Actively reject UiKitView gestures.#25792
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amirh merged 1 commit intoflutter:masterfrom Dec 27, 2018
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flutter/engine#7307 changes the engine side of embedded UIView to only reject gestures when the framework sends a `rejectGesture` message, so that gesture resolution can done after a touch sequence has ended (see PR description for flutter/engine#7307 for more details). This change makes the framework send a `rejectGesture` message to the engine when a UiKitView rejects a gesture. I'm planning to land this PR before the engine side change, so right now it swallows the exception thrown if there is no engine implementation for `rejectGesture` (which keeps us with the current behavior). After this change lands I'll land the engine PR, and then clean up the part that swallows the exception.
sbaranov
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Dec 26, 2018
kangwang1988
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Dec 27, 2018
* flt_master: Actively reject UiKitView gestures. (flutter#25792) Roll engine e75fad7..9daf5c8 (3 commits) (flutter#25786) Roll engine d8c5ec0..e75fad7 (5 commits) (flutter#25757) Include cursor in textfield intrinsic width measurement (flutter#25055)
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flutter/engine#7307 changes the engine side of embedded UIView to only
reject gestures when the framework sends a
rejectGesturemessage, sothat gesture resolution can done after a touch sequence has ended (see
PR description for flutter/engine#7307 for more details).
This change makes the framework send a
rejectGesturemessage to theengine when a UiKitView rejects a gesture.
I'm planning to land this PR before the engine side change, so right now
it swallows the exception thrown if there is no engine implementation
for
rejectGesture(which keeps us with the current behavior). Afterthis change lands I'll land the engine PR, and then clean up the part
that swallows the exception.
#24076