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[Impeller] Transform geometry to safe depth ranges instead of forcing discrete depth values.#51673
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flutter/engine@b7dddee...d656625 2024-03-27 [email protected] Add local paths for the Dart macros package, which is now a dependency of the analyzer package (flutter/engine#51709) 2024-03-27 [email protected] [Impeller] Transform geometry to safe depth ranges instead of forcing discrete depth values. (flutter/engine#51673) If this roll has caused a breakage, revert this CL and stop the roller using the controls here: https://autoroll.skia.org/r/flutter-engine-flutter-autoroll Please CC [email protected],[email protected],[email protected] on the revert to ensure that a human is aware of the problem. To file a bug in Flutter: https://github.com/flutter/flutter/issues/new/choose To report a problem with the AutoRoller itself, please file a bug: https://issues.skia.org/issues/new?component=1389291&template=1850622 Documentation for the AutoRoller is here: https://skia.googlesource.com/buildbot/+doc/main/autoroll/README.md
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Resolves flutter/flutter#144333. (Specifically, this follow-up issue)
When drawing objects with a perspective transform, the rasterizer applies perspective correction for interpolated vertex attributes. By absorbing W and replacing Z with a discrete value, we were essentially removing all perspective information and disabling perspective correction.
Instead, we can manipulate the Entity transform to remap the output Z range to fit within the small depth slices that each Entity is allotted.
The golden draws a clip sandwich:
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Screen.Recording.2024-03-25.at.10.51.30.PM.mov
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Screen.Recording.2024-03-25.at.10.46.43.PM.mov