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[engine] Reporting frame rate should always based on the current frame rate #94507

@cyanglaz

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@cyanglaz

We currently only set the frame rate for reporting once when the display is starting.
As viable refresh rate rolling out, we need a way to update the reporting when the frame rate changes in the middle of a session.

See: #90675

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P2Important issues not at the top of the work listengineflutter/engine related. See also e: labels.

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