Engineering resilient solutions with calm precision
From code to cloud, I build reliable software that scales, performs, and lasts.
About
Backend-focused engineer crafting scalable systems with precision, clarity, and long-term maintainability in mind.

I'm a DevOps & Software Engineer currently working at Camptocamp. I have a Master's Degree in Computer Science specialized in artificial intelligence and collaborative systems. IT is not only my professional background. It is also and above all a passion that has grown since I was 16 years old.
I always liked to get into projects using the skills that I didn't have or that weren't even necessarily related to pure programming like web design, 3D modeling, video game making using engines like Unity. This allowed me to get to be autonomous and to learn on my own, certainly not without difficulties far from it but I always managed to overcome the obstacles and solve the problems I encountered.
I'm currently searching new challenges and opportunities to get back into software development.
Experience
Recent roles and the systems I helped scale.
DevOps Engineer
Camptocamp SA · Chambéry, France
- Design, automation, and maintenance of Kubernetes clusters with multiples cloud providers (AWS, Exoscale, Scaleway) using Infrastructure as Code (Pulumi, Terraform) for reliable and scalable platforms.
- Backend development in Go for internal tools, APIs, and automations. External open-source contributions (Terraform providers, Zitadel, etc.).
- Open-source lead for the Infrastructure department: management, maintenance, and evolution of Camptocamp Infrastructure Solutions’ publicly licensed projects.
- Design and management of CI pipelines to automate build, lint, test, and release stages, using Github Actions and Dagger.
- Implementation of CD pipelines based on GitOps practices with ArgoCD, ensuring automated, reproducible, and secure Kubernetes deployments.
- Containerization and orchestration of workloads: Docker image design, Docker Compose configuration, orchestrated deployments with Kuber- netes, and containerized CI with Dagger.
- Close collaboration with the Geospatial department: development of scripts and tools in Python and JavaScript (Vue 3, Angular), design of Helm charts, and optimization of Docker images for packaging and deploying their applications.
- Deployment and configuration of Monitoring, Logging, and Alerting solutions (Prometheus, Elastic, Grafana).
- Federated OIDC authentication via Keycloak and Zitadel.
Go Developer
Camptocamp SA · Chambéry, France
- Development and maintenance of Terraboard (Terraform observability tool).
- Migration of the frontend from AngularJS to Vue 3 / TypeScript.
- Backend API development in Go (Gorm, Gorilla Mux).
- Writing unit tests and CI/CD automation.
Android Developer Intern
LAET - ENTPE · Chambéry, France
Create native Android app (Java) for digitizing the Urbalog board game with multi-device support using Nearby Connections API.
MSc Computer Science
University Savoie Mont-Blanc · Le-Bourget-Du-Lac, France
With Honours
BSc Computer Science
University Savoie Mont-Blanc · Le-Bourget-Du-Lac, France
With Honours
Scientific Baccalaureate
High School of l’Albanais · Rumilly, France
ISN Speciality
Skills
Core technologies and platforms I use every day.
Languages
Frameworks
Platforms
Databases
Tooling
Other
Projects
Selected initiatives focused on reliability, automation, and scale.
Go-Edlib
Completed📚 High-performance Go library for string comparison and edit distance algorithms (Levenshtein, Hamming, Jaro-Winkler, etc.).
Terraboard
Completed🌍 📋 Web dashboard for inspecting, visualizing, and comparing Terraform state files.
IGopher
Completed⚡ Powerful and customizable Instagram automation bot, featuring TUI and GUI (Electron.js) interfaces.
Jgo
In progress📔 Generic JSON parsing library to unmarshal JSON into dynamic Go structures and vice versa.
grafana-prometheus-alertmanager-datasource
In progress📈 Grafana plugin to use the Alertmanager API for creating alert monitoring dashboards.
Gyro-Ball
Completed3D labyrinth game for Android using the smartphone's gyroscope to control ball movement.
Contact
Have a software challenge in mind? Let’s build scalable and reliable systems together.