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t[e]=this.x,t[e+1]=this.y,t}fromBufferAttribute(t,e){return this.x=t.getX(e),this.y=t.getY(e),this}rotateAround(t,e){const i=Math.cos(e),n=Math.sin(e),r=this.x-t.x,s=this.y-t.y;return this.x=r*i-s*n+t.x,this.y=r*n+s*i+t.y,this}random(){return this.x=Math.random(),this.y=Math.random(),this}*[Symbol.iterator](){yield this.x,yield this.y}}class wi{constructor(t=0,e=0,i=0,n=1){this.isQuaternion=!0,this._x=t,this._y=e,this._z=i,this._w=n}static slerpFlat(t,e,i,n,r,s,a){let o=i[n+0],l=i[n+1],c=i[n+2],h=i[n+3],u=r[s+0],d=r[s+1],p=r[s+2],A=r[s+3];if(a<=0)return t[e+0]=o,t[e+1]=l,t[e+2]=c,void(t[e+3]=h);if(a>=1)return t[e+0]=u,t[e+1]=d,t[e+2]=p,void(t[e+3]=A);if(h!==A||o!==u||l!==d||c!==p){let t=o*u+l*d+c*p+h*A;t<0&&(u=-u,d=-d,p=-p,A=-A,t=-t);let e=1-a;if(t<.9995){const i=Math.acos(t),n=Math.sin(i);e=Math.sin(e*i)/n,o=o*e+u*(a=Math.sin(a*i)/n),l=l*e+d*a,c=c*e+p*a,h=h*e+A*a}else{o=o*e+u*a,l=l*e+d*a,c=c*e+p*a,h=h*e+A*a;const t=1/Math.sqrt(o*o+l*l+c*c+h*h);o*=t,l*=t,c*=t,h*=t}}t[e]=o,t[e+1]=l,t[e+2]=c,t[e+3]=h}static multiplyQuaternionsFlat(t,e,i,n,r,s){const a=i[n],o=i[n+1],l=i[n+2],c=i[n+3],h=r[s],u=r[s+1],d=r[s+2],p=r[s+3];return t[e]=a*p+c*h+o*d-l*u,t[e+1]=o*p+c*u+l*h-a*d,t[e+2]=l*p+c*d+a*u-o*h,t[e+3]=c*p-a*h-o*u-l*d,t}get x(){return this._x}set x(t){this._x=t,this._onChangeCallback()}get y(){return this._y}set y(t){this._y=t,this._onChangeCallback()}get z(){return this._z}set z(t){this._z=t,this._onChangeCallback()}get w(){return this._w}set w(t){this._w=t,this._onChangeCallback()}set(t,e,i,n){return this._x=t,this._y=e,this._z=i,this._w=n,this._onChangeCallback(),this}clone(){return new this.constructor(this._x,this._y,this._z,this._w)}copy(t){return this._x=t.x,this._y=t.y,this._z=t.z,this._w=t.w,this._onChangeCallback(),this}setFromEuler(t,e=!0){const i=t._x,n=t._y,r=t._z,s=t._order,a=Math.cos,o=Math.sin,l=a(i/2),c=a(n/2),h=a(r/2),u=o(i/2),d=o(n/2),p=o(r/2);switch(s){case"XYZ":this._x=u*c*h+l*d*p,this._y=l*d*h-u*c*p,this._z=l*c*p+u*d*h,this._w=l*c*h-u*d*p;break;case"YXZ":this._x=u*c*h+l*d*p,this._y=l*d*h-u*c*p,this._z=l*c*p-u*d*h,this._w=l*c*h+u*d*p;break;case"ZXY":this._x=u*c*h-l*d*p,this._y=l*d*h+u*c*p,this._z=l*c*p+u*d*h,this._w=l*c*h-u*d*p;break;case"ZYX":this._x=u*c*h-l*d*p,this._y=l*d*h+u*c*p,this._z=l*c*p-u*d*h,this._w=l*c*h+u*d*p;break;case"YZX":this._x=u*c*h+l*d*p,this._y=l*d*h+u*c*p,this._z=l*c*p-u*d*h,this._w=l*c*h-u*d*p;break;case"XZY":this._x=u*c*h-l*d*p,this._y=l*d*h-u*c*p,this._z=l*c*p+u*d*h,this._w=l*c*h+u*d*p;break;default:hi("Quaternion: .setFromEuler() encountered an unknown order: "+s)}return!0===e&&this._onChangeCallback(),this}setFromAxisAngle(t,e){const i=e/2,n=Math.sin(i);return this._x=t.x*n,this._y=t.y*n,this._z=t.z*n,this._w=Math.cos(i),this._onChangeCallback(),this}setFromRotationMatrix(t){const e=t.elements,i=e[0],n=e[4],r=e[8],s=e[1],a=e[5],o=e[9],l=e[2],c=e[6],h=e[10],u=i+a+h;if(u>0){const t=.5/Math.sqrt(u+1);this._w=.25/t,this._x=(c-o)*t,this._y=(r-l)*t,this._z=(s-n)*t}else if(i>a&&i>h){const t=2*Math.sqrt(1+i-a-h);this._w=(c-o)/t,this._x=.25*t,this._y=(n+s)/t,this._z=(r+l)/t}else if(a>h){const t=2*Math.sqrt(1+a-i-h);this._w=(r-l)/t,this._x=(n+s)/t,this._y=.25*t,this._z=(o+c)/t}else{const t=2*Math.sqrt(1+h-i-a);this._w=(s-n)/t,this._x=(r+l)/t,this._y=(o+c)/t,this._z=.25*t}return this._onChangeCallback(),this}setFromUnitVectors(t,e){let i=t.dot(e)+1;return i<1e-8?(i=0,Math.abs(t.x)>Math.abs(t.z)?(this._x=-t.y,this._y=t.x,this._z=0,this._w=i):(this._x=0,this._y=-t.z,this._z=t.y,this._w=i)):(this._x=t.y*e.z-t.z*e.y,this._y=t.z*e.x-t.x*e.z,this._z=t.x*e.y-t.y*e.x,this._w=i),this.normalize()}angleTo(t){return 2*Math.acos(Math.abs(bi(this.dot(t),-1,1)))}rotateTowards(t,e){const i=this.angleTo(t);if(0===i)return this;const n=Math.min(1,e/i);return this.slerp(t,n),this}identity(){return this.set(0,0,0,1)}invert(){return this.conjugate()}conjugate(){return this._x*=-1,this._y*=-1,this._z*=-1,this._onChangeCallback(),this}dot(t){return this._x*t._x+this._y*t._y+this._z*t._z+this._w*t._w}lengthSq(){return this._x*this._x+this._y*this._y+this._z*this._z+this._w*this._w}length(){return Math.sqrt(this._x*this._x+this._y*this._y+this._z*this._z+this._w*this._w)}normalize(){let t=this.length();return 0===t?(this._x=0,this._y=0,this._z=0,this._w=1):(t=1/t,this._x=this._x*t,this._y=this._y*t,this._z=this._z*t,this._w=this._w*t),this._onChangeCallback(),this}multiply(t){return this.multiplyQuaternions(this,t)}premultiply(t){return this.multiplyQuaternions(t,this)}multiplyQuaternions(t,e){const i=t._x,n=t._y,r=t._z,s=t._w,a=e._x,o=e._y,l=e._z,c=e._w;return this._x=i*c+s*a+n*l-r*o,this._y=n*c+s*o+r*a-i*l,this._z=r*c+s*l+i*o-n*a,this._w=s*c-i*a-n*o-r*l,this._onChangeCallback(),this}slerp(t,e){if(e<=0)return this;if(e>=1)return this.copy(t);let i=t._x,n=t._y,r=t._z,s=t._w,a=this.dot(t);a<0&&(i=-i,n=-n,r=-r,s=-s,a=-a);let o=1-e;if(a<.9995){const t=Math.acos(a),l=Math.sin(t);o=Math.sin(o*t)/l,e=Math.sin(e*t)/l,this._x=this._x*o+i*e,this._y=this._y*o+n*e,this._z=this._z*o+r*e,this._w=this._w*o+s*e,this._onChangeCallback()}else this._x=this._x*o+i*e,this._y=this._y*o+n*e,this._z=this._z*o+r*e,this._w=this._w*o+s*e,this.normalize();return this}slerpQuaternions(t,e,i){return this.copy(t).slerp(e,i)}random(){const t=2*Math.PI*Math.random(),e=2*Math.PI*Math.random(),i=Math.random(),n=Math.sqrt(1-i),r=Math.sqrt(i);return this.set(n*Math.sin(t),n*Math.cos(t),r*Math.sin(e),r*Math.cos(e))}equals(t){return t._x===this._x&&t._y===this._y&&t._z===this._z&&t._w===this._w}fromArray(t,e=0){return this._x=t[e],this._y=t[e+1],this._z=t[e+2],this._w=t[e+3],this._onChangeCallback(),this}toArray(t=[],e=0){return t[e]=this._x,t[e+1]=this._y,t[e+2]=this._z,t[e+3]=this._w,t}fromBufferAttribute(t,e){return this._x=t.getX(e),this._y=t.getY(e),this._z=t.getZ(e),this._w=t.getW(e),this._onChangeCallback(),this}toJSON(){return this.toArray()}_onChange(t){return this._onChangeCallback=t,this}_onChangeCallback(){}*[Symbol.iterator](){yield this._x,yield this._y,yield this._z,yield this._w}}class Mi{constructor(t=0,e=0,i=0){Mi.prototype.isVector3=!0,this.x=t,this.y=e,this.z=i}set(t,e,i){return void 0===i&&(i=this.z),this.x=t,this.y=e,this.z=i,this}setScalar(t){return this.x=t,this.y=t,this.z=t,this}setX(t){return this.x=t,this}setY(t){return this.y=t,this}setZ(t){return this.z=t,this}setComponent(t,e){switch(t){case 0:this.x=e;break;case 1:this.y=e;break;case 2:this.z=e;break;default:throw new Error("index is out of range: "+t)}return this}getComponent(t){switch(t){case 0:return this.x;case 1:return this.y;case 2:return this.z;default:throw new Error("index is out of range: "+t)}}clone(){return new this.constructor(this.x,this.y,this.z)}copy(t){return this.x=t.x,this.y=t.y,this.z=t.z,this}add(t){return this.x+=t.x,this.y+=t.y,this.z+=t.z,this}addScalar(t){return this.x+=t,this.y+=t,this.z+=t,this}addVectors(t,e){return this.x=t.x+e.x,this.y=t.y+e.y,this.z=t.z+e.z,this}addScaledVector(t,e){return this.x+=t.x*e,this.y+=t.y*e,this.z+=t.z*e,this}sub(t){return this.x-=t.x,this.y-=t.y,this.z-=t.z,this}subScalar(t){return this.x-=t,this.y-=t,this.z-=t,this}subVectors(t,e){return this.x=t.x-e.x,this.y=t.y-e.y,this.z=t.z-e.z,this}multiply(t){return this.x*=t.x,this.y*=t.y,this.z*=t.z,this}multiplyScalar(t){return this.x*=t,this.y*=t,this.z*=t,this}multiplyVectors(t,e){return this.x=t.x*e.x,this.y=t.y*e.y,this.z=t.z*e.z,this}applyEuler(t){return this.applyQuaternion(Ti.setFromEuler(t))}applyAxisAngle(t,e){return this.applyQuaternion(Ti.setFromAxisAngle(t,e))}applyMatrix3(t){const e=this.x,i=this.y,n=this.z,r=t.elements;return this.x=r[0]*e+r[3]*i+r[6]*n,this.y=r[1]*e+r[4]*i+r[7]*n,this.z=r[2]*e+r[5]*i+r[8]*n,this}applyNormalMatrix(t){return this.applyMatrix3(t).normalize()}applyMatrix4(t){const e=this.x,i=this.y,n=this.z,r=t.elements,s=1/(r[3]*e+r[7]*i+r[11]*n+r[15]);return this.x=(r[0]*e+r[4]*i+r[8]*n+r[12])*s,this.y=(r[1]*e+r[5]*i+r[9]*n+r[13])*s,this.z=(r[2]*e+r[6]*i+r[10]*n+r[14])*s,this}applyQuaternion(t){const e=this.x,i=this.y,n=this.z,r=t.x,s=t.y,a=t.z,o=t.w,l=2*(s*n-a*i),c=2*(a*e-r*n),h=2*(r*i-s*e);return this.x=e+o*l+s*h-a*c,this.y=i+o*c+a*l-r*h,this.z=n+o*h+r*c-s*l,this}project(t){return this.applyMatrix4(t.matrixWorldInverse).applyMatrix4(t.projectionMatrix)}unproject(t){return this.applyMatrix4(t.projectionMatrixInverse).applyMatrix4(t.matrixWorld)}transformDirection(t){const e=this.x,i=this.y,n=this.z,r=t.elements;return this.x=r[0]*e+r[4]*i+r[8]*n,this.y=r[1]*e+r[5]*i+r[9]*n,this.z=r[2]*e+r[6]*i+r[10]*n,this.normalize()}divide(t){return this.x/=t.x,this.y/=t.y,this.z/=t.z,this}divideScalar(t){return this.multiplyScalar(1/t)}min(t){return this.x=Math.min(this.x,t.x),this.y=Math.min(this.y,t.y),this.z=Math.min(this.z,t.z),this}max(t){return this.x=Math.max(this.x,t.x),this.y=Math.max(this.y,t.y),this.z=Math.max(this.z,t.z),this}clamp(t,e){return this.x=bi(this.x,t.x,e.x),this.y=bi(this.y,t.y,e.y),this.z=bi(this.z,t.z,e.z),this}clampScalar(t,e){return this.x=bi(this.x,t,e),this.y=bi(this.y,t,e),this.z=bi(this.z,t,e),this}clampLength(t,e){const i=this.length();return this.divideScalar(i||1).multiplyScalar(bi(i,t,e))}floor(){return this.x=Math.floor(this.x),this.y=Math.floor(this.y),this.z=Math.floor(this.z),this}ceil(){return this.x=Math.ceil(this.x),this.y=Math.ceil(this.y),this.z=Math.ceil(this.z),this}round(){return this.x=Math.round(this.x),this.y=Math.round(this.y),this.z=Math.round(this.z),this}roundToZero(){return this.x=Math.trunc(this.x),this.y=Math.trunc(this.y),this.z=Math.trunc(this.z),this}negate(){return this.x=-this.x,this.y=-this.y,this.z=-this.z,this}dot(t){return this.x*t.x+this.y*t.y+this.z*t.z}lengthSq(){return this.x*this.x+this.y*this.y+this.z*this.z}length(){return Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z)}manhattanLength(){return Math.abs(this.x)+Math.abs(this.y)+Math.abs(this.z)}normalize(){return this.divideScalar(this.length()||1)}setLength(t){return this.normalize().multiplyScalar(t)}lerp(t,e){return this.x+=(t.x-this.x)*e,this.y+=(t.y-this.y)*e,this.z+=(t.z-this.z)*e,this}lerpVectors(t,e,i){return this.x=t.x+(e.x-t.x)*i,this.y=t.y+(e.y-t.y)*i,this.z=t.z+(e.z-t.z)*i,this}cross(t){return this.crossVectors(this,t)}crossVectors(t,e){const i=t.x,n=t.y,r=t.z,s=e.x,a=e.y,o=e.z;return this.x=n*o-r*a,this.y=r*s-i*o,this.z=i*a-n*s,this}projectOnVector(t){const e=t.lengthSq();if(0===e)return this.set(0,0,0);const i=t.dot(this)/e;return this.copy(t).multiplyScalar(i)}projectOnPlane(t){return Ii.copy(this).projectOnVector(t),this.sub(Ii)}reflect(t){return this.sub(Ii.copy(t).multiplyScalar(2*this.dot(t)))}angleTo(t){const e=Math.sqrt(this.lengthSq()*t.lengthSq());if(0===e)return Math.PI/2;const i=this.dot(t)/e;return Math.acos(bi(i,-1,1))}distanceTo(t){return Math.sqrt(this.distanceToSquared(t))}distanceToSquared(t){const e=this.x-t.x,i=this.y-t.y,n=this.z-t.z;return e*e+i*i+n*n}manhattanDistanceTo(t){return Math.abs(this.x-t.x)+Math.abs(this.y-t.y)+Math.abs(this.z-t.z)}setFromSpherical(t){return this.setFromSphericalCoords(t.radius,t.phi,t.theta)}setFromSphericalCoords(t,e,i){const n=Math.sin(e)*t;return this.x=n*Math.sin(i),this.y=Math.cos(e)*t,this.z=n*Math.cos(i),this}setFromCylindrical(t){return this.setFromCylindricalCoords(t.radius,t.theta,t.y)}setFromCylindricalCoords(t,e,i){return this.x=t*Math.sin(e),this.y=i,this.z=t*Math.cos(e),this}setFromMatrixPosition(t){const e=t.elements;return this.x=e[12],this.y=e[13],this.z=e[14],this}setFromMatrixScale(t){const e=this.setFromMatrixColumn(t,0).length(),i=this.setFromMatrixColumn(t,1).length(),n=this.setFromMatrixColumn(t,2).length();return this.x=e,this.y=i,this.z=n,this}setFromMatrixColumn(t,e){return this.fromArray(t.elements,4*e)}setFromMatrix3Column(t,e){return this.fromArray(t.elements,3*e)}setFromEuler(t){return this.x=t._x,this.y=t._y,this.z=t._z,this}setFromColor(t){return this.x=t.r,this.y=t.g,this.z=t.b,this}equals(t){return t.x===this.x&&t.y===this.y&&t.z===this.z}fromArray(t,e=0){return this.x=t[e],this.y=t[e+1],this.z=t[e+2],this}toArray(t=[],e=0){return t[e]=this.x,t[e+1]=this.y,t[e+2]=this.z,t}fromBufferAttribute(t,e){return this.x=t.getX(e),this.y=t.getY(e),this.z=t.getZ(e),this}random(){return this.x=Math.random(),this.y=Math.random(),this.z=Math.random(),this}randomDirection(){const t=Math.random()*Math.PI*2,e=2*Math.random()-1,i=Math.sqrt(1-e*e);return this.x=i*Math.cos(t),this.y=e,this.z=i*Math.sin(t),this}*[Symbol.iterator](){yield this.x,yield this.y,yield this.z}}const Ii=new Mi,Ti=new wi;class Bi{constructor(t,e,i,n,r,s,a,o,l){Bi.prototype.isMatrix3=!0,this.elements=[1,0,0,0,1,0,0,0,1],void 0!==t&&this.set(t,e,i,n,r,s,a,o,l)}set(t,e,i,n,r,s,a,o,l){const c=this.elements;return c[0]=t,c[1]=n,c[2]=a,c[3]=e,c[4]=r,c[5]=o,c[6]=i,c[7]=s,c[8]=l,this}identity(){return this.set(1,0,0,0,1,0,0,0,1),this}copy(t){const e=this.elements,i=t.elements;return e[0]=i[0],e[1]=i[1],e[2]=i[2],e[3]=i[3],e[4]=i[4],e[5]=i[5],e[6]=i[6],e[7]=i[7],e[8]=i[8],this}extractBasis(t,e,i){return t.setFromMatrix3Column(this,0),e.setFromMatrix3Column(this,1),i.setFromMatrix3Column(this,2),this}setFromMatrix4(t){const e=t.elements;return this.set(e[0],e[4],e[8],e[1],e[5],e[9],e[2],e[6],e[10]),this}multiply(t){return this.multiplyMatrices(this,t)}premultiply(t){return this.multiplyMatrices(t,this)}multiplyMatrices(t,e){const i=t.elements,n=e.elements,r=this.elements,s=i[0],a=i[3],o=i[6],l=i[1],c=i[4],h=i[7],u=i[2],d=i[5],p=i[8],A=n[0],g=n[3],m=n[6],f=n[1],v=n[4],b=n[7],y=n[2],_=n[5],x=n[8];return r[0]=s*A+a*f+o*y,r[3]=s*g+a*v+o*_,r[6]=s*m+a*b+o*x,r[1]=l*A+c*f+h*y,r[4]=l*g+c*v+h*_,r[7]=l*m+c*b+h*x,r[2]=u*A+d*f+p*y,r[5]=u*g+d*v+p*_,r[8]=u*m+d*b+p*x,this}multiplyScalar(t){const e=this.elements;return e[0]*=t,e[3]*=t,e[6]*=t,e[1]*=t,e[4]*=t,e[7]*=t,e[2]*=t,e[5]*=t,e[8]*=t,this}determinant(){const t=this.elements,e=t[0],i=t[1],n=t[2],r=t[3],s=t[4],a=t[5],o=t[6],l=t[7],c=t[8];return e*s*c-e*a*l-i*r*c+i*a*o+n*r*l-n*s*o}invert(){const t=this.elements,e=t[0],i=t[1],n=t[2],r=t[3],s=t[4],a=t[5],o=t[6],l=t[7],c=t[8],h=c*s-a*l,u=a*o-c*r,d=l*r-s*o,p=e*h+i*u+n*d;if(0===p)return this.set(0,0,0,0,0,0,0,0,0);const A=1/p;return t[0]=h*A,t[1]=(n*l-c*i)*A,t[2]=(a*i-n*s)*A,t[3]=u*A,t[4]=(c*e-n*o)*A,t[5]=(n*r-a*e)*A,t[6]=d*A,t[7]=(i*o-l*e)*A,t[8]=(s*e-i*r)*A,this}transpose(){let t;const e=this.elements;return t=e[1],e[1]=e[3],e[3]=t,t=e[2],e[2]=e[6],e[6]=t,t=e[5],e[5]=e[7],e[7]=t,this}getNormalMatrix(t){return this.setFromMatrix4(t).invert().transpose()}transposeIntoArray(t){const e=this.elements;return t[0]=e[0],t[1]=e[3],t[2]=e[6],t[3]=e[1],t[4]=e[4],t[5]=e[7],t[6]=e[2],t[7]=e[5],t[8]=e[8],this}setUvTransform(t,e,i,n,r,s,a){const o=Math.cos(r),l=Math.sin(r);return this.set(i*o,i*l,-i*(o*s+l*a)+s+t,-n*l,n*o,-n*(-l*s+o*a)+a+e,0,0,1),this}scale(t,e){return this.premultiply(Ri.makeScale(t,e)),this}rotate(t){return this.premultiply(Ri.makeRotation(-t)),this}translate(t,e){return this.premultiply(Ri.makeTranslation(t,e)),this}makeTranslation(t,e){return t.isVector2?this.set(1,0,t.x,0,1,t.y,0,0,1):this.set(1,0,t,0,1,e,0,0,1),this}makeRotation(t){const e=Math.cos(t),i=Math.sin(t);return this.set(e,-i,0,i,e,0,0,0,1),this}makeScale(t,e){return this.set(t,0,0,0,e,0,0,0,1),this}equals(t){const e=this.elements,i=t.elements;for(let t=0;t<9;t++)if(e[t]!==i[t])return!1;return!0}fromArray(t,e=0){for(let i=0;i<9;i++)this.elements[i]=t[i+e];return this}toArray(t=[],e=0){const i=this.elements;return t[e]=i[0],t[e+1]=i[1],t[e+2]=i[2],t[e+3]=i[3],t[e+4]=i[4],t[e+5]=i[5],t[e+6]=i[6],t[e+7]=i[7],t[e+8]=i[8],t}clone(){return(new this.constructor).fromArray(this.elements)}}const Ri=new Bi,Di=(new Bi).set(.4123908,.3575843,.1804808,.212639,.7151687,.0721923,.0193308,.1191948,.9505322),Li=(new Bi).set(3.2409699,-1.5373832,-.4986108,-.9692436,1.8759675,.0415551,.0556301,-.203977,1.0569715);function Pi(){const t={enabled:!0,workingColorSpace:ze,spaces:{},convert:function(t,e,i){return!1!==this.enabled&&e!==i&&e&&i?(this.spaces[e].transfer===We&&(t.r=Fi(t.r),t.g=Fi(t.g),t.b=Fi(t.b)),this.spaces[e].primaries!==this.spaces[i].primaries&&(t.applyMatrix3(this.spaces[e].toXYZ),t.applyMatrix3(this.spaces[i].fromXYZ)),this.spaces[i].transfer===We&&(t.r=Ni(t.r),t.g=Ni(t.g),t.b=Ni(t.b)),t):t},workingToColorSpace:function(t,e){return this.convert(t,this.workingColorSpace,e)},colorSpaceToWorking:function(t,e){return this.convert(t,e,this.workingColorSpace)},getPrimaries:function(t){return this.spaces[t].primaries},getTransfer:function(t){return t===Ge?Ve:this.spaces[t].transfer},getToneMappingMode:function(t){return this.spaces[t].outputColorSpaceConfig.toneMappingMode||"standard"},getLuminanceCoefficients:function(t,e=this.workingColorSpace){return t.fromArray(this.spaces[e].luminanceCoefficients)},define:function(t){Object.assign(this.spaces,t)},_getMatrix:function(t,e,i){return t.copy(this.spaces[e].toXYZ).multiply(this.spaces[i].fromXYZ)},_getDrawingBufferColorSpace:function(t){return this.spaces[t].outputColorSpaceConfig.drawingBufferColorSpace},_getUnpackColorSpace:function(t=this.workingColorSpace){return this.spaces[t].workingColorSpaceConfig.unpackColorSpace},fromWorkingColorSpace:function(e,i){return di("ColorManagement: .fromWorkingColorSpace() has been renamed to .workingToColorSpace()."),t.workingToColorSpace(e,i)},toWorkingColorSpace:function(e,i){return di("ColorManagement: .toWorkingColorSpace() has been renamed to .colorSpaceToWorking()."),t.colorSpaceToWorking(e,i)}},e=[.64,.33,.3,.6,.15,.06],i=[.2126,.7152,.0722],n=[.3127,.329];return t.define({[ze]:{primaries:e,whitePoint:n,transfer:Ve,toXYZ:Di,fromXYZ:Li,luminanceCoefficients:i,workingColorSpaceConfig:{unpackColorSpace:He},outputColorSpaceConfig:{drawingBufferColorSpace:He}},[He]:{primaries:e,whitePoint:n,transfer:We,toXYZ:Di,fromXYZ:Li,luminanceCoefficients:i,outputColorSpaceConfig:{drawingBufferColorSpace:He}}}),t}const Ui=Pi();function Fi(t){return t<.04045?.0773993808*t:Math.pow(.9478672986*t+.0521327014,2.4)}function Ni(t){return t<.0031308?12.92*t:1.055*Math.pow(t,.41666)-.055}let Oi;class Qi{static getDataURL(t,e="image/png"){if(/^data:/i.test(t.src))return t.src;if("undefined"==typeof HTMLCanvasElement)return t.src;let i;if(t instanceof HTMLCanvasElement)i=t;else{void 0===Oi&&(Oi=ai("canvas")),Oi.width=t.width,Oi.height=t.height;const e=Oi.getContext("2d");t instanceof ImageData?e.putImageData(t,0,0):e.drawImage(t,0,0,t.width,t.height),i=Oi}return i.toDataURL(e)}static sRGBToLinear(t){if("undefined"!=typeof HTMLImageElement&&t instanceof HTMLImageElement||"undefined"!=typeof HTMLCanvasElement&&t instanceof HTMLCanvasElement||"undefined"!=typeof ImageBitmap&&t instanceof ImageBitmap){const e=ai("canvas");e.width=t.width,e.height=t.height;const i=e.getContext("2d");i.drawImage(t,0,0,t.width,t.height);const n=i.getImageData(0,0,t.width,t.height),r=n.data;for(let t=0;t1),this.pmremVersion=0}get width(){return this.source.getSize(Vi).x}get height(){return this.source.getSize(Vi).y}get depth(){return this.source.getSize(Vi).z}get image(){return this.source.data}set image(t=null){this.source.data=t}updateMatrix(){this.matrix.setUvTransform(this.offset.x,this.offset.y,this.repeat.x,this.repeat.y,this.rotation,this.center.x,this.center.y)}addUpdateRange(t,e){this.updateRanges.push({start:t,count:e})}clearUpdateRanges(){this.updateRanges.length=0}clone(){return(new this.constructor).copy(this)}copy(t){return this.name=t.name,this.source=t.source,this.mipmaps=t.mipmaps.slice(0),this.mapping=t.mapping,this.channel=t.channel,this.wrapS=t.wrapS,this.wrapT=t.wrapT,this.magFilter=t.magFilter,this.minFilter=t.minFilter,this.anisotropy=t.anisotropy,this.format=t.format,this.internalFormat=t.internalFormat,this.type=t.type,this.offset.copy(t.offset),this.repeat.copy(t.repeat),this.center.copy(t.center),this.rotation=t.rotation,this.matrixAutoUpdate=t.matrixAutoUpdate,this.matrix.copy(t.matrix),this.generateMipmaps=t.generateMipmaps,this.premultiplyAlpha=t.premultiplyAlpha,this.flipY=t.flipY,this.unpackAlignment=t.unpackAlignment,this.colorSpace=t.colorSpace,this.renderTarget=t.renderTarget,this.isRenderTargetTexture=t.isRenderTargetTexture,this.isArrayTexture=t.isArrayTexture,this.userData=JSON.parse(JSON.stringify(t.userData)),this.needsUpdate=!0,this}setValues(t){for(const e in t){const i=t[e];if(void 0===i){hi(`Texture.setValues(): parameter '${e}' has value of undefined.`);continue}const n=this[e];void 0!==n?n&&i&&n.isVector2&&i.isVector2||n&&i&&n.isVector3&&i.isVector3||n&&i&&n.isMatrix3&&i.isMatrix3?n.copy(i):this[e]=i:hi(`Texture.setValues(): property '${e}' does not exist.`)}}toJSON(t){const e=void 0===t||"string"==typeof t;if(!e&&void 0!==t.textures[this.uuid])return t.textures[this.uuid];const i={metadata:{version:4.7,type:"Texture",generator:"Texture.toJSON"},uuid:this.uuid,name:this.name,image:this.source.toJSON(t).uuid,mapping:this.mapping,channel:this.channel,repeat:[this.repeat.x,this.repeat.y],offset:[this.offset.x,this.offset.y],center:[this.center.x,this.center.y],rotation:this.rotation,wrap:[this.wrapS,this.wrapT],format:this.format,internalFormat:this.internalFormat,type:this.type,colorSpace:this.colorSpace,minFilter:this.minFilter,magFilter:this.magFilter,anisotropy:this.anisotropy,flipY:this.flipY,generateMipmaps:this.generateMipmaps,premultiplyAlpha:this.premultiplyAlpha,unpackAlignment:this.unpackAlignment};return Object.keys(this.userData).length>0&&(i.userData=this.userData),e||(t.textures[this.uuid]=i),i}dispose(){this.dispatchEvent({type:"dispose"})}transformUv(t){if(this.mapping!==pt)return t;if(t.applyMatrix3(this.matrix),t.x<0||t.x>1)switch(this.wrapS){case vt:t.x=t.x-Math.floor(t.x);break;case bt:t.x=t.x<0?0:1;break;case yt:1===Math.abs(Math.floor(t.x)%2)?t.x=Math.ceil(t.x)-t.x:t.x=t.x-Math.floor(t.x)}if(t.y<0||t.y>1)switch(this.wrapT){case vt:t.y=t.y-Math.floor(t.y);break;case bt:t.y=t.y<0?0:1;break;case yt:1===Math.abs(Math.floor(t.y)%2)?t.y=Math.ceil(t.y)-t.y:t.y=t.y-Math.floor(t.y)}return this.flipY&&(t.y=1-t.y),t}set needsUpdate(t){!0===t&&(this.version++,this.source.needsUpdate=!0)}set needsPMREMUpdate(t){!0===t&&this.pmremVersion++}};Wi.DEFAULT_IMAGE=null,Wi.DEFAULT_MAPPING=pt,Wi.DEFAULT_ANISOTROPY=1;class qi{constructor(t=0,e=0,i=0,n=1){qi.prototype.isVector4=!0,this.x=t,this.y=e,this.z=i,this.w=n}get width(){return this.z}set width(t){this.z=t}get height(){return this.w}set height(t){this.w=t}set(t,e,i,n){return this.x=t,this.y=e,this.z=i,this.w=n,this}setScalar(t){return this.x=t,this.y=t,this.z=t,this.w=t,this}setX(t){return this.x=t,this}setY(t){return this.y=t,this}setZ(t){return this.z=t,this}setW(t){return this.w=t,this}setComponent(t,e){switch(t){case 0:this.x=e;break;case 1:this.y=e;break;case 2:this.z=e;break;case 3:this.w=e;break;default:throw new Error("index is out of range: "+t)}return this}getComponent(t){switch(t){case 0:return this.x;case 1:return this.y;case 2:return this.z;case 3:return this.w;default:throw new Error("index is out of range: "+t)}}clone(){return new this.constructor(this.x,this.y,this.z,this.w)}copy(t){return this.x=t.x,this.y=t.y,this.z=t.z,this.w=void 0!==t.w?t.w:1,this}add(t){return this.x+=t.x,this.y+=t.y,this.z+=t.z,this.w+=t.w,this}addScalar(t){return this.x+=t,this.y+=t,this.z+=t,this.w+=t,this}addVectors(t,e){return this.x=t.x+e.x,this.y=t.y+e.y,this.z=t.z+e.z,this.w=t.w+e.w,this}addScaledVector(t,e){return this.x+=t.x*e,this.y+=t.y*e,this.z+=t.z*e,this.w+=t.w*e,this}sub(t){return this.x-=t.x,this.y-=t.y,this.z-=t.z,this.w-=t.w,this}subScalar(t){return this.x-=t,this.y-=t,this.z-=t,this.w-=t,this}subVectors(t,e){return this.x=t.x-e.x,this.y=t.y-e.y,this.z=t.z-e.z,this.w=t.w-e.w,this}multiply(t){return this.x*=t.x,this.y*=t.y,this.z*=t.z,this.w*=t.w,this}multiplyScalar(t){return this.x*=t,this.y*=t,this.z*=t,this.w*=t,this}applyMatrix4(t){const e=this.x,i=this.y,n=this.z,r=this.w,s=t.elements;return this.x=s[0]*e+s[4]*i+s[8]*n+s[12]*r,this.y=s[1]*e+s[5]*i+s[9]*n+s[13]*r,this.z=s[2]*e+s[6]*i+s[10]*n+s[14]*r,this.w=s[3]*e+s[7]*i+s[11]*n+s[15]*r,this}divide(t){return this.x/=t.x,this.y/=t.y,this.z/=t.z,this.w/=t.w,this}divideScalar(t){return this.multiplyScalar(1/t)}setAxisAngleFromQuaternion(t){this.w=2*Math.acos(t.w);const e=Math.sqrt(1-t.w*t.w);return e<1e-4?(this.x=1,this.y=0,this.z=0):(this.x=t.x/e,this.y=t.y/e,this.z=t.z/e),this}setAxisAngleFromRotationMatrix(t){let e,i,n,r;const s=.01,a=.1,o=t.elements,l=o[0],c=o[4],h=o[8],u=o[1],d=o[5],p=o[9],A=o[2],g=o[6],m=o[10];if(Math.abs(c-u)o&&t>f?tf?o1);this.dispose()}this.viewport.set(0,0,t,e),this.scissor.set(0,0,t,e)}clone(){return(new this.constructor).copy(this)}copy(t){this.width=t.width,this.height=t.height,this.depth=t.depth,this.scissor.copy(t.scissor),this.scissorTest=t.scissorTest,this.viewport.copy(t.viewport),this.textures.length=0;for(let e=0,i=t.textures.length;e=this.min.x&&t.x<=this.max.x&&t.y>=this.min.y&&t.y<=this.max.y&&t.z>=this.min.z&&t.z<=this.max.z}containsBox(t){return this.min.x<=t.min.x&&t.max.x<=this.max.x&&this.min.y<=t.min.y&&t.max.y<=this.max.y&&this.min.z<=t.min.z&&t.max.z<=this.max.z}getParameter(t,e){return e.set((t.x-this.min.x)/(this.max.x-this.min.x),(t.y-this.min.y)/(this.max.y-this.min.y),(t.z-this.min.z)/(this.max.z-this.min.z))}intersectsBox(t){return t.max.x>=this.min.x&&t.min.x<=this.max.x&&t.max.y>=this.min.y&&t.min.y<=this.max.y&&t.max.z>=this.min.z&&t.min.z<=this.max.z}intersectsSphere(t){return this.clampPoint(t.center,Zi),Zi.distanceToSquared(t.center)<=t.radius*t.radius}intersectsPlane(t){let e,i;return t.normal.x>0?(e=t.normal.x*this.min.x,i=t.normal.x*this.max.x):(e=t.normal.x*this.max.x,i=t.normal.x*this.min.x),t.normal.y>0?(e+=t.normal.y*this.min.y,i+=t.normal.y*this.max.y):(e+=t.normal.y*this.max.y,i+=t.normal.y*this.min.y),t.normal.z>0?(e+=t.normal.z*this.min.z,i+=t.normal.z*this.max.z):(e+=t.normal.z*this.max.z,i+=t.normal.z*this.min.z),e<=-t.constant&&i>=-t.constant}intersectsTriangle(t){if(this.isEmpty())return!1;this.getCenter(ln),cn.subVectors(this.max,ln),en.subVectors(t.a,ln),nn.subVectors(t.b,ln),rn.subVectors(t.c,ln),sn.subVectors(nn,en),an.subVectors(rn,nn),on.subVectors(en,rn);let e=[0,-sn.z,sn.y,0,-an.z,an.y,0,-on.z,on.y,sn.z,0,-sn.x,an.z,0,-an.x,on.z,0,-on.x,-sn.y,sn.x,0,-an.y,an.x,0,-on.y,on.x,0];return!!dn(e,en,nn,rn,cn)&&(e=[1,0,0,0,1,0,0,0,1],!!dn(e,en,nn,rn,cn)&&(hn.crossVectors(sn,an),e=[hn.x,hn.y,hn.z],dn(e,en,nn,rn,cn)))}clampPoint(t,e){return e.copy(t).clamp(this.min,this.max)}distanceToPoint(t){return this.clampPoint(t,Zi).distanceTo(t)}getBoundingSphere(t){return this.isEmpty()?t.makeEmpty():(this.getCenter(t.center),t.radius=.5*this.getSize(Zi).length()),t}intersect(t){return this.min.max(t.min),this.max.min(t.max),this.isEmpty()&&this.makeEmpty(),this}union(t){return this.min.min(t.min),this.max.max(t.max),this}applyMatrix4(t){return this.isEmpty()||($i[0].set(this.min.x,this.min.y,this.min.z).applyMatrix4(t),$i[1].set(this.min.x,this.min.y,this.max.z).applyMatrix4(t),$i[2].set(this.min.x,this.max.y,this.min.z).applyMatrix4(t),$i[3].set(this.min.x,this.max.y,this.max.z).applyMatrix4(t),$i[4].set(this.max.x,this.min.y,this.min.z).applyMatrix4(t),$i[5].set(this.max.x,this.min.y,this.max.z).applyMatrix4(t),$i[6].set(this.max.x,this.max.y,this.min.z).applyMatrix4(t),$i[7].set(this.max.x,this.max.y,this.max.z).applyMatrix4(t),this.setFromPoints($i)),this}translate(t){return this.min.add(t),this.max.add(t),this}equals(t){return t.min.equals(this.min)&&t.max.equals(this.max)}toJSON(){return{min:this.min.toArray(),max:this.max.toArray()}}fromJSON(t){return this.min.fromArray(t.min),this.max.fromArray(t.max),this}}const $i=[new Mi,new Mi,new Mi,new Mi,new Mi,new Mi,new Mi,new Mi],Zi=new Mi,tn=new Ki,en=new Mi,nn=new Mi,rn=new Mi,sn=new Mi,an=new Mi,on=new Mi,ln=new Mi,cn=new Mi,hn=new Mi,un=new Mi;function dn(t,e,i,n,r){for(let s=0,a=t.length-3;s<=a;s+=3){un.fromArray(t,s);const a=r.x*Math.abs(un.x)+r.y*Math.abs(un.y)+r.z*Math.abs(un.z),o=e.dot(un),l=i.dot(un),c=n.dot(un);if(Math.max(-Math.max(o,l,c),Math.min(o,l,c))>a)return!1}return!0}const pn=new Ki,An=new Mi,gn=new Mi;class mn{constructor(t=new Mi,e=-1){this.isSphere=!0,this.center=t,this.radius=e}set(t,e){return this.center.copy(t),this.radius=e,this}setFromPoints(t,e){const i=this.center;void 0!==e?i.copy(e):pn.setFromPoints(t).getCenter(i);let n=0;for(let e=0,r=t.length;ethis.radius*this.radius&&(e.sub(this.center).normalize(),e.multiplyScalar(this.radius).add(this.center)),e}getBoundingBox(t){return this.isEmpty()?(t.makeEmpty(),t):(t.set(this.center,this.center),t.expandByScalar(this.radius),t)}applyMatrix4(t){return this.center.applyMatrix4(t),this.radius=this.radius*t.getMaxScaleOnAxis(),this}translate(t){return this.center.add(t),this}expandByPoint(t){if(this.isEmpty())return this.center.copy(t),this.radius=0,this;An.subVectors(t,this.center);const e=An.lengthSq();if(e>this.radius*this.radius){const t=Math.sqrt(e),i=.5*(t-this.radius);this.center.addScaledVector(An,i/t),this.radius+=i}return this}union(t){return t.isEmpty()?this:this.isEmpty()?(this.copy(t),this):(!0===this.center.equals(t.center)?this.radius=Math.max(this.radius,t.radius):(gn.subVectors(t.center,this.center).setLength(t.radius),this.expandByPoint(An.copy(t.center).add(gn)),this.expandByPoint(An.copy(t.center).sub(gn))),this)}equals(t){return t.center.equals(this.center)&&t.radius===this.radius}clone(){return(new this.constructor).copy(this)}toJSON(){return{radius:this.radius,center:this.center.toArray()}}fromJSON(t){return this.radius=t.radius,this.center.fromArray(t.center),this}}const fn=new Mi,vn=new Mi,bn=new Mi,yn=new Mi,_n=new Mi,xn=new Mi,En=new Mi;class Sn{constructor(t=new Mi,e=new Mi(0,0,-1)){this.origin=t,this.direction=e}set(t,e){return this.origin.copy(t),this.direction.copy(e),this}copy(t){return this.origin.copy(t.origin),this.direction.copy(t.direction),this}at(t,e){return e.copy(this.origin).addScaledVector(this.direction,t)}lookAt(t){return this.direction.copy(t).sub(this.origin).normalize(),this}recast(t){return this.origin.copy(this.at(t,fn)),this}closestPointToPoint(t,e){e.subVectors(t,this.origin);const i=e.dot(this.direction);return i<0?e.copy(this.origin):e.copy(this.origin).addScaledVector(this.direction,i)}distanceToPoint(t){return Math.sqrt(this.distanceSqToPoint(t))}distanceSqToPoint(t){const e=fn.subVectors(t,this.origin).dot(this.direction);return e<0?this.origin.distanceToSquared(t):(fn.copy(this.origin).addScaledVector(this.direction,e),fn.distanceToSquared(t))}distanceSqToSegment(t,e,i,n){vn.copy(t).add(e).multiplyScalar(.5),bn.copy(e).sub(t).normalize(),yn.copy(this.origin).sub(vn);const r=.5*t.distanceTo(e),s=-this.direction.dot(bn),a=yn.dot(this.direction),o=-yn.dot(bn),l=yn.lengthSq(),c=Math.abs(1-s*s);let h,u,d,p;if(c>0)if(h=s*o-a,u=s*a-o,p=r*c,h>=0)if(u>=-p)if(u<=p){const t=1/c;h*=t,u*=t,d=h*(h+s*u+2*a)+u*(s*h+u+2*o)+l}else u=r,h=Math.max(0,-(s*u+a)),d=-h*h+u*(u+2*o)+l;else u=-r,h=Math.max(0,-(s*u+a)),d=-h*h+u*(u+2*o)+l;else u<=-p?(h=Math.max(0,-(-s*r+a)),u=h>0?-r:Math.min(Math.max(-r,-o),r),d=-h*h+u*(u+2*o)+l):u<=p?(h=0,u=Math.min(Math.max(-r,-o),r),d=u*(u+2*o)+l):(h=Math.max(0,-(s*r+a)),u=h>0?r:Math.min(Math.max(-r,-o),r),d=-h*h+u*(u+2*o)+l);else u=s>0?-r:r,h=Math.max(0,-(s*u+a)),d=-h*h+u*(u+2*o)+l;return i&&i.copy(this.origin).addScaledVector(this.direction,h),n&&n.copy(vn).addScaledVector(bn,u),d}intersectSphere(t,e){fn.subVectors(t.center,this.origin);const i=fn.dot(this.direction),n=fn.dot(fn)-i*i,r=t.radius*t.radius;if(n>r)return null;const s=Math.sqrt(r-n),a=i-s,o=i+s;return o<0?null:a<0?this.at(o,e):this.at(a,e)}intersectsSphere(t){return!(t.radius<0)&&this.distanceSqToPoint(t.center)<=t.radius*t.radius}distanceToPlane(t){const e=t.normal.dot(this.direction);if(0===e)return 0===t.distanceToPoint(this.origin)?0:null;const i=-(this.origin.dot(t.normal)+t.constant)/e;return i>=0?i:null}intersectPlane(t,e){const i=this.distanceToPlane(t);return null===i?null:this.at(i,e)}intersectsPlane(t){const e=t.distanceToPoint(this.origin);if(0===e)return!0;return t.normal.dot(this.direction)*e<0}intersectBox(t,e){let i,n,r,s,a,o;const l=1/this.direction.x,c=1/this.direction.y,h=1/this.direction.z,u=this.origin;return l>=0?(i=(t.min.x-u.x)*l,n=(t.max.x-u.x)*l):(i=(t.max.x-u.x)*l,n=(t.min.x-u.x)*l),c>=0?(r=(t.min.y-u.y)*c,s=(t.max.y-u.y)*c):(r=(t.max.y-u.y)*c,s=(t.min.y-u.y)*c),i>s||r>n?null:((r>i||isNaN(i))&&(i=r),(s=0?(a=(t.min.z-u.z)*h,o=(t.max.z-u.z)*h):(a=(t.max.z-u.z)*h,o=(t.min.z-u.z)*h),i>o||a>n?null:((a>i||i!=i)&&(i=a),(o=0?i:n,e)))}intersectsBox(t){return null!==this.intersectBox(t,fn)}intersectTriangle(t,e,i,n,r){_n.subVectors(e,t),xn.subVectors(i,t),En.crossVectors(_n,xn);let s,a=this.direction.dot(En);if(a>0){if(n)return null;s=1}else{if(!(a<0))return null;s=-1,a=-a}yn.subVectors(this.origin,t);const o=s*this.direction.dot(xn.crossVectors(yn,xn));if(o<0)return null;const l=s*this.direction.dot(_n.cross(yn));if(l<0)return null;if(o+l>a)return null;const c=-s*yn.dot(En);return c<0?null:this.at(c/a,r)}applyMatrix4(t){return this.origin.applyMatrix4(t),this.direction.transformDirection(t),this}equals(t){return t.origin.equals(this.origin)&&t.direction.equals(this.direction)}clone(){return(new this.constructor).copy(this)}}class Cn{constructor(t,e,i,n,r,s,a,o,l,c,h,u,d,p,A,g){Cn.prototype.isMatrix4=!0,this.elements=[1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1],void 0!==t&&this.set(t,e,i,n,r,s,a,o,l,c,h,u,d,p,A,g)}set(t,e,i,n,r,s,a,o,l,c,h,u,d,p,A,g){const m=this.elements;return m[0]=t,m[4]=e,m[8]=i,m[12]=n,m[1]=r,m[5]=s,m[9]=a,m[13]=o,m[2]=l,m[6]=c,m[10]=h,m[14]=u,m[3]=d,m[7]=p,m[11]=A,m[15]=g,this}identity(){return this.set(1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1),this}clone(){return(new Cn).fromArray(this.elements)}copy(t){const e=this.elements,i=t.elements;return e[0]=i[0],e[1]=i[1],e[2]=i[2],e[3]=i[3],e[4]=i[4],e[5]=i[5],e[6]=i[6],e[7]=i[7],e[8]=i[8],e[9]=i[9],e[10]=i[10],e[11]=i[11],e[12]=i[12],e[13]=i[13],e[14]=i[14],e[15]=i[15],this}copyPosition(t){const e=this.elements,i=t.elements;return e[12]=i[12],e[13]=i[13],e[14]=i[14],this}setFromMatrix3(t){const e=t.elements;return this.set(e[0],e[3],e[6],0,e[1],e[4],e[7],0,e[2],e[5],e[8],0,0,0,0,1),this}extractBasis(t,e,i){return 0===this.determinant()?(t.set(1,0,0),e.set(0,1,0),i.set(0,0,1),this):(t.setFromMatrixColumn(this,0),e.setFromMatrixColumn(this,1),i.setFromMatrixColumn(this,2),this)}makeBasis(t,e,i){return this.set(t.x,e.x,i.x,0,t.y,e.y,i.y,0,t.z,e.z,i.z,0,0,0,0,1),this}extractRotation(t){if(0===t.determinant())return this.identity();const e=this.elements,i=t.elements,n=1/wn.setFromMatrixColumn(t,0).length(),r=1/wn.setFromMatrixColumn(t,1).length(),s=1/wn.setFromMatrixColumn(t,2).length();return e[0]=i[0]*n,e[1]=i[1]*n,e[2]=i[2]*n,e[3]=0,e[4]=i[4]*r,e[5]=i[5]*r,e[6]=i[6]*r,e[7]=0,e[8]=i[8]*s,e[9]=i[9]*s,e[10]=i[10]*s,e[11]=0,e[12]=0,e[13]=0,e[14]=0,e[15]=1,this}makeRotationFromEuler(t){const e=this.elements,i=t.x,n=t.y,r=t.z,s=Math.cos(i),a=Math.sin(i),o=Math.cos(n),l=Math.sin(n),c=Math.cos(r),h=Math.sin(r);if("XYZ"===t.order){const t=s*c,i=s*h,n=a*c,r=a*h;e[0]=o*c,e[4]=-o*h,e[8]=l,e[1]=i+n*l,e[5]=t-r*l,e[9]=-a*o,e[2]=r-t*l,e[6]=n+i*l,e[10]=s*o}else if("YXZ"===t.order){const t=o*c,i=o*h,n=l*c,r=l*h;e[0]=t+r*a,e[4]=n*a-i,e[8]=s*l,e[1]=s*h,e[5]=s*c,e[9]=-a,e[2]=i*a-n,e[6]=r+t*a,e[10]=s*o}else if("ZXY"===t.order){const t=o*c,i=o*h,n=l*c,r=l*h;e[0]=t-r*a,e[4]=-s*h,e[8]=n+i*a,e[1]=i+n*a,e[5]=s*c,e[9]=r-t*a,e[2]=-s*l,e[6]=a,e[10]=s*o}else if("ZYX"===t.order){const t=s*c,i=s*h,n=a*c,r=a*h;e[0]=o*c,e[4]=n*l-i,e[8]=t*l+r,e[1]=o*h,e[5]=r*l+t,e[9]=i*l-n,e[2]=-l,e[6]=a*o,e[10]=s*o}else if("YZX"===t.order){const t=s*o,i=s*l,n=a*o,r=a*l;e[0]=o*c,e[4]=r-t*h,e[8]=n*h+i,e[1]=h,e[5]=s*c,e[9]=-a*c,e[2]=-l*c,e[6]=i*h+n,e[10]=t-r*h}else if("XZY"===t.order){const t=s*o,i=s*l,n=a*o,r=a*l;e[0]=o*c,e[4]=-h,e[8]=l*c,e[1]=t*h+r,e[5]=s*c,e[9]=i*h-n,e[2]=n*h-i,e[6]=a*c,e[10]=r*h+t}return e[3]=0,e[7]=0,e[11]=0,e[12]=0,e[13]=0,e[14]=0,e[15]=1,this}makeRotationFromQuaternion(t){return this.compose(In,t,Tn)}lookAt(t,e,i){const n=this.elements;return Dn.subVectors(t,e),0===Dn.lengthSq()&&(Dn.z=1),Dn.normalize(),Bn.crossVectors(i,Dn),0===Bn.lengthSq()&&(1===Math.abs(i.z)?Dn.x+=1e-4:Dn.z+=1e-4,Dn.normalize(),Bn.crossVectors(i,Dn)),Bn.normalize(),Rn.crossVectors(Dn,Bn),n[0]=Bn.x,n[4]=Rn.x,n[8]=Dn.x,n[1]=Bn.y,n[5]=Rn.y,n[9]=Dn.y,n[2]=Bn.z,n[6]=Rn.z,n[10]=Dn.z,this}multiply(t){return this.multiplyMatrices(this,t)}premultiply(t){return this.multiplyMatrices(t,this)}multiplyMatrices(t,e){const i=t.elements,n=e.elements,r=this.elements,s=i[0],a=i[4],o=i[8],l=i[12],c=i[1],h=i[5],u=i[9],d=i[13],p=i[2],A=i[6],g=i[10],m=i[14],f=i[3],v=i[7],b=i[11],y=i[15],_=n[0],x=n[4],E=n[8],S=n[12],C=n[1],w=n[5],M=n[9],I=n[13],T=n[2],B=n[6],R=n[10],D=n[14],L=n[3],P=n[7],U=n[11],F=n[15];return r[0]=s*_+a*C+o*T+l*L,r[4]=s*x+a*w+o*B+l*P,r[8]=s*E+a*M+o*R+l*U,r[12]=s*S+a*I+o*D+l*F,r[1]=c*_+h*C+u*T+d*L,r[5]=c*x+h*w+u*B+d*P,r[9]=c*E+h*M+u*R+d*U,r[13]=c*S+h*I+u*D+d*F,r[2]=p*_+A*C+g*T+m*L,r[6]=p*x+A*w+g*B+m*P,r[10]=p*E+A*M+g*R+m*U,r[14]=p*S+A*I+g*D+m*F,r[3]=f*_+v*C+b*T+y*L,r[7]=f*x+v*w+b*B+y*P,r[11]=f*E+v*M+b*R+y*U,r[15]=f*S+v*I+b*D+y*F,this}multiplyScalar(t){const e=this.elements;return e[0]*=t,e[4]*=t,e[8]*=t,e[12]*=t,e[1]*=t,e[5]*=t,e[9]*=t,e[13]*=t,e[2]*=t,e[6]*=t,e[10]*=t,e[14]*=t,e[3]*=t,e[7]*=t,e[11]*=t,e[15]*=t,this}determinant(){const t=this.elements,e=t[0],i=t[4],n=t[8],r=t[12],s=t[1],a=t[5],o=t[9],l=t[13],c=t[2],h=t[6],u=t[10],d=t[14],p=t[3],A=t[7],g=t[11],m=t[15],f=o*d-l*u,v=a*d-l*h,b=a*u-o*h,y=s*d-l*c,_=s*u-o*c,x=s*h-a*c;return e*(A*f-g*v+m*b)-i*(p*f-g*y+m*_)+n*(p*v-A*y+m*x)-r*(p*b-A*_+g*x)}transpose(){const t=this.elements;let e;return e=t[1],t[1]=t[4],t[4]=e,e=t[2],t[2]=t[8],t[8]=e,e=t[6],t[6]=t[9],t[9]=e,e=t[3],t[3]=t[12],t[12]=e,e=t[7],t[7]=t[13],t[13]=e,e=t[11],t[11]=t[14],t[14]=e,this}setPosition(t,e,i){const n=this.elements;return t.isVector3?(n[12]=t.x,n[13]=t.y,n[14]=t.z):(n[12]=t,n[13]=e,n[14]=i),this}invert(){const t=this.elements,e=t[0],i=t[1],n=t[2],r=t[3],s=t[4],a=t[5],o=t[6],l=t[7],c=t[8],h=t[9],u=t[10],d=t[11],p=t[12],A=t[13],g=t[14],m=t[15],f=h*g*l-A*u*l+A*o*d-a*g*d-h*o*m+a*u*m,v=p*u*l-c*g*l-p*o*d+s*g*d+c*o*m-s*u*m,b=c*A*l-p*h*l+p*a*d-s*A*d-c*a*m+s*h*m,y=p*h*o-c*A*o-p*a*u+s*A*u+c*a*g-s*h*g,_=e*f+i*v+n*b+r*y;if(0===_)return this.set(0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0);const x=1/_;return t[0]=f*x,t[1]=(A*u*r-h*g*r-A*n*d+i*g*d+h*n*m-i*u*m)*x,t[2]=(a*g*r-A*o*r+A*n*l-i*g*l-a*n*m+i*o*m)*x,t[3]=(h*o*r-a*u*r-h*n*l+i*u*l+a*n*d-i*o*d)*x,t[4]=v*x,t[5]=(c*g*r-p*u*r+p*n*d-e*g*d-c*n*m+e*u*m)*x,t[6]=(p*o*r-s*g*r-p*n*l+e*g*l+s*n*m-e*o*m)*x,t[7]=(s*u*r-c*o*r+c*n*l-e*u*l-s*n*d+e*o*d)*x,t[8]=b*x,t[9]=(p*h*r-c*A*r-p*i*d+e*A*d+c*i*m-e*h*m)*x,t[10]=(s*A*r-p*a*r+p*i*l-e*A*l-s*i*m+e*a*m)*x,t[11]=(c*a*r-s*h*r-c*i*l+e*h*l+s*i*d-e*a*d)*x,t[12]=y*x,t[13]=(c*A*n-p*h*n+p*i*u-e*A*u-c*i*g+e*h*g)*x,t[14]=(p*a*n-s*A*n-p*i*o+e*A*o+s*i*g-e*a*g)*x,t[15]=(s*h*n-c*a*n+c*i*o-e*h*o-s*i*u+e*a*u)*x,this}scale(t){const e=this.elements,i=t.x,n=t.y,r=t.z;return e[0]*=i,e[4]*=n,e[8]*=r,e[1]*=i,e[5]*=n,e[9]*=r,e[2]*=i,e[6]*=n,e[10]*=r,e[3]*=i,e[7]*=n,e[11]*=r,this}getMaxScaleOnAxis(){const t=this.elements,e=t[0]*t[0]+t[1]*t[1]+t[2]*t[2],i=t[4]*t[4]+t[5]*t[5]+t[6]*t[6],n=t[8]*t[8]+t[9]*t[9]+t[10]*t[10];return Math.sqrt(Math.max(e,i,n))}makeTranslation(t,e,i){return t.isVector3?this.set(1,0,0,t.x,0,1,0,t.y,0,0,1,t.z,0,0,0,1):this.set(1,0,0,t,0,1,0,e,0,0,1,i,0,0,0,1),this}makeRotationX(t){const e=Math.cos(t),i=Math.sin(t);return this.set(1,0,0,0,0,e,-i,0,0,i,e,0,0,0,0,1),this}makeRotationY(t){const e=Math.cos(t),i=Math.sin(t);return this.set(e,0,i,0,0,1,0,0,-i,0,e,0,0,0,0,1),this}makeRotationZ(t){const e=Math.cos(t),i=Math.sin(t);return this.set(e,-i,0,0,i,e,0,0,0,0,1,0,0,0,0,1),this}makeRotationAxis(t,e){const i=Math.cos(e),n=Math.sin(e),r=1-i,s=t.x,a=t.y,o=t.z,l=r*s,c=r*a;return this.set(l*s+i,l*a-n*o,l*o+n*a,0,l*a+n*o,c*a+i,c*o-n*s,0,l*o-n*a,c*o+n*s,r*o*o+i,0,0,0,0,1),this}makeScale(t,e,i){return this.set(t,0,0,0,0,e,0,0,0,0,i,0,0,0,0,1),this}makeShear(t,e,i,n,r,s){return this.set(1,i,r,0,t,1,s,0,e,n,1,0,0,0,0,1),this}compose(t,e,i){const n=this.elements,r=e._x,s=e._y,a=e._z,o=e._w,l=r+r,c=s+s,h=a+a,u=r*l,d=r*c,p=r*h,A=s*c,g=s*h,m=a*h,f=o*l,v=o*c,b=o*h,y=i.x,_=i.y,x=i.z;return n[0]=(1-(A+m))*y,n[1]=(d+b)*y,n[2]=(p-v)*y,n[3]=0,n[4]=(d-b)*_,n[5]=(1-(u+m))*_,n[6]=(g+f)*_,n[7]=0,n[8]=(p+v)*x,n[9]=(g-f)*x,n[10]=(1-(u+A))*x,n[11]=0,n[12]=t.x,n[13]=t.y,n[14]=t.z,n[15]=1,this}decompose(t,e,i){const n=this.elements;if(t.x=n[12],t.y=n[13],t.z=n[14],0===this.determinant())return i.set(1,1,1),e.identity(),this;let r=wn.set(n[0],n[1],n[2]).length();const s=wn.set(n[4],n[5],n[6]).length(),a=wn.set(n[8],n[9],n[10]).length();this.determinant()<0&&(r=-r),Mn.copy(this);const o=1/r,l=1/s,c=1/a;return Mn.elements[0]*=o,Mn.elements[1]*=o,Mn.elements[2]*=o,Mn.elements[4]*=l,Mn.elements[5]*=l,Mn.elements[6]*=l,Mn.elements[8]*=c,Mn.elements[9]*=c,Mn.elements[10]*=c,e.setFromRotationMatrix(Mn),i.x=r,i.y=s,i.z=a,this}makePerspective(t,e,i,n,r,s,a=2e3,o=!1){const l=this.elements,c=2*r/(e-t),h=2*r/(i-n),u=(e+t)/(e-t),d=(i+n)/(i-n);let p,A;if(o)p=r/(s-r),A=s*r/(s-r);else if(a===ni)p=-(s+r)/(s-r),A=-2*s*r/(s-r);else{if(a!==ri)throw new Error("THREE.Matrix4.makePerspective(): Invalid coordinate system: "+a);p=-s/(s-r),A=-s*r/(s-r)}return l[0]=c,l[4]=0,l[8]=u,l[12]=0,l[1]=0,l[5]=h,l[9]=d,l[13]=0,l[2]=0,l[6]=0,l[10]=p,l[14]=A,l[3]=0,l[7]=0,l[11]=-1,l[15]=0,this}makeOrthographic(t,e,i,n,r,s,a=2e3,o=!1){const l=this.elements,c=2/(e-t),h=2/(i-n),u=-(e+t)/(e-t),d=-(i+n)/(i-n);let p,A;if(o)p=1/(s-r),A=s/(s-r);else if(a===ni)p=-2/(s-r),A=-(s+r)/(s-r);else{if(a!==ri)throw new Error("THREE.Matrix4.makeOrthographic(): Invalid coordinate system: "+a);p=-1/(s-r),A=-r/(s-r)}return l[0]=c,l[4]=0,l[8]=0,l[12]=u,l[1]=0,l[5]=h,l[9]=0,l[13]=d,l[2]=0,l[6]=0,l[10]=p,l[14]=A,l[3]=0,l[7]=0,l[11]=0,l[15]=1,this}equals(t){const e=this.elements,i=t.elements;for(let t=0;t<16;t++)if(e[t]!==i[t])return!1;return!0}fromArray(t,e=0){for(let i=0;i<16;i++)this.elements[i]=t[i+e];return this}toArray(t=[],e=0){const i=this.elements;return t[e]=i[0],t[e+1]=i[1],t[e+2]=i[2],t[e+3]=i[3],t[e+4]=i[4],t[e+5]=i[5],t[e+6]=i[6],t[e+7]=i[7],t[e+8]=i[8],t[e+9]=i[9],t[e+10]=i[10],t[e+11]=i[11],t[e+12]=i[12],t[e+13]=i[13],t[e+14]=i[14],t[e+15]=i[15],t}}const wn=new Mi,Mn=new Cn,In=new Mi(0,0,0),Tn=new Mi(1,1,1),Bn=new Mi,Rn=new Mi,Dn=new Mi,Ln=new Cn,Pn=new wi;class Un{constructor(t=0,e=0,i=0,n=Un.DEFAULT_ORDER){this.isEuler=!0,this._x=t,this._y=e,this._z=i,this._order=n}get x(){return this._x}set x(t){this._x=t,this._onChangeCallback()}get y(){return this._y}set y(t){this._y=t,this._onChangeCallback()}get z(){return this._z}set z(t){this._z=t,this._onChangeCallback()}get order(){return this._order}set order(t){this._order=t,this._onChangeCallback()}set(t,e,i,n=this._order){return this._x=t,this._y=e,this._z=i,this._order=n,this._onChangeCallback(),this}clone(){return new this.constructor(this._x,this._y,this._z,this._order)}copy(t){return this._x=t._x,this._y=t._y,this._z=t._z,this._order=t._order,this._onChangeCallback(),this}setFromRotationMatrix(t,e=this._order,i=!0){const n=t.elements,r=n[0],s=n[4],a=n[8],o=n[1],l=n[5],c=n[9],h=n[2],u=n[6],d=n[10];switch(e){case"XYZ":this._y=Math.asin(bi(a,-1,1)),Math.abs(a)<.9999999?(this._x=Math.atan2(-c,d),this._z=Math.atan2(-s,r)):(this._x=Math.atan2(u,l),this._z=0);break;case"YXZ":this._x=Math.asin(-bi(c,-1,1)),Math.abs(c)<.9999999?(this._y=Math.atan2(a,d),this._z=Math.atan2(o,l)):(this._y=Math.atan2(-h,r),this._z=0);break;case"ZXY":this._x=Math.asin(bi(u,-1,1)),Math.abs(u)<.9999999?(this._y=Math.atan2(-h,d),this._z=Math.atan2(-s,l)):(this._y=0,this._z=Math.atan2(o,r));break;case"ZYX":this._y=Math.asin(-bi(h,-1,1)),Math.abs(h)<.9999999?(this._x=Math.atan2(u,d),this._z=Math.atan2(o,r)):(this._x=0,this._z=Math.atan2(-s,l));break;case"YZX":this._z=Math.asin(bi(o,-1,1)),Math.abs(o)<.9999999?(this._x=Math.atan2(-c,l),this._y=Math.atan2(-h,r)):(this._x=0,this._y=Math.atan2(a,d));break;case"XZY":this._z=Math.asin(-bi(s,-1,1)),Math.abs(s)<.9999999?(this._x=Math.atan2(u,l),this._y=Math.atan2(a,r)):(this._x=Math.atan2(-c,d),this._y=0);break;default:hi("Euler: .setFromRotationMatrix() encountered an unknown order: "+e)}return this._order=e,!0===i&&this._onChangeCallback(),this}setFromQuaternion(t,e,i){return Ln.makeRotationFromQuaternion(t),this.setFromRotationMatrix(Ln,e,i)}setFromVector3(t,e=this._order){return this.set(t.x,t.y,t.z,e)}reorder(t){return Pn.setFromEuler(this),this.setFromQuaternion(Pn,t)}equals(t){return t._x===this._x&&t._y===this._y&&t._z===this._z&&t._order===this._order}fromArray(t){return this._x=t[0],this._y=t[1],this._z=t[2],void 0!==t[3]&&(this._order=t[3]),this._onChangeCallback(),this}toArray(t=[],e=0){return t[e]=this._x,t[e+1]=this._y,t[e+2]=this._z,t[e+3]=this._order,t}_onChange(t){return this._onChangeCallback=t,this}_onChangeCallback(){}*[Symbol.iterator](){yield this._x,yield this._y,yield this._z,yield this._order}}Un.DEFAULT_ORDER="XYZ";class Fn{constructor(){this.mask=1}set(t){this.mask=1<>>0}enable(t){this.mask|=1<1){for(let t=0;t1){for(let t=0;t0&&(n.userData=this.userData),n.layers=this.layers.mask,n.matrix=this.matrix.toArray(),n.up=this.up.toArray(),!1===this.matrixAutoUpdate&&(n.matrixAutoUpdate=!1),this.isInstancedMesh&&(n.type="InstancedMesh",n.count=this.count,n.instanceMatrix=this.instanceMatrix.toJSON(),null!==this.instanceColor&&(n.instanceColor=this.instanceColor.toJSON())),this.isBatchedMesh&&(n.type="BatchedMesh",n.perObjectFrustumCulled=this.perObjectFrustumCulled,n.sortObjects=this.sortObjects,n.drawRanges=this._drawRanges,n.reservedRanges=this._reservedRanges,n.geometryInfo=this._geometryInfo.map(t=>({...t,boundingBox:t.boundingBox?t.boundingBox.toJSON():void 0,boundingSphere:t.boundingSphere?t.boundingSphere.toJSON():void 0})),n.instanceInfo=this._instanceInfo.map(t=>({...t})),n.availableInstanceIds=this._availableInstanceIds.slice(),n.availableGeometryIds=this._availableGeometryIds.slice(),n.nextIndexStart=this._nextIndexStart,n.nextVertexStart=this._nextVertexStart,n.geometryCount=this._geometryCount,n.maxInstanceCount=this._maxInstanceCount,n.maxVertexCount=this._maxVertexCount,n.maxIndexCount=this._maxIndexCount,n.geometryInitialized=this._geometryInitialized,n.matricesTexture=this._matricesTexture.toJSON(t),n.indirectTexture=this._indirectTexture.toJSON(t),null!==this._colorsTexture&&(n.colorsTexture=this._colorsTexture.toJSON(t)),null!==this.boundingSphere&&(n.boundingSphere=this.boundingSphere.toJSON()),null!==this.boundingBox&&(n.boundingBox=this.boundingBox.toJSON())),this.isScene)this.background&&(this.background.isColor?n.background=this.background.toJSON():this.background.isTexture&&(n.background=this.background.toJSON(t).uuid)),this.environment&&this.environment.isTexture&&!0!==this.environment.isRenderTargetTexture&&(n.environment=this.environment.toJSON(t).uuid);else if(this.isMesh||this.isLine||this.isPoints){n.geometry=r(t.geometries,this.geometry);const e=this.geometry.parameters;if(void 0!==e&&void 0!==e.shapes){const i=e.shapes;if(Array.isArray(i))for(let e=0,n=i.length;e0){n.children=[];for(let e=0;e0){n.animations=[];for(let e=0;e0&&(i.geometries=e),n.length>0&&(i.materials=n),r.length>0&&(i.textures=r),a.length>0&&(i.images=a),o.length>0&&(i.shapes=o),l.length>0&&(i.skeletons=l),c.length>0&&(i.animations=c),h.length>0&&(i.nodes=h)}return i.object=n,i;function s(t){const e=[];for(const i in t){const n=t[i];delete n.metadata,e.push(n)}return e}}clone(t){return(new this.constructor).copy(this,t)}copy(t,e=!0){if(this.name=t.name,this.up.copy(t.up),this.position.copy(t.position),this.rotation.order=t.rotation.order,this.quaternion.copy(t.quaternion),this.scale.copy(t.scale),this.matrix.copy(t.matrix),this.matrixWorld.copy(t.matrixWorld),this.matrixAutoUpdate=t.matrixAutoUpdate,this.matrixWorldAutoUpdate=t.matrixWorldAutoUpdate,this.matrixWorldNeedsUpdate=t.matrixWorldNeedsUpdate,this.layers.mask=t.layers.mask,this.visible=t.visible,this.castShadow=t.castShadow,this.receiveShadow=t.receiveShadow,this.frustumCulled=t.frustumCulled,this.renderOrder=t.renderOrder,this.animations=t.animations.slice(),this.userData=JSON.parse(JSON.stringify(t.userData)),!0===e)for(let e=0;e0?n.multiplyScalar(1/Math.sqrt(r)):n.set(0,0,0)}static getBarycoord(t,e,i,n,r){Zn.subVectors(n,e),tr.subVectors(i,e),er.subVectors(t,e);const s=Zn.dot(Zn),a=Zn.dot(tr),o=Zn.dot(er),l=tr.dot(tr),c=tr.dot(er),h=s*l-a*a;if(0===h)return r.set(0,0,0),null;const u=1/h,d=(l*o-a*c)*u,p=(s*c-a*o)*u;return r.set(1-d-p,p,d)}static containsPoint(t,e,i,n){return null!==this.getBarycoord(t,e,i,n,ir)&&(ir.x>=0&&ir.y>=0&&ir.x+ir.y<=1)}static getInterpolation(t,e,i,n,r,s,a,o){return null===this.getBarycoord(t,e,i,n,ir)?(o.x=0,o.y=0,"z"in o&&(o.z=0),"w"in o&&(o.w=0),null):(o.setScalar(0),o.addScaledVector(r,ir.x),o.addScaledVector(s,ir.y),o.addScaledVector(a,ir.z),o)}static getInterpolatedAttribute(t,e,i,n,r,s){return cr.setScalar(0),hr.setScalar(0),ur.setScalar(0),cr.fromBufferAttribute(t,e),hr.fromBufferAttribute(t,i),ur.fromBufferAttribute(t,n),s.setScalar(0),s.addScaledVector(cr,r.x),s.addScaledVector(hr,r.y),s.addScaledVector(ur,r.z),s}static isFrontFacing(t,e,i,n){return Zn.subVectors(i,e),tr.subVectors(t,e),Zn.cross(tr).dot(n)<0}set(t,e,i){return this.a.copy(t),this.b.copy(e),this.c.copy(i),this}setFromPointsAndIndices(t,e,i,n){return this.a.copy(t[e]),this.b.copy(t[i]),this.c.copy(t[n]),this}setFromAttributeAndIndices(t,e,i,n){return this.a.fromBufferAttribute(t,e),this.b.fromBufferAttribute(t,i),this.c.fromBufferAttribute(t,n),this}clone(){return(new this.constructor).copy(this)}copy(t){return this.a.copy(t.a),this.b.copy(t.b),this.c.copy(t.c),this}getArea(){return Zn.subVectors(this.c,this.b),tr.subVectors(this.a,this.b),.5*Zn.cross(tr).length()}getMidpoint(t){return t.addVectors(this.a,this.b).add(this.c).multiplyScalar(1/3)}getNormal(t){return dr.getNormal(this.a,this.b,this.c,t)}getPlane(t){return t.setFromCoplanarPoints(this.a,this.b,this.c)}getBarycoord(t,e){return dr.getBarycoord(t,this.a,this.b,this.c,e)}getInterpolation(t,e,i,n,r){return dr.getInterpolation(t,this.a,this.b,this.c,e,i,n,r)}containsPoint(t){return dr.containsPoint(t,this.a,this.b,this.c)}isFrontFacing(t){return dr.isFrontFacing(this.a,this.b,this.c,t)}intersectsBox(t){return t.intersectsTriangle(this)}closestPointToPoint(t,e){const i=this.a,n=this.b,r=this.c;let s,a;nr.subVectors(n,i),rr.subVectors(r,i),ar.subVectors(t,i);const o=nr.dot(ar),l=rr.dot(ar);if(o<=0&&l<=0)return e.copy(i);or.subVectors(t,n);const c=nr.dot(or),h=rr.dot(or);if(c>=0&&h<=c)return e.copy(n);const u=o*h-c*l;if(u<=0&&o>=0&&c<=0)return s=o/(o-c),e.copy(i).addScaledVector(nr,s);lr.subVectors(t,r);const d=nr.dot(lr),p=rr.dot(lr);if(p>=0&&d<=p)return e.copy(r);const A=d*l-o*p;if(A<=0&&l>=0&&p<=0)return a=l/(l-p),e.copy(i).addScaledVector(rr,a);const g=c*p-d*h;if(g<=0&&h-c>=0&&d-p>=0)return sr.subVectors(r,n),a=(h-c)/(h-c+(d-p)),e.copy(n).addScaledVector(sr,a);const m=1/(g+A+u);return s=A*m,a=u*m,e.copy(i).addScaledVector(nr,s).addScaledVector(rr,a)}equals(t){return t.a.equals(this.a)&&t.b.equals(this.b)&&t.c.equals(this.c)}}const pr={aliceblue:15792383,antiquewhite:16444375,aqua:65535,aquamarine:8388564,azure:15794175,beige:16119260,bisque:16770244,black:0,blanchedalmond:16772045,blue:255,blueviolet:9055202,brown:10824234,burlywood:14596231,cadetblue:6266528,chartreuse:8388352,chocolate:13789470,coral:16744272,cornflowerblue:6591981,cornsilk:16775388,crimson:14423100,cyan:65535,darkblue:139,darkcyan:35723,darkgoldenrod:12092939,darkgray:11119017,darkgreen:25600,darkgrey:11119017,darkkhaki:12433259,darkmagenta:9109643,darkolivegreen:5597999,darkorange:16747520,darkorchid:10040012,darkred:9109504,darksalmon:15308410,darkseagreen:9419919,darkslateblue:4734347,darkslategray:3100495,darkslategrey:3100495,darkturquoise:52945,darkviolet:9699539,deeppink:16716947,deepskyblue:49151,dimgray:6908265,dimgrey:6908265,dodgerblue:2003199,firebrick:11674146,floralwhite:16775920,forestgreen:2263842,fuchsia:16711935,gainsboro:14474460,ghostwhite:16316671,gold:16766720,goldenrod:14329120,gray:8421504,green:32768,greenyellow:11403055,grey:8421504,honeydew:15794160,hotpink:16738740,indianred:13458524,indigo:4915330,ivory:16777200,khaki:15787660,lavender:15132410,lavenderblush:16773365,lawngreen:8190976,lemonchiffon:16775885,lightblue:11393254,lightcoral:15761536,lightcyan:14745599,lightgoldenrodyellow:16448210,lightgray:13882323,lightgreen:9498256,lightgrey:13882323,lightpink:16758465,lightsalmon:16752762,lightseagreen:2142890,lightskyblue:8900346,lightslategray:7833753,lightslategrey:7833753,lightsteelblue:11584734,lightyellow:16777184,lime:65280,limegreen:3329330,linen:16445670,magenta:16711935,maroon:8388608,mediumaquamarine:6737322,mediumblue:205,mediumorchid:12211667,mediumpurple:9662683,mediumseagreen:3978097,mediumslateblue:8087790,mediumspringgreen:64154,mediumturquoise:4772300,mediumvioletred:13047173,midnightblue:1644912,mintcream:16121850,mistyrose:16770273,moccasin:16770229,navajowhite:16768685,navy:128,oldlace:16643558,olive:8421376,olivedrab:7048739,orange:16753920,orangered:16729344,orchid:14315734,palegoldenrod:15657130,palegreen:10025880,paleturquoise:11529966,palevioletred:14381203,papayawhip:16773077,peachpuff:16767673,peru:13468991,pink:16761035,plum:14524637,powderblue:11591910,purple:8388736,rebeccapurple:6697881,red:16711680,rosybrown:12357519,royalblue:4286945,saddlebrown:9127187,salmon:16416882,sandybrown:16032864,seagreen:3050327,seashell:16774638,sienna:10506797,silver:12632256,skyblue:8900331,slateblue:6970061,slategray:7372944,slategrey:7372944,snow:16775930,springgreen:65407,steelblue:4620980,tan:13808780,teal:32896,thistle:14204888,tomato:16737095,turquoise:4251856,violet:15631086,wheat:16113331,white:16777215,whitesmoke:16119285,yellow:16776960,yellowgreen:10145074},Ar={h:0,s:0,l:0},gr={h:0,s:0,l:0};function mr(t,e,i){return i<0&&(i+=1),i>1&&(i-=1),i<1/6?t+6*(e-t)*i:i<.5?e:i<2/3?t+6*(e-t)*(2/3-i):t}class fr{constructor(t,e,i){return this.isColor=!0,this.r=1,this.g=1,this.b=1,this.set(t,e,i)}set(t,e,i){if(void 0===e&&void 0===i){const e=t;e&&e.isColor?this.copy(e):"number"==typeof e?this.setHex(e):"string"==typeof e&&this.setStyle(e)}else this.setRGB(t,e,i);return this}setScalar(t){return this.r=t,this.g=t,this.b=t,this}setHex(t,e=He){return t=Math.floor(t),this.r=(t>>16&255)/255,this.g=(t>>8&255)/255,this.b=(255&t)/255,Ui.colorSpaceToWorking(this,e),this}setRGB(t,e,i,n=Ui.workingColorSpace){return this.r=t,this.g=e,this.b=i,Ui.colorSpaceToWorking(this,n),this}setHSL(t,e,i,n=Ui.workingColorSpace){if(t=yi(t,1),e=bi(e,0,1),i=bi(i,0,1),0===e)this.r=this.g=this.b=i;else{const n=i<=.5?i*(1+e):i+e-i*e,r=2*i-n;this.r=mr(r,n,t+1/3),this.g=mr(r,n,t),this.b=mr(r,n,t-1/3)}return Ui.colorSpaceToWorking(this,n),this}setStyle(t,e=He){function i(e){void 0!==e&&parseFloat(e)<1&&hi("Color: Alpha component of "+t+" will be ignored.")}let n;if(n=/^(\w+)\(([^\)]*)\)/.exec(t)){let r;const s=n[1],a=n[2];switch(s){case"rgb":case"rgba":if(r=/^\s*(\d+)\s*,\s*(\d+)\s*,\s*(\d+)\s*(?:,\s*(\d*\.?\d+)\s*)?$/.exec(a))return i(r[4]),this.setRGB(Math.min(255,parseInt(r[1],10))/255,Math.min(255,parseInt(r[2],10))/255,Math.min(255,parseInt(r[3],10))/255,e);if(r=/^\s*(\d+)\%\s*,\s*(\d+)\%\s*,\s*(\d+)\%\s*(?:,\s*(\d*\.?\d+)\s*)?$/.exec(a))return i(r[4]),this.setRGB(Math.min(100,parseInt(r[1],10))/100,Math.min(100,parseInt(r[2],10))/100,Math.min(100,parseInt(r[3],10))/100,e);break;case"hsl":case"hsla":if(r=/^\s*(\d*\.?\d+)\s*,\s*(\d*\.?\d+)\%\s*,\s*(\d*\.?\d+)\%\s*(?:,\s*(\d*\.?\d+)\s*)?$/.exec(a))return i(r[4]),this.setHSL(parseFloat(r[1])/360,parseFloat(r[2])/100,parseFloat(r[3])/100,e);break;default:hi("Color: Unknown color model "+t)}}else if(n=/^\#([A-Fa-f\d]+)$/.exec(t)){const i=n[1],r=i.length;if(3===r)return this.setRGB(parseInt(i.charAt(0),16)/15,parseInt(i.charAt(1),16)/15,parseInt(i.charAt(2),16)/15,e);if(6===r)return this.setHex(parseInt(i,16),e);hi("Color: Invalid hex color "+t)}else if(t&&t.length>0)return this.setColorName(t,e);return this}setColorName(t,e=He){const i=pr[t.toLowerCase()];return void 0!==i?this.setHex(i,e):hi("Color: Unknown color "+t),this}clone(){return new this.constructor(this.r,this.g,this.b)}copy(t){return this.r=t.r,this.g=t.g,this.b=t.b,this}copySRGBToLinear(t){return this.r=Fi(t.r),this.g=Fi(t.g),this.b=Fi(t.b),this}copyLinearToSRGB(t){return this.r=Ni(t.r),this.g=Ni(t.g),this.b=Ni(t.b),this}convertSRGBToLinear(){return this.copySRGBToLinear(this),this}convertLinearToSRGB(){return this.copyLinearToSRGB(this),this}getHex(t=He){return Ui.workingToColorSpace(vr.copy(this),t),65536*Math.round(bi(255*vr.r,0,255))+256*Math.round(bi(255*vr.g,0,255))+Math.round(bi(255*vr.b,0,255))}getHexString(t=He){return("000000"+this.getHex(t).toString(16)).slice(-6)}getHSL(t,e=Ui.workingColorSpace){Ui.workingToColorSpace(vr.copy(this),e);const i=vr.r,n=vr.g,r=vr.b,s=Math.max(i,n,r),a=Math.min(i,n,r);let o,l;const c=(a+s)/2;if(a===s)o=0,l=0;else{const t=s-a;switch(l=c<=.5?t/(s+a):t/(2-s-a),s){case i:o=(n-r)/t+(n0!=t>0&&this.version++,this._alphaTest=t}onBeforeRender(){}onBeforeCompile(){}customProgramCacheKey(){return this.onBeforeCompile.toString()}setValues(t){if(void 0!==t)for(const e in t){const i=t[e];if(void 0===i){hi(`Material: parameter '${e}' has value of undefined.`);continue}const n=this[e];void 0!==n?n&&n.isColor?n.set(i):n&&n.isVector3&&i&&i.isVector3?n.copy(i):this[e]=i:hi(`Material: '${e}' is not a property of THREE.${this.type}.`)}}toJSON(t){const e=void 0===t||"string"==typeof t;e&&(t={textures:{},images:{}});const i={metadata:{version:4.7,type:"Material",generator:"Material.toJSON"}};function n(t){const e=[];for(const i in t){const n=t[i];delete n.metadata,e.push(n)}return e}if(i.uuid=this.uuid,i.type=this.type,""!==this.name&&(i.name=this.name),this.color&&this.color.isColor&&(i.color=this.color.getHex()),void 0!==this.roughness&&(i.roughness=this.roughness),void 0!==this.metalness&&(i.metalness=this.metalness),void 0!==this.sheen&&(i.sheen=this.sheen),this.sheenColor&&this.sheenColor.isColor&&(i.sheenColor=this.sheenColor.getHex()),void 0!==this.sheenRoughness&&(i.sheenRoughness=this.sheenRoughness),this.emissive&&this.emissive.isColor&&(i.emissive=this.emissive.getHex()),void 0!==this.emissiveIntensity&&1!==this.emissiveIntensity&&(i.emissiveIntensity=this.emissiveIntensity),this.specular&&this.specular.isColor&&(i.specular=this.specular.getHex()),void 0!==this.specularIntensity&&(i.specularIntensity=this.specularIntensity),this.specularColor&&this.specularColor.isColor&&(i.specularColor=this.specularColor.getHex()),void 0!==this.shininess&&(i.shininess=this.shininess),void 0!==this.clearcoat&&(i.clearcoat=this.clearcoat),void 0!==this.clearcoatRoughness&&(i.clearcoatRoughness=this.clearcoatRoughness),this.clearcoatMap&&this.clearcoatMap.isTexture&&(i.clearcoatMap=this.clearcoatMap.toJSON(t).uuid),this.clearcoatRoughnessMap&&this.clearcoatRoughnessMap.isTexture&&(i.clearcoatRoughnessMap=this.clearcoatRoughnessMap.toJSON(t).uuid),this.clearcoatNormalMap&&this.clearcoatNormalMap.isTexture&&(i.clearcoatNormalMap=this.clearcoatNormalMap.toJSON(t).uuid,i.clearcoatNormalScale=this.clearcoatNormalScale.toArray()),this.sheenColorMap&&this.sheenColorMap.isTexture&&(i.sheenColorMap=this.sheenColorMap.toJSON(t).uuid),this.sheenRoughnessMap&&this.sheenRoughnessMap.isTexture&&(i.sheenRoughnessMap=this.sheenRoughnessMap.toJSON(t).uuid),void 0!==this.dispersion&&(i.dispersion=this.dispersion),void 0!==this.iridescence&&(i.iridescence=this.iridescence),void 0!==this.iridescenceIOR&&(i.iridescenceIOR=this.iridescenceIOR),void 0!==this.iridescenceThicknessRange&&(i.iridescenceThicknessRange=this.iridescenceThicknessRange),this.iridescenceMap&&this.iridescenceMap.isTexture&&(i.iridescenceMap=this.iridescenceMap.toJSON(t).uuid),this.iridescenceThicknessMap&&this.iridescenceThicknessMap.isTexture&&(i.iridescenceThicknessMap=this.iridescenceThicknessMap.toJSON(t).uuid),void 0!==this.anisotropy&&(i.anisotropy=this.anisotropy),void 0!==this.anisotropyRotation&&(i.anisotropyRotation=this.anisotropyRotation),this.anisotropyMap&&this.anisotropyMap.isTexture&&(i.anisotropyMap=this.anisotropyMap.toJSON(t).uuid),this.map&&this.map.isTexture&&(i.map=this.map.toJSON(t).uuid),this.matcap&&this.matcap.isTexture&&(i.matcap=this.matcap.toJSON(t).uuid),this.alphaMap&&this.alphaMap.isTexture&&(i.alphaMap=this.alphaMap.toJSON(t).uuid),this.lightMap&&this.lightMap.isTexture&&(i.lightMap=this.lightMap.toJSON(t).uuid,i.lightMapIntensity=this.lightMapIntensity),this.aoMap&&this.aoMap.isTexture&&(i.aoMap=this.aoMap.toJSON(t).uuid,i.aoMapIntensity=this.aoMapIntensity),this.bumpMap&&this.bumpMap.isTexture&&(i.bumpMap=this.bumpMap.toJSON(t).uuid,i.bumpScale=this.bumpScale),this.normalMap&&this.normalMap.isTexture&&(i.normalMap=this.normalMap.toJSON(t).uuid,i.normalMapType=this.normalMapType,i.normalScale=this.normalScale.toArray()),this.displacementMap&&this.displacementMap.isTexture&&(i.displacementMap=this.displacementMap.toJSON(t).uuid,i.displacementScale=this.displacementScale,i.displacementBias=this.displacementBias),this.roughnessMap&&this.roughnessMap.isTexture&&(i.roughnessMap=this.roughnessMap.toJSON(t).uuid),this.metalnessMap&&this.metalnessMap.isTexture&&(i.metalnessMap=this.metalnessMap.toJSON(t).uuid),this.emissiveMap&&this.emissiveMap.isTexture&&(i.emissiveMap=this.emissiveMap.toJSON(t).uuid),this.specularMap&&this.specularMap.isTexture&&(i.specularMap=this.specularMap.toJSON(t).uuid),this.specularIntensityMap&&this.specularIntensityMap.isTexture&&(i.specularIntensityMap=this.specularIntensityMap.toJSON(t).uuid),this.specularColorMap&&this.specularColorMap.isTexture&&(i.specularColorMap=this.specularColorMap.toJSON(t).uuid),this.envMap&&this.envMap.isTexture&&(i.envMap=this.envMap.toJSON(t).uuid,void 0!==this.combine&&(i.combine=this.combine)),void 0!==this.envMapRotation&&(i.envMapRotation=this.envMapRotation.toArray()),void 0!==this.envMapIntensity&&(i.envMapIntensity=this.envMapIntensity),void 0!==this.reflectivity&&(i.reflectivity=this.reflectivity),void 0!==this.refractionRatio&&(i.refractionRatio=this.refractionRatio),this.gradientMap&&this.gradientMap.isTexture&&(i.gradientMap=this.gradientMap.toJSON(t).uuid),void 0!==this.transmission&&(i.transmission=this.transmission),this.transmissionMap&&this.transmissionMap.isTexture&&(i.transmissionMap=this.transmissionMap.toJSON(t).uuid),void 0!==this.thickness&&(i.thickness=this.thickness),this.thicknessMap&&this.thicknessMap.isTexture&&(i.thicknessMap=this.thicknessMap.toJSON(t).uuid),void 0!==this.attenuationDistance&&this.attenuationDistance!==1/0&&(i.attenuationDistance=this.attenuationDistance),void 0!==this.attenuationColor&&(i.attenuationColor=this.attenuationColor.getHex()),void 0!==this.size&&(i.size=this.size),null!==this.shadowSide&&(i.shadowSide=this.shadowSide),void 0!==this.sizeAttenuation&&(i.sizeAttenuation=this.sizeAttenuation),1!==this.blending&&(i.blending=this.blending),0!==this.side&&(i.side=this.side),!0===this.vertexColors&&(i.vertexColors=!0),this.opacity<1&&(i.opacity=this.opacity),!0===this.transparent&&(i.transparent=!0),204!==this.blendSrc&&(i.blendSrc=this.blendSrc),205!==this.blendDst&&(i.blendDst=this.blendDst),this.blendEquation!==B&&(i.blendEquation=this.blendEquation),null!==this.blendSrcAlpha&&(i.blendSrcAlpha=this.blendSrcAlpha),null!==this.blendDstAlpha&&(i.blendDstAlpha=this.blendDstAlpha),null!==this.blendEquationAlpha&&(i.blendEquationAlpha=this.blendEquationAlpha),this.blendColor&&this.blendColor.isColor&&(i.blendColor=this.blendColor.getHex()),0!==this.blendAlpha&&(i.blendAlpha=this.blendAlpha),3!==this.depthFunc&&(i.depthFunc=this.depthFunc),!1===this.depthTest&&(i.depthTest=this.depthTest),!1===this.depthWrite&&(i.depthWrite=this.depthWrite),!1===this.colorWrite&&(i.colorWrite=this.colorWrite),255!==this.stencilWriteMask&&(i.stencilWriteMask=this.stencilWriteMask),519!==this.stencilFunc&&(i.stencilFunc=this.stencilFunc),0!==this.stencilRef&&(i.stencilRef=this.stencilRef),255!==this.stencilFuncMask&&(i.stencilFuncMask=this.stencilFuncMask),this.stencilFail!==qe&&(i.stencilFail=this.stencilFail),this.stencilZFail!==qe&&(i.stencilZFail=this.stencilZFail),this.stencilZPass!==qe&&(i.stencilZPass=this.stencilZPass),!0===this.stencilWrite&&(i.stencilWrite=this.stencilWrite),void 0!==this.rotation&&0!==this.rotation&&(i.rotation=this.rotation),!0===this.polygonOffset&&(i.polygonOffset=!0),0!