Avalog is a chess game where the pieces aren't fixed to the squares on the board - they can sit anywhere between. Set in a charming 8-bit Arthurian world, players can challenge their friends either on the couch or online. The concept is simple: instead of existing on a square, pieces now have a radius - if another piece overlaps onto that radius, the piece is taken. Pieces can move any distance up to and including the square they could move to in regular chess i.e, a pawn on its first move could move 0.1 squares, 1 square, 1.459 squares etc.
- A new take on a classic: learn which strategies work best in the new dimension!
- Five playable factions: each with their movement options and playstyles.
- Draft mode: pick your pieces from a random selection of the factions, then fight!
- Customization: choose from a selection of palettes and maps.
- Lore! Explore some of the Arthurian (and definitely not Arthurian) mythology.
- Wishlist/Play Demo on Steam!
- Assets on Itch
- Donate on Patreon
- Youtube
- Music by Olly Flaig: Bandcamp and Spotify
- Inspired by this repo and associated post.
- Download the latest release for your platform in the
releasessection. - If using Steam, copy the
steam_appid.txtfile from this repo into the extracted zip folder - Run!
- Clone the repo
- Download the Godot Game Engine (4.1.1): https://godotengine.org/
- Download the Godot Steam addon (godotsteam-gdextension-plugin.zip): https://github.com/CoaguCo-Industries/GodotSteam/releases/tag/v4.3-gde
- Create the
addonsfolder in the repo's root folder - Extract and place the
godotsteamfolder into theaddonsfolder - (Optional) Start Steam
- Open the Godot Editor and run the project!

