- Voxel Raytracing - Global illumination through voxel raymarching in OpenGL
- Advanced Graphics - Implementing modern rendering techniques and optimizations
- FABRIK Solver - Forward and backward inverse kinematics solver implementation
- Spline Animation - Character animation framework built on spline interpolation
Pinned Loading
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AdvancedGraphics
AdvancedGraphics PublicProjects completed for credit in Cal Poly's graduate graphics class.
C++
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SplineAnimation
SplineAnimation PublicA project for computer animation created by interpolating along splines.
C++
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Voxel-Raytracing-OpenGL
Voxel-Raytracing-OpenGL PublicGlobal illumination by raymarching voxels. C++ and OpenGL.
C++
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