==this.polygonOffsetFactor&&(i.polygonOffsetFactor=this.polygonOffsetFactor),0!==this.polygonOffsetUnits&&(i.polygonOffsetUnits=this.polygonOffsetUnits),void 0!==this.linewidth&&1!==this.linewidth&&(i.linewidth=this.linewidth),void 0!==this.dashSize&&(i.dashSize=this.dashSize),void 0!==this.gapSize&&(i.gapSize=this.gapSize),void 0!==this.scale&&(i.scale=this.scale),!0===this.dithering&&(i.dithering=!0),this.alphaTest>0&&(i.alphaTest=this.alphaTest),!0===this.alphaHash&&(i.alphaHash=!0),!0===this.alphaToCoverage&&(i.alphaToCoverage=!0),!0===this.premultipliedAlpha&&(i.premultipliedAlpha=!0),!0===this.forceSinglePass&&(i.forceSinglePass=!0),!1===this.allowOverride&&(i.allowOverride=!1),!0===this.wireframe&&(i.wireframe=!0),this.wireframeLinewidth>1&&(i.wireframeLinewidth=this.wireframeLinewidth),"round"!==this.wireframeLinecap&&(i.wireframeLinecap=this.wireframeLinecap),"round"!==this.wireframeLinejoin&&(i.wireframeLinejoin=this.wireframeLinejoin),!0===this.flatShading&&(i.flatShading=!0),!1===this.visible&&(i.visible=!1),!1===this.toneMapped&&(i.toneMapped=!1),!1===this.fog&&(i.fog=!1),Object.keys(this.userData).length>0&&(i.userData=this.userData),e){const e=n(t.textures),r=n(t.images);e.length>0&&(i.textures=e),r.length>0&&(i.images=r)}return i}clone(){return(new this.constructor).copy(this)}copy(t){this.name=t.name,this.blending=t.blending,this.side=t.side,this.vertexColors=t.vertexColors,this.opacity=t.opacity,this.transparent=t.transparent,this.blendSrc=t.blendSrc,this.blendDst=t.blendDst,this.blendEquation=t.blendEquation,this.blendSrcAlpha=t.blendSrcAlpha,this.blendDstAlpha=t.blendDstAlpha,this.blendEquationAlpha=t.blendEquationAlpha,this.blendColor.copy(t.blendColor),this.blendAlpha=t.blendAlpha,this.depthFunc=t.depthFunc,this.depthTest=t.depthTest,this.depthWrite=t.depthWrite,this.stencilWriteMask=t.stencilWriteMask,this.stencilFunc=t.stencilFunc,this.stencilRef=t.stencilRef,this.stencilFuncMask=t.stencilFuncMask,this.stencilFail=t.stencilFail,this.stencilZFail=t.stencilZFail,this.stencilZPass=t.stencilZPass,this.stencilWrite=t.stencilWrite;const e=t.clippingPlanes;let i=null;if(null!==e){const t=e.length;i=new Array(t);for(let n=0;n!==t;++n)i[n]=e[n].clone()}return this.clippingPlanes=i,this.clipIntersection=t.clipIntersection,this.clipShadows=t.clipShadows,this.shadowSide=t.shadowSide,this.colorWrite=t.colorWrite,this.precision=t.precision,this.polygonOffset=t.polygonOffset,this.polygonOffsetFactor=t.polygonOffsetFactor,this.polygonOffsetUnits=t.polygonOffsetUnits,this.dithering=t.dithering,this.alphaTest=t.alphaTest,this.alphaHash=t.alphaHash,this.alphaToCoverage=t.alphaToCoverage,this.premultipliedAlpha=t.premultipliedAlpha,this.forceSinglePass=t.forceSinglePass,this.allowOverride=t.allowOverride,this.visible=t.visible,this.toneMapped=t.toneMapped,this.userData=JSON.parse(JSON.stringify(t.userData)),this}dispose(){this.dispatchEvent({type:"dispose"})}set needsUpdate(t){!0===t&&this.version++}};class _r extends yr{constructor(t){super(),this.isMeshBasicMaterial=!0,this.type="MeshBasicMaterial",this.color=new fr(16777215),this.map=null,this.lightMap=null,this.lightMapIntensity=1,this.aoMap=null,this.aoMapIntensity=1,this.specularMap=null,this.alphaMap=null,this.envMap=null,this.envMapRotation=new Un,this.combine=0,this.reflectivity=1,this.refractionRatio=.98,this.wireframe=!1,this.wireframeLinewidth=1,this.wireframeLinecap="round",this.wireframeLinejoin="round",this.fog=!0,this.setValues(t)}copy(t){return super.copy(t),this.color.copy(t.color),this.map=t.map,this.lightMap=t.lightMap,this.lightMapIntensity=t.lightMapIntensity,this.aoMap=t.aoMap,this.aoMapIntensity=t.aoMapIntensity,this.specularMap=t.specularMap,this.alphaMap=t.alphaMap,this.envMap=t.envMap,this.envMapRotation.copy(t.envMapRotation),this.combine=t.combine,this.reflectivity=t.reflectivity,this.refractionRatio=t.refractionRatio,this.wireframe=t.wireframe,this.wireframeLinewidth=t.wireframeLinewidth,this.wireframeLinecap=t.wireframeLinecap,this.wireframeLinejoin=t.wireframeLinejoin,this.fog=t.fog,this}}const xr=Er();function Er(){const t=new ArrayBuffer(4),e=new Float32Array(t),i=new Uint32Array(t),n=new Uint32Array(512),r=new Uint32Array(512);for(let t=0;t<256;++t){const e=t-127;e<-27?(n[t]=0,n[256|t]=32768,r[t]=24,r[256|t]=24):e<-14?(n[t]=1024>>-e-14,n[256|t]=1024>>-e-14|32768,r[t]=-e-1,r[256|t]=-e-1):e<=15?(n[t]=e+15<<10,n[256|t]=e+15<<10|32768,r[t]=13,r[256|t]=13):e<128?(n[t]=31744,n[256|t]=64512,r[t]=24,r[256|t]=24):(n[t]=31744,n[256|t]=64512,r[t]=13,r[256|t]=13)}const s=new Uint32Array(2048),a=new Uint32Array(64),o=new Uint32Array(64);for(let t=1;t<1024;++t){let e=t<<13,i=0;for(;!(8388608&e);)e<<=1,i-=8388608;e&=-8388609,i+=947912704,s[t]=e|i}for(let t=1024;t<2048;++t)s[t]=939524096+(t-1024<<13);for(let t=1;t<31;++t)a[t]=t<<23;a[31]=1199570944,a[32]=2147483648;for(let t=33;t<63;++t)a[t]=2147483648+(t-32<<23);a[63]=3347054592;for(let t=1;t<64;++t)32!==t&&(o[t]=1024);return{floatView:e,uint32View:i,baseTable:n,shiftTable:r,mantissaTable:s,exponentTable:a,offsetTable:o}}class Sr{static toHalfFloat(t){return function(t){Math.abs(t)>65504&&hi("DataUtils.toHalfFloat(): Value out of range."),t=bi(t,-65504,65504),xr.floatView[0]=t;const e=xr.uint32View[0],i=e>>23&511;return xr.baseTable[i]+((8388607&e)>>xr.shiftTable[i])}(t)}static fromHalfFloat(t){return function(t){const e=t>>10;return xr.uint32View[0]=xr.mantissaTable[xr.offsetTable[e]+(1023&t)]+xr.exponentTable[e],xr.floatView[0]}(t)}}const Cr=new Mi,wr=new Ci;let Mr=0;class Ir{constructor(t,e,i=!1){if(Array.isArray(t))throw new TypeError("THREE.BufferAttribute: array should be a Typed Array.");this.isBufferAttribute=!0,Object.defineProperty(this,"id",{value:Mr++}),this.name="",this.array=t,this.itemSize=e,this.count=void 0!==t?t.length/e:0,this.normalized=i,this.usage=ei,this.updateRanges=[],this.gpuType=Lt,this.version=0}onUploadCallback(){}set needsUpdate(t){!0===t&&this.version++}setUsage(t){return this.usage=t,this}addUpdateRange(t,e){this.updateRanges.push({start:t,count:e})}clearUpdateRanges(){this.updateRanges.length=0}copy(t){return this.name=t.name,this.array=new t.array.constructor(t.array),this.itemSize=t.itemSize,this.count=t.count,this.normalized=t.normalized,this.usage=t.usage,this.gpuType=t.gpuType,this}copyAt(t,e,i){t*=this.itemSize,i*=e.itemSize;for(let n=0,r=this.itemSize;ne.count&&hi("BufferGeometry: Buffer size too small for points data. Use .dispose() and create a new geometry."),e.needsUpdate=!0}return this}computeBoundingBox(){null===this.boundingBox&&(this.boundingBox=new Ki);const t=this.attributes.position,e=this.morphAttributes.position;if(t&&t.isGLBufferAttribute)return ui("BufferGeometry.computeBoundingBox(): GLBufferAttribute requires a manual bounding box.",this),void this.boundingBox.set(new Mi(-1/0,-1/0,-1/0),new Mi(1/0,1/0,1/0));if(void 0!==t){if(this.boundingBox.setFromBufferAttribute(t),e)for(let t=0,i=e.length;t0&&(t.userData=this.userData),void 0!==this.parameters){const e=this.parameters;for(const i in e)void 0!==e[i]&&(t[i]=e[i]);return t}t.data={attributes:{}};const e=this.index;null!==e&&(t.data.index={type:e.array.constructor.name,array:Array.prototype.slice.call(e.array)});const i=this.attributes;for(const e in i){const n=i[e];t.data.attributes[e]=n.toJSON(t.data)}const n={};let r=!1;for(const e in this.morphAttributes){const i=this.morphAttributes[e],s=[];for(let e=0,n=i.length;e0&&(n[e]=s,r=!0)}r&&(t.data.morphAttributes=n,t.data.morphTargetsRelative=this.morphTargetsRelative);const s=this.groups;s.length>0&&(t.data.groups=JSON.parse(JSON.stringify(s)));const a=this.boundingSphere;return null!==a&&(t.data.boundingSphere=a.toJSON()),t}clone(){return(new this.constructor).copy(this)}copy(t){this.index=null,this.attributes={},this.morphAttributes={},this.groups=[],this.boundingBox=null,this.boundingSphere=null;const e={};this.name=t.name;const i=t.index;null!==i&&this.setIndex(i.clone());const n=t.attributes;for(const t in n){const i=n[t];this.setAttribute(t,i.clone(e))}const r=t.morphAttributes;for(const t in r){const i=[],n=r[t];for(let t=0,r=n.length;t0){const i=t[e[0]];if(void 0!==i){this.morphTargetInfluences=[],this.morphTargetDictionary={};for(let t=0,e=i.length;t(t.far-t.near)**2)return}kr.copy(r).invert(),Gr.copy(t.ray).applyMatrix4(kr),null!==i.boundingBox&&!1===Gr.intersectsBox(i.boundingBox)||this._computeIntersections(t,e,Gr)}}_computeIntersections(t,e,i){let n;const r=this.geometry,s=this.material,a=r.index,o=r.attributes.position,l=r.attributes.uv,c=r.attributes.uv1,h=r.attributes.normal,u=r.groups,d=r.drawRange;if(null!==a)if(Array.isArray(s))for(let r=0,o=u.length;ri.far?null:{distance:c,point:Jr.clone(),object:t}}(t,e,i,n,Vr,Wr,qr,Yr);if(h){const t=new Mi;dr.getBarycoord(Yr,Vr,Wr,qr,t),r&&(h.uv=dr.getInterpolatedAttribute(r,o,l,c,t,new Ci)),s&&(h.uv1=dr.getInterpolatedAttribute(s,o,l,c,t,new Ci)),a&&(h.normal=dr.getInterpolatedAttribute(a,o,l,c,t,new Mi),h.normal.dot(n.direction)>0&&h.normal.multiplyScalar(-1));const e={a:o,b:l,c:c,normal:new Mi,materialIndex:0};dr.getNormal(Vr,Wr,qr,e.normal),h.face=e,h.barycoord=t}return h}class Zr extends Qr{constructor(t=1,e=1,i=1,n=1,r=1,s=1){super(),this.type="BoxGeometry",this.parameters={width:t,height:e,depth:i,widthSegments:n,heightSegments:r,depthSegments:s};const a=this;n=Math.floor(n),r=Math.floor(r),s=Math.floor(s);const o=[],l=[],c=[],h=[];let u=0,d=0;function p(t,e,i,n,r,s,p,A,g,m,f){const v=s/g,b=p/m,y=s/2,_=p/2,x=A/2,E=g+1,S=m+1;let C=0,w=0;const M=new Mi;for(let s=0;s0?1:-1,c.push(M.x,M.y,M.z),h.push(o/g),h.push(1-s/m),C+=1}}for(let t=0;t0&&(e.defines=this.defines),e.vertexShader=this.vertexShader,e.fragmentShader=this.fragmentShader,e.lights=this.lights,e.clipping=this.clipping;const i={};for(const t in this.extensions)!0===this.extensions[t]&&(i[t]=!0);return Object.keys(i).length>0&&(e.extensions=i),e}}class ss extends $n{constructor(){super(),this.isCamera=!0,this.type="Camera",this.matrixWorldInverse=new Cn,this.projectionMatrix=new Cn,this.projectionMatrixInverse=new Cn,this.coordinateSystem=ni,this._reversedDepth=!1}get reversedDepth(){return this._reversedDepth}copy(t,e){return super.copy(t,e),this.matrixWorldInverse.copy(t.matrixWorldInverse),this.projectionMatrix.copy(t.projectionMatrix),this.projectionMatrixInverse.copy(t.projectionMatrixInverse),this.coordinateSystem=t.coordinateSystem,this}getWorldDirection(t){return super.getWorldDirection(t).negate()}updateMatrixWorld(t){super.updateMatrixWorld(t),this.matrixWorldInverse.copy(this.matrixWorld).invert()}updateWorldMatrix(t,e){super.updateWorldMatrix(t,e),this.matrixWorldInverse.copy(this.matrixWorld).invert()}clone(){return(new this.constructor).copy(this)}}const as=new Mi,os=new Ci,ls=new Ci;class cs extends ss{constructor(t=50,e=1,i=.1,n=2e3){super(),this.isPerspectiveCamera=!0,this.type="PerspectiveCamera",this.fov=t,this.zoom=1,this.near=i,this.far=n,this.focus=10,this.aspect=e,this.view=null,this.filmGauge=35,this.filmOffset=0,this.updateProjectionMatrix()}copy(t,e){return super.copy(t,e),this.fov=t.fov,this.zoom=t.zoom,this.near=t.near,this.far=t.far,this.focus=t.focus,this.aspect=t.aspect,this.view=null===t.view?null:Object.assign({},t.view),this.filmGauge=t.filmGauge,this.filmOffset=t.filmOffset,this}setFocalLength(t){const e=.5*this.getFilmHeight()/t;this.fov=2*fi*Math.atan(e),this.updateProjectionMatrix()}getFocalLength(){const t=Math.tan(.5*mi*this.fov);return.5*this.getFilmHeight()/t}getEffectiveFOV(){return 2*fi*Math.atan(Math.tan(.5*mi*this.fov)/this.zoom)}getFilmWidth(){return this.filmGauge*Math.min(this.aspect,1)}getFilmHeight(){return this.filmGauge/Math.max(this.aspect,1)}getViewBounds(t,e,i){as.set(-1,-1,.5).applyMatrix4(this.projectionMatrixInverse),e.set(as.x,as.y).multiplyScalar(-t/as.z),as.set(1,1,.5).applyMatrix4(this.projectionMatrixInverse),i.set(as.x,as.y).multiplyScalar(-t/as.z)}getViewSize(t,e){return this.getViewBounds(t,os,ls),e.subVectors(ls,os)}setViewOffset(t,e,i,n,r,s){this.aspect=t/e,null===this.view&&(this.view={enabled:!0,fullWidth:1,fullHeight:1,offsetX:0,offsetY:0,width:1,height:1}),this.view.enabled=!0,this.view.fullWidth=t,this.view.fullHeight=e,this.view.offsetX=i,this.view.offsetY=n,this.view.width=r,this.view.height=s,this.updateProjectionMatrix()}clearViewOffset(){null!==this.view&&(this.view.enabled=!1),this.updateProjectionMatrix()}updateProjectionMatrix(){const t=this.near;let e=t*Math.tan(.5*mi*this.fov)/this.zoom,i=2*e,n=this.aspect*i,r=-.5*n;const s=this.view;if(null!==this.view&&this.view.enabled){const t=s.fullWidth,a=s.fullHeight;r+=s.offsetX*n/t,e-=s.offsetY*i/a,n*=s.width/t,i*=s.height/a}const a=this.filmOffset;0!==a&&(r+=t*a/this.getFilmWidth()),this.projectionMatrix.makePerspective(r,r+n,e,e-i,t,this.far,this.coordinateSystem,this.reversedDepth),this.projectionMatrixInverse.copy(this.projectionMatrix).invert()}toJSON(t){const e=super.toJSON(t);return e.object.fov=this.fov,e.object.zoom=this.zoom,e.object.near=this.near,e.object.far=this.far,e.object.focus=this.focus,e.object.aspect=this.aspect,null!==this.view&&(e.object.view=Object.assign({},this.view)),e.object.filmGauge=this.filmGauge,e.object.filmOffset=this.filmOffset,e}}const hs=-90;class us extends $n{constructor(t,e,i){super(),this.type="CubeCamera",this.renderTarget=i,this.coordinateSystem=null,this.activeMipmapLevel=0;const n=new cs(hs,1,t,e);n.layers=this.layers,this.add(n);const r=new cs(hs,1,t,e);r.layers=this.layers,this.add(r);const s=new cs(hs,1,t,e);s.layers=this.layers,this.add(s);const a=new cs(hs,1,t,e);a.layers=this.layers,this.add(a);const o=new cs(hs,1,t,e);o.layers=this.layers,this.add(o);const l=new cs(hs,1,t,e);l.layers=this.layers,this.add(l)}updateCoordinateSystem(){const t=this.coordinateSystem,e=this.children.concat(),[i,n,r,s,a,o]=e;for(const t of e)this.remove(t);if(t===ni)i.up.set(0,1,0),i.lookAt(1,0,0),n.up.set(0,1,0),n.lookAt(-1,0,0),r.up.set(0,0,-1),r.lookAt(0,1,0),s.up.set(0,0,1),s.lookAt(0,-1,0),a.up.set(0,1,0),a.lookAt(0,0,1),o.up.set(0,1,0),o.lookAt(0,0,-1);else{if(t!==ri)throw new Error("THREE.CubeCamera.updateCoordinateSystem(): Invalid coordinate system: "+t);i.up.set(0,-1,0),i.lookAt(-1,0,0),n.up.set(0,-1,0),n.lookAt(1,0,0),r.up.set(0,0,1),r.lookAt(0,1,0),s.up.set(0,0,-1),s.lookAt(0,-1,0),a.up.set(0,-1,0),a.lookAt(0,0,1),o.up.set(0,-1,0),o.lookAt(0,0,-1)}for(const t of e)this.add(t),t.updateMatrixWorld()}update(t,e){null===this.parent&&this.updateMatrixWorld();const{renderTarget:i,activeMipmapLevel:n}=this;this.coordinateSystem!==t.coordinateSystem&&(this.coordinateSystem=t.coordinateSystem,this.updateCoordinateSystem());const[r,s,a,o,l,c]=this.children,h=t.getRenderTarget(),u=t.getActiveCubeFace(),d=t.getActiveMipmapLevel(),p=t.xr.enabled;t.xr.enabled=!1;const A=i.texture.generateMipmaps;i.texture.generateMipmaps=!1,t.setRenderTarget(i,0,n),t.render(e,r),t.setRenderTarget(i,1,n),t.render(e,s),t.setRenderTarget(i,2,n),t.render(e,a),t.setRenderTarget(i,3,n),t.render(e,o),t.setRenderTarget(i,4,n),t.render(e,l),i.texture.generateMipmaps=A,t.setRenderTarget(i,5,n),t.render(e,c),t.setRenderTarget(h,u,d),t.xr.enabled=p,i.texture.needsPMREMUpdate=!0}}class ds extends Wi{constructor(t=[],e=301,i,n,r,s,a,o,l,c){super(t,e,i,n,r,s,a,o,l,c),this.isCubeTexture=!0,this.flipY=!1}get images(){return this.image}set images(t){this.image=t}}class ps extends Xi{constructor(t=1,e={}){super(t,t,e),this.isWebGLCubeRenderTarget=!0;const i={width:t,height:t,depth:1},n=[i,i,i,i,i,i];this.texture=new ds(n),this._setTextureOptions(e),this.texture.isRenderTargetTexture=!0}fromEquirectangularTexture(t,e){this.texture.type=e.type,this.texture.colorSpace=e.colorSpace,this.texture.generateMipmaps=e.generateMipmaps,this.texture.minFilter=e.minFilter,this.texture.magFilter=e.magFilter;const i={uniforms:{tEquirect:{value:null}},vertexShader:"\n\n\t\t\t\tvarying vec3 vWorldDirection;\n\n\t\t\t\tvec3 transformDirection( in vec3 dir, in mat4 matrix ) {\n\n\t\t\t\t\treturn normalize( ( matrix * vec4( dir, 0.0 ) ).xyz );\n\n\t\t\t\t}\n\n\t\t\t\tvoid main() {\n\n\t\t\t\t\tvWorldDirection = transformDirection( position, modelMatrix );\n\n\t\t\t\t\t#include \n\t\t\t\t\t#include \n\n\t\t\t\t}\n\t\t\t",fragmentShader:"\n\n\t\t\t\tuniform sampler2D tEquirect;\n\n\t\t\t\tvarying vec3 vWorldDirection;\n\n\t\t\t\t#include \n\n\t\t\t\tvoid main() {\n\n\t\t\t\t\tvec3 direction = normalize( vWorldDirection );\n\n\t\t\t\t\tvec2 sampleUV = equirectUv( direction );\n\n\t\t\t\t\tgl_FragColor = texture2D( tEquirect, sampleUV );\n\n\t\t\t\t}\n\t\t\t"},n=new Zr(5,5,5),r=new rs({name:"CubemapFromEquirect",uniforms:ts(i.uniforms),vertexShader:i.vertexShader,fragmentShader:i.fragmentShader,side:1,blending:0});r.uniforms.tEquirect.value=e;const s=new Kr(n,r),a=e.minFilter;e.minFilter===wt&&(e.minFilter=St);return new us(1,10,this).update(t,s),e.minFilter=a,s.geometry.dispose(),s.material.dispose(),this}clear(t,e=!0,i=!0,n=!0){const r=t.getRenderTarget();for(let r=0;r<6;r++)t.setRenderTarget(this,r),t.clear(e,i,n);t.setRenderTarget(r)}}class As extends $n{constructor(){super(),this.isGroup=!0,this.type="Group"}}const gs={type:"move"};class ms{constructor(){this._targetRay=null,this._grip=null,this._hand=null}getHandSpace(){return null===this._hand&&(this._hand=new As,this._hand.matrixAutoUpdate=!1,this._hand.visible=!1,this._hand.joints={},this._hand.inputState={pinching:!1}),this._hand}getTargetRaySpace(){return null===this._targetRay&&(this._targetRay=new As,this._targetRay.matrixAutoUpdate=!1,this._targetRay.visible=!1,this._targetRay.hasLinearVelocity=!1,this._targetRay.linearVelocity=new Mi,this._targetRay.hasAngularVelocity=!1,this._targetRay.angularVelocity=new Mi),this._targetRay}getGripSpace(){return null===this._grip&&(this._grip=new As,this._grip.matrixAutoUpdate=!1,this._grip.visible=!1,this._grip.hasLinearVelocity=!1,this._grip.linearVelocity=new Mi,this._grip.hasAngularVelocity=!1,this._grip.angularVelocity=new Mi),this._grip}dispatchEvent(t){return null!==this._targetRay&&this._targetRay.dispatchEvent(t),null!==this._grip&&this._grip.dispatchEvent(t),null!==this._hand&&this._hand.dispatchEvent(t),this}connect(t){if(t&&t.hand){const e=this._hand;if(e)for(const i of t.hand.values())this._getHandJoint(e,i)}return this.dispatchEvent({type:"connected",data:t}),this}disconnect(t){return this.dispatchEvent({type:"disconnected",data:t}),null!==this._targetRay&&(this._targetRay.visible=!1),null!==this._grip&&(this._grip.visible=!1),null!==this._hand&&(this._hand.visible=!1),this}update(t,e,i){let n=null,r=null,s=null;const a=this._targetRay,o=this._grip,l=this._hand;if(t&&"visible-blurred"!==e.session.visibilityState){if(l&&t.hand){s=!0;for(const n of t.hand.values()){const t=e.getJointPose(n,i),r=this._getHandJoint(l,n);null!==t&&(r.matrix.fromArray(t.transform.matrix),r.matrix.decompose(r.position,r.rotation,r.scale),r.matrixWorldNeedsUpdate=!0,r.jointRadius=t.radius),r.visible=null!==t}const n=l.joints["index-finger-tip"],r=l.joints["thumb-tip"],a=n.position.distanceTo(r.position),o=.02,c=.005;l.inputState.pinching&&a>o+c?(l.inputState.pinching=!1,this.dispatchEvent({type:"pinchend",handedness:t.handedness,target:this})):!l.inputState.pinching&&a<=o-c&&(l.inputState.pinching=!0,this.dispatchEvent({type:"pinchstart",handedness:t.handedness,target:this}))}else null!==o&&t.gripSpace&&(r=e.getPose(t.gripSpace,i),null!==r&&(o.matrix.fromArray(r.transform.matrix),o.matrix.decompose(o.position,o.rotation,o.scale),o.matrixWorldNeedsUpdate=!0,r.linearVelocity?(o.hasLinearVelocity=!0,o.linearVelocity.copy(r.linearVelocity)):o.hasLinearVelocity=!1,r.angularVelocity?(o.hasAngularVelocity=!0,o.angularVelocity.copy(r.angularVelocity)):o.hasAngularVelocity=!1));null!==a&&(n=e.getPose(t.targetRaySpace,i),null===n&&null!==r&&(n=r),null!==n&&(a.matrix.fromArray(n.transform.matrix),a.matrix.decompose(a.position,a.rotation,a.scale),a.matrixWorldNeedsUpdate=!0,n.linearVelocity?(a.hasLinearVelocity=!0,a.linearVelocity.copy(n.linearVelocity)):a.hasLinearVelocity=!1,n.angularVelocity?(a.hasAngularVelocity=!0,a.angularVelocity.copy(n.angularVelocity)):a.hasAngularVelocity=!1,this.dispatchEvent(gs)))}return null!==a&&(a.visible=null!==n),null!==o&&(o.visible=null!==r),null!==l&&(l.visible=null!==s),this}_getHandJoint(t,e){if(void 0===t.joints[e.jointName]){const i=new As;i.matrixAutoUpdate=!1,i.visible=!1,t.joints[e.jointName]=i,t.add(i)}return t.joints[e.jointName]}}class fs extends $n{constructor(){super(),this.isScene=!0,this.type="Scene",this.background=null,this.environment=null,this.fog=null,this.backgroundBlurriness=0,this.backgroundIntensity=1,this.backgroundRotation=new Un,this.environmentIntensity=1,this.environmentRotation=new Un,this.overrideMaterial=null,"undefined"!=typeof __THREE_DEVTOOLS__&&__THREE_DEVTOOLS__.dispatchEvent(new CustomEvent("observe",{detail:this}))}copy(t,e){return super.copy(t,e),null!==t.background&&(this.background=t.background.clone()),null!==t.environment&&(this.environment=t.environment.clone()),null!==t.fog&&(this.fog=t.fog.clone()),this.backgroundBlurriness=t.backgroundBlurriness,this.backgroundIntensity=t.backgroundIntensity,this.backgroundRotation.copy(t.backgroundRotation),this.environmentIntensity=t.environmentIntensity,this.environmentRotation.copy(t.environmentRotation),null!==t.overrideMaterial&&(this.overrideMaterial=t.overrideMaterial.clone()),this.matrixAutoUpdate=t.matrixAutoUpdate,this}toJSON(t){const e=super.toJSON(t);return null!==this.fog&&(e.object.fog=this.fog.toJSON()),this.backgroundBlurriness>0&&(e.object.backgroundBlurriness=this.backgroundBlurriness),1!==this.backgroundIntensity&&(e.object.backgroundIntensity=this.backgroundIntensity),e.object.backgroundRotation=this.backgroundRotation.toArray(),1!==this.environmentIntensity&&(e.object.environmentIntensity=this.environmentIntensity),e.object.environmentRotation=this.environmentRotation.toArray(),e}}class vs{constructor(t,e){this.isInterleavedBuffer=!0,this.array=t,this.stride=e,this.count=void 0!==t?t.length/e:0,this.usage=ei,this.updateRanges=[],this.version=0,this.uuid=vi()}onUploadCallback(){}set needsUpdate(t){!0===t&&this.version++}setUsage(t){return this.usage=t,this}addUpdateRange(t,e){this.updateRanges.push({start:t,count:e})}clearUpdateRanges(){this.updateRanges.length=0}copy(t){return this.array=new t.array.constructor(t.array),this.count=t.count,this.stride=t.stride,this.usage=t.usage,this}copyAt(t,e,i){t*=this.stride,i*=e.stride;for(let n=0,r=this.stride;n1?null:e.copy(t.start).addScaledVector(i,r)}intersectsLine(t){const e=this.distanceToPoint(t.start),i=this.distanceToPoint(t.end);return e<0&&i>0||i<0&&e>0}intersectsBox(t){return t.intersectsPlane(this)}intersectsSphere(t){return t.intersectsPlane(this)}coplanarPoint(t){return t.copy(this.normal).multiplyScalar(-this.constant)}applyMatrix4(t,e){const i=e||js.getNormalMatrix(t),n=this.coplanarPoint(Ws).applyMatrix4(t),r=this.normal.applyMatrix3(i).normalize();return this.constant=-n.dot(r),this}translate(t){return this.constant-=t.dot(this.normal),this}equals(t){return t.normal.equals(this.normal)&&t.constant===this.constant}clone(){return(new this.constructor).copy(this)}}const Ys=new mn,Js=new Ci(.5,.5),Ks=new Mi;class $s{constructor(t=new Xs,e=new Xs,i=new Xs,n=new Xs,r=new Xs,s=new Xs){this.planes=[t,e,i,n,r,s]}set(t,e,i,n,r,s){const a=this.planes;return a[0].copy(t),a[1].copy(e),a[2].copy(i),a[3].copy(n),a[4].copy(r),a[5].copy(s),this}copy(t){const e=this.planes;for(let i=0;i<6;i++)e[i].copy(t.planes[i]);return this}setFromProjectionMatrix(t,e=2e3,i=!1){const n=this.planes,r=t.elements,s=r[0],a=r[1],o=r[2],l=r[3],c=r[4],h=r[5],u=r[6],d=r[7],p=r[8],A=r[9],g=r[10],m=r[11],f=r[12],v=r[13],b=r[14],y=r[15];if(n[0].setComponents(l-s,d-c,m-p,y-f).normalize(),n[1].setComponents(l+s,d+c,m+p,y+f).normalize(),n[2].setComponents(l+a,d+h,m+A,y+v).normalize(),n[3].setComponents(l-a,d-h,m-A,y-v).normalize(),i)n[4].setComponents(o,u,g,b).normalize(),n[5].setComponents(l-o,d-u,m-g,y-b).normalize();else if(n[4].setComponents(l-o,d-u,m-g,y-b).normalize(),e===ni)n[5].setComponents(l+o,d+u,m+g,y+b).normalize();else{if(e!==ri)throw new Error("THREE.Frustum.setFromProjectionMatrix(): Invalid coordinate system: "+e);n[5].setComponents(o,u,g,b).normalize()}return this}intersectsObject(t){if(void 0!==t.boundingSphere)null===t.boundingSphere&&t.computeBoundingSphere(),Ys.copy(t.boundingSphere).applyMatrix4(t.matrixWorld);else{const e=t.geometry;null===e.boundingSphere&&e.computeBoundingSphere(),Ys.copy(e.boundingSphere).applyMatrix4(t.matrixWorld)}return this.intersectsSphere(Ys)}intersectsSprite(t){Ys.center.set(0,0,0);const e=Js.distanceTo(t.center);return Ys.radius=.7071067811865476+e,Ys.applyMatrix4(t.matrixWorld),this.intersectsSphere(Ys)}intersectsSphere(t){const e=this.planes,i=t.center,n=-t.radius;for(let t=0;t<6;t++){if(e[t].distanceToPoint(i)0?t.max.x:t.min.x,Ks.y=n.normal.y>0?t.max.y:t.min.y,Ks.z=n.normal.z>0?t.max.z:t.min.z,n.distanceToPoint(Ks)<0)return!1}return!0}containsPoint(t){const e=this.planes;for(let i=0;i<6;i++)if(e[i].distanceToPoint(t)<0)return!1;return!0}clone(){return(new this.constructor).copy(this)}}class Zs extends yr{constructor(t){super(),this.isLineBasicMaterial=!0,this.type="LineBasicMaterial",this.color=new fr(16777215),this.map=null,this.linewidth=1,this.linecap="round",this.linejoin="round",this.fog=!0,this.setValues(t)}copy(t){return super.copy(t),this.color.copy(t.color),this.map=t.map,this.linewidth=t.linewidth,this.linecap=t.linecap,this.linejoin=t.linejoin,this.fog=t.fog,this}}const ta=new Mi,ea=new Mi,ia=new Cn,na=new Sn,ra=new mn,sa=new Mi,aa=new Mi;class oa extends $n{constructor(t=new Qr,e=new Zs){super(),this.isLine=!0,this.type="Line",this.geometry=t,this.material=e,this.morphTargetDictionary=void 0,this.morphTargetInfluences=void 0,this.updateMorphTargets()}copy(t,e){return super.copy(t,e),this.material=Array.isArray(t.material)?t.material.slice():t.material,this.geometry=t.geometry,this}computeLineDistances(){const t=this.geometry;if(null===t.index){const e=t.attributes.position,i=[0];for(let t=1,n=e.count;t0){const i=t[e[0]];if(void 0!==i){this.morphTargetInfluences=[],this.morphTargetDictionary={};for(let t=0,e=i.length;tn)return;sa.applyMatrix4(t.matrixWorld);const l=e.ray.origin.distanceTo(sa);return le.far?void 0:{distance:l,point:aa.clone().applyMatrix4(t.matrixWorld),index:a,face:null,faceIndex:null,barycoord:null,object:t}}const ca=new Mi,ha=new Mi;class ua extends oa{constructor(t,e){super(t,e),this.isLineSegments=!0,this.type="LineSegments"}computeLineDistances(){const t=this.geometry;if(null===t.index){const e=t.attributes.position,i=[];for(let t=0,n=e.count;t0){const i=t[e[0]];if(void 0!==i){this.morphTargetInfluences=[],this.morphTargetDictionary={};for(let t=0,e=i.length;tr.far)return;s.push({distance:l,distanceToRay:Math.sqrt(o),point:i,index:e,face:null,faceIndex:null,barycoord:null,object:a})}}class ya extends Wi{constructor(t,e,i,n,r=1006,s=1006,a,o,l){super(t,e,i,n,r,s,a,o,l),this.isVideoTexture=!0,this.generateMipmaps=!1,this._requestVideoFrameCallbackId=0;const c=this;"requestVideoFrameCallback"in t&&(this._requestVideoFrameCallbackId=t.requestVideoFrameCallback(function e(){c.needsUpdate=!0,c._requestVideoFrameCallbackId=t.requestVideoFrameCallback(e)}))}clone(){return new this.constructor(this.image).copy(this)}update(){const t=this.image;!1==="requestVideoFrameCallback"in t&&t.readyState>=t.HAVE_CURRENT_DATA&&(this.needsUpdate=!0)}dispose(){0!==this._requestVideoFrameCallbackId&&(this.source.data.cancelVideoFrameCallback(this._requestVideoFrameCallbackId),this._requestVideoFrameCallbackId=0),super.dispose()}}class _a extends Wi{constructor(t,e,i,n,r,s,a,o,l,c,h,u){super(null,s,a,o,l,c,n,r,h,u),this.isCompressedTexture=!0,this.image={width:e,height:i},this.mipmaps=t,this.flipY=!1,this.generateMipmaps=!1}}class xa extends _a{constructor(t,e,i,n,r,s){super(t,e,i,r,s),this.isCompressedArrayTexture=!0,this.image.depth=n,this.wrapR=bt,this.layerUpdates=new Set}addLayerUpdate(t){this.layerUpdates.add(t)}clearLayerUpdates(){this.layerUpdates.clear()}}class Ea extends _a{constructor(t,e,i){super(void 0,t[0].width,t[0].height,e,i,At),this.isCompressedCubeTexture=!0,this.isCubeTexture=!0,this.image=t}}class Sa extends Wi{constructor(t,e,i,n,r,s,a,o,l){super(t,e,i,n,r,s,a,o,l),this.isCanvasTexture=!0,this.needsUpdate=!0}}class Ca extends Wi{constructor(t,e,i=1014,n,r,s,a=1003,o=1003,l,c=1026,h=1){if(c!==Ht&&c!==zt)throw new Error("DepthTexture format must be either THREE.DepthFormat or THREE.DepthStencilFormat");super({width:t,height:e,depth:h},n,r,s,a,o,c,i,l),this.isDepthTexture=!0,this.flipY=!1,this.generateMipmaps=!1,this.compareFunction=null}copy(t){return super.copy(t),this.source=new Gi(Object.assign({},t.image)),this.compareFunction=t.compareFunction,this}toJSON(t){const e=super.toJSON(t);return null!==this.compareFunction&&(e.compareFunction=this.compareFunction),e}}class wa extends Ca{constructor(t,e=1014,i=301,n,r,s=1003,a=1003,o,l=1026){const c={width:t,height:t,depth:1},h=[c,c,c,c,c,c];super(t,t,e,i,n,r,s,a,o,l),this.image=h,this.isCubeDepthTexture=!0,this.isCubeTexture=!0}get images(){return this.image}set images(t){this.image=t}}class Ma extends Wi{constructor(t=null){super(),this.sourceTexture=t,this.isExternalTexture=!0}copy(t){return super.copy(t),this.sourceTexture=t.sourceTexture,this}}class Ia{constructor(){this.type="Curve",this.arcLengthDivisions=200,this.needsUpdate=!1,this.cacheArcLengths=null}getPoint(){hi("Curve: .getPoint() not implemented.")}getPointAt(t,e){const i=this.getUtoTmapping(t);return this.getPoint(i,e)}getPoints(t=5){const e=[];for(let i=0;i<=t;i++)e.push(this.getPoint(i/t));return e}getSpacedPoints(t=5){const e=[];for(let i=0;i<=t;i++)e.push(this.getPointAt(i/t));return e}getLength(){const t=this.getLengths();return t[t.length-1]}getLengths(t=this.arcLengthDivisions){if(this.cacheArcLengths&&this.cacheArcLengths.length===t+1&&!this.needsUpdate)return this.cacheArcLengths;this.needsUpdate=!1;const e=[];let i,n=this.getPoint(0),r=0;e.push(0);for(let s=1;s<=t;s++)i=this.getPoint(s/t),r+=i.distanceTo(n),e.push(r),n=i;return this.cacheArcLengths=e,e}updateArcLengths(){this.needsUpdate=!0,this.getLengths()}getUtoTmapping(t,e=null){const i=this.getLengths();let n=0;const r=i.length;let s;s=e||t*i[r-1];let a,o=0,l=r-1;for(;o<=l;)if(n=Math.floor(o+(l-o)/2),a=i[n]-s,a<0)o=n+1;else{if(!(a>0)){l=n;break}l=n-1}if(n=l,i[n]===s)return n/(r-1);const c=i[n];return(n+(s-c)/(i[n+1]-c))/(r-1)}getTangent(t,e){const i=1e-4;let n=t-i,r=t+i;n<0&&(n=0),r>1&&(r=1);const s=this.getPoint(n),a=this.getPoint(r),o=e||(s.isVector2?new Ci:new Mi);return o.copy(a).sub(s).normalize(),o}getTangentAt(t,e){const i=this.getUtoTmapping(t);return this.getTangent(i,e)}computeFrenetFrames(t,e=!1){const i=new Mi,n=[],r=[],s=[],a=new Mi,o=new Cn;for(let e=0;e<=t;e++){const i=e/t;n[e]=this.getTangentAt(i,new Mi)}r[0]=new Mi,s[0]=new Mi;let l=Number.MAX_VALUE;const c=Math.abs(n[0].x),h=Math.abs(n[0].y),u=Math.abs(n[0].z);c<=l&&(l=c,i.set(1,0,0)),h<=l&&(l=h,i.set(0,1,0)),u<=l&&i.set(0,0,1),a.crossVectors(n[0],i).normalize(),r[0].crossVectors(n[0],a),s[0].crossVectors(n[0],r[0]);for(let e=1;e<=t;e++){if(r[e]=r[e-1].clone(),s[e]=s[e-1].clone(),a.crossVectors(n[e-1],n[e]),a.length()>Number.EPSILON){a.normalize();const t=Math.acos(bi(n[e-1].dot(n[e]),-1,1));r[e].applyMatrix4(o.makeRotationAxis(a,t))}s[e].crossVectors(n[e],r[e])}if(!0===e){let e=Math.acos(bi(r[0].dot(r[t]),-1,1));e/=t,n[0].dot(a.crossVectors(r[0],r[t]))>0&&(e=-e);for(let i=1;i<=t;i++)r[i].applyMatrix4(o.makeRotationAxis(n[i],e*i)),s[i].crossVectors(n[i],r[i])}return{tangents:n,normals:r,binormals:s}}clone(){return(new this.constructor).copy(this)}copy(t){return this.arcLengthDivisions=t.arcLengthDivisions,this}toJSON(){const t={metadata:{version:4.7,type:"Curve",generator:"Curve.toJSON"}};return t.arcLengthDivisions=this.arcLengthDivisions,t.type=this.type,t}fromJSON(t){return this.arcLengthDivisions=t.arcLengthDivisions,this}}class Ta extends Ia{constructor(t=0,e=0,i=1,n=1,r=0,s=2*Math.PI,a=!1,o=0){super(),this.isEllipseCurve=!0,this.type="EllipseCurve",this.aX=t,this.aY=e,this.xRadius=i,this.yRadius=n,this.aStartAngle=r,this.aEndAngle=s,this.aClockwise=a,this.aRotation=o}getPoint(t,e=new Ci){const i=e,n=2*Math.PI;let r=this.aEndAngle-this.aStartAngle;const s=Math.abs(r)n;)r-=n;rn.length-2?n.length-1:s+1],h=n[s>n.length-3?n.length-1:s+2];return i.set(Ua(a,o.x,l.x,c.x,h.x),Ua(a,o.y,l.y,c.y,h.y)),i}copy(t){super.copy(t),this.points=[];for(let e=0,i=t.points.length;e0?0:(Math.floor(Math.abs(l)/r)+1)*r:0===c&&l===r-1&&(l=r-2,c=1),this.closed||l>0?a=n[(l-1)%r]:(Ra.subVectors(n[0],n[1]).add(n[0]),a=Ra);const h=n[l%r],u=n[(l+1)%r];if(this.closed||l+2=i){const t=n[r]-i,s=this.curves[r],a=s.getLength(),o=0===a?0:1-t/a;return s.getPointAt(o,e)}r++}return null}getLength(){const t=this.getCurveLengths();return 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lo(t.prev,t,t.next)<0?lo(t,e,t.next)>=0&&lo(t,t.prev,e)>=0:lo(t,e,t.prev)<0||lo(t,t.next,e)<0}function go(t,e){const i=vo(t.i,t.x,t.y),n=vo(e.i,e.x,e.y),r=t.next,s=e.prev;return t.next=e,e.prev=t,i.next=r,r.prev=i,n.next=i,i.prev=n,s.next=n,n.prev=s,n}function mo(t,e,i,n){const r=vo(t,e,i);return n?(r.next=n.next,r.prev=n,n.next.prev=r,n.next=r):(r.prev=r,r.next=r),r}function fo(t){t.next.prev=t.prev,t.prev.next=t.next,t.prevZ&&(t.prevZ.nextZ=t.nextZ),t.nextZ&&(t.nextZ.prevZ=t.prevZ)}function vo(t,e,i){return{i:t,x:e,y:i,prev:null,next:null,z:0,prevZ:null,nextZ:null,steiner:!1}}class bo{static triangulate(t,e,i=2){return qa(t,e,i)}}class yo{static area(t){const e=t.length;let i=0;for(let n=e-1,r=0;r2&&t[e-1].equals(t[0])&&t.pop()}function xo(t,e){for(let i=0;i0)&&d.push(e,r,l),(t!==i-1||o0!=t>0&&this.version++,this._anisotropy=t}get clearcoat(){return this._clearcoat}set clearcoat(t){this._clearcoat>0!=t>0&&this.version++,this._clearcoat=t}get iridescence(){return this._iridescence}set iridescence(t){this._iridescence>0!=t>0&&this.version++,this._iridescence=t}get dispersion(){return this._dispersion}set dispersion(t){this._dispersion>0!=t>0&&this.version++,this._dispersion=t}get sheen(){return this._sheen}set sheen(t){this._sheen>0!=t>0&&this.version++,this._sheen=t}get transmission(){return this._transmission}set transmission(t){this._transmission>0!=t>0&&this.version++,this._transmission=t}copy(t){return super.copy(t),this.defines={STANDARD:"",PHYSICAL:""},this.anisotropy=t.anisotropy,this.anisotropyRotation=t.anisotropyRotation,this.anisotropyMap=t.anisotropyMap,this.clearcoat=t.clearcoat,this.clearcoatMap=t.clearcoatMap,this.clearcoatRoughness=t.clearcoatRoughness,this.clearcoatRoughnessMap=t.clearcoatRoughnessMap,this.clearcoatNormalMap=t.clearcoatNormalMap,this.clearcoatNormalScale.copy(t.clearcoatNormalScale),this.dispersion=t.dispersion,this.ior=t.ior,this.iridescence=t.iridescence,this.iridescenceMap=t.iridescenceMap,this.iridescenceIOR=t.iridescenceIOR,this.iridescenceThicknessRange=[...t.iridescenceThicknessRange],this.iridescenceThicknessMap=t.iridescenceThicknessMap,this.sheen=t.sheen,this.sheenColor.copy(t.sheenColor),this.sheenColorMap=t.sheenColorMap,this.sheenRoughness=t.sheenRoughness,this.sheenRoughnessMap=t.sheenRoughnessMap,this.transmission=t.transmission,this.transmissionMap=t.transmissionMap,this.thickness=t.thickness,this.thicknessMap=t.thicknessMap,this.attenuationDistance=t.attenuationDistance,this.attenuationColor.copy(t.attenuationColor),this.specularIntensity=t.specularIntensity,this.specularIntensityMap=t.specularIntensityMap,this.specularColor.copy(t.specularColor),this.specularColorMap=t.specularColorMap,this}}class To extends yr{constructor(t){super(),this.isMeshDepthMaterial=!0,this.type="MeshDepthMaterial",this.depthPacking=3200,this.map=null,this.alphaMap=null,this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.wireframe=!1,this.wireframeLinewidth=1,this.setValues(t)}copy(t){return super.copy(t),this.depthPacking=t.depthPacking,this.map=t.map,this.alphaMap=t.alphaMap,this.displacementMap=t.displacementMap,this.displacementScale=t.displacementScale,this.displacementBias=t.displacementBias,this.wireframe=t.wireframe,this.wireframeLinewidth=t.wireframeLinewidth,this}}class Bo extends yr{constructor(t){super(),this.isMeshDistanceMaterial=!0,this.type="MeshDistanceMaterial",this.map=null,this.alphaMap=null,this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.setValues(t)}copy(t){return super.copy(t),this.map=t.map,this.alphaMap=t.alphaMap,this.displacementMap=t.displacementMap,this.displacementScale=t.displacementScale,this.displacementBias=t.displacementBias,this}}function Ro(t,e){return t&&t.constructor!==e?"number"==typeof e.BYTES_PER_ELEMENT?new e(t):Array.prototype.slice.call(t):t}function Do(t){const e=t.length,i=new Array(e);for(let t=0;t!==e;++t)i[t]=t;return i.sort(function(e,i){return t[e]-t[i]}),i}function Lo(t,e,i){const n=t.length,r=new t.constructor(n);for(let s=0,a=0;a!==n;++s){const n=i[s]*e;for(let i=0;i!==e;++i)r[a++]=t[n+i]}return r}function Po(t,e,i,n){let r=1,s=t[0];for(;void 0!==s&&void 0===s[n];)s=t[r++];if(void 0===s)return;let a=s[n];if(void 0!==a)if(Array.isArray(a))do{a=s[n],void 0!==a&&(e.push(s.time),i.push(...a)),s=t[r++]}while(void 0!==s);else if(void 0!==a.toArray)do{a=s[n],void 0!==a&&(e.push(s.time),a.toArray(i,i.length)),s=t[r++]}while(void 0!==s);else do{a=s[n],void 0!==a&&(e.push(s.time),i.push(a)),s=t[r++]}while(void 0!==s)}class Uo{constructor(t,e,i,n){this.parameterPositions=t,this._cachedIndex=0,this.resultBuffer=void 0!==n?n:new e.constructor(i),this.sampleValues=e,this.valueSize=i,this.settings=null,this.DefaultSettings_={}}evaluate(t){const e=this.parameterPositions;let i=this._cachedIndex,n=e[i],r=e[i-1];t:{e:{let s;i:{n:if(!(t=r)){const a=e[1];t=r)break e}s=i,i=0;break i}break t}for(;i>>1;te;)--s;if(++s,0!==r||s!==n){r>=s&&(s=Math.max(s,1),r=s-1);const t=this.getValueSize();this.times=i.slice(r,s),this.values=this.values.slice(r*t,s*t)}return this}validate(){let t=!0;const e=this.getValueSize();e-Math.floor(e)!==0&&(ui("KeyframeTrack: Invalid value size in track.",this),t=!1);const i=this.times,n=this.values,r=i.length;0===r&&(ui("KeyframeTrack: Track is empty.",this),t=!1);let s=null;for(let e=0;e!==r;e++){const n=i[e];if("number"==typeof n&&isNaN(n)){ui("KeyframeTrack: Time is not a valid number.",this,e,n),t=!1;break}if(null!==s&&s>n){ui("KeyframeTrack: Out of order keys.",this,e,n,s),t=!1;break}s=n}if(void 0!==n&&(a=n,ArrayBuffer.isView(a)&&!(a instanceof DataView)))for(let e=0,i=n.length;e!==i;++e){const i=n[e];if(isNaN(i)){ui("KeyframeTrack: Value is not a valid number.",this,e,i),t=!1;break}}var a;return t}optimize(){const t=this.times.slice(),e=this.values.slice(),i=this.getValueSize(),n=this.getInterpolation()===Fe,r=t.length-1;let s=1;for(let a=1;a0){t[s]=t[r];for(let t=r*i,n=s*i,a=0;a!==i;++a)e[n+a]=e[t+a];++s}return s!==t.length?(this.times=t.slice(0,s),this.values=e.slice(0,s*i)):(this.times=t,this.values=e),this}clone(){const t=this.times.slice(),e=this.values.slice(),i=new(0,this.constructor)(this.name,t,e);return i.createInterpolant=this.createInterpolant,i}}Qo.prototype.ValueTypeName="",Qo.prototype.TimeBufferType=Float32Array,Qo.prototype.ValueBufferType=Float32Array,Qo.prototype.DefaultInterpolation=Ue;class ko extends Qo{constructor(t,e,i){super(t,e,i)}}ko.prototype.ValueTypeName="bool",ko.prototype.ValueBufferType=Array,ko.prototype.DefaultInterpolation=Pe,ko.prototype.InterpolantFactoryMethodLinear=void 0,ko.prototype.InterpolantFactoryMethodSmooth=void 0;class Go extends Qo{constructor(t,e,i,n){super(t,e,i,n)}}Go.prototype.ValueTypeName="color";class Ho extends Qo{constructor(t,e,i,n){super(t,e,i,n)}}Ho.prototype.ValueTypeName="number";class zo extends Uo{constructor(t,e,i,n){super(t,e,i,n)}interpolate_(t,e,i,n){const r=this.resultBuffer,s=this.sampleValues,a=this.valueSize,o=(i-e)/(n-e);let l=t*a;for(let t=l+a;l!==t;l+=4)wi.slerpFlat(r,0,s,l-a,s,l,o);return r}}class Vo extends Qo{constructor(t,e,i,n){super(t,e,i,n)}InterpolantFactoryMethodLinear(t){return new zo(this.times,this.values,this.getValueSize(),t)}}Vo.prototype.ValueTypeName="quaternion",Vo.prototype.InterpolantFactoryMethodSmooth=void 0;class Wo extends Qo{constructor(t,e,i){super(t,e,i)}}Wo.prototype.ValueTypeName="string",Wo.prototype.ValueBufferType=Array,Wo.prototype.DefaultInterpolation=Pe,Wo.prototype.InterpolantFactoryMethodLinear=void 0,Wo.prototype.InterpolantFactoryMethodSmooth=void 0;class qo extends Qo{constructor(t,e,i,n){super(t,e,i,n)}}qo.prototype.ValueTypeName="vector";class jo{constructor(t="",e=-1,i=[],n=2500){this.name=t,this.tracks=i,this.duration=e,this.blendMode=n,this.uuid=vi(),this.userData={},this.duration<0&&this.resetDuration()}static parse(t){const e=[],i=t.tracks,n=1/(t.fps||1);for(let t=0,r=i.length;t!==r;++t)e.push(Xo(i[t]).scale(n));const r=new this(t.name,t.duration,e,t.blendMode);return r.uuid=t.uuid,r.userData=JSON.parse(t.userData||"{}"),r}static toJSON(t){const e=[],i=t.tracks,n={name:t.name,duration:t.duration,tracks:e,uuid:t.uuid,blendMode:t.blendMode,userData:JSON.stringify(t.userData)};for(let t=0,n=i.length;t!==n;++t)e.push(Qo.toJSON(i[t]));return n}static CreateFromMorphTargetSequence(t,e,i,n){const r=e.length,s=[];for(let t=0;t1){const t=s[1];let e=n[t];e||(n[t]=e=[]),e.push(i)}}const s=[];for(const t in n)s.push(this.CreateFromMorphTargetSequence(t,n[t],e,i));return s}static parseAnimation(t,e){if(hi("AnimationClip: parseAnimation() is deprecated and will be removed with r185"),!t)return ui("AnimationClip: No animation in JSONLoader data."),null;const i=function(t,e,i,n,r){if(0!==i.length){const s=[],a=[];Po(i,s,a,n),0!==s.length&&r.push(new t(e,s,a))}},n=[],r=t.name||"default",s=t.fps||30,a=t.blendMode;let o=t.length||-1;const l=t.hierarchy||[];for(let t=0;t{e&&e(r),this.manager.itemEnd(t)},0),r;if(void 0!==Zo[t])return void Zo[t].push({onLoad:e,onProgress:i,onError:n});Zo[t]=[],Zo[t].push({onLoad:e,onProgress:i,onError:n});const s=new Request(t,{headers:new Headers(this.requestHeader),credentials:this.withCredentials?"include":"same-origin",signal:"function"==typeof AbortSignal.any?AbortSignal.any([this._abortController.signal,this.manager.abortController.signal]):this._abortController.signal}),a=this.mimeType,o=this.responseType;fetch(s).then(e=>{if(200===e.status||0===e.status){if(0===e.status&&hi("FileLoader: HTTP Status 0 received."),"undefined"==typeof ReadableStream||void 0===e.body||void 0===e.body.getReader)return e;const i=Zo[t],n=e.body.getReader(),r=e.headers.get("X-File-Size")||e.headers.get("Content-Length"),s=r?parseInt(r):0,a=0!==s;let o=0;const l=new ReadableStream({start(t){!function e(){n.read().then(({done:n,value:r})=>{if(n)t.close();else{o+=r.byteLength;const n=new ProgressEvent("progress",{lengthComputable:a,loaded:o,total:s});for(let t=0,e=i.length;t{t.error(e)})}()}});return new Response(l)}throw new tl(`fetch for "${e.url}" responded with ${e.status}: ${e.statusText}`,e)}).then(t=>{switch(o){case"arraybuffer":return t.arrayBuffer();case"blob":return t.blob();case"document":return t.text().then(t=>(new DOMParser).parseFromString(t,a));case"json":return t.json();default:if(""===a)return t.text();{const e=/charset="?([^;"\s]*)"?/i.exec(a),i=e&&e[1]?e[1].toLowerCase():void 0,n=new TextDecoder(i);return t.arrayBuffer().then(t=>n.decode(t))}}}).then(e=>{Yo.add(`file:${t}`,e);const i=Zo[t];delete Zo[t];for(let t=0,n=i.length;t{const i=Zo[t];if(void 0===i)throw this.manager.itemError(t),e;delete Zo[t];for(let t=0,n=i.length;t{this.manager.itemEnd(t)}),this.manager.itemStart(t)}setResponseType(t){return this.responseType=t,this}setMimeType(t){return this.mimeType=t,this}abort(){return this._abortController.abort(),this._abortController=new AbortController,this}}const il=new WeakMap;class nl extends $o{constructor(t){super(t)}load(t,e,i,n){void 0!==this.path&&(t=this.path+t),t=this.manager.resolveURL(t);const r=this,s=Yo.get(`image:${t}`);if(void 0!==s){if(!0===s.complete)r.manager.itemStart(t),setTimeout(function(){e&&e(s),r.manager.itemEnd(t)},0);else{let t=il.get(s);void 0===t&&(t=[],il.set(s,t)),t.push({onLoad:e,onError:n})}return s}const a=ai("img");function o(){c(),e&&e(this);const i=il.get(this)||[];for(let t=0;t{if(!0!==_l.has(s))return e&&e(i),r.manager.itemEnd(t),i;n&&n(_l.get(s)),r.manager.itemError(t),r.manager.itemEnd(t)}):(setTimeout(function(){e&&e(s),r.manager.itemEnd(t)},0),s);const a={};a.credentials="anonymous"===this.crossOrigin?"same-origin":"include",a.headers=this.requestHeader,a.signal="function"==typeof AbortSignal.any?AbortSignal.any([this._abortController.signal,this.manager.abortController.signal]):this._abortController.signal;const o=fetch(t,a).then(function(t){return t.blob()}).then(function(t){return createImageBitmap(t,Object.assign(r.options,{colorSpaceConversion:"none"}))}).then(function(i){return Yo.add(`image-bitmap:${t}`,i),e&&e(i),r.manager.itemEnd(t),i}).catch(function(e){n&&n(e),_l.set(o,e),Yo.remove(`image-bitmap:${t}`),r.manager.itemError(t),r.manager.itemEnd(t)});Yo.add(`image-bitmap:${t}`,o),r.manager.itemStart(t)}abort(){return this._abortController.abort(),this._abortController=new AbortController,this}}class El extends cs{constructor(t=[]){super(),this.isArrayCamera=!0,this.isMultiViewCamera=!1,this.cameras=t}}class Sl{constructor(t,e,i){let n,r,s;switch(this.binding=t,this.valueSize=i,e){case"quaternion":n=this._slerp,r=this._slerpAdditive,s=this._setAdditiveIdentityQuaternion,this.buffer=new Float64Array(6*i),this._workIndex=5;break;case"string":case"bool":n=this._select,r=this._select,s=this._setAdditiveIdentityOther,this.buffer=new Array(5*i);break;default:n=this._lerp,r=this._lerpAdditive,s=this._setAdditiveIdentityNumeric,this.buffer=new Float64Array(5*i)}this._mixBufferRegion=n,this._mixBufferRegionAdditive=r,this._setIdentity=s,this._origIndex=3,this._addIndex=4,this.cumulativeWeight=0,this.cumulativeWeightAdditive=0,this.useCount=0,this.referenceCount=0}accumulate(t,e){const i=this.buffer,n=this.valueSize,r=t*n+n;let s=this.cumulativeWeight;if(0===s){for(let t=0;t!==n;++t)i[r+t]=i[t];s=e}else{s+=e;const t=e/s;this._mixBufferRegion(i,r,0,t,n)}this.cumulativeWeight=s}accumulateAdditive(t){const e=this.buffer,i=this.valueSize,n=i*this._addIndex;0===this.cumulativeWeightAdditive&&this._setIdentity(),this._mixBufferRegionAdditive(e,n,0,t,i),this.cumulativeWeightAdditive+=t}apply(t){const e=this.valueSize,i=this.buffer,n=t*e+e,r=this.cumulativeWeight,s=this.cumulativeWeightAdditive,a=this.binding;if(this.cumulativeWeight=0,this.cumulativeWeightAdditive=0,r<1){const t=e*this._origIndex;this._mixBufferRegion(i,n,t,1-r,e)}s>0&&this._mixBufferRegionAdditive(i,n,this._addIndex*e,1,e);for(let t=e,r=e+e;t!==r;++t)if(i[t]!==i[t+e]){a.setValue(i,n);break}}saveOriginalState(){const t=this.binding,e=this.buffer,i=this.valueSize,n=i*this._origIndex;t.getValue(e,n);for(let t=i,r=n;t!==r;++t)e[t]=e[n+t%i];this._setIdentity(),this.cumulativeWeight=0,this.cumulativeWeightAdditive=0}restoreOriginalState(){const t=3*this.valueSize;this.binding.setValue(this.buffer,t)}_setAdditiveIdentityNumeric(){const t=this._addIndex*this.valueSize,e=t+this.valueSize;for(let i=t;i=.5)for(let n=0;n!==r;++n)t[e+n]=t[i+n]}_slerp(t,e,i,n){wi.slerpFlat(t,e,t,e,t,i,n)}_slerpAdditive(t,e,i,n,r){const s=this._workIndex*r;wi.multiplyQuaternionsFlat(t,s,t,e,t,i),wi.slerpFlat(t,e,t,e,t,s,n)}_lerp(t,e,i,n,r){const s=1-n;for(let a=0;a!==r;++a){const r=e+a;t[r]=t[r]*s+t[i+a]*n}}_lerpAdditive(t,e,i,n,r){for(let s=0;s!==r;++s){const r=e+s;t[r]=t[r]+t[i+s]*n}}}const Cl="\\[\\]\\.:\\/",wl=new RegExp("["+Cl+"]","g"),Ml="[^"+Cl+"]",Il="[^"+Cl.replace("\\.","")+"]",Tl=new RegExp("^"+/((?:WC+[\/:])*)/.source.replace("WC",Ml)+/(WCOD+)?/.source.replace("WCOD",Il)+/(?:\.(WC+)(?:\[(.+)\])?)?/.source.replace("WC",Ml)+/\.(WC+)(?:\[(.+)\])?/.source.replace("WC",Ml)+"$"),Bl=["material","materials","bones","map"];class Rl{constructor(t,e,i){this.path=e,this.parsedPath=i||Rl.parseTrackName(e),this.node=Rl.findNode(t,this.parsedPath.nodeName),this.rootNode=t,this.getValue=this._getValue_unbound,this.setValue=this._setValue_unbound}static create(t,e,i){return t&&t.isAnimationObjectGroup?new Rl.Composite(t,e,i):new Rl(t,e,i)}static sanitizeNodeName(t){return t.replace(/\s/g,"_").replace(wl,"")}static parseTrackName(t){const e=Tl.exec(t);if(null===e)throw new Error("PropertyBinding: Cannot parse trackName: "+t);const i={nodeName:e[2],objectName:e[3],objectIndex:e[4],propertyName:e[5],propertyIndex:e[6]},n=i.nodeName&&i.nodeName.lastIndexOf(".");if(void 0!==n&&-1!==n){const t=i.nodeName.substring(n+1);-1!==Bl.indexOf(t)&&(i.nodeName=i.nodeName.substring(0,n),i.objectName=t)}if(null===i.propertyName||0===i.propertyName.length)throw new Error("PropertyBinding: can not parse propertyName from trackName: "+t);return i}static findNode(t,e){if(void 0===e||""===e||"."===e||-1===e||e===t.name||e===t.uuid)return t;if(t.skeleton){const i=t.skeleton.getBoneByName(e);if(void 0!==i)return i}if(t.children){const i=function(t){for(let n=0;n0){const t=this._interpolants,e=this._propertyBindings;if(2501===this.blendMode)for(let i=0,n=t.length;i!==n;++i)t[i].evaluate(s),e[i].accumulateAdditive(a);else for(let i=0,r=t.length;i!==r;++i)t[i].evaluate(s),e[i].accumulate(n,a)}}_updateWeight(t){let e=0;if(this.enabled){e=this.weight;const i=this._weightInterpolant;if(null!==i){const n=i.evaluate(t)[0];e*=n,t>i.parameterPositions[1]&&(this.stopFading(),0===n&&(this.enabled=!1))}}return this._effectiveWeight=e,e}_updateTimeScale(t){let e=0;if(!this.paused){e=this.timeScale;const i=this._timeScaleInterpolant;if(null!==i){e*=i.evaluate(t)[0],t>i.parameterPositions[1]&&(this.stopWarping(),0===e?this.paused=!0:this.timeScale=e)}}return this._effectiveTimeScale=e,e}_updateTime(t){const e=this._clip.duration,i=this.loop;let n=this.time+t,r=this._loopCount;const s=i===Le;if(0===t)return-1===r||!s||1&~r?n:e-n;if(i===Re){-1===r&&(this._loopCount=0,this._setEndings(!0,!0,!1));t:{if(n>=e)n=e;else{if(!(n<0)){this.time=n;break t}n=0}this.clampWhenFinished?this.paused=!0:this.enabled=!1,this.time=n,this._mixer.dispatchEvent({type:"finished",action:this,direction:t<0?-1:1})}}else{if(-1===r&&(t>=0?(r=0,this._setEndings(!0,0===this.repetitions,s)):this._setEndings(0===this.repetitions,!0,s)),n>=e||n<0){const i=Math.floor(n/e);n-=e*i,r+=Math.abs(i);const a=this.repetitions-r;if(a<=0)this.clampWhenFinished?this.paused=!0:this.enabled=!1,n=t>0?e:0,this.time=n,this._mixer.dispatchEvent({type:"finished",action:this,direction:t>0?1:-1});else{if(1===a){const e=t<0;this._setEndings(e,!e,s)}else this._setEndings(!1,!1,s);this._loopCount=r,this.time=n,this._mixer.dispatchEvent({type:"loop",action:this,loopDelta:i})}}else this.time=n;if(s&&!(1&~r))return e-n}return n}_setEndings(t,e,i){const n=this._interpolantSettings;i?(n.endingStart=Oe,n.endingEnd=Oe):(n.endingStart=t?this.zeroSlopeAtStart?Oe:Ne:Qe,n.endingEnd=e?this.zeroSlopeAtEnd?Oe:Ne:Qe)}_scheduleFading(t,e,i){const n=this._mixer,r=n.time;let s=this._weightInterpolant;null===s&&(s=n._lendControlInterpolant(),this._weightInterpolant=s);const a=s.parameterPositions,o=s.sampleValues;return a[0]=r,o[0]=e,a[1]=r+t,o[1]=i,this}}const Ll=new Float32Array(1);class Pl extends pi{constructor(t){super(),this._root=t,this._initMemoryManager(),this._accuIndex=0,this.time=0,this.timeScale=1}_bindAction(t,e){const i=t._localRoot||this._root,n=t._clip.tracks,r=n.length,s=t._propertyBindings,a=t._interpolants,o=i.uuid,l=this._bindingsByRootAndName;let c=l[o];void 0===c&&(c={},l[o]=c);for(let t=0;t!==r;++t){const r=n[t],l=r.name;let h=c[l];if(void 0!==h)++h.referenceCount,s[t]=h;else{if(h=s[t],void 0!==h){null===h._cacheIndex&&(++h.referenceCount,this._addInactiveBinding(h,o,l));continue}const n=e&&e._propertyBindings[t].binding.parsedPath;h=new Sl(Rl.create(i,l,n),r.ValueTypeName,r.getValueSize()),++h.referenceCount,this._addInactiveBinding(h,o,l),s[t]=h}a[t].resultBuffer=h.buffer}}_activateAction(t){if(!this._isActiveAction(t)){if(null===t._cacheIndex){const e=(t._localRoot||this._root).uuid,i=t._clip.uuid,n=this._actionsByClip[i];this._bindAction(t,n&&n.knownActions[0]),this._addInactiveAction(t,i,e)}const e=t._propertyBindings;for(let t=0,i=e.length;t!==i;++t){const i=e[t];0===i.useCount++&&(this._lendBinding(i),i.saveOriginalState())}this._lendAction(t)}}_deactivateAction(t){if(this._isActiveAction(t)){const e=t._propertyBindings;for(let t=0,i=e.length;t!==i;++t){const i=e[t];0===--i.useCount&&(i.restoreOriginalState(),this._takeBackBinding(i))}this._takeBackAction(t)}}_initMemoryManager(){this._actions=[],this._nActiveActions=0,this._actionsByClip={},this._bindings=[],this._nActiveBindings=0,this._bindingsByRootAndName={},this._controlInterpolants=[],this._nActiveControlInterpolants=0;const t=this;this.stats={actions:{get total(){return t._actions.length},get inUse(){return t._nActiveActions}},bindings:{get total(){return t._bindings.length},get inUse(){return t._nActiveBindings}},controlInterpolants:{get total(){return t._controlInterpolants.length},get inUse(){return t._nActiveControlInterpolants}}}}_isActiveAction(t){const e=t._cacheIndex;return null!==e&&e=0;--e)t[e].stop();return this}update(t){t*=this.timeScale;const e=this._actions,i=this._nActiveActions,n=this.time+=t,r=Math.sign(t),s=this._accuIndex^=1;for(let a=0;a!==i;++a){e[a]._update(n,t,r,s)}const a=this._bindings,o=this._nActiveBindings;for(let t=0;t!==o;++t)a[t].apply(s);return this}setTime(t){this.time=0;for(let t=0;tt.start-e.start);let e=0;for(let t=1;t 0\n\tvec4 plane;\n\t#ifdef ALPHA_TO_COVERAGE\n\t\tfloat distanceToPlane, distanceGradient;\n\t\tfloat clipOpacity = 1.0;\n\t\t#pragma unroll_loop_start\n\t\tfor ( int i = 0; i < UNION_CLIPPING_PLANES; i ++ ) {\n\t\t\tplane = clippingPlanes[ i ];\n\t\t\tdistanceToPlane = - dot( vClipPosition, plane.xyz ) + plane.w;\n\t\t\tdistanceGradient = fwidth( distanceToPlane ) / 2.0;\n\t\t\tclipOpacity *= smoothstep( - distanceGradient, distanceGradient, distanceToPlane );\n\t\t\tif ( clipOpacity == 0.0 ) discard;\n\t\t}\n\t\t#pragma unroll_loop_end\n\t\t#if UNION_CLIPPING_PLANES < NUM_CLIPPING_PLANES\n\t\t\tfloat unionClipOpacity = 1.0;\n\t\t\t#pragma unroll_loop_start\n\t\t\tfor ( int i = UNION_CLIPPING_PLANES; i < NUM_CLIPPING_PLANES; i ++ ) {\n\t\t\t\tplane = clippingPlanes[ i ];\n\t\t\t\tdistanceToPlane = - dot( vClipPosition, plane.xyz ) + plane.w;\n\t\t\t\tdistanceGradient = fwidth( distanceToPlane ) / 2.0;\n\t\t\t\tunionClipOpacity *= 1.0 - smoothstep( - distanceGradient, distanceGradient, distanceToPlane );\n\t\t\t}\n\t\t\t#pragma unroll_loop_end\n\t\t\tclipOpacity *= 1.0 - unionClipOpacity;\n\t\t#endif\n\t\tdiffuseColor.a *= clipOpacity;\n\t\tif ( diffuseColor.a == 0.0 ) discard;\n\t#else\n\t\t#pragma unroll_loop_start\n\t\tfor ( int i = 0; i < UNION_CLIPPING_PLANES; i ++ ) {\n\t\t\tplane = clippingPlanes[ i ];\n\t\t\tif ( dot( vClipPosition, plane.xyz ) > plane.w ) discard;\n\t\t}\n\t\t#pragma unroll_loop_end\n\t\t#if UNION_CLIPPING_PLANES < NUM_CLIPPING_PLANES\n\t\t\tbool clipped = true;\n\t\t\t#pragma unroll_loop_start\n\t\t\tfor ( int i = UNION_CLIPPING_PLANES; i < NUM_CLIPPING_PLANES; i ++ ) {\n\t\t\t\tplane = clippingPlanes[ i ];\n\t\t\t\tclipped = ( dot( vClipPosition, plane.xyz ) > plane.w ) && clipped;\n\t\t\t}\n\t\t\t#pragma unroll_loop_end\n\t\t\tif ( clipped ) discard;\n\t\t#endif\n\t#endif\n#endif",clipping_planes_pars_fragment:"#if NUM_CLIPPING_PLANES > 0\n\tvarying vec3 vClipPosition;\n\tuniform vec4 clippingPlanes[ NUM_CLIPPING_PLANES ];\n#endif",clipping_planes_pars_vertex:"#if NUM_CLIPPING_PLANES > 0\n\tvarying vec3 vClipPosition;\n#endif",clipping_planes_vertex:"#if NUM_CLIPPING_PLANES > 0\n\tvClipPosition = - mvPosition.xyz;\n#endif",color_fragment:"#if defined( USE_COLOR_ALPHA )\n\tdiffuseColor *= vColor;\n#elif defined( USE_COLOR )\n\tdiffuseColor.rgb *= vColor;\n#endif",color_pars_fragment:"#if defined( USE_COLOR_ALPHA )\n\tvarying vec4 vColor;\n#elif defined( USE_COLOR )\n\tvarying vec3 vColor;\n#endif",color_pars_vertex:"#if defined( USE_COLOR_ALPHA )\n\tvarying vec4 vColor;\n#elif defined( USE_COLOR ) || defined( USE_INSTANCING_COLOR ) || defined( USE_BATCHING_COLOR )\n\tvarying vec3 vColor;\n#endif",color_vertex:"#if defined( USE_COLOR_ALPHA )\n\tvColor = vec4( 1.0 );\n#elif defined( USE_COLOR ) || defined( USE_INSTANCING_COLOR ) || defined( USE_BATCHING_COLOR )\n\tvColor = vec3( 1.0 );\n#endif\n#ifdef USE_COLOR\n\tvColor *= color;\n#endif\n#ifdef USE_INSTANCING_COLOR\n\tvColor.xyz *= instanceColor.xyz;\n#endif\n#ifdef USE_BATCHING_COLOR\n\tvec3 batchingColor = getBatchingColor( getIndirectIndex( gl_DrawID ) );\n\tvColor.xyz *= batchingColor.xyz;\n#endif",common:"#define PI 3.141592653589793\n#define PI2 6.283185307179586\n#define PI_HALF 1.5707963267948966\n#define RECIPROCAL_PI 0.3183098861837907\n#define RECIPROCAL_PI2 0.15915494309189535\n#define EPSILON 1e-6\n#ifndef saturate\n#define saturate( a ) clamp( a, 0.0, 1.0 )\n#endif\n#define whiteComplement( a ) ( 1.0 - saturate( a ) )\nfloat pow2( const in float x ) { return x*x; }\nvec3 pow2( const in vec3 x ) { return x*x; }\nfloat pow3( const in float x ) { return x*x*x; }\nfloat pow4( const in float x ) { float x2 = x*x; return x2*x2; }\nfloat max3( const in vec3 v ) { return max( max( v.x, v.y ), v.z ); }\nfloat average( const in vec3 v ) { return dot( v, vec3( 0.3333333 ) ); }\nhighp float rand( const in vec2 uv ) {\n\tconst highp float a = 12.9898, b = 78.233, c = 43758.5453;\n\thighp float dt = dot( uv.xy, vec2( a,b ) ), sn = mod( dt, PI );\n\treturn fract( sin( sn ) * c );\n}\n#ifdef HIGH_PRECISION\n\tfloat precisionSafeLength( vec3 v ) { return length( v ); }\n#else\n\tfloat precisionSafeLength( vec3 v ) {\n\t\tfloat maxComponent = max3( abs( v ) );\n\t\treturn length( v / maxComponent ) * maxComponent;\n\t}\n#endif\nstruct IncidentLight {\n\tvec3 color;\n\tvec3 direction;\n\tbool visible;\n};\nstruct ReflectedLight {\n\tvec3 directDiffuse;\n\tvec3 directSpecular;\n\tvec3 indirectDiffuse;\n\tvec3 indirectSpecular;\n};\n#ifdef USE_ALPHAHASH\n\tvarying vec3 vPosition;\n#endif\nvec3 transformDirection( in vec3 dir, in mat4 matrix ) {\n\treturn normalize( ( matrix * vec4( dir, 0.0 ) ).xyz );\n}\nvec3 inverseTransformDirection( in vec3 dir, in mat4 matrix ) {\n\treturn normalize( ( vec4( dir, 0.0 ) * matrix ).xyz );\n}\nbool isPerspectiveMatrix( mat4 m ) {\n\treturn m[ 2 ][ 3 ] == - 1.0;\n}\nvec2 equirectUv( in vec3 dir ) {\n\tfloat u = atan( dir.z, dir.x ) * RECIPROCAL_PI2 + 0.5;\n\tfloat v = asin( clamp( dir.y, - 1.0, 1.0 ) ) * RECIPROCAL_PI + 0.5;\n\treturn vec2( u, v );\n}\nvec3 BRDF_Lambert( const in vec3 diffuseColor ) {\n\treturn RECIPROCAL_PI * diffuseColor;\n}\nvec3 F_Schlick( const in vec3 f0, const in float f90, const in float dotVH ) {\n\tfloat fresnel = exp2( ( - 5.55473 * dotVH - 6.98316 ) * dotVH );\n\treturn f0 * ( 1.0 - fresnel ) + ( f90 * fresnel );\n}\nfloat F_Schlick( const in float f0, const in float f90, const in float dotVH ) {\n\tfloat fresnel = exp2( ( - 5.55473 * dotVH - 6.98316 ) * dotVH );\n\treturn f0 * ( 1.0 - fresnel ) + ( f90 * fresnel );\n} // validated",cube_uv_reflection_fragment:"#ifdef ENVMAP_TYPE_CUBE_UV\n\t#define cubeUV_minMipLevel 4.0\n\t#define cubeUV_minTileSize 16.0\n\tfloat getFace( vec3 direction ) {\n\t\tvec3 absDirection = abs( direction );\n\t\tfloat face = - 1.0;\n\t\tif ( absDirection.x > absDirection.z ) {\n\t\t\tif ( absDirection.x > absDirection.y )\n\t\t\t\tface = direction.x > 0.0 ? 0.0 : 3.0;\n\t\t\telse\n\t\t\t\tface = direction.y > 0.0 ? 1.0 : 4.0;\n\t\t} else {\n\t\t\tif ( absDirection.z > absDirection.y )\n\t\t\t\tface = direction.z > 0.0 ? 2.0 : 5.0;\n\t\t\telse\n\t\t\t\tface = direction.y > 0.0 ? 1.0 : 4.0;\n\t\t}\n\t\treturn face;\n\t}\n\tvec2 getUV( vec3 direction, float face ) {\n\t\tvec2 uv;\n\t\tif ( face == 0.0 ) {\n\t\t\tuv = vec2( direction.z, direction.y ) / abs( direction.x );\n\t\t} else if ( face == 1.0 ) {\n\t\t\tuv = vec2( - direction.x, - direction.z ) / abs( direction.y );\n\t\t} else if ( face == 2.0 ) {\n\t\t\tuv = vec2( - direction.x, direction.y ) / abs( direction.z );\n\t\t} else if ( face == 3.0 ) {\n\t\t\tuv = vec2( - direction.z, direction.y ) / abs( direction.x );\n\t\t} else if ( face == 4.0 ) {\n\t\t\tuv = vec2( - direction.x, direction.z ) / abs( direction.y );\n\t\t} else {\n\t\t\tuv = vec2( direction.x, direction.y ) / abs( direction.z );\n\t\t}\n\t\treturn 0.5 * ( uv + 1.0 );\n\t}\n\tvec3 bilinearCubeUV( sampler2D envMap, vec3 direction, float mipInt ) {\n\t\tfloat face = getFace( direction );\n\t\tfloat filterInt = max( cubeUV_minMipLevel - mipInt, 0.0 );\n\t\tmipInt = max( mipInt, cubeUV_minMipLevel );\n\t\tfloat faceSize = exp2( mipInt );\n\t\thighp vec2 uv = getUV( direction, face ) * ( faceSize - 2.0 ) + 1.0;\n\t\tif ( face > 2.0 ) {\n\t\t\tuv.y += faceSize;\n\t\t\tface -= 3.0;\n\t\t}\n\t\tuv.x += face * faceSize;\n\t\tuv.x += filterInt * 3.0 * cubeUV_minTileSize;\n\t\tuv.y += 4.0 * ( exp2( CUBEUV_MAX_MIP ) - faceSize );\n\t\tuv.x *= CUBEUV_TEXEL_WIDTH;\n\t\tuv.y *= CUBEUV_TEXEL_HEIGHT;\n\t\t#ifdef texture2DGradEXT\n\t\t\treturn texture2DGradEXT( envMap, uv, vec2( 0.0 ), vec2( 0.0 ) ).rgb;\n\t\t#else\n\t\t\treturn texture2D( envMap, uv ).rgb;\n\t\t#endif\n\t}\n\t#define cubeUV_r0 1.0\n\t#define cubeUV_m0 - 2.0\n\t#define cubeUV_r1 0.8\n\t#define cubeUV_m1 - 1.0\n\t#define cubeUV_r4 0.4\n\t#define cubeUV_m4 2.0\n\t#define cubeUV_r5 0.305\n\t#define cubeUV_m5 3.0\n\t#define cubeUV_r6 0.21\n\t#define cubeUV_m6 4.0\n\tfloat roughnessToMip( float roughness ) {\n\t\tfloat mip = 0.0;\n\t\tif ( roughness >= cubeUV_r1 ) {\n\t\t\tmip = ( cubeUV_r0 - roughness ) * ( cubeUV_m1 - cubeUV_m0 ) / ( cubeUV_r0 - cubeUV_r1 ) + cubeUV_m0;\n\t\t} else if ( roughness >= cubeUV_r4 ) {\n\t\t\tmip = ( cubeUV_r1 - roughness ) * ( cubeUV_m4 - cubeUV_m1 ) / ( cubeUV_r1 - cubeUV_r4 ) + cubeUV_m1;\n\t\t} else if ( roughness >= cubeUV_r5 ) {\n\t\t\tmip = ( cubeUV_r4 - roughness ) * ( cubeUV_m5 - cubeUV_m4 ) / ( cubeUV_r4 - cubeUV_r5 ) + cubeUV_m4;\n\t\t} else if ( roughness >= cubeUV_r6 ) {\n\t\t\tmip = ( cubeUV_r5 - roughness ) * ( cubeUV_m6 - cubeUV_m5 ) / ( cubeUV_r5 - cubeUV_r6 ) + cubeUV_m5;\n\t\t} else {\n\t\t\tmip = - 2.0 * log2( 1.16 * roughness );\t\t}\n\t\treturn mip;\n\t}\n\tvec4 textureCubeUV( sampler2D envMap, vec3 sampleDir, float roughness ) {\n\t\tfloat mip = clamp( roughnessToMip( roughness ), cubeUV_m0, CUBEUV_MAX_MIP );\n\t\tfloat mipF = fract( mip );\n\t\tfloat mipInt = floor( mip );\n\t\tvec3 color0 = bilinearCubeUV( envMap, sampleDir, mipInt );\n\t\tif ( mipF == 0.0 ) {\n\t\t\treturn vec4( color0, 1.0 );\n\t\t} else {\n\t\t\tvec3 color1 = bilinearCubeUV( envMap, sampleDir, mipInt + 1.0 );\n\t\t\treturn vec4( mix( color0, color1, mipF ), 1.0 );\n\t\t}\n\t}\n#endif",defaultnormal_vertex:"vec3 transformedNormal = objectNormal;\n#ifdef USE_TANGENT\n\tvec3 transformedTangent = objectTangent;\n#endif\n#ifdef USE_BATCHING\n\tmat3 bm = mat3( batchingMatrix );\n\ttransformedNormal /= vec3( dot( bm[ 0 ], bm[ 0 ] ), dot( bm[ 1 ], bm[ 1 ] ), dot( bm[ 2 ], bm[ 2 ] ) );\n\ttransformedNormal = bm * transformedNormal;\n\t#ifdef USE_TANGENT\n\t\ttransformedTangent = bm * transformedTangent;\n\t#endif\n#endif\n#ifdef USE_INSTANCING\n\tmat3 im = mat3( instanceMatrix );\n\ttransformedNormal /= vec3( dot( im[ 0 ], im[ 0 ] ), dot( im[ 1 ], im[ 1 ] ), dot( im[ 2 ], im[ 2 ] ) );\n\ttransformedNormal = im * transformedNormal;\n\t#ifdef USE_TANGENT\n\t\ttransformedTangent = im * transformedTangent;\n\t#endif\n#endif\ntransformedNormal = normalMatrix * transformedNormal;\n#ifdef FLIP_SIDED\n\ttransformedNormal = - transformedNormal;\n#endif\n#ifdef USE_TANGENT\n\ttransformedTangent = ( modelViewMatrix * vec4( transformedTangent, 0.0 ) ).xyz;\n\t#ifdef FLIP_SIDED\n\t\ttransformedTangent = - transformedTangent;\n\t#endif\n#endif",displacementmap_pars_vertex:"#ifdef USE_DISPLACEMENTMAP\n\tuniform sampler2D displacementMap;\n\tuniform float displacementScale;\n\tuniform float displacementBias;\n#endif",displacementmap_vertex:"#ifdef USE_DISPLACEMENTMAP\n\ttransformed += normalize( objectNormal ) * ( texture2D( displacementMap, vDisplacementMapUv ).x * displacementScale + displacementBias );\n#endif",emissivemap_fragment:"#ifdef USE_EMISSIVEMAP\n\tvec4 emissiveColor = texture2D( emissiveMap, vEmissiveMapUv );\n\t#ifdef DECODE_VIDEO_TEXTURE_EMISSIVE\n\t\temissiveColor = sRGBTransferEOTF( emissiveColor );\n\t#endif\n\ttotalEmissiveRadiance *= emissiveColor.rgb;\n#endif",emissivemap_pars_fragment:"#ifdef USE_EMISSIVEMAP\n\tuniform sampler2D emissiveMap;\n#endif",colorspace_fragment:"gl_FragColor = linearToOutputTexel( gl_FragColor );",colorspace_pars_fragment:"vec4 LinearTransferOETF( in vec4 value ) {\n\treturn value;\n}\nvec4 sRGBTransferEOTF( in vec4 value ) {\n\treturn vec4( mix( pow( value.