

Using Autodesk Maya I created a 3D beach environment. The left is the scene ray traced in the Maya software renderer. The right is the same render processed with photoshop.


Another angle of the same scene



A ramshackle, solar sail, made from aerospace junk, a shipping container, and other hastilly scavenged and stolen materials. Modeled in Blender, Textured in substance painter. Unfortunately, my computer was not up to rendering this and the textures need to be recovered before rendering on the new computer.

Concept sketch, colorized in photoshop.