[Impeller] Add texture->texture blits to device capabilities#39924
[Impeller] Add texture->texture blits to device capabilities#39924bdero merged 1 commit intoflutter:mainfrom
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It looks like this pull request may not have tests. Please make sure to add tests before merging. If you need an exemption to this rule, contact Hixie on the #hackers channel in Chat (don't just cc him here, he won't see it! He's on Discord!). If you are not sure if you need tests, consider this rule of thumb: the purpose of a test is to make sure someone doesn't accidentally revert the fix. Ask yourself, is there anything in your PR that you feel it is important we not accidentally revert back to how it was before your fix? Reviewers: Read the Tree Hygiene page and make sure this patch meets those guidelines before LGTMing. |
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auto label is removed for flutter/engine, pr: 39924, due to - The status or check suite Mac Host clang-tidy has failed. Please fix the issues identified (or deflake) before re-applying this label. |
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We're not using texture->texture blits anywhere yet, but there are a couple of paths that will benefit from this in EntityPass. For the GL backend, it's GLES3 only, so we need to fallback to slower paths when it's not available.