Parameterized Dev A collection of software projects http://parameterized.dev/ Micro Sim Simulating microorganisms with machine learning Wed, 09 Mar 2022 05:00:01 -0500 http://parameterized.dev/projects/micro-sim http://parameterized.dev/projects/micro-sim Qnect4 A quantum gravity board game Play here. Source code, gameplay rules, and controls are on Github Fri, 07 Aug 2020 06:00:01 -0400 http://parameterized.dev/projects/qnect4 http://parameterized.dev/projects/qnect4 Pix2Pix Animator Browser-based animation program that uses AI to try to generate realistic images from sketches Run here, source code and controls are on Github Tue, 21 Jul 2020 06:00:01 -0400 http://parameterized.dev/projects/pix2pix-animator http://parameterized.dev/projects/pix2pix-animator TFJS Experiments Image synthesis experiments running in browser with TensorFlow.js Run here, source code and controls are on Github Fri, 29 May 2020 06:00:02 -0400 http://parameterized.dev/projects/tfjs-experiments http://parameterized.dev/projects/tfjs-experiments Neural CA (Project from February 2020) Neural cellular automata simulator - based on Growing Neural Cellular Automata Code is on Github Fri, 29 May 2020 06:00:01 -0400 http://parameterized.dev/projects/neural-ca http://parameterized.dev/projects/neural-ca snaik Snake reinforcement learning with browser interface Code is on Github Wed, 14 Aug 2019 06:00:14 -0400 http://parameterized.dev/projects/snaik http://parameterized.dev/projects/snaik Harmonic Growth Graph based audio-visual structure growth simulation (in development). Run here, source code and controls here Wed, 14 Aug 2019 06:00:13 -0400 http://parameterized.dev/projects/harmonic-growth http://parameterized.dev/projects/harmonic-growth Coined (Project from April 2019) A procedurally generated exploration/resource gathering game Play here, source code here Wed, 14 Aug 2019 06:00:12 -0400 http://parameterized.dev/projects/coined http://parameterized.dev/projects/coined Pianotype (Project from April 2019) Rhythmic typing game Play here, source code here Wed, 14 Aug 2019 06:00:11 -0400 http://parameterized.dev/projects/pianotype http://parameterized.dev/projects/pianotype Tier Tier is a procedurally generated multiplayer RPG (in development). You can find it on itch.io and Github. Wed, 14 Aug 2019 06:00:10 -0400 http://parameterized.dev/projects/tier http://parameterized.dev/projects/tier Predictive Text Autofill (Project from February 2019) Generate text template completions with OpenAI’s GPT-2 117M model. Code is on Github Wed, 14 Aug 2019 06:00:09 -0400 http://parameterized.dev/projects/predictive-text-autofill http://parameterized.dev/projects/predictive-text-autofill Hold Me Back (Project from August 2018) Counter the movement with your mouse for as long as you can. Hold Me Back is a short browser game made for Ludum Dare 42. You can play it here on itch.io. Wed, 14 Aug 2019 06:00:08 -0400 http://parameterized.dev/projects/hold-me-back http://parameterized.dev/projects/hold-me-back Zipper (Project from July 2018) Top-down physics / persistent enemy generation test Builds and source code can be found on Github Wed, 14 Aug 2019 06:00:07 -0400 http://parameterized.dev/projects/zipper http://parameterized.dev/projects/zipper LoveNUT (Project from July 2018) Love2D Networking (UDP/TCP) Lua networking library for Love2D games Example usage local nut = require 'love_nut' chat = '--Chat:\n' server = nut.server{port=1357} server:addRPCs{ chat_msg = function(self, data, clientid) self:sendRPC('chat_msg', data) end } server:start() client = nut.client() client:addRPCs{ chat_msg = function(self, data) chat = chat .. data... Wed, 14 Aug 2019 06:00:06 -0400 http://parameterized.dev/projects/love-nut http://parameterized.dev/projects/love-nut Jetpack (Project from April 2018) Simple game where you collect fuel to stay in the air, originally made for One Hour Game Jam. Play here, source code here Wed, 14 Aug 2019 06:00:05 -0400 http://parameterized.dev/projects/jetpack http://parameterized.dev/projects/jetpack Blue Soup (Project from April 2018) Planetary procedural generation test Source code is on Github Wed, 14 Aug 2019 06:00:05 -0400 http://parameterized.dev/projects/blue-soup http://parameterized.dev/projects/blue-soup SDFAnim (Project from October 2017) Prototype signed distance field animation tool Source code is on Github Wed, 14 Aug 2019 06:00:04 -0400 http://parameterized.dev/projects/SDFAnim http://parameterized.dev/projects/SDFAnim Deluge (Project from July 2017) 2D pixel brawler game (more of a networking/physics/lighting test). Source code is on Github Wed, 14 Aug 2019 06:00:03 -0400 http://parameterized.dev/projects/deluge http://parameterized.dev/projects/deluge Synte (Project from August 2016) Simple platformer made for #onebuttonjam Changing directions, jumping, and even menu navigation are all controlled by pressing and releasing one button. You can download the game on itch.io Wed, 14 Aug 2019 06:00:02 -0400 http://parameterized.dev/projects/synte http://parameterized.dev/projects/synte Celly64 (Project from April 2016) Shoot and bomb your way through a regenerative environment to collect guarded keys and escape to the next level. Celly64 is a game where you navigate through an environment generated by cellular automata searching for keys (guarded by enemies) to open the portal to the next... Wed, 14 Aug 2019 06:00:01 -0400 http://parameterized.dev/projects/celly64 http://parameterized.dev/projects/celly64