I'm a Software Engineer specializing in Machine Learning Systems and Computer Vision, with a strong foundation in full-stack development. My work bridges the gap between cutting-edge AI technologies and practical, scalable applications that solve real-world problems.
Key Highlights:
- π€ Passionate about Machine Learning, Computer Vision, and AI-powered systems
- π Computer Science graduate from Hochschule Hof - University of Applied Sciences
- π§ Experienced in building end-to-end ML pipelines, full-stack applications, and containerized deployments
- π Strong focus on production-ready solutions with emphasis on performance and scalability
May 2025 - Present | Family-Owned Company (Services & Logistics)
- Support preparation and execution of customer orders with focus on administrative and technical processes
- Create, maintain, and partially automate quotations and invoices for streamlined operations
- Handle written customer correspondence and optimize internal processes using digital tools (Word, Excel)
- Perform lead worker tasks including employee onboarding, coordination, and supervision
- Participate in physically demanding operational work alongside administrative duties
October 2024 - February 2025 | Bachelor's Thesis Project
- Developed sophisticated proof of concept for AI/ML project in production and quality assurance
- Tested and evaluated various identification methods to improve production safety and process quality
- Created prototype achieving very high accuracy in product component detection
- Drastically reduced defective production rate through intelligent quality control system
- Project now serves as foundation for company-wide implementation
Tech Stack: Python, YOLO, Computer Vision, Machine Learning
ποΈ Winter Service Manager
Full-stack application for managing winter road maintenance operations with real-time tracking and automated billing.
Highlights:
- Built for real-world use by winter maintenance service teams
- Real-time status tracking for street clearing operations across multiple cities
- Automated invoice generation with PDF export and customizable pricing
- Mobile-first design with offline capabilities and touch-optimized interfaces
- Role-based access control with granular permission management
- Comprehensive time tracking with automatic overtime calculation
- 300+ unit and integration tests ensuring reliability
Tech: React, TypeScript, Supabase, PostgreSQL, Vite, jsPDF, Vitest
π Live Demo
AI/ML production quality assurance system developed during university internship at Alukon KG.
Highlights:
- Computer vision-based quality control for manufacturing processes
- Product component detection with very high accuracy
- Drastically reduced defective production rate through automated inspection
- Real-time processing for integration into production line
- Serves as foundation for company-wide implementation
Tech: Python, YOLO, Computer Vision, OpenCV, Machine Learning
βοΈ Chess Website
Interactive chess platform with real-time gameplay and modern UI.
Highlights:
- Full-featured chess game with move validation
- Real-time multiplayer functionality
- Clean, responsive interface for seamless gameplay
- Game state management and move history
Tech: React, JavaScript, HTML/CSS, Socket.IO
Collaborative project with university classmates to create an interactive coding education platform emphasizing hands-on learning.
Highlights:
- Isolated code execution using Docker containers for multi-language support (Java, JavaScript, Python)
- Dynamic content management with HTML parsing and syntax highlighting
- Automated assessment engine with gamification (XP, achievements, progress tracking)
- RESTful API with token-based authentication
Tech: Laravel, React, Docker, PHP, MySQL
β±οΈ Pomodoro Studying App
Productivity application implementing the Pomodoro Technique for effective study sessions.
Highlights:
- Customizable timer intervals for focused work sessions
- Break reminders and session tracking
- Clean, distraction-free interface
- Progress tracking and statistics
Tech: React, JavaScript
Innovative human-computer interaction system using computer vision for game control.
Highlights:
- OpenCV-based eye-blink detection with real-time facial landmark tracking
- Calibration system for personalized detection thresholds
- Low-latency input processing for responsive gameplay
- Frame buffering and smoothing algorithms
Tech: Python, OpenCV
Collaborators: Built together with @sero583
Modern portfolio website showcasing projects and skills with interactive design.
Highlights:
- Responsive design with smooth animations
- Project showcase and contact information
- Clean, professional interface
- Fast loading and optimized performance
Tech: HTML, CSS, JavaScript
π Visit Site
Bachelor of Science in Computer Science
Hochschule Hof - University of Applied Sciences, Germany
Graduated | Focus: Software Engineering, Machine Learning, and AI
- π Portfolio: taylan.oezdabak.dev
- π§ Email: [email protected]
- πΌ LinkedIn: Taylan Γzdabak