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), value.rgb * 0.0773993808, vec3( lessThanEqual( value.rgb, vec3( 0.04045 ) ) ) ), value.a );\n}\nvec4 sRGBTransferOETF( in vec4 value ) {\n\treturn vec4( mix( pow( value.rgb, vec3( 0.41666 ) ) * 1.055 - vec3( 0.055 ), value.rgb * 12.92, vec3( lessThanEqual( value.rgb, vec3( 0.0031308 ) ) ) ), value.a );\n}",envmap_fragment:"#ifdef USE_ENVMAP\n\t#ifdef ENV_WORLDPOS\n\t\tvec3 cameraToFrag;\n\t\tif ( isOrthographic ) {\n\t\t\tcameraToFrag = normalize( vec3( - viewMatrix[ 0 ][ 2 ], - viewMatrix[ 1 ][ 2 ], - viewMatrix[ 2 ][ 2 ] ) );\n\t\t} else {\n\t\t\tcameraToFrag = normalize( vWorldPosition - cameraPosition );\n\t\t}\n\t\tvec3 worldNormal = inverseTransformDirection( normal, viewMatrix );\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvec3 reflectVec = reflect( cameraToFrag, worldNormal );\n\t\t#else\n\t\t\tvec3 reflectVec = refract( cameraToFrag, worldNormal, refractionRatio );\n\t\t#endif\n\t#else\n\t\tvec3 reflectVec = vReflect;\n\t#endif\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tvec4 envColor = textureCube( envMap, envMapRotation * vec3( flipEnvMap * reflectVec.x, reflectVec.yz ) );\n\t#else\n\t\tvec4 envColor = vec4( 0.0 );\n\t#endif\n\t#ifdef ENVMAP_BLENDING_MULTIPLY\n\t\toutgoingLight = mix( outgoingLight, outgoingLight * envColor.xyz, specularStrength * reflectivity );\n\t#elif defined( ENVMAP_BLENDING_MIX )\n\t\toutgoingLight = mix( outgoingLight, envColor.xyz, specularStrength * reflectivity );\n\t#elif defined( ENVMAP_BLENDING_ADD )\n\t\toutgoingLight += envColor.xyz * specularStrength * reflectivity;\n\t#endif\n#endif",envmap_common_pars_fragment:"#ifdef USE_ENVMAP\n\tuniform float envMapIntensity;\n\tuniform float flipEnvMap;\n\tuniform mat3 envMapRotation;\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tuniform samplerCube envMap;\n\t#else\n\t\tuniform sampler2D envMap;\n\t#endif\n#endif",envmap_pars_fragment:"#ifdef USE_ENVMAP\n\tuniform float reflectivity;\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG ) || defined( LAMBERT )\n\t\t#define ENV_WORLDPOS\n\t#endif\n\t#ifdef ENV_WORLDPOS\n\t\tvarying vec3 vWorldPosition;\n\t\tuniform float refractionRatio;\n\t#else\n\t\tvarying vec3 vReflect;\n\t#endif\n#endif",envmap_pars_vertex:"#ifdef USE_ENVMAP\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG ) || defined( LAMBERT )\n\t\t#define ENV_WORLDPOS\n\t#endif\n\t#ifdef ENV_WORLDPOS\n\t\t\n\t\tvarying vec3 vWorldPosition;\n\t#else\n\t\tvarying vec3 vReflect;\n\t\tuniform float refractionRatio;\n\t#endif\n#endif",envmap_physical_pars_fragment:"#ifdef USE_ENVMAP\n\tvec3 getIBLIrradiance( const in vec3 normal ) {\n\t\t#ifdef ENVMAP_TYPE_CUBE_UV\n\t\t\tvec3 worldNormal = inverseTransformDirection( normal, viewMatrix );\n\t\t\tvec4 envMapColor = textureCubeUV( envMap, envMapRotation * worldNormal, 1.0 );\n\t\t\treturn PI * envMapColor.rgb * envMapIntensity;\n\t\t#else\n\t\t\treturn vec3( 0.0 );\n\t\t#endif\n\t}\n\tvec3 getIBLRadiance( const in vec3 viewDir, const in vec3 normal, const in float roughness ) {\n\t\t#ifdef ENVMAP_TYPE_CUBE_UV\n\t\t\tvec3 reflectVec = reflect( - viewDir, normal );\n\t\t\treflectVec = normalize( mix( reflectVec, normal, pow4( roughness ) ) );\n\t\t\treflectVec = inverseTransformDirection( reflectVec, viewMatrix );\n\t\t\tvec4 envMapColor = textureCubeUV( envMap, envMapRotation * reflectVec, roughness );\n\t\t\treturn envMapColor.rgb * envMapIntensity;\n\t\t#else\n\t\t\treturn vec3( 0.0 );\n\t\t#endif\n\t}\n\t#ifdef USE_ANISOTROPY\n\t\tvec3 getIBLAnisotropyRadiance( const in vec3 viewDir, const in vec3 normal, const in float roughness, const in vec3 bitangent, const in float anisotropy ) {\n\t\t\t#ifdef ENVMAP_TYPE_CUBE_UV\n\t\t\t\tvec3 bentNormal = cross( bitangent, viewDir );\n\t\t\t\tbentNormal = normalize( cross( bentNormal, bitangent ) );\n\t\t\t\tbentNormal = normalize( mix( bentNormal, normal, pow2( pow2( 1.0 - anisotropy * ( 1.0 - roughness ) ) ) ) );\n\t\t\t\treturn getIBLRadiance( viewDir, bentNormal, roughness );\n\t\t\t#else\n\t\t\t\treturn vec3( 0.0 );\n\t\t\t#endif\n\t\t}\n\t#endif\n#endif",envmap_vertex:"#ifdef USE_ENVMAP\n\t#ifdef ENV_WORLDPOS\n\t\tvWorldPosition = worldPosition.xyz;\n\t#else\n\t\tvec3 cameraToVertex;\n\t\tif ( isOrthographic ) {\n\t\t\tcameraToVertex = normalize( vec3( - viewMatrix[ 0 ][ 2 ], - viewMatrix[ 1 ][ 2 ], - viewMatrix[ 2 ][ 2 ] ) );\n\t\t} else {\n\t\t\tcameraToVertex = normalize( worldPosition.xyz - cameraPosition );\n\t\t}\n\t\tvec3 worldNormal = inverseTransformDirection( transformedNormal, viewMatrix );\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvReflect = reflect( cameraToVertex, worldNormal );\n\t\t#else\n\t\t\tvReflect = refract( cameraToVertex, worldNormal, refractionRatio );\n\t\t#endif\n\t#endif\n#endif",fog_vertex:"#ifdef USE_FOG\n\tvFogDepth = - mvPosition.z;\n#endif",fog_pars_vertex:"#ifdef USE_FOG\n\tvarying float vFogDepth;\n#endif",fog_fragment:"#ifdef USE_FOG\n\t#ifdef FOG_EXP2\n\t\tfloat fogFactor = 1.0 - exp( - fogDensity * fogDensity * vFogDepth * vFogDepth );\n\t#else\n\t\tfloat fogFactor = smoothstep( fogNear, fogFar, vFogDepth );\n\t#endif\n\tgl_FragColor.rgb = mix( gl_FragColor.rgb, fogColor, fogFactor );\n#endif",fog_pars_fragment:"#ifdef USE_FOG\n\tuniform vec3 fogColor;\n\tvarying float vFogDepth;\n\t#ifdef FOG_EXP2\n\t\tuniform float fogDensity;\n\t#else\n\t\tuniform float fogNear;\n\t\tuniform float fogFar;\n\t#endif\n#endif",gradientmap_pars_fragment:"#ifdef USE_GRADIENTMAP\n\tuniform sampler2D gradientMap;\n#endif\nvec3 getGradientIrradiance( vec3 normal, vec3 lightDirection ) {\n\tfloat dotNL = dot( normal, lightDirection );\n\tvec2 coord = vec2( dotNL * 0.5 + 0.5, 0.0 );\n\t#ifdef USE_GRADIENTMAP\n\t\treturn vec3( texture2D( gradientMap, coord ).r );\n\t#else\n\t\tvec2 fw = fwidth( coord ) * 0.5;\n\t\treturn mix( vec3( 0.7 ), vec3( 1.0 ), smoothstep( 0.7 - fw.x, 0.7 + fw.x, coord.x ) );\n\t#endif\n}",lightmap_pars_fragment:"#ifdef USE_LIGHTMAP\n\tuniform sampler2D lightMap;\n\tuniform float lightMapIntensity;\n#endif",lights_lambert_fragment:"LambertMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb;\nmaterial.specularStrength = specularStrength;",lights_lambert_pars_fragment:"varying vec3 vViewPosition;\nstruct LambertMaterial {\n\tvec3 diffuseColor;\n\tfloat specularStrength;\n};\nvoid RE_Direct_Lambert( const in IncidentLight directLight, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in LambertMaterial material, inout ReflectedLight reflectedLight ) {\n\tfloat dotNL = saturate( dot( geometryNormal, directLight.direction ) );\n\tvec3 irradiance = dotNL * directLight.color;\n\treflectedLight.directDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );\n}\nvoid RE_IndirectDiffuse_Lambert( const in vec3 irradiance, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in LambertMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );\n}\n#define RE_Direct\t\t\t\tRE_Direct_Lambert\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_Lambert",lights_pars_begin:"uniform bool receiveShadow;\nuniform vec3 ambientLightColor;\n#if defined( USE_LIGHT_PROBES )\n\tuniform vec3 lightProbe[ 9 ];\n#endif\nvec3 shGetIrradianceAt( in vec3 normal, in vec3 shCoefficients[ 9 ] ) {\n\tfloat x = normal.x, y = normal.y, z = normal.z;\n\tvec3 result = shCoefficients[ 0 ] * 0.886227;\n\tresult += shCoefficients[ 1 ] * 2.0 * 0.511664 * y;\n\tresult += shCoefficients[ 2 ] * 2.0 * 0.511664 * z;\n\tresult += shCoefficients[ 3 ] * 2.0 * 0.511664 * x;\n\tresult += shCoefficients[ 4 ] * 2.0 * 0.429043 * x * y;\n\tresult += shCoefficients[ 5 ] * 2.0 * 0.429043 * y * z;\n\tresult += shCoefficients[ 6 ] * ( 0.743125 * z * z - 0.247708 );\n\tresult += shCoefficients[ 7 ] * 2.0 * 0.429043 * x * z;\n\tresult += shCoefficients[ 8 ] * 0.429043 * ( x * x - y * y );\n\treturn result;\n}\nvec3 getLightProbeIrradiance( const in vec3 lightProbe[ 9 ], const in vec3 normal ) {\n\tvec3 worldNormal = inverseTransformDirection( normal, viewMatrix );\n\tvec3 irradiance = shGetIrradianceAt( worldNormal, lightProbe );\n\treturn irradiance;\n}\nvec3 getAmbientLightIrradiance( const in vec3 ambientLightColor ) {\n\tvec3 irradiance = ambientLightColor;\n\treturn irradiance;\n}\nfloat getDistanceAttenuation( const in float lightDistance, const in float cutoffDistance, const in float decayExponent ) {\n\tfloat distanceFalloff = 1.0 / max( pow( lightDistance, decayExponent ), 0.01 );\n\tif ( cutoffDistance > 0.0 ) {\n\t\tdistanceFalloff *= pow2( saturate( 1.0 - pow4( lightDistance / cutoffDistance ) ) );\n\t}\n\treturn distanceFalloff;\n}\nfloat getSpotAttenuation( const in float coneCosine, const in float penumbraCosine, const in float angleCosine ) {\n\treturn smoothstep( coneCosine, penumbraCosine, angleCosine );\n}\n#if NUM_DIR_LIGHTS > 0\n\tstruct DirectionalLight {\n\t\tvec3 direction;\n\t\tvec3 color;\n\t};\n\tuniform DirectionalLight directionalLights[ NUM_DIR_LIGHTS ];\n\tvoid getDirectionalLightInfo( const in DirectionalLight directionalLight, out IncidentLight light ) {\n\t\tlight.color = directionalLight.color;\n\t\tlight.direction = directionalLight.direction;\n\t\tlight.visible = true;\n\t}\n#endif\n#if NUM_POINT_LIGHTS > 0\n\tstruct PointLight {\n\t\tvec3 position;\n\t\tvec3 color;\n\t\tfloat distance;\n\t\tfloat decay;\n\t};\n\tuniform PointLight pointLights[ NUM_POINT_LIGHTS ];\n\tvoid getPointLightInfo( const in PointLight pointLight, const in vec3 geometryPosition, out IncidentLight light ) {\n\t\tvec3 lVector = pointLight.position - geometryPosition;\n\t\tlight.direction = normalize( lVector );\n\t\tfloat lightDistance = length( lVector );\n\t\tlight.color = pointLight.color;\n\t\tlight.color *= getDistanceAttenuation( lightDistance, pointLight.distance, pointLight.decay );\n\t\tlight.visible = ( light.color != vec3( 0.0 ) );\n\t}\n#endif\n#if NUM_SPOT_LIGHTS > 0\n\tstruct SpotLight {\n\t\tvec3 position;\n\t\tvec3 direction;\n\t\tvec3 color;\n\t\tfloat distance;\n\t\tfloat decay;\n\t\tfloat coneCos;\n\t\tfloat penumbraCos;\n\t};\n\tuniform SpotLight spotLights[ NUM_SPOT_LIGHTS ];\n\tvoid getSpotLightInfo( const in SpotLight spotLight, const in vec3 geometryPosition, out IncidentLight light ) {\n\t\tvec3 lVector = spotLight.position - geometryPosition;\n\t\tlight.direction = normalize( lVector );\n\t\tfloat angleCos = dot( light.direction, spotLight.direction );\n\t\tfloat spotAttenuation = getSpotAttenuation( spotLight.coneCos, spotLight.penumbraCos, angleCos );\n\t\tif ( spotAttenuation > 0.0 ) {\n\t\t\tfloat lightDistance = length( lVector );\n\t\t\tlight.color = spotLight.color * spotAttenuation;\n\t\t\tlight.color *= getDistanceAttenuation( lightDistance, spotLight.distance, spotLight.decay );\n\t\t\tlight.visible = ( light.color != vec3( 0.0 ) );\n\t\t} else {\n\t\t\tlight.color = vec3( 0.0 );\n\t\t\tlight.visible = false;\n\t\t}\n\t}\n#endif\n#if NUM_RECT_AREA_LIGHTS > 0\n\tstruct RectAreaLight {\n\t\tvec3 color;\n\t\tvec3 position;\n\t\tvec3 halfWidth;\n\t\tvec3 halfHeight;\n\t};\n\tuniform sampler2D ltc_1;\tuniform sampler2D ltc_2;\n\tuniform RectAreaLight rectAreaLights[ NUM_RECT_AREA_LIGHTS ];\n#endif\n#if NUM_HEMI_LIGHTS > 0\n\tstruct HemisphereLight {\n\t\tvec3 direction;\n\t\tvec3 skyColor;\n\t\tvec3 groundColor;\n\t};\n\tuniform HemisphereLight hemisphereLights[ NUM_HEMI_LIGHTS ];\n\tvec3 getHemisphereLightIrradiance( const in HemisphereLight hemiLight, const in vec3 normal ) {\n\t\tfloat dotNL = dot( normal, hemiLight.direction );\n\t\tfloat hemiDiffuseWeight = 0.5 * dotNL + 0.5;\n\t\tvec3 irradiance = mix( hemiLight.groundColor, hemiLight.skyColor, hemiDiffuseWeight );\n\t\treturn irradiance;\n\t}\n#endif",lights_toon_fragment:"ToonMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb;",lights_toon_pars_fragment:"varying vec3 vViewPosition;\nstruct ToonMaterial {\n\tvec3 diffuseColor;\n};\nvoid RE_Direct_Toon( const in IncidentLight directLight, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in ToonMaterial material, inout ReflectedLight reflectedLight ) {\n\tvec3 irradiance = getGradientIrradiance( geometryNormal, directLight.direction ) * directLight.color;\n\treflectedLight.directDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );\n}\nvoid RE_IndirectDiffuse_Toon( const in vec3 irradiance, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in ToonMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );\n}\n#define RE_Direct\t\t\t\tRE_Direct_Toon\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_Toon",lights_phong_fragment:"BlinnPhongMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb;\nmaterial.specularColor = specular;\nmaterial.specularShininess = shininess;\nmaterial.specularStrength = specularStrength;",lights_phong_pars_fragment:"varying vec3 vViewPosition;\nstruct BlinnPhongMaterial {\n\tvec3 diffuseColor;\n\tvec3 specularColor;\n\tfloat specularShininess;\n\tfloat specularStrength;\n};\nvoid RE_Direct_BlinnPhong( const in IncidentLight directLight, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {\n\tfloat dotNL = saturate( dot( geometryNormal, directLight.direction ) );\n\tvec3 irradiance = dotNL * directLight.color;\n\treflectedLight.directDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );\n\treflectedLight.directSpecular += irradiance * BRDF_BlinnPhong( directLight.direction, geometryViewDir, geometryNormal, material.specularColor, material.specularShininess ) * material.specularStrength;\n}\nvoid RE_IndirectDiffuse_BlinnPhong( const in vec3 irradiance, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );\n}\n#define RE_Direct\t\t\t\tRE_Direct_BlinnPhong\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_BlinnPhong",lights_physical_fragment:"PhysicalMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb;\nmaterial.diffuseContribution = diffuseColor.rgb * ( 1.0 - metalnessFactor );\nmaterial.metalness = metalnessFactor;\nvec3 dxy = max( abs( dFdx( nonPerturbedNormal ) ), abs( dFdy( nonPerturbedNormal ) ) );\nfloat geometryRoughness = max( max( dxy.x, dxy.y ), dxy.z );\nmaterial.roughness = max( roughnessFactor, 0.0525 );material.roughness += geometryRoughness;\nmaterial.roughness = min( material.roughness, 1.0 );\n#ifdef IOR\n\tmaterial.ior = ior;\n\t#ifdef USE_SPECULAR\n\t\tfloat specularIntensityFactor = specularIntensity;\n\t\tvec3 specularColorFactor = specularColor;\n\t\t#ifdef USE_SPECULAR_COLORMAP\n\t\t\tspecularColorFactor *= texture2D( specularColorMap, vSpecularColorMapUv ).rgb;\n\t\t#endif\n\t\t#ifdef USE_SPECULAR_INTENSITYMAP\n\t\t\tspecularIntensityFactor *= texture2D( specularIntensityMap, vSpecularIntensityMapUv ).a;\n\t\t#endif\n\t\tmaterial.specularF90 = mix( specularIntensityFactor, 1.0, metalnessFactor );\n\t#else\n\t\tfloat specularIntensityFactor = 1.0;\n\t\tvec3 specularColorFactor = vec3( 1.0 );\n\t\tmaterial.specularF90 = 1.0;\n\t#endif\n\tmaterial.specularColor = min( pow2( ( material.ior - 1.0 ) / ( material.ior + 1.0 ) ) * specularColorFactor, vec3( 1.0 ) ) * specularIntensityFactor;\n\tmaterial.specularColorBlended = mix( material.specularColor, diffuseColor.rgb, metalnessFactor );\n#else\n\tmaterial.specularColor = vec3( 0.04 );\n\tmaterial.specularColorBlended = mix( material.specularColor, diffuseColor.rgb, metalnessFactor );\n\tmaterial.specularF90 = 1.0;\n#endif\n#ifdef USE_CLEARCOAT\n\tmaterial.clearcoat = clearcoat;\n\tmaterial.clearcoatRoughness = clearcoatRoughness;\n\tmaterial.clearcoatF0 = vec3( 0.04 );\n\tmaterial.clearcoatF90 = 1.0;\n\t#ifdef USE_CLEARCOATMAP\n\t\tmaterial.clearcoat *= texture2D( clearcoatMap, vClearcoatMapUv ).x;\n\t#endif\n\t#ifdef USE_CLEARCOAT_ROUGHNESSMAP\n\t\tmaterial.clearcoatRoughness *= texture2D( clearcoatRoughnessMap, vClearcoatRoughnessMapUv ).y;\n\t#endif\n\tmaterial.clearcoat = saturate( material.clearcoat );\tmaterial.clearcoatRoughness = max( material.clearcoatRoughness, 0.0525 );\n\tmaterial.clearcoatRoughness += geometryRoughness;\n\tmaterial.clearcoatRoughness = min( material.clearcoatRoughness, 1.0 );\n#endif\n#ifdef USE_DISPERSION\n\tmaterial.dispersion = dispersion;\n#endif\n#ifdef USE_IRIDESCENCE\n\tmaterial.iridescence = iridescence;\n\tmaterial.iridescenceIOR = iridescenceIOR;\n\t#ifdef USE_IRIDESCENCEMAP\n\t\tmaterial.iridescence *= texture2D( iridescenceMap, vIridescenceMapUv ).r;\n\t#endif\n\t#ifdef USE_IRIDESCENCE_THICKNESSMAP\n\t\tmaterial.iridescenceThickness = (iridescenceThicknessMaximum - iridescenceThicknessMinimum) * texture2D( iridescenceThicknessMap, vIridescenceThicknessMapUv ).g + iridescenceThicknessMinimum;\n\t#else\n\t\tmaterial.iridescenceThickness = iridescenceThicknessMaximum;\n\t#endif\n#endif\n#ifdef USE_SHEEN\n\tmaterial.sheenColor = sheenColor;\n\t#ifdef USE_SHEEN_COLORMAP\n\t\tmaterial.sheenColor *= texture2D( sheenColorMap, vSheenColorMapUv ).rgb;\n\t#endif\n\tmaterial.sheenRoughness = clamp( sheenRoughness, 0.0001, 1.0 );\n\t#ifdef USE_SHEEN_ROUGHNESSMAP\n\t\tmaterial.sheenRoughness *= texture2D( sheenRoughnessMap, vSheenRoughnessMapUv ).a;\n\t#endif\n#endif\n#ifdef USE_ANISOTROPY\n\t#ifdef USE_ANISOTROPYMAP\n\t\tmat2 anisotropyMat = mat2( anisotropyVector.x, anisotropyVector.y, - anisotropyVector.y, anisotropyVector.x );\n\t\tvec3 anisotropyPolar = texture2D( anisotropyMap, vAnisotropyMapUv ).rgb;\n\t\tvec2 anisotropyV = anisotropyMat * normalize( 2.0 * anisotropyPolar.rg - vec2( 1.0 ) ) * anisotropyPolar.b;\n\t#else\n\t\tvec2 anisotropyV = anisotropyVector;\n\t#endif\n\tmaterial.anisotropy = length( anisotropyV );\n\tif( material.anisotropy == 0.0 ) {\n\t\tanisotropyV = vec2( 1.0, 0.0 );\n\t} else {\n\t\tanisotropyV /= material.anisotropy;\n\t\tmaterial.anisotropy = saturate( material.anisotropy );\n\t}\n\tmaterial.alphaT = mix( pow2( material.roughness ), 1.0, pow2( material.anisotropy ) );\n\tmaterial.anisotropyT = tbn[ 0 ] * anisotropyV.x + tbn[ 1 ] * anisotropyV.y;\n\tmaterial.anisotropyB = tbn[ 1 ] * anisotropyV.x - tbn[ 0 ] * anisotropyV.y;\n#endif",lights_physical_pars_fragment:"uniform sampler2D dfgLUT;\nstruct PhysicalMaterial {\n\tvec3 diffuseColor;\n\tvec3 diffuseContribution;\n\tvec3 specularColor;\n\tvec3 specularColorBlended;\n\tfloat roughness;\n\tfloat metalness;\n\tfloat specularF90;\n\tfloat dispersion;\n\t#ifdef USE_CLEARCOAT\n\t\tfloat clearcoat;\n\t\tfloat clearcoatRoughness;\n\t\tvec3 clearcoatF0;\n\t\tfloat clearcoatF90;\n\t#endif\n\t#ifdef USE_IRIDESCENCE\n\t\tfloat iridescence;\n\t\tfloat iridescenceIOR;\n\t\tfloat iridescenceThickness;\n\t\tvec3 iridescenceFresnel;\n\t\tvec3 iridescenceF0;\n\t\tvec3 iridescenceFresnelDielectric;\n\t\tvec3 iridescenceFresnelMetallic;\n\t#endif\n\t#ifdef USE_SHEEN\n\t\tvec3 sheenColor;\n\t\tfloat sheenRoughness;\n\t#endif\n\t#ifdef IOR\n\t\tfloat ior;\n\t#endif\n\t#ifdef USE_TRANSMISSION\n\t\tfloat transmission;\n\t\tfloat transmissionAlpha;\n\t\tfloat thickness;\n\t\tfloat attenuationDistance;\n\t\tvec3 attenuationColor;\n\t#endif\n\t#ifdef USE_ANISOTROPY\n\t\tfloat anisotropy;\n\t\tfloat alphaT;\n\t\tvec3 anisotropyT;\n\t\tvec3 anisotropyB;\n\t#endif\n};\nvec3 clearcoatSpecularDirect = vec3( 0.0 );\nvec3 clearcoatSpecularIndirect = vec3( 0.0 );\nvec3 sheenSpecularDirect = vec3( 0.0 );\nvec3 sheenSpecularIndirect = vec3(0.0 );\nvec3 Schlick_to_F0( const in vec3 f, const in float f90, const in float dotVH ) {\n float x = clamp( 1.0 - dotVH, 0.0, 1.0 );\n float x2 = x * x;\n float x5 = clamp( x * x2 * x2, 0.0, 0.9999 );\n return ( f - vec3( f90 ) * x5 ) / ( 1.0 - x5 );\n}\nfloat V_GGX_SmithCorrelated( const in float alpha, const in float dotNL, const in float dotNV ) {\n\tfloat a2 = pow2( alpha );\n\tfloat gv = dotNL * sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNV ) );\n\tfloat gl = dotNV * sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNL ) );\n\treturn 0.5 / max( gv + gl, EPSILON );\n}\nfloat D_GGX( const in float alpha, const in float dotNH ) {\n\tfloat a2 = pow2( alpha );\n\tfloat denom = pow2( dotNH ) * ( a2 - 1.0 ) + 1.0;\n\treturn RECIPROCAL_PI * a2 / pow2( denom );\n}\n#ifdef USE_ANISOTROPY\n\tfloat V_GGX_SmithCorrelated_Anisotropic( const in float alphaT, const in float alphaB, const in float dotTV, const in float dotBV, const in float dotTL, const in float dotBL, const in float dotNV, const in float dotNL ) {\n\t\tfloat gv = dotNL * length( vec3( alphaT * dotTV, alphaB * dotBV, dotNV ) );\n\t\tfloat gl = dotNV * length( vec3( alphaT * dotTL, alphaB * dotBL, dotNL ) );\n\t\tfloat v = 0.5 / ( gv + gl );\n\t\treturn v;\n\t}\n\tfloat D_GGX_Anisotropic( const in float alphaT, const in float alphaB, const in float dotNH, const in float dotTH, const in float dotBH ) {\n\t\tfloat a2 = alphaT * alphaB;\n\t\thighp vec3 v = vec3( alphaB * dotTH, alphaT * dotBH, a2 * dotNH );\n\t\thighp float v2 = dot( v, v );\n\t\tfloat w2 = a2 / v2;\n\t\treturn RECIPROCAL_PI * a2 * pow2 ( w2 );\n\t}\n#endif\n#ifdef USE_CLEARCOAT\n\tvec3 BRDF_GGX_Clearcoat( const in vec3 lightDir, const in vec3 viewDir, const in vec3 normal, const in PhysicalMaterial material) {\n\t\tvec3 f0 = material.clearcoatF0;\n\t\tfloat f90 = material.clearcoatF90;\n\t\tfloat roughness = material.clearcoatRoughness;\n\t\tfloat alpha = pow2( roughness );\n\t\tvec3 halfDir = normalize( lightDir + viewDir );\n\t\tfloat dotNL = saturate( dot( normal, lightDir ) );\n\t\tfloat dotNV = saturate( dot( normal, viewDir ) );\n\t\tfloat dotNH = saturate( dot( normal, halfDir ) );\n\t\tfloat dotVH = saturate( dot( viewDir, halfDir ) );\n\t\tvec3 F = F_Schlick( f0, f90, dotVH );\n\t\tfloat V = V_GGX_SmithCorrelated( alpha, dotNL, dotNV );\n\t\tfloat D = D_GGX( alpha, dotNH );\n\t\treturn F * ( V * D );\n\t}\n#endif\nvec3 BRDF_GGX( const in vec3 lightDir, const in vec3 viewDir, const in vec3 normal, const in PhysicalMaterial material ) {\n\tvec3 f0 = material.specularColorBlended;\n\tfloat f90 = material.specularF90;\n\tfloat roughness = material.roughness;\n\tfloat alpha = pow2( roughness );\n\tvec3 halfDir = normalize( lightDir + viewDir );\n\tfloat dotNL = saturate( dot( normal, lightDir ) );\n\tfloat dotNV = saturate( dot( normal, viewDir ) );\n\tfloat dotNH = saturate( dot( normal, halfDir ) );\n\tfloat dotVH = saturate( dot( viewDir, halfDir ) );\n\tvec3 F = F_Schlick( f0, f90, dotVH );\n\t#ifdef USE_IRIDESCENCE\n\t\tF = mix( F, material.iridescenceFresnel, material.iridescence );\n\t#endif\n\t#ifdef USE_ANISOTROPY\n\t\tfloat dotTL = dot( material.anisotropyT, lightDir );\n\t\tfloat dotTV = dot( material.anisotropyT, viewDir );\n\t\tfloat dotTH = dot( material.anisotropyT, halfDir );\n\t\tfloat dotBL = dot( material.anisotropyB, lightDir );\n\t\tfloat dotBV = dot( material.anisotropyB, viewDir );\n\t\tfloat dotBH = dot( material.anisotropyB, halfDir );\n\t\tfloat V = V_GGX_SmithCorrelated_Anisotropic( material.alphaT, alpha, dotTV, dotBV, dotTL, dotBL, dotNV, dotNL );\n\t\tfloat D = D_GGX_Anisotropic( material.alphaT, alpha, dotNH, dotTH, dotBH );\n\t#else\n\t\tfloat V = V_GGX_SmithCorrelated( alpha, dotNL, dotNV );\n\t\tfloat D = D_GGX( alpha, dotNH );\n\t#endif\n\treturn F * ( V * D );\n}\nvec2 LTC_Uv( const in vec3 N, const in vec3 V, const in float roughness ) {\n\tconst float LUT_SIZE = 64.0;\n\tconst float LUT_SCALE = ( LUT_SIZE - 1.0 ) / LUT_SIZE;\n\tconst float LUT_BIAS = 0.5 / LUT_SIZE;\n\tfloat dotNV = saturate( dot( N, V ) );\n\tvec2 uv = vec2( roughness, sqrt( 1.0 - dotNV ) );\n\tuv = uv * LUT_SCALE + LUT_BIAS;\n\treturn uv;\n}\nfloat LTC_ClippedSphereFormFactor( const in vec3 f ) {\n\tfloat l = length( f );\n\treturn max( ( l * l + f.z ) / ( l + 1.0 ), 0.0 );\n}\nvec3 LTC_EdgeVectorFormFactor( const in vec3 v1, const in vec3 v2 ) {\n\tfloat x = dot( v1, v2 );\n\tfloat y = abs( x );\n\tfloat a = 0.8543985 + ( 0.4965155 + 0.0145206 * y ) * y;\n\tfloat b = 3.4175940 + ( 4.1616724 + y ) * y;\n\tfloat v = a / b;\n\tfloat theta_sintheta = ( x > 0.0 ) ? v : 0.5 * inversesqrt( max( 1.0 - x * x, 1e-7 ) ) - v;\n\treturn cross( v1, v2 ) * theta_sintheta;\n}\nvec3 LTC_Evaluate( const in vec3 N, const in vec3 V, const in vec3 P, const in mat3 mInv, const in vec3 rectCoords[ 4 ] ) {\n\tvec3 v1 = rectCoords[ 1 ] - rectCoords[ 0 ];\n\tvec3 v2 = rectCoords[ 3 ] - rectCoords[ 0 ];\n\tvec3 lightNormal = cross( v1, v2 );\n\tif( dot( lightNormal, P - rectCoords[ 0 ] ) < 0.0 ) return vec3( 0.0 );\n\tvec3 T1, T2;\n\tT1 = normalize( V - N * dot( V, N ) );\n\tT2 = - cross( N, T1 );\n\tmat3 mat = mInv * transpose( mat3( T1, T2, N ) );\n\tvec3 coords[ 4 ];\n\tcoords[ 0 ] = mat * ( rectCoords[ 0 ] - P );\n\tcoords[ 1 ] = mat * ( rectCoords[ 1 ] - P );\n\tcoords[ 2 ] = mat * ( rectCoords[ 2 ] - P );\n\tcoords[ 3 ] = mat * ( rectCoords[ 3 ] - P );\n\tcoords[ 0 ] = normalize( coords[ 0 ] );\n\tcoords[ 1 ] = normalize( coords[ 1 ] );\n\tcoords[ 2 ] = normalize( coords[ 2 ] );\n\tcoords[ 3 ] = normalize( coords[ 3 ] );\n\tvec3 vectorFormFactor = vec3( 0.0 );\n\tvectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 0 ], coords[ 1 ] );\n\tvectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 1 ], coords[ 2 ] );\n\tvectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 2 ], coords[ 3 ] );\n\tvectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 3 ], coords[ 0 ] );\n\tfloat result = LTC_ClippedSphereFormFactor( vectorFormFactor );\n\treturn vec3( result );\n}\n#if defined( USE_SHEEN )\nfloat D_Charlie( float roughness, float dotNH ) {\n\tfloat alpha = pow2( roughness );\n\tfloat invAlpha = 1.0 / alpha;\n\tfloat cos2h = dotNH * dotNH;\n\tfloat sin2h = max( 1.0 - cos2h, 0.0078125 );\n\treturn ( 2.0 + invAlpha ) * pow( sin2h, invAlpha * 0.5 ) / ( 2.0 * PI );\n}\nfloat V_Neubelt( float dotNV, float dotNL ) {\n\treturn saturate( 1.0 / ( 4.0 * ( dotNL + dotNV - dotNL * dotNV ) ) );\n}\nvec3 BRDF_Sheen( const in vec3 lightDir, const in vec3 viewDir, const in vec3 normal, vec3 sheenColor, const in float sheenRoughness ) {\n\tvec3 halfDir = normalize( lightDir + viewDir );\n\tfloat dotNL = saturate( dot( normal, lightDir ) );\n\tfloat dotNV = saturate( dot( normal, viewDir ) );\n\tfloat dotNH = saturate( dot( normal, halfDir ) );\n\tfloat D = D_Charlie( sheenRoughness, dotNH );\n\tfloat V = V_Neubelt( dotNV, dotNL );\n\treturn sheenColor * ( D * V );\n}\n#endif\nfloat IBLSheenBRDF( const in vec3 normal, const in vec3 viewDir, const in float roughness ) {\n\tfloat dotNV = saturate( dot( normal, viewDir ) );\n\tfloat r2 = roughness * roughness;\n\tfloat rInv = 1.0 / ( roughness + 0.1 );\n\tfloat a = -1.9362 + 1.0678 * roughness + 0.4573 * r2 - 0.8469 * rInv;\n\tfloat b = -0.6014 + 0.5538 * roughness - 0.4670 * r2 - 0.1255 * rInv;\n\tfloat DG = exp( a * dotNV + b );\n\treturn saturate( DG );\n}\nvec3 EnvironmentBRDF( const in vec3 normal, const in vec3 viewDir, const in vec3 specularColor, const in float specularF90, const in float roughness ) {\n\tfloat dotNV = saturate( dot( normal, viewDir ) );\n\tvec2 fab = texture2D( dfgLUT, vec2( roughness, dotNV ) ).rg;\n\treturn specularColor * fab.x + specularF90 * fab.y;\n}\n#ifdef USE_IRIDESCENCE\nvoid computeMultiscatteringIridescence( const in vec3 normal, const in vec3 viewDir, const in vec3 specularColor, const in float specularF90, const in float iridescence, const in vec3 iridescenceF0, const in float roughness, inout vec3 singleScatter, inout vec3 multiScatter ) {\n#else\nvoid computeMultiscattering( const in vec3 normal, const in vec3 viewDir, const in vec3 specularColor, const in float specularF90, const in float roughness, inout vec3 singleScatter, inout vec3 multiScatter ) {\n#endif\n\tfloat dotNV = saturate( dot( normal, viewDir ) );\n\tvec2 fab = texture2D( dfgLUT, vec2( roughness, dotNV ) ).rg;\n\t#ifdef USE_IRIDESCENCE\n\t\tvec3 Fr = mix( specularColor, iridescenceF0, iridescence );\n\t#else\n\t\tvec3 Fr = specularColor;\n\t#endif\n\tvec3 FssEss = Fr * fab.x + specularF90 * fab.y;\n\tfloat Ess = fab.x + fab.y;\n\tfloat Ems = 1.0 - Ess;\n\tvec3 Favg = Fr + ( 1.0 - Fr ) * 0.047619;\tvec3 Fms = FssEss * Favg / ( 1.0 - Ems * Favg );\n\tsingleScatter += FssEss;\n\tmultiScatter += Fms * Ems;\n}\nvec3 BRDF_GGX_Multiscatter( const in vec3 lightDir, const in vec3 viewDir, const in vec3 normal, const in PhysicalMaterial material ) {\n\tvec3 singleScatter = BRDF_GGX( lightDir, viewDir, normal, material );\n\tfloat dotNL = saturate( dot( normal, lightDir ) );\n\tfloat dotNV = saturate( dot( normal, viewDir ) );\n\tvec2 dfgV = texture2D( dfgLUT, vec2( material.roughness, dotNV ) ).rg;\n\tvec2 dfgL = texture2D( dfgLUT, vec2( material.roughness, dotNL ) ).rg;\n\tvec3 FssEss_V = material.specularColorBlended * dfgV.x + material.specularF90 * dfgV.y;\n\tvec3 FssEss_L = material.specularColorBlended * dfgL.x + material.specularF90 * dfgL.y;\n\tfloat Ess_V = dfgV.x + dfgV.y;\n\tfloat Ess_L = dfgL.x + dfgL.y;\n\tfloat Ems_V = 1.0 - Ess_V;\n\tfloat Ems_L = 1.0 - Ess_L;\n\tvec3 Favg = material.specularColorBlended + ( 1.0 - material.specularColorBlended ) * 0.047619;\n\tvec3 Fms = FssEss_V * FssEss_L * Favg / ( 1.0 - Ems_V * Ems_L * Favg + EPSILON );\n\tfloat compensationFactor = Ems_V * Ems_L;\n\tvec3 multiScatter = Fms * compensationFactor;\n\treturn singleScatter + multiScatter;\n}\n#if NUM_RECT_AREA_LIGHTS > 0\n\tvoid RE_Direct_RectArea_Physical( const in RectAreaLight rectAreaLight, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in PhysicalMaterial material, inout ReflectedLight reflectedLight ) {\n\t\tvec3 normal = geometryNormal;\n\t\tvec3 viewDir = geometryViewDir;\n\t\tvec3 position = geometryPosition;\n\t\tvec3 lightPos = rectAreaLight.position;\n\t\tvec3 halfWidth = rectAreaLight.halfWidth;\n\t\tvec3 halfHeight = rectAreaLight.halfHeight;\n\t\tvec3 lightColor = rectAreaLight.color;\n\t\tfloat roughness = material.roughness;\n\t\tvec3 rectCoords[ 4 ];\n\t\trectCoords[ 0 ] = lightPos + halfWidth - halfHeight;\t\trectCoords[ 1 ] = lightPos - halfWidth - halfHeight;\n\t\trectCoords[ 2 ] = lightPos - halfWidth + halfHeight;\n\t\trectCoords[ 3 ] = lightPos + halfWidth + halfHeight;\n\t\tvec2 uv = LTC_Uv( normal, viewDir, roughness );\n\t\tvec4 t1 = texture2D( ltc_1, uv );\n\t\tvec4 t2 = texture2D( ltc_2, uv );\n\t\tmat3 mInv = mat3(\n\t\t\tvec3( t1.x, 0, t1.y ),\n\t\t\tvec3( 0, 1, 0 ),\n\t\t\tvec3( t1.z, 0, t1.w )\n\t\t);\n\t\tvec3 fresnel = ( material.specularColorBlended * t2.x + ( vec3( 1.0 ) - material.specularColorBlended ) * t2.y );\n\t\treflectedLight.directSpecular += lightColor * fresnel * LTC_Evaluate( normal, viewDir, position, mInv, rectCoords );\n\t\treflectedLight.directDiffuse += lightColor * material.diffuseContribution * LTC_Evaluate( normal, viewDir, position, mat3( 1.0 ), rectCoords );\n\t}\n#endif\nvoid RE_Direct_Physical( const in IncidentLight directLight, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in PhysicalMaterial material, inout ReflectedLight reflectedLight ) {\n\tfloat dotNL = saturate( dot( geometryNormal, directLight.direction ) );\n\tvec3 irradiance = dotNL * directLight.color;\n\t#ifdef USE_CLEARCOAT\n\t\tfloat dotNLcc = saturate( dot( geometryClearcoatNormal, directLight.direction ) );\n\t\tvec3 ccIrradiance = dotNLcc * directLight.color;\n\t\tclearcoatSpecularDirect += ccIrradiance * BRDF_GGX_Clearcoat( directLight.direction, geometryViewDir, geometryClearcoatNormal, material );\n\t#endif\n\t#ifdef USE_SHEEN\n \n \t\tsheenSpecularDirect += irradiance * BRDF_Sheen( directLight.direction, geometryViewDir, geometryNormal, material.sheenColor, material.sheenRoughness );\n \n \t\tfloat sheenAlbedoV = IBLSheenBRDF( geometryNormal, geometryViewDir, material.sheenRoughness );\n \t\tfloat sheenAlbedoL = IBLSheenBRDF( geometryNormal, directLight.direction, material.sheenRoughness );\n \n \t\tfloat sheenEnergyComp = 1.0 - max3( material.sheenColor ) * max( sheenAlbedoV, sheenAlbedoL );\n \n \t\tirradiance *= sheenEnergyComp;\n \n \t#endif\n\treflectedLight.directSpecular += irradiance * BRDF_GGX_Multiscatter( directLight.direction, geometryViewDir, geometryNormal, material );\n\treflectedLight.directDiffuse += irradiance * BRDF_Lambert( material.diffuseContribution );\n}\nvoid RE_IndirectDiffuse_Physical( const in vec3 irradiance, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in PhysicalMaterial material, inout ReflectedLight reflectedLight ) {\n\tvec3 diffuse = irradiance * BRDF_Lambert( material.diffuseContribution );\n\t#ifdef USE_SHEEN\n\t\tfloat sheenAlbedo = IBLSheenBRDF( geometryNormal, geometryViewDir, material.sheenRoughness );\n\t\tfloat sheenEnergyComp = 1.0 - max3( material.sheenColor ) * sheenAlbedo;\n\t\tdiffuse *= sheenEnergyComp;\n\t#endif\n\treflectedLight.indirectDiffuse += diffuse;\n}\nvoid RE_IndirectSpecular_Physical( const in vec3 radiance, const in vec3 irradiance, const in vec3 clearcoatRadiance, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in PhysicalMaterial material, inout ReflectedLight reflectedLight) {\n\t#ifdef USE_CLEARCOAT\n\t\tclearcoatSpecularIndirect += clearcoatRadiance * EnvironmentBRDF( geometryClearcoatNormal, geometryViewDir, material.clearcoatF0, material.clearcoatF90, material.clearcoatRoughness );\n\t#endif\n\t#ifdef USE_SHEEN\n\t\tsheenSpecularIndirect += irradiance * material.sheenColor * IBLSheenBRDF( geometryNormal, geometryViewDir, material.sheenRoughness ) * RECIPROCAL_PI;\n \t#endif\n\tvec3 singleScatteringDielectric = vec3( 0.0 );\n\tvec3 multiScatteringDielectric = vec3( 0.0 );\n\tvec3 singleScatteringMetallic = vec3( 0.0 );\n\tvec3 multiScatteringMetallic = vec3( 0.0 );\n\t#ifdef USE_IRIDESCENCE\n\t\tcomputeMultiscatteringIridescence( geometryNormal, geometryViewDir, material.specularColor, material.specularF90, material.iridescence, material.iridescenceFresnelDielectric, material.roughness, singleScatteringDielectric, multiScatteringDielectric );\n\t\tcomputeMultiscatteringIridescence( geometryNormal, geometryViewDir, material.diffuseColor, material.specularF90, material.iridescence, material.iridescenceFresnelMetallic, material.roughness, singleScatteringMetallic, multiScatteringMetallic );\n\t#else\n\t\tcomputeMultiscattering( geometryNormal, geometryViewDir, material.specularColor, material.specularF90, material.roughness, singleScatteringDielectric, multiScatteringDielectric );\n\t\tcomputeMultiscattering( geometryNormal, geometryViewDir, material.diffuseColor, material.specularF90, material.roughness, singleScatteringMetallic, multiScatteringMetallic );\n\t#endif\n\tvec3 singleScattering = mix( singleScatteringDielectric, singleScatteringMetallic, material.metalness );\n\tvec3 multiScattering = mix( multiScatteringDielectric, multiScatteringMetallic, material.metalness );\n\tvec3 totalScatteringDielectric = singleScatteringDielectric + multiScatteringDielectric;\n\tvec3 diffuse = material.diffuseContribution * ( 1.0 - totalScatteringDielectric );\n\tvec3 cosineWeightedIrradiance = irradiance * RECIPROCAL_PI;\n\tvec3 indirectSpecular = radiance * singleScattering;\n\tindirectSpecular += multiScattering * cosineWeightedIrradiance;\n\tvec3 indirectDiffuse = diffuse * cosineWeightedIrradiance;\n\t#ifdef USE_SHEEN\n\t\tfloat sheenAlbedo = IBLSheenBRDF( geometryNormal, geometryViewDir, material.sheenRoughness );\n\t\tfloat sheenEnergyComp = 1.0 - max3( material.sheenColor ) * sheenAlbedo;\n\t\tindirectSpecular *= sheenEnergyComp;\n\t\tindirectDiffuse *= sheenEnergyComp;\n\t#endif\n\treflectedLight.indirectSpecular += indirectSpecular;\n\treflectedLight.indirectDiffuse += indirectDiffuse;\n}\n#define RE_Direct\t\t\t\tRE_Direct_Physical\n#define RE_Direct_RectArea\t\tRE_Direct_RectArea_Physical\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_Physical\n#define RE_IndirectSpecular\t\tRE_IndirectSpecular_Physical\nfloat computeSpecularOcclusion( const in float dotNV, const in float ambientOcclusion, const in float roughness ) {\n\treturn saturate( pow( dotNV + ambientOcclusion, exp2( - 16.0 * roughness - 1.0 ) ) - 1.0 + ambientOcclusion );\n}",lights_fragment_begin:"\nvec3 geometryPosition = - vViewPosition;\nvec3 geometryNormal = normal;\nvec3 geometryViewDir = ( isOrthographic ) ? vec3( 0, 0, 1 ) : normalize( vViewPosition );\nvec3 geometryClearcoatNormal = vec3( 0.0 );\n#ifdef USE_CLEARCOAT\n\tgeometryClearcoatNormal = clearcoatNormal;\n#endif\n#ifdef USE_IRIDESCENCE\n\tfloat dotNVi = saturate( dot( normal, geometryViewDir ) );\n\tif ( material.iridescenceThickness == 0.0 ) {\n\t\tmaterial.iridescence = 0.0;\n\t} else {\n\t\tmaterial.iridescence = saturate( material.iridescence );\n\t}\n\tif ( material.iridescence > 0.0 ) {\n\t\tmaterial.iridescenceFresnelDielectric = evalIridescence( 1.0, material.iridescenceIOR, dotNVi, material.iridescenceThickness, material.specularColor );\n\t\tmaterial.iridescenceFresnelMetallic = evalIridescence( 1.0, material.iridescenceIOR, dotNVi, material.iridescenceThickness, material.diffuseColor );\n\t\tmaterial.iridescenceFresnel = mix( material.iridescenceFresnelDielectric, material.iridescenceFresnelMetallic, material.metalness );\n\t\tmaterial.iridescenceF0 = Schlick_to_F0( material.iridescenceFresnel, 1.0, dotNVi );\n\t}\n#endif\nIncidentLight directLight;\n#if ( NUM_POINT_LIGHTS > 0 ) && defined( RE_Direct )\n\tPointLight pointLight;\n\t#if defined( USE_SHADOWMAP ) && NUM_POINT_LIGHT_SHADOWS > 0\n\tPointLightShadow pointLightShadow;\n\t#endif\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tpointLight = pointLights[ i ];\n\t\tgetPointLightInfo( pointLight, geometryPosition, directLight );\n\t\t#if defined( USE_SHADOWMAP ) && ( UNROLLED_LOOP_INDEX < NUM_POINT_LIGHT_SHADOWS ) && ( defined( SHADOWMAP_TYPE_PCF ) || defined( SHADOWMAP_TYPE_BASIC ) )\n\t\tpointLightShadow = pointLightShadows[ i ];\n\t\tdirectLight.color *= ( directLight.visible && receiveShadow ) ? getPointShadow( pointShadowMap[ i ], pointLightShadow.shadowMapSize, pointLightShadow.shadowIntensity, pointLightShadow.shadowBias, pointLightShadow.shadowRadius, vPointShadowCoord[ i ], pointLightShadow.shadowCameraNear, pointLightShadow.shadowCameraFar ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometryPosition, geometryNormal, geometryViewDir, geometryClearcoatNormal, material, reflectedLight );\n\t}\n\t#pragma unroll_loop_end\n#endif\n#if ( NUM_SPOT_LIGHTS > 0 ) && defined( RE_Direct )\n\tSpotLight spotLight;\n\tvec4 spotColor;\n\tvec3 spotLightCoord;\n\tbool inSpotLightMap;\n\t#if defined( USE_SHADOWMAP ) && NUM_SPOT_LIGHT_SHADOWS > 0\n\tSpotLightShadow spotLightShadow;\n\t#endif\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tspotLight = spotLights[ i ];\n\t\tgetSpotLightInfo( spotLight, geometryPosition, directLight );\n\t\t#if ( UNROLLED_LOOP_INDEX < NUM_SPOT_LIGHT_SHADOWS_WITH_MAPS )\n\t\t#define SPOT_LIGHT_MAP_INDEX UNROLLED_LOOP_INDEX\n\t\t#elif ( UNROLLED_LOOP_INDEX < NUM_SPOT_LIGHT_SHADOWS )\n\t\t#define SPOT_LIGHT_MAP_INDEX NUM_SPOT_LIGHT_MAPS\n\t\t#else\n\t\t#define SPOT_LIGHT_MAP_INDEX ( UNROLLED_LOOP_INDEX - NUM_SPOT_LIGHT_SHADOWS + NUM_SPOT_LIGHT_SHADOWS_WITH_MAPS )\n\t\t#endif\n\t\t#if ( SPOT_LIGHT_MAP_INDEX < NUM_SPOT_LIGHT_MAPS )\n\t\t\tspotLightCoord = vSpotLightCoord[ i ].xyz / vSpotLightCoord[ i ].w;\n\t\t\tinSpotLightMap = all( lessThan( abs( spotLightCoord * 2. - 1. ), vec3( 1.0 ) ) );\n\t\t\tspotColor = texture2D( spotLightMap[ SPOT_LIGHT_MAP_INDEX ], spotLightCoord.xy );\n\t\t\tdirectLight.color = inSpotLightMap ? directLight.color * spotColor.rgb : directLight.color;\n\t\t#endif\n\t\t#undef SPOT_LIGHT_MAP_INDEX\n\t\t#if defined( USE_SHADOWMAP ) && ( UNROLLED_LOOP_INDEX < NUM_SPOT_LIGHT_SHADOWS )\n\t\tspotLightShadow = spotLightShadows[ i ];\n\t\tdirectLight.color *= ( directLight.visible && receiveShadow ) ? getShadow( spotShadowMap[ i ], spotLightShadow.shadowMapSize, spotLightShadow.shadowIntensity, spotLightShadow.shadowBias, spotLightShadow.shadowRadius, vSpotLightCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometryPosition, geometryNormal, geometryViewDir, geometryClearcoatNormal, material, reflectedLight );\n\t}\n\t#pragma unroll_loop_end\n#endif\n#if ( NUM_DIR_LIGHTS > 0 ) && defined( RE_Direct )\n\tDirectionalLight directionalLight;\n\t#if defined( USE_SHADOWMAP ) && NUM_DIR_LIGHT_SHADOWS > 0\n\tDirectionalLightShadow directionalLightShadow;\n\t#endif\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectionalLight = directionalLights[ i ];\n\t\tgetDirectionalLightInfo( directionalLight, directLight );\n\t\t#if defined( USE_SHADOWMAP ) && ( UNROLLED_LOOP_INDEX < NUM_DIR_LIGHT_SHADOWS )\n\t\tdirectionalLightShadow = directionalLightShadows[ i ];\n\t\tdirectLight.color *= ( directLight.visible && receiveShadow ) ? getShadow( directionalShadowMap[ i ], directionalLightShadow.shadowMapSize, directionalLightShadow.shadowIntensity, directionalLightShadow.shadowBias, directionalLightShadow.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometryPosition, geometryNormal, geometryViewDir, geometryClearcoatNormal, material, reflectedLight );\n\t}\n\t#pragma unroll_loop_end\n#endif\n#if ( NUM_RECT_AREA_LIGHTS > 0 ) && defined( RE_Direct_RectArea )\n\tRectAreaLight rectAreaLight;\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_RECT_AREA_LIGHTS; i ++ ) {\n\t\trectAreaLight = rectAreaLights[ i ];\n\t\tRE_Direct_RectArea( rectAreaLight, geometryPosition, geometryNormal, geometryViewDir, geometryClearcoatNormal, material, reflectedLight );\n\t}\n\t#pragma unroll_loop_end\n#endif\n#if defined( RE_IndirectDiffuse )\n\tvec3 iblIrradiance = vec3( 0.0 );\n\tvec3 irradiance = getAmbientLightIrradiance( ambientLightColor );\n\t#if defined( USE_LIGHT_PROBES )\n\t\tirradiance += getLightProbeIrradiance( lightProbe, geometryNormal );\n\t#endif\n\t#if ( NUM_HEMI_LIGHTS > 0 )\n\t\t#pragma unroll_loop_start\n\t\tfor ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {\n\t\t\tirradiance += getHemisphereLightIrradiance( hemisphereLights[ i ], geometryNormal );\n\t\t}\n\t\t#pragma unroll_loop_end\n\t#endif\n#endif\n#if defined( RE_IndirectSpecular )\n\tvec3 radiance = vec3( 0.0 );\n\tvec3 clearcoatRadiance = vec3( 0.0 );\n#endif",lights_fragment_maps:"#if defined( RE_IndirectDiffuse )\n\t#ifdef USE_LIGHTMAP\n\t\tvec4 lightMapTexel = texture2D( lightMap, vLightMapUv );\n\t\tvec3 lightMapIrradiance = lightMapTexel.rgb * lightMapIntensity;\n\t\tirradiance += lightMapIrradiance;\n\t#endif\n\t#if defined( USE_ENVMAP ) && defined( STANDARD ) && defined( ENVMAP_TYPE_CUBE_UV )\n\t\tiblIrradiance += getIBLIrradiance( geometryNormal );\n\t#endif\n#endif\n#if defined( USE_ENVMAP ) && defined( RE_IndirectSpecular )\n\t#ifdef USE_ANISOTROPY\n\t\tradiance += getIBLAnisotropyRadiance( geometryViewDir, geometryNormal, material.roughness, material.anisotropyB, material.anisotropy );\n\t#else\n\t\tradiance += getIBLRadiance( geometryViewDir, geometryNormal, material.roughness );\n\t#endif\n\t#ifdef USE_CLEARCOAT\n\t\tclearcoatRadiance += getIBLRadiance( geometryViewDir, geometryClearcoatNormal, material.clearcoatRoughness );\n\t#endif\n#endif",lights_fragment_end:"#if defined( RE_IndirectDiffuse )\n\tRE_IndirectDiffuse( irradiance, geometryPosition, geometryNormal, geometryViewDir, geometryClearcoatNormal, material, reflectedLight );\n#endif\n#if defined( RE_IndirectSpecular )\n\tRE_IndirectSpecular( radiance, iblIrradiance, clearcoatRadiance, geometryPosition, geometryNormal, geometryViewDir, geometryClearcoatNormal, material, reflectedLight );\n#endif",logdepthbuf_fragment:"#if defined( USE_LOGARITHMIC_DEPTH_BUFFER )\n\tgl_FragDepth = vIsPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;\n#endif",logdepthbuf_pars_fragment:"#if defined( USE_LOGARITHMIC_DEPTH_BUFFER )\n\tuniform float logDepthBufFC;\n\tvarying float vFragDepth;\n\tvarying float vIsPerspective;\n#endif",logdepthbuf_pars_vertex:"#ifdef USE_LOGARITHMIC_DEPTH_BUFFER\n\tvarying float vFragDepth;\n\tvarying float vIsPerspective;\n#endif",logdepthbuf_vertex:"#ifdef USE_LOGARITHMIC_DEPTH_BUFFER\n\tvFragDepth = 1.0 + gl_Position.w;\n\tvIsPerspective = float( isPerspectiveMatrix( projectionMatrix ) );\n#endif",map_fragment:"#ifdef USE_MAP\n\tvec4 sampledDiffuseColor = texture2D( map, vMapUv );\n\t#ifdef DECODE_VIDEO_TEXTURE\n\t\tsampledDiffuseColor = sRGBTransferEOTF( sampledDiffuseColor );\n\t#endif\n\tdiffuseColor *= sampledDiffuseColor;\n#endif",map_pars_fragment:"#ifdef USE_MAP\n\tuniform sampler2D map;\n#endif",map_particle_fragment:"#if defined( USE_MAP ) || defined( USE_ALPHAMAP )\n\t#if defined( USE_POINTS_UV )\n\t\tvec2 uv = vUv;\n\t#else\n\t\tvec2 uv = ( uvTransform * vec3( gl_PointCoord.x, 1.0 - gl_PointCoord.y, 1 ) ).xy;\n\t#endif\n#endif\n#ifdef USE_MAP\n\tdiffuseColor *= texture2D( map, uv );\n#endif\n#ifdef USE_ALPHAMAP\n\tdiffuseColor.a *= texture2D( alphaMap, uv ).g;\n#endif",map_particle_pars_fragment:"#if defined( USE_POINTS_UV )\n\tvarying vec2 vUv;\n#else\n\t#if defined( USE_MAP ) || defined( USE_ALPHAMAP )\n\t\tuniform mat3 uvTransform;\n\t#endif\n#endif\n#ifdef USE_MAP\n\tuniform sampler2D map;\n#endif\n#ifdef USE_ALPHAMAP\n\tuniform sampler2D alphaMap;\n#endif",metalnessmap_fragment:"float metalnessFactor = metalness;\n#ifdef USE_METALNESSMAP\n\tvec4 texelMetalness = texture2D( metalnessMap, vMetalnessMapUv );\n\tmetalnessFactor *= texelMetalness.b;\n#endif",metalnessmap_pars_fragment:"#ifdef USE_METALNESSMAP\n\tuniform sampler2D metalnessMap;\n#endif",morphinstance_vertex:"#ifdef USE_INSTANCING_MORPH\n\tfloat morphTargetInfluences[ MORPHTARGETS_COUNT ];\n\tfloat morphTargetBaseInfluence = texelFetch( morphTexture, ivec2( 0, gl_InstanceID ), 0 ).r;\n\tfor ( int i = 0; i < MORPHTARGETS_COUNT; i ++ ) {\n\t\tmorphTargetInfluences[i] = texelFetch( morphTexture, ivec2( i + 1, gl_InstanceID ), 0 ).r;\n\t}\n#endif",morphcolor_vertex:"#if defined( USE_MORPHCOLORS )\n\tvColor *= morphTargetBaseInfluence;\n\tfor ( int i = 0; i < MORPHTARGETS_COUNT; i ++ ) {\n\t\t#if defined( USE_COLOR_ALPHA )\n\t\t\tif ( morphTargetInfluences[ i ] != 0.0 ) vColor += getMorph( gl_VertexID, i, 2 ) * morphTargetInfluences[ i ];\n\t\t#elif defined( USE_COLOR )\n\t\t\tif ( morphTargetInfluences[ i ] != 0.0 ) vColor += getMorph( gl_VertexID, i, 2 ).rgb * morphTargetInfluences[ i ];\n\t\t#endif\n\t}\n#endif",morphnormal_vertex:"#ifdef USE_MORPHNORMALS\n\tobjectNormal *= morphTargetBaseInfluence;\n\tfor ( int i = 0; i < MORPHTARGETS_COUNT; i ++ ) {\n\t\tif ( morphTargetInfluences[ i ] != 0.0 ) objectNormal += getMorph( gl_VertexID, i, 1 ).xyz * morphTargetInfluences[ i ];\n\t}\n#endif",morphtarget_pars_vertex:"#ifdef USE_MORPHTARGETS\n\t#ifndef USE_INSTANCING_MORPH\n\t\tuniform float morphTargetBaseInfluence;\n\t\tuniform float morphTargetInfluences[ MORPHTARGETS_COUNT ];\n\t#endif\n\tuniform sampler2DArray morphTargetsTexture;\n\tuniform ivec2 morphTargetsTextureSize;\n\tvec4 getMorph( const in int vertexIndex, const in int morphTargetIndex, const in int offset ) {\n\t\tint texelIndex = vertexIndex * MORPHTARGETS_TEXTURE_STRIDE + offset;\n\t\tint y = texelIndex / morphTargetsTextureSize.x;\n\t\tint x = texelIndex - y * morphTargetsTextureSize.x;\n\t\tivec3 morphUV = ivec3( x, y, morphTargetIndex );\n\t\treturn texelFetch( morphTargetsTexture, morphUV, 0 );\n\t}\n#endif",morphtarget_vertex:"#ifdef USE_MORPHTARGETS\n\ttransformed *= morphTargetBaseInfluence;\n\tfor ( int i = 0; i < MORPHTARGETS_COUNT; i ++ ) {\n\t\tif ( morphTargetInfluences[ i ] != 0.0 ) transformed += getMorph( gl_VertexID, i, 0 ).xyz * morphTargetInfluences[ i ];\n\t}\n#endif",normal_fragment_begin:"float faceDirection = gl_FrontFacing ? 1.0 : - 1.0;\n#ifdef FLAT_SHADED\n\tvec3 fdx = dFdx( vViewPosition );\n\tvec3 fdy = dFdy( vViewPosition );\n\tvec3 normal = normalize( cross( fdx, fdy ) );\n#else\n\tvec3 normal = normalize( vNormal );\n\t#ifdef DOUBLE_SIDED\n\t\tnormal *= faceDirection;\n\t#endif\n#endif\n#if defined( USE_NORMALMAP_TANGENTSPACE ) || defined( USE_CLEARCOAT_NORMALMAP ) || defined( USE_ANISOTROPY )\n\t#ifdef USE_TANGENT\n\t\tmat3 tbn = mat3( normalize( vTangent ), normalize( vBitangent ), normal );\n\t#else\n\t\tmat3 tbn = getTangentFrame( - vViewPosition, normal,\n\t\t#if defined( USE_NORMALMAP )\n\t\t\tvNormalMapUv\n\t\t#elif defined( USE_CLEARCOAT_NORMALMAP )\n\t\t\tvClearcoatNormalMapUv\n\t\t#else\n\t\t\tvUv\n\t\t#endif\n\t\t);\n\t#endif\n\t#if defined( DOUBLE_SIDED ) && ! defined( FLAT_SHADED )\n\t\ttbn[0] *= faceDirection;\n\t\ttbn[1] *= faceDirection;\n\t#endif\n#endif\n#ifdef USE_CLEARCOAT_NORMALMAP\n\t#ifdef USE_TANGENT\n\t\tmat3 tbn2 = mat3( normalize( vTangent ), normalize( vBitangent ), normal );\n\t#else\n\t\tmat3 tbn2 = getTangentFrame( - vViewPosition, normal, vClearcoatNormalMapUv );\n\t#endif\n\t#if defined( DOUBLE_SIDED ) && ! defined( FLAT_SHADED )\n\t\ttbn2[0] *= faceDirection;\n\t\ttbn2[1] *= faceDirection;\n\t#endif\n#endif\nvec3 nonPerturbedNormal = normal;",normal_fragment_maps:"#ifdef USE_NORMALMAP_OBJECTSPACE\n\tnormal = texture2D( normalMap, vNormalMapUv ).xyz * 2.0 - 1.0;\n\t#ifdef FLIP_SIDED\n\t\tnormal = - normal;\n\t#endif\n\t#ifdef DOUBLE_SIDED\n\t\tnormal = normal * faceDirection;\n\t#endif\n\tnormal = normalize( normalMatrix * normal );\n#elif defined( USE_NORMALMAP_TANGENTSPACE )\n\tvec3 mapN = texture2D( normalMap, vNormalMapUv ).xyz * 2.0 - 1.0;\n\tmapN.xy *= normalScale;\n\tnormal = normalize( tbn * mapN );\n#elif defined( USE_BUMPMAP )\n\tnormal = perturbNormalArb( - vViewPosition, normal, dHdxy_fwd(), faceDirection );\n#endif",normal_pars_fragment:"#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n\t#ifdef USE_TANGENT\n\t\tvarying vec3 vTangent;\n\t\tvarying vec3 vBitangent;\n\t#endif\n#endif",normal_pars_vertex:"#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n\t#ifdef USE_TANGENT\n\t\tvarying vec3 vTangent;\n\t\tvarying vec3 vBitangent;\n\t#endif\n#endif",normal_vertex:"#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n\t#ifdef USE_TANGENT\n\t\tvTangent = normalize( transformedTangent );\n\t\tvBitangent = normalize( cross( vNormal, vTangent ) * tangent.w );\n\t#endif\n#endif",normalmap_pars_fragment:"#ifdef USE_NORMALMAP\n\tuniform sampler2D normalMap;\n\tuniform vec2 normalScale;\n#endif\n#ifdef USE_NORMALMAP_OBJECTSPACE\n\tuniform mat3 normalMatrix;\n#endif\n#if ! defined ( USE_TANGENT ) && ( defined ( USE_NORMALMAP_TANGENTSPACE ) || defined ( USE_CLEARCOAT_NORMALMAP ) || defined( USE_ANISOTROPY ) )\n\tmat3 getTangentFrame( vec3 eye_pos, vec3 surf_norm, vec2 uv ) {\n\t\tvec3 q0 = dFdx( eye_pos.xyz );\n\t\tvec3 q1 = dFdy( eye_pos.xyz );\n\t\tvec2 st0 = dFdx( uv.st );\n\t\tvec2 st1 = dFdy( uv.st );\n\t\tvec3 N = surf_norm;\n\t\tvec3 q1perp = cross( q1, N );\n\t\tvec3 q0perp = cross( N, q0 );\n\t\tvec3 T = q1perp * st0.x + q0perp * st1.x;\n\t\tvec3 B = q1perp * st0.y + q0perp * st1.y;\n\t\tfloat det = max( dot( T, T ), dot( B, B ) );\n\t\tfloat scale = ( det == 0.0 ) ? 0.0 : inversesqrt( det );\n\t\treturn mat3( T * scale, B * scale, N );\n\t}\n#endif",clearcoat_normal_fragment_begin:"#ifdef USE_CLEARCOAT\n\tvec3 clearcoatNormal = nonPerturbedNormal;\n#endif",clearcoat_normal_fragment_maps:"#ifdef USE_CLEARCOAT_NORMALMAP\n\tvec3 clearcoatMapN = texture2D( clearcoatNormalMap, vClearcoatNormalMapUv ).xyz * 2.0 - 1.0;\n\tclearcoatMapN.xy *= clearcoatNormalScale;\n\tclearcoatNormal = normalize( tbn2 * clearcoatMapN );\n#endif",clearcoat_pars_fragment:"#ifdef USE_CLEARCOATMAP\n\tuniform sampler2D clearcoatMap;\n#endif\n#ifdef USE_CLEARCOAT_NORMALMAP\n\tuniform sampler2D clearcoatNormalMap;\n\tuniform vec2 clearcoatNormalScale;\n#endif\n#ifdef USE_CLEARCOAT_ROUGHNESSMAP\n\tuniform sampler2D clearcoatRoughnessMap;\n#endif",iridescence_pars_fragment:"#ifdef USE_IRIDESCENCEMAP\n\tuniform sampler2D iridescenceMap;\n#endif\n#ifdef USE_IRIDESCENCE_THICKNESSMAP\n\tuniform sampler2D iridescenceThicknessMap;\n#endif",opaque_fragment:"#ifdef OPAQUE\ndiffuseColor.a = 1.0;\n#endif\n#ifdef USE_TRANSMISSION\ndiffuseColor.a *= material.transmissionAlpha;\n#endif\ngl_FragColor = vec4( outgoingLight, diffuseColor.a );",packing:"vec3 packNormalToRGB( const in vec3 normal ) {\n\treturn normalize( normal ) * 0.5 + 0.5;\n}\nvec3 unpackRGBToNormal( const in vec3 rgb ) {\n\treturn 2.0 * rgb.xyz - 1.0;\n}\nconst float PackUpscale = 256. / 255.;const float UnpackDownscale = 255. / 256.;const float ShiftRight8 = 1. / 256.;\nconst float Inv255 = 1. / 255.;\nconst vec4 PackFactors = vec4( 1.0, 256.0, 256.0 * 256.0, 256.0 * 256.0 * 256.0 );\nconst vec2 UnpackFactors2 = vec2( UnpackDownscale, 1.0 / PackFactors.g );\nconst vec3 UnpackFactors3 = vec3( UnpackDownscale / PackFactors.rg, 1.0 / PackFactors.b );\nconst vec4 UnpackFactors4 = vec4( UnpackDownscale / PackFactors.rgb, 1.0 / PackFactors.a );\nvec4 packDepthToRGBA( const in float v ) {\n\tif( v <= 0.0 )\n\t\treturn vec4( 0., 0., 0., 0. );\n\tif( v >= 1.0 )\n\t\treturn vec4( 1., 1., 1., 1. );\n\tfloat vuf;\n\tfloat af = modf( v * PackFactors.a, vuf );\n\tfloat bf = modf( vuf * ShiftRight8, vuf );\n\tfloat gf = modf( vuf * ShiftRight8, vuf );\n\treturn vec4( vuf * Inv255, gf * PackUpscale, bf * PackUpscale, af );\n}\nvec3 packDepthToRGB( const in float v ) {\n\tif( v <= 0.0 )\n\t\treturn vec3( 0., 0., 0. );\n\tif( v >= 1.0 )\n\t\treturn vec3( 1., 1., 1. );\n\tfloat vuf;\n\tfloat bf = modf( v * PackFactors.b, vuf );\n\tfloat gf = modf( vuf * ShiftRight8, vuf );\n\treturn vec3( vuf * Inv255, gf * PackUpscale, bf );\n}\nvec2 packDepthToRG( const in float v ) {\n\tif( v <= 0.0 )\n\t\treturn vec2( 0., 0. );\n\tif( v >= 1.0 )\n\t\treturn vec2( 1., 1. );\n\tfloat vuf;\n\tfloat gf = modf( v * 256., vuf );\n\treturn vec2( vuf * Inv255, gf );\n}\nfloat unpackRGBAToDepth( const in vec4 v ) {\n\treturn dot( v, UnpackFactors4 );\n}\nfloat unpackRGBToDepth( const in vec3 v ) {\n\treturn dot( v, UnpackFactors3 );\n}\nfloat unpackRGToDepth( const in vec2 v ) {\n\treturn v.r * UnpackFactors2.r + v.g * UnpackFactors2.g;\n}\nvec4 pack2HalfToRGBA( const in vec2 v ) {\n\tvec4 r = vec4( v.x, fract( v.x * 255.0 ), v.y, fract( v.y * 255.0 ) );\n\treturn vec4( r.x - r.y / 255.0, r.y, r.z - r.w / 255.0, r.w );\n}\nvec2 unpackRGBATo2Half( const in vec4 v ) {\n\treturn vec2( v.x + ( v.y / 255.0 ), v.z + ( v.w / 255.0 ) );\n}\nfloat viewZToOrthographicDepth( const in float viewZ, const in float near, const in float far ) {\n\treturn ( viewZ + near ) / ( near - far );\n}\nfloat orthographicDepthToViewZ( const in float depth, const in float near, const in float far ) {\n\treturn depth * ( near - far ) - near;\n}\nfloat viewZToPerspectiveDepth( const in float viewZ, const in float near, const in float far ) {\n\treturn ( ( near + viewZ ) * far ) / ( ( far - near ) * viewZ );\n}\nfloat perspectiveDepthToViewZ( const in float depth, const in float near, const in float far ) {\n\treturn ( near * far ) / ( ( far - near ) * depth - far );\n}",premultiplied_alpha_fragment:"#ifdef PREMULTIPLIED_ALPHA\n\tgl_FragColor.rgb *= gl_FragColor.a;\n#endif",project_vertex:"vec4 mvPosition = vec4( transformed, 1.0 );\n#ifdef USE_BATCHING\n\tmvPosition = batchingMatrix * mvPosition;\n#endif\n#ifdef USE_INSTANCING\n\tmvPosition = instanceMatrix * mvPosition;\n#endif\nmvPosition = modelViewMatrix * mvPosition;\ngl_Position = projectionMatrix * mvPosition;",dithering_fragment:"#ifdef DITHERING\n\tgl_FragColor.rgb = dithering( gl_FragColor.rgb );\n#endif",dithering_pars_fragment:"#ifdef DITHERING\n\tvec3 dithering( vec3 color ) {\n\t\tfloat grid_position = rand( gl_FragCoord.xy );\n\t\tvec3 dither_shift_RGB = vec3( 0.25 / 255.0, -0.25 / 255.0, 0.25 / 255.0 );\n\t\tdither_shift_RGB = mix( 2.0 * dither_shift_RGB, -2.0 * dither_shift_RGB, grid_position );\n\t\treturn color + dither_shift_RGB;\n\t}\n#endif",roughnessmap_fragment:"float roughnessFactor = roughness;\n#ifdef USE_ROUGHNESSMAP\n\tvec4 texelRoughness = texture2D( roughnessMap, vRoughnessMapUv );\n\troughnessFactor *= texelRoughness.g;\n#endif",roughnessmap_pars_fragment:"#ifdef USE_ROUGHNESSMAP\n\tuniform sampler2D roughnessMap;\n#endif",shadowmap_pars_fragment:"#if NUM_SPOT_LIGHT_COORDS > 0\n\tvarying vec4 vSpotLightCoord[ NUM_SPOT_LIGHT_COORDS ];\n#endif\n#if NUM_SPOT_LIGHT_MAPS > 0\n\tuniform sampler2D spotLightMap[ NUM_SPOT_LIGHT_MAPS ];\n#endif\n#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHT_SHADOWS > 0\n\t\t#if defined( SHADOWMAP_TYPE_PCF )\n\t\t\tuniform sampler2DShadow directionalShadowMap[ NUM_DIR_LIGHT_SHADOWS ];\n\t\t#else\n\t\t\tuniform sampler2D directionalShadowMap[ NUM_DIR_LIGHT_SHADOWS ];\n\t\t#endif\n\t\tvarying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHT_SHADOWS ];\n\t\tstruct DirectionalLightShadow {\n\t\t\tfloat shadowIntensity;\n\t\t\tfloat shadowBias;\n\t\t\tfloat shadowNormalBias;\n\t\t\tfloat shadowRadius;\n\t\t\tvec2 shadowMapSize;\n\t\t};\n\t\tuniform DirectionalLightShadow directionalLightShadows[ NUM_DIR_LIGHT_SHADOWS ];\n\t#endif\n\t#if NUM_SPOT_LIGHT_SHADOWS > 0\n\t\t#if defined( SHADOWMAP_TYPE_PCF )\n\t\t\tuniform sampler2DShadow spotShadowMap[ NUM_SPOT_LIGHT_SHADOWS ];\n\t\t#else\n\t\t\tuniform sampler2D spotShadowMap[ NUM_SPOT_LIGHT_SHADOWS ];\n\t\t#endif\n\t\tstruct SpotLightShadow {\n\t\t\tfloat shadowIntensity;\n\t\t\tfloat shadowBias;\n\t\t\tfloat shadowNormalBias;\n\t\t\tfloat shadowRadius;\n\t\t\tvec2 shadowMapSize;\n\t\t};\n\t\tuniform SpotLightShadow spotLightShadows[ NUM_SPOT_LIGHT_SHADOWS ];\n\t#endif\n\t#if NUM_POINT_LIGHT_SHADOWS > 0\n\t\t#if defined( SHADOWMAP_TYPE_PCF )\n\t\t\tuniform samplerCubeShadow pointShadowMap[ NUM_POINT_LIGHT_SHADOWS ];\n\t\t#elif defined( SHADOWMAP_TYPE_BASIC )\n\t\t\tuniform samplerCube pointShadowMap[ NUM_POINT_LIGHT_SHADOWS ];\n\t\t#endif\n\t\tvarying vec4 vPointShadowCoord[ NUM_POINT_LIGHT_SHADOWS ];\n\t\tstruct PointLightShadow {\n\t\t\tfloat shadowIntensity;\n\t\t\tfloat shadowBias;\n\t\t\tfloat shadowNormalBias;\n\t\t\tfloat shadowRadius;\n\t\t\tvec2 shadowMapSize;\n\t\t\tfloat shadowCameraNear;\n\t\t\tfloat shadowCameraFar;\n\t\t};\n\t\tuniform PointLightShadow pointLightShadows[ NUM_POINT_LIGHT_SHADOWS ];\n\t#endif\n\t#if defined( SHADOWMAP_TYPE_PCF )\n\t\tfloat interleavedGradientNoise( vec2 position ) {\n\t\t\treturn fract( 52.9829189 * fract( dot( position, vec2( 0.06711056, 0.00583715 ) ) ) );\n\t\t}\n\t\tvec2 vogelDiskSample( int sampleIndex, int samplesCount, float phi ) {\n\t\t\tconst float goldenAngle = 2.399963229728653;\n\t\t\tfloat r = sqrt( ( float( sampleIndex ) + 0.5 ) / float( samplesCount ) );\n\t\t\tfloat theta = float( sampleIndex ) * goldenAngle + phi;\n\t\t\treturn vec2( cos( theta ), sin( theta ) ) * r;\n\t\t}\n\t#endif\n\t#if defined( SHADOWMAP_TYPE_PCF )\n\t\tfloat getShadow( sampler2DShadow shadowMap, vec2 shadowMapSize, float shadowIntensity, float shadowBias, float shadowRadius, vec4 shadowCoord ) {\n\t\t\tfloat shadow = 1.0;\n\t\t\tshadowCoord.xyz /= shadowCoord.w;\n\t\t\tshadowCoord.z += shadowBias;\n\t\t\tbool inFrustum = shadowCoord.x >= 0.0 && shadowCoord.x <= 1.0 && shadowCoord.y >= 0.0 && shadowCoord.y <= 1.0;\n\t\t\tbool frustumTest = inFrustum && shadowCoord.z <= 1.0;\n\t\t\tif ( frustumTest ) {\n\t\t\t\tvec2 texelSize = vec2( 1.0 ) / shadowMapSize;\n\t\t\t\tfloat radius = shadowRadius * texelSize.x;\n\t\t\t\tfloat phi = interleavedGradientNoise( gl_FragCoord.xy ) * 6.28318530718;\n\t\t\t\tshadow = (\n\t\t\t\t\ttexture( shadowMap, vec3( shadowCoord.xy + vogelDiskSample( 0, 5, phi ) * radius, shadowCoord.z ) ) +\n\t\t\t\t\ttexture( shadowMap, vec3( shadowCoord.xy + vogelDiskSample( 1, 5, phi ) * radius, shadowCoord.z ) ) +\n\t\t\t\t\ttexture( shadowMap, vec3( shadowCoord.xy + vogelDiskSample( 2, 5, phi ) * radius, shadowCoord.z ) ) +\n\t\t\t\t\ttexture( shadowMap, vec3( shadowCoord.xy + vogelDiskSample( 3, 5, phi ) * radius, shadowCoord.z ) ) +\n\t\t\t\t\ttexture( shadowMap, vec3( shadowCoord.xy + vogelDiskSample( 4, 5, phi ) * radius, shadowCoord.z ) )\n\t\t\t\t) * 0.2;\n\t\t\t}\n\t\t\treturn mix( 1.0, shadow, shadowIntensity );\n\t\t}\n\t#elif defined( SHADOWMAP_TYPE_VSM )\n\t\tfloat getShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowIntensity, float shadowBias, float shadowRadius, vec4 shadowCoord ) {\n\t\t\tfloat shadow = 1.0;\n\t\t\tshadowCoord.xyz /= shadowCoord.w;\n\t\t\tshadowCoord.z += shadowBias;\n\t\t\tbool inFrustum = shadowCoord.x >= 0.0 && shadowCoord.x <= 1.0 && shadowCoord.y >= 0.0 && shadowCoord.y <= 1.0;\n\t\t\tbool frustumTest = inFrustum && shadowCoord.z <= 1.0;\n\t\t\tif ( frustumTest ) {\n\t\t\t\tvec2 distribution = texture2D( shadowMap, shadowCoord.xy ).rg;\n\t\t\t\tfloat mean = distribution.x;\n\t\t\t\tfloat variance = distribution.y * distribution.y;\n\t\t\t\t#ifdef USE_REVERSED_DEPTH_BUFFER\n\t\t\t\t\tfloat hard_shadow = step( mean, shadowCoord.z );\n\t\t\t\t#else\n\t\t\t\t\tfloat hard_shadow = step( shadowCoord.z, mean );\n\t\t\t\t#endif\n\t\t\t\tif ( hard_shadow == 1.0 ) {\n\t\t\t\t\tshadow = 1.0;\n\t\t\t\t} else {\n\t\t\t\t\tvariance = max( variance, 0.0000001 );\n\t\t\t\t\tfloat d = shadowCoord.z - mean;\n\t\t\t\t\tfloat p_max = variance / ( variance + d * d );\n\t\t\t\t\tp_max = clamp( ( p_max - 0.3 ) / 0.65, 0.0, 1.0 );\n\t\t\t\t\tshadow = max( hard_shadow, p_max );\n\t\t\t\t}\n\t\t\t}\n\t\t\treturn mix( 1.0, shadow, shadowIntensity );\n\t\t}\n\t#else\n\t\tfloat getShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowIntensity, float shadowBias, float shadowRadius, vec4 shadowCoord ) {\n\t\t\tfloat shadow = 1.0;\n\t\t\tshadowCoord.xyz /= shadowCoord.w;\n\t\t\tshadowCoord.z += shadowBias;\n\t\t\tbool inFrustum = shadowCoord.x >= 0.0 && shadowCoord.x <= 1.0 && shadowCoord.y >= 0.0 && shadowCoord.y <= 1.0;\n\t\t\tbool frustumTest = inFrustum && shadowCoord.z <= 1.0;\n\t\t\tif ( frustumTest ) {\n\t\t\t\tfloat depth = texture2D( shadowMap, shadowCoord.xy ).r;\n\t\t\t\t#ifdef USE_REVERSED_DEPTH_BUFFER\n\t\t\t\t\tshadow = step( depth, shadowCoord.z );\n\t\t\t\t#else\n\t\t\t\t\tshadow = step( shadowCoord.z, depth );\n\t\t\t\t#endif\n\t\t\t}\n\t\t\treturn mix( 1.0, shadow, shadowIntensity );\n\t\t}\n\t#endif\n\t#if NUM_POINT_LIGHT_SHADOWS > 0\n\t#if defined( SHADOWMAP_TYPE_PCF )\n\tfloat getPointShadow( samplerCubeShadow shadowMap, vec2 shadowMapSize, float shadowIntensity, float shadowBias, float shadowRadius, vec4 shadowCoord, float shadowCameraNear, float shadowCameraFar ) {\n\t\tfloat shadow = 1.0;\n\t\tvec3 lightToPosition = shadowCoord.xyz;\n\t\tvec3 bd3D = normalize( lightToPosition );\n\t\tvec3 absVec = abs( lightToPosition );\n\t\tfloat viewSpaceZ = max( max( absVec.x, absVec.y ), absVec.z );\n\t\tif ( viewSpaceZ - shadowCameraFar <= 0.0 && viewSpaceZ - shadowCameraNear >= 0.0 ) {\n\t\t\tfloat dp = ( shadowCameraFar * ( viewSpaceZ - shadowCameraNear ) ) / ( viewSpaceZ * ( shadowCameraFar - shadowCameraNear ) );\n\t\t\tdp += shadowBias;\n\t\t\tfloat texelSize = shadowRadius / shadowMapSize.x;\n\t\t\tvec3 absDir = abs( bd3D );\n\t\t\tvec3 tangent = absDir.x > absDir.z ? vec3( 0.0, 1.0, 0.0 ) : vec3( 1.0, 0.0, 0.0 );\n\t\t\ttangent = normalize( cross( bd3D, tangent ) );\n\t\t\tvec3 bitangent = cross( bd3D, tangent );\n\t\t\tfloat phi = interleavedGradientNoise( gl_FragCoord.xy ) * 6.28318530718;\n\t\t\tshadow = (\n\t\t\t\ttexture( shadowMap, vec4( bd3D + ( tangent * vogelDiskSample( 0, 5, phi ).x + bitangent * vogelDiskSample( 0, 5, phi ).y ) * texelSize, dp ) ) +\n\t\t\t\ttexture( shadowMap, vec4( bd3D + ( tangent * vogelDiskSample( 1, 5, phi ).x + bitangent * vogelDiskSample( 1, 5, phi ).y ) * texelSize, dp ) ) +\n\t\t\t\ttexture( shadowMap, vec4( bd3D + ( tangent * vogelDiskSample( 2, 5, phi ).x + bitangent * vogelDiskSample( 2, 5, phi ).y ) * texelSize, dp ) ) +\n\t\t\t\ttexture( shadowMap, vec4( bd3D + ( tangent * vogelDiskSample( 3, 5, phi ).x + bitangent * vogelDiskSample( 3, 5, phi ).y ) * texelSize, dp ) ) +\n\t\t\t\ttexture( shadowMap, vec4( bd3D + ( tangent * vogelDiskSample( 4, 5, phi ).x + bitangent * vogelDiskSample( 4, 5, phi ).y ) * texelSize, dp ) )\n\t\t\t) * 0.2;\n\t\t}\n\t\treturn mix( 1.0, shadow, shadowIntensity );\n\t}\n\t#elif defined( SHADOWMAP_TYPE_BASIC )\n\tfloat getPointShadow( samplerCube shadowMap, vec2 shadowMapSize, float shadowIntensity, float shadowBias, float shadowRadius, vec4 shadowCoord, float shadowCameraNear, float shadowCameraFar ) {\n\t\tfloat shadow = 1.0;\n\t\tvec3 lightToPosition = shadowCoord.xyz;\n\t\tvec3 bd3D = normalize( lightToPosition );\n\t\tvec3 absVec = abs( lightToPosition );\n\t\tfloat viewSpaceZ = max( max( absVec.x, absVec.y ), absVec.z );\n\t\tif ( viewSpaceZ - shadowCameraFar <= 0.0 && viewSpaceZ - shadowCameraNear >= 0.0 ) {\n\t\t\tfloat dp = ( shadowCameraFar * ( viewSpaceZ - shadowCameraNear ) ) / ( viewSpaceZ * ( shadowCameraFar - shadowCameraNear ) );\n\t\t\tdp += shadowBias;\n\t\t\tfloat depth = textureCube( shadowMap, bd3D ).r;\n\t\t\t#ifdef USE_REVERSED_DEPTH_BUFFER\n\t\t\t\tshadow = step( depth, dp );\n\t\t\t#else\n\t\t\t\tshadow = step( dp, depth );\n\t\t\t#endif\n\t\t}\n\t\treturn mix( 1.0, shadow, shadowIntensity );\n\t}\n\t#endif\n\t#endif\n#endif",shadowmap_pars_vertex:"#if NUM_SPOT_LIGHT_COORDS > 0\n\tuniform mat4 spotLightMatrix[ NUM_SPOT_LIGHT_COORDS ];\n\tvarying vec4 vSpotLightCoord[ NUM_SPOT_LIGHT_COORDS ];\n#endif\n#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHT_SHADOWS > 0\n\t\tuniform mat4 directionalShadowMatrix[ NUM_DIR_LIGHT_SHADOWS ];\n\t\tvarying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHT_SHADOWS ];\n\t\tstruct DirectionalLightShadow {\n\t\t\tfloat shadowIntensity;\n\t\t\tfloat shadowBias;\n\t\t\tfloat shadowNormalBias;\n\t\t\tfloat shadowRadius;\n\t\t\tvec2 shadowMapSize;\n\t\t};\n\t\tuniform DirectionalLightShadow directionalLightShadows[ NUM_DIR_LIGHT_SHADOWS ];\n\t#endif\n\t#if NUM_SPOT_LIGHT_SHADOWS > 0\n\t\tstruct SpotLightShadow {\n\t\t\tfloat shadowIntensity;\n\t\t\tfloat shadowBias;\n\t\t\tfloat shadowNormalBias;\n\t\t\tfloat shadowRadius;\n\t\t\tvec2 shadowMapSize;\n\t\t};\n\t\tuniform SpotLightShadow spotLightShadows[ NUM_SPOT_LIGHT_SHADOWS ];\n\t#endif\n\t#if NUM_POINT_LIGHT_SHADOWS > 0\n\t\tuniform mat4 pointShadowMatrix[ NUM_POINT_LIGHT_SHADOWS ];\n\t\tvarying vec4 vPointShadowCoord[ NUM_POINT_LIGHT_SHADOWS ];\n\t\tstruct PointLightShadow {\n\t\t\tfloat shadowIntensity;\n\t\t\tfloat shadowBias;\n\t\t\tfloat shadowNormalBias;\n\t\t\tfloat shadowRadius;\n\t\t\tvec2 shadowMapSize;\n\t\t\tfloat shadowCameraNear;\n\t\t\tfloat shadowCameraFar;\n\t\t};\n\t\tuniform PointLightShadow pointLightShadows[ NUM_POINT_LIGHT_SHADOWS ];\n\t#endif\n#endif",shadowmap_vertex:"#if ( defined( USE_SHADOWMAP ) && ( NUM_DIR_LIGHT_SHADOWS > 0 || NUM_POINT_LIGHT_SHADOWS > 0 ) ) || ( NUM_SPOT_LIGHT_COORDS > 0 )\n\tvec3 shadowWorldNormal = inverseTransformDirection( transformedNormal, viewMatrix );\n\tvec4 shadowWorldPosition;\n#endif\n#if defined( USE_SHADOWMAP )\n\t#if NUM_DIR_LIGHT_SHADOWS > 0\n\t\t#pragma unroll_loop_start\n\t\tfor ( int i = 0; i < NUM_DIR_LIGHT_SHADOWS; i ++ ) {\n\t\t\tshadowWorldPosition = worldPosition + vec4( shadowWorldNormal * directionalLightShadows[ i ].shadowNormalBias, 0 );\n\t\t\tvDirectionalShadowCoord[ i ] = directionalShadowMatrix[ i ] * shadowWorldPosition;\n\t\t}\n\t\t#pragma unroll_loop_end\n\t#endif\n\t#if NUM_POINT_LIGHT_SHADOWS > 0\n\t\t#pragma unroll_loop_start\n\t\tfor ( int i = 0; i < NUM_POINT_LIGHT_SHADOWS; i ++ ) {\n\t\t\tshadowWorldPosition = worldPosition + vec4( shadowWorldNormal * pointLightShadows[ i ].shadowNormalBias, 0 );\n\t\t\tvPointShadowCoord[ i ] = pointShadowMatrix[ i ] * shadowWorldPosition;\n\t\t}\n\t\t#pragma unroll_loop_end\n\t#endif\n#endif\n#if NUM_SPOT_LIGHT_COORDS > 0\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_SPOT_LIGHT_COORDS; i ++ ) {\n\t\tshadowWorldPosition = worldPosition;\n\t\t#if ( defined( USE_SHADOWMAP ) && UNROLLED_LOOP_INDEX < NUM_SPOT_LIGHT_SHADOWS )\n\t\t\tshadowWorldPosition.xyz += shadowWorldNormal * spotLightShadows[ i ].shadowNormalBias;\n\t\t#endif\n\t\tvSpotLightCoord[ i ] = spotLightMatrix[ i ] * shadowWorldPosition;\n\t}\n\t#pragma unroll_loop_end\n#endif",shadowmask_pars_fragment:"float getShadowMask() {\n\tfloat shadow = 1.0;\n\t#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHT_SHADOWS > 0\n\tDirectionalLightShadow directionalLight;\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_DIR_LIGHT_SHADOWS; i ++ ) {\n\t\tdirectionalLight = directionalLightShadows[ i ];\n\t\tshadow *= receiveShadow ? getShadow( directionalShadowMap[ i ], directionalLight.shadowMapSize, directionalLight.shadowIntensity, directionalLight.shadowBias, directionalLight.