Add relative directory support to symbols validation script.#35936
Add relative directory support to symbols validation script.#35936auto-submit[bot] merged 5 commits intoflutter:mainfrom godofredoc:symbols_relative
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testing/symbols/verify_exported.dart
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| if (p.isRelative(outPath)) { | ||
| /// If path is relative then create a full path starting from the engine checkout | ||
| /// repository. | ||
| outPath = p.join(p.dirname(Platform.script.toFilePath()), '..', '..', '..', outPath); |
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If the engine/repo root is available in an environment variable, then that would allow this script to move around, or to be compiled as part of the build.
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Sounds good, made the change but need to validate it works end to end. I'll confirm once I get that validation.
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Confirmed that it works correctly!
| if (p.isRelative(outPath)) { | ||
| /// If path is relative then create a full path starting from the engine checkout | ||
| /// repository. | ||
| final String engineCheckoutPath = Platform.environment['ENGINE_CHECKOUT_PATH']!; |
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If the environment variable isn't defined, then it might be good to give a more helpful error message.
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Done! added a few lines to print an error if the env variable doesn't exist.
This is to be able to run the validation from the recipes v2.
This is to be able to run the validation from the recipes v2.
Pre-launch Checklist
writing and running engine tests.
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