A set of tools to create virtual worlds using open geospatial data. Used to generate the world for the game Nykus as part of the "Open Real Time Games Workshop" at TUM.
More information in the TUM wiki; poster shown on the Nationales Forum fΓΌr Fernerkundung und Copernicus
π example_folder
β£ π dgm1_{id}_xyz
β β π dgm1_{id}.xyz
β β π dgm1_{id}_akt.csv
β£ π dop20rgb_{id}_tiff
β β π dop20rgb_{id}.tif
β β π dop20rgb_{id}_akt.csv
β£ π lod2_{id}_citygml
β β π lod2_{id}.gml
β β π lod2_{id}_akt.csv
- Convert the citygml files into city-json using citygml-tools
- Run the scripts.