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;\n\t}\n\t#pragma unroll_loop_end\n\t#endif\n\t#if NUM_SPOT_LIGHT_SHADOWS > 0\n\tSpotLightShadow spotLight;\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_SPOT_LIGHT_SHADOWS; i ++ ) {\n\t\tspotLight = spotLightShadows[ i ];\n\t\tshadow *= receiveShadow ? getShadow( spotShadowMap[ i ], spotLight.shadowMapSize, spotLight.shadowIntensity, spotLight.shadowBias, spotLight.shadowRadius, vSpotLightCoord[ i ] ) : 1.0;\n\t}\n\t#pragma unroll_loop_end\n\t#endif\n\t#if NUM_POINT_LIGHT_SHADOWS > 0 && ( defined( SHADOWMAP_TYPE_PCF ) || defined( SHADOWMAP_TYPE_BASIC ) )\n\tPointLightShadow pointLight;\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_POINT_LIGHT_SHADOWS; i ++ ) {\n\t\tpointLight = pointLightShadows[ i ];\n\t\tshadow *= receiveShadow ? getPointShadow( pointShadowMap[ i ], pointLight.shadowMapSize, pointLight.shadowIntensity, pointLight.shadowBias, pointLight.shadowRadius, vPointShadowCoord[ i ], pointLight.shadowCameraNear, pointLight.shadowCameraFar ) : 1.0;\n\t}\n\t#pragma unroll_loop_end\n\t#endif\n\t#endif\n\treturn shadow;\n}",skinbase_vertex:"#ifdef USE_SKINNING\n\tmat4 boneMatX = getBoneMatrix( skinIndex.x );\n\tmat4 boneMatY = getBoneMatrix( skinIndex.y );\n\tmat4 boneMatZ = getBoneMatrix( skinIndex.z );\n\tmat4 boneMatW = getBoneMatrix( skinIndex.w );\n#endif",skinning_pars_vertex:"#ifdef USE_SKINNING\n\tuniform mat4 bindMatrix;\n\tuniform mat4 bindMatrixInverse;\n\tuniform highp sampler2D boneTexture;\n\tmat4 getBoneMatrix( const in float i ) {\n\t\tint size = textureSize( boneTexture, 0 ).x;\n\t\tint j = int( i ) * 4;\n\t\tint x = j % size;\n\t\tint y = j / size;\n\t\tvec4 v1 = texelFetch( boneTexture, ivec2( x, y ), 0 );\n\t\tvec4 v2 = texelFetch( boneTexture, ivec2( x + 1, y ), 0 );\n\t\tvec4 v3 = texelFetch( boneTexture, ivec2( x + 2, y ), 0 );\n\t\tvec4 v4 = texelFetch( boneTexture, ivec2( x + 3, y ), 0 );\n\t\treturn mat4( v1, v2, v3, v4 );\n\t}\n#endif",skinning_vertex:"#ifdef USE_SKINNING\n\tvec4 skinVertex = bindMatrix * vec4( transformed, 1.0 );\n\tvec4 skinned = vec4( 0.0 );\n\tskinned += boneMatX * skinVertex * skinWeight.x;\n\tskinned += boneMatY * skinVertex * skinWeight.y;\n\tskinned += boneMatZ * skinVertex * skinWeight.z;\n\tskinned += boneMatW * skinVertex * skinWeight.w;\n\ttransformed = ( bindMatrixInverse * skinned ).xyz;\n#endif",skinnormal_vertex:"#ifdef USE_SKINNING\n\tmat4 skinMatrix = mat4( 0.0 );\n\tskinMatrix += skinWeight.x * boneMatX;\n\tskinMatrix += skinWeight.y * boneMatY;\n\tskinMatrix += skinWeight.z * boneMatZ;\n\tskinMatrix += skinWeight.w * boneMatW;\n\tskinMatrix = bindMatrixInverse * skinMatrix * bindMatrix;\n\tobjectNormal = vec4( skinMatrix * vec4( objectNormal, 0.0 ) ).xyz;\n\t#ifdef USE_TANGENT\n\t\tobjectTangent = vec4( skinMatrix * vec4( objectTangent, 0.0 ) ).xyz;\n\t#endif\n#endif",specularmap_fragment:"float specularStrength;\n#ifdef USE_SPECULARMAP\n\tvec4 texelSpecular = texture2D( specularMap, vSpecularMapUv );\n\tspecularStrength = texelSpecular.r;\n#else\n\tspecularStrength = 1.0;\n#endif",specularmap_pars_fragment:"#ifdef USE_SPECULARMAP\n\tuniform sampler2D specularMap;\n#endif",tonemapping_fragment:"#if defined( TONE_MAPPING )\n\tgl_FragColor.rgb = toneMapping( gl_FragColor.rgb );\n#endif",tonemapping_pars_fragment:"#ifndef saturate\n#define saturate( a ) clamp( a, 0.0, 1.0 )\n#endif\nuniform float toneMappingExposure;\nvec3 LinearToneMapping( vec3 color ) {\n\treturn saturate( toneMappingExposure * color );\n}\nvec3 ReinhardToneMapping( vec3 color ) {\n\tcolor *= toneMappingExposure;\n\treturn saturate( color / ( vec3( 1.0 ) + color ) );\n}\nvec3 CineonToneMapping( vec3 color ) {\n\tcolor *= toneMappingExposure;\n\tcolor = max( vec3( 0.0 ), color - 0.004 );\n\treturn pow( ( color * ( 6.2 * color + 0.5 ) ) / ( color * ( 6.2 * color + 1.7 ) + 0.06 ), vec3( 2.2 ) );\n}\nvec3 RRTAndODTFit( vec3 v ) {\n\tvec3 a = v * ( v + 0.0245786 ) - 0.000090537;\n\tvec3 b = v * ( 0.983729 * v + 0.4329510 ) + 0.238081;\n\treturn a / b;\n}\nvec3 ACESFilmicToneMapping( vec3 color ) {\n\tconst mat3 ACESInputMat = mat3(\n\t\tvec3( 0.59719, 0.07600, 0.02840 ),\t\tvec3( 0.35458, 0.90834, 0.13383 ),\n\t\tvec3( 0.04823, 0.01566, 0.83777 )\n\t);\n\tconst mat3 ACESOutputMat = mat3(\n\t\tvec3( 1.60475, -0.10208, -0.00327 ),\t\tvec3( -0.53108, 1.10813, -0.07276 ),\n\t\tvec3( -0.07367, -0.00605, 1.07602 )\n\t);\n\tcolor *= toneMappingExposure / 0.6;\n\tcolor = ACESInputMat * color;\n\tcolor = RRTAndODTFit( color );\n\tcolor = ACESOutputMat * color;\n\treturn saturate( color );\n}\nconst mat3 LINEAR_REC2020_TO_LINEAR_SRGB = mat3(\n\tvec3( 1.6605, - 0.1246, - 0.0182 ),\n\tvec3( - 0.5876, 1.1329, - 0.1006 ),\n\tvec3( - 0.0728, - 0.0083, 1.1187 )\n);\nconst mat3 LINEAR_SRGB_TO_LINEAR_REC2020 = mat3(\n\tvec3( 0.6274, 0.0691, 0.0164 ),\n\tvec3( 0.3293, 0.9195, 0.0880 ),\n\tvec3( 0.0433, 0.0113, 0.8956 )\n);\nvec3 agxDefaultContrastApprox( vec3 x ) {\n\tvec3 x2 = x * x;\n\tvec3 x4 = x2 * x2;\n\treturn + 15.5 * x4 * x2\n\t\t- 40.14 * x4 * x\n\t\t+ 31.96 * x4\n\t\t- 6.868 * x2 * x\n\t\t+ 0.4298 * x2\n\t\t+ 0.1191 * x\n\t\t- 0.00232;\n}\nvec3 AgXToneMapping( vec3 color ) {\n\tconst mat3 AgXInsetMatrix = mat3(\n\t\tvec3( 0.856627153315983, 0.137318972929847, 0.11189821299995 ),\n\t\tvec3( 0.0951212405381588, 0.761241990602591, 0.0767994186031903 ),\n\t\tvec3( 0.0482516061458583, 0.101439036467562, 0.811302368396859 )\n\t);\n\tconst mat3 AgXOutsetMatrix = mat3(\n\t\tvec3( 1.1271005818144368, - 0.1413297634984383, - 0.14132976349843826 ),\n\t\tvec3( - 0.11060664309660323, 1.157823702216272, - 0.11060664309660294 ),\n\t\tvec3( - 0.016493938717834573, - 0.016493938717834257, 1.2519364065950405 )\n\t);\n\tconst float AgxMinEv = - 12.47393;\tconst float AgxMaxEv = 4.026069;\n\tcolor *= toneMappingExposure;\n\tcolor = LINEAR_SRGB_TO_LINEAR_REC2020 * color;\n\tcolor = AgXInsetMatrix * color;\n\tcolor = max( color, 1e-10 );\tcolor = log2( color );\n\tcolor = ( color - AgxMinEv ) / ( AgxMaxEv - AgxMinEv );\n\tcolor = clamp( color, 0.0, 1.0 );\n\tcolor = agxDefaultContrastApprox( color );\n\tcolor = AgXOutsetMatrix * color;\n\tcolor = pow( max( vec3( 0.0 ), color ), vec3( 2.2 ) );\n\tcolor = LINEAR_REC2020_TO_LINEAR_SRGB * color;\n\tcolor = clamp( color, 0.0, 1.0 );\n\treturn color;\n}\nvec3 NeutralToneMapping( vec3 color ) {\n\tconst float StartCompression = 0.8 - 0.04;\n\tconst float Desaturation = 0.15;\n\tcolor *= toneMappingExposure;\n\tfloat x = min( color.r, min( color.g, color.b ) );\n\tfloat offset = x < 0.08 ? x - 6.25 * x * x : 0.04;\n\tcolor -= offset;\n\tfloat peak = max( color.r, max( color.g, color.b ) );\n\tif ( peak < StartCompression ) return color;\n\tfloat d = 1. - StartCompression;\n\tfloat newPeak = 1. - d * d / ( peak + d - StartCompression );\n\tcolor *= newPeak / peak;\n\tfloat g = 1. - 1. / ( Desaturation * ( peak - newPeak ) + 1. );\n\treturn mix( color, vec3( newPeak ), g );\n}\nvec3 CustomToneMapping( vec3 color ) { return color; }",transmission_fragment:"#ifdef USE_TRANSMISSION\n\tmaterial.transmission = transmission;\n\tmaterial.transmissionAlpha = 1.0;\n\tmaterial.thickness = thickness;\n\tmaterial.attenuationDistance = attenuationDistance;\n\tmaterial.attenuationColor = attenuationColor;\n\t#ifdef USE_TRANSMISSIONMAP\n\t\tmaterial.transmission *= texture2D( transmissionMap, vTransmissionMapUv ).r;\n\t#endif\n\t#ifdef USE_THICKNESSMAP\n\t\tmaterial.thickness *= texture2D( thicknessMap, vThicknessMapUv ).g;\n\t#endif\n\tvec3 pos = vWorldPosition;\n\tvec3 v = normalize( cameraPosition - pos );\n\tvec3 n = inverseTransformDirection( normal, viewMatrix );\n\tvec4 transmitted = getIBLVolumeRefraction(\n\t\tn, v, material.roughness, material.diffuseContribution, material.specularColorBlended, material.specularF90,\n\t\tpos, modelMatrix, viewMatrix, projectionMatrix, material.dispersion, material.ior, material.thickness,\n\t\tmaterial.attenuationColor, material.attenuationDistance );\n\tmaterial.transmissionAlpha = mix( material.transmissionAlpha, transmitted.a, material.transmission );\n\ttotalDiffuse = mix( totalDiffuse, transmitted.rgb, material.transmission );\n#endif",transmission_pars_fragment:"#ifdef USE_TRANSMISSION\n\tuniform float transmission;\n\tuniform float thickness;\n\tuniform float attenuationDistance;\n\tuniform vec3 attenuationColor;\n\t#ifdef USE_TRANSMISSIONMAP\n\t\tuniform sampler2D transmissionMap;\n\t#endif\n\t#ifdef USE_THICKNESSMAP\n\t\tuniform sampler2D thicknessMap;\n\t#endif\n\tuniform vec2 transmissionSamplerSize;\n\tuniform sampler2D transmissionSamplerMap;\n\tuniform mat4 modelMatrix;\n\tuniform mat4 projectionMatrix;\n\tvarying vec3 vWorldPosition;\n\tfloat w0( float a ) {\n\t\treturn ( 1.0 / 6.0 ) * ( a * ( a * ( - a + 3.0 ) - 3.0 ) + 1.0 );\n\t}\n\tfloat w1( float a ) {\n\t\treturn ( 1.0 / 6.0 ) * ( a * a * ( 3.0 * a - 6.0 ) + 4.0 );\n\t}\n\tfloat w2( float a ){\n\t\treturn ( 1.0 / 6.0 ) * ( a * ( a * ( - 3.0 * a + 3.0 ) + 3.0 ) + 1.0 );\n\t}\n\tfloat w3( float a ) {\n\t\treturn ( 1.0 / 6.0 ) * ( a * a * a );\n\t}\n\tfloat g0( float a ) {\n\t\treturn w0( a ) + w1( a );\n\t}\n\tfloat g1( float a ) {\n\t\treturn w2( a ) + w3( a );\n\t}\n\tfloat h0( float a ) {\n\t\treturn - 1.0 + w1( a ) / ( w0( a ) + w1( a ) );\n\t}\n\tfloat h1( float a ) {\n\t\treturn 1.0 + w3( a ) / ( w2( a ) + w3( a ) );\n\t}\n\tvec4 bicubic( sampler2D tex, vec2 uv, vec4 texelSize, float lod ) {\n\t\tuv = uv * texelSize.zw + 0.5;\n\t\tvec2 iuv = floor( uv );\n\t\tvec2 fuv = fract( uv );\n\t\tfloat g0x = g0( fuv.x );\n\t\tfloat g1x = g1( fuv.x );\n\t\tfloat h0x = h0( fuv.x );\n\t\tfloat h1x = h1( fuv.x );\n\t\tfloat h0y = h0( fuv.y );\n\t\tfloat h1y = h1( fuv.y );\n\t\tvec2 p0 = ( vec2( iuv.x + h0x, iuv.y + h0y ) - 0.5 ) * texelSize.xy;\n\t\tvec2 p1 = ( vec2( iuv.x + h1x, iuv.y + h0y ) - 0.5 ) * texelSize.xy;\n\t\tvec2 p2 = ( vec2( iuv.x + h0x, iuv.y + h1y ) - 0.5 ) * texelSize.xy;\n\t\tvec2 p3 = ( vec2( iuv.x + h1x, iuv.y + h1y ) - 0.5 ) * texelSize.xy;\n\t\treturn g0( fuv.y ) * ( g0x * textureLod( tex, p0, lod ) + g1x * textureLod( tex, p1, lod ) ) +\n\t\t\tg1( fuv.y ) * ( g0x * textureLod( tex, p2, lod ) + g1x * textureLod( tex, p3, lod ) );\n\t}\n\tvec4 textureBicubic( sampler2D sampler, vec2 uv, float lod ) {\n\t\tvec2 fLodSize = vec2( textureSize( sampler, int( lod ) ) );\n\t\tvec2 cLodSize = vec2( textureSize( sampler, int( lod + 1.0 ) ) );\n\t\tvec2 fLodSizeInv = 1.0 / fLodSize;\n\t\tvec2 cLodSizeInv = 1.0 / cLodSize;\n\t\tvec4 fSample = bicubic( sampler, uv, vec4( fLodSizeInv, fLodSize ), floor( lod ) );\n\t\tvec4 cSample = bicubic( sampler, uv, vec4( cLodSizeInv, cLodSize ), ceil( lod ) );\n\t\treturn mix( fSample, cSample, fract( lod ) );\n\t}\n\tvec3 getVolumeTransmissionRay( const in vec3 n, const in vec3 v, const in float thickness, const in float ior, const in mat4 modelMatrix ) {\n\t\tvec3 refractionVector = refract( - v, normalize( n ), 1.0 / ior );\n\t\tvec3 modelScale;\n\t\tmodelScale.x = length( vec3( modelMatrix[ 0 ].xyz ) );\n\t\tmodelScale.y = length( vec3( modelMatrix[ 1 ].xyz ) );\n\t\tmodelScale.z = length( vec3( modelMatrix[ 2 ].xyz ) );\n\t\treturn normalize( refractionVector ) * thickness * modelScale;\n\t}\n\tfloat applyIorToRoughness( const in float roughness, const in float ior ) {\n\t\treturn roughness * clamp( ior * 2.0 - 2.0, 0.0, 1.0 );\n\t}\n\tvec4 getTransmissionSample( const in vec2 fragCoord, const in float roughness, const in float ior ) {\n\t\tfloat lod = log2( transmissionSamplerSize.x ) * applyIorToRoughness( roughness, ior );\n\t\treturn textureBicubic( transmissionSamplerMap, fragCoord.xy, lod );\n\t}\n\tvec3 volumeAttenuation( const in float transmissionDistance, const in vec3 attenuationColor, const in float attenuationDistance ) {\n\t\tif ( isinf( attenuationDistance ) ) {\n\t\t\treturn vec3( 1.0 );\n\t\t} else {\n\t\t\tvec3 attenuationCoefficient = -log( attenuationColor ) / attenuationDistance;\n\t\t\tvec3 transmittance = exp( - attenuationCoefficient * transmissionDistance );\t\t\treturn transmittance;\n\t\t}\n\t}\n\tvec4 getIBLVolumeRefraction( const in vec3 n, const in vec3 v, const in float roughness, const in vec3 diffuseColor,\n\t\tconst in vec3 specularColor, const in float specularF90, const in vec3 position, const in mat4 modelMatrix,\n\t\tconst in mat4 viewMatrix, const in mat4 projMatrix, const in float dispersion, const in float ior, const in float thickness,\n\t\tconst in vec3 attenuationColor, const in float attenuationDistance ) {\n\t\tvec4 transmittedLight;\n\t\tvec3 transmittance;\n\t\t#ifdef USE_DISPERSION\n\t\t\tfloat halfSpread = ( ior - 1.0 ) * 0.025 * dispersion;\n\t\t\tvec3 iors = vec3( ior - halfSpread, ior, ior + halfSpread );\n\t\t\tfor ( int i = 0; i < 3; i ++ ) {\n\t\t\t\tvec3 transmissionRay = getVolumeTransmissionRay( n, v, thickness, iors[ i ], modelMatrix );\n\t\t\t\tvec3 refractedRayExit = position + transmissionRay;\n\t\t\t\tvec4 ndcPos = projMatrix * viewMatrix * vec4( refractedRayExit, 1.0 );\n\t\t\t\tvec2 refractionCoords = ndcPos.xy / ndcPos.w;\n\t\t\t\trefractionCoords += 1.0;\n\t\t\t\trefractionCoords /= 2.0;\n\t\t\t\tvec4 transmissionSample = getTransmissionSample( refractionCoords, roughness, iors[ i ] );\n\t\t\t\ttransmittedLight[ i ] = transmissionSample[ i ];\n\t\t\t\ttransmittedLight.a += transmissionSample.a;\n\t\t\t\ttransmittance[ i ] = diffuseColor[ i ] * volumeAttenuation( length( transmissionRay ), attenuationColor, attenuationDistance )[ i ];\n\t\t\t}\n\t\t\ttransmittedLight.a /= 3.0;\n\t\t#else\n\t\t\tvec3 transmissionRay = getVolumeTransmissionRay( n, v, thickness, ior, modelMatrix );\n\t\t\tvec3 refractedRayExit = position + transmissionRay;\n\t\t\tvec4 ndcPos = projMatrix * viewMatrix * vec4( refractedRayExit, 1.0 );\n\t\t\tvec2 refractionCoords = ndcPos.xy / ndcPos.w;\n\t\t\trefractionCoords += 1.0;\n\t\t\trefractionCoords /= 2.0;\n\t\t\ttransmittedLight = getTransmissionSample( refractionCoords, roughness, ior );\n\t\t\ttransmittance = diffuseColor * volumeAttenuation( length( transmissionRay ), attenuationColor, attenuationDistance );\n\t\t#endif\n\t\tvec3 attenuatedColor = transmittance * transmittedLight.rgb;\n\t\tvec3 F = EnvironmentBRDF( n, v, specularColor, specularF90, roughness );\n\t\tfloat transmittanceFactor = ( transmittance.r + transmittance.g + transmittance.b ) / 3.0;\n\t\treturn vec4( ( 1.0 - F ) * attenuatedColor, 1.0 - ( 1.0 - transmittedLight.a ) * transmittanceFactor );\n\t}\n#endif",uv_pars_fragment:"#if defined( USE_UV ) || defined( USE_ANISOTROPY )\n\tvarying vec2 vUv;\n#endif\n#ifdef USE_MAP\n\tvarying vec2 vMapUv;\n#endif\n#ifdef USE_ALPHAMAP\n\tvarying vec2 vAlphaMapUv;\n#endif\n#ifdef USE_LIGHTMAP\n\tvarying vec2 vLightMapUv;\n#endif\n#ifdef USE_AOMAP\n\tvarying vec2 vAoMapUv;\n#endif\n#ifdef USE_BUMPMAP\n\tvarying vec2 vBumpMapUv;\n#endif\n#ifdef USE_NORMALMAP\n\tvarying vec2 vNormalMapUv;\n#endif\n#ifdef USE_EMISSIVEMAP\n\tvarying vec2 vEmissiveMapUv;\n#endif\n#ifdef USE_METALNESSMAP\n\tvarying vec2 vMetalnessMapUv;\n#endif\n#ifdef USE_ROUGHNESSMAP\n\tvarying vec2 vRoughnessMapUv;\n#endif\n#ifdef USE_ANISOTROPYMAP\n\tvarying vec2 vAnisotropyMapUv;\n#endif\n#ifdef USE_CLEARCOATMAP\n\tvarying vec2 vClearcoatMapUv;\n#endif\n#ifdef USE_CLEARCOAT_NORMALMAP\n\tvarying vec2 vClearcoatNormalMapUv;\n#endif\n#ifdef USE_CLEARCOAT_ROUGHNESSMAP\n\tvarying vec2 vClearcoatRoughnessMapUv;\n#endif\n#ifdef USE_IRIDESCENCEMAP\n\tvarying vec2 vIridescenceMapUv;\n#endif\n#ifdef USE_IRIDESCENCE_THICKNESSMAP\n\tvarying vec2 vIridescenceThicknessMapUv;\n#endif\n#ifdef USE_SHEEN_COLORMAP\n\tvarying vec2 vSheenColorMapUv;\n#endif\n#ifdef USE_SHEEN_ROUGHNESSMAP\n\tvarying vec2 vSheenRoughnessMapUv;\n#endif\n#ifdef USE_SPECULARMAP\n\tvarying vec2 vSpecularMapUv;\n#endif\n#ifdef USE_SPECULAR_COLORMAP\n\tvarying vec2 vSpecularColorMapUv;\n#endif\n#ifdef USE_SPECULAR_INTENSITYMAP\n\tvarying vec2 vSpecularIntensityMapUv;\n#endif\n#ifdef USE_TRANSMISSIONMAP\n\tuniform mat3 transmissionMapTransform;\n\tvarying vec2 vTransmissionMapUv;\n#endif\n#ifdef USE_THICKNESSMAP\n\tuniform mat3 thicknessMapTransform;\n\tvarying vec2 vThicknessMapUv;\n#endif",uv_pars_vertex:"#if defined( USE_UV ) || defined( USE_ANISOTROPY )\n\tvarying vec2 vUv;\n#endif\n#ifdef USE_MAP\n\tuniform mat3 mapTransform;\n\tvarying vec2 vMapUv;\n#endif\n#ifdef USE_ALPHAMAP\n\tuniform mat3 alphaMapTransform;\n\tvarying vec2 vAlphaMapUv;\n#endif\n#ifdef USE_LIGHTMAP\n\tuniform mat3 lightMapTransform;\n\tvarying vec2 vLightMapUv;\n#endif\n#ifdef USE_AOMAP\n\tuniform mat3 aoMapTransform;\n\tvarying vec2 vAoMapUv;\n#endif\n#ifdef USE_BUMPMAP\n\tuniform mat3 bumpMapTransform;\n\tvarying vec2 vBumpMapUv;\n#endif\n#ifdef USE_NORMALMAP\n\tuniform mat3 normalMapTransform;\n\tvarying vec2 vNormalMapUv;\n#endif\n#ifdef USE_DISPLACEMENTMAP\n\tuniform mat3 displacementMapTransform;\n\tvarying vec2 vDisplacementMapUv;\n#endif\n#ifdef USE_EMISSIVEMAP\n\tuniform mat3 emissiveMapTransform;\n\tvarying vec2 vEmissiveMapUv;\n#endif\n#ifdef USE_METALNESSMAP\n\tuniform mat3 metalnessMapTransform;\n\tvarying vec2 vMetalnessMapUv;\n#endif\n#ifdef USE_ROUGHNESSMAP\n\tuniform mat3 roughnessMapTransform;\n\tvarying vec2 vRoughnessMapUv;\n#endif\n#ifdef USE_ANISOTROPYMAP\n\tuniform mat3 anisotropyMapTransform;\n\tvarying vec2 vAnisotropyMapUv;\n#endif\n#ifdef USE_CLEARCOATMAP\n\tuniform mat3 clearcoatMapTransform;\n\tvarying vec2 vClearcoatMapUv;\n#endif\n#ifdef USE_CLEARCOAT_NORMALMAP\n\tuniform mat3 clearcoatNormalMapTransform;\n\tvarying vec2 vClearcoatNormalMapUv;\n#endif\n#ifdef USE_CLEARCOAT_ROUGHNESSMAP\n\tuniform mat3 clearcoatRoughnessMapTransform;\n\tvarying vec2 vClearcoatRoughnessMapUv;\n#endif\n#ifdef USE_SHEEN_COLORMAP\n\tuniform mat3 sheenColorMapTransform;\n\tvarying vec2 vSheenColorMapUv;\n#endif\n#ifdef USE_SHEEN_ROUGHNESSMAP\n\tuniform mat3 sheenRoughnessMapTransform;\n\tvarying vec2 vSheenRoughnessMapUv;\n#endif\n#ifdef USE_IRIDESCENCEMAP\n\tuniform mat3 iridescenceMapTransform;\n\tvarying vec2 vIridescenceMapUv;\n#endif\n#ifdef USE_IRIDESCENCE_THICKNESSMAP\n\tuniform mat3 iridescenceThicknessMapTransform;\n\tvarying vec2 vIridescenceThicknessMapUv;\n#endif\n#ifdef USE_SPECULARMAP\n\tuniform mat3 specularMapTransform;\n\tvarying vec2 vSpecularMapUv;\n#endif\n#ifdef USE_SPECULAR_COLORMAP\n\tuniform mat3 specularColorMapTransform;\n\tvarying vec2 vSpecularColorMapUv;\n#endif\n#ifdef USE_SPECULAR_INTENSITYMAP\n\tuniform mat3 specularIntensityMapTransform;\n\tvarying vec2 vSpecularIntensityMapUv;\n#endif\n#ifdef USE_TRANSMISSIONMAP\n\tuniform mat3 transmissionMapTransform;\n\tvarying vec2 vTransmissionMapUv;\n#endif\n#ifdef USE_THICKNESSMAP\n\tuniform mat3 thicknessMapTransform;\n\tvarying vec2 vThicknessMapUv;\n#endif",uv_vertex:"#if defined( USE_UV ) || defined( USE_ANISOTROPY )\n\tvUv = vec3( uv, 1 ).xy;\n#endif\n#ifdef USE_MAP\n\tvMapUv = ( mapTransform * vec3( MAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_ALPHAMAP\n\tvAlphaMapUv = ( alphaMapTransform * vec3( ALPHAMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_LIGHTMAP\n\tvLightMapUv = ( lightMapTransform * vec3( LIGHTMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_AOMAP\n\tvAoMapUv = ( aoMapTransform * vec3( AOMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_BUMPMAP\n\tvBumpMapUv = ( bumpMapTransform * vec3( BUMPMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_NORMALMAP\n\tvNormalMapUv = ( normalMapTransform * vec3( NORMALMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_DISPLACEMENTMAP\n\tvDisplacementMapUv = ( displacementMapTransform * vec3( DISPLACEMENTMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_EMISSIVEMAP\n\tvEmissiveMapUv = ( emissiveMapTransform * vec3( EMISSIVEMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_METALNESSMAP\n\tvMetalnessMapUv = ( metalnessMapTransform * vec3( METALNESSMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_ROUGHNESSMAP\n\tvRoughnessMapUv = ( roughnessMapTransform * vec3( ROUGHNESSMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_ANISOTROPYMAP\n\tvAnisotropyMapUv = ( anisotropyMapTransform * vec3( ANISOTROPYMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_CLEARCOATMAP\n\tvClearcoatMapUv = ( clearcoatMapTransform * vec3( CLEARCOATMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_CLEARCOAT_NORMALMAP\n\tvClearcoatNormalMapUv = ( clearcoatNormalMapTransform * vec3( CLEARCOAT_NORMALMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_CLEARCOAT_ROUGHNESSMAP\n\tvClearcoatRoughnessMapUv = ( clearcoatRoughnessMapTransform * vec3( CLEARCOAT_ROUGHNESSMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_IRIDESCENCEMAP\n\tvIridescenceMapUv = ( iridescenceMapTransform * vec3( IRIDESCENCEMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_IRIDESCENCE_THICKNESSMAP\n\tvIridescenceThicknessMapUv = ( iridescenceThicknessMapTransform * vec3( IRIDESCENCE_THICKNESSMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_SHEEN_COLORMAP\n\tvSheenColorMapUv = ( sheenColorMapTransform * vec3( SHEEN_COLORMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_SHEEN_ROUGHNESSMAP\n\tvSheenRoughnessMapUv = ( sheenRoughnessMapTransform * vec3( SHEEN_ROUGHNESSMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_SPECULARMAP\n\tvSpecularMapUv = ( specularMapTransform * vec3( SPECULARMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_SPECULAR_COLORMAP\n\tvSpecularColorMapUv = ( specularColorMapTransform * vec3( SPECULAR_COLORMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_SPECULAR_INTENSITYMAP\n\tvSpecularIntensityMapUv = ( specularIntensityMapTransform * vec3( SPECULAR_INTENSITYMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_TRANSMISSIONMAP\n\tvTransmissionMapUv = ( transmissionMapTransform * vec3( TRANSMISSIONMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_THICKNESSMAP\n\tvThicknessMapUv = ( thicknessMapTransform * vec3( THICKNESSMAP_UV, 1 ) ).xy;\n#endif",worldpos_vertex:"#if defined( USE_ENVMAP ) || defined( DISTANCE ) || defined ( USE_SHADOWMAP ) || defined ( USE_TRANSMISSION ) || NUM_SPOT_LIGHT_COORDS > 0\n\tvec4 worldPosition = vec4( transformed, 1.0 );\n\t#ifdef USE_BATCHING\n\t\tworldPosition = batchingMatrix * worldPosition;\n\t#endif\n\t#ifdef USE_INSTANCING\n\t\tworldPosition = instanceMatrix * worldPosition;\n\t#endif\n\tworldPosition = modelMatrix * worldPosition;\n#endif",background_vert:"varying vec2 vUv;\nuniform mat3 uvTransform;\nvoid main() {\n\tvUv = ( uvTransform * vec3( uv, 1 ) ).xy;\n\tgl_Position = vec4( position.xy, 1.0, 1.0 );\n}",background_frag:"uniform sampler2D t2D;\nuniform float backgroundIntensity;\nvarying vec2 vUv;\nvoid main() {\n\tvec4 texColor = texture2D( t2D, vUv );\n\t#ifdef DECODE_VIDEO_TEXTURE\n\t\ttexColor = vec4( mix( pow( texColor.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), texColor.rgb * 0.0773993808, vec3( lessThanEqual( texColor.rgb, vec3( 0.04045 ) ) ) ), texColor.w );\n\t#endif\n\ttexColor.rgb *= backgroundIntensity;\n\tgl_FragColor = texColor;\n\t#include \n\t#include \n}",backgroundCube_vert:"varying vec3 vWorldDirection;\n#include \nvoid main() {\n\tvWorldDirection = transformDirection( position, modelMatrix );\n\t#include \n\t#include \n\tgl_Position.z = gl_Position.w;\n}",backgroundCube_frag:"#ifdef ENVMAP_TYPE_CUBE\n\tuniform samplerCube envMap;\n#elif defined( ENVMAP_TYPE_CUBE_UV )\n\tuniform sampler2D envMap;\n#endif\nuniform float flipEnvMap;\nuniform float backgroundBlurriness;\nuniform float backgroundIntensity;\nuniform mat3 backgroundRotation;\nvarying vec3 vWorldDirection;\n#include \nvoid main() {\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tvec4 texColor = textureCube( envMap, backgroundRotation * vec3( flipEnvMap * vWorldDirection.x, vWorldDirection.yz ) );\n\t#elif defined( ENVMAP_TYPE_CUBE_UV )\n\t\tvec4 texColor = textureCubeUV( envMap, backgroundRotation * vWorldDirection, backgroundBlurriness );\n\t#else\n\t\tvec4 texColor = vec4( 0.0, 0.0, 0.0, 1.0 );\n\t#endif\n\ttexColor.rgb *= backgroundIntensity;\n\tgl_FragColor = texColor;\n\t#include \n\t#include \n}",cube_vert:"varying vec3 vWorldDirection;\n#include \nvoid main() {\n\tvWorldDirection = transformDirection( position, modelMatrix );\n\t#include \n\t#include \n\tgl_Position.z = gl_Position.w;\n}",cube_frag:"uniform samplerCube tCube;\nuniform float tFlip;\nuniform float opacity;\nvarying vec3 vWorldDirection;\nvoid main() {\n\tvec4 texColor = textureCube( tCube, vec3( tFlip * vWorldDirection.x, vWorldDirection.yz ) );\n\tgl_FragColor = texColor;\n\tgl_FragColor.a *= opacity;\n\t#include \n\t#include \n}",depth_vert:"#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvarying vec2 vHighPrecisionZW;\nvoid main() {\n\t#include \n\t#include \n\t#include \n\t#include \n\t#ifdef USE_DISPLACEMENTMAP\n\t\t#include \n\t\t#include \n\t\t#include \n\t#endif\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\tvHighPrecisionZW = gl_Position.zw;\n}",depth_frag:"#if DEPTH_PACKING == 3200\n\tuniform float opacity;\n#endif\n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvarying vec2 vHighPrecisionZW;\nvoid main() {\n\tvec4 diffuseColor = vec4( 1.0 );\n\t#include \n\t#if DEPTH_PACKING == 3200\n\t\tdiffuseColor.a = opacity;\n\t#endif\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#ifdef USE_REVERSED_DEPTH_BUFFER\n\t\tfloat fragCoordZ = vHighPrecisionZW[ 0 ] / vHighPrecisionZW[ 1 ];\n\t#else\n\t\tfloat fragCoordZ = 0.5 * vHighPrecisionZW[ 0 ] / vHighPrecisionZW[ 1 ] + 0.5;\n\t#endif\n\t#if DEPTH_PACKING == 3200\n\t\tgl_FragColor = vec4( vec3( 1.0 - fragCoordZ ), opacity );\n\t#elif DEPTH_PACKING == 3201\n\t\tgl_FragColor = packDepthToRGBA( fragCoordZ );\n\t#elif DEPTH_PACKING == 3202\n\t\tgl_FragColor = vec4( packDepthToRGB( fragCoordZ ), 1.0 );\n\t#elif DEPTH_PACKING == 3203\n\t\tgl_FragColor = vec4( packDepthToRG( fragCoordZ ), 0.0, 1.0 );\n\t#endif\n}",distance_vert:"#define DISTANCE\nvarying vec3 vWorldPosition;\n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\t#include \n\t#include \n\t#include \n\t#include \n\t#ifdef USE_DISPLACEMENTMAP\n\t\t#include \n\t\t#include \n\t\t#include \n\t#endif\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\tvWorldPosition = worldPosition.xyz;\n}",distance_frag:"#define DISTANCE\nuniform vec3 referencePosition;\nuniform float nearDistance;\nuniform float farDistance;\nvarying vec3 vWorldPosition;\n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main () {\n\tvec4 diffuseColor = vec4( 1.0 );\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\tfloat dist = length( vWorldPosition - referencePosition );\n\tdist = ( dist - nearDistance ) / ( farDistance - nearDistance );\n\tdist = saturate( dist );\n\tgl_FragColor = vec4( dist, 0.0, 0.0, 1.0 );\n}",equirect_vert:"varying vec3 vWorldDirection;\n#include \nvoid main() {\n\tvWorldDirection = transformDirection( position, modelMatrix );\n\t#include \n\t#include \n}",equirect_frag:"uniform sampler2D tEquirect;\nvarying vec3 vWorldDirection;\n#include \nvoid main() {\n\tvec3 direction = normalize( vWorldDirection );\n\tvec2 sampleUV = equirectUv( direction );\n\tgl_FragColor = texture2D( tEquirect, sampleUV );\n\t#include \n\t#include \n}",linedashed_vert:"uniform float scale;\nattribute float lineDistance;\nvarying float vLineDistance;\n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\tvLineDistance = scale * lineDistance;\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n}",linedashed_frag:"uniform vec3 diffuse;\nuniform float opacity;\nuniform float dashSize;\nuniform float totalSize;\nvarying float vLineDistance;\n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include \n\tif ( mod( vLineDistance, totalSize ) > dashSize ) {\n\t\tdiscard;\n\t}\n\tvec3 outgoingLight = vec3( 0.0 );\n\t#include \n\t#include \n\t#include \n\toutgoingLight = diffuseColor.rgb;\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n}",meshbasic_vert:"#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#if defined ( USE_ENVMAP ) || defined ( USE_SKINNING )\n\t\t#include \n\t\t#include \n\t\t#include \n\t\t#include \n\t\t#include \n\t#endif\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n}",meshbasic_frag:"uniform vec3 diffuse;\nuniform float opacity;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\t#ifdef USE_LIGHTMAP\n\t\tvec4 lightMapTexel = texture2D( lightMap, vLightMapUv );\n\t\treflectedLight.indirectDiffuse += lightMapTexel.rgb * lightMapIntensity * RECIPROCAL_PI;\n\t#else\n\t\treflectedLight.indirectDiffuse += vec3( 1.0 );\n\t#endif\n\t#include \n\treflectedLight.indirectDiffuse *= diffuseColor.rgb;\n\tvec3 outgoingLight = reflectedLight.indirectDiffuse;\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n}",meshlambert_vert:"#define LAMBERT\nvarying vec3 vViewPosition;\n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\tvViewPosition = - mvPosition.xyz;\n\t#include \n\t#include \n\t#include \n\t#include \n}",meshlambert_frag:"#define LAMBERT\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float opacity;\n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include \n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + totalEmissiveRadiance;\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n}",meshmatcap_vert:"#define MATCAP\nvarying vec3 vViewPosition;\n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\tvViewPosition = - mvPosition.xyz;\n}",meshmatcap_frag:"#define MATCAP\nuniform vec3 diffuse;\nuniform float opacity;\nuniform sampler2D matcap;\nvarying vec3 vViewPosition;\n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\tvec3 viewDir = normalize( vViewPosition );\n\tvec3 x = normalize( vec3( viewDir.z, 0.0, - viewDir.x ) );\n\tvec3 y = cross( viewDir, x );\n\tvec2 uv = vec2( dot( x, normal ), dot( y, normal ) ) * 0.495 + 0.5;\n\t#ifdef USE_MATCAP\n\t\tvec4 matcapColor = texture2D( matcap, uv );\n\t#else\n\t\tvec4 matcapColor = vec4( vec3( mix( 0.2, 0.8, uv.y ) ), 1.0 );\n\t#endif\n\tvec3 outgoingLight = diffuseColor.rgb * matcapColor.rgb;\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n}",meshnormal_vert:"#define NORMAL\n#if defined( FLAT_SHADED ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP_TANGENTSPACE )\n\tvarying vec3 vViewPosition;\n#endif\n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n#if defined( FLAT_SHADED ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP_TANGENTSPACE )\n\tvViewPosition = - mvPosition.xyz;\n#endif\n}",meshnormal_frag:"#define NORMAL\nuniform float opacity;\n#if defined( FLAT_SHADED ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP_TANGENTSPACE )\n\tvarying vec3 vViewPosition;\n#endif\n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\tvec4 diffuseColor = vec4( 0.0, 0.0, 0.0, opacity );\n\t#include \n\t#include \n\t#include \n\t#include \n\tgl_FragColor = vec4( normalize( normal ) * 0.5 + 0.5, diffuseColor.a );\n\t#ifdef OPAQUE\n\t\tgl_FragColor.a = 1.0;\n\t#endif\n}",meshphong_vert:"#define PHONG\nvarying vec3 vViewPosition;\n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\tvViewPosition = - mvPosition.xyz;\n\t#include \n\t#include \n\t#include \n\t#include \n}",meshphong_frag:"#define PHONG\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform vec3 specular;\nuniform float shininess;\nuniform float opacity;\n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include \n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n}",meshphysical_vert:"#define STANDARD\nvarying vec3 vViewPosition;\n#ifdef USE_TRANSMISSION\n\tvarying vec3 vWorldPosition;\n#endif\n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\tvViewPosition = - mvPosition.xyz;\n\t#include \n\t#include \n\t#include \n#ifdef USE_TRANSMISSION\n\tvWorldPosition = worldPosition.xyz;\n#endif\n}",meshphysical_frag:"#define STANDARD\n#ifdef PHYSICAL\n\t#define IOR\n\t#define USE_SPECULAR\n#endif\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float roughness;\nuniform float metalness;\nuniform float opacity;\n#ifdef IOR\n\tuniform float ior;\n#endif\n#ifdef USE_SPECULAR\n\tuniform float specularIntensity;\n\tuniform vec3 specularColor;\n\t#ifdef USE_SPECULAR_COLORMAP\n\t\tuniform sampler2D specularColorMap;\n\t#endif\n\t#ifdef USE_SPECULAR_INTENSITYMAP\n\t\tuniform sampler2D specularIntensityMap;\n\t#endif\n#endif\n#ifdef USE_CLEARCOAT\n\tuniform float clearcoat;\n\tuniform float clearcoatRoughness;\n#endif\n#ifdef USE_DISPERSION\n\tuniform float dispersion;\n#endif\n#ifdef USE_IRIDESCENCE\n\tuniform float iridescence;\n\tuniform float iridescenceIOR;\n\tuniform float iridescenceThicknessMinimum;\n\tuniform float iridescenceThicknessMaximum;\n#endif\n#ifdef USE_SHEEN\n\tuniform vec3 sheenColor;\n\tuniform float sheenRoughness;\n\t#ifdef USE_SHEEN_COLORMAP\n\t\tuniform sampler2D sheenColorMap;\n\t#endif\n\t#ifdef USE_SHEEN_ROUGHNESSMAP\n\t\tuniform sampler2D sheenRoughnessMap;\n\t#endif\n#endif\n#ifdef USE_ANISOTROPY\n\tuniform vec2 anisotropyVector;\n\t#ifdef USE_ANISOTROPYMAP\n\t\tuniform sampler2D anisotropyMap;\n\t#endif\n#endif\nvarying vec3 vViewPosition;\n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include \n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\tvec3 totalDiffuse = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse;\n\tvec3 totalSpecular = reflectedLight.directSpecular + reflectedLight.indirectSpecular;\n\t#include \n\tvec3 outgoingLight = totalDiffuse + totalSpecular + totalEmissiveRadiance;\n\t#ifdef USE_SHEEN\n \n\t\toutgoingLight = outgoingLight + sheenSpecularDirect + sheenSpecularIndirect;\n \n \t#endif\n\t#ifdef USE_CLEARCOAT\n\t\tfloat dotNVcc = saturate( dot( geometryClearcoatNormal, geometryViewDir ) );\n\t\tvec3 Fcc = F_Schlick( material.clearcoatF0, material.clearcoatF90, dotNVcc );\n\t\toutgoingLight = outgoingLight * ( 1.0 - material.clearcoat * Fcc ) + ( clearcoatSpecularDirect + clearcoatSpecularIndirect ) * material.clearcoat;\n\t#endif\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n}",meshtoon_vert:"#define TOON\nvarying vec3 vViewPosition;\n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\tvViewPosition = - mvPosition.xyz;\n\t#include \n\t#include \n\t#include \n}",meshtoon_frag:"#define TOON\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float opacity;\n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include \n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + totalEmissiveRadiance;\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n}",points_vert:"uniform float size;\nuniform float scale;\n#include \n#include \n#include \n#include \n#include \n#include \n#ifdef USE_POINTS_UV\n\tvarying vec2 vUv;\n\tuniform mat3 uvTransform;\n#endif\nvoid main() {\n\t#ifdef USE_POINTS_UV\n\t\tvUv = ( uvTransform * vec3( uv, 1 ) ).xy;\n\t#endif\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\tgl_PointSize = size;\n\t#ifdef USE_SIZEATTENUATION\n\t\tbool isPerspective = isPerspectiveMatrix( projectionMatrix );\n\t\tif ( isPerspective ) gl_PointSize *= ( scale / - mvPosition.z );\n\t#endif\n\t#include \n\t#include \n\t#include \n\t#include \n}",points_frag:"uniform vec3 diffuse;\nuniform float opacity;\n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include \n\tvec3 outgoingLight = vec3( 0.0 );\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\toutgoingLight = diffuseColor.rgb;\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n}",shadow_vert:"#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n}",shadow_frag:"uniform vec3 color;\nuniform float opacity;\n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\t#include \n\tgl_FragColor = vec4( color, opacity * ( 1.0 - getShadowMask() ) );\n\t#include \n\t#include \n\t#include \n}",sprite_vert:"uniform float rotation;\nuniform vec2 center;\n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\t#include \n\tvec4 mvPosition = modelViewMatrix[ 3 ];\n\tvec2 scale = vec2( length( modelMatrix[ 0 ].xyz ), length( modelMatrix[ 1 ].xyz ) );\n\t#ifndef USE_SIZEATTENUATION\n\t\tbool isPerspective = isPerspectiveMatrix( projectionMatrix );\n\t\tif ( isPerspective ) scale *= - mvPosition.z;\n\t#endif\n\tvec2 alignedPosition = ( position.xy - ( center - vec2( 0.5 ) ) ) * scale;\n\tvec2 rotatedPosition;\n\trotatedPosition.x = cos( rotation ) * alignedPosition.x - sin( rotation ) * alignedPosition.y;\n\trotatedPosition.y = sin( rotation ) * alignedPosition.x + cos( rotation ) * alignedPosition.y;\n\tmvPosition.xy += rotatedPosition;\n\tgl_Position = projectionMatrix * mvPosition;\n\t#include \n\t#include \n\t#include \n}",sprite_frag:"uniform vec3 diffuse;\nuniform float opacity;\n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include \n\tvec3 outgoingLight = vec3( 0.0 );\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\toutgoingLight = diffuseColor.rgb;\n\t#include \n\t#include \n\t#include \n\t#include \n}"},zl={common:{diffuse:{value:new fr(16777215)},opacity:{value:1},map:{value:null},mapTransform:{value:new Bi},alphaMap:{value:null},alphaMapTransform:{value:new Bi},alphaTest:{value:0}},specularmap:{specularMap:{value:null},specularMapTransform:{value:new Bi}},envmap:{envMap:{value:null},envMapRotation:{value:new Bi},flipEnvMap:{value:-1},reflectivity:{value:1},ior:{value:1.5},refractionRatio:{value:.98},dfgLUT:{value:null}},aomap:{aoMap:{value:null},aoMapIntensity:{value:1},aoMapTransform:{value:new Bi}},lightmap:{lightMap:{value:null},lightMapIntensity:{value:1},lightMapTransform:{value:new Bi}},bumpmap:{bumpMap:{value:null},bumpMapTransform:{value:new Bi},bumpScale:{value:1}},normalmap:{normalMap:{value:null},normalMapTransform:{value:new Bi},normalScale:{value:new Ci(1,1)}},displacementmap:{displacementMap:{value:null},displacementMapTransform:{value:new Bi},displacementScale:{value:1},displacementBias:{value:0}},emissivemap:{emissiveMap:{value:null},emissiveMapTransform:{value:new Bi}},metalnessmap:{metalnessMap:{value:null},metalnessMapTransform:{value:new Bi}},roughnessmap:{roughnessMap:{value:null},roughnessMapTransform:{value:new Bi}},gradientmap:{gradientMap:{value:null}},fog:{fogDensity:{value:25e-5},fogNear:{value:1},fogFar:{value:2e3},fogColor:{value:new fr(16777215)}},lights:{ambientLightColor:{value:[]},lightProbe:{value:[]},directionalLights:{value:[],properties:{direction:{},color:{}}},directionalLightShadows:{value:[],properties:{shadowIntensity:1,shadowBias:{},shadowNormalBias:{},shadowRadius:{},shadowMapSize:{}}},directionalShadowMap:{value:[]},directionalShadowMatrix:{value:[]},spotLights:{value:[],properties:{color:{},position:{},direction:{},distance:{},coneCos:{},penumbraCos:{},decay:{}}},spotLightShadows:{value:[],properties:{shadowIntensity:1,shadowBias:{},shadowNormalBias:{},shadowRadius:{},shadowMapSize:{}}},spotLightMap:{value:[]},spotShadowMap:{value:[]},spotLightMatrix:{value:[]},pointLights:{value:[],properties:{color:{},position:{},decay:{},distance:{}}},pointLightShadows:{value:[],properties:{shadowIntensity:1,shadowBias:{},shadowNormalBias:{},shadowRadius:{},shadowMapSize:{},shadowCameraNear:{},shadowCameraFar:{}}},pointShadowMap:{value:[]},pointShadowMatrix:{value:[]},hemisphereLights:{value:[],properties:{direction:{},skyColor:{},groundColor:{}}},rectAreaLights:{value:[],properties:{color:{},position:{},width:{},height:{}}},ltc_1:{value:null},ltc_2:{value:null}},points:{diffuse:{value:new 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tc=[.125,.215,.35,.446,.526,.582],ec=20,ic=new gl,nc=new fr;let rc=null,sc=0,ac=0,oc=!1;const lc=new Mi;class cc{constructor(t){this._renderer=t,this._pingPongRenderTarget=null,this._lodMax=0,this._cubeSize=0,this._sizeLods=[],this._sigmas=[],this._lodMeshes=[],this._backgroundBox=null,this._cubemapMaterial=null,this._equirectMaterial=null,this._blurMaterial=null,this._ggxMaterial=null}fromScene(t,e=0,i=.1,n=100,r={}){const{size:s=256,position:a=lc}=r;rc=this._renderer.getRenderTarget(),sc=this._renderer.getActiveCubeFace(),ac=this._renderer.getActiveMipmapLevel(),oc=this._renderer.xr.enabled,this._renderer.xr.enabled=!1,this._setSize(s);const o=this._allocateTargets();return o.depthBuffer=!0,this._sceneToCubeUV(t,i,n,o,a),e>0&&this._blur(o,0,0,e),this._applyPMREM(o),this._cleanup(o),o}fromEquirectangular(t,e=null){return this._fromTexture(t,e)}fromCubemap(t,e=null){return 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latitudinal;\n\t\t\tuniform float dTheta;\n\t\t\tuniform float mipInt;\n\t\t\tuniform vec3 poleAxis;\n\n\t\t\t#define ENVMAP_TYPE_CUBE_UV\n\t\t\t#include \n\n\t\t\tvec3 getSample( float theta, vec3 axis ) {\n\n\t\t\t\tfloat cosTheta = cos( theta );\n\t\t\t\t// Rodrigues' axis-angle rotation\n\t\t\t\tvec3 sampleDirection = vOutputDirection * cosTheta\n\t\t\t\t\t+ cross( axis, vOutputDirection ) * sin( theta )\n\t\t\t\t\t+ axis * dot( axis, vOutputDirection ) * ( 1.0 - cosTheta );\n\n\t\t\t\treturn bilinearCubeUV( envMap, sampleDirection, mipInt );\n\n\t\t\t}\n\n\t\t\tvoid main() {\n\n\t\t\t\tvec3 axis = latitudinal ? poleAxis : cross( poleAxis, vOutputDirection );\n\n\t\t\t\tif ( all( equal( axis, vec3( 0.0 ) ) ) ) {\n\n\t\t\t\t\taxis = vec3( vOutputDirection.z, 0.0, - vOutputDirection.x );\n\n\t\t\t\t}\n\n\t\t\t\taxis = normalize( axis );\n\n\t\t\t\tgl_FragColor = vec4( 0.0, 0.0, 0.0, 1.0 );\n\t\t\t\tgl_FragColor.rgb += weights[ 0 ] * getSample( 0.0, axis );\n\n\t\t\t\tfor ( int i = 1; i < n; i++ ) {\n\n\t\t\t\t\tif ( i >= samples ) {\n\n\t\t\t\t\t\tbreak;\n\n\t\t\t\t\t}\n\n\t\t\t\t\tfloat theta = dTheta * float( i );\n\t\t\t\t\tgl_FragColor.rgb += weights[ i ] * getSample( -1.0 * theta, axis );\n\t\t\t\t\tgl_FragColor.rgb += weights[ i ] * getSample( theta, axis );\n\n\t\t\t\t}\n\n\t\t\t}\n\t\t",blending:0,depthTest:!1,depthWrite:!1});return s}(n,t,e),this._ggxMaterial=function(t,e,i){const n=new rs({name:"PMREMGGXConvolution",defines:{GGX_SAMPLES:256,CUBEUV_TEXEL_WIDTH:1/e,CUBEUV_TEXEL_HEIGHT:1/i,CUBEUV_MAX_MIP:`${t}.0`},uniforms:{envMap:{value:null},roughness:{value:0},mipInt:{value:0}},vertexShader:Ac(),fragmentShader:'\n\n\t\t\tprecision highp float;\n\t\t\tprecision highp int;\n\n\t\t\tvarying vec3 vOutputDirection;\n\n\t\t\tuniform sampler2D envMap;\n\t\t\tuniform float roughness;\n\t\t\tuniform float mipInt;\n\n\t\t\t#define ENVMAP_TYPE_CUBE_UV\n\t\t\t#include \n\n\t\t\t#define PI 3.14159265359\n\n\t\t\t// Van der Corput radical inverse\n\t\t\tfloat radicalInverse_VdC(uint bits) {\n\t\t\t\tbits = (bits << 16u) | (bits >> 16u);\n\t\t\t\tbits = ((bits & 0x55555555u) << 1u) | ((bits & 0xAAAAAAAAu) >> 1u);\n\t\t\t\tbits = ((bits & 0x33333333u) << 2u) | ((bits & 0xCCCCCCCCu) >> 2u);\n\t\t\t\tbits = ((bits & 0x0F0F0F0Fu) << 4u) | ((bits & 0xF0F0F0F0u) >> 4u);\n\t\t\t\tbits = ((bits & 0x00FF00FFu) << 8u) | ((bits & 0xFF00FF00u) >> 8u);\n\t\t\t\treturn float(bits) * 2.3283064365386963e-10; // / 0x100000000\n\t\t\t}\n\n\t\t\t// Hammersley sequence\n\t\t\tvec2 hammersley(uint i, uint N) {\n\t\t\t\treturn vec2(float(i) / float(N), radicalInverse_VdC(i));\n\t\t\t}\n\n\t\t\t// GGX VNDF importance sampling (Eric Heitz 2018)\n\t\t\t// "Sampling the GGX Distribution of Visible Normals"\n\t\t\t// https://jcgt.org/published/0007/04/01/\n\t\t\tvec3 importanceSampleGGX_VNDF(vec2 Xi, vec3 V, float roughness) {\n\t\t\t\tfloat alpha = roughness * roughness;\n\n\t\t\t\t// Section 3.2: Transform view direction to hemisphere configuration\n\t\t\t\tvec3 Vh = normalize(vec3(alpha * V.x, alpha * V.y, V.z));\n\n\t\t\t\t// Section 4.1: Orthonormal basis\n\t\t\t\tfloat lensq = Vh.x * Vh.x + Vh.y * Vh.y;\n\t\t\t\tvec3 T1 = lensq > 0.0 ? vec3(-Vh.y, Vh.x, 0.0) / sqrt(lensq) : vec3(1.0, 0.0, 0.0);\n\t\t\t\tvec3 T2 = cross(Vh, T1);\n\n\t\t\t\t// Section 4.2: Parameterization of projected area\n\t\t\t\tfloat r = sqrt(Xi.x);\n\t\t\t\tfloat phi = 2.0 * PI * Xi.y;\n\t\t\t\tfloat t1 = r * cos(phi);\n\t\t\t\tfloat t2 = r * sin(phi);\n\t\t\t\tfloat s = 0.5 * (1.0 + Vh.z);\n\t\t\t\tt2 = (1.0 - s) * sqrt(1.0 - t1 * t1) + s * t2;\n\n\t\t\t\t// Section 4.3: Reprojection onto hemisphere\n\t\t\t\tvec3 Nh = t1 * T1 + t2 * T2 + sqrt(max(0.0, 1.0 - t1 * t1 - t2 * t2)) * Vh;\n\n\t\t\t\t// Section 3.4: Transform back to ellipsoid configuration\n\t\t\t\treturn normalize(vec3(alpha * Nh.x, alpha * Nh.y, max(0.0, Nh.z)));\n\t\t\t}\n\n\t\t\tvoid main() {\n\t\t\t\tvec3 N = normalize(vOutputDirection);\n\t\t\t\tvec3 V = N; // Assume view direction equals normal for pre-filtering\n\n\t\t\t\tvec3 prefilteredColor = vec3(0.0);\n\t\t\t\tfloat totalWeight = 0.0;\n\n\t\t\t\t// For very low roughness, just sample the environment directly\n\t\t\t\tif (roughness < 0.001) {\n\t\t\t\t\tgl_FragColor = vec4(bilinearCubeUV(envMap, N, mipInt), 1.0);\n\t\t\t\t\treturn;\n\t\t\t\t}\n\n\t\t\t\t// Tangent space basis for VNDF sampling\n\t\t\t\tvec3 up = abs(N.z) < 0.999 ? vec3(0.0, 0.0, 1.0) : vec3(1.0, 0.0, 0.0);\n\t\t\t\tvec3 tangent = normalize(cross(up, N));\n\t\t\t\tvec3 bitangent = cross(N, tangent);\n\n\t\t\t\tfor(uint i = 0u; i < uint(GGX_SAMPLES); i++) {\n\t\t\t\t\tvec2 Xi = hammersley(i, uint(GGX_SAMPLES));\n\n\t\t\t\t\t// For PMREM, V = N, so in tangent space V is always (0, 0, 1)\n\t\t\t\t\tvec3 H_tangent = importanceSampleGGX_VNDF(Xi, vec3(0.0, 0.0, 1.0), roughness);\n\n\t\t\t\t\t// Transform H back to world space\n\t\t\t\t\tvec3 H = normalize(tangent * H_tangent.x + bitangent * H_tangent.y + N * H_tangent.z);\n\t\t\t\t\tvec3 L = normalize(2.0 * dot(V, H) * H - V);\n\n\t\t\t\t\tfloat NdotL = max(dot(N, L), 0.0);\n\n\t\t\t\t\tif(NdotL > 0.0) {\n\t\t\t\t\t\t// Sample environment at fixed mip level\n\t\t\t\t\t\t// VNDF importance sampling handles the distribution filtering\n\t\t\t\t\t\tvec3 sampleColor = bilinearCubeUV(envMap, L, mipInt);\n\n\t\t\t\t\t\t// Weight by NdotL for the split-sum approximation\n\t\t\t\t\t\t// VNDF PDF naturally accounts for the visible microfacet distribution\n\t\t\t\t\t\tprefilteredColor += sampleColor * NdotL;\n\t\t\t\t\t\ttotalWeight += NdotL;\n\t\t\t\t\t}\n\t\t\t\t}\n\n\t\t\t\tif (totalWeight > 0.0) {\n\t\t\t\t\tprefilteredColor = prefilteredColor / totalWeight;\n\t\t\t\t}\n\n\t\t\t\tgl_FragColor = vec4(prefilteredColor, 1.0);\n\t\t\t}\n\t\t',blending:0,depthTest:!1,depthWrite:!1});return n}(n,t,e)}return n}_compileMaterial(t){const e=new Kr(new Qr,t);this._renderer.compile(e,ic)}_sceneToCubeUV(t,e,i,n,r){const s=new cs(90,1,e,i),a=[1,-1,1,1,1,1],o=[1,1,1,-1,-1,-1],l=this._renderer,c=l.autoClear,h=l.toneMapping;l.getClearColor(nc),l.toneMapping=0,l.autoClear=!1;l.state.buffers.depth.getReversed()&&(l.setRenderTarget(n),l.clearDepth(),l.setRenderTarget(null)),null===this._backgroundBox&&(this._backgroundBox=new Kr(new Zr,new _r({name:"PMREM.Background",side:1,depthWrite:!1,depthTest:!1})));const u=this._backgroundBox,d=u.material;let p=!1;const A=t.background;A?A.isColor&&(d.color.copy(A),t.background=null,p=!0):(d.color.copy(nc),p=!0);for(let e=0;e<6;e++){const i=e%3;0===i?(s.up.set(0,a[e],0),s.position.set(r.x,r.y,r.z),s.lookAt(r.x+o[e],r.y,r.z)):1===i?(s.up.set(0,0,a[e]),s.position.set(r.x,r.y,r.z),s.lookAt(r.x,r.y+o[e],r.z)):(s.up.set(0,a[e],0),s.position.set(r.x,r.y,r.z),s.lookAt(r.x,r.y,r.z+o[e]));const c=this._cubeSize;uc(n,i*c,e>2?c:0,c,c),l.setRenderTarget(n),p&&l.render(u,s),l.render(t,s)}l.toneMapping=h,l.autoClear=c,t.background=A}_textureToCubeUV(t,e){const i=this._renderer,n=t.mapping===At||t.mapping===gt;n?(null===this._cubemapMaterial&&(this._cubemapMaterial=pc()),this._cubemapMaterial.uniforms.flipEnvMap.value=!1===t.isRenderTargetTexture?-1:1):null===this._equirectMaterial&&(this._equirectMaterial=dc());const r=n?this._cubemapMaterial:this._equirectMaterial,s=this._lodMeshes[0];s.material=r;r.uniforms.envMap.value=t;const a=this._cubeSize;uc(e,0,0,3*a,2*a),i.setRenderTarget(e),i.render(s,ic)}_applyPMREM(t){const e=this._renderer,i=e.autoClear;e.autoClear=!1;const n=this._lodMeshes.length;for(let e=1;eu-4?i-u+4:0),A=4*(this._cubeSize-d);o.envMap.value=t.texture,o.roughness.value=h,o.mipInt.value=u-e,uc(r,p,A,3*d,2*d),n.setRenderTarget(r),n.render(a,ic),o.envMap.value=r.texture,o.roughness.value=0,o.mipInt.value=u-i,uc(t,p,A,3*d,2*d),n.setRenderTarget(t),n.render(a,ic)}_blur(t,e,i,n,r){const s=this._pingPongRenderTarget;this._halfBlur(t,s,e,i,n,"latitudinal",r),this._halfBlur(s,t,i,i,n,"longitudinal",r)}_halfBlur(t,e,i,n,r,s,a){const o=this._renderer,l=this._blurMaterial;"latitudinal"!==s&&"longitudinal"!==s&&ui("blur direction must be either latitudinal or longitudinal!");const c=this._lodMeshes[n];c.material=l;const h=l.uniforms,u=this._sizeLods[i]-1,d=isFinite(r)?Math.PI/(2*u):2*Math.PI/39,p=r/d,A=isFinite(r)?1+Math.floor(3*p):ec;A>ec&&hi(`sigmaRadians, ${r}, is too large and will clip, as it requested ${A} samples when the maximum is set to 20`);const g=[];let m=0;for(let t=0;tf-4?n-f+4:0),4*(this._cubeSize-v),3*v,2*v),o.setRenderTarget(e),o.render(c,ic)}}function hc(t,e,i){const n=new Xi(t,e,i);return n.texture.mapping=ft,n.texture.name="PMREM.cubeUv",n.scissorTest=!0,n}function uc(t,e,i,n,r){t.viewport.set(e,i,n,r),t.scissor.set(e,i,n,r)}function dc(){return new rs({name:"EquirectangularToCubeUV",uniforms:{envMap:{value:null}},vertexShader:Ac(),fragmentShader:"\n\n\t\t\tprecision mediump float;\n\t\t\tprecision mediump int;\n\n\t\t\tvarying vec3 vOutputDirection;\n\n\t\t\tuniform sampler2D envMap;\n\n\t\t\t#include \n\n\t\t\tvoid main() {\n\n\t\t\t\tvec3 outputDirection = normalize( vOutputDirection );\n\t\t\t\tvec2 uv = equirectUv( outputDirection );\n\n\t\t\t\tgl_FragColor = vec4( texture2D ( envMap, uv ).rgb, 1.0 );\n\n\t\t\t}\n\t\t",blending:0,depthTest:!1,depthWrite:!1})}function pc(){return new rs({name:"CubemapToCubeUV",uniforms:{envMap:{value:null},flipEnvMap:{value:-1}},vertexShader:Ac(),fragmentShader:"\n\n\t\t\tprecision mediump float;\n\t\t\tprecision mediump int;\n\n\t\t\tuniform float flipEnvMap;\n\n\t\t\tvarying vec3 vOutputDirection;\n\n\t\t\tuniform samplerCube envMap;\n\n\t\t\tvoid main() {\n\n\t\t\t\tgl_FragColor = textureCube( envMap, vec3( flipEnvMap * vOutputDirection.x, vOutputDirection.yz ) );\n\n\t\t\t}\n\t\t",blending:0,depthTest:!1,depthWrite:!1})}function Ac(){return"\n\n\t\tprecision mediump float;\n\t\tprecision mediump int;\n\n\t\tattribute float faceIndex;\n\n\t\tvarying vec3 vOutputDirection;\n\n\t\t// RH coordinate system; PMREM face-indexing convention\n\t\tvec3 getDirection( vec2 uv, float face ) {\n\n\t\t\tuv = 2.0 * uv - 1.0;\n\n\t\t\tvec3 direction = vec3( uv, 1.0 );\n\n\t\t\tif ( face == 0.0 ) {\n\n\t\t\t\tdirection = direction.zyx; // ( 1, v, u ) pos x\n\n\t\t\t} else if ( face == 1.0 ) {\n\n\t\t\t\tdirection = direction.xzy;\n\t\t\t\tdirection.xz *= -1.0; // ( -u, 1, -v ) pos y\n\n\t\t\t} else if ( face == 2.0 ) {\n\n\t\t\t\tdirection.x *= -1.0; // ( -u, v, 1 ) pos z\n\n\t\t\t} else if ( face == 3.0 ) {\n\n\t\t\t\tdirection = direction.zyx;\n\t\t\t\tdirection.xz *= -1.0; // ( -1, v, -u ) neg x\n\n\t\t\t} else if ( face == 4.0 ) {\n\n\t\t\t\tdirection = direction.xzy;\n\t\t\t\tdirection.xy *= -1.0; // ( -u, -1, v ) neg y\n\n\t\t\t} else if ( face == 5.0 ) {\n\n\t\t\t\tdirection.z *= -1.0; // ( u, v, -1 ) neg z\n\n\t\t\t}\n\n\t\t\treturn direction;\n\n\t\t}\n\n\t\tvoid main() {\n\n\t\t\tvOutputDirection = getDirection( uv, faceIndex );\n\t\t\tgl_Position = vec4( position, 1.0 );\n\n\t\t}\n\t"}function gc(t){let e=new WeakMap,i=null;function n(t){const i=t.target;i.removeEventListener("dispose",n);const r=e.get(i);void 0!==r&&(e.delete(i),r.dispose())}return{get:function(r){if(r&&r.isTexture){const s=r.mapping,a=s===mt||304===s,o=s===At||s===gt;if(a||o){let s=e.get(r);const l=void 0!==s?s.texture.pmremVersion:0;if(r.isRenderTargetTexture&&r.pmremVersion!==l)return null===i&&(i=new cc(t)),s=a?i.fromEquirectangular(r,s):i.fromCubemap(r,s),s.texture.pmremVersion=r.pmremVersion,e.set(r,s),s.texture;if(void 0!==s)return s.texture;{const l=r.image;return a&&l&&l.height>0||o&&l&&function(t){let e=0;const i=6;for(let n=0;ne.maxTextureSize&&(y=Math.ceil(b/e.maxTextureSize),b=e.maxTextureSize);const _=new Float32Array(b*y*4*h),x=new Yi(_,b,y,h);x.type=Lt,x.needsUpdate=!0;const E=4*v;for(let C=0;C\n\t\t\t#include \n\n\t\t\tvoid main() {\n\t\t\t\tgl_FragColor = texture2D( tDiffuse, vUv );\n\n\t\t\t\t#ifdef LINEAR_TONE_MAPPING\n\t\t\t\t\tgl_FragColor.rgb = LinearToneMapping( gl_FragColor.rgb );\n\t\t\t\t#elif defined( REINHARD_TONE_MAPPING )\n\t\t\t\t\tgl_FragColor.rgb = ReinhardToneMapping( gl_FragColor.rgb );\n\t\t\t\t#elif defined( CINEON_TONE_MAPPING )\n\t\t\t\t\tgl_FragColor.rgb = CineonToneMapping( gl_FragColor.rgb );\n\t\t\t\t#elif defined( ACES_FILMIC_TONE_MAPPING )\n\t\t\t\t\tgl_FragColor.rgb = ACESFilmicToneMapping( gl_FragColor.rgb );\n\t\t\t\t#elif defined( AGX_TONE_MAPPING )\n\t\t\t\t\tgl_FragColor.rgb = AgXToneMapping( gl_FragColor.rgb );\n\t\t\t\t#elif defined( NEUTRAL_TONE_MAPPING )\n\t\t\t\t\tgl_FragColor.rgb = NeutralToneMapping( gl_FragColor.rgb );\n\t\t\t\t#elif defined( CUSTOM_TONE_MAPPING )\n\t\t\t\t\tgl_FragColor.rgb = CustomToneMapping( gl_FragColor.rgb );\n\t\t\t\t#endif\n\n\t\t\t\t#ifdef SRGB_TRANSFER\n\t\t\t\t\tgl_FragColor = sRGBTransferOETF( gl_FragColor );\n\t\t\t\t#endif\n\t\t\t}",depthTest:!1,depthWrite:!1}),c=new Kr(o,l),h=new gl(-1,1,1,-1,0,1);let u,d=null,p=null,A=!1,g=null,m=[],f=!1;this.setSize=function(t,e){s.setSize(t,e),a.setSize(t,e);for(let i=0;i0&&!0===m[0].isRenderPass;const e=s.width,i=s.height;for(let t=0;t0)return t;const r=e*i;let s=Tc[r];if(void 0===s&&(s=new Float32Array(r),Tc[r]=s),0!==e){n.toArray(s,0);for(let n=1,r=0;n!==e;++n)r+=i,t[n].toArray(s,r)}return s}function Uc(t,e){if(t.length!==e.length)return!1;for(let i=0,n=t.length;i0&&(this.seq=n.concat(r))}setValue(t,e,i,n){const r=this.map[e];void 0!==r&&r.setValue(t,i,n)}setOptional(t,e,i){const n=e[i];void 0!==n&&this.setValue(t,i,n)}static upload(t,e,i,n){for(let r=0,s=e.length;r!==s;++r){const s=e[r],a=i[s.id];!1!==a.needsUpdate&&s.setValue(t,a.value,n)}}static seqWithValue(t,e){const i=[];for(let n=0,r=t.length;n!==r;++n){const r=t[n];r.id in e&&i.push(r)}return i}}function Th(t,e,i){const n=t.createShader(e);return t.shaderSource(n,i),t.compileShader(n),n}let Bh=0;const Rh=new Bi;function Dh(t,e,i){const n=t.getShaderParameter(e,t.COMPILE_STATUS),r=(t.getShaderInfoLog(e)||"").trim();if(n&&""===r)return"";const s=/ERROR: 0:(\d+)/.exec(r);if(s){const n=parseInt(s[1]);return i.toUpperCase()+"\n\n"+r+"\n\n"+function(t,e){const i=t.split("\n"),n=[],r=Math.max(e-6,0),s=Math.min(e+6,i.length);for(let t=r;t":" "} ${r}: ${i[t]}`)}return n.join("\n")}(t.getShaderSource(e),n)}return r}function Lh(t,e){const i=function(t){Ui._getMatrix(Rh,Ui.workingColorSpace,t);const e=`mat3( ${Rh.elements.map(t=>t.toFixed(4))} )`;switch(Ui.getTransfer(t)){case Ve:return[e,"LinearTransferOETF"];case We:return[e,"sRGBTransferOETF"];default:return hi("WebGLProgram: Unsupported color space: ",t),[e,"LinearTransferOETF"]}}(e);return[`vec4 ${t}( vec4 value ) {`,`\treturn ${i[1]}( vec4( value.rgb * ${i[0]}, value.a ) );`,"}"].join("\n")}const Ph={[st]:"Linear",[at]:"Reinhard",[ot]:"Cineon",[lt]:"ACESFilmic",[ht]:"AgX",[ut]:"Neutral",[ct]:"Custom"};function Uh(t,e){const i=Ph[e];return void 0===i?(hi("WebGLProgram: Unsupported toneMapping:",e),"vec3 "+t+"( vec3 color ) { return LinearToneMapping( color ); }"):"vec3 "+t+"( vec3 color ) { return "+i+"ToneMapping( color ); }"}const Fh=new Mi;function Nh(){Ui.getLuminanceCoefficients(Fh);return["float luminance( const in vec3 rgb ) {",`\tconst vec3 weights = vec3( ${Fh.x.toFixed(4)}, ${Fh.y.toFixed(4)}, ${Fh.z.toFixed(4)} );`,"\treturn dot( weights, rgb );","}"].join("\n")}function Oh(t){return""!==t}function Qh(t,e){const i=e.numSpotLightShadows+e.numSpotLightMaps-e.numSpotLightShadowsWithMaps;return t.replace(/NUM_DIR_LIGHTS/g,e.numDirLights).replace(/NUM_SPOT_LIGHTS/g,e.numSpotLights).replace(/NUM_SPOT_LIGHT_MAPS/g,e.numSpotLightMaps).replace(/NUM_SPOT_LIGHT_COORDS/g,i).replace(/NUM_RECT_AREA_LIGHTS/g,e.numRectAreaLights).replace(/NUM_POINT_LIGHTS/g,e.numPointLights).replace(/NUM_HEMI_LIGHTS/g,e.numHemiLights).replace(/NUM_DIR_LIGHT_SHADOWS/g,e.numDirLightShadows).replace(/NUM_SPOT_LIGHT_SHADOWS_WITH_MAPS/g,e.numSpotLightShadowsWithMaps).replace(/NUM_SPOT_LIGHT_SHADOWS/g,e.numSpotLightShadows).replace(/NUM_POINT_LIGHT_SHADOWS/g,e.numPointLightShadows)}function kh(t,e){return t.replace(/NUM_CLIPPING_PLANES/g,e.numClippingPlanes).replace(/UNION_CLIPPING_PLANES/g,e.numClippingPlanes-e.numClipIntersection)}const Gh=/^[ \t]*#include +<([\w\d./]+)>/gm;function Hh(t){return t.replace(Gh,Vh)}const zh=new Map;function Vh(t,e){let i=Hl[e];if(void 0===i){const t=zh.get(e);if(void 0===t)throw new Error("Can not resolve #include <"+e+">");i=Hl[t],hi('WebGLRenderer: Shader chunk "%s" has been 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USE_CLEARCOAT_ROUGHNESSMAP":"",i.clearcoatNormalMap?"#define USE_CLEARCOAT_NORMALMAP":"",i.dispersion?"#define USE_DISPERSION":"",i.iridescence?"#define USE_IRIDESCENCE":"",i.iridescenceMap?"#define USE_IRIDESCENCEMAP":"",i.iridescenceThicknessMap?"#define USE_IRIDESCENCE_THICKNESSMAP":"",i.specularMap?"#define USE_SPECULARMAP":"",i.specularColorMap?"#define USE_SPECULAR_COLORMAP":"",i.specularIntensityMap?"#define USE_SPECULAR_INTENSITYMAP":"",i.roughnessMap?"#define USE_ROUGHNESSMAP":"",i.metalnessMap?"#define USE_METALNESSMAP":"",i.alphaMap?"#define USE_ALPHAMAP":"",i.alphaTest?"#define USE_ALPHATEST":"",i.alphaHash?"#define USE_ALPHAHASH":"",i.sheen?"#define USE_SHEEN":"",i.sheenColorMap?"#define USE_SHEEN_COLORMAP":"",i.sheenRoughnessMap?"#define USE_SHEEN_ROUGHNESSMAP":"",i.transmission?"#define USE_TRANSMISSION":"",i.transmissionMap?"#define USE_TRANSMISSIONMAP":"",i.thicknessMap?"#define USE_THICKNESSMAP":"",i.vertexTangents&&!1===i.flatShading?"#define 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Log:",a):""!==o&&""!==l||(h=!1);h&&(e.diagnostics={runnable:c,programLog:a,vertexShader:{log:o,prefix:m},fragmentShader:{log:l,prefix:f}})}r.deleteShader(_),r.deleteShader(x),S=new Ih(r,g),C=function(t,e){const i={},n=t.getProgramParameter(e,t.ACTIVE_ATTRIBUTES);for(let r=0;r0,q=s.clearcoat>0,j=s.dispersion>0,X=s.iridescence>0,Y=s.sheen>0,J=s.transmission>0,K=W&&!!s.anisotropyMap,$=q&&!!s.clearcoatMap,Z=q&&!!s.clearcoatNormalMap,tt=q&&!!s.clearcoatRoughnessMap,et=X&&!!s.iridescenceMap,it=X&&!!s.iridescenceThicknessMap,nt=Y&&!!s.sheenColorMap,rt=Y&&!!s.sheenRoughnessMap,st=!!s.specularMap,at=!!s.specularColorMap,ot=!!s.specularIntensityMap,lt=J&&!!s.transmissionMap,ct=J&&!!s.thicknessMap,ht=!!s.gradientMap,ut=!!s.alphaMap,dt=s.alphaTest>0,pt=!!s.alphaHash,At=!!s.extensions;let gt=0;s.toneMapped&&(null!==B&&!0!==B.isXRRenderTarget||(gt=t.toneMapping));const mt={shaderID:x,shaderType:s.type,shaderName:s.name,vertexShader:C,fragmentShader:w,defines:s.defines,customVertexShaderID:M,customFragmentShaderID:I,isRawShaderMaterial:!0===s.isRawShaderMaterial,glslVersion:s.glslVersion,precision:p,batching:L,batchingColor:L&&null!==m._colorsTexture,instancing:D,instancingColor:D&&null!==m.instanceColor,instancingMorph:D&&null!==m.morphTexture,outputColorSpace:null===B?t.outputColorSpace:!0===B.isXRRenderTarget?B.texture.colorSpace:ze,alphaToCoverage:!!s.alphaToCoverage,map:P,matcap:U,envMap:F,envMapMode:F&&y.mapping,envMapCubeUVHeight:_,aoMap:N,lightMap:O,bumpMap:Q,normalMap:k,displacementMap:G,emissiveMap:H,normalMapObjectSpace:k&&1===s.normalMapType,normalMapTangentSpace:k&&0===s.normalMapType,metalnessMap:z,roughnessMap:V,anisotropy:W,anisotropyMap:K,clearcoat:q,clearcoatMap:$,clearcoatNormalMap:Z,clearcoatRoughnessMap:tt,dispersion:j,iridescence:X,iridescenceMap:et,iridescenceThicknessMap:it,sheen:Y,sheenColorMap:nt,sheenRoughnessMap:rt,specularMap:st,specularColorMap:at,specularIntensityMap:ot,transmission:J,transmissionMap:lt,thicknessMap:ct,gradientMap:ht,opaque:!1===s.transparent&&1===s.blending&&!1===s.alphaToCoverage,alphaMap:ut,alphaTest:dt,alphaHash:pt,combine:s.combine,mapUv:P&&g(s.map.channel),aoMapUv:N&&g(s.aoMap.channel),lightMapUv:O&&g(s.lightMap.channel),bumpMapUv:Q&&g(s.bumpMap.channel),normalMapUv:k&&g(s.normalMap.channel),displacementMapUv:G&&g(s.displacementMap.channel),emissiveMapUv:H&&g(s.emissiveMap.channel),metalnessMapUv:z&&g(s.metalnessMap.channel),roughnessMapUv:V&&g(s.roughnessMap.channel),anisotropyMapUv:K&&g(s.anisotropyMap.channel),clearcoatMapUv:$&&g(s.clearcoatMap.channel),clearcoatNormalMapUv:Z&&g(s.clearcoatNormalMap.channel),clearcoatRoughnessMapUv:tt&&g(s.clearcoatRoughnessMap.channel),iridescenceMapUv:et&&g(s.iridescenceMap.channel),iridescenceThicknessMapUv:it&&g(s.iridescenceThicknessMap.channel),sheenColorMapUv:nt&&g(s.sheenColorMap.channel),sheenRoughnessMapUv:rt&&g(s.sheenRoughnessMap.channel),specularMapUv:st&&g(s.specularMap.channel),specularColorMapUv:at&&g(s.specularColorMap.channel),specularIntensityMapUv:ot&&g(s.specularIntensityMap.channel),transmissionMapUv:lt&&g(s.transmissionMap.channel),thicknessMapUv:ct&&g(s.thicknessMap.channel),alphaMapUv:ut&&g(s.alphaMap.channel),vertexTangents:!!v.attributes.tangent&&(k||W),vertexColors:s.vertexColors,vertexAlphas:!0===s.vertexColors&&!!v.attributes.color&&4===v.attributes.color.itemSize,pointsUvs:!0===m.isPoints&&!!v.attributes.uv&&(P||ut),fog:!!f,useFog:!0===s.fog,fogExp2:!!f&&f.isFogExp2,flatShading:!0===s.flatShading&&!1===s.wireframe,sizeAttenuation:!0===s.sizeAttenuation,logarithmicDepthBuffer:d,reversedDepthBuffer:R,skinning:!0===m.isSkinnedMesh,morphTargets:void 0!