Ensure pending tile requests are cleared#2048
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petebankhead merged 1 commit intoqupath:mainfrom Dec 10, 2025
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This was causing a problem whenever pixel classification overlays were stopped in the midst of life prediction: tiles might not be read, and then the exception was retained and returned on every later attempt to access the same tile. This moves `pendingTiles.remove` to a `finally` block to ensure it is run. It's possible this causes some issues if a tile really *is* invalid though, so we may need to retain exceptions in some cases - rather than repeatedly making the same (doomed) requests. Still, this change is necessary to avoid failures in perfectly normal circumstances.
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This was causing a problem whenever pixel classification overlays were stopped in the midst of live prediction: tiles might not be read, and then the exception was retained and returned on every later attempt to access the same tile.
This moves
pendingTiles.removeto afinallyblock to ensure it is run.It's possible this causes some issues if a tile really is invalid though, so we may need to retain exceptions in some cases - rather than repeatedly making the same (doomed) requests.
Still, this change is necessary to avoid failures in perfectly normal circumstances.