Unituhack is the first student & staff hackathon, bringing them together to form a team for one day to co-create technological innovations and solutions to specific challenges found in universities.

This is an opportunity for all types of university staff and students who may have an idea they would like to create and improve their own academic experience. Attendees do not need to come up with their own ideas, but can instead join a team once at the event.

Eligibility

To submit your project, you have to attend Unituhack Warwick and be a student/developer/designer/university staff member.

Requirements

When you submit your project, make sure you submit a description of your project before the hacking time is finished.

Hackathon Sponsors

Prizes

£520 in prizes
First Place
1 winner

First Place Unitu Trophy

3 Months Coaching

£20 Amazon Voucher

Jisc USB Flash Drives

Second Place
1 winner

£15 Amazon Voucher

£10 Waterstones Voucher

iPhone Speakers

Jisc USB Flash Drives

Third Place
1 winner

£10 Amazon Voucher

Portable Speakers

Torches

Jisc USB Flash Drives

The Federico Prize (Most Passionate Pitch)
1 winner

Jisc USB Flash Drives

Devpost Achievements

Submitting to this hackathon could earn you:

How to enter

Register on Eventbrite as a student, developer, designer or university staff member.

Judges

Paul Bailey

Paul Bailey
Co-design Manager at Jisc

Rebecca Rochon

Rebecca Rochon
Academic Enhancement and Course Leader, MA Ed at Buckinghamshire New University

Emma Hedges

Emma Hedges
Student Activities and Representation Coordinator and at the Quality Assurance Agency

Judging Criteria

  • Effectiveness
    How well does the solution solve the problem? Is it better than other solutions/services currently being used?
  • Product
    How well was the product built/designed? Is it intuitive?
  • Impact
    How many people does your solution have an impact on? Does it have an impact on both students and staff? Does your product adapt to types of users?
  • Scalability
    Can your product be used in different departments and universities? How efficiently and effectively can it scale across to different departments and universities?
  • Pitch
    Overall effectiveness of the presentation. Did the presenter(s) engage the audience and hold their attention? Were visual aids clear and valuable? Was the pitch exciting and compelling? How efficiently did the team allot their time?

Questions? Email the hackathon manager

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