New video!
This is a my prototype game from Game Programming 1. It is made by Brad Segobiano and myself.
Summary of the game: It is a tower defense style game. Utilize your towers to not only shoot ogres, but also create a maze they must traverse in order to reach the way-points. Kill ogres, earn cash, and build your ultimate maze!
Some Details: Game is built using the Ogre3D graphics framework as our foundation for our game engine. Everything else is written by us. The ogres are using A* path-finding algorithm to get from one point to another. Some of my major contributions to the game include the mouse controls, the game state architecture, the towers, the shooting orbs, and other gameplay mechanics. Future additions will include new textures, including turning the ogres into robots to fit the them. We also want more variety in tower types and creep types.
https://github.com/Segobiano/425_Final_Project
Brad Segobiano’s work can be found on his site: http://segobox.com/