A short colony simulator where you try to lead your little divers to productive ends, like producing energy and oxygen, so that they can keep breathing.
This game was made as a demonstration of using the prototype game engine I made as part of my Master's thesis, which can be found here: https://github.com/pcjens/rust-game-engine-prototype
Mind the code quality if you decide to delve in — it was written for a 72 hour game jam.