{"id":407,"date":"2015-01-21T20:47:01","date_gmt":"2015-01-21T20:47:01","guid":{"rendered":"http:\/\/preview.iptc.org\/?page_id=407"},"modified":"2016-07-12T08:50:00","modified_gmt":"2016-07-12T07:50:00","slug":"using-sportsml","status":"publish","type":"page","link":"https:\/\/iptc.org\/standards\/sportsml-g2\/using-sportsml\/","title":{"rendered":"Using SportsML"},"content":{"rendered":"

Using SportsML<\/h2>\n

The IPTC launched the SportsML project in 2001 as part of a larger effort to create specialized formats for data of interest to the news industry. Since then SportsML evolved and included more and more types of sports. In 2008 its version 2.0 joined the family of IPTC G2-Standards.<\/p>\n

Why SportsML<\/h2>\n

The IPTC saw a vacuum with respect to a cross-sport, cross-language XML standard for the interchange of sports data and statistics. A sufficient number of IPTC members volunteered to devote the necessary amount of resources for the design and implementation of an XML Schema for sports, and its requisite supporting documentation and examples.<\/p>\n

It is our hope that non-IPTC members, such as major sports leagues and special-event producers, will rally behind SportsML as a global standard. Our shared goal is to make the deployment of interactive sports data applications as easy as possible for customers of sports data feeds.<\/p>\n

What’s in SportsML?<\/h2>\n

SportsML supports the identification and description of a tremendous number of sports characteristics. Highlights include:<\/p>\n