==v.morphAttributes.position,morphNormals:void 0!==v.morphAttributes.normal,morphColors:void 0!==v.morphAttributes.color,morphTargetsCount:S,morphTextureStride:T,numDirLights:o.directional.length,numPointLights:o.point.length,numSpotLights:o.spot.length,numSpotLightMaps:o.spotLightMap.length,numRectAreaLights:o.rectArea.length,numHemiLights:o.hemi.length,numDirLightShadows:o.directionalShadowMap.length,numPointLightShadows:o.pointShadowMap.length,numSpotLightShadows:o.spotShadowMap.length,numSpotLightShadowsWithMaps:o.numSpotLightShadowsWithMaps,numLightProbes:o.numLightProbes,numClippingPlanes:a.numPlanes,numClipIntersection:a.numIntersection,dithering:s.dithering,shadowMapEnabled:t.shadowMap.enabled&&h.length>0,shadowMapType:t.shadowMap.type,toneMapping:gt,decodeVideoTexture:P&&!0===s.map.isVideoTexture&&Ui.getTransfer(s.map.colorSpace)===We,decodeVideoTextureEmissive:H&&!0===s.emissiveMap.isVideoTexture&&Ui.getTransfer(s.emissiveMap.colorSpace)===We,premultipliedAlpha:s.premultipliedAlpha,doubleSided:2===s.side,flipSided:1===s.side,useDepthPacking:s.depthPacking>=0,depthPacking:s.depthPacking||0,index0AttributeName:s.index0AttributeName,extensionClipCullDistance:At&&!0===s.extensions.clipCullDistance&&n.has("WEBGL_clip_cull_distance"),extensionMultiDraw:(At&&!0===s.extensions.multiDraw||L)&&n.has("WEBGL_multi_draw"),rendererExtensionParallelShaderCompile:n.has("KHR_parallel_shader_compile"),customProgramCacheKey:s.customProgramCacheKey()};return 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if(s=!0===n.isPointLight?l:o,t.localClippingEnabled&&!0===i.clipShadows&&Array.isArray(i.clippingPlanes)&&0!==i.clippingPlanes.length||i.displacementMap&&0!==i.displacementScale||i.alphaMap&&i.alphaTest>0||i.map&&i.alphaTest>0||!0===i.alphaToCoverage){const t=s.uuid,e=i.uuid;let n=c[t];void 0===n&&(n={},c[t]=n);let r=n[e];void 0===r&&(r=s.clone(),n[e]=r,i.addEventListener("dispose",_)),s=r}if(s.visible=i.visible,s.wireframe=i.wireframe,s.side=3===r?null!==i.shadowSide?i.shadowSide:i.side:null!==i.shadowSide?i.shadowSide:u[i.side],s.alphaMap=i.alphaMap,s.alphaTest=!0===i.alphaToCoverage?.5:i.alphaTest,s.map=i.map,s.clipShadows=i.clipShadows,s.clippingPlanes=i.clippingPlanes,s.clipIntersection=i.clipIntersection,s.displacementMap=i.displacementMap,s.displacementScale=i.displacementScale,s.displacementBias=i.displacementBias,s.wireframeLinewidth=i.wireframeLinewidth,s.linewidth=i.linewidth,!0===n.isPointLight&&!0===s.isMeshDistanceMaterial){t.properties.get(s).light=n}return s}function y(i,r,s,a,o){if(!1===i.visible)return;if(i.layers.test(r.layers)&&(i.isMesh||i.isLine||i.isPoints)&&(i.castShadow||i.receiveShadow&&3===o)&&(!i.frustumCulled||n.intersectsObject(i))){i.modelViewMatrix.multiplyMatrices(s.matrixWorldInverse,i.matrixWorld);const n=e.update(i),l=i.material;if(Array.isArray(l)){const e=n.groups;for(let c=0,h=e.length;ct.needsUpdate=!0):t.material.needsUpdate=!0)});for(let l=0,c=e.length;lh||r.y>h)&&(r.x>h&&(s.x=Math.floor(h/A.x),r.x=s.x*A.x,u.mapSize.x=s.x),r.y>h&&(s.y=Math.floor(h/A.y),r.y=s.y*A.y,u.mapSize.y=s.y)),null===u.map||!0===p){if(null!==u.map&&(null!==u.map.depthTexture&&(u.map.depthTexture.dispose(),u.map.depthTexture=null),u.map.dispose()),3===this.type){if(c.isPointLight){hi("WebGLShadowMap: VSM shadow maps are not supported for PointLights. 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OES_texture_float_linear not supported on this device."),t.texParameteri(i,t.TEXTURE_WRAP_S,M[s.wrapS]),t.texParameteri(i,t.TEXTURE_WRAP_T,M[s.wrapT]),i!==t.TEXTURE_3D&&i!==t.TEXTURE_2D_ARRAY||t.texParameteri(i,t.TEXTURE_WRAP_R,M[s.wrapR]),t.texParameteri(i,t.TEXTURE_MAG_FILTER,I[s.magFilter]),t.texParameteri(i,t.TEXTURE_MIN_FILTER,I[s.minFilter]),s.compareFunction&&(t.texParameteri(i,t.TEXTURE_COMPARE_MODE,t.COMPARE_REF_TO_TEXTURE),t.texParameteri(i,t.TEXTURE_COMPARE_FUNC,T[s.compareFunction])),!0===e.has("EXT_texture_filter_anisotropic")){if(s.magFilter===_t)return;if(s.minFilter!==Et&&s.minFilter!==wt)return;if(s.type===Lt&&!1===e.has("OES_texture_float_linear"))return;if(s.anisotropy>1||n.get(s).__currentAnisotropy){const a=e.get("EXT_texture_filter_anisotropic");t.texParameterf(i,a.TEXTURE_MAX_ANISOTROPY_EXT,Math.min(s.anisotropy,r.getMaxAnisotropy())),n.get(s).__currentAnisotropy=s.anisotropy}}}function R(e,i){let n=!1;void 0===e.__webglInit&&(e.__webglInit=!0,i.addEventListener("dispose",x));const r=i.source;let s=d.get(r);void 0===s&&(s={},d.set(r,s));const o=function(t){const e=[];return e.push(t.wrapS),e.push(t.wrapT),e.push(t.wrapR||0),e.push(t.magFilter),e.push(t.minFilter),e.push(t.anisotropy),e.push(t.internalFormat),e.push(t.format),e.push(t.type),e.push(t.generateMipmaps),e.push(t.premultiplyAlpha),e.push(t.flipY),e.push(t.unpackAlignment),e.push(t.colorSpace),e.join()}(i);if(o!==e.__cacheKey){void 0===s[o]&&(s[o]={texture:t.createTexture(),usedTimes:0},a.memory.textures++,n=!0),s[o].usedTimes++;const r=s[e.__cacheKey];void 0!==r&&(s[e.__cacheKey].usedTimes--,0===r.usedTimes&&S(i)),e.__cacheKey=o,e.__webglTexture=s[o].texture}return n}function D(t,e,i){return Math.floor(Math.floor(t/i)/e)}function L(e,a,o){let l=t.TEXTURE_2D;(a.isDataArrayTexture||a.isCompressedArrayTexture)&&(l=t.TEXTURE_2D_ARRAY),a.isData3DTexture&&(l=t.TEXTURE_3D);const c=R(e,a),h=a.source;i.bindTexture(l,e.__webglTexture,t.TEXTURE0+o);const u=n.get(h);if(h.version!==u.__version||!0===c){i.activeTexture(t.TEXTURE0+o);const e=Ui.getPrimaries(Ui.workingColorSpace),n=a.colorSpace===Ge?null:Ui.getPrimaries(a.colorSpace),d=a.colorSpace===Ge||e===n?t.NONE:t.BROWSER_DEFAULT_WEBGL;t.pixelStorei(t.UNPACK_FLIP_Y_WEBGL,a.flipY),t.pixelStorei(t.UNPACK_PREMULTIPLY_ALPHA_WEBGL,a.premultiplyAlpha),t.pixelStorei(t.UNPACK_ALIGNMENT,a.unpackAlignment),t.pixelStorei(t.UNPACK_COLORSPACE_CONVERSION_WEBGL,d);let p=g(a.image,!1,r.maxTextureSize);p=H(a,p);const A=s.convert(a.format,a.colorSpace),v=s.convert(a.type);let x,E=b(a.internalFormat,A,v,a.colorSpace,a.isVideoTexture);B(l,a);const S=a.mipmaps,C=!0!==a.isVideoTexture,w=void 0===u.__version||!0===c,M=h.dataReady,I=_(a,p);if(a.isDepthTexture)E=y(a.format===zt,a.type),w&&(C?i.texStorage2D(t.TEXTURE_2D,1,E,p.width,p.height):i.texImage2D(t.TEXTURE_2D,0,E,p.width,p.height,0,A,v,null));else if(a.isDataTexture)if(S.length>0){C&&w&&i.texStorage2D(t.TEXTURE_2D,I,E,S[0].width,S[0].height);for(let e=0,n=S.length;et.start-e.start);let o=0;for(let t=1;t0){const n=Ql(x.width,x.height,a.format,a.type);for(const r of a.layerUpdates){const s=x.data.subarray(r*n/x.data.BYTES_PER_ELEMENT,(r+1)*n/x.data.BYTES_PER_ELEMENT);i.compressedTexSubImage3D(t.TEXTURE_2D_ARRAY,e,0,0,r,x.width,x.height,1,A,s)}a.clearLayerUpdates()}else i.compressedTexSubImage3D(t.TEXTURE_2D_ARRAY,e,0,0,0,x.width,x.height,p.depth,A,x.data)}else i.compressedTexImage3D(t.TEXTURE_2D_ARRAY,e,E,x.width,x.height,p.depth,0,x.data,0,0);else hi("WebGLRenderer: Attempt to load unsupported compressed texture format in .uploadTexture()");else C?M&&i.texSubImage3D(t.TEXTURE_2D_ARRAY,e,0,0,0,x.width,x.height,p.depth,A,v,x.data):i.texImage3D(t.TEXTURE_2D_ARRAY,e,E,x.width,x.height,p.depth,0,A,v,x.data)}else{C&&w&&i.texStorage2D(t.TEXTURE_2D,I,E,S[0].width,S[0].height);for(let e=0,n=S.length;e0){const e=Ql(p.width,p.height,a.format,a.type);for(const n of a.layerUpdates){const r=p.data.subarray(n*e/p.data.BYTES_PER_ELEMENT,(n+1)*e/p.data.BYTES_PER_ELEMENT);i.texSubImage3D(t.TEXTURE_2D_ARRAY,0,0,0,n,p.width,p.height,1,A,v,r)}a.clearLayerUpdates()}else i.texSubImage3D(t.TEXTURE_2D_ARRAY,0,0,0,0,p.width,p.height,p.depth,A,v,p.data)}else i.texImage3D(t.TEXTURE_2D_ARRAY,0,E,p.width,p.height,p.depth,0,A,v,p.data);else if(a.isData3DTexture)C?(w&&i.texStorage3D(t.TEXTURE_3D,I,E,p.width,p.height,p.depth),M&&i.texSubImage3D(t.TEXTURE_3D,0,0,0,0,p.width,p.height,p.depth,A,v,p.data)):i.texImage3D(t.TEXTURE_3D,0,E,p.width,p.height,p.depth,0,A,v,p.data);else if(a.isFramebufferTexture){if(w)if(C)i.texStorage2D(t.TEXTURE_2D,I,E,p.width,p.height);else{let e=p.width,n=p.height;for(let r=0;r>=1,n>>=1}}else if(S.length>0){if(C&&w){const e=z(S[0]);i.texStorage2D(t.TEXTURE_2D,I,E,e.width,e.height)}for(let e=0,n=S.length;e>h),n=Math.max(1,r.height>>h);c===t.TEXTURE_3D||c===t.TEXTURE_2D_ARRAY?i.texImage3D(c,h,p,e,n,r.depth,0,u,d,null):i.texImage2D(c,h,p,e,n,0,u,d,null)}i.bindFramebuffer(t.FRAMEBUFFER,e),G(r)?o.framebufferTexture2DMultisampleEXT(t.FRAMEBUFFER,l,c,g.__webglTexture,0,k(r)):(c===t.TEXTURE_2D||c>=t.TEXTURE_CUBE_MAP_POSITIVE_X&&c<=t.TEXTURE_CUBE_MAP_NEGATIVE_Z)&&t.framebufferTexture2D(t.FRAMEBUFFER,l,c,g.__webglTexture,h),i.bindFramebuffer(t.FRAMEBUFFER,null)}function U(e,i,n){if(t.bindRenderbuffer(t.RENDERBUFFER,e),i.depthBuffer){const r=i.depthTexture,s=r&&r.isDepthTexture?r.type:null,a=y(i.stencilBuffer,s),l=i.stencilBuffer?t.DEPTH_STENCIL_ATTACHMENT:t.DEPTH_ATTACHMENT;G(i)?o.renderbufferStorageMultisampleEXT(t.RENDERBUFFER,k(i),a,i.width,i.height):n?t.renderbufferStorageMultisample(t.RENDERBUFFER,k(i),a,i.width,i.height):t.renderbufferStorage(t.RENDERBUFFER,a,i.width,i.height),t.framebufferRenderbuffer(t.FRAMEBUFFER,l,t.RENDERBUFFER,e)}else{const e=i.textures;for(let r=0;r{delete r.__boundDepthTexture,delete r.__depthDisposeCallback,t.removeEventListener("dispose",e)};t.addEventListener("dispose",e),r.__depthDisposeCallback=e}r.__boundDepthTexture=t}if(e.depthTexture&&!r.__autoAllocateDepthBuffer)if(s)for(let t=0;t<6;t++)F(r.__webglFramebuffer[t],e,t);else{const t=e.texture.mipmaps;t&&t.length>0?F(r.__webglFramebuffer[0],e,0):F(r.__webglFramebuffer,e,0)}else if(s){r.__webglDepthbuffer=[];for(let n=0;n<6;n++)if(i.bindFramebuffer(t.FRAMEBUFFER,r.__webglFramebuffer[n]),void 0===r.__webglDepthbuffer[n])r.__webglDepthbuffer[n]=t.createRenderbuffer(),U(r.__webglDepthbuffer[n],e,!1);else{const i=e.stencilBuffer?t.DEPTH_STENCIL_ATTACHMENT:t.DEPTH_ATTACHMENT,s=r.__webglDepthbuffer[n];t.bindRenderbuffer(t.RENDERBUFFER,s),t.framebufferRenderbuffer(t.FRAMEBUFFER,i,t.RENDERBUFFER,s)}}else{const n=e.texture.mipmaps;if(n&&n.length>0?i.bindFramebuffer(t.FRAMEBUFFER,r.__webglFramebuffer[0]):i.bindFramebuffer(t.FRAMEBUFFER,r.__webglFramebuffer),void 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HTMLImageElement?(c.width=t.naturalWidth||t.width,c.height=t.naturalHeight||t.height):"undefined"!=typeof VideoFrame&&t instanceof VideoFrame?(c.width=t.displayWidth,c.height=t.displayHeight):(c.width=t.width,c.height=t.height),c}this.allocateTextureUnit=function(){const t=C;return t>=r.maxTextures&&hi("WebGLTextures: Trying to use "+t+" texture units while this GPU supports only "+r.maxTextures),C+=1,t},this.resetTextureUnits=function(){C=0},this.setTexture2D=w,this.setTexture2DArray=function(e,r){const s=n.get(e);!1===e.isRenderTargetTexture&&e.version>0&&s.__version!==e.version?L(s,e,r):(e.isExternalTexture&&(s.__webglTexture=e.sourceTexture?e.sourceTexture:null),i.bindTexture(t.TEXTURE_2D_ARRAY,s.__webglTexture,t.TEXTURE0+r))},this.setTexture3D=function(e,r){const s=n.get(e);!1===e.isRenderTargetTexture&&e.version>0&&s.__version!==e.version?L(s,e,r):i.bindTexture(t.TEXTURE_3D,s.__webglTexture,t.TEXTURE0+r)},this.setTextureCube=function(e,a){const o=n.get(e);!0!==e.isCubeDepthTexture&&e.version>0&&o.__version!==e.version?function(e,a,o){if(6!==a.image.length)return;const l=R(e,a),c=a.source;i.bindTexture(t.TEXTURE_CUBE_MAP,e.__webglTexture,t.TEXTURE0+o);const h=n.get(c);if(c.version!==h.__version||!0===l){i.activeTexture(t.TEXTURE0+o);const e=Ui.getPrimaries(Ui.workingColorSpace),n=a.colorSpace===Ge?null:Ui.getPrimaries(a.colorSpace),u=a.colorSpace===Ge||e===n?t.NONE:t.BROWSER_DEFAULT_WEBGL;t.pixelStorei(t.UNPACK_FLIP_Y_WEBGL,a.flipY),t.pixelStorei(t.UNPACK_PREMULTIPLY_ALPHA_WEBGL,a.premultiplyAlpha),t.pixelStorei(t.UNPACK_ALIGNMENT,a.unpackAlignment),t.pixelStorei(t.UNPACK_COLORSPACE_CONVERSION_WEBGL,u);const d=a.isCompressedTexture||a.image[0].isCompressedTexture,p=a.image[0]&&a.image[0].isDataTexture,A=[];for(let t=0;t<6;t++)A[t]=d||p?p?a.image[t].image:a.image[t]:g(a.image[t],!0,r.maxCubemapSize),A[t]=H(a,A[t]);const v=A[0],y=s.convert(a.format,a.colorSpace),x=s.convert(a.type),E=b(a.internalFormat,y,x,a.colorSpace),S=!0!==a.isVideoTexture,C=void 0===h.__version||!0===l,w=c.dataReady;let M,I=_(a,v);if(B(t.TEXTURE_CUBE_MAP,a),d){S&&C&&i.texStorage2D(t.TEXTURE_CUBE_MAP,I,E,v.width,v.height);for(let e=0;e<6;e++){M=A[e].mipmaps;for(let n=0;n0&&I++;const e=z(A[0]);i.texStorage2D(t.TEXTURE_CUBE_MAP,I,E,e.width,e.height)}for(let e=0;e<6;e++)if(p){S?w&&i.texSubImage2D(t.TEXTURE_CUBE_MAP_POSITIVE_X+e,0,0,0,A[e].width,A[e].height,y,x,A[e].data):i.texImage2D(t.TEXTURE_CUBE_MAP_POSITIVE_X+e,0,E,A[e].width,A[e].height,0,y,x,A[e].data);for(let n=0;n1;if(u||(void 0===l.__webglTexture&&(l.__webglTexture=t.createTexture()),l.__version=r.version,a.memory.textures++),h){o.__webglFramebuffer=[];for(let e=0;e<6;e++)if(r.mipmaps&&r.mipmaps.length>0){o.__webglFramebuffer[e]=[];for(let i=0;i0){o.__webglFramebuffer=[];for(let e=0;e0&&!1===G(e)){o.__webglMultisampledFramebuffer=t.createFramebuffer(),o.__webglColorRenderbuffer=[],i.bindFramebuffer(t.FRAMEBUFFER,o.__webglMultisampledFramebuffer);for(let i=0;i0)for(let n=0;n0)for(let i=0;i0)if(!1===G(e)){const r=e.textures,s=e.width,a=e.height;let o=t.COLOR_BUFFER_BIT;const c=e.stencilBuffer?t.DEPTH_STENCIL_ATTACHMENT:t.DEPTH_ATTACHMENT,h=n.get(e),u=r.length>1;if(u)for(let e=0;e0?i.bindFramebuffer(t.DRAW_FRAMEBUFFER,h.__webglFramebuffer[0]):i.bindFramebuffer(t.DRAW_FRAMEBUFFER,h.__webglFramebuffer);for(let i=0;i= 1.0 ) {\n\n\t\tgl_FragDepth = texture( depthColor, vec3( coord.x - 1.0, coord.y, 1 ) ).r;\n\n\t} else {\n\n\t\tgl_FragDepth = texture( depthColor, vec3( coord.x, coord.y, 0 ) ).r;\n\n\t}\n\n}",uniforms:{depthColor:{value:this.texture},depthWidth:{value:e.z},depthHeight:{value:e.w}}});this.mesh=new Kr(new Eo(20,20),i)}return this.mesh}reset(){this.texture=null,this.mesh=null}getDepthTexture(){return this.texture}}class wu extends pi{constructor(t,e){super();const i=this;let n=null,r=1,s=null,a="local-floor",o=1,l=null,c=null,h=null,u=null,d=null,p=null;const A="undefined"!=typeof XRWebGLBinding,g=new Cu,m={},f=e.getContextAttributes();let v=null,b=null;const y=[],_=[],x=new Ci;let E=null;const S=new cs;S.viewport=new qi;const C=new cs;C.viewport=new qi;const w=[S,C],M=new El;let I=null,T=null;function B(t){const e=_.indexOf(t.inputSource);if(-1===e)return;const i=y[e];void 0!==i&&(i.update(t.inputSource,t.frame,l||s),i.dispatchEvent({type:t.type,data:t.inputSource}))}function R(){n.removeEventListener("select",B),n.removeEventListener("selectstart",B),n.removeEventListener("selectend",B),n.removeEventListener("squeeze",B),n.removeEventListener("squeezestart",B),n.removeEventListener("squeezeend",B),n.removeEventListener("end",R),n.removeEventListener("inputsourceschange",D);for(let t=0;t=0&&(_[n]=null,y[n].disconnect(i))}for(let e=0;e=_.length){_.push(i),n=t;break}if(null===_[t]){_[t]=i,n=t;break}}if(-1===n)break}const r=y[n];r&&r.connect(i)}}this.cameraAutoUpdate=!0,this.enabled=!1,this.isPresenting=!1,this.getController=function(t){let e=y[t];return void 0===e&&(e=new ms,y[t]=e),e.getTargetRaySpace()},this.getControllerGrip=function(t){let e=y[t];return void 0===e&&(e=new ms,y[t]=e),e.getGripSpace()},this.getHand=function(t){let e=y[t];return void 0===e&&(e=new ms,y[t]=e),e.getHandSpace()},this.setFramebufferScaleFactor=function(t){r=t,!0===i.isPresenting&&hi("WebXRManager: Cannot change framebuffer scale while presenting.")},this.setReferenceSpaceType=function(t){a=t,!0===i.isPresenting&&hi("WebXRManager: Cannot change reference space type while presenting.")},this.getReferenceSpace=function(){return l||s},this.setReferenceSpace=function(t){l=t},this.getBaseLayer=function(){return null!==u?u:d},this.getBinding=function(){return null===h&&A&&(h=new XRWebGLBinding(n,e)),h},this.getFrame=function(){return p},this.getSession=function(){return n},this.setSession=async function(c){if(n=c,null!==n){v=t.getRenderTarget(),n.addEventListener("select",B),n.addEventListener("selectstart",B),n.addEventListener("selectend",B),n.addEventListener("squeeze",B),n.addEventListener("squeezestart",B),n.addEventListener("squeezeend",B),n.addEventListener("end",R),n.addEventListener("inputsourceschange",D),!0!==f.xrCompatible&&await e.makeXRCompatible(),E=t.getPixelRatio(),t.getSize(x);if(A&&"createProjectionLayer"in XRWebGLBinding.prototype){let i=null,s=null,a=null;f.depth&&(a=f.stencil?e.DEPTH24_STENCIL8:e.DEPTH_COMPONENT24,i=f.stencil?zt:Ht,s=f.stencil?Nt:Dt);const o={colorFormat:e.RGBA8,depthFormat:a,scaleFactor:r};h=this.getBinding(),u=h.createProjectionLayer(o),n.updateRenderState({layers:[u]}),t.setPixelRatio(1),t.setSize(u.textureWidth,u.textureHeight,!1),b=new Xi(u.textureWidth,u.textureHeight,{format:Gt,type:Mt,depthTexture:new Ca(u.textureWidth,u.textureHeight,s,void 0,void 0,void 0,void 0,void 0,void 0,i),stencilBuffer:f.stencil,colorSpace:t.outputColorSpace,samples:f.antialias?4:0,resolveDepthBuffer:!1===u.ignoreDepthValues,resolveStencilBuffer:!1===u.ignoreDepthValues})}else{const i={antialias:f.antialias,alpha:!0,depth:f.depth,stencil:f.stencil,framebufferScaleFactor:r};d=new XRWebGLLayer(n,e,i),n.updateRenderState({baseLayer:d}),t.setPixelRatio(1),t.setSize(d.framebufferWidth,d.framebufferHeight,!1),b=new Xi(d.framebufferWidth,d.framebufferHeight,{format:Gt,type:Mt,colorSpace:t.outputColorSpace,stencilBuffer:f.stencil,resolveDepthBuffer:!1===d.ignoreDepthValues,resolveStencilBuffer:!1===d.ignoreDepthValues})}b.isXRRenderTarget=!0,this.setFoveation(o),l=null,s=await n.requestReferenceSpace(a),N.setContext(n),N.start(),i.isPresenting=!0,i.dispatchEvent({type:"sessionstart"})}},this.getEnvironmentBlendMode=function(){if(null!==n)return n.environmentBlendMode},this.getDepthTexture=function(){return g.getDepthTexture()};const L=new Mi,P=new Mi;function U(t,e){null===e?t.matrixWorld.copy(t.matrix):t.matrixWorld.multiplyMatrices(e.matrixWorld,t.matrix),t.matrixWorldInverse.copy(t.matrixWorld).invert()}this.updateCamera=function(t){if(null===n)return;let e=t.near,i=t.far;null!==g.texture&&(g.depthNear>0&&(e=g.depthNear),g.depthFar>0&&(i=g.depthFar)),M.near=C.near=S.near=e,M.far=C.far=S.far=i,I===M.near&&T===M.far||(n.updateRenderState({depthNear:M.near,depthFar:M.far}),I=M.near,T=M.far),M.layers.mask=6|t.layers.mask,S.layers.mask=3&M.layers.mask,C.layers.mask=5&M.layers.mask;const r=t.parent,s=M.cameras;U(M,r);for(let t=0;t0&&(t.alphaTest.value=n.alphaTest);const r=e.get(n),s=r.envMap,a=r.envMapRotation;s&&(t.envMap.value=s,Mu.copy(a),Mu.x*=-1,Mu.y*=-1,Mu.z*=-1,s.isCubeTexture&&!1===s.isRenderTargetTexture&&(Mu.y*=-1,Mu.z*=-1),t.envMapRotation.value.setFromMatrix4(Iu.makeRotationFromEuler(Mu)),t.flipEnvMap.value=s.isCubeTexture&&!1===s.isRenderTargetTexture?-1:1,t.reflectivity.value=n.reflectivity,t.ior.value=n.ior,t.refractionRatio.value=n.refractionRatio),n.lightMap&&(t.lightMap.value=n.lightMap,t.lightMapIntensity.value=n.lightMapIntensity,i(n.lightMap,t.lightMapTransform)),n.aoMap&&(t.aoMap.value=n.aoMap,t.aoMapIntensity.value=n.aoMapIntensity,i(n.aoMap,t.aoMapTransform))}return{refreshFogUniforms:function(e,i){i.color.getRGB(e.fogColor.value,is(t)),i.isFog?(e.fogNear.value=i.near,e.fogFar.value=i.far):i.isFogExp2&&(e.fogDensity.value=i.density)},refreshMaterialUniforms:function(t,r,s,a,o){r.isMeshBasicMaterial||r.isMeshLambertMaterial?n(t,r):r.isMeshToonMaterial?(n(t,r),function(t,e){e.gradientMap&&(t.gradientMap.value=e.gradientMap)}(t,r)):r.isMeshPhongMaterial?(n(t,r),function(t,e){t.specular.value.copy(e.specular),t.shininess.value=Math.max(e.shininess,1e-4)}(t,r)):r.isMeshStandardMaterial?(n(t,r),function(t,e){t.metalness.value=e.metalness,e.metalnessMap&&(t.metalnessMap.value=e.metalnessMap,i(e.metalnessMap,t.metalnessMapTransform));t.roughness.value=e.roughness,e.roughnessMap&&(t.roughnessMap.value=e.roughnessMap,i(e.roughnessMap,t.roughnessMapTransform));e.envMap&&(t.envMapIntensity.value=e.envMapIntensity)}(t,r),r.isMeshPhysicalMaterial&&function(t,e,n){t.ior.value=e.ior,e.sheen>0&&(t.sheenColor.value.copy(e.sheenColor).multiplyScalar(e.sheen),t.sheenRoughness.value=e.sheenRoughness,e.sheenColorMap&&(t.sheenColorMap.value=e.sheenColorMap,i(e.sheenColorMap,t.sheenColorMapTransform)),e.sheenRoughnessMap&&(t.sheenRoughnessMap.value=e.sheenRoughnessMap,i(e.sheenRoughnessMap,t.sheenRoughnessMapTransform)));e.clearcoat>0&&(t.clearcoat.value=e.clearcoat,t.clearcoatRoughness.value=e.clearcoatRoughness,e.clearcoatMap&&(t.clearcoatMap.value=e.clearcoatMap,i(e.clearcoatMap,t.clearcoatMapTransform)),e.clearcoatRoughnessMap&&(t.clearcoatRoughnessMap.value=e.clearcoatRoughnessMap,i(e.clearcoatRoughnessMap,t.clearcoatRoughnessMapTransform)),e.clearcoatNormalMap&&(t.clearcoatNormalMap.value=e.clearcoatNormalMap,i(e.clearcoatNormalMap,t.clearcoatNormalMapTransform),t.clearcoatNormalScale.value.copy(e.clearcoatNormalScale),1===e.side&&t.clearcoatNormalScale.value.negate()));e.dispersion>0&&(t.dispersion.value=e.dispersion);e.iridescence>0&&(t.iridescence.value=e.iridescence,t.iridescenceIOR.value=e.iridescenceIOR,t.iridescenceThicknessMinimum.value=e.iridescenceThicknessRange[0],t.iridescenceThicknessMaximum.value=e.iridescenceThicknessRange[1],e.iridescenceMap&&(t.iridescenceMap.value=e.iridescenceMap,i(e.iridescenceMap,t.iridescenceMapTransform)),e.iridescenceThicknessMap&&(t.iridescenceThicknessMap.value=e.iridescenceThicknessMap,i(e.iridescenceThicknessMap,t.iridescenceThicknessMapTransform)));e.transmission>0&&(t.transmission.value=e.transmission,t.transmissionSamplerMap.value=n.texture,t.transmissionSamplerSize.value.set(n.width,n.height),e.transmissionMap&&(t.transmissionMap.value=e.transmissionMap,i(e.transmissionMap,t.transmissionMapTransform)),t.thickness.value=e.thickness,e.thicknessMap&&(t.thicknessMap.value=e.thicknessMap,i(e.thicknessMap,t.thicknessMapTransform)),t.attenuationDistance.value=e.attenuationDistance,t.attenuationColor.value.copy(e.attenuationColor));e.anisotropy>0&&(t.anisotropyVector.value.set(e.anisotropy*Math.cos(e.anisotropyRotation),e.anisotropy*Math.sin(e.anisotropyRotation)),e.anisotropyMap&&(t.anisotropyMap.value=e.anisotropyMap,i(e.anisotropyMap,t.anisotropyMapTransform)));t.specularIntensity.value=e.specularIntensity,t.specularColor.value.copy(e.specularColor),e.specularColorMap&&(t.specularColorMap.value=e.specularColorMap,i(e.specularColorMap,t.specularColorMapTransform));e.specularIntensityMap&&(t.specularIntensityMap.value=e.specularIntensityMap,i(e.specularIntensityMap,t.specularIntensityMapTransform))}(t,r,o)):r.isMeshMatcapMaterial?(n(t,r),function(t,e){e.matcap&&(t.matcap.value=e.matcap)}(t,r)):r.isMeshDepthMaterial?n(t,r):r.isMeshDistanceMaterial?(n(t,r),function(t,i){const n=e.get(i).light;t.referencePosition.value.setFromMatrixPosition(n.matrixWorld),t.nearDistance.value=n.shadow.camera.near,t.farDistance.value=n.shadow.camera.far}(t,r)):r.isMeshNormalMaterial?n(t,r):r.isLineBasicMaterial?(function(t,e){t.diffuse.value.copy(e.color),t.opacity.value=e.opacity,e.map&&(t.map.value=e.map,i(e.map,t.mapTransform))}(t,r),r.isLineDashedMaterial&&function(t,e){t.dashSize.value=e.dashSize,t.totalSize.value=e.dashSize+e.gapSize,t.scale.value=e.scale}(t,r)):r.isPointsMaterial?function(t,e,n,r){t.diffuse.value.copy(e.color),t.opacity.value=e.opacity,t.size.value=e.size*n,t.scale.value=.5*r,e.map&&(t.map.value=e.map,i(e.map,t.uvTransform));e.alphaMap&&(t.alphaMap.value=e.alphaMap,i(e.alphaMap,t.alphaMapTransform));e.alphaTest>0&&(t.alphaTest.value=e.alphaTest)}(t,r,s,a):r.isSpriteMaterial?function(t,e){t.diffuse.value.copy(e.color),t.opacity.value=e.opacity,t.rotation.value=e.rotation,e.map&&(t.map.value=e.map,i(e.map,t.mapTransform));e.alphaMap&&(t.alphaMap.value=e.alphaMap,i(e.alphaMap,t.alphaMapTransform));e.alphaTest>0&&(t.alphaTest.value=e.alphaTest)}(t,r):r.isShadowMaterial?(t.color.value.copy(r.color),t.opacity.value=r.opacity):r.isShaderMaterial&&(r.uniformsNeedUpdate=!1)}}}function Bu(t,e,i,n){let r={},s={},a=[];const o=t.getParameter(t.MAX_UNIFORM_BUFFER_BINDINGS);function l(t,e,i,n){const r=t.value,s=e+"_"+i;if(void 0===n[s])return n[s]="number"==typeof r||"boolean"==typeof r?r:r.clone(),!0;{const t=n[s];if("number"==typeof r||"boolean"==typeof r){if(t!==r)return n[s]=r,!0}else if(!1===t.equals(r))return t.copy(r),!0}return!1}function c(t){const e={boundary:0,storage:0};return"number"==typeof t||"boolean"==typeof t?(e.boundary=4,e.storage=4):t.isVector2?(e.boundary=8,e.storage=8):t.isVector3||t.isColor?(e.boundary=16,e.storage=12):t.isVector4?(e.boundary=16,e.storage=16):t.isMatrix3?(e.boundary=48,e.storage=48):t.isMatrix4?(e.boundary=64,e.storage=64):t.isTexture?hi("WebGLRenderer: Texture samplers can not be part of an uniforms group."):hi("WebGLRenderer: Unsupported uniform value type.",t),e}function h(e){const i=e.target;i.removeEventListener("dispose",h);const n=a.indexOf(i.__bindingPointIndex);a.splice(n,1),t.deleteBuffer(r[i.id]),delete r[i.id],delete s[i.id]}return{bind:function(t,e){const i=e.program;n.uniformBlockBinding(t,i)},update:function(i,u){let d=r[i.id];void 0===d&&(!function(t){const e=t.uniforms;let i=0;const n=16;for(let t=0,r=e.length;t0&&(i+=n-r);t.__size=i,t.__cache={}}(i),d=function(e){const i=function(){for(let t=0;t0),u=!!i.morphAttributes.position,d=!!i.morphAttributes.normal,p=!!i.morphAttributes.color;let A=0;n.toneMapped&&(null!==T&&!0!==T.isXRRenderTarget||(A=C.toneMapping));const g=i.morphAttributes.position||i.morphAttributes.normal||i.morphAttributes.color,m=void 0!==g?g.length:0,f=rt.get(n),v=y.state.lights;if(!0===q&&(!0===j||t!==R)){const e=t===R&&n.id===B;gt.setState(n,t,e)}let b=!1;n.version===f.__version?f.needsLights&&f.lightsStateVersion!==v.state.version||f.outputColorSpace!==o||r.isBatchedMesh&&!1===f.batching?b=!0:r.isBatchedMesh||!0!==f.batching?r.isBatchedMesh&&!0===f.batchingColor&&null===r.colorTexture||r.isBatchedMesh&&!1===f.batchingColor&&null!==r.colorTexture||r.isInstancedMesh&&!1===f.instancing?b=!0:r.isInstancedMesh||!0!==f.instancing?r.isSkinnedMesh&&!1===f.skinning?b=!0:r.isSkinnedMesh||!0!==f.skinning?r.isInstancedMesh&&!0===f.instancingColor&&null===r.instanceColor||r.isInstancedMesh&&!1===f.instancingColor&&null!==r.instanceColor||r.isInstancedMesh&&!0===f.instancingMorph&&null===r.morphTexture||r.isInstancedMesh&&!1===f.instancingMorph&&null!==r.morphTexture||f.envMap!==l||!0===n.fog&&f.fog!==s?b=!0:void 0===f.numClippingPlanes||f.numClippingPlanes===gt.numPlanes&&f.numIntersection===gt.numIntersection?(f.vertexAlphas!==c||f.vertexTangents!==h||f.morphTargets!==u||f.morphNormals!==d||f.morphColors!==p||f.toneMapping!==A||f.morphTargetsCount!==m)&&(b=!0):b=!0:b=!0:b=!0:b=!0:(b=!0,f.__version=n.version);let _=f.currentProgram;!0===b&&(_=ie(n,e,r));let x=!1,E=!1,S=!1;const w=_.getUniforms(),M=f.uniforms;it.useProgram(_.program)&&(x=!0,E=!0,S=!0);n.id!==B&&(B=n.id,E=!0);if(x||R!==t){it.buffers.depth.getReversed()&&!0!==t.reversedDepth&&(t._reversedDepth=!0,t.updateProjectionMatrix()),w.setValue(It,"projectionMatrix",t.projectionMatrix),w.setValue(It,"viewMatrix",t.matrixWorldInverse);const e=w.map.cameraPosition;void 0!==e&&e.setValue(It,Y.setFromMatrixPosition(t.matrixWorld)),et.logarithmicDepthBuffer&&w.setValue(It,"logDepthBufFC",2/(Math.log(t.far+1)/Math.LN2)),(n.isMeshPhongMaterial||n.isMeshToonMaterial||n.isMeshLambertMaterial||n.isMeshBasicMaterial||n.isMeshStandardMaterial||n.isShaderMaterial)&&w.setValue(It,"isOrthographic",!0===t.isOrthographicCamera),R!==t&&(R=t,E=!0,S=!0)}f.needsLights&&(v.state.directionalShadowMap.length>0&&w.setValue(It,"directionalShadowMap",v.state.directionalShadowMap,st),v.state.spotShadowMap.length>0&&w.setValue(It,"spotShadowMap",v.state.spotShadowMap,st),v.state.pointShadowMap.length>0&&w.setValue(It,"pointShadowMap",v.state.pointShadowMap,st));if(r.isSkinnedMesh){w.setOptional(It,r,"bindMatrix"),w.setOptional(It,r,"bindMatrixInverse");const t=r.skeleton;t&&(null===t.boneTexture&&t.computeBoneTexture(),w.setValue(It,"boneTexture",t.boneTexture,st))}r.isBatchedMesh&&(w.setOptional(It,r,"batchingTexture"),w.setValue(It,"batchingTexture",r._matricesTexture,st),w.setOptional(It,r,"batchingIdTexture"),w.setValue(It,"batchingIdTexture",r._indirectTexture,st),w.setOptional(It,r,"batchingColorTexture"),null!==r._colorsTexture&&w.setValue(It,"batchingColorTexture",r._colorsTexture,st));const I=i.morphAttributes;void 0===I.position&&void 0===I.normal&&void 0===I.color||vt.update(r,i,_);(E||f.receiveShadow!==r.receiveShadow)&&(f.receiveShadow=r.receiveShadow,w.setValue(It,"receiveShadow",r.receiveShadow));n.isMeshGouraudMaterial&&null!==n.envMap&&(M.envMap.value=l,M.flipEnvMap.value=l.isCubeTexture&&!1===l.isRenderTargetTexture?-1:1);n.isMeshStandardMaterial&&null===n.envMap&&null!==e.environment&&(M.envMapIntensity.value=e.environmentIntensity);void 0!==M.dfgLUT&&(M.dfgLUT.value=(null===Du&&(Du=new Ds(Ru,16,16,qt,Pt),Du.name="DFG_LUT",Du.minFilter=St,Du.magFilter=St,Du.wrapS=bt,Du.wrapT=bt,Du.generateMipmaps=!1,Du.needsUpdate=!0),Du));E&&(w.setValue(It,"toneMappingExposure",C.toneMappingExposure),f.needsLights&&(L=S,(D=M).ambientLightColor.needsUpdate=L,D.lightProbe.needsUpdate=L,D.directionalLights.needsUpdate=L,D.directionalLightShadows.needsUpdate=L,D.pointLights.needsUpdate=L,D.pointLightShadows.needsUpdate=L,D.spotLights.needsUpdate=L,D.spotLightShadows.needsUpdate=L,D.rectAreaLights.needsUpdate=L,D.hemisphereLights.needsUpdate=L),s&&!0===n.fog&&dt.refreshFogUniforms(M,s),dt.refreshMaterialUniforms(M,n,Q,O,y.state.transmissionRenderTarget[t.id]),Ih.upload(It,ne(f),M,st));var D,L;n.isShaderMaterial&&!0===n.uniformsNeedUpdate&&(Ih.upload(It,ne(f),M,st),n.uniformsNeedUpdate=!1);n.isSpriteMaterial&&w.setValue(It,"center",r.center);if(w.setValue(It,"modelViewMatrix",r.modelViewMatrix),w.setValue(It,"normalMatrix",r.normalMatrix),w.setValue(It,"modelMatrix",r.matrixWorld),n.isShaderMaterial||n.isRawShaderMaterial){const t=n.uniformsGroups;for(let e=0,i=t.length;e{function i(){n.forEach(function(t){rt.get(t).currentProgram.isReady()&&n.delete(t)}),0!==n.size?setTimeout(i,10):e(t)}null!==tt.get("KHR_parallel_shader_compile")?i():setTimeout(i,10)})};let zt=null;function Vt(){Jt.stop()}function Yt(){Jt.start()}const Jt=new kl;function Kt(t,e,i,n){if(!1===t.visible)return;if(t.layers.test(e.layers))if(t.isGroup)i=t.renderOrder;else if(t.isLOD)!0===t.autoUpdate&&t.update(e);else if(t.isLight)y.pushLight(t),t.castShadow&&y.pushShadow(t);else if(t.isSprite){if(!t.frustumCulled||W.intersectsSprite(t)){n&&J.setFromMatrixPosition(t.matrixWorld).applyMatrix4(X);const 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s(t){for(var i=new Uint8Array(t.length),n=0;n96?r-97:r>64?r-39:r+4}var s=0;for(n=0;n0?function(t,e,i,n,r){for(var s=c[0],a=1;a{const e=t.draco,a=new e.Decoder;try{const t=function(t,e,n,r){const s=r.attributeIDs,a=r.attributeTypes;let o,l;const c=e.GetEncodedGeometryType(n);if(c===t.TRIANGULAR_MESH)o=new t.Mesh,l=e.DecodeArrayToMesh(n,n.byteLength,o);else{if(c!==t.POINT_CLOUD)throw new Error("THREE.DRACOLoader: Unexpected geometry type.");o=new t.PointCloud,l=e.DecodeArrayToPointCloud(n,n.byteLength,o)}if(!l.ok()||0===o.ptr)throw new Error("THREE.DRACOLoader: Decoding failed: "+l.error_msg());const h={index:null,attributes:[]};for(const n in s){const l=self[a[n]];let c,u;if(r.useUniqueIDs)u=s[n],c=e.GetAttributeByUniqueId(o,u);else{if(u=e.GetAttributeId(o,t[s[n]]),-1===u)continue;c=e.GetAttribute(o,u)}const d=i(t,e,o,n,l,c);"color"===n&&(d.vertexColorSpace=r.vertexColorSpace),h.attributes.push(d)}c===t.TRIANGULAR_MESH&&(h.index=function(t,e,i){const n=i.num_faces(),r=3*n,s=4*r,a=t._malloc(s);e.GetTrianglesUInt32Array(i,s,a);const o=new Uint32Array(t.HEAPF32.buffer,a,r).slice();return t._free(a),{array:o,itemSize:1}}(t,e,o));return t.destroy(o),h}(e,a,new Int8Array(n),s),o=t.attributes.map(t=>t.array.buffer);t.index&&o.push(t.index.array.buffer),self.postMessage({type:"decode",id:r.id,geometry:t},o)}catch(t){console.error(t),self.postMessage({type:"error",id:r.id,error:t.message})}finally{e.destroy(a)}})}}}function Xd(t,e){if(0===e)return console.warn("THREE.BufferGeometryUtils.toTrianglesDrawMode(): Geometry already defined as triangles."),t;if(2===e||1===e){let i=t.getIndex();if(null===i){const e=[],n=t.getAttribute("position");if(void 0===n)return console.error("THREE.BufferGeometryUtils.toTrianglesDrawMode(): Undefined position attribute. Processing not possible."),t;for(let t=0;t=2.0 are supported.")));const l=new Wp(r,{path:e||this.resourcePath||"",crossOrigin:this.crossOrigin,requestHeader:this.requestHeader,manager:this.manager,ktx2Loader:this.ktx2Loader,meshoptDecoder:this.meshoptDecoder});l.fileLoader.setRequestHeader(this.requestHeader);for(let t=0;t=0&&void 0===a[e]&&console.warn('THREE.GLTFLoader: Unknown extension "'+e+'".')}}l.setExtensions(s),l.setPlugins(a),l.parse(i,n)}parseAsync(t,e){const i=this;return new Promise(function(n,r){i.parse(t,e,n,r)})}}function Jd(){let t={};return{get:function(e){return t[e]},add:function(e,i){t[e]=i},remove:function(e){delete t[e]},removeAll:function(){t={}}}}const Kd={KHR_BINARY_GLTF:"KHR_binary_glTF",KHR_DRACO_MESH_COMPRESSION:"KHR_draco_mesh_compression",KHR_LIGHTS_PUNCTUAL:"KHR_lights_punctual",KHR_MATERIALS_CLEARCOAT:"KHR_materials_clearcoat",KHR_MATERIALS_DISPERSION:"KHR_materials_dispersion",KHR_MATERIALS_IOR:"KHR_materials_ior",KHR_MATERIALS_SHEEN:"KHR_materials_sheen",KHR_MATERIALS_SPECULAR:"KHR_materials_specular",KHR_MATERIALS_TRANSMISSION:"KHR_materials_transmission",KHR_MATERIALS_IRIDESCENCE:"KHR_materials_iridescence",KHR_MATERIALS_ANISOTROPY:"KHR_materials_anisotropy",KHR_MATERIALS_UNLIT:"KHR_materials_unlit",KHR_MATERIALS_VOLUME:"KHR_materials_volume",KHR_TEXTURE_BASISU:"KHR_texture_basisu",KHR_TEXTURE_TRANSFORM:"KHR_texture_transform",KHR_MESH_QUANTIZATION:"KHR_mesh_quantization",KHR_MATERIALS_EMISSIVE_STRENGTH:"KHR_materials_emissive_strength",EXT_MATERIALS_BUMP:"EXT_materials_bump",EXT_TEXTURE_WEBP:"EXT_texture_webp",EXT_TEXTURE_AVIF:"EXT_texture_avif",EXT_MESHOPT_COMPRESSION:"EXT_meshopt_compression",EXT_MESH_GPU_INSTANCING:"EXT_mesh_gpu_instancing"};class $d{constructor(t){this.parser=t,this.name=Kd.KHR_LIGHTS_PUNCTUAL,this.cache={refs:{},uses:{}}}_markDefs(){const t=this.parser,e=this.parser.json.nodes||[];for(let i=0,n=e.length;i=0)throw new Error("THREE.GLTFLoader: setKTX2Loader must be called before loading KTX2 textures");return null}return e.loadTextureImage(t,r.source,s)}}class dp{constructor(t){this.parser=t,this.name=Kd.EXT_TEXTURE_WEBP}loadTexture(t){const e=this.name,i=this.parser,n=i.json,r=n.textures[t];if(!r.extensions||!r.extensions[e])return null;const s=r.extensions[e],a=n.images[s.source];let o=i.textureLoader;if(a.uri){const t=i.options.manager.getHandler(a.uri);null!==t&&(o=t)}return i.loadTextureImage(t,s.source,o)}}class pp{constructor(t){this.parser=t,this.name=Kd.EXT_TEXTURE_AVIF}loadTexture(t){const e=this.name,i=this.parser,n=i.json,r=n.textures[t];if(!r.extensions||!r.extensions[e])return null;const s=r.extensions[e],a=n.images[s.source];let o=i.textureLoader;if(a.uri){const t=i.options.manager.getHandler(a.uri);null!==t&&(o=t)}return i.loadTextureImage(t,s.source,o)}}class Ap{constructor(t){this.name=Kd.EXT_MESHOPT_COMPRESSION,this.parser=t}loadBufferView(t){const e=this.parser.json,i=e.bufferViews[t];if(i.extensions&&i.extensions[this.name]){const t=i.extensions[this.name],n=this.parser.getDependency("buffer",t.buffer),r=this.parser.options.meshoptDecoder;if(!r||!r.supported){if(e.extensionsRequired&&e.extensionsRequired.indexOf(this.name)>=0)throw new Error("THREE.GLTFLoader: setMeshoptDecoder must be called before loading compressed files");return null}return n.then(function(e){const i=t.byteOffset||0,n=t.byteLength||0,s=t.count,a=t.byteStride,o=new Uint8Array(e,i,n);return r.decodeGltfBufferAsync?r.decodeGltfBufferAsync(s,a,o,t.mode,t.filter).then(function(t){return t.buffer}):r.ready.then(function(){const e=new ArrayBuffer(s*a);return r.decodeGltfBuffer(new Uint8Array(e),s,a,o,t.mode,t.filter),e})})}return null}}let gp=class{constructor(t){this.name=Kd.EXT_MESH_GPU_INSTANCING,this.parser=t}createNodeMesh(t){const e=this.parser.json,i=e.nodes[t];if(!i.extensions||!i.extensions[this.name]||void 0===i.mesh)return null;const n=e.meshes[i.mesh];for(const t of n.primitives)if(t.mode!==wp.TRIANGLES&&t.mode!==wp.TRIANGLE_STRIP&&t.mode!==wp.TRIANGLE_FAN&&void 0!==t.mode)return null;const r=i.extensions[this.name].attributes,s=[],a={};for(const t in r)s.push(this.parser.getDependency("accessor",r[t]).then(e=>(a[t]=e,a[t])));return s.length<1?null:(s.push(this.parser.createNodeMesh(t)),Promise.all(s).then(t=>{const e=t.pop(),i=e.isGroup?e.children:[e],n=t[0].count,r=[];for(const t of i){const e=new Cn,i=new Mi,s=new wi,o=new Mi(1,1,1),l=new Vs(t.geometry,t.material,n);for(let t=0;t-1,s=r?t.match(/Firefox\/([0-9]+)\./)[1]:-1}"undefined"==typeof createImageBitmap||i&&n<17||r&&s<98?this.textureLoader=new sl(this.options.manager):this.textureLoader=new xl(this.options.manager),this.textureLoader.setCrossOrigin(this.options.crossOrigin),this.textureLoader.setRequestHeader(this.options.requestHeader),this.fileLoader=new el(this.options.manager),this.fileLoader.setResponseType("arraybuffer"),"use-credentials"===this.options.crossOrigin&&this.fileLoader.setWithCredentials(!0)}setExtensions(t){this.extensions=t}setPlugins(t){this.plugins=t}parse(t,e){const i=this,n=this.json,r=this.extensions;this.cache.removeAll(),this.nodeCache={},this._invokeAll(function(t){return t._markDefs&&t._markDefs()}),Promise.all(this._invokeAll(function(t){return t.beforeRoot&&t.beforeRoot()})).then(function(){return Promise.all([i.getDependencies("scene"),i.getDependencies("animation"),i.getDependencies("camera")])}).then(function(e){const s={scene:e[0][n.scene||0],scenes:e[0],animations:e[1],cameras:e[2],asset:n.asset,parser:i,userData:{}};return Op(r,s,n),Qp(s,n),Promise.all(i._invokeAll(function(t){return t.afterRoot&&t.afterRoot(s)})).then(function(){for(const t of s.scenes)t.updateMatrixWorld();t(s)})}).catch(e)}_markDefs(){const t=this.json.nodes||[],e=this.json.skins||[],i=this.json.meshes||[];for(let i=0,n=e.length;i{const i=this.associations.get(t);null!=i&&this.associations.set(e,i);for(const[i,n]of t.children.entries())r(n,e.children[i])};return r(i,n),n.name+="_instance_"+t.uses[e]++,n}_invokeOne(t){const e=Object.values(this.plugins);e.push(this);for(let i=0;i=2&&p.setY(e,h[t*s+1]),s>=3&&p.setZ(e,h[t*s+2]),s>=4&&p.setW(e,h[t*s+3]),s>=5)throw new Error("THREE.GLTFLoader: Unsupported itemSize in sparse BufferAttribute.")}p.normalized=u}return p})}loadTexture(t){const e=this.json,i=this.options,n=e.textures[t].source,r=e.images[n];let s=this.textureLoader;if(r.uri){const t=i.manager.getHandler(r.uri);null!==t&&(s=t)}return this.loadTextureImage(t,n,s)}loadTextureImage(t,e,i){const n=this,r=this.json,s=r.textures[t],a=r.images[e],o=(a.uri||a.bufferView)+":"+s.sampler;if(this.textureCache[o])return this.textureCache[o];const l=this.loadImageSource(e,i).then(function(e){e.flipY=!1,e.name=s.name||a.name||"",""===e.name&&"string"==typeof a.uri&&!1===a.uri.startsWith("data:image/")&&(e.name=a.uri);const i=(r.samplers||{})[s.sampler]||{};return e.magFilter=Ip[i.magFilter]||St,e.minFilter=Ip[i.minFilter]||wt,e.wrapS=Tp[i.wrapS]||vt,e.wrapT=Tp[i.wrapT]||vt,e.generateMipmaps=!e.isCompressedTexture&&e.minFilter!==_t&&e.minFilter!==St,n.associations.set(e,{textures:t}),e}).catch(function(){return null});return this.textureCache[o]=l,l}loadImageSource(t,e){const i=this,n=this.json,r=this.options;if(void 0!==this.sourceCache[t])return this.sourceCache[t].then(t=>t.clone());const s=n.images[t],a=self.URL||self.webkitURL;let o=s.uri||"",l=!1;if(void 0!==s.bufferView)o=i.getDependency("bufferView",s.bufferView).then(function(t){l=!0;const e=new Blob([t],{type:s.mimeType});return o=a.createObjectURL(e),o});else if(void 0===s.uri)throw new Error("THREE.GLTFLoader: Image "+t+" is missing URI and bufferView");const c=Promise.resolve(o).then(function(t){return new Promise(function(i,n){let s=i;!0===e.isImageBitmapLoader&&(s=function(t){const e=new Wi(t);e.needsUpdate=!0,i(e)}),e.load(yl.resolveURL(t,r.path),s,void 0,n)})}).then(function(t){var e;return!0===l&&a.revokeObjectURL(o),Qp(t,s),t.userData.mimeType=s.mimeType||((e=s.uri).search(/\.jpe?g($|\?)/i)>0||0===e.search(/^data\:image\/jpeg/)?"image/jpeg":e.search(/\.webp($|\?)/i)>0||0===e.search(/^data\:image\/webp/)?"image/webp":e.search(/\.ktx2($|\?)/i)>0||0===e.search(/^data\:image\/ktx2/)?"image/ktx2":"image/png"),t}).catch(function(t){throw console.error("THREE.GLTFLoader: Couldn't load texture",o),t});return this.sourceCache[t]=c,c}assignTexture(t,e,i,n){const r=this;return this.getDependency("texture",i.index).then(function(s){if(!s)return null;if(void 0!==i.texCoord&&i.texCoord>0&&((s=s.clone()).channel=i.texCoord),r.extensions[Kd.KHR_TEXTURE_TRANSFORM]){const t=void 0!==i.extensions?i.extensions[Kd.KHR_TEXTURE_TRANSFORM]:void 0;if(t){const e=r.associations.get(s);s=r.extensions[Kd.KHR_TEXTURE_TRANSFORM].extendTexture(s,t),r.associations.set(s,e)}}return void 0!==n&&(s.colorSpace=n),t[e]=s,s})}assignFinalMaterial(t){const e=t.geometry;let i=t.material;const n=void 0===e.attributes.tangent,r=void 0!==e.attributes.color,s=void 0===e.attributes.normal;if(t.isPoints){const t="PointsMaterial:"+i.uuid;let e=this.cache.get(t);e||(e=new pa,yr.prototype.copy.call(e,i),e.color.copy(i.color),e.map=i.map,e.sizeAttenuation=!1,this.cache.add(t,e)),i=e}else if(t.isLine){const t="LineBasicMaterial:"+i.uuid;let e=this.cache.get(t);e||(e=new Zs,yr.prototype.copy.call(e,i),e.color.copy(i.color),e.map=i.map,this.cache.add(t,e)),i=e}if(n||r||s){let t="ClonedMaterial:"+i.uuid+":";n&&(t+="derivative-tangents:"),r&&(t+="vertex-colors:"),s&&(t+="flat-shading:");let e=this.cache.get(t);e||(e=i.clone(),r&&(e.vertexColors=!0),s&&(e.flatShading=!0),n&&(e.normalScale&&(e.normalScale.y*=-1),e.clearcoatNormalScale&&(e.clearcoatNormalScale.y*=-1)),this.cache.add(t,e),this.associations.set(e,this.associations.get(i))),i=e}t.material=i}getMaterialType(){return Mo}loadMaterial(t){const e=this,i=this.json,n=this.extensions,r=i.materials[t];let s;const a={},o=[];if((r.extensions||{})[Kd.KHR_MATERIALS_UNLIT]){const t=n[Kd.KHR_MATERIALS_UNLIT];s=t.getMaterialType(),o.push(t.extendParams(a,r,e))}else{const i=r.pbrMetallicRoughness||{};if(a.color=new fr(1,1,1),a.opacity=1,Array.isArray(i.baseColorFactor)){const t=i.baseColorFactor;a.color.setRGB(t[0],t[1],t[2],ze),a.opacity=t[3]}void 0!==i.baseColorTexture&&o.push(e.assignTexture(a,"map",i.baseColorTexture,He)),a.metalness=void 0!==i.metallicFactor?i.metallicFactor:1,a.roughness=void 0!==i.roughnessFactor?i.roughnessFactor:1,void 0!==i.metallicRoughnessTexture&&(o.push(e.assignTexture(a,"metalnessMap",i.metallicRoughnessTexture)),o.push(e.assignTexture(a,"roughnessMap",i.metallicRoughnessTexture))),s=this._invokeOne(function(e){return e.getMaterialType&&e.getMaterialType(t)}),o.push(Promise.all(this._invokeAll(function(e){return e.extendMaterialParams&&e.extendMaterialParams(t,a)})))}!0===r.doubleSided&&(a.side=2);const l=r.alphaMode||Pp;if(l===Fp?(a.transparent=!0,a.depthWrite=!1):(a.transparent=!1,l===Up&&(a.alphaTest=void 0!==r.alphaCutoff?r.alphaCutoff:.5)),void 0!==r.normalTexture&&s!==_r&&(o.push(e.assignTexture(a,"normalMap",r.normalTexture)),a.normalScale=new Ci(1,1),void 0!==r.normalTexture.scale)){const t=r.normalTexture.scale;a.normalScale.set(t,t)}if(void 0!==r.occlusionTexture&&s!==_r&&(o.push(e.assignTexture(a,"aoMap",r.occlusionTexture)),void 0!==r.occlusionTexture.strength&&(a.aoMapIntensity=r.occlusionTexture.strength)),void 0!==r.emissiveFactor&&s!==_r){const t=r.emissiveFactor;a.emissive=(new fr).setRGB(t[0],t[1],t[2],ze)}return void 0!==r.emissiveTexture&&s!==_r&&o.push(e.assignTexture(a,"emissiveMap",r.emissiveTexture,He)),Promise.all(o).then(function(){const i=new s(a);return r.name&&(i.name=r.name),Qp(i,r),e.associations.set(i,{materials:t}),r.extensions&&Op(n,i,r),i})}createUniqueName(t){const e=Rl.sanitizeNodeName(t||"");return e in this.nodeNamesUsed?e+"_"+ ++this.nodeNamesUsed[e]:(this.nodeNamesUsed[e]=0,e)}loadGeometries(t){const e=this,i=this.extensions,n=this.primitiveCache;function r(t){return i[Kd.KHR_DRACO_MESH_COMPRESSION].decodePrimitive(t,e).then(function(i){return qp(i,t,e)})}const s=[];for(let i=0,a=t.length;i0&&kp(u,r),u.name=e.createUniqueName(r.name||"mesh_"+t),Qp(u,r),h.extensions&&Op(n,u,h),e.assignFinalMaterial(u),l.push(u)}for(let i=0,n=l.length;i1?new As:1===e.length?e[0]:new $n,a!==e[0])for(let t=0,i=e.length;t1){const t=n.associations.get(a);n.associations.set(a,{...t})}}else n.associations.set(a,{});return n.associations.get(a).nodes=t,a}),this.nodeCache[t]}loadScene(t){const e=this.extensions,i=this.json.scenes[t],n=this,r=new As;i.name&&(r.name=n.createUniqueName(i.name)),Qp(r,i),i.extensions&&Op(e,r,i);const s=i.nodes||[],a=[];for(let t=0,e=s.length;t{const e=new Map;for(const[t,i]of n.associations)(t instanceof yr||t instanceof Wi)&&e.set(t,i);return t.traverse(t=>{const i=n.associations.get(t);null!=i&&e.set(t,i)}),e})(r),r})}_createAnimationTracks(t,e,i,n,r){const s=[],a=t.name?t.name:t.uuid,o=[];let l;switch(Dp[r.path]===Dp.weights?t.traverse(function(t){t.morphTargetInfluences&&o.push(t.name?t.name:t.uuid)}):o.push(a),Dp[r.path]){case Dp.weights:l=Ho;break;case Dp.rotation:l=Vo;break;case Dp.translation:case Dp.scale:l=qo;break;default:if(1===i.itemSize)l=Ho;else l=qo}const c=void 0!==n.interpolation?Lp[n.interpolation]:Ue,h=this._getArrayFromAccessor(i);for(let t=0,i=o.length;t{const n=this._getIdleWorker();-1!==n?(this._initWorker(n),this.workerStatus|=1<t.terminate()),this.workersResolve.length=0,this.workers.length=0,this.queue.length=0,this.workerStatus=0}}const Xp=9,Yp=15,Jp=16,Kp=22,$p=37,Zp=43,tA=76,eA=83,iA=97,nA=100,rA=103,sA=109,aA=122,oA=123,lA=131,cA=132,hA=133,uA=134,dA=137,pA=138,AA=139,gA=140,mA=141,fA=142,vA=145,bA=146,yA=148,_A=152,xA=153,EA=154,SA=155,CA=156,wA=157,MA=158,IA=165,TA=166,BA=1000054e3,RA=1000054001,DA=1000054004,LA=1000054005,PA=1000066e3,UA=1000066004;class FA{constructor(t,e,i,n){this._dataView=void 0,this._littleEndian=void 0,this._offset=void 0,this._dataView=new DataView(t.buffer,t.byteOffset+e,i),this._littleEndian=n,this._offset=0}_nextUint8(){const t=this._dataView.getUint8(this._offset);return this._offset+=1,t}_nextUint16(){const t=this._dataView.getUint16(this._offset,this._littleEndian);return this._offset+=2,t}_nextUint32(){const t=this._dataView.getUint32(this._offset,this._littleEndian);return this._offset+=4,t}_nextUint64(){const t=this._dataView.getUint32(this._offset,this._littleEndian)+2**32*this._dataView.getUint32(this._offset+4,this._littleEndian);return this._offset+=8,t}_nextInt32(){const t=this._dataView.getInt32(this._offset,this._littleEndian);return this._offset+=4,t}_nextUint8Array(t){const e=new Uint8Array(this._dataView.buffer,this._dataView.byteOffset+this._offset,t);return this._offset+=t,e}_skip(t){return this._offset+=t,this}_scan(t,e=0){const i=this._offset;let n=0;for(;this._dataView.getUint8(this._offset)!==e&&nt.arrayBuffer()).then(t=>WebAssembly.instantiate(t,HA)).then(this._init):WebAssembly.instantiate(Buffer.from(VA,"base64"),HA).then(this._init),QA)}_init(t){kA=t.instance,HA.env.emscripten_notify_memory_growth(0)}decode(t,e=0){if(!kA)throw new Error("ZSTDDecoder: Await .init() before decoding.");const i=t.byteLength,n=kA.exports.malloc(i);GA.set(t,n),e=e||Number(kA.exports.ZSTD_findDecompressedSize(n,i));const r=kA.exports.malloc(e),s=kA.exports.ZSTD_decompress(r,e,n,i),a=GA.slice(r,r+s);return kA.exports.free(n),kA.exports.free(r),a}}const VA="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WA=new WeakMap;let qA,jA=0;class XA extends $o{constructor(t){super(t),this.transcoderPath="",this.transcoderBinary=null,this.transcoderPending=null,this.workerPool=new jp,this.workerSourceURL="",this.workerConfig=null,"undefined"!=typeof MSC_TRANSCODER&&console.warn('THREE.KTX2Loader: Please update to latest "basis_transcoder". "msc_basis_transcoder" is no longer supported in three.js r125+.')}setTranscoderPath(t){return this.transcoderPath=t,this}setWorkerLimit(t){return this.workerPool.setWorkerLimit(t),this}async detectSupportAsync(t){return console.warn('KTX2Loader: "detectSupportAsync()" has been deprecated. Use "detectSupport()" and "await renderer.init();" when creating the renderer.'),await t.init(),this.detectSupport(t)}detectSupport(t){return!0===t.isWebGPURenderer?this.workerConfig={astcSupported:t.hasFeature("texture-compression-astc"),astcHDRSupported:!1,etc1Supported:t.hasFeature("texture-compression-etc1"),etc2Supported:t.hasFeature("texture-compression-etc2"),dxtSupported:t.hasFeature("texture-compression-s3tc"),bptcSupported:t.hasFeature("texture-compression-bc"),pvrtcSupported:t.hasFeature("texture-compression-pvrtc")}:(this.workerConfig={astcSupported:t.extensions.has("WEBGL_compressed_texture_astc"),astcHDRSupported:t.extensions.has("WEBGL_compressed_texture_astc")&&t.extensions.get("WEBGL_compressed_texture_astc").getSupportedProfiles().includes("hdr"),etc1Supported:t.extensions.has("WEBGL_compressed_texture_etc1"),etc2Supported:t.extensions.has("WEBGL_compressed_texture_etc"),dxtSupported:t.extensions.has("WEBGL_compressed_texture_s3tc"),bptcSupported:t.extensions.has("EXT_texture_compression_bptc"),pvrtcSupported:t.extensions.has("WEBGL_compressed_texture_pvrtc")||t.extensions.has("WEBKIT_WEBGL_compressed_texture_pvrtc")},"undefined"!=typeof navigator&&navigator.platform.indexOf("Linux")>=0&&navigator.userAgent.indexOf("Firefox")>=0&&this.workerConfig.astcSupported&&this.workerConfig.etc2Supported&&this.workerConfig.bptcSupported&&this.workerConfig.dxtSupported&&(this.workerConfig.astcSupported=!1,this.workerConfig.etc2Supported=!1)),this}init(){if(!this.transcoderPending){const t=new el(this.manager);t.setPath(this.transcoderPath),t.setWithCredentials(this.withCredentials);const e=t.loadAsync("basis_transcoder.js"),i=new el(this.manager);i.setPath(this.transcoderPath),i.setResponseType("arraybuffer"),i.setWithCredentials(this.withCredentials);const n=i.loadAsync("basis_transcoder.wasm");this.transcoderPending=Promise.all([e,n]).then(([t,e])=>{const i=XA.BasisWorker.toString(),n=["/* constants */","let _EngineFormat = "+JSON.stringify(XA.EngineFormat),"let _EngineType = "+JSON.stringify(XA.EngineType),"let _TranscoderFormat = "+JSON.stringify(XA.TranscoderFormat),"let _BasisFormat = "+JSON.stringify(XA.BasisFormat),"/* basis_transcoder.js */",t,"/* worker */",i.substring(i.indexOf("{")+1,i.lastIndexOf("}"))].join("\n");this.workerSourceURL=URL.createObjectURL(new Blob([n])),this.transcoderBinary=e,this.workerPool.setWorkerCreator(()=>{const t=new Worker(this.workerSourceURL),e=this.transcoderBinary.slice(0);return t.postMessage({type:"init",config:this.workerConfig,transcoderBinary:e},[e]),t})}),jA>0&&console.warn("THREE.KTX2Loader: Multiple active KTX2 loaders may cause performance issues. Use a single KTX2Loader instance, or call .dispose() on old instances."),jA++}return this.transcoderPending}load(t,e,i,n){if(null===this.workerConfig)throw new Error("THREE.KTX2Loader: Missing initialization with `.detectSupport( renderer )`.");const r=new el(this.manager);r.setPath(this.path),r.setCrossOrigin(this.crossOrigin),r.setWithCredentials(this.withCredentials),r.setRequestHeader(this.requestHeader),r.setResponseType("arraybuffer"),r.load(t,t=>{this.parse(t,e,n)},i,n)}parse(t,e,i){if(null===this.workerConfig)throw new Error("THREE.KTX2Loader: Missing initialization with `.detectSupport( renderer )`.");if(WA.has(t)){return WA.get(t).promise.then(e).catch(i)}this._createTexture(t).then(t=>e?e(t):null).catch(i)}_createTextureFrom(t,e){const{type:i,error:n,data:{faces:r,width:s,height:a,format:o,type:l,dfdFlags:c}}=t;if("error"===i)return Promise.reject(n);let h;if(6===e.faceCount)h=new Ea(r,o,l);else{const t=r[0].mipmaps;h=e.layerCount>1?new xa(t,s,a,e.layerCount,o,l):new _a(t,s,a,o,l)}return h.minFilter=1===r[0].mipmaps.length?St:wt,h.magFilter=St,h.generateMipmaps=!1,h.needsUpdate=!0,h.colorSpace=$A(e),h.premultiplyAlpha=!!(1&c),h}async _createTexture(t,e={}){const i=function(t){const e=new Uint8Array(t.buffer,t.byteOffset,NA.length);if(e[0]!==NA[0]||e[1]!==NA[1]||e[2]!==NA[2]||e[3]!==NA[3]||e[4]!==NA[4]||e[5]!==NA[5]||e[6]!==NA[6]||e[7]!==NA[7]||e[8]!==NA[8]||e[9]!==NA[9]||e[10]!==NA[10]||e[11]!==NA[11])throw new Error("Missing KTX 2.0 identifier.");const i={vkFormat:0,typeSize:1,pixelWidth:0,pixelHeight:0,pixelDepth:0,layerCount:0,faceCount:1,levelCount:0,supercompressionScheme:0,levels:[],dataFormatDescriptor:[{vendorId:0,descriptorType:0,versionNumber:2,colorModel:0,colorPrimaries:1,transferFunction:2,flags:0,texelBlockDimension:[0,0,0,0],bytesPlane:[0,0,0,0,0,0,0,0],samples:[]}],keyValue:{},globalData:null},n=17*Uint32Array.BYTES_PER_ELEMENT,r=new FA(t,NA.length,n,!0);i.vkFormat=r._nextUint32(),i.typeSize=r._nextUint32(),i.pixelWidth=r._nextUint32(),i.pixelHeight=r._nextUint32(),i.pixelDepth=r._nextUint32(),i.layerCount=r._nextUint32(),i.faceCount=r._nextUint32(),i.levelCount=r._nextUint32(),i.supercompressionScheme=r._nextUint32();const s=r._nextUint32(),a=r._nextUint32(),o=r._nextUint32(),l=r._nextUint32(),c=r._nextUint64(),h=r._nextUint64(),u=3*Math.max(i.levelCount,1)*8,d=new FA(t,NA.length+n,u,!0);for(let e=0,n=Math.max(i.levelCount,1);e{const e=new zA;await e.init(),t(e)})),i=await qA);const n=[];for(let r=0;r>r),a=Math.max(1,t.pixelHeight>>r),o=t.pixelDepth?Math.max(1,t.pixelDepth>>r):0,l=t.levels[r];let c,h;if(0===t.supercompressionScheme)c=l.levelData;else{if(2!==t.supercompressionScheme)throw new Error("THREE.KTX2Loader: Unsupported supercompressionScheme.");c=i.decode(l.levelData,l.uncompressedByteLength)}h=KA[e]===Lt?new Float32Array(c.buffer,c.byteOffset,c.byteLength/Float32Array.BYTES_PER_ELEMENT):KA[e]===Pt?new Uint16Array(c.buffer,c.byteOffset,c.byteLength/Uint16Array.BYTES_PER_ELEMENT):KA[e]===Ot||KA[e]===Qt?new Uint32Array(c.buffer,c.byteOffset,c.byteLength/Uint32Array.BYTES_PER_ELEMENT):c,n.push({data:h,width:s,height:a,depth:o})}const r=0===t.levelCount||n.length>1;let s;if(YA.has(JA[e]))s=0===t.pixelDepth?new Ds(n[0].data,t.pixelWidth,t.pixelHeight):new Ji(n[0].data,t.pixelWidth,t.pixelHeight,t.pixelDepth),s.minFilter=r?xt:_t,s.magFilter=_t,s.generateMipmaps=0===t.levelCount;else{if(t.pixelDepth>0)throw new Error("THREE.KTX2Loader: Unsupported pixelDepth.");s=new _a(n,t.pixelWidth,t.pixelHeight),s.minFilter=r?wt:St,s.magFilter=St}return s.mipmaps=n,s.type=KA[e],s.format=JA[e],s.colorSpace=$A(t),s.needsUpdate=!0,Promise.resolve(s)}(i);const r=e,s=this.init().then(()=>this.workerPool.postMessage({type:"transcode",buffer:t,taskConfig:r},[t])).then(t=>this._createTextureFrom(t.data,i));return WA.set(t,{promise:s}),s}dispose(){this.workerPool.dispose(),this.workerSourceURL&&URL.revokeObjectURL(this.workerSourceURL),jA--}}XA.BasisFormat={ETC1S:0,UASTC:1,UASTC_HDR:2},XA.TranscoderFormat={ETC1:0,ETC2:1,BC1:2,BC3:3,BC4:4,BC5:5,BC7_M6_OPAQUE_ONLY:6,BC7_M5:7,PVRTC1_4_RGB:8,PVRTC1_4_RGBA:9,ASTC_4x4:10,ATC_RGB:11,ATC_RGBA_INTERPOLATED_ALPHA:12,RGBA32:13,RGB565:14,BGR565:15,RGBA4444:16,BC6H:22,RGB_HALF:24,RGBA_HALF:25},XA.EngineFormat={RGBAFormat:Gt,RGBA_ASTC_4x4_Format:he,RGB_BPTC_UNSIGNED_Format:we,RGBA_BPTC_Format:Se,RGBA_ETC2_EAC_Format:se,RGBA_PVRTC_4BPPV1_Format:ee,RGBA_S3TC_DXT5_Format:$t,RGB_ETC1_Format:ne,RGB_ETC2_Format:re,RGB_PVRTC_4BPPV1_Format:Zt,RGBA_S3TC_DXT1_Format:Jt},XA.EngineType={UnsignedByteType:Mt,HalfFloatType:Pt,FloatType:Lt},XA.BasisWorker=function(){let t,e,i;const n=_EngineFormat,r=_EngineType,s=_TranscoderFormat,a=_BasisFormat;self.addEventListener("message",function(n){const s=n.data;switch(s.type){case"init":t=s.config,o=s.transcoderBinary,e=new Promise(t=>{i={wasmBinary:o,onRuntimeInitialized:t},BASIS(i)}).then(()=>{i.initializeBasis(),void 0===i.KTX2File&&console.warn("THREE.KTX2Loader: Please update Basis Universal transcoder.")});break;case"transcode":e.then(()=>{try{const{faces:e,buffers:n,width:o,height:u,hasAlpha:d,format:p,type:A,dfdFlags:g}=function(e){const n=new i.KTX2File(new Uint8Array(e));function s(){n.close(),n.delete()}if(!n.isValid())throw s(),new Error("THREE.KTX2Loader:\tInvalid or unsupported .ktx2 file");let o;if(n.isUASTC())o=a.UASTC;else if(n.isETC1S())o=a.ETC1S;else{if(!n.isHDR())throw new Error("THREE.KTX2Loader: Unknown Basis encoding");o=a.UASTC_HDR}const u=n.getWidth(),d=n.getHeight(),p=n.getLayers()||1,A=n.getLevels(),g=n.getFaces(),m=n.getHasAlpha(),f=n.getDFDFlags(),{transcoderFormat:v,engineFormat:b,engineType:y}=function(e,i,n,r){const s=l[e];for(let a=0;a1?(o=c.origWidth,l=c.origHeight):(o=c.width,l=c.height);let h=new Uint8Array(n.getImageTranscodedSizeInBytes(i,e,0,v));const u=n.transcodeImage(h,i,e,t,v,0,-1,-1);if(y===r.HalfFloatType&&(h=new Uint16Array(h.buffer,h.byteOffset,h.byteLength/Uint16Array.BYTES_PER_ELEMENT)),!u)throw s(),new Error("THREE.KTX2Loader: .transcodeImage failed.");a.push(h)}const c=h(a);e.push({data:c,width:o,height:l}),x.push(c.buffer)}_.push({mipmaps:e,width:u,height:d,format:b,type:y})}return s(),{faces:_,buffers:x,width:u,height:d,hasAlpha:m,dfdFlags:f,format:b,type:y}}(s.buffer);self.postMessage({type:"transcode",id:s.id,data:{faces:e,width:o,height:u,hasAlpha:d,format:p,type:A,dfdFlags:g}},n)}catch(t){console.error(t),self.postMessage({type:"error",id:s.id,error:t.message})}})}var o});const o=[{if:"astcSupported",basisFormat:[a.UASTC],transcoderFormat:[s.ASTC_4x4,s.ASTC_4x4],engineFormat:[n.RGBA_ASTC_4x4_Format,n.RGBA_ASTC_4x4_Format],engineType:[r.UnsignedByteType],priorityETC1S:1/0,priorityUASTC:1,needsPowerOfTwo:!1},{if:"bptcSupported",basisFormat:[a.ETC1S,a.UASTC],transcoderFormat:[s.BC7_M5,s.BC7_M5],engineFormat:[n.RGBA_BPTC_Format,n.RGBA_BPTC_Format],engineType:[r.UnsignedByteType],priorityETC1S:3,priorityUASTC:2,needsPowerOfTwo:!1},{if:"dxtSupported",basisFormat:[a.ETC1S,a.UASTC],transcoderFormat:[s.BC1,s.BC3],engineFormat:[n.RGBA_S3TC_DXT1_Format,n.RGBA_S3TC_DXT5_Format],engineType:[r.UnsignedByteType],priorityETC1S:4,priorityUASTC:5,needsPowerOfTwo:!1},{if:"etc2Supported",basisFormat:[a.ETC1S,a.UASTC],transcoderFormat:[s.ETC1,s.ETC2],engineFormat:[n.RGB_ETC2_Format,n.RGBA_ETC2_EAC_Format],engineType:[r.UnsignedByteType],priorityETC1S:1,priorityUASTC:3,needsPowerOfTwo:!1},{if:"etc1Supported",basisFormat:[a.ETC1S,a.UASTC],transcoderFormat:[s.ETC1],engineFormat:[n.RGB_ETC1_Format],engineType:[r.UnsignedByteType],priorityETC1S:2,priorityUASTC:4,needsPowerOfTwo:!1},{if:"pvrtcSupported",basisFormat:[a.ETC1S,a.UASTC],transcoderFormat:[s.PVRTC1_4_RGB,s.PVRTC1_4_RGBA],engineFormat:[n.RGB_PVRTC_4BPPV1_Format,n.RGBA_PVRTC_4BPPV1_Format],engineType:[r.UnsignedByteType],priorityETC1S:5,priorityUASTC:6,needsPowerOfTwo:!0},{if:"bptcSupported",basisFormat:[a.UASTC_HDR],transcoderFormat:[s.BC6H],engineFormat:[n.RGB_BPTC_UNSIGNED_Format],engineType:[r.HalfFloatType],priorityHDR:1,needsPowerOfTwo:!1},{basisFormat:[a.ETC1S,a.UASTC],transcoderFormat:[s.RGBA32,s.RGBA32],engineFormat:[n.RGBAFormat,n.RGBAFormat],engineType:[r.UnsignedByteType,r.UnsignedByteType],priorityETC1S:100,priorityUASTC:100,needsPowerOfTwo:!1},{basisFormat:[a.UASTC_HDR],transcoderFormat:[s.RGBA_HALF],engineFormat:[n.RGBAFormat],engineType:[r.HalfFloatType],priorityHDR:100,needsPowerOfTwo:!1}],l={[a.ETC1S]:o.filter(t=>t.basisFormat.includes(a.ETC1S)).sort((t,e)=>t.priorityETC1S-e.priorityETC1S),[a.UASTC]:o.filter(t=>t.basisFormat.includes(a.UASTC)).sort((t,e)=>t.priorityUASTC-e.priorityUASTC),[a.UASTC_HDR]:o.filter(t=>t.basisFormat.includes(a.UASTC_HDR)).sort((t,e)=>t.priorityHDR-e.priorityHDR)};function c(t){return t<=2||!(t&t-1)&&0!==t}function h(t){if(1===t.length)return t[0];let e=0;for(let i=0;i=this[rg];--t){const e=this[ig][t];0===this[eg].get(e)&&(this[sg].delete(e),this[ig].splice(t,1))}}} /* @license * Copyright 2021 Google LLC. All Rights Reserved. * Licensed under the Apache License, Version 2.0 (the 'License'); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an 'AS IS' BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */const og=t=>{const e=new Map;for(const i of t.mappings)for(const t of i.variants)e.set(t,{material:null,gltfMaterialIndex:i.material});return e};class lg{constructor(t){this.parser=t,this.name="KHR_materials_variants"}afterRoot(t){const e=this.parser,i=e.json;if(void 0===i.extensions||void 0===i.extensions[this.name])return null;const n=(t=>{const e=[],i=new Set;for(const n of t){let t=n,r=0;for(;i.has(t);)t=n+"."+ ++r;i.add(t),e.push(t)}return e})((i.extensions[this.name].variants||[]).map(t=>t.name));for(const n of t.scenes)n.traverse(t=>{const n=t;if(!n.material)return;const r=e.associations.get(n);if(null==r||null==r.meshes||null==r.primitives)return;const s=i.meshes[r.meshes].primitives[r.primitives].extensions;s&&s[this.name]&&(n.userData.variantMaterials=og(s[this.name]))});return t.userData.variants=n,Promise.resolve()}} /* @license * Copyright 2019 Google LLC. All Rights Reserved. * Licensed under the Apache License, Version 2.0 (the 'License'); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an 'AS IS' BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */var cg,hg;Wi.DEFAULT_ANISOTROPY=4;const ug=new Map,dg=new Map;let pg;const Ag=new class extends $o{constructor(t){super(t),this.decoderPath="",this.decoderConfig={},this.decoderBinary=null,this.decoderPending=null,this.workerLimit=4,this.workerPool=[],this.workerNextTaskID=1,this.workerSourceURL="",this.defaultAttributeIDs={position:"POSITION",normal:"NORMAL",color:"COLOR",uv:"TEX_COORD"},this.defaultAttributeTypes={position:"Float32Array",normal:"Float32Array",color:"Float32Array",uv:"Float32Array"}}setDecoderPath(t){return this.decoderPath=t,this}setDecoderConfig(t){return this.decoderConfig=t,this}setWorkerLimit(t){return this.workerLimit=t,this}load(t,e,i,n){const r=new el(this.manager);r.setPath(this.path),r.setResponseType("arraybuffer"),r.setRequestHeader(this.requestHeader),r.setWithCredentials(this.withCredentials),r.load(t,t=>{this.parse(t,e,n)},i,n)}parse(t,e,i=()=>{}){this.decodeDracoFile(t,e,null,null,He,i).catch(i)}decodeDracoFile(t,e,i,n,r=ze,s=()=>{}){const a={attributeIDs:i||this.defaultAttributeIDs,attributeTypes:n||this.defaultAttributeTypes,useUniqueIDs:!!i,vertexColorSpace:r};return this.decodeGeometry(t,a).then(e).catch(s)}decodeGeometry(t,e){const i=JSON.stringify(e);if(qd.has(t)){const e=qd.get(t);if(e.key===i)return e.promise;if(0===t.byteLength)throw new Error("THREE.DRACOLoader: Unable to re-decode a buffer with different settings. Buffer has already been transferred.")}let n;const r=this.workerNextTaskID++,s=t.byteLength,a=this._getWorker(r,s).then(i=>(n=i,new Promise((i,s)=>{n._callbacks[r]={resolve:i,reject:s},n.postMessage({type:"decode",id:r,taskConfig:e,buffer:t},[t])}))).then(t=>this._createGeometry(t.geometry));return a.catch(()=>!0).then(()=>{n&&r&&this._releaseTask(n,r)}),qd.set(t,{key:i,promise:a}),a}_createGeometry(t){const e=new Qr;t.index&&e.setIndex(new Ir(t.index.array,1));for(let i=0;i{i.load(t,e,void 0,n)})}preload(){return this._initDecoder(),this}_initDecoder(){if(this.decoderPending)return this.decoderPending;const t="object"!