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πŸ’­
figuring out what to implement
πŸ’­
figuring out what to implement
  • California, US
  • 13:04 (UTC -07:00)

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fall211/README.md

i see you stumbled upon my github...

i go by fall and i'm a hobbyist game developer. sometimes i make games, sometimes i make mods, sometimes i make tools that make my life easier. you can find my games on my itch.io page or all my stuff on my github pages.

i spend most of my time writing code and messing around with various game engines. so far, i have used:

  • 🐍 pygame
  • πŸ•Š unity
  • πŸ€– godot
  • πŸŒ… unreal engine
  • πŸ‘Ύ arcade (python)

i have also picked up a few languages on the way...
i can write code in:

  • 🐍 python
  • πŸ’» c
  • #️⃣ c#
  • 🀯 bash
  • πŸŒ™ lua
  • πŸ₯ c++

Pinned Loading

  1. fall.bot fall.bot Public

    Discord bot for interacting with a DST Dedicated Server on a VPS.

    Python

  2. Sapling Sapling Public

    2D Game Engine based on ECS architecture.

    C++