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[Impeller] Fix stuttering in playgrounds due to precision issue#37035
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bdero merged 2 commits intoflutter:mainfrom Oct 26, 2022
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[Impeller] Fix stuttering in playgrounds due to precision issue#37035bdero merged 2 commits intoflutter:mainfrom
bdero merged 2 commits intoflutter:mainfrom
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zanderso
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Oct 26, 2022
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| SetupWindow(GetParam()); | ||
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| start_time_ = fml::TimePoint::Now().ToEpochDelta().ToSecondsF(); |
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If you retain start_time_ as a TimeDelta (that is skip the .ToSecondsF() here), then GetSecondsElapsed() becomes (fml::TimePoint::Now().ToEpochDelta() - start_time_).ToSecondsF(), and you only have one int -> double conversion instead of two.
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zanderso
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auto label is removed for flutter/engine, pr: 37035, due to - The status or check suite Linux Framework Smoke Tests has failed. Please fix the issues identified (or deflake) before re-applying this label. |
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This was the oldest item on my investigation todo! Turns out float precision isn't high enough for casting from the epoch seconds double.
Before:
Screen.Recording.2022-10-26.at.3.45.17.AM.mov
After:
Screen.Recording.2022-10-26.at.3.44.26.AM.mov