=typeof WebAssembly||"js"===this.decoderConfig.type,e=[];return t?e.push(this._loadLibrary("draco_decoder.js","text")):(e.push(this._loadLibrary("draco_wasm_wrapper.js","text")),e.push(this._loadLibrary("draco_decoder.wasm","arraybuffer"))),this.decoderPending=Promise.all(e).then(e=>{const i=e[0];t||(this.decoderConfig.wasmBinary=e[1]);const n=jd.toString(),r=["/* draco decoder */",i,"","/* worker */",n.substring(n.indexOf("{")+1,n.lastIndexOf("}"))].join("\n");this.workerSourceURL=URL.createObjectURL(new Blob([r]))}),this.decoderPending}_getWorker(t,e){return this._initDecoder().then(()=>{if(this.workerPool.lengthe._taskLoad?-1:1});const i=this.workerPool[this.workerPool.length-1];return i._taskCosts[t]=e,i._taskLoad+=e,i})}_releaseTask(t,e){t._taskLoad-=t._taskCosts[e],delete t._callbacks[e],delete t._taskCosts[e]}debug(){console.log("Task load: ",this.workerPool.map(t=>t._taskLoad))}dispose(){for(let t=0;t{const n=document.createElement("script");document.body.appendChild(n),n.onload=t,n.onerror=i,n.async=!0,n.src=e})).then(()=>Wd.ready).then(()=>Wd))}static getMeshoptDecoderLocation(){return fg}static initializeKTX2Loader(t){mg.detectSupport(t)}static get cache(){return ug}static clearCache(){ug.forEach((t,e)=>{this.delete(e)}),this[yg].reset()}static has(t){return ug.has(t)}static async delete(t){if(!this.has(t))return;const e=ug.get(t);dg.delete(t),ug.delete(t);(await e).dispose()}static hasFinishedLoading(t){return!!dg.get(t)}constructor(t){super(),this[hg]=(new Yd).register(t=>new lg(t)),this[_g]=t,this[bg].setDRACOLoader(Ag),this[bg].setKTX2Loader(mg)}get[(cg=yg,hg=bg,yg)](){return this.constructor[yg]}async preload(t,e,i=()=>{}){if(this[bg].setWithCredentials(e.withCredentials),this.dispatchEvent({type:"preload",element:e,src:t}),!ug.has(t)){null!=vg&&this[bg].setMeshoptDecoder(await vg);const e=((t,e,i=()=>{})=>{const n=t=>{const e=t.loaded/t.total;i(Math.max(0,Math.min(1,isFinite(e)?e:1)))};return new Promise((i,r)=>{e.load(t,i,n,r)})})(t,this[bg],t=>{i(.8*t)}),n=this[_g],r=e.then(t=>n.prepare(t)).then(t=>(i(.9),new n(t))).catch(t=>(console.error(t),new n));ug.set(t,r)}await ug.get(t),dg.set(t,!0),i&&i(1)}async load(t,e,i=()=>{}){await this.preload(t,e,i);const n=await ug.get(t),r=await n.clone();return this[yg].retain(t),r.dispose=()=>{this[yg].release(t)},r}}xg[cg]=new ag(xg);class Eg extends $n{constructor(t=document.createElement("div")){super(),this.isCSS2DObject=!0,this.element=t,this.element.style.position="absolute",this.element.style.userSelect="none",this.element.setAttribute("draggable",!1),this.center=new Ci(.5,.5),this.addEventListener("removed",function(){this.traverse(function(t){t.element&&t.element instanceof t.element.ownerDocument.defaultView.Element&&null!==t.element.parentNode&&t.element.remove()})})}copy(t,e){return super.copy(t,e),this.element=t.element.cloneNode(!0),this.center=t.center,this}}const Sg=new Mi,Cg=new Cn,wg=new Cn,Mg=new Mi,Ig=new Mi;class Tg{constructor(t={}){const e=this;let i,n,r,s;const a={objects:new WeakMap},o=void 0!==t.element?t.element:document.createElement("div");function l(t){t.isCSS2DObject&&(t.element.style.display="none");for(let e=0,i=t.children.length;e=-1&&Sg.z<=1&&!0===t.layers.test(n.layers),c=t.element;c.style.display=!0===l?"":"none",!0===l&&(t.onBeforeRender(e,i,n),c.style.transform="translate("+-100*t.center.x+"%,"+-100*t.center.y+"%)translate("+(Sg.x*r+r)+"px,"+(-Sg.y*s+s)+"px)",c.parentNode!==o&&o.appendChild(c),t.onAfterRender(e,i,n));const u={distanceToCameraSquared:h(n,t)};a.objects.set(t,u)}for(let e=0,r=t.children.length;e{const{geometry:i}=t;if(void 0!==i){const{position:s}=i.attributes;if(void 0!==s)for(let i=0,a=s.count;i0&&(this.options.trs=!0),await this.processInputAsync(t),await Promise.all(this.pending);const n=this,r=n.buffers,s=n.json;i=n.options;const a=n.extensionsUsed,o=n.extensionsRequired,l=new Blob(r,{type:"application/octet-stream"}),c=Object.keys(a),h=Object.keys(o);if(c.length>0&&(s.extensionsUsed=c),h.length>0&&(s.extensionsRequired=h),s.buffers&&s.buffers.length>0&&(s.buffers[0].byteLength=l.size),!0===i.binary){const t=new FileReader;t.readAsArrayBuffer(l),t.onloadend=function(){const i=lm(t.result),n=new DataView(new ArrayBuffer(8));n.setUint32(0,i.byteLength,!0),n.setUint32(4,5130562,!0);const r=lm((a=JSON.stringify(s),(new TextEncoder).encode(a).buffer),32);var a;const o=new DataView(new ArrayBuffer(8));o.setUint32(0,r.byteLength,!0),o.setUint32(4,1313821514,!0);const l=new ArrayBuffer(12),c=new DataView(l);c.setUint32(0,1179937895,!0),c.setUint32(4,2,!0);const h=12+o.byteLength+r.byteLength+n.byteLength+i.byteLength;c.setUint32(8,h,!0);const u=new Blob([l,o,r,n,i],{type:"application/octet-stream"}),d=new FileReader;d.readAsArrayBuffer(u),d.onloadend=function(){e(d.result)}}}else if(s.buffers&&s.buffers.length>0){const t=new FileReader;t.readAsDataURL(l),t.onloadend=function(){const i=t.result;s.buffers[0].uri=i,e(s)}}else e(s)}serializeUserData(t,e){if(0===Object.keys(t.userData).length)return;const i=this.options,n=this.extensionsUsed;try{const r=JSON.parse(JSON.stringify(t.userData));if(i.includeCustomExtensions&&r.gltfExtensions){void 0===e.extensions&&(e.extensions={});for(const t in r.gltfExtensions)e.extensions[t]=r.gltfExtensions[t],n[t]=!0;delete r.gltfExtensions}Object.keys(r).length>0&&(e.extras=r)}catch(e){console.warn("THREE.GLTFExporter: userData of '"+t.name+"' won't be serialized because of JSON.stringify error - "+e.message)}}getUID(t,e=!1){if(!1===this.uids.has(t)){const e=new Map;e.set(!0,this.uid++),e.set(!1,this.uid++),this.uids.set(t,e)}return this.uids.get(t).get(e)}isNormalizedNormalAttribute(t){if(this.cache.attributesNormalized.has(t))return!1;const e=new Mi;for(let i=0,n=t.count;i5e-4)return!1;return!0}createNormalizedNormalAttribute(t){const e=this.cache;if(e.attributesNormalized.has(t))return e.attributesNormalized.get(t);const i=t.clone(),n=new Mi;for(let t=0,e=i.count;t4?n=t.array[r*t.itemSize+i]:(0===i?n=t.getX(r):1===i?n=t.getY(r):2===i?n=t.getZ(r):3===i&&(n=t.getW(r)),!0===t.normalized&&(n=Si.normalize(n,t.array))),e===Vg?c.setFloat32(h,n,!0):e===Hg?c.setInt32(h,n,!0):e===zg?c.setUint32(h,n,!0):e===kg?c.setInt16(h,n,!0):e===Gg?c.setUint16(h,n,!0):e===Og?c.setInt8(h,n):e===Qg&&c.setUint8(h,n),h+=a}h%o!==0&&(h+=o-h%o)}const u={buffer:this.processBuffer(c.buffer),byteOffset:this.byteOffset,byteLength:l};void 0!==r&&(u.target=r),r===Wg&&(u.byteStride=o),this.byteOffset+=l,s.bufferViews.push(u);return{id:s.bufferViews.length-1,byteLength:0}}processBufferViewImage(t){const e=this,i=e.json;return i.bufferViews||(i.bufferViews=[]),new Promise(function(n){const r=new FileReader;r.readAsArrayBuffer(t),r.onloadend=function(){const t=lm(r.result),s={buffer:e.processBuffer(t),byteOffset:e.byteOffset,byteLength:t.byteLength};e.byteOffset+=t.byteLength,n(i.bufferViews.push(s)-1)}})}processAccessor(t,e,i,n){const r=this.json;let s;if(t.array.constructor===Float32Array)s=Vg;else if(t.array.constructor===Int32Array)s=Hg;else if(t.array.constructor===Uint32Array)s=zg;else if(t.array.constructor===Int16Array)s=kg;else if(t.array.constructor===Uint16Array)s=Gg;else if(t.array.constructor===Int8Array)s=Og;else{if(t.array.constructor!==Uint8Array)throw new Error("THREE.GLTFExporter: Unsupported bufferAttribute component type: "+t.array.constructor.name);s=Qg}if(void 0===i&&(i=0),void 0!==n&&n!==1/0||(n=t.count),0===n)return null;const a=function(t,e,i){const n={min:new Array(t.itemSize).fill(Number.POSITIVE_INFINITY),max:new Array(t.itemSize).fill(Number.NEGATIVE_INFINITY)};for(let r=e;r4?i=t.array[r*t.itemSize+e]:(0===e?i=t.getX(r):1===e?i=t.getY(r):2===e?i=t.getZ(r):3===e&&(i=t.getW(r)),!0===t.normalized&&(i=Si.normalize(i,t.array))),n.min[e]=Math.min(n.min[e],i),n.max[e]=Math.max(n.max[e],i)}return n}(t,i,n);let o;void 0!==e&&(o=t===e.index?qg:Wg);const l=this.processBufferView(t,s,i,n,o),c={bufferView:l.id,byteOffset:l.byteOffset,componentType:s,count:n,max:a.max,min:a.min,type:{1:"SCALAR",2:"VEC2",3:"VEC3",4:"VEC4",9:"MAT3",16:"MAT4"}[t.itemSize]};return!0===t.normalized&&(c.normalized=!0),r.accessors||(r.accessors=[]),r.accessors.push(c)-1}processImage(t,e,i,n="image/png"){if(null!==t){const r=this,s=r.cache,a=r.json,o=r.options,l=r.pending;s.images.has(t)||s.images.set(t,{});const c=s.images.get(t),h=n+":flipY/"+i.toString();if(void 0!==c[h])return c[h];a.images||(a.images=[]);const u={mimeType:n},d=cm();d.width=Math.min(t.width,o.maxTextureSize),d.height=Math.min(t.height,o.maxTextureSize);const p=d.getContext("2d",{willReadFrequently:!0});if(!0===i&&(p.translate(0,d.height),p.scale(1,-1)),void 0!==t.data){e!==Gt&&console.error("GLTFExporter: Only RGBAFormat is supported.",e),(t.width>o.maxTextureSize||t.height>o.maxTextureSize)&&console.warn("GLTFExporter: Image size is bigger than maxTextureSize",t);const i=new Uint8ClampedArray(t.height*t.width*4);for(let e=0;et.toBlob(i,e))}(d,n).then(t=>r.processBufferViewImage(t)).then(t=>{u.bufferView=t})):u.uri=Qi.getDataURL(d,n);const A=a.images.push(u)-1;return c[h]=A,A}throw new Error("THREE.GLTFExporter: No valid image data found. Unable to process texture.")}processSampler(t){const e=this.json;e.samplers||(e.samplers=[]);const i={magFilter:nm[t.magFilter],minFilter:nm[t.minFilter],wrapS:nm[t.wrapS],wrapT:nm[t.wrapT]};return e.samplers.push(i)-1}async processTextureAsync(t){const e=this.options,i=this.cache,n=this.json;if(i.textures.has(t))return i.textures.get(t);n.textures||(n.textures=[]),t instanceof _a&&(t=await this.decompressTextureAsync(t,e.maxTextureSize));let r=t.userData.mimeType;"image/webp"===r&&(r="image/png");const s={sampler:this.processSampler(t),source:this.processImage(t.image,t.format,t.flipY,r)};t.name&&(s.name=t.name),await this._invokeAllAsync(async function(e){e.writeTexture&&await e.writeTexture(t,s)});const a=n.textures.push(s)-1;return i.textures.set(t,a),a}async processMaterialAsync(t){const e=this.cache,i=this.json;if(e.materials.has(t))return e.materials.get(t);if(t.isShaderMaterial)return console.warn("GLTFExporter: THREE.ShaderMaterial not supported."),null;i.materials||(i.materials=[]);const n={pbrMetallicRoughness:{}};!0!==t.isMeshStandardMaterial&&!0!==t.isMeshBasicMaterial&&console.warn("GLTFExporter: Use MeshStandardMaterial or MeshBasicMaterial for best results.");const r=t.color.toArray().concat([t.opacity]);if(am(r,[1,1,1,1])||(n.pbrMetallicRoughness.baseColorFactor=r),t.isMeshStandardMaterial?(n.pbrMetallicRoughness.metallicFactor=t.metalness,n.pbrMetallicRoughness.roughnessFactor=t.roughness):(n.pbrMetallicRoughness.metallicFactor=0,n.pbrMetallicRoughness.roughnessFactor=1),t.metalnessMap||t.roughnessMap){const e=await this.buildMetalRoughTextureAsync(t.metalnessMap,t.roughnessMap),i={index:await this.processTextureAsync(e),texCoord:e.channel};this.applyTextureTransform(i,e),n.pbrMetallicRoughness.metallicRoughnessTexture=i}if(t.map){const e={index:await this.processTextureAsync(t.map),texCoord:t.map.channel};this.applyTextureTransform(e,t.map),n.pbrMetallicRoughness.baseColorTexture=e}if(t.emissive){const e=t.emissive;if(Math.max(e.r,e.g,e.b)>0&&(n.emissiveFactor=t.emissive.toArray()),t.emissiveMap){const e={index:await this.processTextureAsync(t.emissiveMap),texCoord:t.emissiveMap.channel};this.applyTextureTransform(e,t.emissiveMap),n.emissiveTexture=e}}if(t.normalMap){const e={index:await this.processTextureAsync(t.normalMap),texCoord:t.normalMap.channel};t.normalScale&&1!==t.normalScale.x&&(e.scale=t.normalScale.x),this.applyTextureTransform(e,t.normalMap),n.normalTexture=e}if(t.aoMap){const e={index:await this.processTextureAsync(t.aoMap),texCoord:t.aoMap.channel};1!==t.aoMapIntensity&&(e.strength=t.aoMapIntensity),this.applyTextureTransform(e,t.aoMap),n.occlusionTexture=e}t.transparent?n.alphaMode="BLEND":t.alphaTest>0&&(n.alphaMode="MASK",n.alphaCutoff=t.alphaTest),2===t.side&&(n.doubleSided=!0),""!==t.name&&(n.name=t.name),this.serializeUserData(t,n),await this._invokeAllAsync(async function(e){e.writeMaterialAsync&&await e.writeMaterialAsync(t,n)});const s=i.materials.push(n)-1;return e.materials.set(t,s),s}async processMeshAsync(t){const e=this.cache,i=this.json,n=[t.geometry.uuid];if(Array.isArray(t.material))for(let e=0,i=t.material.length;e0){const i=[],n=[],r={};if(void 0!==t.morphTargetDictionary)for(const e in t.morphTargetDictionary)r[t.morphTargetDictionary[e]]=e;for(let a=0;a0&&(o.extras={},o.extras.targetNames=n)}const A=Array.isArray(t.material);if(A&&0===s.groups.length)return null;let g=!1;if(A&&null===s.index){const t=[];for(let e=0,i=s.attributes.position.count;e0&&(i.targets=h),null!==s.index){let n=this.getUID(s.index);void 0===f[t].start&&void 0===f[t].count||(n+=":"+f[t].start+":"+f[t].count),e.attributes.has(n)?i.indices=e.attributes.get(n):(i.indices=this.processAccessor(s.index,s,f[t].start,f[t].count),e.attributes.set(n,i.indices)),null===i.indices&&delete i.indices}const n=await this.processMaterialAsync(m[f[t].materialIndex]);null!==n&&(i.material=n),c.push(i)}!0===g&&s.setIndex(null),o.primitives=c,i.meshes||(i.meshes=[]),await this._invokeAllAsync(function(e){e.writeMesh&&e.writeMesh(t,o)});const v=i.meshes.push(o)-1;return e.meshes.set(r,v),v}detectMeshQuantization(t,e){if(this.extensionsUsed[im])return;let i;switch(e.array.constructor){case Int8Array:i="byte";break;case Uint8Array:i="unsigned byte";break;case Int16Array:i="short";break;case Uint16Array:i="unsigned short";break;default:return}e.normalized&&(i+=" normalized");const n=t.split("_",1)[0];Rg[n]&&Rg[n].includes(i)&&(this.extensionsUsed[im]=!0,this.extensionsRequired[im]=!0)}processCamera(t){const e=this.json;e.cameras||(e.cameras=[]);const i=t.isOrthographicCamera,n={type:i?"orthographic":"perspective"};return i?n.orthographic={xmag:2*t.right,ymag:2*t.top,zfar:t.far<=0?.001:t.far,znear:t.near<0?0:t.near}:n.perspective={aspectRatio:t.aspect,yfov:Si.degToRad(t.fov),zfar:t.far<=0?.001:t.far,znear:t.near<0?0:t.near},""!==t.name&&(n.name=t.type),e.cameras.push(n)-1}processAnimation(t,e){const i=this.json,n=this.nodeMap;i.animations||(i.animations=[]);const r=(t=Dg.Utils.mergeMorphTargetTracks(t.clone(),e)).tracks,s=[],a=[];for(let t=0;t0){const e=[];for(let n=0,r=t.children.length;n0&&(r.children=e)}return await this._invokeAllAsync(function(e){e.writeNode&&e.writeNode(t,r)}),s}async processSceneAsync(t){const e=this.json,i=this.options;e.scenes||(e.scenes=[],e.scene=0);const n={};""!==t.name&&(n.name=t.name),e.scenes.push(n);const r=[];for(let e=0,n=t.children.length;e0&&(n.nodes=r),this.serializeUserData(t,n)}async processObjectsAsync(t){const e=new fs;e.name="AuxScene";for(let i=0;i0&&await this.processObjectsAsync(i);for(let t=0;t0&&(s.range=t.distance)):t.isSpotLight&&(s.type="spot",t.distance>0&&(s.range=t.distance),s.spot={},s.spot.innerConeAngle=(1-t.penumbra)*t.angle,s.spot.outerConeAngle=t.angle),void 0!==t.decay&&2!==t.decay&&console.warn("THREE.GLTFExporter: Light decay may be lost. glTF is physically-based, and expects light.decay=2."),!t.target||t.target.parent===t&&0===t.target.position.x&&0===t.target.position.y&&-1===t.target.position.z||console.warn("THREE.GLTFExporter: Light direction may be lost. For best results, make light.target a child of the light with position 0,0,-1."),r[this.name]||(n.extensions=n.extensions||{},n.extensions[this.name]={lights:[]},r[this.name]=!0);const a=n.extensions[this.name].lights;a.push(s),e.extensions=e.extensions||{},e.extensions[this.name]={light:a.length-1}}}class dm{constructor(t){this.writer=t,this.name="KHR_materials_unlit"}async writeMaterialAsync(t,e){if(!t.isMeshBasicMaterial)return;const i=this.writer.extensionsUsed;e.extensions=e.extensions||{},e.extensions[this.name]={},i[this.name]=!0,e.pbrMetallicRoughness.metallicFactor=0,e.pbrMetallicRoughness.roughnessFactor=.9}}class pm{constructor(t){this.writer=t,this.name="KHR_materials_clearcoat"}async writeMaterialAsync(t,e){if(!t.isMeshPhysicalMaterial||0===t.clearcoat)return;const i=this.writer,n=i.extensionsUsed,r={};if(r.clearcoatFactor=t.clearcoat,t.clearcoatMap){const e={index:await i.processTextureAsync(t.clearcoatMap),texCoord:t.clearcoatMap.channel};i.applyTextureTransform(e,t.clearcoatMap),r.clearcoatTexture=e}if(r.clearcoatRoughnessFactor=t.clearcoatRoughness,t.clearcoatRoughnessMap){const e={index:await i.processTextureAsync(t.clearcoatRoughnessMap),texCoord:t.clearcoatRoughnessMap.channel};i.applyTextureTransform(e,t.clearcoatRoughnessMap),r.clearcoatRoughnessTexture=e}if(t.clearcoatNormalMap){const e={index:await i.processTextureAsync(t.clearcoatNormalMap),texCoord:t.clearcoatNormalMap.channel};1!==t.clearcoatNormalScale.x&&(e.scale=t.clearcoatNormalScale.x),i.applyTextureTransform(e,t.clearcoatNormalMap),r.clearcoatNormalTexture=e}e.extensions=e.extensions||{},e.extensions[this.name]=r,n[this.name]=!0}}class Am{constructor(t){this.writer=t,this.name="KHR_materials_dispersion"}async writeMaterialAsync(t,e){if(!t.isMeshPhysicalMaterial||0===t.dispersion)return;const i=this.writer.extensionsUsed,n={};n.dispersion=t.dispersion,e.extensions=e.extensions||{},e.extensions[this.name]=n,i[this.name]=!0}}class gm{constructor(t){this.writer=t,this.name="KHR_materials_iridescence"}async writeMaterialAsync(t,e){if(!t.isMeshPhysicalMaterial||0===t.iridescence)return;const i=this.writer,n=i.extensionsUsed,r={};if(r.iridescenceFactor=t.iridescence,t.iridescenceMap){const e={index:await i.processTextureAsync(t.iridescenceMap),texCoord:t.iridescenceMap.channel};i.applyTextureTransform(e,t.iridescenceMap),r.iridescenceTexture=e}if(r.iridescenceIor=t.iridescenceIOR,r.iridescenceThicknessMinimum=t.iridescenceThicknessRange[0],r.iridescenceThicknessMaximum=t.iridescenceThicknessRange[1],t.iridescenceThicknessMap){const e={index:await i.processTextureAsync(t.iridescenceThicknessMap),texCoord:t.iridescenceThicknessMap.channel};i.applyTextureTransform(e,t.iridescenceThicknessMap),r.iridescenceThicknessTexture=e}e.extensions=e.extensions||{},e.extensions[this.name]=r,n[this.name]=!0}}class mm{constructor(t){this.writer=t,this.name="KHR_materials_transmission"}async writeMaterialAsync(t,e){if(!t.isMeshPhysicalMaterial||0===t.transmission)return;const i=this.writer,n=i.extensionsUsed,r={};if(r.transmissionFactor=t.transmission,t.transmissionMap){const e={index:await i.processTextureAsync(t.transmissionMap),texCoord:t.transmissionMap.channel};i.applyTextureTransform(e,t.transmissionMap),r.transmissionTexture=e}e.extensions=e.extensions||{},e.extensions[this.name]=r,n[this.name]=!0}}class fm{constructor(t){this.writer=t,this.name="KHR_materials_volume"}async writeMaterialAsync(t,e){if(!t.isMeshPhysicalMaterial||0===t.transmission)return;const i=this.writer,n=i.extensionsUsed,r={};if(r.thicknessFactor=t.thickness,t.thicknessMap){const e={index:await i.processTextureAsync(t.thicknessMap),texCoord:t.thicknessMap.channel};i.applyTextureTransform(e,t.thicknessMap),r.thicknessTexture=e}t.attenuationDistance!==1/0&&(r.attenuationDistance=t.attenuationDistance),r.attenuationColor=t.attenuationColor.toArray(),e.extensions=e.extensions||{},e.extensions[this.name]=r,n[this.name]=!0}}class vm{constructor(t){this.writer=t,this.name="KHR_materials_ior"}async writeMaterialAsync(t,e){if(!t.isMeshPhysicalMaterial||1.5===t.ior)return;const i=this.writer.extensionsUsed,n={};n.ior=t.ior,e.extensions=e.extensions||{},e.extensions[this.name]=n,i[this.name]=!0}}class bm{constructor(t){this.writer=t,this.name="KHR_materials_specular"}async writeMaterialAsync(t,e){if(!t.isMeshPhysicalMaterial||1===t.specularIntensity&&t.specularColor.equals(sm)&&!t.specularIntensityMap&&!t.specularColorMap)return;const i=this.writer,n=i.extensionsUsed,r={};if(t.specularIntensityMap){const e={index:await i.processTextureAsync(t.specularIntensityMap),texCoord:t.specularIntensityMap.channel};i.applyTextureTransform(e,t.specularIntensityMap),r.specularTexture=e}if(t.specularColorMap){const e={index:await i.processTextureAsync(t.specularColorMap),texCoord:t.specularColorMap.channel};i.applyTextureTransform(e,t.specularColorMap),r.specularColorTexture=e}r.specularFactor=t.specularIntensity,r.specularColorFactor=t.specularColor.toArray(),e.extensions=e.extensions||{},e.extensions[this.name]=r,n[this.name]=!0}}class ym{constructor(t){this.writer=t,this.name="KHR_materials_sheen"}async writeMaterialAsync(t,e){if(!t.isMeshPhysicalMaterial||0==t.sheen)return;const i=this.writer,n=i.extensionsUsed,r={};if(t.sheenRoughnessMap){const e={index:await i.processTextureAsync(t.sheenRoughnessMap),texCoord:t.sheenRoughnessMap.channel};i.applyTextureTransform(e,t.sheenRoughnessMap),r.sheenRoughnessTexture=e}if(t.sheenColorMap){const e={index:await i.processTextureAsync(t.sheenColorMap),texCoord:t.sheenColorMap.channel};i.applyTextureTransform(e,t.sheenColorMap),r.sheenColorTexture=e}r.sheenRoughnessFactor=t.sheenRoughness,r.sheenColorFactor=t.sheenColor.toArray(),e.extensions=e.extensions||{},e.extensions[this.name]=r,n[this.name]=!0}}class _m{constructor(t){this.writer=t,this.name="KHR_materials_anisotropy"}async writeMaterialAsync(t,e){if(!t.isMeshPhysicalMaterial||0==t.anisotropy)return;const i=this.writer,n=i.extensionsUsed,r={};if(t.anisotropyMap){const e={index:await i.processTextureAsync(t.anisotropyMap)};i.applyTextureTransform(e,t.anisotropyMap),r.anisotropyTexture=e}r.anisotropyStrength=t.anisotropy,r.anisotropyRotation=t.anisotropyRotation,e.extensions=e.extensions||{},e.extensions[this.name]=r,n[this.name]=!0}}class xm{constructor(t){this.writer=t,this.name="KHR_materials_emissive_strength"}async writeMaterialAsync(t,e){if(!t.isMeshStandardMaterial||1===t.emissiveIntensity)return;const i=this.writer.extensionsUsed,n={};n.emissiveStrength=t.emissiveIntensity,e.extensions=e.extensions||{},e.extensions[this.name]=n,i[this.name]=!0}}class Em{constructor(t){this.writer=t,this.name="EXT_materials_bump"}async writeMaterialAsync(t,e){if(!t.isMeshStandardMaterial||1===t.bumpScale&&!t.bumpMap)return;const i=this.writer,n=i.extensionsUsed,r={};if(t.bumpMap){const e={index:await i.processTextureAsync(t.bumpMap),texCoord:t.bumpMap.channel};i.applyTextureTransform(e,t.bumpMap),r.bumpTexture=e}r.bumpFactor=t.bumpScale,e.extensions=e.extensions||{},e.extensions[this.name]=r,n[this.name]=!0}}class Sm{constructor(t){this.writer=t,this.name="EXT_mesh_gpu_instancing"}writeNode(t,e){if(!t.isInstancedMesh)return;const i=this.writer,n=t,r=new Float32Array(3*n.count),s=new Float32Array(4*n.count),a=new Float32Array(3*n.count),o=new Cn,l=new Mi,c=new wi,h=new Mi;for(let t=0;tt.times[t.times.length-1]){if(Math.abs(t.times[t.times.length-1]-e)e){r.set(t.times.slice(0,l+1),0),r[l+1]=e,r.set(t.times.slice(l+1),l+2),s.set(t.values.slice(0,(l+1)*n),0),s.set(a.evaluate(e),(l+1)*n),s.set(t.values.slice((l+1)*n),(l+2)*n),o=l+1;break}}return t.times=r,t.values=s,o},mergeMorphTargetTracks:function(t,e){const i=[],n={},r=t.tracks;for(let t=0;tvoid 0!==t.material&&t.userData&&t.userData.variantMaterials&&!!Array.from(t.userData.variantMaterials.values()).filter(t=>wm(t.material)),wm=t=>t&&t.isMaterial&&!Array.isArray(t);class Mm{constructor(t){this.writer=t,this.name="KHR_materials_variants",this.variantNames=[]}beforeParse(t){const e=new Set,i=t=>{if(!Cm(t))return;const i=t.userData.variantMaterials,n=t.userData.variantData;for(const[t,r]of n){const n=i.get(r.index);n&&wm(n.material)&&e.add(t)}};if(Array.isArray(t))for(const e of t)e.traverse(i);else t.traverse(i);e.forEach(t=>this.variantNames.push(t))}async writeMesh(t,e){if(!Cm(t))return;const i=t.userData,n=i.variantMaterials,r=i.variantData,s=new Map,a=new Map,o=Array.from(r.values()).sort((t,e)=>t.index-e.index);for(const[t,e]of o.entries())a.set(e.index,t);for(const t of r.values()){const e=n.get(t.index);if(!e||!wm(e.material))continue;const i=await this.writer.processMaterialAsync(e.material);s.has(i)||s.set(i,{material:i,variants:[]}),s.get(i).variants.push(a.get(t.index))}const l=Array.from(s.values()).map(t=>t.variants.sort((t,e)=>t-e)&&t).sort((t,e)=>t.material-e.material);if(0===l.length)return;const c=wm(i.originalMaterial)?await this.writer.processMaterialAsync(i.originalMaterial):-1;for(const t of e.primitives)c>=0&&(t.material=c),t.extensions=t.extensions||{},t.extensions[this.name]={mappings:l}}afterParse(){if(0===this.variantNames.length)return;const t=this.writer.json;t.extensions=t.extensions||{};const e=this.variantNames.map(t=>({name:t}));t.extensions[this.name]={variants:e},this.writer.extensionsUsed[this.name]=!0}}class Im{constructor(t,e,i,n,r){this.xrLight=t,this.renderer=e,this.lightProbe=i,this.xrWebGLBinding=null,this.estimationStartCallback=r,this.frameCallback=this.onXRFrame.bind(this);const s=e.xr.getSession();if(n&&"XRWebGLBinding"in window){const i=new ps(16);t.environment=i.texture;const n=e.getContext();switch(s.preferredReflectionFormat){case"srgba8":n.getExtension("EXT_sRGB");break;case"rgba16f":n.getExtension("OES_texture_half_float")}this.xrWebGLBinding=new XRWebGLBinding(s,n),this.lightProbe.addEventListener("reflectionchange",()=>{this.updateReflection()})}s.requestAnimationFrame(this.frameCallback)}updateReflection(){const t=this.renderer.properties.get(this.xrLight.environment);if(t){const e=this.xrWebGLBinding.getReflectionCubeMap(this.lightProbe);e&&(t.__webglTexture=e,this.xrLight.environment.needsPMREMUpdate=!0)}}onXRFrame(t,e){if(!this.xrLight)return;e.session.requestAnimationFrame(this.frameCallback);const i=e.getLightEstimate(this.lightProbe);if(i){this.xrLight.lightProbe.sh.fromArray(i.sphericalHarmonicsCoefficients),this.xrLight.lightProbe.intensity=1;const t=Math.max(1,Math.max(i.primaryLightIntensity.x,Math.max(i.primaryLightIntensity.y,i.primaryLightIntensity.z)));this.xrLight.directionalLight.color.setRGB(i.primaryLightIntensity.x/t,i.primaryLightIntensity.y/t,i.primaryLightIntensity.z/t),this.xrLight.directionalLight.intensity=t,this.xrLight.directionalLight.position.copy(i.primaryLightDirection),this.estimationStartCallback&&(this.estimationStartCallback(),this.estimationStartCallback=null)}}dispose(){this.xrLight=null,this.renderer=null,this.lightProbe=null,this.xrWebGLBinding=null}}class Tm extends As{constructor(t,e=!0){super(),this.lightProbe=new bl,this.lightProbe.intensity=0,this.add(this.lightProbe),this.directionalLight=new fl,this.directionalLight.intensity=0,this.add(this.directionalLight),this.environment=null;let i=null,n=!1;t.xr.addEventListener("sessionstart",()=>{const r=t.xr.getSession();"requestLightProbe"in r&&r.requestLightProbe({reflectionFormat:r.preferredReflectionFormat}).then(r=>{i=new Im(this,t,r,e,()=>{n=!0,this.dispatchEvent({type:"estimationstart"})})})}),t.xr.addEventListener("sessionend",()=>{i&&(i.dispose(),i=null),n&&this.dispatchEvent({type:"estimationend"})}),this.dispose=()=>{i&&(i.dispose(),i=null),this.remove(this.lightProbe),this.lightProbe=null,this.remove(this.directionalLight),this.directionalLight=null,this.environment=null}}} /* @license * Copyright 2020 Google LLC. All Rights Reserved. * Licensed under the Apache License, Version 2.0 (the 'License'); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an 'AS IS' BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */class Bm{constructor(t=50){this.velocity=0,this.naturalFrequency=0,this.setDecayTime(t)}setDecayTime(t){this.naturalFrequency=1/Math.max(.001,t)}update(t,e,i,n){const r=2e-4*this.naturalFrequency;if(null==t||0===n)return e;if(t===e&&0===this.velocity)return e;if(i<0)return t;const s=t-e,a=this.velocity+this.naturalFrequency*s,o=s+i*a,l=Math.exp(-this.naturalFrequency*i),c=(a-this.naturalFrequency*o)*l,h=-this.naturalFrequency*(c+a*l);return Math.abs(c)=0?(this.velocity=0,e):(this.velocity=c,e+o*l)}} /* @license * Copyright 2020 Google LLC. All Rights Reserved. * Licensed under the Apache License, Version 2.0 (the 'License'); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an 'AS IS' BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */const Rm={MIN_TOUCH_AREA:.05,BASE_RADIUS:.15,LINE_WIDTH:.02,SEGMENTS:16,DELTA_PHI:Math.PI/32,COLORS:{EDGE_FALLOFF:new fr(.98,.98,.98),EDGE_CUTOFF:new fr(.8,.8,.8),FILL_FALLOFF:new fr(.4,.4,.4),FILL_CUTOFF:new fr(.4,.4,.4),ACTIVE_EDGE:new fr(1,1,1),ACTIVE_FILL:new fr(.6,.6,.6)},MAX_OPACITY:.75,FILL_OPACITY_MULTIPLIER:.5,INTERACTIVE_OPACITY_MULTIPLIER:1.2,MIN_DISTANCE:.5,MAX_DISTANCE:10,BASE_SCALE:1,DISTANCE_SCALE_FACTOR:.3,COLOR_LERP_FACTOR:.15,SCREEN_SPACE_SCALE:1.2,SIZE_UPDATE_THRESHOLD:.001,GEOMETRY_UPDATE_DEBOUNCE:100},Dm=new Ci,Lm=(t,e,i,n,r)=>{let s=e>0?i>0?0:-Math.PI/2:i>0?Math.PI/2:Math.PI;for(let a=0;a<=Rm.SEGMENTS;++a)t.push(e+(n-r)*Math.cos(s),i+(n-r)*Math.sin(s),0,e+n*Math.cos(s),i+n*Math.sin(s),0),s+=Rm.DELTA_PHI};class Pm extends Kr{constructor(t,e){super(new Qr),this.shadowHeight=0,this.isActive=!1,this.isHovered=!1,this.lastGeometryUpdateTime=0,this.needsGeometryUpdate=!1,this.scene=t,this.side=e,this.currentSize=new Mi,this.goalSize=new Mi,this.sizeDamper=new Bm,this.updateSizeFromScene(),this.edgeMaterial=new _r({color:Rm.COLORS.EDGE_FALLOFF,transparent:!0,opacity:0,side:2,depthWrite:!1,blending:2}),this.fillMaterial=new _r({color:Rm.COLORS.FILL_FALLOFF,transparent:!0,opacity:0,side:2,depthWrite:!1,blending:1}),this.material=this.edgeMaterial,this.goalOpacity=0,this.opacityDamper=new Bm,this.createHitMeshes(),this.updatePositionFromScene(),t.target.add(this),t.target.add(this.hitBox),this.offsetHeight=0}updateSizeFromScene(){const{size:t}=this.scene;this.goalSize.copy(t);const e=Math.sqrt(t.x*t.x+t.z*t.z),i=Math.max(Rm.MIN_TOUCH_AREA,.4*e);this.goalSize.x0}update(t,e){if(this.updateOpacity(t),!this.currentSize.equals(this.goalSize)){const e=new Mi;e.x=this.sizeDamper.update(this.currentSize.x,this.goalSize.x,t,1),e.y=this.sizeDamper.update(this.currentSize.y,this.goalSize.y,t,1),e.z=this.sizeDamper.update(this.currentSize.z,this.goalSize.z,t,1);e.distanceTo(this.currentSize)>Rm.SIZE_UPDATE_THRESHOLD&&(this.currentSize.copy(e),this.needsGeometryUpdate=!0)}const i=performance.now();this.needsGeometryUpdate&&i-this.lastGeometryUpdateTime>Rm.GEOMETRY_UPDATE_DEBOUNCE&&(this.updateGeometry(),this.updateHitMeshes(),this.needsGeometryUpdate=!1,this.lastGeometryUpdateTime=i),e&&this.applyDistanceScaling(e),this.updateVisualState()}getSize(){return this.goalSize.clone()}dispose(){const{geometry:t,material:e}=this.hitPlane;t.dispose(),e.dispose(),this.hitBox.geometry.dispose(),this.hitBox.material.dispose(),this.geometry.dispose(),this.edgeMaterial.dispose(),this.fillMaterial.dispose(),this.hitBox.removeFromParent(),this.removeFromParent()}} /* @license * Copyright 2019 Google LLC. All Rights Reserved. * Licensed under the Apache License, Version 2.0 (the 'License'); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an 'AS IS' BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */const Um=(t,e)=>({type:"number",number:t,unit:e}),Fm=(()=>{const t={};return e=>{const i=e;if(i in t)return t[i];const n=[];let r=0;for(;e;){if(++r>1e3){e="";break}const t=Nm(e),i=t.nodes[0];if(null==i||0===i.terms.length)break;n.push(i),e=t.remainingInput}return t[i]=n}})(),Nm=(()=>{const t=/^(\-\-|[a-z\u0240-\uffff])/i,e=/^([\*\+\/]|[\-]\s)/i,i=/^[\),]/;return n=>{const r=[];for(;n.length&&(n=n.trim(),!i.test(n));)if("("===n[0]){const{nodes:t,remainingInput:e}=Gm(n);n=e,r.push({type:"function",name:{type:"ident",value:"calc"},arguments:t})}else if(t.test(n)){const t=Om(n),e=t.nodes[0];if("("===(n=t.remainingInput)[0]){const{nodes:t,remainingInput:i}=Gm(n);r.push({type:"function",name:e,arguments:t}),n=i}else r.push(e)}else if(e.test(n))r.push({type:"operator",value:n[0]}),n=n.slice(1);else{const{nodes:t,remainingInput:e}="#"===n[0]?km(n):Qm(n);if(0===t.length)break;r.push(t[0]),n=e}return{nodes:[{type:"expression",terms:r}],remainingInput:n}}})(),Om=(()=>{const t=/[^a-z0-9_\-\u0240-\uffff]/i;return e=>{const i=e.match(t);return{nodes:[{type:"ident",value:null==i?e:e.substr(0,i.index)}],remainingInput:null==i?"":e.substr(i.index)}}})(),Qm=(()=>{const t=/[\+\-]?(\d+[\.]\d+|\d+|[\.]\d+)([eE][\+\-]?\d+)?/,e=/^[a-z%]+/i,i=/^(m|mm|cm|rad|deg|[%])$/;return n=>{const r=n.match(t),s=null==r?"0":r[0],a=(n=null==s?n:n.slice(s.length)).match(e);let o=null!=a&&""!==a[0]?a[0]:null;const l=null==a?n:n.slice(o.length);return null==o||i.test(o)||(o=null),{nodes:[{type:"number",number:parseFloat(s)||0,unit:o}],remainingInput:l}}})(),km=(()=>{const t=/^[a-f0-9]*/i;return e=>{const i=(e=e.slice(1).trim()).match(t);return{nodes:null==i?[]:[{type:"hex",value:i[0]}],remainingInput:null==i?e:e.slice(i[0].length)}}})(),Gm=t=>{const e=[];for(t=t.slice(1).trim();t.length;){const i=Nm(t);if(e.push(i.nodes[0]),","===(t=i.remainingInput.trim())[0])t=t.slice(1).trim();else if(")"===t[0]){t=t.slice(1);break}}return{nodes:e,remainingInput:t}},Hm=Symbol("visitedTypes");class zm{constructor(t){this[Hm]=t}walk(t,e){const i=t.slice();for(;i.length;){const t=i.shift();switch(this[Hm].indexOf(t.type)>-1&&e(t),t.type){case"expression":i.unshift(...t.terms);break;case"function":i.unshift(t.name,...t.arguments)}}}}const Vm=Object.freeze({type:"number",number:0,unit:null}),Wm=(t,e=0)=>{let{number:i,unit:n}=t;if(isFinite(i)){if("rad"===t.unit||null==t.unit)return t}else i=e,n="rad";return{type:"number",number:("deg"===n&&null!=i?i:0)*Math.PI/180,unit:"rad"}},qm=(t,e=0)=>{let i,{number:n,unit:r}=t;if(isFinite(n)){if("m"===t.unit)return t}else n=e,r="m";switch(r){default:i=1;break;case"cm":i=.01;break;case"mm":i=.001}return{type:"number",number:i*n,unit:"m"}},jm=(()=>{const t=t=>t,e={rad:t,deg:Wm,m:t,mm:qm,cm:qm};return(t,i=Vm)=>{isFinite(t.number)||(t.number=i.number,t.unit=i.unit);const{unit:n}=t;if(null==n)return t;const r=e[n];return null==r?i:r(t)}})(); /* @license * Copyright 2019 Google LLC. All Rights Reserved. * Licensed under the Apache License, Version 2.0 (the 'License'); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an 'AS IS' BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ /* @license * Copyright 2019 Google LLC. All Rights Reserved. * Licensed under the Apache License, Version 2.0 (the 'License'); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an 'AS IS' BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ var Xm,Ym,Jm;const Km=Symbol("evaluate"),$m=Symbol("lastValue");class Zm{constructor(){this[Xm]=null}static evaluatableFor(t,e=Vm){if(t instanceof Zm)return t;if("number"===t.type)return"%"===t.unit?new nf(t,e):t;switch(t.name.value){case"calc":return new lf(t,e);case"env":return new sf(t)}return Vm}static evaluate(t){return t instanceof Zm?t.evaluate():t}static isConstant(t){return!(t instanceof Zm)||t.isConstant}static applyIntrinsics(t,e){const{basis:i,keywords:n}=e,{auto:r}=n;return i.map((e,i)=>{const s=null==r[i]?e:r[i];let a=t[i]?t[i]:s;if("ident"===a.type){const t=a.value;t in n&&(a=n[t][i])}return null!=a&&"ident"!==a.type||(a=s),"%"===a.unit?Um(a.number/100*e.number,e.unit):(a=jm(a,e),a.unit!==e.unit?e:a)})}get isConstant(){return!1}evaluate(){return this.isConstant&&null!=this[$m]||(this[$m]=this[Km]()),this[$m]}}Xm=$m;const tf=Symbol("percentage"),ef=Symbol("basis");class nf extends Zm{constructor(t,e){super(),this[tf]=t,this[ef]=e}get isConstant(){return!0}[Km](){return Um(this[tf].number/100*this[ef].number,this[ef].unit)}}const rf=Symbol("identNode");class sf extends Zm{constructor(t){super(),this[Ym]=null;const e=t.arguments.length?t.arguments[0].terms[0]:null;null!=e&&"ident"===e.type&&(this[rf]=e)}get isConstant(){return!1}[(Ym=rf,Km)](){if(null!=this[rf]&&"window-scroll-y"===this[rf].value){return{type:"number",number:window.pageYOffset/(Math.max(document.body.scrollHeight,document.body.offsetHeight,document.documentElement.clientHeight,document.documentElement.scrollHeight,document.documentElement.offsetHeight)-window.innerHeight)||0,unit:null}}return Vm}}const af=/[\*\/]/,of=Symbol("evaluator");class lf extends Zm{constructor(t,e=Vm){if(super(),this[Jm]=null,1!==t.arguments.length)return;const i=t.arguments[0].terms.slice(),n=[];for(;i.length;){const t=i.shift();if(n.length>0){const i=n[n.length-1];if("operator"===i.type&&af.test(i.value)){const i=n.pop(),r=n.pop();if(null==r)return;n.push(new df(i,Zm.evaluatableFor(r,e),Zm.evaluatableFor(t,e)));continue}}n.push("operator"===t.type?t:Zm.evaluatableFor(t,e))}for(;n.length>2;){const[t,i,r]=n.splice(0,3);if("operator"!==i.type)return;n.unshift(new df(i,Zm.evaluatableFor(t,e),Zm.evaluatableFor(r,e)))}1===n.length&&(this[of]=n[0])}get isConstant(){return null==this[of]||Zm.isConstant(this[of])}[(Jm=of,Km)](){return null!=this[of]?Zm.evaluate(this[of]):Vm}}const cf=Symbol("operator"),hf=Symbol("left"),uf=Symbol("right");class df extends Zm{constructor(t,e,i){super(),this[cf]=t,this[hf]=e,this[uf]=i}get isConstant(){return Zm.isConstant(this[hf])&&Zm.isConstant(this[uf])}[Km](){const t=jm(Zm.evaluate(this[hf])),e=jm(Zm.evaluate(this[uf])),{number:i,unit:n}=t,{number:r,unit:s}=e;if(null!=s&&null!=n&&s!=n)return Vm;const a=n||s;let o;switch(this[cf].value){case"+":o=i+r;break;case"-":o=i-r;break;case"/":o=i/r;break;case"*":o=i*r;break;default:return Vm}return{type:"number",number:o,unit:a}}}const pf=Symbol("evaluatables"),Af=Symbol("intrinsics");class gf extends Zm{constructor(t,e){super(),this[Af]=e;const i=t[0],n=null!=i?i.terms:[];this[pf]=e.basis.map((t,e)=>{const i=n[e];return null==i?{type:"ident",value:"auto"}:"ident"===i.type?i:Zm.evaluatableFor(i,t)})}get isConstant(){for(const t of this[pf])if(!Zm.isConstant(t))return!1;return!0}[Km](){const t=this[pf].map(t=>Zm.evaluate(t));return Zm.applyIntrinsics(t,this[Af]).map(t=>t.number)}} /* @license * Copyright 2019 Google LLC. All Rights Reserved. * Licensed under the Apache License, Version 2.0 (the 'License'); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an 'AS IS' BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */var mf,ff,vf,bf;const yf=Symbol("instances"),_f=Symbol("activateListener"),xf=Symbol("deactivateListener"),Ef=Symbol("notifyInstances"),Sf=Symbol("notify"),Cf=Symbol("callback");class wf{static[Ef](){for(const t of wf[yf])t[Sf]()}static[(mf=yf,_f)](){window.addEventListener("scroll",this[Ef],{passive:!0})}static[xf](){window.removeEventListener("scroll",this[Ef])}constructor(t){this[Cf]=t}observe(){0===wf[yf].size&&wf[_f](),wf[yf].add(this)}disconnect(){wf[yf].delete(this),0===wf[yf].size&&wf[xf]()}[Sf](){this[Cf]()}}wf[mf]=new Set;const Mf=Symbol("computeStyleCallback"),If=Symbol("astWalker"),Tf=Symbol("dependencies"),Bf=Symbol("onScroll");class Rf{constructor(t){this[ff]={},this[vf]=new zm(["function"]),this[bf]=()=>{this[Mf]({relatedState:"window-scroll"})},this[Mf]=t}observeEffectsFor(t){const e={},i=this[Tf];this[If].walk(t,t=>{const{name:n}=t,r=t.arguments[0].terms[0];if("env"===n.value&&null!=r&&"ident"===r.type&&"window-scroll-y"===r.value)if(null==e["window-scroll"]){const t="window-scroll"in i?i["window-scroll"]:new wf(this[Bf]);t.observe(),delete i["window-scroll"],e["window-scroll"]=t}});for(const t in i){i[t].disconnect()}this[Tf]=e}dispose(){for(const t in this[Tf]){this[Tf][t].disconnect()}}}ff=Tf,vf=If,bf=Bf; /* @license * Copyright 2019 Google LLC. All Rights Reserved. * Licensed under the Apache License, Version 2.0 (the 'License'); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an 'AS IS' BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ const Df=t=>{const e=t.observeEffects||!1,i=t.intrinsics instanceof Function?t.intrinsics:()=>t.intrinsics;return(n,r)=>{const s=n.updated,a=n.connectedCallback,o=n.disconnectedCallback,l=Symbol(`${r}StyleEffector`),c=Symbol(`${r}StyleEvaluator`),h=Symbol(`${r}UpdateEvaluator`),u=Symbol(`${r}EvaluateAndSync`);Object.defineProperties(n,{[l]:{value:null,writable:!0},[c]:{value:null,writable:!0},[h]:{value:function(){const t=Fm(this[r]);this[c]=new gf(t,i(this)),null==this[l]&&e&&(this[l]=new Rf(()=>this[u]())),null!=this[l]&&this[l].observeEffectsFor(t)}},[u]:{value:function(){if(null==this[c])return;const e=this[c].evaluate();this[t.updateHandler](e)}},updated:{value:function(t){t.has(r)&&(this[h](),this[u]()),s.call(this,t)}},connectedCallback:{value:function(){a.call(this),this.requestUpdate(r,this[r])}},disconnectedCallback:{value:function(){o.call(this),null!=this[l]&&(this[l].dispose(),this[l]=null)}}})}},Lf=t=>t<.5?2*t*t:(4-2*t)*t-1,Pf=(t,e,i=Lf)=>n=>t+(e-t)*i(n),Uf=t=>{const e=[],i=[];let n=t.initialValue;for(let r=0;r{const i=e.map((n=0,t=>n+=t));var n;return e=>{e=Nd(e,0,1),e*=i[i.length-1];const n=i.findIndex(t=>t>=e),r=n<1?0:i[n-1],s=i[n];return t[n]((e-r)/(s-r))}})(e,i)}; /* @license * Copyright 2019 Google LLC. All Rights Reserved. * Licensed under the Apache License, Version 2.0 (the 'License'); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an 'AS IS' BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ /* @license * Copyright 2019 Google LLC. All Rights Reserved. * Licensed under the Apache License, Version 2.0 (the 'License'); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an 'AS IS' BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ var Ff=function(t,e,i,n){for(var r,s=arguments.length,a=s<3?e:null===n?n=Object.getOwnPropertyDescriptor(e,i):n,o=t.length-1;o>=0;o--)(r=t[o])&&(a=(s<3?r(a):s>3?r(e,i,a):r(e,i))||a);return s>3&&a&&Object.defineProperty(e,i,a),a};const Nf=Uf({initialValue:0,keyframes:[{frames:5,value:-1},{frames:1,value:-1},{frames:8,value:1},{frames:1,value:1},{frames:5,value:0},{frames:18,value:0}]}),Of=Uf({initialValue:0,keyframes:[{frames:1,value:1},{frames:5,value:1},{frames:1,value:0},{frames:6,value:0}]}),Qf="0deg 75deg 105%",kf=["front","right","back","left"],Gf=["upper-","","lower-"],Hf="auto",zf="basic",Vf="wiggle",Wf="none",qf=()=>({basis:[Wm(Um(30,"deg"))],keywords:{auto:[null]}}),jf=()=>({basis:[Wm(Um(12,"deg"))],keywords:{auto:[null]}}),Xf=(()=>{const t=Fm(Qf)[0].terms,e=jm(t[0]),i=jm(t[1]);return t=>{const n=t[jx].idealCameraDistance();return{basis:[e,i,Um(n,"m")],keywords:{auto:[null,null,Um(105,"%")]}}}})(),Yf=t=>{const e=2.2*t[jx].boundingSphere.radius;return{basis:[Um(-1/0,"rad"),Um(0,"rad"),Um(e,"m")],keywords:{auto:[null,null,null]}}},Jf=t=>{const e=Xf(t),i=new gf([],e).evaluate()[2];return{basis:[Um(1/0,"rad"),Um(Math.PI,"rad"),Um(i,"m")],keywords:{auto:[null,null,null]}}},Kf=t=>{const e=t[jx].boundingBox.getCenter(new Mi);return{basis:[Um(e.x,"m"),Um(e.y,"m"),Um(e.z,"m")],keywords:{auto:[null,null,null]}}},$f=Math.PI/2,Zf=Math.PI/3,tv=$f/2,ev=2*Math.PI,iv=Symbol("controls"),nv=Symbol("panElement"),rv=Symbol("promptElement"),sv=Symbol("promptAnimatedContainer"),av=Symbol("fingerAnimatedContainers"),ov=Symbol("deferInteractionPrompt"),lv=Symbol("updateAria"),cv=Symbol("a11y"),hv=Symbol("updateA11y"),uv=Symbol("updateCameraForRadius"),dv=Symbol("cancelPrompts"),pv=Symbol("onChange"),Av=Symbol("onPointerChange"),gv=Symbol("waitingToPromptUser"),mv=Symbol("userHasInteracted"),fv=Symbol("promptElementVisibleTime"),vv=Symbol("lastPromptOffset"),bv=Symbol("cancellationSource"),yv=Symbol("lastSpherical"),_v=Symbol("jumpCamera"),xv=Symbol("initialized"),Ev=Symbol("maintainThetaPhi"),Sv=Symbol("syncCameraOrbit"),Cv=Symbol("syncFieldOfView"),wv=Symbol("syncCameraTarget"),Mv=Symbol("syncMinCameraOrbit"),Iv=Symbol("syncMaxCameraOrbit"),Tv=Symbol("syncMinFieldOfView"),Bv=Symbol("syncMaxFieldOfView"),Rv=new Ci,Dv=new Mi,Lv=Object.freeze({minimumRadius:0,maximumRadius:1/0,minimumPolarAngle:0,maximumPolarAngle:Math.PI,minimumAzimuthalAngle:-1/0,maximumAzimuthalAngle:1/0,minimumFieldOfView:10,maximumFieldOfView:45,touchAction:"none"}),Pv=Math.PI/8,Uv=.04,Fv={USER_INTERACTION:"user-interaction",NONE:"none",AUTOMATIC:"automatic"};class Nv extends pi{constructor(t,e,i){super(),this.camera=t,this.element=e,this.scene=i,this.orbitSensitivity=1,this.zoomSensitivity=1,this.panSensitivity=1,this.inputSensitivity=1,this.changeSource=Fv.NONE,this._interactionEnabled=!1,this._disableZoom=!1,this.isUserPointing=!1,this.enablePan=!0,this.enableTap=!0,this.panProjection=new Bi,this.panPerPixel=0,this.spherical=new Ol,this.goalSpherical=new Ol,this.thetaDamper=new Bm,this.phiDamper=new Bm,this.radiusDamper=new Bm,this.logFov=Math.log(Lv.maximumFieldOfView),this.goalLogFov=this.logFov,this.fovDamper=new Bm,this.touchMode=null,this.pointers=[],this.startTime=0,this.startPointerPosition={clientX:0,clientY:0},this.lastSeparation=0,this.touchDecided=!1,this.onContext=t=>{if(this.enablePan)t.preventDefault();else for(const t of this.pointers)this.onPointerUp(new PointerEvent("pointercancel",Object.assign(Object.assign({},this.startPointerPosition),{pointerId:t.id})))},this.touchModeZoom=(t,e)=>{if(!this._disableZoom){const t=this.twoTouchDistance(this.pointers[0],this.pointers[1]),e=Uv*this.zoomSensitivity*(this.lastSeparation-t)*50/this.scene.height;this.lastSeparation=t,this.userAdjustOrbit(0,0,e)}this.panPerPixel>0&&this.movePan(t,e)},this.disableScroll=t=>{t.preventDefault()},this.touchModeRotate=(t,e)=>{const{touchAction:i}=this._options;if(!this.touchDecided&&"none"!==i){this.touchDecided=!0;const n=Math.abs(t),r=Math.abs(e);if(this.changeSource===Fv.USER_INTERACTION&&("pan-y"===i&&r>n||"pan-x"===i&&n>r))return void(this.touchMode=null);this.element.addEventListener("touchmove",this.disableScroll,{passive:!1})}this.handleSinglePointerMove(t,e)},this.onPointerDown=t=>{if(this.pointers.length>2)return;const{element:e}=this;0===this.pointers.length&&(e.addEventListener("pointermove",this.onPointerMove),e.addEventListener("pointerup",this.onPointerUp),this.touchMode=null,this.touchDecided=!1,this.startPointerPosition.clientX=t.clientX,this.startPointerPosition.clientY=t.clientY,this.startTime=performance.now());try{e.setPointerCapture(t.pointerId)}catch(t){}this.pointers.push({clientX:t.clientX,clientY:t.clientY,id:t.pointerId}),this.isUserPointing=!1,"touch"===t.pointerType?(this.changeSource=t.altKey?Fv.AUTOMATIC:Fv.USER_INTERACTION,this.onTouchChange(t)):(this.changeSource=Fv.USER_INTERACTION,this.onMouseDown(t)),this.changeSource===Fv.USER_INTERACTION&&this.dispatchEvent({type:"user-interaction"})},this.onPointerMove=t=>{const e=this.pointers.find(e=>e.id===t.pointerId);if(null==e)return;if("mouse"===t.pointerType&&0===t.buttons)return void this.onPointerUp(t);const i=this.pointers.length,n=(t.clientX-e.clientX)/i,r=(t.clientY-e.clientY)/i;0===n&&0===r||(e.clientX=t.clientX,e.clientY=t.clientY,"touch"===t.pointerType?(this.changeSource=t.altKey?Fv.AUTOMATIC:Fv.USER_INTERACTION,null!==this.touchMode&&this.touchMode(n,r)):(this.changeSource=Fv.USER_INTERACTION,this.panPerPixel>0?this.movePan(n,r):this.handleSinglePointerMove(n,r)))},this.onPointerUp=t=>{const{element:e}=this,i=this.pointers.findIndex(e=>e.id===t.pointerId);-1!==i&&this.pointers.splice(i,1),this.panPerPixel>0&&!t.altKey&&this.resetRadius(),0===this.pointers.length?(e.removeEventListener("pointermove",this.onPointerMove),e.removeEventListener("pointerup",this.onPointerUp),e.removeEventListener("touchmove",this.disableScroll),this.enablePan&&this.enableTap&&this.recenter(t)):null!==this.touchMode&&this.onTouchChange(t),this.scene.element[nv].style.opacity=0,e.style.cursor="grab",this.panPerPixel=0,this.isUserPointing&&this.dispatchEvent({type:"pointer-change-end"})},this.onWheel=t=>{this.changeSource=Fv.USER_INTERACTION;const e=t.deltaY*(1==t.deltaMode?18:1)*Uv*this.zoomSensitivity/30;this.userAdjustOrbit(0,0,e),t.preventDefault(),this.dispatchEvent({type:"user-interaction"})},this.onKeyDown=t=>{const{changeSource:e}=this;this.changeSource=Fv.USER_INTERACTION;(t.shiftKey&&this.enablePan?this.panKeyCodeHandler(t):this.orbitZoomKeyCodeHandler(t))?(t.preventDefault(),this.dispatchEvent({type:"user-interaction"})):this.changeSource=e},this._options=Object.assign({},Lv),this.setOrbit(0,Math.PI/2,1),this.setFieldOfView(100),this.jumpToGoal()}get interactionEnabled(){return this._interactionEnabled}enableInteraction(){if(!1===this._interactionEnabled){const{element:t}=this;t.addEventListener("pointerdown",this.onPointerDown),t.addEventListener("pointercancel",this.onPointerUp),this._disableZoom||t.addEventListener("wheel",this.onWheel),t.addEventListener("keydown",this.onKeyDown),t.addEventListener("touchmove",()=>{},{passive:!1}),t.addEventListener("contextmenu",this.onContext),this.element.style.cursor="grab",this._interactionEnabled=!0,this.updateTouchActionStyle()}}disableInteraction(){if(!0===this._interactionEnabled){const{element:t}=this;t.removeEventListener("pointerdown",this.onPointerDown),t.removeEventListener("pointermove",this.onPointerMove),t.removeEventListener("pointerup",this.onPointerUp),t.removeEventListener("pointercancel",this.onPointerUp),t.removeEventListener("wheel",this.onWheel),t.removeEventListener("keydown",this.onKeyDown),t.removeEventListener("contextmenu",this.onContext),t.style.cursor="",this.touchMode=null,this._interactionEnabled=!1,this.updateTouchActionStyle()}}get options(){return this._options}set disableZoom(t){this._disableZoom!=t&&(this._disableZoom=t,!0===t?this.element.removeEventListener("wheel",this.onWheel):this.element.addEventListener("wheel",this.onWheel),this.updateTouchActionStyle())}getCameraSpherical(t=new Ol){return t.copy(this.spherical)}getFieldOfView(){return this.camera.fov}applyOptions(t){Object.assign(this._options,t),this.setOrbit(),this.setFieldOfView(Math.exp(this.goalLogFov))}updateNearFar(t,e){this.camera.far=0===e?2:e,this.camera.near=Math.max(t,this.camera.far/1e3),this.camera.updateProjectionMatrix()}updateAspect(t){this.camera.aspect=t,this.camera.updateProjectionMatrix()}setOrbit(t=this.goalSpherical.theta,e=this.goalSpherical.phi,i=this.goalSpherical.radius){const{minimumAzimuthalAngle:n,maximumAzimuthalAngle:r,minimumPolarAngle:s,maximumPolarAngle:a,minimumRadius:o,maximumRadius:l}=this._options,{theta:c,phi:h,radius:u}=this.goalSpherical,d=Nd(t,n,r);isFinite(n)||isFinite(r)||(this.spherical.theta=this.wrapAngle(this.spherical.theta-d)+d);const p=Nd(e,s,a),A=Nd(i,o,l);return(d!==c||p!==h||A!==u)&&(!!(isFinite(d)&&isFinite(p)&&isFinite(A))&&(this.goalSpherical.theta=d,this.goalSpherical.phi=p,this.goalSpherical.radius=A,this.goalSpherical.makeSafe(),!0))}setRadius(t){this.goalSpherical.radius=t,this.setOrbit()}setFieldOfView(t){const{minimumFieldOfView:e,maximumFieldOfView:i}=this._options;t=Nd(t,e,i),this.goalLogFov=Math.log(t)}setDamperDecayTime(t){this.thetaDamper.setDecayTime(t),this.phiDamper.setDecayTime(t),this.radiusDamper.setDecayTime(t),this.fovDamper.setDecayTime(t)}adjustOrbit(t,e,i){const{theta:n,phi:r,radius:s}=this.goalSpherical,{minimumRadius:a,maximumRadius:o,minimumFieldOfView:l,maximumFieldOfView:c}=this._options,h=this.spherical.theta-n,u=Math.PI-.001,d=n-Nd(t,-u-h,u-h),p=r-e,A=0===i?0:((i>0?o:a)-s)/(Math.log(i>0?c:l)-this.goalLogFov),g=s+i*(isFinite(A)?A:2*(o-a));if(this.setOrbit(d,p,g),0!==i){const t=this.goalLogFov+i;this.setFieldOfView(Math.exp(t))}}jumpToGoal(){this.update(0,1e4)}update(t,e){if(this.isStationary())return!1;const{maximumPolarAngle:i,maximumRadius:n}=this._options,r=this.spherical.theta-this.goalSpherical.theta;return Math.abs(r)>Math.PI&&!isFinite(this._options.minimumAzimuthalAngle)&&!isFinite(this._options.maximumAzimuthalAngle)&&(this.spherical.theta-=2*Math.sign(r)*Math.PI),this.spherical.theta=this.thetaDamper.update(this.spherical.theta,this.goalSpherical.theta,e,Math.PI),this.spherical.phi=this.phiDamper.update(this.spherical.phi,this.goalSpherical.phi,e,i),this.spherical.radius=this.radiusDamper.update(this.spherical.radius,this.goalSpherical.radius,e,n),this.logFov=this.fovDamper.update(this.logFov,this.goalLogFov,e,1),this.moveCamera(),!0}updateTouchActionStyle(){const{style:t}=this.element;if(this._interactionEnabled){const{touchAction:e}=this._options;this._disableZoom&&"none"!==e?t.touchaction="proxy.php?url=manipulation":t.touchAction=e}else t.touchaction="proxy.php?url="}isStationary(){return this.goalSpherical.theta===this.spherical.theta&&this.goalSpherical.phi===this.spherical.phi&&this.goalSpherical.radius===this.spherical.radius&&this.goalLogFov===this.logFov}moveCamera(){this.spherical.makeSafe(),this.camera.position.setFromSpherical(this.spherical),this.camera.setRotationFromEuler(new Un(this.spherical.phi-Math.PI/2,this.spherical.theta,0,"YXZ")),this.camera.fov!==Math.exp(this.logFov)&&(this.camera.fov=Math.exp(this.logFov),this.camera.updateProjectionMatrix())}userAdjustOrbit(t,e,i){this.adjustOrbit(t*this.orbitSensitivity*this.inputSensitivity,e*this.orbitSensitivity*this.inputSensitivity,i*this.inputSensitivity)}wrapAngle(t){const e=(t+Math.PI)/(2*Math.PI);return 2*(e-Math.floor(e))*Math.PI-Math.PI}pixelLengthToSphericalAngle(t){return 2*Math.PI*t/this.scene.height}twoTouchDistance(t,e){const{clientX:i,clientY:n}=t,{clientX:r,clientY:s}=e,a=r-i,o=s-n;return Math.sqrt(a*a+o*o)}handleSinglePointerMove(t,e){const i=this.pixelLengthToSphericalAngle(t),n=this.pixelLengthToSphericalAngle(e);!1===this.isUserPointing&&(this.isUserPointing=!0,this.dispatchEvent({type:"pointer-change-start"})),this.userAdjustOrbit(i,n,0)}initializePan(){const{theta:t,phi:e}=this.spherical,i=t-this.scene.yaw;this.panPerPixel=.018*this.panSensitivity/this.scene.height,this.panProjection.set(-Math.cos(i),-Math.cos(e)*Math.sin(i),0,0,Math.sin(e),0,Math.sin(i),-Math.cos(e)*Math.cos(i),0)}movePan(t,e){const{scene:i}=this,n=Dv.set(t,e,0).multiplyScalar(this.inputSensitivity),r=this.spherical.radius*Math.exp(this.logFov)*this.panPerPixel;n.multiplyScalar(r);const s=i.getTarget();s.add(n.applyMatrix3(this.panProjection)),i.boundingSphere.clampPoint(s,s),i.setTarget(s.x,s.y,s.z)}recenter(t){if(performance.now()>this.startTime+300||Math.abs(t.clientX-this.startPointerPosition.clientX)>2||Math.abs(t.clientY-this.startPointerPosition.clientY)>2)return;const{scene:e}=this,i=e.positionAndNormalFromPoint(e.getNDC(t.clientX,t.clientY));if(null==i){const{cameraTarget:t}=e.element;e.element.cameraTarget="",e.element.cameraTarget=t,this.userAdjustOrbit(0,0,1)}else e.target.worldToLocal(i.position),e.setTarget(i.position.x,i.position.y,i.position.z)}resetRadius(){const{scene:t}=this,e=t.positionAndNormalFromPoint(Rv.set(0,0));if(null==e)return;t.target.worldToLocal(e.position);const i=t.getTarget(),{theta:n,phi:r}=this.spherical,s=n-t.yaw,a=Dv.set(Math.sin(r)*Math.sin(s),Math.cos(r),Math.sin(r)*Math.cos(s)),o=a.dot(e.position.sub(i));i.add(a.multiplyScalar(o)),t.setTarget(i.x,i.y,i.z),this.setOrbit(void 0,void 0,this.goalSpherical.radius-o)}onTouchChange(t){if(1===this.pointers.length)this.touchMode=this.touchModeRotate;else{if(this._disableZoom)return this.touchMode=null,void this.element.removeEventListener("touchmove",this.disableScroll);this.touchMode=this.touchDecided&&null===this.touchMode?null:this.touchModeZoom,this.touchDecided=!0,this.element.addEventListener("touchmove",this.disableScroll,{passive:!1}),this.lastSeparation=this.twoTouchDistance(this.pointers[0],this.pointers[1]),this.enablePan&&null!=this.touchMode&&(this.initializePan(),t.altKey||(this.scene.element[nv].style.opacity=1))}}onMouseDown(t){this.panPerPixel=0,this.enablePan&&(2===t.button||t.ctrlKey||t.metaKey||t.shiftKey)&&(this.initializePan(),this.scene.element[nv].style.opacity=1),this.element.style.cursor="grabbing"}orbitZoomKeyCodeHandler(t){let e=!0;switch(t.key){case"PageUp":this.userAdjustOrbit(0,0,Uv*this.zoomSensitivity);break;case"PageDown":this.userAdjustOrbit(0,0,-.04*this.zoomSensitivity);break;case"ArrowUp":this.userAdjustOrbit(0,-Pv,0);break;case"ArrowDown":this.userAdjustOrbit(0,Pv,0);break;case"ArrowLeft":this.userAdjustOrbit(-Pv,0,0);break;case"ArrowRight":this.userAdjustOrbit(Pv,0,0);break;default:e=!1}return e}panKeyCodeHandler(t){this.initializePan();let e=!0;switch(t.key){case"ArrowUp":this.movePan(0,-10);break;case"ArrowDown":this.movePan(0,10);break;case"ArrowLeft":this.movePan(-10,0);break;case"ArrowRight":this.movePan(10,0);break;default:e=!1}return e}}const Ov='\n \n',Qv='\n \n',kv='\n \n \n \n \n \n \n \n \n',Gv={width:.16,height:.07,cornerRadius:.03,opacity:1,color:0,minDistance:.5,maxDistance:10,baseScale:1,distanceScaleFactor:.3},Hv=.05,zv=.01,Vv=.07,Wv=128,qv=St;class jv extends $n{constructor(){super(),this.isActualSize=!1,this.preRenderIcons(),this.createPanel(),this.createButtons(),this.opacityDamper=new Bm,this.goalOpacity=Gv.opacity}createPanel(){const t=this.createPanelShape(),e=new So(t),i=new _r({color:Gv.color,opacity:Gv.opacity,transparent:!0});this.panelMesh=new Kr(e,i),this.panelMesh.name="MenuPanel",this.add(this.panelMesh)}createButtons(){this.exitButton=this.createButton("close"),this.exitButton.name="ExitButton",this.exitButton.position.set(Vv/2,0,zv),this.add(this.exitButton),this.toggleButton=this.createButton("view-real-size"),this.toggleButton.name="ToggleButton",this.toggleButton.position.set(-.035,0,zv),this.add(this.toggleButton)}createPanelShape(){const t=new Wa,{width:e,height:i,cornerRadius:n}=Gv;return t.moveTo(-e/2+n,-i/2),t.lineTo(e/2-n,-i/2),t.quadraticCurveTo(e/2,-i/2,e/2,-i/2+n),t.lineTo(e/2,i/2-n),t.quadraticCurveTo(e/2,i/2,e/2-n,i/2),t.lineTo(-e/2+n,i/2),t.quadraticCurveTo(-e/2,i/2,-e/2,i/2-n),t.lineTo(-e/2,-i/2+n),t.quadraticCurveTo(-e/2,-i/2,-e/2+n,-i/2),t}preRenderIcons(){[{key:"close",svg:Ov},{key:"view-real-size",svg:Qv},{key:"replay",svg:kv}].forEach(({key:t,svg:e})=>{jv.iconTextures.has(t)||this.createTextureFromSvg(e,t)})}createTextureFromSvg(t,e){const i=document.createElement("canvas");i.width=Wv,i.height=Wv;const n=i.getContext("2d"),r=new Image,s=new Blob([t],{type:"image/svg+xml"}),a=URL.createObjectURL(s);r.onload=()=>{n.drawImage(r,0,0,Wv,Wv);const t=new Sa(i);t.needsUpdate=!0,t.minFilter=qv,jv.iconTextures.set(e,t),URL.revokeObjectURL(a)},r.src=a}createButton(t){const e=new _r({transparent:!0}),i=new Eo(Hv,Hv),n=new Kr(i,e),r=jv.iconTextures.get(t);if(r)n.material.map=r,n.material.needsUpdate=!0;else{this.createTextureFromSvg("close"===t?Ov:"view-real-size"===t?Qv:kv,t);const e=()=>{const i=jv.iconTextures.get(t);i?(n.material.map=i,n.material.needsUpdate=!0):setTimeout(e,10)};e()}return n}exitButtonControllerIntersection(t,e){return t.hitFromController(e,this.exitButton)}scaleModeButtonControllerIntersection(t,e){return t.hitFromController(e,this.toggleButton)}handleScaleToggle(t,e,i,n){if(!t)return null;this.isActualSize=!this.isActualSize;const r=this.isActualSize?"replay":"view-real-size";this.updateScaleModeButtonLabel(r);const s=this.isActualSize?1:e;return Math.max(i,Math.min(n,s))}updateScaleModeButtonLabel(t){const e=jv.iconTextures.get(t);e&&(this.toggleButton.material.map=e,this.toggleButton.material.needsUpdate=!0)}updatePosition(t,e){if(!e)return;const i=new Mi;e.getWorldPosition(i);const n=e.getSize(),r=Math.min(n.x,n.z),s=Math.max(.5,Math.min(2,r/1)),a=-.2*s,o=.9*s,l=(new Mi).copy(t.position).sub(i);l.y=0,l.normalize();const c=(new Mi).copy(i).add(new Mi(0,a,0)).add(l.multiplyScalar(o));this.position.copy(c);const h=t.position.distanceTo(c),u=Math.max(Gv.minDistance,Math.min(Gv.maxDistance,h)),d=Gv.baseScale+(u-Gv.minDistance)*Gv.distanceScaleFactor;this.scale.set(d,d,d),this.lookAt(t.position)}set show(t){this.goalOpacity=t?Gv.opacity:0}updateOpacity(t){const e=this.panelMesh.material.opacity,i=this.opacityDamper.update(e,this.goalOpacity,t,1);this.traverse(t=>{if(t instanceof Kr){const e=t.material;e.transparent&&(e.opacity=i)}}),this.visible=i>0}dispose(){var t;this.children.forEach(t=>{if(t instanceof Kr){t.geometry&&t.geometry.dispose();(Array.isArray(t.material)?t.material:[t.material]).forEach(t=>{t&&("map"in t&&t.map instanceof Sa&&t.map.dispose(),t.dispose())})}}),null===(t=this.parent)||void 0===t||t.remove(this)}}jv.iconTextures=new Map; /* @license * Copyright 2019 Google LLC. All Rights Reserved. * Licensed under the Apache License, Version 2.0 (the 'License'); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an 'AS IS' BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ const Xv=.8,Yv=150,Jv=new Mi(0,1,0),Kv=.01,$v=.001,Zv="not-presenting",tb="session-started",eb="object-placed",ib="failed",nb="tracking",rb="not-tracking",sb=new Mi,ab=new wi,ob=new Cn,lb=new Mi,cb=new cs(45,1,.1,100),hb=(new Qr).setFromPoints([new Mi(0,0,0),new Mi(0,0,-1)]),ub="screen-space",db="world-space";class pb extends pi{isWorldSpaceReady(){return this.xrMode===db&&this.worldSpaceInitialPlacementDone}constructor(t){super(),this.renderer=t,this.currentSession=null,this.placeOnWall=!1,this.placementBox=null,this.menuPanel=null,this.lastTick=null,this.turntableRotation=null,this.oldShadowIntensity=null,this.frame=null,this.initialHitSource=null,this.transientHitTestSource=null,this.inputSource=null,this._presentedScene=null,this.resolveCleanup=null,this.exitWebXRButtonContainer=null,this.overlay=null,this.xrLight=null,this.xrMode=null,this.xrController1=null,this.xrController2=null,this.selectedXRController=null,this.tracking=!0,this.frames=0,this.initialized=!1,this.oldTarget=new Mi,this.placementComplete=!1,this.isTranslating=!1,this.isRotating=!1,this.isTwoHandInteraction=!1,this.lastDragPosition=new Mi,this.deltaRotation=new wi,this.scaleLine=new oa(hb),this.firstRatio=0,this.lastAngle=0,this.goalPosition=new Mi,this.goalYaw=0,this.goalScale=1,this.xDamper=new Bm,this.yDamper=new Bm,this.zDamper=new Bm,this.yawDamper=new Bm,this.pitchDamper=new Bm,this.rollDamper=new Bm,this.scaleDamper=new Bm,this.wasTwoFingering=!1,this.worldSpaceInitialPlacementDone=!1,this.initialModelScale=1,this.minScale=1,this.maxScale=1,this.onExitWebXRButtonContainerClick=()=>this.stopPresenting(),this.onControllerSelectStart=t=>{var e,i,n;const r=this.presentedScene,s=t.target,a=this.menuPanel;if(null!=this.menuPanel.exitButtonControllerIntersection(r,s))return null===(e=this.menuPanel)||void 0===e||e.dispose(),void this.stopPresenting();if(null!=this.menuPanel.scaleModeButtonControllerIntersection(r,s)){const t=this.menuPanel.handleScaleToggle(this.worldSpaceInitialPlacementDone,this.initialModelScale,this.minScale,this.maxScale);return void(null!==t&&(this.goalScale=t))}a&&(a.show=!1);const o=this.placementBox.controllerIntersection(r,s);if(null!=o){const t=(new Ki).setFromObject(r.pivot).min.y+.2;if(o.point.y<=t)null!=this.selectedXRController?(this.selectedXRController.userData.line.visible=!1,r.canScale&&this.isWorldSpaceReady()&&(this.isTwoHandInteraction=!0,this.firstRatio=this.controllerSeparation()/r.pivot.scale.x,this.scaleLine.visible=!0)):s.attach(r.pivot),this.selectedXRController=s,r.setShadowIntensity(.01);else if(s==this.xrController1?this.xrController1.userData.isSelected=!0:s==this.xrController2&&(this.xrController2.userData.isSelected=!0),(null===(i=this.xrController1)||void 0===i?void 0:i.userData.isSelected)&&(null===(n=this.xrController2)||void 0===n?void 0:n.userData.isSelected))r.canScale&&this.isWorldSpaceReady()&&(this.isTwoHandInteraction=!0,this.firstRatio=this.controllerSeparation()/r.pivot.scale.x,this.scaleLine.visible=!0);else{const t=s===this.xrController1?this.xrController2:this.xrController1;s.userData.initialX=s.position.x,t.userData.turning=!1,s.userData.turning=!0,s.userData.line.visible=!1}}},this.onControllerSelectEnd=t=>{const e=t.target;if(e.userData.turning=!1,e.userData.line.visible=!0,this.isTwoHandInteraction=!1,this.scaleLine.visible=!1,e==this.xrController1?this.xrController1.userData.isSelected=!1:e==this.xrController2&&(this.xrController2.userData.isSelected=!1),null!=this.selectedXRController&&this.selectedXRController!=e)return;const i=this.presentedScene;i.attach(i.pivot),this.selectedXRController=null,this.goalYaw=Math.atan2(i.pivot.matrix.elements[8],i.pivot.matrix.elements[10]),this.goalPosition.x=i.pivot.position.x,this.goalPosition.z=i.pivot.position.z,this.isWorldSpaceReady()&&(this.goalPosition.y=i.pivot.position.y);this.menuPanel.show=!0},this.onUpdateScene=()=>{null!=this.placementBox&&this.isPresenting&&(this.placementBox.updateFromModelChanges(),this.placementBox.setScreenSpaceMode(this.xrMode===ub)),this.xrMode!==ub&&(this.menuPanel&&(this.menuPanel.dispose(),this.menuPanel=null),this.menuPanel=new jv,this.presentedScene.add(this.menuPanel),this.menuPanel.updatePosition(this.presentedScene.getCamera(),this.placementBox))},this.onSelectStart=t=>{const e=this.transientHitTestSource;if(null==e)return;const i=this.frame.getHitTestResultsForTransientInput(e),n=this.presentedScene,r=this.placementBox;if(1===i.length){this.inputSource=t.inputSource;const{axes:e}=this.inputSource.gamepad,i=r.getHit(this.presentedScene,e[0],e[1]);r.show=!0,null!=i?