David (ec6c9c7a) at 17 Mar 17:54
Add test shapes for drawing, add helpers for drawing Euler spiral, ...
... and 2 more commits
David (0d403c45) at 16 Mar 18:17
Generic bezier least squares fitting, various type improvements
David (1e625ffe) at 15 Mar 23:01
Add quaternions playground page, fix matFromEyeTargetUp translation
... and 1 more commit
David (7de8a52d) at 15 Mar 14:49
Version 0.20.1
David (edbd20ca) at 15 Mar 12:24
Add abstractions for interactivity to simplify playground
... and 1 more commit
David (c87de8b2) at 14 Mar 19:13
Remove unused import
David (a2cf0725) at 14 Mar 19:12
Add squad interpolation for quaternions, add bezier conversion helper
David (df44aac1) at 14 Mar 17:38
Fill in remaining quaternion tests
David (5fbeee32) at 14 Mar 13:23
Fix 2D eigenvectors, add vector printing
David (dc89e117) at 13 Mar 15:30
More polynomial tests, improve polynomial type detection
David (78c64185) at 13 Mar 15:20
Fill in matrix tests, fix trace calculation
David (4f9b24a4) at 13 Mar 06:10
Add various quaternion features
David (6f76c8a7) at 12 Mar 17:24
Add Polynomial methods
David (05c35d69) at 12 Mar 13:40
More tests for polynomial root finding, make cubic root finding mor...
David (f29787e6) at 12 Mar 11:53
Rename line segment type for correctness
David (be7ad1d3) at 12 Mar 11:45
Fill in various functions
David (15d796e8) at 12 Mar 02:09
Set max error for quadratic bezier length in playground
David (94c7a064) at 12 Mar 02:05
Improve bezier length calculations, add analysis to playground