FlightGear Flight Simulator activity https://gitlab.com/flightgear 2026-03-21T21:17:09Z tag:gitlab.com,2026-03-21:5229906641 Keith Paterson (Portree Kid) commented on issue #3292 at FlightGear Flight Simulator / flightgear 2026-03-21T21:17:09Z midnight-ploughboy Keith Paterson (Portree Kid)

I could reproduce sitting with the MD-81 on the Runway 25L

tag:gitlab.com,2026-03-21:5229804695 Florent Rougon opened merge request !63: catalog/Dockerfile: use JSON format for the arguments of ENTRYPOINT command at FlightGear Flight Simulator / Python ... 2026-03-21T20:19:38Z frougon Florent Rougon

This will fix a warning that is currently printed when the Docker image is built:

https://docs.docker.com/reference/build-checks/json-args-recommended/

Follow-up for: !61 (comment 3177900263)

tag:gitlab.com,2026-03-21:5229747244 Florent Rougon deleted project tag adapt-fg-build-catalog-to-Flo-environment at FlightGear Flight Simulator / Python Tooling for Flightgear Development 2026-03-21T19:55:39Z frougon Florent Rougon

Florent Rougon (b05d3344) at 21 Mar 19:55

tag:gitlab.com,2026-03-21:5229744680 Florent Rougon pushed new project tag adapt-fg-build-catalog-to-Flo-environment at FlightGear Flight Simulator / Python Tooling for Flightgear Development 2026-03-21T19:54:41Z frougon Florent Rougon

Florent Rougon (b05d3344) at 21 Mar 19:54

update-catalog.py testing: adapt to Flo's environment

tag:gitlab.com,2026-03-21:5229744673 Florent Rougon pushed new project tag 1.2.0 at FlightGear Flight Simulator / Python Tooling for Flightgear Development 2026-03-21T19:54:41Z frougon Florent Rougon

Florent Rougon (4cb20e1e) at 21 Mar 19:54

Release 1.2.0

tag:gitlab.com,2026-03-21:5229744483 Florent Rougon pushed to project branch next at FlightGear Flight Simulator / Python Tooling for Flightgear Development 2026-03-21T19:54:35Z frougon Florent Rougon

Florent Rougon (f37fa2eb) at 21 Mar 19:54

Release 1.2.0

tag:gitlab.com,2026-03-21:5229001748 Florent Rougon commented on merge request !12 at FlightGear Flight Simulator / Documentation 2026-03-21T14:42:04Z frougon Florent Rougon

Thanks, but AFAICT this would make the uv.lock file outdated. My understanding is that it would need to be updated as well.

Besides, this adds an empty dev-dependencies, however this key is deprecated and will be removed.

tag:gitlab.com,2026-03-21:5228987789 fii opened merge request !12: Update docutils to version >=0.22 at FlightGear Flight Simulator / Documentation 2026-03-21T14:23:46Z furina fii

Fixes #8 - Updates docutils from 0.21.2 to >=0.22

tag:gitlab.com,2026-03-21:5228623465 James Turner commented on issue #3007 at FlightGear Flight Simulator / flightgear 2026-03-21T08:57:36Z zakalawe James Turner [email protected]

Yep, agreed.

tag:gitlab.com,2026-03-21:5228328969 Pat Callahan commented on issue #3207 at FlightGear Flight Simulator / flightgear 2026-03-21T03:15:26Z callahanp Pat Callahan [email protected]

Latest revision of this comment is from 3/22/26 at 04:30 UTC

running out of bits?? What if the enum representing Debug Classification were instead used as a template parameter to a template singleton class, instanced globally?

The log call could be something like:

inline SG_LOG2<SG_AI>::log ( <log-level>, <text> )  SG_AI being and example of a debug "class".  

The first statement in the log would only need to compare the static log level for the debug class with the log level from the call. If the level in the call is higher than the static value for the given class, output is needed. That test can be done with a single if statement that fully determines whether there will be output or not.

Each Debug Class instance would have its own log level, set during initialization from the default level or from the command line, either individually or for all classes.

If output for a given class is to be suppressed, just set the class static log level to a large number.

One could even change the defaults at compile time via CMAKE variables in the user's development environment, but use the standard default during CI.

Would a change like this work for what Keith suggested in the original description of the issue?

tag:gitlab.com,2026-03-21:5228207271 Corbett Knowles commented on merge request !248 at FlightGear Flight Simulator / fgdata 2026-03-21T00:59:34Z wassupbiiggun Corbett Knowles

and supposed went next not release 2024.1

tag:gitlab.com,2026-03-21:5228206642 Corbett Knowles commented on merge request !248 at FlightGear Flight Simulator / fgdata 2026-03-21T00:58:41Z wassupbiiggun Corbett Knowles

if i done merge wrong my apologies new at gitlab system used to github and file is updated ambient file that goes in lighting folder

tag:gitlab.com,2026-03-21:5228204649 Corbett Knowles opened merge request !248: updated radiance at FlightGear Flight Simulator / fgdata 2026-03-21T00:55:43Z wassupbiiggun Corbett Knowles

i updated radiance curve in the file to be smoother

tag:gitlab.com,2026-03-21:5228152642 Corbett Knowles commented on merge request !441 at FlightGear Flight Simulator / flightgear 2026-03-21T00:09:17Z wassupbiiggun Corbett Knowles

i just those files should got uploaded to the fgdata repo i apologize i just recently just started using gitlab im use to github

tag:gitlab.com,2026-03-20:5228056101 Corbett Knowles commented on merge request !441 at FlightGear Flight Simulator / flightgear 2026-03-20T22:59:13Z wassupbiiggun Corbett Knowles

the ambient and specular files came from lightning folder radiance curve were sharp so smooth them out and i forgot rename them when i uploaded them back to original which i can do so you have code compare

tag:gitlab.com,2026-03-20:5227220372 Keith Paterson (Portree Kid) commented on merge request !440 at FlightGear Flight Simulator / flightgear 2026-03-20T17:03:44Z midnight-ploughboy Keith Paterson (Portree Kid)

#3207 was my old request.

tag:gitlab.com,2026-03-20:5227198148 Pat Callahan commented on merge request !440 at FlightGear Flight Simulator / flightgear 2026-03-20T16:57:02Z callahanp Pat Callahan [email protected]

If there's more to discuss beyond the scope of this merge request about future development in the area of logging, where should that discussion happen? An epic, an issue, or a new or existing thread on flightgear-devel?

Unless there's work already planned or underway. I'd vote for a thread on flightgear devel or a new epic, to hash out an agreed direction and strategy then move to specifics in one or more issues. Once things are settled.

-Pat

tag:gitlab.com,2026-03-20:5227026175 Florent Rougon commented on merge request !61 at FlightGear Flight Simulator / Python Tooling for Flightgear Development 2026-03-20T16:08:44Z frougon Florent Rougon

No, this is just an area in which I am rather ignorant.

tag:gitlab.com,2026-03-20:5227003370 James Turner commented on merge request !61 at FlightGear Flight Simulator / Python Tooling for Flightgear Development 2026-03-20T16:02:41Z zakalawe James Turner [email protected]

Uh, yes? (Maybe I miss the meaning...)

tag:gitlab.com,2026-03-20:5226950995 Florent Rougon commented on merge request !61 at FlightGear Flight Simulator / Python Tooling for Flightgear Development 2026-03-20T15:48:43Z frougon Florent Rougon

So, this is “cross-architecture virtualization”, if I dare say so?