(this.isTranslating=!0,this.lastDragPosition.copy(i)):!1===this.placeOnWall&&(this.isRotating=!0,this.lastAngle=1.5*e[0])}else if(2===i.length){r.show=!0,this.isTwoHandInteraction=!0;const{separation:t,angle:e}=this.fingerPolar(i);return this.lastAngle=e,0===this.firstRatio&&(this.firstRatio=t/n.pivot.scale.x),void(n.canScale&&this.setScale(t))}},this.onSelectEnd=()=>{this.isTranslating=!1,this.isRotating=!1,this.isTwoHandInteraction=!1,this.inputSource=null,this.goalPosition.y+=this.placementBox.offsetHeight*this.presentedScene.scale.x,this.placementBox.show=!1},this.threeRenderer=t.threeRenderer,this.threeRenderer.xr.enabled=!0}async resolveARSession(){Pd();const t=await navigator.xr.requestSession("immersive-ar",{requiredFeatures:[],optionalFeatures:["hit-test","dom-overlay","light-estimation"],domOverlay:this.overlay?{root:this.overlay}:void 0});return this.threeRenderer.xr.setReferenceSpaceType("local"),await this.threeRenderer.xr.setSession(t),this.threeRenderer.xr.cameraAutoUpdate=!1,t}get presentedScene(){return this._presentedScene}async supportsPresentation(){try{return Pd(),await navigator.xr.isSessionSupported("immersive-ar")}catch(t){return console.warn("Request to present in WebXR denied:"),console.warn(t),console.warn("Falling back to next ar-mode"),!1}}async present(t,e=!1){this.isPresenting&&console.warn("Cannot present while a model is already presenting");let i=new Promise((t,e)=>{requestAnimationFrame(()=>t())});t.setHotspotsVisibility(!1),t.queueRender(),await i,this._presentedScene=t,this.overlay=t.element.shadowRoot.querySelector("div.default"),!0===e&&(this.xrLight=new Tm(this.threeRenderer),this.xrLight.addEventListener("estimationstart",()=>{if(!this.isPresenting||null==this.xrLight)return;const t=this.presentedScene;t.add(this.xrLight),t.environment=this.xrLight.environment}));const n=await this.resolveARSession();n.addEventListener("end",()=>{this.postSessionCleanup()},{once:!0});const r=t.element.shadowRoot.querySelector(".slot.exit-webxr-ar-button");r.classList.add("enabled"),r.addEventListener("click",this.onExitWebXRButtonContainerClick),this.exitWebXRButtonContainer=r;const s=await n.requestReferenceSpace("viewer");this.xrMode=n.interactionMode,this.tracking=!0,this.frames=0,this.initialized=!1,this.turntableRotation=t.yaw,this.goalYaw=t.yaw,this.goalScale=1,t.setBackground(null),this.oldShadowIntensity=t.shadowIntensity,t.setShadowIntensity(.01),this.oldTarget.copy(t.getTarget()),t.element.addEventListener("load",this.onUpdateScene);const a=20*Math.PI/180,o=!0===this.placeOnWall?void 0:new XRRay(new DOMPoint(0,0,0),{x:0,y:-Math.sin(a),z:-Math.cos(a)});n.requestHitTestSource({space:s,offsetRay:o}).then(t=>{this.initialHitSource=t}),this.xrMode!==ub&&(this.setupXRControllers(),this.xDamper.setDecayTime(Yv),this.yDamper.setDecayTime(Yv),this.zDamper.setDecayTime(Yv),this.yawDamper.setDecayTime(Yv),this.pitchDamper.setDecayTime(Yv),this.rollDamper.setDecayTime(Yv),this.scaleDamper.setDecayTime(Yv)),this.currentSession=n,this.placementBox=new Pm(t,this.placeOnWall?"back":"bottom"),this.placementBox&&this.placementBox.setScreenSpaceMode(this.xrMode===ub),this.placementComplete=!1,this.xrMode!==ub&&(this.menuPanel=new jv,t.add(this.menuPanel),this.menuPanel.updatePosition(t.getCamera(),this.placementBox)),this.lastTick=performance.now(),this.dispatchEvent({type:"status",status:tb})}setupXRControllerLine(t){if(!t.userData.line){const e=new oa(hb);e.name="line",e.scale.z=5,t.userData.turning=!1,t.userData.line=e,t.add(e)}}setupController(t){this.setupXRControllerLine(t),t.addEventListener("selectstart",this.onControllerSelectStart),t.addEventListener("selectend",this.onControllerSelectEnd)}setupXRControllers(){this.xrController1=this.threeRenderer.xr.getController(0),this.xrController2=this.threeRenderer.xr.getController(1),this.setupController(this.xrController1),this.setupController(this.xrController2),this.scaleLine.name="scale line",this.scaleLine.visible=!1,this.xrController1.add(this.scaleLine);const t=this.presentedScene;t.add(this.xrController1),t.add(this.xrController2)}hover(t){if(this.xrMode===ub||this.selectedXRController==t)return!1;const e=this.presentedScene,i=this.placementBox.controllerIntersection(e,t);return t.userData.line.scale.z=null==i?5:i.distance,null!=i}controllerSeparation(){return this.xrController1.position.distanceTo(this.xrController2.position)}async stopPresenting(){if(!this.isPresenting)return;const t=new Promise(t=>{this.resolveCleanup=t});try{await this.currentSession.end(),await t}catch(t){console.warn("Error while trying to end WebXR AR session"),console.warn(t),this.postSessionCleanup()}}get isPresenting(){return null!=this.presentedScene}get target(){return this.oldTarget}updateTarget(){const t=this.presentedScene;if(null!=t){const e=t.getTarget();this.oldTarget.copy(e),this.placeOnWall?e.z=t.boundingBox.min.z:e.y=t.boundingBox.min.y,t.setTarget(e.x,e.y,e.z)}}cleanupXRController(t){t.userData.turning=!1,t.userData.line.visible=!0,t.removeEventListener("selectstart",this.onControllerSelectStart),t.removeEventListener("selectend",this.onControllerSelectEnd),t.removeFromParent()}postSessionCleanup(){const t=this.currentSession;null!=t&&(t.removeEventListener("selectstart",this.onSelectStart),t.removeEventListener("selectend",this.onSelectEnd),this.currentSession=null);const e=this.presentedScene;if(this._presentedScene=null,null!=e){const{element:t}=e;null!=this.xrLight&&(e.remove(this.xrLight),this.xrLight.dispose(),this.xrLight=null),null!=this.menuPanel&&(this.menuPanel.dispose(),this.menuPanel=null),e.add(e.pivot),e.pivot.quaternion.set(0,0,0,1),e.pivot.position.set(0,0,0),e.pivot.scale.set(1,1,1),e.setShadowOffset(0);const i=this.turntableRotation;null!=i&&(e.yaw=i);const n=this.oldShadowIntensity;null!=n&&e.setShadowIntensity(n),e.setEnvironmentAndSkybox(t[kd],t[Gd]);const r=this.oldTarget;e.setTarget(r.x,r.y,r.z),e.xrCamera=null,e.element.removeEventListener("load",this.onUpdateScene),e.orientHotspots(0);const{width:s,height:a}=t.getBoundingClientRect();e.setSize(s,a),requestAnimationFrame(()=>{e.element.dispatchEvent(new CustomEvent("camera-change",{detail:{source:Fv.NONE}}))})}this.renderer.height=0;const i=this.exitWebXRButtonContainer;null!=i&&(i.classList.remove("enabled"),i.removeEventListener("click",this.onExitWebXRButtonContainerClick),this.exitWebXRButtonContainer=null);const n=this.transientHitTestSource;null!=n&&(n.cancel(),this.transientHitTestSource=null);const r=this.initialHitSource;null!=r&&(r.cancel(),this.initialHitSource=null),null!=this.placementBox&&(this.placementBox.dispose(),this.placementBox=null),this.xrMode!==ub&&(null!=this.xrController1&&(this.cleanupXRController(this.xrController1),this.xrController1=null),null!=this.xrController2&&(this.cleanupXRController(this.xrController2),this.xrController2=null),this.selectedXRController=null,this.scaleLine.visible=!1),this.isTranslating=!1,this.isRotating=!1,this.isTwoHandInteraction=!1,this.lastTick=null,this.turntableRotation=null,this.oldShadowIntensity=null,this.frame=null,this.inputSource=null,this.overlay=null,this.worldSpaceInitialPlacementDone=!1,null!=this.resolveCleanup&&this.resolveCleanup(),this.dispatchEvent({type:"status",status:Zv})}updateView(t){const e=this.presentedScene,i=this.threeRenderer.xr;i.updateCamera(cb),e.xrCamera=i.getCamera();const{elements:n}=e.getCamera().matrixWorld;if(e.orientHotspots(Math.atan2(n[1],n[5])),this.initialized||(this.placeInitially(),this.initialized=!0),t.requestViewportScale&&t.recommendedViewportScale){const e=t.recommendedViewportScale;t.requestViewportScale(Math.max(e,.25))}const r=i.getBaseLayer();if(null!=r){const e=r instanceof XRWebGLLayer?r.getViewport(t):i.getBinding().getViewSubImage(r,t).viewport;this.threeRenderer.setViewport(e.x,e.y,e.width,e.height)}}placeInitially(){const t=this.presentedScene,{pivot:e,element:i}=t,{position:n}=e,r=t.getCamera(),{width:s,height:a}=this.overlay.getBoundingClientRect();t.setSize(s,a),r.projectionMatrixInverse.copy(r.projectionMatrix).invert();const{theta:o}=i.getCameraOrbit(),l=r.getWorldDirection(sb);if(t.yaw=Math.atan2(-l.x,-l.z)-o,this.goalYaw=t.yaw,this.xrMode!==db||this.worldSpaceInitialPlacementDone){if(this.xrMode===ub){const e=Math.max(1,2*t.boundingSphere.radius);n.copy(r.position).add(l.multiplyScalar(e)),this.updateTarget();const i=t.getTarget();n.add(i).sub(this.oldTarget),this.goalPosition.copy(n)}}else{const{position:i,scale:s}=this.calculateWorldSpaceOptimalPlacement(t,r);this.goalPosition.copy(i),this.goalScale=s,this.initialModelScale=s,n.copy(i),e.scale.set(s,s,s),this.worldSpaceInitialPlacementDone=!0,this.calculateWorldSpaceScaleLimits(t),this.enableWorldSpaceUserInteraction()}if(t.setHotspotsVisibility(!0),this.xrMode===ub){const{session:t}=this.frame;t.addEventListener("selectstart",this.onSelectStart),t.addEventListener("selectend",this.onSelectEnd),t.requestHitTestSourceForTransientInput({profile:"generic-touchscreen"}).then(t=>{this.transientHitTestSource=t})}}getTouchLocation(){const{axes:t}=this.inputSource.gamepad;let e=this.placementBox.getExpandedHit(this.presentedScene,t[0],t[1]);return null!=e&&(sb.copy(e).sub(this.presentedScene.getCamera().position),sb.length()>10)?null:e}getHitPoint(t){const e=this.threeRenderer.xr.getReferenceSpace(),i=t.getPose(e);if(null==i)return null;const n=ob.fromArray(i.transform.matrix);return!0===this.placeOnWall&&(this.goalYaw=Math.atan2(n.elements[4],n.elements[6])),n.elements[5]>.75!==this.placeOnWall?lb.setFromMatrixPosition(n):null}moveToFloor(t){if(this.xrMode===db&&!this.worldSpaceInitialPlacementDone)return this.placementBox.show=!1,void this.dispatchEvent({type:"status",status:eb});const e=this.initialHitSource;if(null==e)return;const i=t.getHitTestResults(e);if(0==i.length)return;const n=i[0],r=this.getHitPoint(n);null!=r&&(this.placementBox.show=!0,this.isTranslating||(this.placeOnWall?this.goalPosition.copy(r):this.goalPosition.y=r.y),e.cancel(),this.initialHitSource=null,this.dispatchEvent({type:"status",status:eb}))}fingerPolar(t){const e=t[0].inputSource.gamepad.axes,i=t[1].inputSource.gamepad.axes,n=i[0]-e[0],r=i[1]-e[1],s=Math.atan2(r,n);let a=this.lastAngle-s;return a>Math.PI?a-=2*Math.PI:a<-Math.PI&&(a+=2*Math.PI),{separation:Math.sqrt(n*n+r*r),deltaYaw:a,angle:s}}setScale(t){let e=t/this.firstRatio;e=Math.abs(e-1)<.2?1:e,this.isWorldSpaceReady()&&(e=Math.max(this.minScale,Math.min(this.maxScale,e))),this.goalScale=e}processInput(t){const e=this.transientHitTestSource;if(null==e)return;const i=t.getHitTestResultsForTransientInput(e),n=this.presentedScene,r=n.pivot.scale.x;if(2===i.length){if(!this.wasTwoFingering){const{separation:t,angle:e}=this.fingerPolar(i);return this.firstRatio=t/r,this.lastAngle=e,this.wasTwoFingering=!0,void(this.isTwoHandInteraction=!0)}const{separation:t,deltaYaw:e,angle:s}=this.fingerPolar(i);return this.goalYaw+=e,this.lastAngle=s,n.canScale&&this.setScale(t),void(this.isTwoHandInteraction=!0)}if(this.wasTwoFingering&&(this.wasTwoFingering=!1,this.isTwoHandInteraction=!1,this.firstRatio=0),this.isTranslating||this.isTwoHandInteraction||this.isRotating)if(this.isRotating){const t=1.5*this.inputSource.gamepad.axes[0];this.goalYaw+=t-this.lastAngle,this.lastAngle=t}else this.isTranslating&&i.forEach(t=>{if(t.inputSource!==this.inputSource)return;let e=null;if(t.results.length>0&&(e=this.getHitPoint(t.results[0])),null==e&&(e=this.getTouchLocation()),null!=e){if(this.goalPosition.sub(this.lastDragPosition),this.isWorldSpaceReady())console.log("[processInput] Setting goalPosition.y to hit.y:",e.y),this.goalPosition.add(e);else if(!1===this.placeOnWall){const t=e.y-this.lastDragPosition.y;if(t<0){this.placementBox.offsetHeight=t/r,this.presentedScene.setShadowOffset(t);const i=sb.copy(n.getCamera().position),s=-t/(i.y-e.y);i.multiplyScalar(s),e.multiplyScalar(1-s).add(i)}this.goalPosition.add(e)}else this.goalPosition.add(e);this.lastDragPosition.copy(e)}})}applyXRControllerRotation(t,e){if(!t.userData.turning)return;const i=.3*(t.position.x-t.userData.initialX);this.deltaRotation.setFromAxisAngle(Jv,i),e.quaternion.multiplyQuaternions(this.deltaRotation,e.quaternion)}handleScalingInXR(t,e){if(this.xrMode===db&&!this.worldSpaceInitialPlacementDone)return;if(this.xrController1&&this.xrController2&&this.isTwoHandInteraction){const t=this.controllerSeparation();this.setScale(t),this.scaleLine.scale.z=-t,this.scaleLine.lookAt(this.xrController2.position)}const i=t.pivot.scale.x;if(this.goalScale!==i){const n=this.scaleDamper.update(i,this.goalScale,e,1);t.pivot.scale.set(n,n,n)}}updatePivotPosition(t,e){const{pivot:i}=t,n=this.placementBox,r=t.boundingSphere.radius,s=this.goalPosition,a=i.position;let o=Fv.NONE;if(!s.equals(a)){o=Fv.USER_INTERACTION;let{x:i,y:l,z:c}=a;if(i=this.xDamper.update(i,s.x,e,r),l=this.yDamper.update(l,s.y,e,r),c=this.zDamper.update(c,s.z,e,r),a.set(i,l,c),this.xrMode===ub&&!this.isTranslating){const e=s.y-l;this.placementComplete&&!1===this.placeOnWall?(n.offsetHeight=e/t.pivot.scale.x,t.setShadowOffset(e)):0===e&&(this.placementComplete=!0,n.show=!1,t.setShadowIntensity(Xv))}this.xrMode!==ub&&s.equals(a)&&t.setShadowIntensity(Xv),this.isWorldSpaceReady()&&t.setShadowIntensity(Xv)}if(this.xrMode===db&&!this.worldSpaceInitialPlacementDone&&this.goalScale!==i.scale.x){const t=this.scaleDamper.update(i.scale.x,this.goalScale,e,1);i.scale.set(t,t,t)}return t.updateTarget(e),o}updateYaw(t,e){ab.setFromAxisAngle(sb.set(0,1,0),this.goalYaw);const i=t.pivot.quaternion.angleTo(ab),n=i-this.yawDamper.update(i,0,e,Math.PI);t.pivot.quaternion.rotateTowards(ab,n)}updateMenuPanel(t,e,i){this.menuPanel&&(this.menuPanel.updateOpacity(i),this.menuPanel.updatePosition(t.getCamera(),e))}applyXRInputToScene(t){const e=this.presentedScene,i=e.pivot,n=this.placementBox;if(this.updatePlacementBoxOpacity(n,t),this.updateTwoHandInteractionState(),this.applyXRControllerRotations(i),this.handleScalingInXR(e,t),i.parent!==e)return void this.updateMenuPanel(e,n,t);const r=this.updatePivotPosition(e,t);this.updateYaw(e,t),this.dispatchCameraChangeEvent(e,r),this.updateMenuPanel(e,n,t)}updatePlacementBoxOpacity(t,e){const i=this.presentedScene.getCamera();t.update(e,i.position);const n=this.hover(this.xrController1),r=this.hover(this.xrController2),s=(n||r)&&!this.isTwoHandInteraction;t.setInteractionState(this.isTranslating||this.isRotating,s)}updateTwoHandInteractionState(){var t,e;const i=(null===(t=this.xrController1)||void 0===t?void 0:t.userData.isSelected)&&(null===(e=this.xrController2)||void 0===e?void 0:e.userData.isSelected);this.isTwoHandInteraction=!!i}applyXRControllerRotations(t){this.isTwoHandInteraction||(this.xrController1&&this.applyXRControllerRotation(this.xrController1,t),this.xrController2&&this.applyXRControllerRotation(this.xrController2,t))}dispatchCameraChangeEvent(t,e){t.element.dispatchEvent(new CustomEvent("camera-change",{detail:{source:e}}))}updateXRControllerHover(){const t=this.hover(this.xrController1),e=this.hover(this.xrController2),i=(t||e)&&!this.isTwoHandInteraction;this.placementBox&&(this.placementBox.setInteractionState(this.isTranslating||this.isRotating,i),this.placementBox.show=i)}enableWorldSpaceUserInteraction(){this.placementBox&&(this.placementBox.show=!0),this.presentedScene&&this.presentedScene.setShadowIntensity(Xv)}handleFirstView(t,e){this.xrMode===db&&this.worldSpaceInitialPlacementDone||this.moveToFloor(t),this.processInput(t);const i=e-this.lastTick;this.applyXRInputToScene(i),this.renderer.preRender(this.presentedScene,e,i),this.lastTick=e,this.presentedScene.renderShadow(this.threeRenderer)}onWebXRFrame(t,e){this.xrMode!==ub&&this.updateXRControllerHover(),this.frame=e,++this.frames;const i=this.threeRenderer.xr.getReferenceSpace(),n=e.getViewerPose(i);null==n&&!0===this.tracking&&this.frames>30&&(this.tracking=!1,this.dispatchEvent({type:"tracking",status:rb}));const r=this.presentedScene;if(null==n||null==r||!r.element.loaded)return void this.threeRenderer.clear();!1===this.tracking&&(this.tracking=!0,this.dispatchEvent({type:"tracking",status:nb}));let s=!0;for(const i of n.views)this.updateView(i),s&&(this.handleFirstView(e,t),s=!1),this.threeRenderer.render(r,r.getCamera())}calculateWorldSpaceOptimalPlacement(t,e){const i=t.boundingBox,n={x:(i.max.x-i.min.x)/2,y:(i.max.y-i.min.y)/2,z:(i.max.z-i.min.z)/2},r=.15,s=Math.max(1.65,2*Math.max(n.x,n.z)+r),a=15*Math.PI/180,o=new Mi(0,-s*Math.sin(a),-s*Math.cos(a)),l=e.matrixWorld,c=o.clone().applyMatrix4(l),h=Math.max(n.x,n.z)+r,u=n.y,d=.3*s,p=.3*s/Math.max(u,Kv),A=d/Math.max(h,Kv),g=Math.min(p,A);return{position:c.clone().sub(new Mi(0,g*n.y,0)),scale:g}}calculateWorldSpaceScaleLimits(t){const e=t.size,i=Math.max(e.x,e.y,e.z),n=Math.max(Math.min(e.x,e.y,e.z),$v),r=Kv/Math.max(i,$v),s=70/Math.max(n,$v);this.minScale=Math.min(r,s,this.goalScale),this.maxScale=Math.max(r,s,this.goalScale)}}function Ab(t){const e=new Map,i=new Map,n=t.clone();return gb(t,n,function(t,n){e.set(n,t),i.set(t,n)}),n.traverse(function(t){if(!t.isSkinnedMesh)return;const n=t,r=e.get(t),s=r.skeleton.bones;n.skeleton=r.skeleton.clone(),n.bindMatrix.copy(r.bindMatrix),n.skeleton.bones=s.map(function(t){return i.get(t)}),n.bind(n.skeleton,n.bindMatrix)}),n}function gb(t,e,i){i(t,e);for(let n=0;n{t.traverse(t=>{const e=t;if(!e.material)return;(Array.isArray(e.material)?e.material:[e.material]).forEach(t=>{for(const e in t){const i=t[e];if(i instanceof Wi){const t=i.source.data;null!=t.close&&t.close(),i.dispose()}}t.dispose()}),e.geometry.dispose()})})}[bb](){const t=this[vb],e=Ab(this.scene);_b(e,this.scene);const i=[e],n=t.userData?Object.assign({},t.userData):{};return Object.assign(Object.assign({},t),{scene:e,scenes:i,userData:n})}}const _b=(t,e)=>{xb(t,e,(t,e)=>{void 0!==e.userData.variantMaterials&&(t.userData.variantMaterials=new Map(e.userData.variantMaterials)),void 0!==e.userData.variantData&&(t.userData.variantData=e.userData.variantData),void 0!==e.userData.originalMaterial&&(t.userData.originalMaterial=e.userData.originalMaterial)})},xb=(t,e,i)=>{i(t,e);for(let n=0;n{const n=e.threeObjectMap.get(t);if(null!=n)for(const t in n)if(null!=t&&"primitives"!==t){const e=t,o=n[e],l=r[e][o],c=s.get(i)||{};c[e]=o,s.set(i,c);const h=a.get(l)||new Set;h.add(i),a.set(l,h)}});return new Bb(t,r,s,a)}static[Mb](t,e,i){const n=(t,e)=>{if(i(t,e),t.isObject3D){const r=t,s=e;if(r.material)if(Array.isArray(r.material))for(let t=0;t{t.renderOrder=1e3,t.frustumCulled=!1,t.name||(t.name=t.uuid);const i=t;if(i.material){const{geometry:t}=i;i.castShadow=!0,i.isSkinnedMesh&&(t.boundingSphere=n,t.boundingBox=null);const r=i.material;if(!0===r.isMeshBasicMaterial&&(r.toneMapped=!1),r.shadowSide=0,r.aoMap){const{gltf:i,threeObjectMap:n}=e[Rb],s=n.get(r);if(null!=i.materials&&null!=s&&null!=s.materials){const e=i.materials[s.materials];e.occlusionTexture&&0===e.occlusionTexture.texCoord&&null!=t.attributes.uv&&t.setAttribute("uv2",t.attributes.uv)}}}}),e}get correlatedSceneGraph(){return this[vb][Rb]}[bb](){const t=super[bb](),e=new Map;return t.scene.traverse(t=>{const i=t;if(i.material){const t=i.material;if(null!=t){if(e.has(t.uuid))return void(i.material=e.get(t.uuid));i.material=t.clone(),e.set(t.uuid,i.material)}}const n=t;void 0!==n.target&&n.add(n.target)}),t[Rb]=Bb.from(t,this.correlatedSceneGraph),t}}const Lb=(t,e,i)=>{let n;switch(t){case Mt:n=new Uint8ClampedArray(e*i*4);break;case Pt:n=new Uint16Array(e*i*4);break;case Dt:n=new Uint32Array(e*i*4);break;case It:n=new Int8Array(e*i*4);break;case Tt:n=new Int16Array(e*i*4);break;case Rt:n=new Int32Array(e*i*4);break;case Lt:n=new Float32Array(e*i*4);break;default:throw new Error("Unsupported data type")}return n};let Pb;class Ub{_renderer;_rendererIsDisposable=!1;_material;_scene;_camera;_quad;_renderTarget;_width;_height;_type;_colorSpace;_supportsReadPixels=!0;constructor(t){this._width=t.width,this._height=t.height,this._type=t.type,this._colorSpace=t.colorSpace;const e={format:Gt,depthBuffer:!1,stencilBuffer:!1,type:this._type,colorSpace:this._colorSpace,anisotropy:void 0!==t.renderTargetOptions?.anisotropy?t.renderTargetOptions?.anisotropy:1,generateMipmaps:void 0!==t.renderTargetOptions?.generateMipmaps&&t.renderTargetOptions?.generateMipmaps,magFilter:void 0!==t.renderTargetOptions?.magFilter?t.renderTargetOptions?.magFilter:St,minFilter:void 0!==t.renderTargetOptions?.minFilter?t.renderTargetOptions?.minFilter:St,samples:void 0!==t.renderTargetOptions?.samples?t.renderTargetOptions?.samples:void 0,wrapS:void 0!==t.renderTargetOptions?.wrapS?t.renderTargetOptions?.wrapS:bt,wrapT:void 0!==t.renderTargetOptions?.wrapT?t.renderTargetOptions?.wrapT:bt};if(this._material=t.material,t.renderer?this._renderer=t.renderer:(this._renderer=Ub.instantiateRenderer(),this._rendererIsDisposable=!0),this._scene=new fs,this._camera=new gl,this._camera.position.set(0,0,10),this._camera.left=-.5,this._camera.right=.5,this._camera.top=.5,this._camera.bottom=-.5,this._camera.updateProjectionMatrix(),!((t,e,i,n)=>{if(void 0!==Pb)return Pb;const r=new Xi(1,1,n);e.setRenderTarget(r);const s=new Kr(new Eo,new _r({color:16777215}));e.render(s,i),e.setRenderTarget(null);const a=Lb(t,r.width,r.height);return e.readRenderTargetPixels(r,0,0,r.width,r.height,a),r.dispose(),s.geometry.dispose(),s.material.dispose(),Pb=0!==a[0],Pb})(this._type,this._renderer,this._camera,e)){let t;if(this._type===Pt)t=this._renderer.extensions.has("EXT_color_buffer_float")?Lt:void 0;void 0!==t?(console.warn(`This browser does not support reading pixels from ${this._type} RenderTargets, switching to 1015`),this._type=t):(this._supportsReadPixels=!1,console.warn("This browser dos not support toArray or toDataTexture, calls to those methods will result in an error thrown"))}this._quad=new Kr(new Eo,this._material),this._quad.geometry.computeBoundingBox(),this._scene.add(this._quad),this._renderTarget=new Xi(this.width,this.height,e),this._renderTarget.texture.mapping=void 0!==t.renderTargetOptions?.mapping?t.renderTargetOptions?.mapping:pt}static instantiateRenderer(){const t=new Lu;return t.setSize(128,128),t}render=()=>{this._renderer.setRenderTarget(this._renderTarget);try{this._renderer.render(this._scene,this._camera)}catch(t){throw this._renderer.setRenderTarget(null),t}this._renderer.setRenderTarget(null)};toArray(){if(!this._supportsReadPixels)throw new Error("Can't read pixels in this browser");const t=Lb(this._type,this._width,this._height);return this._renderer.readRenderTargetPixels(this._renderTarget,0,0,this._width,this._height,t),t}toDataTexture(t){const e=new Ds(this.toArray(),this.width,this.height,Gt,this._type,t?.mapping||pt,t?.wrapS||bt,t?.wrapT||bt,t?.magFilter||St,t?.minFilter||St,t?.anisotropy||1,ze);return e.generateMipmaps=void 0!==t?.generateMipmaps&&t?.generateMipmaps,e}disposeOnDemandRenderer(){this._renderer.setRenderTarget(null),this._rendererIsDisposable&&(this._renderer.dispose(),this._renderer.forceContextLoss())}dispose(t){this.disposeOnDemandRenderer(),t&&this.renderTarget.dispose(),this.material instanceof rs&&Object.values(this.material.uniforms).forEach(t=>{t.value instanceof Wi&&t.value.dispose()}),Object.values(this.material).forEach(t=>{t instanceof Wi&&t.dispose()}),this.material.dispose(),this._quad.geometry.dispose()}get width(){return this._width}set width(t){this._width=t,this._renderTarget.setSize(this._width,this._height)}get height(){return this._height}set height(t){this._height=t,this._renderTarget.setSize(this._width,this._height)}get renderer(){return this._renderer}get renderTarget(){return this._renderTarget}set renderTarget(t){this._renderTarget=t,this._width=t.width,this._height=t.height}get material(){return this._material}get type(){return this._type}get colorSpace(){return this._colorSpace}}class Fb extends Error{}class Nb extends Error{}const Ob=(t,e,i)=>{const n=new RegExp(`${e}="([^"]*)"`,"i").exec(t);if(n)return n[1];const r=new RegExp(`<${e}[^>]*>([\\s\\S]*?)`,"i").exec(t);if(r){const t=r[1].match(/([^<]*)<\/rdf:li>/g);return t&&3===t.length?t.map(t=>t.replace(/<\/?rdf:li>/g,"")):r[1].trim()}if(void 0!==i)return i;throw new Error(`Can't find ${e} in gainmap metadata`)};class Qb{options;constructor(t){this.options={debug:!(!t||void 0===t.debug)&&t.debug,extractFII:!t||void 0===t.extractFII||t.extractFII,extractNonFII:!t||void 0===t.extractNonFII||t.extractNonFII}}extract(t){return new Promise((e,i)=>{const n=this.options.debug,r=new DataView(t.buffer);if(65496!==r.getUint16(0))return void i(new Error("Not a valid jpeg"));const s=r.byteLength;let a,o=2,l=0;for(;o250)return void i(new Error(`Found no marker after ${l} loops 😵`));if(255!==r.getUint8(o))return void i(new Error(`Not a valid marker at offset 0x${o.toString(16)}, found: 0x${r.getUint8(o).toString(16)}`));if(a=r.getUint8(o+1),n&&console.log(`Marker: ${a.toString(16)}`),226===a){n&&console.log("Found APP2 marker (0xffe2)");const t=o+4;if(1297106432===r.getUint32(t)){const n=t+4;let s;if(18761===r.getUint16(n))s=!1;else{if(19789!==r.getUint16(n))return void i(new Error("No valid endianness marker found in TIFF header"));s=!0}if(42!==r.getUint16(n+2,!s))return void i(new Error("Not valid TIFF data! (no 0x002A marker)"));const a=r.getUint32(n+4,!s);if(a<8)return void i(new Error("Not valid TIFF data! (First offset less than 8)"));const o=n+a,l=r.getUint16(o,!s),c=o+2;let h=0;for(let t=c;t{const e=(t=>{let e;e="undefined"!=typeof TextDecoder?(new TextDecoder).decode(t):t.toString();let i=e.indexOf("",i),n=e.slice(i,t+10);try{const t=Ob(n,"hdrgm:GainMapMin","0"),e=Ob(n,"hdrgm:GainMapMax"),i=Ob(n,"hdrgm:Gamma","1"),r=Ob(n,"hdrgm:OffsetSDR","0.015625"),s=Ob(n,"hdrgm:OffsetHDR","0.015625"),a=/hdrgm:HDRCapacityMin="([^"]*)"/.exec(n),o=a?a[1]:"0",l=/hdrgm:HDRCapacityMax="([^"]*)"/.exec(n);if(!l)throw new Error("Incomplete gainmap metadata");const c=l[1];return{gainMapMin:Array.isArray(t)?t.map(t=>parseFloat(t)):[parseFloat(t),parseFloat(t),parseFloat(t)],gainMapMax:Array.isArray(e)?e.map(t=>parseFloat(t)):[parseFloat(e),parseFloat(e),parseFloat(e)],gamma:Array.isArray(i)?i.map(t=>parseFloat(t)):[parseFloat(i),parseFloat(i),parseFloat(i)],offsetSdr:Array.isArray(r)?r.map(t=>parseFloat(t)):[parseFloat(r),parseFloat(r),parseFloat(r)],offsetHdr:Array.isArray(s)?s.map(t=>parseFloat(t)):[parseFloat(s),parseFloat(s),parseFloat(s)],hdrCapacityMin:parseFloat(o),hdrCapacityMax:parseFloat(c)}}catch(t){}i=e.indexOf("new Promise((e,i)=>{const n=document.createElement("img");n.onload=()=>{e(n)},n.onerror=t=>{i(t)},n.src=URL.createObjectURL(t)});class Hb extends $o{_renderer;_renderTargetOptions;_internalLoadingManager;_config;constructor(t,e){super(e),this._config=t,t.renderer&&(this._renderer=t.renderer),this._internalLoadingManager=new Jo}setRenderer(t){return this._renderer=t,this}setRenderTargetOptions(t){return this._renderTargetOptions=t,this}prepareQuadRenderer(){this._renderer||console.warn("WARNING: A Renderer was not passed to this Loader constructor or in setRenderer, the result of this Loader will need to be converted to a Data Texture with toDataTexture() before you can use it in your renderer.");const t=this._config.createMaterial({gainMapMax:[1,1,1],gainMapMin:[0,0,0],gamma:[1,1,1],offsetHdr:[1,1,1],offsetSdr:[1,1,1],hdrCapacityMax:1,hdrCapacityMin:0,maxDisplayBoost:1,gainMap:new Wi,sdr:new Wi});return this._config.createQuadRenderer({width:16,height:16,type:Pt,colorSpace:ze,material:t,renderer:this._renderer,renderTargetOptions:this._renderTargetOptions})}async processImages(t,e,i){const n=e?new Blob([e],{type:"image/jpeg"}):void 0,r=new Blob([t],{type:"image/jpeg"});let s,a,o=!1;if("undefined"==typeof createImageBitmap){const t=await Promise.all([n?Gb(n):Promise.resolve(void 0),Gb(r)]);a=t[0],s=t[1],o="flipY"===i}else{const t=await Promise.all([n?createImageBitmap(n,{imageOrientation:i||"flipY"}):Promise.resolve(void 0),createImageBitmap(r,{imageOrientation:i||"flipY"})]);a=t[0],s=t[1]}return{sdrImage:s,gainMapImage:a,needsFlip:o}}createTextures(t,e,i){const n=new Wi(e||new ImageData(2,2),pt,bt,bt,St,1008,Gt,Mt,1,ze);n.flipY=i,n.needsUpdate=!0;const r=new Wi(t,pt,bt,bt,St,1008,Gt,Mt,1,He);return r.flipY=i,r.needsUpdate=!0,{gainMap:n,sdr:r}}updateQuadRenderer(t,e,i,n,r){t.width=e.width,t.height=e.height,t.material.gainMap=i,t.material.sdr=n,t.material.gainMapMin=r.gainMapMin,t.material.gainMapMax=r.gainMapMax,t.material.offsetHdr=r.offsetHdr,t.material.offsetSdr=r.offsetSdr,t.material.gamma=r.gamma,t.material.hdrCapacityMin=r.hdrCapacityMin,t.material.hdrCapacityMax=r.hdrCapacityMax,t.material.maxDisplayBoost=Math.pow(2,r.hdrCapacityMax),t.material.needsUpdate=!0}}class zb extends rs{_maxDisplayBoost;_hdrCapacityMin;_hdrCapacityMax;constructor({gamma:t,offsetHdr:e,offsetSdr:i,gainMapMin:n,gainMapMax:r,maxDisplayBoost:s,hdrCapacityMin:a,hdrCapacityMax:o,sdr:l,gainMap:c}){super({name:"GainMapDecoderMaterial",vertexShader:"\nvarying vec2 vUv;\n\nvoid main() {\n vUv = uv;\n gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);\n}\n",fragmentShader:"\n// min half float value\n#define HALF_FLOAT_MIN vec3( -65504, -65504, -65504 )\n// max half float value\n#define HALF_FLOAT_MAX vec3( 65504, 65504, 65504 )\n\nuniform sampler2D sdr;\nuniform sampler2D gainMap;\nuniform vec3 gamma;\nuniform vec3 offsetHdr;\nuniform vec3 offsetSdr;\nuniform vec3 gainMapMin;\nuniform vec3 gainMapMax;\nuniform float weightFactor;\n\nvarying vec2 vUv;\n\nvoid main() {\n vec3 rgb = texture2D( sdr, vUv ).rgb;\n vec3 recovery = texture2D( gainMap, vUv ).rgb;\n vec3 logRecovery = pow( recovery, gamma );\n vec3 logBoost = gainMapMin * ( 1.0 - logRecovery ) + gainMapMax * logRecovery;\n vec3 hdrColor = (rgb + offsetSdr) * exp2( logBoost * weightFactor ) - offsetHdr;\n vec3 clampedHdrColor = max( HALF_FLOAT_MIN, min( HALF_FLOAT_MAX, hdrColor ));\n gl_FragColor = vec4( clampedHdrColor , 1.0 );\n}\n",uniforms:{sdr:{value:l},gainMap:{value:c},gamma:{value:new Mi(1/t[0],1/t[1],1/t[2])},offsetHdr:{value:(new Mi).fromArray(e)},offsetSdr:{value:(new Mi).fromArray(i)},gainMapMin:{value:(new Mi).fromArray(n)},gainMapMax:{value:(new Mi).fromArray(r)},weightFactor:{value:(Math.log2(s)-a)/(o-a)}},blending:0,depthTest:!1,depthWrite:!1}),this._maxDisplayBoost=s,this._hdrCapacityMin=a,this._hdrCapacityMax=o,this.needsUpdate=!0,this.uniformsNeedUpdate=!0}get sdr(){return this.uniforms.sdr.value}set sdr(t){this.uniforms.sdr.value=t}get gainMap(){return this.uniforms.gainMap.value}set gainMap(t){this.uniforms.gainMap.value=t}get offsetHdr(){return this.uniforms.offsetHdr.value.toArray()}set offsetHdr(t){this.uniforms.offsetHdr.value.fromArray(t)}get offsetSdr(){return this.uniforms.offsetSdr.value.toArray()}set offsetSdr(t){this.uniforms.offsetSdr.value.fromArray(t)}get gainMapMin(){return this.uniforms.gainMapMin.value.toArray()}set gainMapMin(t){this.uniforms.gainMapMin.value.fromArray(t)}get gainMapMax(){return this.uniforms.gainMapMax.value.toArray()}set gainMapMax(t){this.uniforms.gainMapMax.value.fromArray(t)}get gamma(){const t=this.uniforms.gamma.value;return[1/t.x,1/t.y,1/t.z]}set gamma(t){const e=this.uniforms.gamma.value;e.x=1/t[0],e.y=1/t[1],e.z=1/t[2]}get hdrCapacityMin(){return this._hdrCapacityMin}set hdrCapacityMin(t){this._hdrCapacityMin=t,this.calculateWeight()}get hdrCapacityMax(){return this._hdrCapacityMax}set hdrCapacityMax(t){this._hdrCapacityMax=t,this.calculateWeight()}get maxDisplayBoost(){return this._maxDisplayBoost}set maxDisplayBoost(t){this._maxDisplayBoost=Math.max(1,Math.min(65504,t)),this.calculateWeight()}calculateWeight(){const t=(Math.log2(this._maxDisplayBoost)-this._hdrCapacityMin)/(this._hdrCapacityMax-this._hdrCapacityMin);this.uniforms.weightFactor.value=Math.max(0,Math.min(1,t))}}class Vb extends Hb{constructor(t,e){super({renderer:t,createMaterial:t=>new zb(t),createQuadRenderer:t=>new Ub(t)},e)}async render(t,e,i,n){const{sdrImage:r,gainMapImage:s,needsFlip:a}=await this.processImages(i,n,"flipY"),{gainMap:o,sdr:l}=this.createTextures(r,s,a);this.updateQuadRenderer(t,r,o,l,e),t.render()}}class Wb extends Vb{load(t,e,i,n){const r=this.prepareQuadRenderer(),s=new el(this._internalLoadingManager);return s.setResponseType("arraybuffer"),s.setRequestHeader(this.requestHeader),s.setPath(this.path),s.setWithCredentials(this.withCredentials),this.manager.itemStart(t),s.load(t,async i=>{if("string"==typeof i)throw new Error("Invalid buffer, received [string], was expecting [ArrayBuffer]");const s=new Uint8Array(i);let a,o,l;try{const t=await kb(s);a=t.sdr,o=t.gainMap,l=t.metadata}catch(e){if(!(e instanceof Nb||e instanceof Fb))throw e;console.warn(`Failure to reconstruct an HDR image from ${t}: Gain map metadata not found in the file, HDRJPGLoader will render the SDR jpeg`),l={gainMapMin:[0,0,0],gainMapMax:[1,1,1],gamma:[1,1,1],hdrCapacityMin:0,hdrCapacityMax:1,offsetHdr:[0,0,0],offsetSdr:[0,0,0]},a=s}try{await this.render(r,l,a.buffer,o?.buffer)}catch(e){return this.manager.itemError(t),"function"==typeof n&&n(e),void r.disposeOnDemandRenderer()}"function"==typeof e&&e(r),this.manager.itemEnd(t),r.disposeOnDemandRenderer()},i,e=>{this.manager.itemError(t),"function"==typeof n&&n(e)}),r}}class qb extends rl{constructor(t){super(t),this.type=Pt}parse(t){const e=function(t,e){switch(t){case 1:throw new Error("THREE.HDRLoader: Read Error: "+(e||""));case 2:throw new Error("THREE.HDRLoader: Write Error: "+(e||""));case 3:throw new Error("THREE.HDRLoader: Bad File Format: "+(e||""));default:throw new Error("THREE.HDRLoader: Memory Error: "+(e||""))}},i=function(t,e,i){e=e||1024;let n=t.pos,r=-1,s=0,a="",o=String.fromCharCode.apply(null,new Uint16Array(t.subarray(n,n+128)));for(;0>(r=o.indexOf("\n"))&&s=t.byteLength||!(l=i(t)))&&e(1,"no header found"),(c=l.match(/^#\?(\S+)/))||e(3,"bad initial token"),o.valid|=1,o.programtype=c[1],o.string+=l+"\n";l=i(t),!1!==l;)if(o.string+=l+"\n","#"!==l.charAt(0)){if((c=l.match(n))&&(o.gamma=parseFloat(c[1])),(c=l.match(r))&&(o.exposure=parseFloat(c[1])),(c=l.match(s))&&(o.valid|=2,o.format=c[1]),(c=l.match(a))&&(o.valid|=4,o.height=parseInt(c[1],10),o.width=parseInt(c[2],10)),2&o.valid&&4&o.valid)break}else o.comments+=l+"\n";return 2&o.valid||e(3,"missing format specifier"),4&o.valid||e(3,"missing image size specifier"),o}(s),o=a.width,l=a.height,c=function(t,i,n){const r=i;if(r<8||r>32767||2!==t[0]||2!==t[1]||128&t[2])return new Uint8Array(t);r!==(t[2]<<8|t[3])&&e(3,"wrong scanline width");const s=new Uint8Array(4*i*n);s.length||e(4,"unable to allocate buffer space");let a=0,o=0;const l=4*r,c=new Uint8Array(4),h=new Uint8Array(l);let u=n;for(;u>0&&ot.byteLength&&e(1),c[0]=t[o++],c[1]=t[o++],c[2]=t[o++],c[3]=t[o++],2==c[0]&&2==c[1]&&(c[2]<<8|c[3])==r||e(3,"bad rgbe scanline format");let i,n=0;for(;n128;if(r&&(i-=128),(0===i||n+i>l)&&e(3,"bad scanline data"),r){const e=t[o++];for(let t=0;tthis.ldrLoader(e).load(t,i,()=>{},n));return i.name=t,i.flipY=!1,i}async loadLottie(t,e,i){const n=await this.getLottieLoader(i);n.setQuality(e);const r=await new Promise((e,i)=>n.load(t,e,()=>{},i));return r.name=t,r}async loadEquirect(t,e=!1,i=()=>{}){try{const n=$b.test(t),r=n?this.hdrLoader(e):this.imageLoader(e),s=await new Promise((e,n)=>r.load(t,t=>{const{renderTarget:i}=t;if(null!=i){const{texture:n}=i;t.dispose(!1),e(n)}else e(t)},t=>{i(t.loaded/t.total*.9)},n));return i(1),s.name=t,s.mapping=mt,n||(s.colorSpace=He),s}finally{i&&i(1)}}async generateEnvironmentMapAndSkybox(t=null,e=null,i=()=>{},n=!1){const r="legacy"!==e;"legacy"!==e&&"neutral"!==e||(e=null),e=Ld(e);let s,a=Promise.resolve(null);t&&(a=this.loadEquirectFromUrl(t,n,i)),s=e?this.loadEquirectFromUrl(e,n,i):t?this.loadEquirectFromUrl(t,n,i):r?this.loadGeneratedEnvironmentMapAlt():this.loadGeneratedEnvironmentMap();const[o,l]=await Promise.all([s,a]);if(null==o)throw new Error("Failed to load environment map.");return{environmentMap:o,skybox:l}}async loadEquirectFromUrl(t,e,i){if(!this.skyboxCache.has(t)){const n=this.loadEquirect(t,e,i);this.skyboxCache.set(t,n)}return this.skyboxCache.get(t)}async GenerateEnvironmentMap(t,e){await((t=0)=>new Promise(e=>setTimeout(e,t)))();const i=this.threeRenderer,n=new ps(256,{generateMipmaps:!1,type:Pt,format:Gt,colorSpace:ze,depthBuffer:!0}),r=new us(.1,100,n),s=r.renderTarget.texture;s.name=e;const a=i.outputColorSpace,o=i.toneMapping;return i.toneMapping=0,i.outputColorSpace=ze,r.update(i,t),this.blurCubemap(n,.04),i.toneMapping=o,i.outputColorSpace=a,s}async loadGeneratedEnvironmentMap(){return null==this.generatedEnvironmentMap&&(this.generatedEnvironmentMap=this.GenerateEnvironmentMap(new Jb("legacy"),"legacy")),this.generatedEnvironmentMap}async loadGeneratedEnvironmentMapAlt(){return null==this.generatedEnvironmentMapAlt&&(this.generatedEnvironmentMapAlt=this.GenerateEnvironmentMap(new Jb("neutral"),"neutral")),this.generatedEnvironmentMapAlt}blurCubemap(t,e){if(null==this.blurMaterial){this.blurMaterial=this.getBlurShader(Kb);const t=new Zr,e=new Kr(t,this.blurMaterial);this.blurScene=new fs,this.blurScene.add(e)}const i=t.clone();this.halfblur(t,i,e,"latitudinal"),this.halfblur(i,t,e,"longitudinal")}halfblur(t,e,i,n){const r=t.width,s=isFinite(i)?Math.PI/(2*r):2*Math.PI/39,a=i/s,o=isFinite(i)?1+Math.floor(3*a):Kb;o>Kb&&console.warn(`sigmaRadians, ${i}, is too large and will clip, as it requested ${o} samples when the maximum is set to 20`);const l=[];let c=0;for(let t=0;t= samples ) {\n \n break;\n \n }\n \n float theta = dTheta * float( i );\n gl_FragColor.rgb += weights[ i ] * getSample( -1.0 * theta, axis );\n gl_FragColor.rgb += weights[ i ] * getSample( theta, axis );\n \n }\n }\n ",blending:0,depthTest:!1,depthWrite:!1,side:1})}async dispose(){for(const[,t]of this.skyboxCache){(await t).dispose()}null!=this.generatedEnvironmentMap&&((await this.generatedEnvironmentMap).dispose(),this.generatedEnvironmentMap=null),null!=this.generatedEnvironmentMapAlt&&((await this.generatedEnvironmentMapAlt).dispose(),this.generatedEnvironmentMapAlt=null),null!=this.blurMaterial&&this.blurMaterial.dispose()}} /* @license * Copyright 2019 Google LLC. All Rights Reserved. * Licensed under the Apache License, Version 2.0 (the 'License'); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an 'AS IS' BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */const ty=[1,.79,.62,.5,.4,.31,.25],ey="high-performance";class iy extends pi{static get singleton(){return this._singleton||(this._singleton=new iy({powerPreference:(self.ModelViewerElement||{}).powerPreference||ey,debug:Od()})),this._singleton}static resetSingleton(){const t=this._singleton.dispose();for(const e of t)e.disconnectedCallback();this._singleton=new iy({powerPreference:(self.ModelViewerElement||{}).powerPreference||ey,debug:Od()});for(const e of t)e.connectedCallback()}get canRender(){return null!=this.threeRenderer}get scaleFactor(){return ty[this.scaleStep]}set minScale(t){let e=1;for(;e{this.dispatchEvent({type:"contextlost",sourceEvent:t})},this.onWebGLContextRestored=()=>{var t;null===(t=this.textureUtils)||void 0===t||t.dispose(),this.textureUtils=this.canRender?new Zb(this.threeRenderer):null;for(const t of this.scenes)t.element[Hd]()},this.dpr=window.devicePixelRatio,this.canvas3D=document.createElement("canvas"),this.canvas3D.id="webgl-canvas",this.canvas3D.classList.add("show");try{this.threeRenderer=new Lu({canvas:this.canvas3D,alpha:!0,antialias:!0,powerPreference:t.powerPreference,preserveDrawingBuffer:!0}),this.threeRenderer.autoClear=!0,this.threeRenderer.setPixelRatio(1),this.threeRenderer.debug={checkShaderErrors:!!t.debug,onShaderError:null},this.threeRenderer.toneMapping=7}catch(t){console.warn(t)}this.arRenderer=this.canRender?new pb(this):null,this.textureUtils=this.canRender?new Zb(this.threeRenderer):null,this.canRender&&xg.initializeKTX2Loader(this.threeRenderer),this.canvas3D.addEventListener("webglcontextlost",this.onWebGLContextLost),this.canvas3D.addEventListener("webglcontextrestored",this.onWebGLContextRestored),this.updateRendererSize()}registerScene(t){if(this.scenes.add(t),t.forceRescale(),this.canRender){const e=new Ci;this.threeRenderer.getSize(e),t.canvas.width=e.x,t.canvas.height=e.y,this.scenes.size>0&&this.threeRenderer.setAnimationLoop((t,e)=>this.render(t,e))}}unregisterScene(t){this.scenes.delete(t),this.canvas3D.parentElement===t.canvas.parentElement&&t.canvas.parentElement.removeChild(this.canvas3D),this.canRender&&0===this.scenes.size&&this.threeRenderer.setAnimationLoop(null)}displayCanvas(t){return t.element.modelIsVisible&&!this.multipleScenesVisible?this.canvas3D:t.element[qx]}countVisibleScenes(){const{canvas3D:t}=this;let e=0,i=null;for(const n of this.scenes){const{element:r}=n;r.modelIsVisible&&null==n.externalRenderer&&++e,t.parentElement===n.canvas.parentElement&&(i=n)}const n=e>1;if(null!=i){const e=n&&!this.multipleScenesVisible,r=!i.element.modelIsVisible;if(e||r){const{width:e,height:n}=this.sceneSize(i);this.copyPixels(i,e,n),t.parentElement.removeChild(t)}}this.multipleScenesVisible=n}updateRendererSize(){var t;const e=window.devicePixelRatio;if(e!==this.dpr)for(const t of this.scenes){const{element:e}=t;e[Lx](e.getBoundingClientRect())}let i=0,n=0;for(const t of this.scenes)i=Math.max(i,t.width),n=Math.max(n,t.height);if(i!==this.width||n!==this.height||e!==this.dpr){this.width=i,this.height=n,this.dpr=e,i=Math.ceil(i*e),n=Math.ceil(n*e),this.canRender&&this.threeRenderer.setSize(i,n,!1);for(const e of this.scenes){const{canvas:r}=e;r.width=i,r.height=n,e.forceRescale(),null===(t=e.effectRenderer)||void 0===t||t.setSize(i,n)}}}updateRendererScale(t){const e=this.scaleStep;this.avgFrameDuration+=Nd(.2*(t-this.avgFrameDuration),-5,5),this.avgFrameDuration>60?++this.scaleStep:this.avgFrameDuration<40&&this.scaleStep>0&&--this.scaleStep,this.scaleStep=Math.min(this.scaleStep,this.lastStep),e!==this.scaleStep&&(this.avgFrameDuration=50)}shouldRender(t){if(t.shouldRender())t.scaleStep!=this.scaleStep&&(t.scaleStep=this.scaleStep,this.rescaleCanvas(t));else{if(0==t.scaleStep)return!1;t.scaleStep=0,this.rescaleCanvas(t)}return!0}rescaleCanvas(t){const e=ty[t.scaleStep],i=Math.ceil(this.width/e),n=Math.ceil(this.height/e),{style:r}=t.canvas;r.width=`${i}px`,r.height=`${n}px`,this.canvas3D.style.width=`${i}px`,this.canvas3D.style.height=`${n}px`;const s=this.dpr*e,a=e<1?"GPU throttling":this.dpr!==window.devicePixelRatio?"No meta viewport tag":"";t.element.dispatchEvent(new CustomEvent("render-scale",{detail:{reportedDpr:window.devicePixelRatio,renderedDpr:s,minimumDpr:this.dpr*ty[this.lastStep],pixelWidth:Math.ceil(t.width*s),pixelHeight:Math.ceil(t.height*s),reason:a}}))}sceneSize(t){const{dpr:e}=this,i=ty[t.scaleStep];return{width:Math.min(Math.ceil(t.width*i*e),this.canvas3D.width),height:Math.min(Math.ceil(t.height*i*e),this.canvas3D.height)}}copyPixels(t,e,i){const n=t.context;null!=n?(n.clearRect(0,0,e,i),n.drawImage(this.canvas3D,0,0,e,i,0,0,e,i),t.canvas.classList.add("show")):console.log("could not acquire 2d context")}orderedScenes(){const t=[];for(const e of[!1,!0])for(const i of this.scenes)i.element.modelIsVisible===e&&t.push(i);return t}get isPresenting(){var t;return!0===(null===(t=this.arRenderer)||void 0===t?void 0:t.isPresenting)}preRender(t,e,i){const{element:n,exposure:r,toneMapping:s}=t;n[Yx](e,i);const a="number"==typeof r&&!Number.isNaN(r),o=n.environmentImage,l=n.skyboxImage,c=7===s&&("neutral"===o||"legacy"===o||!o&&!l);this.threeRenderer.toneMappingExposure=(a?r:1)*(c?1.3:1)}render(t,e){if(null!=e)return void(null!=this.arRenderer&&this.arRenderer.onWebXRFrame(t,e));const i=t-this.lastTick;if(this.lastTick=t,!this.canRender||this.isPresenting)return;this.countVisibleScenes(),this.updateRendererSize(),this.renderedLastFrame&&(this.updateRendererScale(i),this.renderedLastFrame=!1);const{canvas3D:n}=this;for(const e of this.orderedScenes()){const{element:r}=e;if(!r.loaded||!r.modelIsVisible&&e.renderCount>0)continue;if(this.preRender(e,t,i),!this.shouldRender(e))continue;if(null!=e.externalRenderer){const t=e.getCamera();t.updateMatrix();const{matrix:i,projectionMatrix:n}=t,r=i.elements.slice(),s=e.getTarget();r[12]+=s.x,r[13]+=s.y,r[14]+=s.z,e.externalRenderer.render({viewMatrix:r,projectionMatrix:n.elements});continue}if(!r.modelIsVisible&&!this.multipleScenesVisible)for(const t of this.scenes)t.element.modelIsVisible&&t.queueRender();const{width:s,height:a}=this.sceneSize(e);e.renderShadow(this.threeRenderer),this.threeRenderer.setRenderTarget(null),this.threeRenderer.setViewport(0,Math.ceil(this.height*this.dpr)-a,s,a),null!=e.effectRenderer?e.effectRenderer.render(i):(this.threeRenderer.autoClear=!0,this.threeRenderer.toneMapping=e.toneMapping,this.threeRenderer.render(e,e.camera)),this.multipleScenesVisible||!e.element.modelIsVisible&&0===e.renderCount?this.copyPixels(e,s,a):n.parentElement!==e.canvas.parentElement&&(e.canvas.parentElement.appendChild(n),e.canvas.classList.remove("show")),e.hasRendered(),++e.renderCount,this.renderedLastFrame=!0}}dispose(){null!=this.textureUtils&&this.textureUtils.dispose(),null!=this.threeRenderer&&this.threeRenderer.dispose(),this.textureUtils=null,this.threeRenderer=null;const t=[];for(const e of this.scenes)t.push(e.element);return this.canvas3D.removeEventListener("webglcontextlost",this.onWebGLContextLost),this.canvas3D.removeEventListener("webglcontextrestored",this.onWebGLContextRestored),t}} /* @license * Copyright 2020 Google LLC. All Rights Reserved. * Licensed under the Apache License, Version 2.0 (the 'License'); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an 'AS IS' BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */const ny=Symbol("correlatedObjects"),ry=Symbol("onUpdate");class sy{constructor(t,e){this[ry]=t,this[ny]=e}} /* @license * Copyright 2020 Google LLC. All Rights Reserved. * Licensed under the Apache License, Version 2.0 (the 'License'); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an 'AS IS' BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */const ay=new _r,oy=new Eo(2,2);let ly=0;const cy=Symbol("threeTexture"),hy=Symbol("threeTextures");let uy=class extends sy{get[cy](){var t;return null===(t=this[ny])||void 0===t?void 0:t.values().next().value}get[hy](){return this[ny]}constructor(t,e){super(t,new Set(e?[e]:[]));const i=this[cy].image;i.src||(i.src=e.name?e.name:"adhoc_image"+ly++),i.name||(i.name=e&&i&&i.src?i.src.split("/").pop():"adhoc_image")}get name(){return this[cy].image.name||""}get uri(){return this[cy].image.src}get bufferView(){return this[cy].image.bufferView}get element(){const t=this[cy];if(t&&(t.isCanvasTexture||t.isVideoTexture))return t.image}get animation(){const t=this[cy];if(t&&t.isCanvasTexture&&t.animation)return t.animation}get type(){return null!=this.uri?"external":"embedded"}set name(t){for(const e of this[hy])e.image.name=t}update(){const t=this[cy];t&&t.isCanvasTexture&&!t.animation&&(this[cy].needsUpdate=!0,this[ry]())}async createThumbnail(t,e){const i=new fs;ay.map=this[cy];const n=new Kr(oy,ay);i.add(n);const r=new gl(-1,1,1,-1,0,1),{threeRenderer:s}=iy.singleton,a=new Xi(t,e);s.setRenderTarget(a),s.render(i,r),s.setRenderTarget(null);const o=new Uint8Array(t*e*4);s.readRenderTargetPixels(a,0,0,t,e,o),Ex.width=t,Ex.height=e;const l=Ex.getContext("2d"),c=l.createImageData(t,e);return c.data.set(o),l.putImageData(c,0,0),new Promise(async(t,e)=>{Ex.toBlob(i=>{if(!i)return e("Failed to capture thumbnail.");t(URL.createObjectURL(i))},"image/png")})}};var dy,py;!function(t){t[t.Nearest=9728]="Nearest",t[t.Linear=9729]="Linear",t[t.NearestMipmapNearest=9984]="NearestMipmapNearest",t[t.LinearMipmapNearest=9985]="LinearMipmapNearest",t[t.NearestMipmapLinear=9986]="NearestMipmapLinear",t[t.LinearMipmapLinear=9987]="LinearMipmapLinear"}(dy||(dy={})),function(t){t[t.ClampToEdge=33071]="ClampToEdge",t[t.MirroredRepeat=33648]="MirroredRepeat",t[t.Repeat=10497]="Repeat"}(py||(py={})); /* @license * Copyright 2020 Google LLC. All Rights Reserved. * Licensed under the Apache License, Version 2.0 (the 'License'); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an 'AS IS' BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ const Ay=new Map([[py.Repeat,vt],[py.ClampToEdge,bt],[py.MirroredRepeat,yt]]),gy=new Map([[vt,py.Repeat],[bt,py.ClampToEdge],[yt,py.MirroredRepeat]]),my=new Map([[dy.Nearest,_t],[dy.Linear,St],[dy.NearestMipmapNearest,xt],[dy.LinearMipmapNearest,Ct],[dy.NearestMipmapLinear,Et],[dy.LinearMipmapLinear,wt]]),fy=new Map([[_t,dy.Nearest],[St,dy.Linear],[xt,dy.NearestMipmapNearest],[Ct,dy.LinearMipmapNearest],[Et,dy.NearestMipmapLinear],[wt,dy.LinearMipmapLinear]]),vy=new Map([[dy.Nearest,_t],[dy.Linear,St]]),by=new Map([[_t,dy.Nearest],[St,dy.Linear]]),yy=t=>fy.has(t),_y=t=>by.has(t),xy=t=>gy.has(t),Ey=Symbol("threeTexture"),Sy=Symbol("threeTextures"),Cy=Symbol("setProperty");class wy extends sy{get[Ey](){var t;return null===(t=this[ny])||void 0===t?void 0:t.values().next().value}get[Sy](){return this[ny]}constructor(t,e){super(t,new Set(e?[e]:[]))}get name(){return this[Ey].name||""}get minFilter(){return fy.get(this[Ey].minFilter)}get magFilter(){return by.get(this[Ey].magFilter)}get wrapS(){return gy.get(this[Ey].wrapS)}get wrapT(){return gy.get(this[Ey].wrapT)}get rotation(){return this[Ey].rotation}get scale(){return rE(this[Ey].repeat)}get offset(){return rE(this[Ey].offset)}setMinFilter(t){this[Cy]("minFilter",my.get(t))}setMagFilter(t){this[Cy]("magFilter",vy.get(t))}setWrapS(t){this[Cy]("wrapS",Ay.get(t))}setWrapT(t){this[Cy]("wrapT",Ay.get(t))}setRotation(t){null==t&&(t=0),this[Cy]("rotation",t)}setScale(t){null==t&&(t={u:1,v:1}),this[Cy]("repeat",new Ci(t.u,t.v))}setOffset(t){null==t&&(t={u:0,v:0}),this[Cy]("offset",new Ci(t.u,t.v))}[Cy](t,e){if(((t,e)=>{switch(t){case"minFilter":return yy(e);case"magFilter":return _y(e);case"wrapS":case"wrapT":return xy(e);case"rotation":case"repeat":case"offset":return!0;default:throw new Error(`Cannot configure property "${t}" on Sampler`)}})(t,e))for(const i of this[Sy])i[t]=e,i.needsUpdate=!0;this[ry]()}} /* @license * Copyright 2020 Google LLC. All Rights Reserved. * Licensed under the Apache License, Version 2.0 (the 'License'); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an 'AS IS' BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */const My=Symbol("image"),Iy=Symbol("sampler"),Ty=Symbol("threeTexture");class By extends sy{get[Ty](){var t;return null===(t=this[ny])||void 0===t?void 0:t.values().next().value}constructor(t,e){super(t,new Set(e?[e]:[])),this[Iy]=new wy(t,e),this[My]=new uy(t,e)}get name(){return this[Ty].name||""}set name(t){for(const e of this[ny])e.name=t}get sampler(){return this[Iy]}get source(){return this[My]}} /* @license * Copyright 2020 Google LLC. All Rights Reserved. * Licensed under the Apache License, Version 2.0 (the 'License'); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an 'AS IS' BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */var Ry,Dy,Ly;const Py=Symbol("texture"),Uy=Symbol("transform"),Fy=Symbol("materials"),Ny=Symbol("usage"),Oy=Symbol("onUpdate"),Qy=Symbol("activeVideo");var ky;!function(t){t[t.Base=0]="Base",t[t.MetallicRoughness=1]="MetallicRoughness",t[t.Normal=2]="Normal",t[t.Occlusion=3]="Occlusion",t[t.Emissive=4]="Emissive",t[t.Clearcoat=5]="Clearcoat",t[t.ClearcoatRoughness=6]="ClearcoatRoughness",t[t.ClearcoatNormal=7]="ClearcoatNormal",t[t.SheenColor=8]="SheenColor",t[t.SheenRoughness=9]="SheenRoughness",t[t.Transmission=10]="Transmission",t[t.Thickness=11]="Thickness",t[t.Specular=12]="Specular",t[t.SpecularColor=13]="SpecularColor",t[t.Iridescence=14]="Iridescence",t[t.IridescenceThickness=15]="IridescenceThickness",t[t.Anisotropy=16]="Anisotropy"}(ky||(ky={}));class Gy{constructor(t,e,i,n){this[Ry]=null,this[Dy]={rotation:0,scale:new Ci(1,1),offset:new Ci(0,0)},this[Ly]=!1,i&&(this[Uy].rotation=i.rotation,this[Uy].scale.copy(i.repeat),this[Uy].offset.copy(i.offset),this[Py]=new By(t,i)),this[Oy]=t,this[Fy]=n,this[Ny]=e}get texture(){return this[Py]}setTexture(t){var e,i;const n=null!=t?t.source[cy]:null,r=null===(e=this[Py])||void 0===e?void 0:e.source[cy];if(null!=r&&r.isVideoTexture?this[Qy]=!1:(null===(i=this[Py])||void 0===i?void 0:i.source.animation)&&this[Py].source.animation.removeEventListener("enterFrame",this[Oy]),this[Py]=t,null!=n&&n.isVideoTexture){const t=n.image;if(this[Qy]=!0,null!=t.requestVideoFrameCallback){const e=()=>{this[Qy]&&(this[Oy](),t.requestVideoFrameCallback(e))};t.requestVideoFrameCallback(e)}else{const t=()=>{this[Qy]&&(this[Oy](),requestAnimationFrame(t))};requestAnimationFrame(t)}}else null!=(null==t?void 0:t.source.animation)&&t.source.animation.addEventListener("enterFrame",this[Oy]);let s=He;if(this[Fy])for(const t of this[Fy]){switch(this[Ny]){case ky.Base:t.map=n;break;case ky.MetallicRoughness:s=ze,t.metalnessMap=n,t.roughnessMap=n;break;case ky.Normal:s=ze,t.normalMap=n;break;case ky.Occlusion:s=ze,t.aoMap=n;break;case ky.Emissive:t.emissiveMap=n;break;case ky.Clearcoat:t.clearcoatMap=n;break;case ky.ClearcoatRoughness:t.clearcoatRoughnessMap=n;break;case ky.ClearcoatNormal:t.clearcoatNormalMap=n;break;case ky.SheenColor:t.sheenColorMap=n;break;case ky.SheenRoughness:t.sheenRoughnessMap=n;break;case ky.Transmission:t.transmissionMap=n;break;case ky.Thickness:t.thicknessMap=n;break;case ky.Specular:t.specularIntensityMap=n;break;case ky.SpecularColor:t.specularColorMap=n;break;case ky.Iridescence:t.iridescenceMap=n;break;case ky.IridescenceThickness:t.iridescenceThicknessMap=n;break;case ky.Anisotropy:t.anisotropyMap=n}t.needsUpdate=!0}n&&(n.colorSpace=s,n.rotation=this[Uy].rotation,n.repeat=this[Uy].scale,n.offset=this[Uy].offset),this[Oy]()}}Ry=Py,Dy=Uy,Ly=Qy; /* @license * Copyright 2020 Google LLC. All Rights Reserved. * Licensed under the Apache License, Version 2.0 (the 'License'); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an 'AS IS' BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ const Hy=Symbol("threeMaterial"),zy=Symbol("threeMaterials"),Vy=Symbol("baseColorTexture"),Wy=Symbol("metallicRoughnessTexture");class qy extends sy{get[zy](){return this[ny]}get[Hy](){var t;return null===(t=this[ny])||void 0===t?void 0:t.values().next().value}constructor(t,e){super(t,e);const{map:i,metalnessMap:n}=e.values().next().value;this[Vy]=new Gy(t,ky.Base,i,e),this[Wy]=new Gy(t,ky.MetallicRoughness,n,e)}get baseColorFactor(){const t=[0,0,0,this[Hy].opacity];return this[Hy].color.toArray(t),t}get metallicFactor(){return this[Hy].metalness}get roughnessFactor(){return this[Hy].roughness}get baseColorTexture(){return this[Vy]}get metallicRoughnessTexture(){return this[Wy]}setBaseColorFactor(t){const e=new fr;t instanceof Array?e.fromArray(t):e.set(t);for(const i of this[zy])i.color.set(e),t instanceof Array&&t.length>3?i.opacity=t[3]:(t=[0,0,0,i.opacity],e.toArray(t));this[ry]()}setMetallicFactor(t){for(const e of this[zy])e.metalness=t;this[ry]()}setRoughnessFactor(t){for(const e of this[zy])e.roughness=t;this[ry]()}} /* @license * Copyright 2020 Google LLC. All Rights Reserved. * Licensed under the Apache License, Version 2.0 (the 'License'); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an 'AS IS' BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */var jy,Xy;const Yy=Symbol("pbrMetallicRoughness"),Jy=Symbol("normalTexture"),Ky=Symbol("occlusionTexture"),$y=Symbol("emissiveTexture"),Zy=Symbol("backingThreeMaterial"),t_=Symbol("applyAlphaCutoff"),e_=Symbol("getAlphaMode"),i_=Symbol("lazyLoadGLTFInfo"),n_=Symbol("initialize"),r_=Symbol("getLoadedMaterial"),s_=Symbol("ensureMaterialIsLoaded"),a_=Symbol("gltfIndex"),o_=Symbol("setActive"),l_=Symbol("variantIndices"),c_=Symbol("isActive"),h_=Symbol("modelVariants"),u_=Symbol("name"),d_=Symbol("pbrTextures");class p_ extends sy{get[(jy=l_,Xy=d_,Zy)](){return this[ny].values().next().value}constructor(t,e,i,n,r,s,a=void 0){super(t,r),this[jy]=new Set,this[Xy]=new Map,this[a_]=e,this[c_]=i,this[h_]=n,this[u_]=s,null==a?this[n_]():this[i_]=a}[n_](){const t=this[ry],e=this[ny];this[Yy]=new qy(t,e);const{normalMap:i,aoMap:n,emissiveMap:r}=e.values().next().value;this[Jy]=new Gy(t,ky.Normal,i,e),this[Ky]=new Gy(t,ky.Occlusion,n,e),this[$y]=new Gy(t,ky.Emissive,r,e);const s=i=>{this[d_].set(i,new Gy(t,i,null,e))};s(ky.Clearcoat),s(ky.ClearcoatRoughness),s(ky.ClearcoatNormal),s(ky.SheenColor),s(ky.SheenRoughness),s(ky.Transmission),s(ky.Thickness),s(ky.Specular),s(ky.SpecularColor),s(ky.Iridescence),s(ky.IridescenceThickness),s(ky.Anisotropy)}async[r_](){if(null!=this[i_]){const t=await this[i_].doLazyLoad();return this[n_](),this[i_]=void 0,this.ensureLoaded=async()=>{},t}return null}colorFromRgb(t){const e=new fr;return t instanceof Array?e.fromArray(t):e.set(t),e}[s_](){if(null!=this[i_])throw new Error(`Material "${this.name}" has not been loaded, call 'await\n myMaterial.ensureLoaded()' before using an unloaded material.`)}async ensureLoaded(){await this[r_]()}get isLoaded(){return null==this[i_]}get isActive(){return this[c_]}[o_](t){this[c_]=t}get name(){return this[u_]||""}set name(t){if(this[u_]=t,null!=this[ny])for(const e of this[ny])e.name=t}get pbrMetallicRoughness(){return this[s_](),this[Yy]}get normalTexture(){return this[s_](),this[Jy]}get occlusionTexture(){return this[s_](),this[Ky]}get emissiveTexture(){return this[s_](),this[$y]}get emissiveFactor(){return this[s_](),this[Zy].emissive.toArray()}get index(){return this[a_]}hasVariant(t){const e=this[h_].get(t);return null!=e&&this[l_].has(e.index)}setEmissiveFactor(t){this[s_]();const e=this.colorFromRgb(t);for(const t of this[ny])t.emissive.set(e);this[ry]()}[e_](){return this[Zy].transparent?"BLEND":this[Zy].alphaTest>0?"MASK":"OPAQUE"}[t_](){this[s_]();for(const t of this[ny])"MASK"===this[e_]()?null==t.alphaTest&&(t.alphaTest=.5):t.alphaTest=void 0,t.needsUpdate=!0}setAlphaCutoff(t){this[s_]();for(const e of this[ny])e.alphaTest=t,e.needsUpdate=!0;this[t_](),this[ry]()}getAlphaCutoff(){return this[s_](),this[Zy].alphaTest}setDoubleSided(t){this[s_]();for(const e of this[ny])e.side=t?2:0,e.needsUpdate=!0;this[ry]()}getDoubleSided(){return this[s_](),2==this[Zy].side}setAlphaMode(t){this[s_]();const e=(t,e)=>{t.transparent=e,t.depthWrite=!e};for(const i of this[ny])e(i,"BLEND"===t),i.alphaTest="MASK"===t?.5:void 0,i.needsUpdate=!0;this[ry]()}getAlphaMode(){return this[s_](),this[e_]()}get emissiveStrength(){return this[s_](),this[Zy].emissiveIntensity}setEmissiveStrength(t){this[s_]();for(const e of this[ny])e.emissiveIntensity=t;this[ry]()}get clearcoatFactor(){return this[s_](),this[Zy].clearcoat}get clearcoatRoughnessFactor(){return this[s_](),this[Zy].clearcoatRoughness}get clearcoatTexture(){return this[s_](),this[d_].get(ky.Clearcoat)}get clearcoatRoughnessTexture(){return this[s_](),this[d_].get(ky.ClearcoatRoughness)}get clearcoatNormalTexture(){return this[s_](),this[d_].get(ky.ClearcoatNormal)}get clearcoatNormalScale(){return this[s_](),this[Zy].clearcoatNormalScale.x}setClearcoatFactor(t){this[s_]();for(const e of this[ny])e.clearcoat=t;this[ry]()}setClearcoatRoughnessFactor(t){this[s_]();for(const e of this[ny])e.clearcoatRoughness=t;this[ry]()}setClearcoatNormalScale(t){this[s_]();for(const e of this[ny])e.clearcoatNormalScale=new Ci(t,t);this[ry]()}get ior(){return this[s_](),this[Zy].ior}setIor(t){this[s_]();for(const e of this[ny])e.ior=t;this[ry]()}get sheenColorFactor(){return this[s_](),this[Zy].sheenColor.toArray()}get sheenColorTexture(){return this[s_](),this[d_].get(ky.SheenColor)}get sheenRoughnessFactor(){return this[s_](),this[Zy].sheenRoughness}get sheenRoughnessTexture(){return this[s_](),this[d_].get(ky.SheenRoughness)}setSheenColorFactor(t){this[s_]();const e=this.colorFromRgb(t);for(const t of this[ny])t.sheenColor.set(e),t.sheen=1;this[ry]()}setSheenRoughnessFactor(t){this[s_]();for(const e of this[ny])e.sheenRoughness=t,e.sheen=1;this[ry]()}get transmissionFactor(){return this[s_](),this[Zy].transmission}get transmissionTexture(){return this[s_](),this[d_].get(ky.Transmission)}setTransmissionFactor(t){this[s_]();for(const e of this[ny])e.transmission=t;this[ry]()}get thicknessFactor(){return this[s_](),this[Zy].thickness}get thicknessTexture(){return this[s_](),this[d_].get(ky.Thickness)}get attenuationDistance(){return this[s_](),this[Zy].attenuationDistance}get attenuationColor(){return this[s_](),this[Zy].attenuationColor.toArray()}setThicknessFactor(t){this[s_]();for(const e of this[ny])e.thickness=t;this[ry]()}setAttenuationDistance(t){this[s_]();for(const e of this[ny])e.attenuationDistance=t;this[ry]()}setAttenuationColor(t){this[s_]();const e=this.colorFromRgb(t);for(const t of this[ny])t.attenuationColor.set(e);this[ry]()}get specularFactor(){return this[s_](),this[Zy].specularIntensity}get specularTexture(){return this[s_](),this[d_].get(ky.Specular)}get specularColorFactor(){return this[s_](),this[Zy].specularColor.toArray()}get specularColorTexture(){return this[s_](),this[d_].get(ky.SheenColor)}setSpecularFactor(t){this[s_]();for(const e of this[ny])e.specularIntensity=t;this[ry]()}setSpecularColorFactor(t){this[s_]();const e=this.colorFromRgb(t);for(const t of this[ny])t.specularColor.set(e);this[ry]()}get iridescenceFactor(){return this[s_](),this[Zy].iridescence}get iridescenceTexture(){return this[s_](),this[d_].get(ky.Iridescence)}get iridescenceIor(){return this[s_](),this[Zy].iridescenceIOR}get iridescenceThicknessMinimum(){return this[s_](),this[Zy].iridescenceThicknessRange[0]}get iridescenceThicknessMaximum(){return this[s_](),this[Zy].iridescenceThicknessRange[1]}get iridescenceThicknessTexture(){return this[s_](),this[d_].get(ky.IridescenceThickness)}setIridescenceFactor(t){this[s_]();for(const e of this[ny])e.iridescence=t;this[ry]()}setIridescenceIor(t){this[s_]();for(const e of this[ny])e.iridescenceIOR=t;this[ry]()}setIridescenceThicknessMinimum(t){this[s_]();for(const e of this[ny])e.iridescenceThicknessRange[0]=t;this[ry]()}setIridescenceThicknessMaximum(t){this[s_]();for(const e of this[ny])e.iridescenceThicknessRange[1]=t;this[ry]()}get anisotropyStrength(){return this[s_](),this[Zy].anisotropy}get anisotropyRotation(){return this[s_](),this[Zy].anisotropyRotation}get anisotropyTexture(){return this[s_](),this[d_].get(ky.Anisotropy)}setAnisotropyStrength(t){this[s_]();for(const e of this[ny])e.anisotropy=t;this[ry]()}setAnisotropyRotation(t){this[s_]();for(const e of this[ny])e.anisotropyRotation=t;this[ry]()}}let A_=class{constructor(t){this.name="",this.children=new Array,this.name=t}};class g_ extends A_{constructor(t,e,i,n){super(t.name),this.materials=new Map,this.variantToMaterialMap=new Map,this.initialMaterialIdx=0,this.activeMaterialIdx=0,this.mesh=t;const{gltf:r,threeGLTF:s,threeObjectMap:a}=n;this.parser=s.parser,this.modelVariants=i,this.mesh.userData.variantData=i;const o=a.get(t.material);null!=o.materials?this.initialMaterialIdx=this.activeMaterialIdx=o.materials:console.error(`Primitive (${t.name}) missing initial material reference.`);const l=t.userData.associations||{};if(null==l.meshes)return void console.error("Mesh is missing primitive index association");const c=((r.meshes||[])[l.meshes].primitives||[])[l.primitives];if(null!=c){if(null!=c.material)this.materials.set(c.material,e[c.material]);else{const t=e.findIndex(t=>"Default"===t.name);t>=0?this.materials.set(t,e[t]):console.warn("gltfPrimitive has no material!")}if(c.extensions&&c.extensions.KHR_materials_variants){const t=c.extensions.KHR_materials_variants,n=s.parser.json.extensions.KHR_materials_variants.variants;for(const r of t.mappings){const t=e[r.material];this.materials.set(r.material,t);for(const e of r.variants){const{name:r}=n[e];this.variantToMaterialMap.set(e,t),t[l_].add(e),i.has(r)||i.set(r,{name:r,index:e})}}}}else console.error("Mesh primitive definition is missing.")}async setActiveMaterial(t){const e=this.materials.get(t);if(t!==this.activeMaterialIdx){const i=e[ny],n=await e[r_]();this.mesh.material=null!=n?n:i.values().next().value,this.parser.assignFinalMaterial(this.mesh),i.add(this.mesh.material),this.activeMaterialIdx=t}return this.mesh.material}getActiveMaterial(){return this.materials.get(this.activeMaterialIdx)}getMaterial(t){return this.materials.get(t)}async enableVariant(t){if(null==t)return this.setActiveMaterial(this.initialMaterialIdx);if(null!=this.variantToMaterialMap&&this.modelVariants.has(t)){const e=this.modelVariants.get(t);return this.enableVariantHelper(e.index)}return null}async enableVariantHelper(t){if(null!=this.variantToMaterialMap&&null!=t){const e=this.variantToMaterialMap.get(t);if(null!=e)return this.setActiveMaterial(e.index)}return null}async instantiateVariants(){if(null!=this.variantToMaterialMap)for(const t of this.variantToMaterialMap.keys()){const e=this.mesh.userData.variantMaterials.get(t);if(null!=e.material)continue;const i=await this.enableVariantHelper(t);null!