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Set the current GL context to the most recently acquired Surface#16572
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harryterkelsen merged 1 commit intoflutter:masterfrom Feb 13, 2020
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In iOS GL they are called sharegroups (https://developer.apple.com/documentation/opengles/eaglcontext/1624878-sharegroup?language=objc), if you are talking WebGL looks there was a rejected extension: https://www.khronos.org/registry/webgl/extensions/rejected/WEBGL_shared_resources/ |
yjbanov
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Landing despite unrelated error in the Fuchsia build bot |
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flutter/engine@d60f298 Manual roll of Dart 0299903f3e...edd64e6d5c (flutter/engine#16604) flutter/engine@22d08d1 Set the current GL context to the most recently acquired Surface (flutter/engine#16572) flutter/engine@c210c3d Roll src/third_party/skia 3bf3b92dfab0..55f040bcb943 (3 commits) (flutter/engine#16587)
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…ace (flutter#16572)" This reverts commit 99860fe.
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Fixes flutter/flutter#49947
Unfortunately, I can't find a way to share resources between GL contexts. But I also found that most errors of textures being bound in one context and used in another are caused by not setting the correct context.