https://michaelmauderer.com
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This is a web feed, also known as an Atom feed. Subscribe by copying the URL from the address bar into your newsreader. Visit About Feeds to learn more and get started. It's free.Visit websiteRecent postsUpdated on $DATEdatemichael mauderermichael maudererResearcher and software engineer with a background in AR/VR, visual perception research, and eye tracking.Zola2025-10-06T00:00:00+00:00https://michaelmauderer.com/atom.xmlGeneric Numeric Computations in Rust2025-10-06T00:00:00+00:002025-10-06T00:00:00+00:00Unknownhttps://michaelmauderer.com/blog/generic-numeric-computations/EnsoGL / Enso IDE2022-03-01T00:00:00+00:002022-03-01T00:00:00+00:00Unknownhttps://michaelmauderer.com/projects/enso/An IDE and UI framework for an interactive programming language with dual visual and textual representations.Holomorph2020-02-17T00:00:00+00:002020-02-17T00:00:00+00:00Unknownhttps://michaelmauderer.com/projects/holomorph/Measuring and modeling distortions in holographic optical elements.Talks, Poster & Demos2018-09-15T00:00:00+00:002018-09-15T00:00:00+00:00Unknownhttps://michaelmauderer.com/presentations/Python Colour2018-09-15T00:00:00+00:002024-09-26T00:00:00+00:00Unknownhttps://michaelmauderer.com/projects/colour/An open-source Python package for advanced color transformations.Publications2018-09-15T00:00:00+00:002018-09-15T00:00:00+00:00Unknownhttps://michaelmauderer.com/publications/Gazer2016-09-15T00:00:00+00:002016-09-15T00:00:00+00:00Unknownhttps://michaelmauderer.com/projects/gazer/Eye tracking based image viewer for gaze-contingent content.Gaze-contingent Colour2016-09-15T00:00:00+00:002016-09-15T00:00:00+00:00Unknownhttps://michaelmauderer.com/projects/gccolour/A research project that explores leveraging gaze-contingent displays for manipulating perceived color.Gaze-contingent Depth of Field2014-09-15T00:00:00+00:002014-09-15T00:00:00+00:00Unknownhttps://michaelmauderer.com/projects/gaze-contingent-depth-of-field/A research project that investigates gaze-contingent depth of field for more accurate depth perception in 2D images.Genea Crystal2013-09-15T00:00:00+00:002013-09-15T00:00:00+00:00Unknownhttps://michaelmauderer.com/projects/geneacrystal/GeneaCrystal is a multi-touch, tabletop variant of Puzzle Bobble.Touch and Gaze2013-09-15T00:00:00+00:002013-09-15T00:00:00+00:00Unknownhttps://michaelmauderer.com/projects/touchandgaze/Research project about a novel interaction technique using gaze and touch for selecting distant objects on tabletops.Interactive Mirror2012-09-15T00:00:00+00:002012-09-15T00:00:00+00:00Unknownhttps://michaelmauderer.com/projects/interactive-mirror/Interactive mirror design for virtual try-ons.LENS2012-09-15T00:00:00+00:002012-09-15T00:00:00+00:00Unknownhttps://michaelmauderer.com/projects/lens/A photo spot recommendation app with added social features.LibAVG Appstarter2011-09-15T00:00:00+00:002011-09-15T00:00:00+00:00Unknownhttps://michaelmauderer.com/projects/libavg-appstarter/An interactive tabletop app, manages LibAVG and TUIO applications.DigitalJ2011-08-15T00:00:00+00:002011-08-15T00:00:00+00:00Unknownhttps://michaelmauderer.com/projects/digitalj/A mobile app that enables people to interact with event DJ's.GeneaTD2010-09-15T00:00:00+00:002010-09-15T00:00:00+00:00Unknownhttps://michaelmauderer.com/projects/geneatd/A tabletop multi-touch tower defence game for 2-4 players.