About
Hello, I'm Ryan Boyer. I am a self-taught programmer and have been developing apps and games since 2017.
My specialties are in coding with Swift, C#, Metal, and HLSL. I am also adept at using Unity, Xcode, Visual Studio Code, and Git.
Highlights
Some of my best projects.
MoreWindows
Additional Scene types for SwiftUI apps on macOS.
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Cheat Sheet Overlay
Customizable keyboard shortcut cheat sheet overlay for SwiftUI.
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EaseKit
Make transitions look nicer with non-linear interpolation.
40 easing methods and additional interpolation utilities built for Unity.
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ClockKit
Timer functions to delay and update calls for Unity.
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Anaglyph 3D
Anaglyph 3D (red/cyan) screen effect for Unity's Universal Render Pipeline.
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TemplateUtil
Easily customizable Unity script templates.