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Maya Guru
I'm a predoctoral researcher with the PRIOR team at the Allen institute for AI (AI2) in Seattle, WA.
Previously, I was receiving my BSE in computer science at the University of Pennsylvania along with my MS in robotics at the GRASP Lab. After graduating, I joined the RAI Institute as a software engineer, working in various areas spanning embedded software, manipulation, and perception.
My research interests include scaling up robotic manipulation capabilities, with particular emphasis on whole-body manipulation and contact-rich tasks. My research aims to improve robot generalization, robustness, and adaptability by leveraging data-driven approaches that enable robots to perform effectively in new and unseen environments.
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MolmoB0T: Large-Scale Simulation Enables Zero-Shot Manipulation
Abhay Deshpande*, Maya Guru*, Rose Hendrix*, Snehal Jauhri*, ..., Dieter Fox,
Ali Farhadi, Georgia Chalvatzaki, Dhruv Shah, Ranjay Krishna
ArXiv, 2026
project page
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report
*co-first authors listed alphabetically
MolmoBot is a robotics data-generation engine and policy suite that is trained
exclusively on simulated expert trajectories generated in MolmoSpaces, outperforming
state-of-the-art policies on tabletop pick-and-place and demonstrating sim2real transferability
of mobile manipulation tasks.
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MolmoSpaces, an open ecosystem for embodied AI
Yejin Kim, Wilbert Pumacay, Omar Rayyan, Max Argus, ...
Maya Guru, ... Ali Farhadi, Dieter Fox, Ranjay Krishna
ArXiv, 2026
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code
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data
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report
MolmoSpaces is a fully open embodied AI platform featuring diverse indoor scenes,
object models, and grasp annotations compatible with MuJoCo, Isaac Lab, and ManiSkill,
along with benchmarks designed to enable distributional analysis of robot policies across
systematic variations in environment and task conditions.
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Jacta: A Versatile Planner for Learning Dexterous and Whole-body Manipulation
Jan BrĂ¼digam, Ali-Adeeb Abbas, Maks Sorokin, Kuan Fang, Brandon Hung,
Maya Guru, Stefan Sosnowski, Jiuguang Wang, Sandra Hirche, Simon Le Cleac'h
CoRL, 2024
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arXiv
A motion planner for dexterous and whole-body manipulation that can be used to generate data across multiple embodiments, enabling efficient Sim2Real RL for complex manipulation tasks.
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Website adapted from here.
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