[flutter_tools] include LICENSE files as build dependencies#50945
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fluttergithubbot merged 3 commits intoflutter:masterfrom Feb 20, 2020
Merged
[flutter_tools] include LICENSE files as build dependencies#50945fluttergithubbot merged 3 commits intoflutter:masterfrom
fluttergithubbot merged 3 commits intoflutter:masterfrom
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Note: this needs a corresponding change in google3 due to |
dnfield
approved these changes
Feb 18, 2020
| if (licenseText == null) { | ||
| packageNames = <String>[packageName]; | ||
| licenseText = rawLicense; | ||
| final File file = _fileSystem.file(package.resolve('../LICENSE')); |
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Not for this patch, but this seems like something we should delegate to pub.
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Going to avoid landing this until I update other implementations |
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Upstream change has landed, this is safe to submit now |
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Description
have the AssetManifest track LICENSE files as input dependencies using a refactored LicenseCollector. Surface these dependencies as depfile inputs to ensure the bundle is rebuilt if a LICENSE file changes.
Adds note about current bug in the license processing, and includes tests for some of the current license behavior.
Fixes #27720