=i&&(e.material=i)}}get variantInfo(){return this.variantToMaterialMap}addVariant(t,e){if(!this.ensureVariantIsUnused(e))return!1;this.modelVariants.has(e)||this.modelVariants.set(e,{name:e,index:this.modelVariants.size});const i=this.modelVariants.get(e).index;return t[l_].add(i),this.variantToMaterialMap.set(i,t),this.materials.set(t.index,t),this.updateVariantUserData(i,t),!0}deleteVariant(t){if(this.variantInfo.has(t)){this.variantInfo.delete(t);const e=this.mesh.userData.variantMaterials;null!=e&&e.delete(t)}}updateVariantUserData(t,e){e[l_].add(t),this.mesh.userData.variantData=this.modelVariants,this.mesh.userData.variantMaterials=this.mesh.userData.variantMaterials||new Map;this.mesh.userData.variantMaterials.set(t,{material:e[ny].values().next().value,gltfMaterialIndex:e.index})}ensureVariantIsUnused(t){const e=this.modelVariants.get(t);return null==e||!this.variantInfo.has(e.index)||(console.warn(`Primitive cannot add variant '${t}' for this material, it already exists.`),!1)}} /* @license * Copyright 2020 Google LLC. All Rights Reserved. * Licensed under the Apache License, Version 2.0 (the 'License'); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an 'AS IS' BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */var m_,f_,v_,b_,y_,__;const x_=Symbol("materials"),E_=Symbol("hierarchy"),S_=Symbol("roots"),C_=Symbol("primitives"),w_=Symbol("prepareVariantsForExport"),M_=Symbol("switchVariant"),I_=Symbol("materialFromPoint"),T_=Symbol("nodeFromPoint"),B_=Symbol("nodeFromIndex"),R_=Symbol("variantData"),D_=Symbol("availableVariants"),L_=Symbol("modelOnUpdate"),P_=Symbol("cloneMaterial");class U_{constructor(t,e,i,n){this.gltf=t,this.gltfElementMap=e,this.mapKey=i,this.doLazyLoad=n}}class F_{constructor(t,e=()=>{}){this[m_]=new Array,this[f_]=new Array,this[v_]=new Array,this[b_]=new Array,this[y_]=()=>{},this[__]=new Map,this[L_]=e;const{gltf:i,threeGLTF:n,gltfElementMap:r}=t;for(const[t,s]of i.materials.entries()){const a=r.get(s);if(null!=a)this[x_].push(new p_(e,t,!0,this[R_],a,s.name));else{const a=(i.materials||[])[t],o=new Set;r.set(a,o);const l=async()=>{const e=await n.parser.getDependency("material",t);return o.add(e),e};this[x_].push(new p_(e,t,!1,this[R_],o,s.name,new U_(i,r,a,l)))}}const s=new Map,a=new Array;for(const t of n.scene.children)a.push(t);for(;a.length>0;){const e=a.pop();let i=null;e instanceof Kr?(i=new g_(e,this.materials,this[R_],t),this[C_].push(i)):i=new A_(e.name);const n=s.get(e);null!=n?n.children.push(i):this[S_].push(i),this[E_].push(i);for(const t of e.children)a.push(t),s.set(e,i)}}get materials(){return this[x_]}[(m_=x_,f_=E_,v_=S_,b_=C_,y_=L_,__=R_,D_)](){const t=Array.from(this[R_].values());return t.sort((t,e)=>t.index-e.index),t.map(t=>t.name)}getMaterialByName(t){const e=this[x_].filter(e=>e.name===t);return e.length>0?e[0]:null}[B_](t,e){const i=this[E_].find(i=>{if(i instanceof g_){const{meshes:n,primitives:r}=i.mesh.userData.associations;if(n==t&&r==e)return!0}return!1});return null==i?null:i}[T_](t){return this[E_].find(e=>{if(e instanceof g_){if(e.mesh===t.object)return!0}return!1})}[I_](t){return this[T_](t).getActiveMaterial()}async[M_](t){for(const e of this[C_])await e.enableVariant(t);for(const t of this.materials)t[o_](!1);for(const t of this[C_])this.materials[t.getActiveMaterial().index][o_](!0)}async[w_](){const t=new Array;for(const e of this[C_])t.push(e.instantiateVariants());await Promise.all(t)}[P_](t,e){const i=this.materials[t];i.isLoaded||console.error("Cloning an unloaded material,\n call 'material.ensureLoaded() before cloning the material.");const n=i[ny],r=new Set;for(const[t,i]of n.entries()){const s=i.clone();s.name=e+(n.size>1?"_inst"+t:""),r.add(s)}const s=new p_(this[L_],this[x_].length,!1,this[R_],r,e);return this[x_].push(s),s}createMaterialInstanceForVariant(t,e,i,n=!0){let r=null;for(const n of this[C_]){const s=this[R_].get(i);null!=s&&n.variantInfo.has(s.index)||null!=n.getMaterial(t)&&(this.hasVariant(i)||this.createVariant(i),null==r&&(r=this[P_](t,e)),n.addVariant(r,i))}if(n&&null!=r){r[o_](!0),this.materials[t][o_](!1);for(const t of this[C_])t.enableVariant(i)}return r}createVariant(t){this[R_].has(t)?console.warn(`Variant '${t}'' already exists`):this[R_].set(t,{name:t,index:this[R_].size})}hasVariant(t){return this[R_].has(t)}setMaterialToVariant(t,e){if(null!=this[D_]().find(t=>t===e))if(t<0||t>=this.materials.length)console.error("setMaterialToVariant(): materialIndex is out of bounds.");else for(const i of this[C_]){const n=i.getMaterial(t);null!=n&&i.addVariant(n,e)}else console.warn(`Can't add material to '${e}', the variant does not exist.'`)}updateVariantName(t,e){const i=this[R_].get(t);null!=i&&(i.name=e,this[R_].set(e,i),this[R_].delete(t))}deleteVariant(t){const e=this[R_].get(t);if(null!=e){for(const i of this.materials)i.hasVariant(t)&&i[l_].delete(e.index);for(const t of this[C_])t.deleteVariant(e.index);this[R_].delete(t)}}} /* @license * Copyright 2020 Google LLC. All Rights Reserved. * Licensed under the Apache License, Version 2.0 (the 'License'); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an 'AS IS' BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */var N_=function(t,e,i,n){for(var r,s=arguments.length,a=s<3?e:null===n?n=Object.getOwnPropertyDescriptor(e,i):n,o=t.length-1;o>=0;o--)(r=t[o])&&(a=(s<3?r(a):s>3?r(e,i,a):r(e,i))||a);return s>3&&a&&Object.defineProperty(e,i,a),a};const O_=Symbol("currentGLTF"),Q_=Symbol("originalGltfJson"),k_=Symbol("model"),G_=Symbol("getOnUpdateMethod"),H_=Symbol("buildTexture"); /* @license * Copyright 2023 Google LLC. All Rights Reserved. * Licensed under the Apache License, Version 2.0 (the 'License'); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an 'AS IS' BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ class z_ extends Kr{constructor(){super(void 0,new _r({depthWrite:!1})),this.height=0,this.radius=0,this.resolution=0,this.userData.noHit=!0}get map(){return this.material.map}set map(t){this.material.map=t}isUsable(){return this.height>0&&this.radius>0&&null!=this.geometry&&null!=this.map}updateGeometry(t=this.height,e=this.radius,i=128){t==this.height&&e==this.radius&&i==this.resolution||(this.height=t,this.radius=e,this.resolution=i,t>0&&e>0&&(this.geometry.dispose(),this.geometry=function(t,e,i){const n=new Co(e,2*i,i);n.scale(1,1,-1);const r=n.getAttribute("position"),s=new Mi;for(let e=0;e0&&--this.referenceCount,0===this.referenceCount}updatePosition(t){if(null==t)return;const e=Fm(t)[0].terms;for(let t=0;t<3;++t)this.position.setComponent(t,jm(e[t]).number);this.updateMatrixWorld()}updateNormal(t){if(null==t)return;const e=Fm(t)[0].terms;for(let t=0;t<3;++t)this.normal.setComponent(t,e[t].number)}updateSurface(){const{mesh:t,tri:e,bary:i}=this;if(null==t||null==e||null==i)return;t.getVertexPosition(e.x,V_),t.getVertexPosition(e.y,W_),t.getVertexPosition(e.z,q_),V_.toArray(j_.elements,0),W_.toArray(j_.elements,3),q_.toArray(j_.elements,6),this.position.copy(i).applyMatrix3(j_);const n=this.parent;n.worldToLocal(t.localToWorld(this.position)),X_.set(V_,W_,q_),X_.getNormal(this.normal).transformDirection(t.matrixWorld);const r=n.parent;Y_.setFromAxisAngle(V_.set(0,1,0),-r.rotation.y),this.normal.applyQuaternion(Y_)}orient(t){this.pivot.style.transform=`rotate(${t}rad)`}updateVisibility(t){this.element.classList.toggle("hide",!t),this.slot.assignedNodes().forEach(e=>{if(e.nodeType!==Node.ELEMENT_NODE)return;const i=e,n=i.dataset.visibilityAttribute;if(null!=n){const e=`data-${n}`;i.toggleAttribute(e,t)}i.dispatchEvent(new CustomEvent("hotspot-visibility",{detail:{visible:t}}))}),this.initialized=!0}}const K_={name:"HorizontalBlurShader",uniforms:{tDiffuse:{value:null},h:{value:1/512}},vertexShader:"\n\n\t\tvarying vec2 vUv;\n\n\t\tvoid main() {\n\n\t\t\tvUv = uv;\n\t\t\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n\t\t}",fragmentShader:"\n\n\t\tuniform sampler2D tDiffuse;\n\t\tuniform float h;\n\n\t\tvarying vec2 vUv;\n\n\t\tvoid main() {\n\n\t\t\tvec4 sum = vec4( 0.0 );\n\n\t\t\tsum += texture2D( tDiffuse, vec2( vUv.x - 4.0 * h, vUv.y ) ) * 0.051;\n\t\t\tsum += texture2D( tDiffuse, vec2( vUv.x - 3.0 * h, vUv.y ) ) * 0.0918;\n\t\t\tsum += texture2D( tDiffuse, vec2( vUv.x - 2.0 * h, vUv.y ) ) * 0.12245;\n\t\t\tsum += texture2D( tDiffuse, vec2( vUv.x - 1.0 * h, vUv.y ) ) * 0.1531;\n\t\t\tsum += texture2D( tDiffuse, vec2( vUv.x, vUv.y ) ) * 0.1633;\n\t\t\tsum += texture2D( tDiffuse, vec2( vUv.x + 1.0 * h, vUv.y ) ) * 0.1531;\n\t\t\tsum += texture2D( tDiffuse, vec2( vUv.x + 2.0 * h, vUv.y ) ) * 0.12245;\n\t\t\tsum += texture2D( tDiffuse, vec2( vUv.x + 3.0 * h, vUv.y ) ) * 0.0918;\n\t\t\tsum += texture2D( tDiffuse, vec2( vUv.x + 4.0 * h, vUv.y ) ) * 0.051;\n\n\t\t\tgl_FragColor = sum;\n\n\t\t}"},$_={name:"VerticalBlurShader",uniforms:{tDiffuse:{value:null},v:{value:1/512}},vertexShader:"\n\n\t\tvarying vec2 vUv;\n\n\t\tvoid main() {\n\n\t\t\tvUv = uv;\n\t\t\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n\t\t}",fragmentShader:"\n\n\t\tuniform sampler2D tDiffuse;\n\t\tuniform float v;\n\n\t\tvarying vec2 vUv;\n\n\t\tvoid main() {\n\n\t\t\tvec4 sum = vec4( 0.0 );\n\n\t\t\tsum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 4.0 * v ) ) * 0.051;\n\t\t\tsum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 3.0 * v ) ) * 0.0918;\n\t\t\tsum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 2.0 * v ) ) * 0.12245;\n\t\t\tsum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 1.0 * v ) ) * 0.1531;\n\t\t\tsum += texture2D( tDiffuse, vec2( vUv.x, vUv.y ) ) * 0.1633;\n\t\t\tsum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 1.0 * v ) ) * 0.1531;\n\t\t\tsum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 2.0 * v ) ) * 0.12245;\n\t\t\tsum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 3.0 * v ) ) * 0.0918;\n\t\t\tsum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 4.0 * v ) ) * 0.051;\n\n\t\t\tgl_FragColor = sum;\n\n\t\t}"};function Z_(t,e,i){return(1-i)*t+i*e} /* @license * Copyright 2022 Google LLC. All Rights Reserved. * Licensed under the Apache License, Version 2.0 (the 'License'); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an 'AS IS' BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */class tx extends $n{constructor(t,e,i){super(),this.camera=new gl,this.renderTarget=null,this.renderTargetBlur=null,this.depthMaterial=new To,this.horizontalBlurMaterial=new rs(K_),this.verticalBlurMaterial=new rs($_),this.intensity=0,this.softness=1,this.boundingBox=new Ki,this.size=new Mi,this.maxDimension=0,this.isAnimated=!1,this.needsUpdate=!1;const{camera:n}=this;n.rotation.x=Math.PI/2,n.left=-.5,n.right=.5,n.bottom=-.5,n.top=.5,this.add(n);const r=new Eo,s=new _r({opacity:1,transparent:!0,side:1});this.floor=new Kr(r,s),this.floor.userData.noHit=!0,n.add(this.floor),this.blurPlane=new Kr(r),this.blurPlane.visible=!1,n.add(this.blurPlane),t.target.add(this),this.depthMaterial.onBeforeCompile=function(t){t.fragmentShader=t.fragmentShader.replace("gl_FragColor = vec4( vec3( 1.0 - fragCoordZ ), opacity );","gl_FragColor = vec4( vec3( 0.0 ), ( 1.0 - fragCoordZ ) * opacity );")},this.depthMaterial.side=2,this.horizontalBlurMaterial.depthTest=!1,this.verticalBlurMaterial.depthTest=!1,this.setScene(t,e,i)}setScene(t,e,i){const{boundingBox:n,size:r,rotation:s,position:a}=this;if(this.isAnimated=t.animationNames.length>0,this.boundingBox.copy(t.boundingBox),this.size.copy(t.size),this.maxDimension=Math.max(r.x,r.y,r.z)*(this.isAnimated?2:1),this.boundingBox.getCenter(a),"back"===i){const{min:t,max:e}=n;[t.y,t.z]=[t.z,t.y],[e.y,e.z]=[e.z,e.y],[r.y,r.z]=[r.z,r.y],s.x=Math.PI/2,s.y=Math.PI}else s.x=0,s.y=0;if(this.isAnimated){const t=n.min.y,e=n.max.y;r.y=this.maxDimension,n.expandByVector(r.subScalar(this.maxDimension).multiplyScalar(-.5)),n.min.y=t,n.max.y=e,r.set(this.maxDimension,e-t,this.maxDimension)}"bottom"===i?a.y=n.min.y:a.z=n.min.y,this.setSoftness(e)}setSoftness(t){this.softness=t;const{size:e,camera:i}=this,n=this.isAnimated?2:1,r=n*Math.pow(2,9-3*t);this.setMapSize(r);const s=e.y/2,a=e.y*n;i.near=0,i.far=Z_(a,s,t),this.depthMaterial.opacity=1/t,i.updateProjectionMatrix(),this.setIntensity(this.intensity),this.setOffset(0)}setMapSize(t){const{size:e}=this;this.isAnimated&&(t*=2);const i=Math.floor(e.x>e.z?t:t*e.x/e.z),n=Math.floor(e.x>e.z?t*e.z/e.x:t),r=10+i,s=10+n;if(null==this.renderTarget||this.renderTarget.width===r&&this.renderTarget.height===s||(this.renderTarget.dispose(),this.renderTarget=null,this.renderTargetBlur.dispose(),this.renderTargetBlur=null),null==this.renderTarget){const t={format:Gt};this.renderTarget=new Xi(r,s,t),this.renderTargetBlur=new Xi(r,s,t),this.floor.material.map=this.renderTarget.texture}this.camera.scale.set(e.x*(1+10/i),e.z*(1+10/n),1),this.needsUpdate=!0}setIntensity(t){this.intensity=t,t>0?(this.visible=!0,this.floor.visible=!0,this.floor.material.opacity=t*Z_(.3,1,this.softness*this.softness)):(this.visible=!1,this.floor.visible=!1)}getIntensity(){return this.intensity}setOffset(t){this.floor.position.z=-t+this.gap()}gap(){return.001*this.maxDimension}render(t,e){e.overrideMaterial=this.depthMaterial;const i=t.getClearAlpha();t.setClearAlpha(0),this.floor.visible=!1;const n=t.xr.enabled;t.xr.enabled=!1;const r=t.getRenderTarget();t.setRenderTarget(this.renderTarget),t.render(e,this.camera),e.overrideMaterial=null,this.floor.visible=!0,this.blurShadow(t),t.xr.enabled=n,t.setRenderTarget(r),t.setClearAlpha(i)}blurShadow(t){const{camera:e,horizontalBlurMaterial:i,verticalBlurMaterial:n,renderTarget:r,renderTargetBlur:s,blurPlane:a}=this;a.visible=!0,a.material=i,i.uniforms.h.value=1/this.renderTarget.width,i.uniforms.tDiffuse.value=this.renderTarget.texture,t.setRenderTarget(s),t.render(a,e),a.material=n,n.uniforms.v.value=1/this.renderTarget.height,n.uniforms.tDiffuse.value=this.renderTargetBlur.texture,t.setRenderTarget(r),t.render(a,e),a.visible=!1}dispose(){null!=this.renderTarget&&this.renderTarget.dispose(),null!=this.renderTargetBlur&&this.renderTargetBlur.dispose(),this.depthMaterial.dispose(),this.horizontalBlurMaterial.dispose(),this.verticalBlurMaterial.dispose(),this.floor.material.dispose(),this.floor.geometry.dispose(),this.blurPlane.geometry.dispose(),this.removeFromParent()}} /* @license * Copyright 2025 Google LLC. All Rights Reserved. * Licensed under the Apache License, Version 2.0 (the 'License'); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an 'AS IS' BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */const ex=new Mi,ix=new Mi,nx=new Mi,rx=new class{constructor(t,e,i=0,n=1/0){this.ray=new Sn(t,e),this.near=i,this.far=n,this.camera=null,this.layers=new Fn,this.params={Mesh:{},Line:{threshold:1},LOD:{},Points:{threshold:1},Sprite:{}}}set(t,e){this.ray.set(t,e)}setFromCamera(t,e){e.isPerspectiveCamera?(this.ray.origin.setFromMatrixPosition(e.matrixWorld),this.ray.direction.set(t.x,t.y,.5).unproject(e).sub(this.ray.origin).normalize(),this.camera=e):e.isOrthographicCamera?(this.ray.origin.set(t.x,t.y,(e.near+e.far)/(e.near-e.far)).unproject(e),this.ray.direction.set(0,0,-1).transformDirection(e.matrixWorld),this.camera=e):ui("Raycaster: Unsupported camera type: "+e.type)}setFromXRController(t){return Ul.identity().extractRotation(t.matrixWorld),this.ray.origin.setFromMatrixPosition(t.matrixWorld),this.ray.direction.set(0,0,-1).applyMatrix4(Ul),this}intersectObject(t,e=!0,i=[]){return Nl(t,this,i,e),i.sort(Fl),i}intersectObjects(t,e=!0,i=[]){for(let n=0,r=t.length;n{}){if(!t||t===this.url)return void e(1);if(this.reset(),this.url=t,null!=this.externalRenderer){const t=await this.externalRenderer.load(e);return this.boundingSphere.radius=t.framedRadius,void(this.idealAspect=t.fieldOfViewAspect)}let i;null!=this.cancelPendingSourceChange&&(this.cancelPendingSourceChange(),this.cancelPendingSourceChange=null);try{i=await new Promise((i,n)=>{this.cancelPendingSourceChange=()=>n(),(async()=>{try{const n=await this.element[$x].loader.load(t,this.element,e);i(n)}catch(t){n(t)}})()})}catch(t){if(null==t)return;throw t}this.cancelPendingSourceChange=null,this.reset(),this.url=t,this._currentGLTF=i,null!=i&&(this._model=i.scene,this.target.add(i.scene));const{animations:n}=i,r=new Map,s=[];for(const t of n)r.set(t.name,t),s.push(t.name);this.animations=n,this.animationsByName=r,this.animationNames=s,await this.setupScene()}async setupScene(){this.applyTransform(),this.updateBoundingBox(),await this.updateFraming(),this.updateShadow(),this.setShadowIntensity(this.shadowIntensity),this.setGroundedSkybox()}reset(){this.url=null,this.renderCount=0,this.queueRender(),null!=this.shadow&&this.shadow.setIntensity(0),this.bakedShadows.clear();const{_model:t}=this;null!=t&&(t.removeFromParent(),this._model=null);const e=this._currentGLTF;null!=e&&(e.dispose(),this._currentGLTF=null),null!=this.currentAnimationAction&&(this.currentAnimationAction.stop(),this.currentAnimationAction=null),this.mixer.stopAllAction(),this.mixer.uncacheRoot(this)}dispose(){this.reset(),null!=this.shadow&&(this.shadow.dispose(),this.shadow=null),this.element[O_]=null,this.element[Q_]=null,this.element[k_]=null}get currentGLTF(){return this._currentGLTF}setSize(t,e){if(this.width!==t||this.height!==e){if(this.width=Math.max(t,1),this.height=Math.max(e,1),this.annotationRenderer.setSize(t,e),this.aspect=this.width/this.height,null!=this.externalRenderer){const i=window.devicePixelRatio;this.externalRenderer.resize(t*i,e*i)}this.queueRender()}}markBakedShadow(t){t.userData.noHit=!0,this.bakedShadows.add(t)}unmarkBakedShadow(t){t.userData.noHit=!1,t.visible=!0,this.bakedShadows.delete(t),this.boundingBox.expandByObject(t)}findBakedShadows(t){const e=new Ki;t.traverse(t=>{const i=t;if(!i.material)return;if(!i.material.transparent)return;e.setFromObject(i);const n=e.getSize(sx),r=Math.min(n.x,n.y,n.z);Math.max(n.x,n.y,n.z)<100*r||this.markBakedShadow(i)})}checkBakedShadows(){const{min:t,max:e}=this.boundingBox,i=new Ki;this.boundingBox.getSize(this.size);for(const n of this.bakedShadows)i.setFromObject(n),i.min.y=e.x&&i.min.z<=t.z&&i.max.z>=e.z||i.min.z=e.x&&i.min.y<=t.y&&i.max.y>=e.y||this.unmarkBakedShadow(n)}applyTransform(){const{model:t}=this;if(null==t)return;const e=Fm(this.element.orientation)[0].terms,i=jm(e[0]).number,n=jm(e[1]).number,r=jm(e[2]).number;t.quaternion.setFromEuler(new Un(n,r,i,"YXZ"));const s=Fm(this.element.scale)[0].terms;t.scale.set(s[0].number,s[1].number,s[2].number)}updateBoundingBox(){const{model:t}=this;if(null==t)return;this.target.remove(t),this.findBakedShadows(t);const e=(t,e)=>t.expandByPoint(e);this.setBakedShadowVisibility(!1),this.boundingBox=Bg(t,e,new Ki),this.boundingBox.isEmpty()&&(this.setBakedShadowVisibility(!0),this.bakedShadows.forEach(t=>this.unmarkBakedShadow(t)),this.boundingBox=Bg(t,e,new Ki)),this.checkBakedShadows(),this.setBakedShadowVisibility(),this.boundingBox.getSize(this.size),this.target.add(t)}async updateFraming(){const{model:t}=this;if(null==t)return;this.target.remove(t),this.setBakedShadowVisibility(!1);const{center:e}=this.boundingSphere;this.element.requestUpdate("cameraTarget"),await this.element.updateComplete,e.copy(this.getTarget());this.boundingSphere.radius=Math.sqrt(Bg(t,(t,i)=>Math.max(t,e.distanceToSquared(i)),0));this.idealAspect=Bg(t,(t,i)=>{i.sub(e);const n=Math.sqrt(i.x*i.x+i.z*i.z);return Math.max(t,n/(this.idealCameraDistance()-Math.abs(i.y)))},0)/Math.tan(this.framedFoVDeg/2*Math.PI/180),this.setBakedShadowVisibility(),this.target.add(t)}setBakedShadowVisibility(t=this.shadowIntensity<=0){for(const e of this.bakedShadows)e.visible=t}idealCameraDistance(){const t=this.framedFoVDeg/2*Math.PI/180;return this.boundingSphere.radius/Math.sin(t)}adjustedFoV(t){const e=Math.tan(t/2*Math.PI/180)*Math.max(1,this.idealAspect/this.aspect);return 2*Math.atan(e)*180/Math.PI}getNDC(t,e){if(null!=this.xrCamera)ax.set(t/window.screen.width,e/window.screen.height);else{const i=this.element.getBoundingClientRect();ax.set((t-i.x)/this.width,(e-i.y)/this.height)}return ax.multiplyScalar(2).subScalar(1),ax.y*=-1,ax}getSize(){return{width:this.width,height:this.height}}setEnvironmentAndSkybox(t,e){this.element[$x].arRenderer.presentedScene!==this&&(this.environment=t,this.setBackground(e),this.queueRender())}setBackground(t){this.groundedSkybox.map=t,this.groundedSkybox.isUsable()?(this.target.add(this.groundedSkybox),this.background=null):(this.target.remove(this.groundedSkybox),this.background=t)}farRadius(){return this.boundingSphere.radius*(null!=this.groundedSkybox.parent?10:1)}setGroundedSkybox(){const t=Fm(this.element.skyboxHeight)[0].terms[0],e=jm(t).number,i=10*this.boundingSphere.radius;this.groundedSkybox.updateGeometry(e,i),this.groundedSkybox.position.y=e-(this.shadow?2*this.shadow.gap():0),this.setBackground(this.groundedSkybox.map)}setTarget(t,e,i){this.goalTarget.set(-t,-e,-i)}setTargetDamperDecayTime(t){this.targetDamperX.setDecayTime(t),this.targetDamperY.setDecayTime(t),this.targetDamperZ.setDecayTime(t)}getTarget(){return this.goalTarget.clone().multiplyScalar(-1)}getDynamicTarget(){return this.target.position.clone().multiplyScalar(-1)}jumpToGoal(){this.updateTarget(1e4)}updateTarget(t){const e=this.goalTarget,i=this.target.position;if(e.equals(i))return!1;{const n=this.boundingSphere.radius/10;let{x:r,y:s,z:a}=i;return r=this.targetDamperX.update(r,e.x,t,n),s=this.targetDamperY.update(s,e.y,t,n),a=this.targetDamperZ.update(a,e.z,t,n),this.groundedSkybox.position.x=-r,this.groundedSkybox.position.z=-a,this.target.position.set(r,s,a),this.target.updateMatrixWorld(),this.queueRender(),!0}}pointTowards(t,e){const{x:i,z:n}=this.position;this.yaw=Math.atan2(t-i,e-n)}get model(){return this._model}set yaw(t){this.pivot.rotation.y=t,this.groundedSkybox.rotation.y=-t,this.queueRender()}get yaw(){return this.pivot.rotation.y}set animationTime(t){this.mixer.setTime(t),this.queueShadowRender()}get animationTime(){if(null!=this.currentAnimationAction){const t=Math.max(this.currentAnimationAction._loopCount,0);return this.currentAnimationAction.loop!==Le||1&~t?this.currentAnimationAction.time:this.duration-this.currentAnimationAction.time}return 0}set animationTimeScale(t){this.mixer.timeScale=t}get animationTimeScale(){return this.mixer.timeScale}get duration(){return null!=this.currentAnimationAction&&this.currentAnimationAction.getClip()?this.currentAnimationAction.getClip().duration:0}get hasActiveAnimation(){return null!=this.currentAnimationAction}playAnimation(t=null,e=0,i=2201,n=1/0){if(null==this._currentGLTF)return;const{animations:r}=this;if(null==r||0===r.length)return;let s=null;if(null!=t&&(s=this.animationsByName.get(t),null==s)){const e=parseInt(t);!isNaN(e)&&e>=0&&e0&&this.animationTime==this.duration&&(this.animationTime=0)),r.setLoop(i,n),r.enabled=!0,r.clampWhenFinished=!0,r.play()}catch(t){console.error(t)}}appendAnimation(t="",e=2201,i=1/0,n=1,r=1,s=!1,a=!1,o=!0,l=null,c=!1){if(null==this._currentGLTF||t===this.element.animationName)return;const{animations:h}=this;if(null==h||0===h.length)return;const u=t?this.animationsByName.get(t):null;if(null==u)return;if("string"==typeof i?isNaN(parseFloat(i))?(i=1/0,console.warn(`Invalid repetitionCount value: ${i}. Using default: Infinity`)):(parseInt(i)<1&&console.warn(`Invalid repetitionCount value: ${i}. Using 1 as minimum.`),i=Math.max(parseInt(i),1)):"number"==typeof i&&i<1?(i=1,console.warn(`Invalid repetitionCount value: ${i}. Using 1 value as minimum.`)):console.warn(`Invalid repetitionCount value: ${i}. Using default: Infinity`),1===i&&e!==Re&&(e=Re),"string"==typeof n){const t=parseFloat(n);isNaN(t)||t<0||t>1?(n=1,console.warn(`Invalid weight value: ${n}. Using default: 1`)):n=t}if("string"==typeof r){const t=parseFloat(r);isNaN(t)||t<0?(r=1,console.warn(`Invalid timeScale value: ${r}. Using default: 1`)):r=t}if("string"==typeof l){const t=parseFloat(l);isNaN(t)?(l=null,console.warn(`Invalid time value: ${l}. Using default: 0 or previous time`)):l=t}const{shouldFade:d,duration:p}=this.parseFadeValue(s,!1,1.25);let A=!1,g=0;"boolean"==typeof a?(A=a,g=a?1.25:0):"number"==typeof a?(A=a>0,g=Math.max(a,0),a<0&&console.warn(`Invalid warp value: ${a}. Using default: false`)):"string"==typeof a&&("true"===a.toLowerCase().trim()?(A=!0,g=1.25):"false"===a.toLowerCase().trim()?A=!1:isNaN(parseFloat(a))?console.warn(`Invalid warp value: ${a}. Using default: false`):(g=Math.max(parseFloat(a),0),A=g>0,g<=0&&console.warn(`Invalid warp value: ${a}. Using default: false`)));try{const s=this.mixer.existingAction(u)||this.mixer.clipAction(u,this),a=s.timeScale;c&&this.appendedAnimations.includes(t)&&(this.markedAnimations.map(t=>t.name).includes(t)||this.markedAnimations.push({name:t,loopMode:e,repetitionCount:i})),"number"==typeof l&&(s.time=Math.min(Math.max(l,0),u.duration)),d?s.fadeIn(p):n>=0&&(s.weight=Math.min(Math.max(n,0),1)),A?s.warp(o?a:0,r,g):s.timeScale=r,s.isRunning()||(s.time==u.duration&&s.stop(),s.setLoop(e,i),s.paused=!1,s.enabled=!0,s.clampWhenFinished=!0,s.play()),this.appendedAnimations.includes(t)||this.element[jx].appendedAnimations.push(t)}catch(t){console.error(t)}}parseFadeValue(t,e=!0,i=1.5){if("boolean"==typeof t)return{shouldFade:t,duration:t?i:0};if("number"==typeof t){const e=Math.max(t,0);return{shouldFade:e>0,duration:e}}if("string"==typeof t){const e=t.toLowerCase().trim();if("true"===e)return{shouldFade:!0,duration:i};if("false"===e)return{shouldFade:!1,duration:0};const n=parseFloat(e);if(!isNaN(n)){const t=Math.max(n,0);return{shouldFade:t>0,duration:t}}}return console.warn(`Invalid fade value: ${t}. Using default: ${e}`),{shouldFade:e,duration:e?i:0}}detachAnimation(t="",e=!0){if(null==this._currentGLTF||t===this.element.animationName)return;const{animations:i}=this;if(null==i||0===i.length)return;const n=t?this.animationsByName.get(t):null;if(null==n)return;const{shouldFade:r,duration:s}=this.parseFadeValue(e,!0,1.5);try{const e=this.mixer.existingAction(n)||this.mixer.clipAction(n,this);r?e.fadeOut(s):e.stop(),this.element[jx].appendedAnimations=this.element[jx].appendedAnimations.filter(e=>e!==t)}catch(t){console.error(t)}}updateAnimationLoop(t="",e=2201,i=1/0){if(null==this._currentGLTF||t===this.element.animationName)return;const{animations:n}=this;if(null==n||0===n.length)return;let r=null;if(t&&(r=this.animationsByName.get(t)),null!=r)try{const t=this.mixer.existingAction(r)||this.mixer.clipAction(r,this);t.stop(),t.setLoop(e,i),t.play()}catch(t){console.error(t)}}stopAnimation(){this.currentAnimationAction=null,this.mixer.stopAllAction()}updateAnimation(t){this.mixer.update(t),this.queueShadowRender()}subscribeMixerEvent(t,e){this.mixer.addEventListener(t,e)}updateShadow(){const t=this.shadow;if(null!=t){const e="wall"===this.element.arPlacement?"back":"bottom";t.setScene(this,this.shadowSoftness,e),t.needsUpdate=!0}}renderShadow(t){const e=this.shadow;null!=e&&1==e.needsUpdate&&(e.render(t,this),e.needsUpdate=!1)}queueShadowRender(){null!=this.shadow&&(this.shadow.needsUpdate=!0)}setShadowIntensity(t){if(this.shadowIntensity=t,null!=this._currentGLTF&&(this.setBakedShadowVisibility(),!(t<=0&&null==this.shadow))){if(null==this.shadow){const t="wall"===this.element.arPlacement?"back":"bottom";this.shadow=new tx(this,this.shadowSoftness,t)}this.shadow.setIntensity(t)}}setShadowSoftness(t){this.shadowSoftness=t;const e=this.shadow;null!=e&&e.setSoftness(t)}setShadowOffset(t){const e=this.shadow;null!=e&&e.setOffset(t)}getHit(t=this){return rx.intersectObject(t,!0).find(t=>t.object.visible&&!t.object.userData.noHit)}hitFromController(t,e=this){return rx.setFromXRController(t),this.getHit(e)}hitFromPoint(t,e=this){return rx.setFromCamera(t,this.getCamera()),this.getHit(e)}positionAndNormalFromPoint(t,e=this){var i;const n=this.hitFromPoint(t,e);if(null==n)return null;return{position:n.point,normal:null!=n.face?n.face.normal.clone().applyNormalMatrix((new Bi).getNormalMatrix(n.object.matrixWorld)):rx.ray.direction.clone().multiplyScalar(-1),uv:null!==(i=n.uv)&&void 0!==i?i:null}}surfaceFromPoint(t,e=this){const i=this.element.model;if(null==i)return null;const n=this.hitFromPoint(t,e);if(null==n||null==n.face)return null;const r=i[T_](n),{meshes:s,primitives:a}=r.mesh.userData.associations,o=new Mi,l=new Mi,c=new Mi,{a:h,b:u,c:d}=n.face,p=n.object;p.getVertexPosition(h,o),p.getVertexPosition(u,l),p.getVertexPosition(d,c);const A=new dr(o,l,c),g=new Mi;return A.getBarycoord(p.worldToLocal(n.point),g),`${s} ${a} ${h} ${u} ${d} ${g.x.toFixed(3)} ${g.y.toFixed(3)} ${g.z.toFixed(3)}`}addHotspot(t){this.target.add(t),this.annotationRenderer.domElement.appendChild(t.element),this.updateSurfaceHotspot(t)}removeHotspot(t){this.target.remove(t)}forHotspots(t){const{children:e}=this.target;for(let i=0,n=e.length;i=n||r.y>=n||r.z>=n)return void console.warn(t.surface+" vertex indices out of range in this glTF! Skipping this hotspot.");const s=new Mi(e[5].number,e[6].number,e[7].number);t.mesh=i.mesh,t.tri=r,t.bary=s,t.updateSurface()}animateSurfaceHotspots(){this.element.paused||this.forHotspots(t=>{t.updateSurface()})}updateHotspotsVisibility(t){this.forHotspots(e=>{ex.copy(t),ix.setFromMatrixPosition(e.matrixWorld),ex.sub(ix),nx.copy(e.normal).transformDirection(this.target.matrixWorld),ex.dot(nx)<0?e.hide():e.show()})}orientHotspots(t){this.forHotspots(e=>{e.orient(t)})}setHotspotsVisibility(t){this.forHotspots(e=>{e.visible=t})}updateSchema(t){var e;const{schemaElement:i,element:n}=this,{alt:r,poster:s,iosSrc:a}=n;if(null!=t){const n=[{"@type":"MediaObject",contentUrl:t,encodingFormat:"gltf"===(null===(e=t.split(".").pop())||void 0===e?void 0:e.toLowerCase())?"model/gltf+json":"model/gltf-binary"}];a&&n.push({"@type":"MediaObject",contentUrl:a,encodingFormat:"model/vnd.usdz+zip"});const o={"@context":"http://schema.org/","@type":"3DModel",image:null!=s?s:void 0,name:null!=r?r:void 0,encoding:n};i.textContent=JSON.stringify(o),document.head.appendChild(i)}else null!=i.parentElement&&i.parentElement.removeChild(i)}} /* @license * Copyright 2019 Google LLC. All Rights Reserved. * Licensed under the Apache License, Version 2.0 (the 'License'); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an 'AS IS' BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */class lx extends EventTarget{constructor(){super(...arguments),this.ongoingActivities=new Set,this.totalProgress=0}get ongoingActivityCount(){return this.ongoingActivities.size}beginActivity(t){const e={progress:0,completed:!1};return this.ongoingActivities.add(e),1===this.ongoingActivityCount&&this.announceTotalProgress(e,0,t),i=>{let n;return n=Math.max(Nd(i,0,1),e.progress),n!==e.progress&&this.announceTotalProgress(e,n,t),e.progress}}announceTotalProgress(t,e,i){let n=0,r=0;1==e&&(t.completed=!0);for(const t of this.ongoingActivities){const{progress:e}=t;n+=1-e,t.completed&&r++}const s=t.progress;t.progress=e,this.totalProgress+=(e-s)*(1-this.totalProgress)/n;const a=r===this.ongoingActivityCount?1:this.totalProgress;this.dispatchEvent(new CustomEvent("progress",{detail:{totalProgress:a,reason:i}})),r===this.ongoingActivityCount&&(this.totalProgress=0,this.ongoingActivities.clear())}} /* @license * Copyright 2019 Google LLC. All Rights Reserved. * Licensed under the Apache License, Version 2.0 (the 'License'); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an 'AS IS' BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */var cx,hx,ux,dx,px,Ax,gx,mx,fx,vx,bx,yx,_x,xx=function(t,e,i,n){for(var r,s=arguments.length,a=s<3?e:null===n?n=Object.getOwnPropertyDescriptor(e,i):n,o=t.length-1;o>=0;o--)(r=t[o])&&(a=(s<3?r(a):s>3?r(e,i,a):r(e,i))||a);return s>3&&a&&Object.defineProperty(e,i,a),a};const Ex=document.createElement("canvas"),Sx=Symbol("fallbackResizeHandler"),Cx=Symbol("defaultAriaLabel"),wx=Symbol("resizeObserver"),Mx=Symbol("clearModelTimeout"),Ix=Symbol("onContextLost"),Tx=Symbol("loaded"),Bx=Symbol("status"),Rx=Symbol("onFocus"),Dx=Symbol("onBlur"),Lx=Symbol("updateSize"),Px=Symbol("intersectionObserver"),Ux=Symbol("isElementInViewport"),Fx=Symbol("announceModelVisibility"),Nx=Symbol("ariaLabel"),Ox=Symbol("altDefaulted"),Qx=Symbol("statusElement"),kx=Symbol("updateStatus"),Gx=Symbol("loadedTime"),Hx=Symbol("updateSource"),zx=Symbol("markLoaded"),Vx=Symbol("container"),Wx=Symbol("input"),qx=Symbol("canvas"),jx=Symbol("scene"),Xx=Symbol("needsRender"),Yx=Symbol("tick"),Jx=Symbol("onModelLoad"),Kx=Symbol("onResize"),$x=Symbol("renderer"),Zx=Symbol("progressTracker"),tE=Symbol("getLoaded"),eE=Symbol("getModelIsVisible"),iE=Symbol("shouldAttemptPreload"),nE=t=>({x:t.x,y:t.y,z:t.z,toString(){return`${this.x}m ${this.y}m ${this.z}m`}}),rE=t=>({u:t.x,v:t.y,toString(){return`${this.u} ${this.v}`}});class sE extends y{static get is(){return"model-viewer"}static set modelCacheSize(t){xg[yg].evictionThreshold=t}static get modelCacheSize(){return xg[yg].evictionThreshold}static set minimumRenderScale(t){t>1&&console.warn(" minimumRenderScale has been clamped to a maximum value of 1."),t<=0&&console.warn(" minimumRenderScale has been clamped to a minimum value of 0.25."),iy.singleton.minScale=t}static get minimumRenderScale(){return iy.singleton.minScale}get loaded(){return this[tE]()}get[(cx=Ux,hx=Tx,ux=Gx,dx=Bx,px=Mx,Ax=Sx,gx=Fx,mx=wx,fx=Px,vx=Zx,$x)](){return iy.singleton}get modelIsVisible(){return this[eE]()}constructor(){super(),this.alt=null,this.src=null,this.withCredentials=!1,this.generateSchema=!1,this[cx]=!1,this[hx]=!1,this[ux]=0,this[dx]="",this[px]=null,this[Ax]=Fd(()=>{const t=this.getBoundingClientRect();this[Lx](t)},50),this[gx]=Fd(t=>{const e=this.modelIsVisible;e!==t&&this.dispatchEvent(new CustomEvent("model-visibility",{detail:{visible:e}}))},0),this[mx]=null,this[fx]=null,this[vx]=new lx,this[bx]=()=>{this[Qx].textContent=this[Bx]},this[yx]=()=>{this[Qx].textContent=""},this[_x]=t=>{this.dispatchEvent(new CustomEvent("error",{detail:{type:"webglcontextlost",sourceError:t.sourceEvent}}))},this.attachShadow({mode:"open"});const t=this.shadowRoot;let e,i;if((t=>{fd(Vd,t)})(t),this[Vx]=t.querySelector(".container"),this[Wx]=t.querySelector(".userInput"),this[qx]=t.querySelector("canvas"),this[Qx]=t.querySelector("#status"),this[Cx]=this[Wx].getAttribute("aria-label"),this.isConnected){const t=this.getBoundingClientRect();e=t.width,i=t.height}else e=300,i=150;this[jx]=new ox({canvas:this[qx],element:this,width:e,height:i}),Promise.resolve().then(()=>{this[Lx](this.getBoundingClientRect())}),Ed&&(this[wx]=new ResizeObserver(t=>{if(!this[$x].isPresenting)for(let e of t)e.target===this&&this[Lx](e.contentRect)})),Sd?this[Px]=new IntersectionObserver(t=>{for(let e of t)if(e.target===this){const t=this.modelIsVisible;this[Ux]=e.isIntersecting,this[Fx](t),this[Ux]&&!this.loaded&&this[Hx]()}},{root:null,rootMargin:"0px",threshold:1e-5}):this[Ux]=!0}connectedCallback(){super.connectedCallback&&super.connectedCallback(),Ed?this[wx].observe(this):self.addEventListener("resize",this[Sx]),Sd&&this[Px].observe(this),this.addEventListener("focus",this[Rx]),this.addEventListener("blur",this[Dx]);const t=this[$x];t.addEventListener("contextlost",this[Ix]),t.registerScene(this[jx]),null!=this[Mx]&&(self.clearTimeout(this[Mx]),this[Mx]=null,this.requestUpdate("src",null))}disconnectedCallback(){super.disconnectedCallback&&super.disconnectedCallback(),Ed?this[wx].unobserve(this):self.removeEventListener("resize",this[Sx]),Sd&&this[Px].unobserve(this),this.removeEventListener("focus",this[Rx]),this.removeEventListener("blur",this[Dx]);const t=this[$x];t.removeEventListener("contextlost",this[Ix]),t.unregisterScene(this[jx]),this[Mx]=self.setTimeout(()=>{this[jx].dispose(),this[Mx]=null},10)}updated(t){super.updated(t),t.has("src")&&(null==this.src?(this[Tx]=!1,this[Gx]=0,this[jx].reset()):this.src!==this[jx].url&&(this[Tx]=!1,this[Gx]=0,this[Hx]())),t.has("alt")&&this[Wx].setAttribute("aria-label",this[Nx]),t.has("generateSchema")&&(this.generateSchema?this[jx].updateSchema(this.src):this[jx].updateSchema(null))}toDataURL(t,e){return this[$x].displayCanvas(this[jx]).toDataURL(t,e)}async toBlob(t){const e=t?t.mimeType:void 0,i=t?t.qualityArgument:void 0,n=t?t.idealAspect:void 0,{width:r,height:s,idealAspect:a,aspect:o}=this[jx],{dpr:l,scaleFactor:c}=this[$x];let h=r*c*l,u=s*c*l,d=0,p=0;if(!0===n)if(a>o){const t=u;u=Math.round(h/a),p=(t-u)/2}else{const t=h;h=Math.round(u*a),d=(t-h)/2}Ex.width=h,Ex.height=u;try{return new 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t.emissive.getHex()>0&&s.addProperty(`color3f inputs:emissiveColor = ${MS(t.emissive)}`);if(null!==t.normalMap){s.addProperty(`normal3f inputs:normal.connect = `);r(t.normalMap,"normal").forEach(t=>n.addChild(t))}if(null!==t.aoMap){s.addProperty(`float inputs:occlusion.connect = `);const e=new fr(t.aoMapIntensity,t.aoMapIntensity,t.aoMapIntensity);r(t.aoMap,"occlusion",e).forEach(t=>n.addChild(t))}if(null!==t.roughnessMap){s.addProperty(`float inputs:roughness.connect = `);const e=new fr(t.roughness,t.roughness,t.roughness);r(t.roughnessMap,"roughness",e).forEach(t=>n.addChild(t))}else s.addProperty(`float inputs:roughness = ${t.roughness}`);if(null!==t.metalnessMap){s.addProperty(`float inputs:metallic.connect = `);const e=new fr(t.metalness,t.metalness,t.metalness);r(t.metalnessMap,"metallic",e).forEach(t=>n.addChild(t))}else s.addProperty(`float inputs:metallic = ${t.metalness}`);if(null!==t.alphaMap){s.addProperty(`float inputs:opacity.connect = `),s.addProperty("float inputs:opacityThreshold = 0.0001");r(t.alphaMap,"opacity").forEach(t=>n.addChild(t))}else s.addProperty(`float inputs:opacity = ${t.opacity}`);if(t.isMeshPhysicalMaterial){if(null!==t.clearcoatMap){s.addProperty(`float inputs:clearcoat.connect = `);const e=new fr(t.clearcoat,t.clearcoat,t.clearcoat);r(t.clearcoatMap,"clearcoat",e).forEach(t=>n.addChild(t))}else s.addProperty(`float inputs:clearcoat = ${t.clearcoat}`);if(null!==t.clearcoatRoughnessMap){s.addProperty(`float inputs:clearcoatRoughness.connect = `);const e=new fr(t.clearcoatRoughness,t.clearcoatRoughness,t.clearcoatRoughness);r(t.clearcoatRoughnessMap,"clearcoatRoughness",e).forEach(t=>n.addChild(t))}else s.addProperty(`float inputs:clearcoatRoughness = ${t.clearcoatRoughness}`);s.addProperty(`float inputs:ior = ${t.ior}`)}return s.addProperty("int inputs:useSpecularWorkflow = 0"),s.addProperty("token outputs:surface"),n.addChild(s),n.addProperty(`token outputs:surface.connect = `),n}function MS(t){return`(${t.r}, ${t.g}, ${t.b})`}function IS(t){return`(${t.x}, ${t.y})`}function TS(t,e){const i=AS(t,e),n=_S(t.matrix);t.matrix.determinant()<0&&console.warn("THREE.USDZExporter: USDZ does not support negative scales",t);const r=new dS(i,"Camera");r.addProperty(`matrix4d xformOp:transform = ${n}`),r.addProperty('uniform token[] xformOpOrder = ["xformOp:transform"]');const s=t.isOrthographicCamera?"orthographic":"perspective";r.addProperty(`token projection = "${s}"`);const a=`(${t.near.toPrecision(mS)}, ${t.far.toPrecision(mS)})`;let o,l;if(r.addProperty(`float2 clippingRange = ${a}`),o=t.isOrthographicCamera?(10*(Math.abs(t.left)+Math.abs(t.right))).toPrecision(mS):t.getFilmWidth().toPrecision(mS),r.addProperty(`float horizontalAperture = ${o}`),l=t.isOrthographicCamera?(10*(Math.abs(t.top)+Math.abs(t.bottom))).toPrecision(mS):t.getFilmHeight().toPrecision(mS),r.addProperty(`float verticalAperture = ${l}`),t.isPerspectiveCamera){const e=t.getFocalLength().toPrecision(mS);r.addProperty(`float focalLength = ${e}`);const i=t.focus.toPrecision(mS);r.addProperty(`float focusDistance = ${i}`)}return r} /* @license * Copyright 2019 Google LLC. All Rights Reserved. * Licensed under the Apache License, Version 2.0 (the 'License'); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an 'AS IS' BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ /* @license * Copyright 2019 Google LLC. All Rights Reserved. * Licensed under the Apache License, Version 2.0 (the 'License'); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an 'AS IS' BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ var BS=function(t,e,i,n){for(var r,s=arguments.length,a=s<3?e:null===n?n=Object.getOwnPropertyDescriptor(e,i):n,o=t.length-1;o>=0;o--)(r=t[o])&&(a=(s<3?r(a):s>3?r(e,i,a):r(e,i))||a);return s>3&&a&&Object.defineProperty(e,i,a),a};let RS=!1,DS=!1;const LS="#model-viewer-no-ar-fallback",PS=(US=["quick-look","scene-viewer","webxr","none"],t=>{try{const e=Fm(t),i=(e.length?e[0].terms:[]).filter(t=>t&&"ident"===t.type).map(t=>t.value).filter(t=>US.indexOf(t)>-1);return new Set(i)}catch(t){}return new Set});var US;const FS="quick-look",NS="scene-viewer",OS="webxr",QS="none",kS=Symbol("arButtonContainer"),GS=Symbol("enterARWithWebXR"),HS=Symbol("openSceneViewer"),zS=Symbol("openIOSARQuickLook"),VS=Symbol("canActivateAR"),WS=Symbol("arMode"),qS=Symbol("arModes"),jS=Symbol("arAnchor"),XS=Symbol("preload"),YS=Symbol("onARButtonContainerClick"),JS=Symbol("onARStatus"),KS=Symbol("onARTracking"),$S=Symbol("onARTap"),ZS=Symbol("selectARMode"),tC=Symbol("triggerLoad"); /* @license * Copyright 2019 Google LLC. All Rights Reserved. * Licensed under the Apache License, Version 2.0 (the 'License'); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an 'AS IS' BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ var eC=function(t,e,i,n){for(var r,s=arguments.length,a=s<3?e:null===n?n=Object.getOwnPropertyDescriptor(e,i):n,o=t.length-1;o>=0;o--)(r=t[o])&&(a=(s<3?r(a):s>3?r(e,i,a):r(e,i))||a);return s>3&&a&&Object.defineProperty(e,i,a),a};const iC="auto",nC="auto",rC="eager",sC=Symbol("defaultProgressBarElement"),aC=Symbol("posterContainerElement"),oC=Symbol("defaultPosterElement"),lC=Symbol("shouldDismissPoster"),cC=Symbol("hidePoster"),hC=Symbol("modelIsRevealed"),uC=Symbol("updateProgressBar"),dC=Symbol("ariaLabelCallToAction"),pC=Symbol("onProgress"); /* @license * Copyright 2019 Google LLC. All Rights Reserved. * Licensed under the Apache License, Version 2.0 (the 'License'); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an 'AS IS' BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ var AC=function(t,e,i,n){for(var r,s=arguments.length,a=s<3?e:null===n?n=Object.getOwnPropertyDescriptor(e,i):n,o=t.length-1;o>=0;o--)(r=t[o])&&(a=(s<3?r(a):s>3?r(e,i,a):r(e,i))||a);return s>3&&a&&Object.defineProperty(e,i,a),a};const gC=Math.PI/32,mC={basis:[Wm(Um(gC,"rad"))],keywords:{auto:[null]}},fC=Symbol("autoRotateStartTime"),vC=Symbol("radiansPerSecond"),bC=Symbol("syncRotationRate"),yC=Symbol("onCameraChange"),_C=(t=>{var e,i,n;class r extends t{constructor(){super(...arguments),this[e]=new Map,this[i]=t=>{t.forEach(t=>{t instanceof MutationRecord&&"childList"!==t.type||(t.addedNodes.forEach(t=>{this[fE](t)}),t.removedNodes.forEach(t=>{this[vE](t)}),this[Xx]())})},this[n]=new MutationObserver(this[gE])}connectedCallback(){super.connectedCallback();for(let t=0;t{t.updateSurfaceHotspot(e)})}[Yx](t,e){super[Yx](t,e);const i=this[jx],{annotationRenderer:n}=i,r=i.getCamera();i.shouldRender()&&(i.animateSurfaceHotspots(),i.updateHotspotsVisibility(r.position),n.domElement.style.display="",n.render(i,r))}updateHotspot(t){const e=this[AE].get(t.name);null!=e&&(e.updatePosition(t.position),e.updateNormal(t.normal),e.surface=t.surface,this[jx].updateSurfaceHotspot(e),this[Xx]())}queryHotspot(t){const e=this[AE].get(t);if(null==e)return null;const i=nE(e.position),n=nE(e.normal),r=e.facingCamera,s=this[jx],a=s.getCamera(),o=new Mi;o.setFromMatrixPosition(e.matrixWorld),o.project(a);const l=s.width/2,c=s.height/2;o.x=o.x*l+l,o.y=-o.y*c+c;const h=nE(new Mi(o.x,o.y,o.z));return Number.isFinite(h.x)&&Number.isFinite(h.y)?{position:i,normal:n,canvasPosition:h,facingCamera:r}:null}positionAndNormalFromPoint(t,e){const i=this[jx],n=i.getNDC(t,e),r=i.positionAndNormalFromPoint(n);if(null==r)return null;bE.copy(i.target.matrixWorld).invert();const s=nE(r.position.applyMatrix4(bE)),a=nE(r.normal.transformDirection(bE));let o=null;return null!=r.uv&&(o=rE(r.uv)),{position:s,normal:a,uv:o}}surfaceFromPoint(t,e){const i=this[jx],n=i.getNDC(t,e);return i.surfaceFromPoint(n)}[fE](t){if(!(t instanceof HTMLElement&&0===t.slot.indexOf("hotspot")))return;let e=this[AE].get(t.slot);null!=e?e.increment():(e=new J_({name:t.slot,position:t.dataset.position,normal:t.dataset.normal,surface:t.dataset.surface}),this[AE].set(t.slot,e),this[jx].addHotspot(e)),this[jx].queueRender()}[vE](t){if(!(t instanceof HTMLElement))return;const e=this[AE].get(t.slot);e&&(e.decrement()&&(this[jx].removeHotspot(e),this[AE].delete(t.slot)),this[jx].queueRender())}}return r})((t=>{var e,i,n;class r extends t{constructor(){super(...arguments),this[e]=void 0,this[i]=null,this[n]=null,this.variantName=null,this.orientation="0 0 0",this.scale="1 1 1"}get model(){return this[k_]}get availableVariants(){return this.model?this.model[D_]():[]}get originalGltfJson(){return this[Q_]}[(e=k_,i=O_,n=Q_,G_)](){return()=>{this[Xx]()}}[H_](t){return t.colorSpace=He,t.wrapS=vt,t.wrapT=vt,new By(this[G_](),t)}async createTexture(t,e="image/png"){const{textureUtils:i}=this[$x],n=await i.loadImage(t,this.withCredentials);return n.userData.mimeType=e,this[H_](n)}async createLottieTexture(t,e=1){const{textureUtils:i}=this[$x],n=await i.loadLottie(t,e,this.withCredentials);return this[H_](n)}createVideoTexture(t){const e=document.createElement("video");e.crossOrigin=this.withCredentials?"use-credentials":"anonymous",e.src=t,e.muted=!0,e.playsInline=!0,e.loop=!0,e.play();const i=new ya(e);return this[H_](i)}createCanvasTexture(){const t=document.createElement("canvas"),e=new Sa(t);return this[H_](e)}async updated(t){if(super.updated(t),t.has("variantName")){const t=this[Zx].beginActivity("variant-update");t(.1);const e=this[k_],{variantName:i}=this;null!=e&&(await e[M_](i),this[Xx](),this.dispatchEvent(new CustomEvent("variant-applied"))),t(1)}if(t.has("orientation")||t.has("scale")){if(!this.loaded)return;const t=this[jx];t.applyTransform(),t.updateBoundingBox(),t.updateShadow(),this[$x].arRenderer.onUpdateScene(),this[Xx]()}}[Jx](){super[Jx]();const{currentGLTF:t}=this[jx];if(null!=t){const{correlatedSceneGraph:e}=t;null!=e&&t!==this[O_]&&(this[k_]=new F_(e,this[G_]()),this[Q_]=JSON.parse(JSON.stringify(e.gltf))),"variants"in t.userData&&this.requestUpdate("variantName")}this[O_]=t}async exportScene(t){const e=this[jx];return new Promise(async(i,n)=>{const r={binary:!0,onlyVisible:!0,maxTextureSize:1/0,includeCustomExtensions:!1,forceIndices:!1};Object.assign(r,t),r.animations=e.animations,r.truncateDrawRange=!0;const s=e.shadow;let a=!1;null!=s&&(a=s.visible,s.visible=!1),await this[k_][w_]();(new Dg).register(t=>new Mm(t)).parse(e.model,t=>i(new Blob([r.binary?t:JSON.stringify(t)],{type:r.binary?"application/octet-stream":"application/json"})),()=>n("glTF export failed"),r),null!=s&&(s.visible=a)})}materialFromPoint(t,e){const i=this[k_];if(null==i)return null;const n=this[jx],r=n.getNDC(t,e),s=n.hitFromPoint(r);return null==s||null==s.face?null:i[I_](s)}}return N_([E({type:String,attribute:"variant-name"})],r.prototype,"variantName",void 0),N_([E({type:String,attribute:"orientation"})],r.prototype,"orientation",void 0),N_([E({type:String,attribute:"scale"})],r.prototype,"scale",void 0),r})((t=>{var e,i,n;class r extends t{constructor(){super(...arguments),this.autoRotate=!1,this.autoRotateDelay=3e3,this.rotationPerSecond="auto",this[e]=performance.now(),this[i]=0,this[n]=t=>{this.autoRotate&&"user-interaction"===t.detail.source&&(this[fC]=performance.now())}}connectedCallback(){super.connectedCallback(),this.addEventListener("camera-change",this[yC]),this[fC]=performance.now()}disconnectedCallback(){super.disconnectedCallback(),this.removeEventListener("camera-change",this[yC]),this[fC]=performance.now()}updated(t){super.updated(t),t.has("autoRotate")&&(this[fC]=performance.now())}[(e=fC,i=vC,bC)](t){this[vC]=t[0]}[Yx](t,e){if(super[Yx](t,e),!this.autoRotate||!this[eE]()||this[$x].isPresenting)return;const i=Math.min(e,t-this[fC]-this.autoRotateDelay);i>0&&(this[jx].yaw=this.turntableRotation+this[vC]*i*.001)}get turntableRotation(){return this[jx].yaw}resetTurntableRotation(t=0){this[jx].yaw=t}}return n=yC,AC([E({type:Boolean,attribute:"auto-rotate"})],r.prototype,"autoRotate",void 0),AC([E({type:Number,attribute:"auto-rotate-delay"})],r.prototype,"autoRotateDelay",void 0),AC([Df({intrinsics:mC,updateHandler:bC}),E({type:String,attribute:"rotation-per-second"})],r.prototype,"rotationPerSecond",void 0),r})((t=>{var e,i,n;class r extends t{constructor(){super(...arguments),this.environmentImage=null,this.skyboxImage=null,this.shadowIntensity=0,this.shadowSoftness=1,this.exposure=1,this.toneMapping="auto",this.skyboxHeight="0",this[e]=null,this[i]=null,this[n]=null}updated(t){var e;if(super.updated(t),t.has("shadowIntensity")&&(this[jx].setShadowIntensity(.5*this.shadowIntensity),this[Xx]()),t.has("shadowSoftness")&&(this[jx].setShadowSoftness(this.shadowSoftness),this[Xx]()),t.has("exposure")&&(this[jx].exposure=this.exposure,this[Xx]()),t.has("toneMapping")){const t=new Map([["aces",4],["agx",6],["reinhard",2],["cineon",3],["linear",1],["none",0]]);this[jx].toneMapping=null!==(e=t.get(this.toneMapping))&&void 0!==e?e:7,this[Xx]()}(t.has("environmentImage")||t.has("skyboxImage"))&&this[iE]()&&this[Hd](),t.has("skyboxHeight")&&(this[jx].setGroundedSkybox(),this[Xx]())}hasBakedShadow(){return this[jx].bakedShadows.size>0}async[(e=kd,i=Gd,n=zd,Hd)](){const{skyboxImage:t,environmentImage:e}=this;null!=this[zd]&&(this[zd](),this[zd]=null);const{textureUtils:i}=this[$x];if(null==i)return;const n=this[Zx].beginActivity("environment-update");try{const{environmentMap:r,skybox:s}=await i.generateEnvironmentMapAndSkybox(Ld(t),e,t=>n(Nd(t,0,1)),this.withCredentials);this[kd]!==r&&(this[kd]=r,this.dispatchEvent(new CustomEvent("environment-change"))),this[Gd]=null!=s?s.name===r.name?r:s:null,this[jx].setEnvironmentAndSkybox(this[kd],this[Gd])}catch(t){if(t instanceof Error)throw this[jx].setEnvironmentAndSkybox(null,null),t}finally{n(1)}}}return Qd([E({type:String,attribute:"environment-image"})],r.prototype,"environmentImage",void 0),Qd([E({type:String,attribute:"skybox-image"})],r.prototype,"skyboxImage",void 0),Qd([E({type:Number,attribute:"shadow-intensity"})],r.prototype,"shadowIntensity",void 0),Qd([E({type:Number,attribute:"shadow-softness"})],r.prototype,"shadowSoftness",void 0),Qd([E({type:Number})],r.prototype,"exposure",void 0),Qd([E({type:String,attribute:"tone-mapping"})],r.prototype,"toneMapping",void 0),Qd([E({type:String,attribute:"skybox-height"})],r.prototype,"skyboxHeight",void 0),r})((t=>{var e,i,n,r,s,a,o,l,c,h,u,d,p,A,g,m,f,v;class b extends t{constructor(){super(...arguments),this.cameraControls=!1,this.cameraOrbit=Qf,this.cameraTarget="auto auto auto",this.fieldOfView="auto",this.minCameraOrbit="auto",this.maxCameraOrbit="auto",this.minFieldOfView="auto",this.maxFieldOfView="auto",this.interactionPromptThreshold=3e3,this.interactionPrompt=Hf,this.interactionPromptStyle=Vf,this.orbitSensitivity=1,this.zoomSensitivity=1,this.panSensitivity=1,this.touchAction=Wf,this.disableZoom=!1,this.disablePan=!1,this.disableTap=!1,this.interpolationDecay=50,this.a11y=null,this[e]=this.shadowRoot.querySelector(".interaction-prompt"),this[i]=this.shadowRoot.querySelector("#prompt"),this[n]=[this.shadowRoot.querySelector("#finger0"),this.shadowRoot.querySelector("#finger1")],this[r]=this.shadowRoot.querySelector(".pan-target"),this[s]=0,this[a]=1/0,this[o]=!1,this[l]=!1,this[c]=Fv.AUTOMATIC,this[h]=new Nv(this[jx].camera,this[Wx],this[jx]),this[u]=new Ol,this[d]=!1,this[p]=!1,this[A]=!1,this[g]={},this[m]=()=>{const t=this[iv].changeSource;this[bv]=t,t===Fv.USER_INTERACTION&&(this[mv]=!0,this[ov]())},this[f]=()=>{this[lv](),this[Xx]();const t=this[iv].changeSource;this.dispatchEvent(new CustomEvent("camera-change",{detail:{source:t}}))},this[v]=t=>{this[Vx].classList.toggle("pointer-tumbling","pointer-change-start"===t.type)}}get inputSensitivity(){return this[iv].inputSensitivity}set inputSensitivity(t){this[iv].inputSensitivity=t}getCameraOrbit(){const{theta:t,phi:e,radius:i}=this[yv];return{theta:t,phi:e,radius:i,toString(){return`${this.theta}rad ${this.phi}rad ${this.radius}m`}}}getCameraTarget(){return nE(this[$x].isPresenting?this[$x].arRenderer.target:this[jx].getDynamicTarget())}getFieldOfView(){return this[iv].getFieldOfView()}getMinimumFieldOfView(){return this[iv].options.minimumFieldOfView}getMaximumFieldOfView(){return this[iv].options.maximumFieldOfView}getIdealAspect(){return this[jx].idealAspect}jumpCameraToGoal(){this[_v]=!0,this.requestUpdate(_v,!1)}resetInteractionPrompt(){this[vv]=0,this[fv]=1/0,this[mv]=!1,this[gv]=this.interactionPrompt===Hf&&this.cameraControls}zoom(t){const e=new WheelEvent("wheel",{deltaY:-30*t});this[Wx].dispatchEvent(e)}connectedCallback(){super.connectedCallback(),this[iv].addEventListener("user-interaction",this[dv]),this[iv].addEventListener("pointer-change-start",this[Av]),this[iv].addEventListener("pointer-change-end",this[Av])}disconnectedCallback(){super.disconnectedCallback(),this[iv].removeEventListener("user-interaction",this[dv]),this[iv].removeEventListener("pointer-change-start",this[Av]),this[iv].removeEventListener("pointer-change-end",this[Av])}updated(t){super.updated(t);const e=this[iv],i=this[jx];if(t.has("cameraControls")&&(this.cameraControls?(e.enableInteraction(),this.interactionPrompt===Hf&&(this[gv]=!0)):(e.disableInteraction(),this[ov]()),this[Wx].setAttribute("aria-label",this[Nx])),t.has("disableZoom")&&(e.disableZoom=this.disableZoom),t.has("disablePan")&&(e.enablePan=!this.disablePan),t.has("disableTap")&&(e.enableTap=!this.disableTap),(t.has("interactionPrompt")||t.has("cameraControls")||t.has("src"))&&(this.interactionPrompt===Hf&&this.cameraControls&&!this[mv]?this[gv]=!0:this[ov]()),t.has("interactionPromptStyle")&&(this[sv].style.opacity=this.interactionPromptStyle==zf?"1":"0"),t.has("touchAction")){const t=this.touchAction;e.applyOptions({touchAction:t}),e.updateTouchActionStyle()}t.has("orbitSensitivity")&&(e.orbitSensitivity=this.orbitSensitivity),t.has("zoomSensitivity")&&(e.zoomSensitivity=this.zoomSensitivity),t.has("panSensitivity")&&(e.panSensitivity=this.panSensitivity),t.has("interpolationDecay")&&(e.setDamperDecayTime(this.interpolationDecay),i.setTargetDamperDecayTime(this.interpolationDecay)),t.has("a11y")&&this[hv](),!0===this[_v]&&Promise.resolve().then(()=>{e.jumpToGoal(),i.jumpToGoal(),this[pv](),this[_v]=!1})}async updateFraming(){const t=this[jx],e=t.adjustedFoV(t.framedFoVDeg);await t.updateFraming();const i=t.adjustedFoV(t.framedFoVDeg),n=this[iv].getFieldOfView()/e;this[iv].setFieldOfView(i*n),this[Ev]=!0,this.requestUpdate("maxFieldOfView"),this.requestUpdate("fieldOfView"),this.requestUpdate("minCameraOrbit"),this.requestUpdate("maxCameraOrbit"),this.requestUpdate("cameraOrbit"),await this.updateComplete}interact(t,e,i){const n=this[Wx],r=this[av];if("1"===r[0].style.opacity)return void console.warn("interact() failed because an existing interaction is running.");const s=new Array;s.push({x:Uf(e.x),y:Uf(e.y)});const a=[{x:s[0].x(0),y:s[0].y(0)}];null!=i&&(s.push({x:Uf(i.x),y:Uf(i.y)}),a.push({x:s[1].x(0),y:s[1].y(0)}));let o=performance.now();const{width:l,height:c}=this[jx],h=this.getBoundingClientRect(),u=t=>{for(const[e,i]of a.entries()){const{style:s}=r[e];s.transform=`translateX(${l*i.x}px) translateY(${c*i.y}px)`,"pointerdown"===t?s.opacity="1":"pointerup"===t&&(s.opacity="0");const a={pointerId:e-5678,pointerType:"touch",target:n,clientX:l*i.x+h.x,clientY:c*i.y+h.y,altKey:!0};n.dispatchEvent(new PointerEvent(t,a))}},d=()=>{const e=this[bv];if(e!==Fv.AUTOMATIC||!n.isConnected){for(const t of this[av])t.style.opacity="0";return u("pointercancel"),this.dispatchEvent(new CustomEvent("interact-stopped",{detail:{source:e}})),void document.removeEventListener("visibilitychange",p)}const i=Math.min(1,(performance.now()-o)/t);for(const[t,e]of a.entries())e.x=s[t].x(i),e.y=s[t].y(i);u("pointermove"),i<1?requestAnimationFrame(d):(u("pointerup"),this.dispatchEvent(new CustomEvent("interact-stopped",{detail:{source:Fv.AUTOMATIC}})),document.removeEventListener("visibilitychange",p))},p=()=>{let t=0;"hidden"===document.visibilityState?t=performance.now()-o:o=performance.now()-t};document.addEventListener("visibilitychange",p),u("pointerdown"),this[bv]=Fv.AUTOMATIC,requestAnimationFrame(d)}[(e=rv,i=sv,n=av,r=nv,s=vv,a=fv,o=mv,l=gv,c=bv,h=iv,u=yv,d=_v,p=xv,A=Ev,g=cv,Cv)](t){const e=this[iv],i=this[jx];i.framedFoVDeg=180*t[0]/Math.PI,e.changeSource=Fv.NONE,e.setFieldOfView(i.adjustedFoV(i.framedFoVDeg)),this[dv]()}[Sv](t){const e=this[iv];if(this[Ev]){const{theta:e,phi:i}=this.getCameraOrbit();t[0]=e,t[1]=i,this[Ev]=!1}e.changeSource=Fv.NONE,e.setOrbit(t[0],t[1],t[2]),this[dv]()}[Mv](t){this[iv].applyOptions({minimumAzimuthalAngle:t[0],minimumPolarAngle:t[1],minimumRadius:t[2]}),this.jumpCameraToGoal()}[Iv](t){this[iv].applyOptions({maximumAzimuthalAngle:t[0],maximumPolarAngle:t[1],maximumRadius:t[2]}),this[uv](t[2]),this.jumpCameraToGoal()}[Tv](t){this[iv].applyOptions({minimumFieldOfView:180*t[0]/Math.PI}),this.jumpCameraToGoal()}[Bv](t){const e=this[jx].adjustedFoV(180*t[0]/Math.PI);this[iv].applyOptions({maximumFieldOfView:e}),this.jumpCameraToGoal()}[wv](t){const[e,i,n]=t;this[$x].arRenderer.isPresenting||this[jx].setTarget(e,i,n),this[iv].changeSource=Fv.NONE,this[$x].arRenderer.updateTarget(),this[dv]()}[Yx](t,e){if(super[Yx](t,e),this[$x].isPresenting||!this[eE]())return;const i=this[iv],n=this[jx],r=performance.now();if(this[gv]&&this.loaded&&r>this[Gx]+this.interactionPromptThreshold&&(this[gv]=!1,this[fv]=r,this[rv].classList.add("visible")),isFinite(this[fv])&&this.interactionPromptStyle===Vf){const t=(r-this[fv])/5e3%1,e=Nf(t),s=Of(t);if(this[sv].style.opacity=`${s}`,e!==this[vv]){const t=e*n.width*.05,r=(e-this[vv])*Math.PI/16;this[sv].style.transform=`translateX(${t}px)`,i.changeSource=Fv.AUTOMATIC,i.adjustOrbit(r,0,0),this[vv]=e}}const s=i.update(t,e),a=n.updateTarget(e);(s||a)&&this[pv]()}[ov](){this[gv]=!1,this[rv].classList.remove("visible"),this[fv]=1/0}[uv](t){const e=Math.max(this[jx].farRadius(),t),i=Math.abs(2*e);this[iv].updateNearFar(0,i)}[lv](){const{theta:t,phi:e}=this[iv].getCameraSpherical(this[yv]),i=(4+Math.floor((t%ev+tv)/$f))%4,n=Math.floor(e/Zf),r=`${Gf[n]}${kf[i]}`,s=r;s in this[cv]?this[kx](this[cv][s]):this[kx](`View from stage ${r}`)}get[Nx](){let t=". Use mouse, touch or arrow keys to move.";return"interaction-prompt"in this[cv]&&(t=`. ${this[cv]["interaction-prompt"]}`),super[Nx].replace(/\.$/,"")+(this.cameraControls?t:"")}async[Kx](t){const e=this[iv],i=this[jx],n=i.adjustedFoV(i.framedFoVDeg);super[Kx](t);const r=i.adjustedFoV(i.framedFoVDeg)/n,s=e.getFieldOfView()*(isFinite(r)?r:1);e.updateAspect(this[jx].aspect),this.requestUpdate("maxFieldOfView",this.maxFieldOfView),await this.updateComplete,this[iv].setFieldOfView(s),this.jumpCameraToGoal()}[Jx](){super[Jx](),this[xv]?this[Ev]=!0:this[xv]=!0,this.requestUpdate("maxFieldOfView",this.maxFieldOfView),this.requestUpdate("fieldOfView",this.fieldOfView),this.requestUpdate("minCameraOrbit",this.minCameraOrbit),this.requestUpdate("maxCameraOrbit",this.maxCameraOrbit),this.requestUpdate("cameraOrbit",this.cameraOrbit),this.requestUpdate("cameraTarget",this.cameraTarget),this.jumpCameraToGoal()}[(m=dv,f=pv,v=Av,hv)](){if("string"==typeof this.a11y)if(this.a11y.startsWith("{"))try{this[cv]=JSON.parse(this.a11y)}catch(t){console.warn("Error parsing a11y JSON:",t)}else this.a11y.length>0?console.warn("Error not supported format, should be a JSON string:",this.a11y):this[cv]={};else"object"==typeof this.a11y&&null!=this.a11y?this[cv]=Object.assign({},this.a11y):this[cv]={};this[Wx].setAttribute("aria-label",this[Nx])}}return Ff([E({type:Boolean,attribute:"camera-controls"})],b.prototype,"cameraControls",void 0),Ff([Df({intrinsics:Xf,observeEffects:!0,updateHandler:Sv}),E({type:String,attribute:"camera-orbit",hasChanged:()=>!0})],b.prototype,"cameraOrbit",void 0),Ff([Df({intrinsics:Kf,observeEffects:!0,updateHandler:wv}),E({type:String,attribute:"camera-target",hasChanged:()=>!0})],b.prototype,"cameraTarget",void 0),Ff([Df({intrinsics:qf,observeEffects:!0,updateHandler:Cv}),E({type:String,attribute:"field-of-view",hasChanged:()=>!0})],b.prototype,"fieldOfView",void 0),Ff([Df({intrinsics:Yf,updateHandler:Mv}),E({type:String,attribute:"min-camera-orbit",hasChanged:()=>!0})],b.prototype,"minCameraOrbit",void 0),Ff([Df({intrinsics:Jf,updateHandler:Iv}),E({type:String,attribute:"max-camera-orbit",hasChanged:()=>!0})],b.prototype,"maxCameraOrbit",void 0),Ff([Df({intrinsics:jf,updateHandler:Tv}),E({type:String,attribute:"min-field-of-view",hasChanged:()=>!0})],b.prototype,"minFieldOfView",void 0),Ff([Df({intrinsics:qf,updateHandler:Bv}),E({type:String,attribute:"max-field-of-view",hasChanged:()=>!0})],b.prototype,"maxFieldOfView",void 0),Ff([E({type:Number,attribute:"interaction-prompt-threshold"})],b.prototype,"interactionPromptThreshold",void 0),Ff([E({type:String,attribute:"interaction-prompt"})],b.prototype,"interactionPrompt",void 0),Ff([E({type:String,attribute:"interaction-prompt-style"})],b.prototype,"interactionPromptStyle",void 0),Ff([E({type:Number,attribute:"orbit-sensitivity"})],b.prototype,"orbitSensitivity",void 0),Ff([E({type:Number,attribute:"zoom-sensitivity"})],b.prototype,"zoomSensitivity",void 0),Ff([E({type:Number,attribute:"pan-sensitivity"})],b.prototype,"panSensitivity",void 0),Ff([E({type:String,attribute:"touch-action"})],b.prototype,"touchAction",void 0),Ff([E({type:Boolean,attribute:"disable-zoom"})],b.prototype,"disableZoom",void 0),Ff([E({type:Boolean,attribute:"disable-pan"})],b.prototype,"disablePan",void 0),Ff([E({type:Boolean,attribute:"disable-tap"})],b.prototype,"disableTap",void 0),Ff([E({type:Number,attribute:"interpolation-decay"})],b.prototype,"interpolationDecay",void 0),Ff([E()],b.prototype,"a11y",void 0),b})((t=>{var e,i,n,r,s,a,o,l,c,h;class u extends t{constructor(){super(...arguments),this.ar=!1,this.arScale="auto",this.arUsdzMaxTextureSize="auto",this.arPlacement="floor",this.arModes="webxr scene-viewer quick-look",this.iosSrc=null,this.xrEnvironment=!1,this[e]=!1,this[i]=this.shadowRoot.querySelector(".ar-button"),this[n]=document.createElement("a"),this[r]=new Set,this[s]=QS,this[a]=!1,this[o]=t=>{t.preventDefault(),this.activateAR()},this[l]=({status:t})=>{t!==Zv&&this[$x].arRenderer.presentedScene!==this[jx]||(this.setAttribute("ar-status",t),this.dispatchEvent(new CustomEvent("ar-status",{detail:{status:t}})),t===Zv?this.removeAttribute("ar-tracking"):t===tb&&this.setAttribute("ar-tracking",nb))},this[c]=({status:t})=>{this.setAttribute("ar-tracking",t),this.dispatchEvent(new CustomEvent("ar-tracking",{detail:{status:t}}))},this[h]=t=>{"_apple_ar_quicklook_button_tapped"==t.data&&this.dispatchEvent(new CustomEvent("quick-look-button-tapped"))}}get canActivateAR(){return this[WS]!==QS}connectedCallback(){super.connectedCallback(),null!=this[$x].arRenderer&&(this[$x].arRenderer.addEventListener("status",this[JS]),this.setAttribute("ar-status",Zv),this[$x].arRenderer.addEventListener("tracking",this[KS])),this[jS].addEventListener("message",this[$S])}disconnectedCallback(){super.disconnectedCallback(),null!=this[$x].arRenderer&&(this[$x].arRenderer.removeEventListener("status",this[JS]),this[$x].arRenderer.removeEventListener("tracking",this[KS])),this[jS].removeEventListener("message",this[$S])}update(t){super.update(t),t.has("arScale")&&(this[jx].canScale="fixed"!==this.arScale),t.has("arPlacement")&&(this[jx].updateShadow(),this[Xx]()),t.has("arModes")&&(this[qS]=PS(this.arModes)),(t.has("ar")||t.has("arModes")||t.has("src")||t.has("iosSrc")||t.has("arUsdzMaxTextureSize"))&&this[ZS]()}async activateAR(){switch(this[WS]){case FS:await this[zS]();break;case OS:await this[GS]();break;case NS:this[HS]();break;default:console.warn("No AR Mode can be activated. This is probably due to missing configuration or device capabilities")}}async[(e=VS,i=kS,n=jS,r=qS,s=WS,a=XS,o=YS,l=JS,c=KS,h=$S,ZS)](){var t;let e=QS;if(this.ar){if(null!=this.src)for(const i of this[qS]){if("webxr"===i&&Cd&&!RS&&await this[$x].arRenderer.supportsPresentation()){e=OS;break}if("scene-viewer"===i&&!DS&&(Bd||navigator.userAgentData&&navigator.userAgentData.getHighEntropyValues&&(null===(t=(await navigator.userAgentData.getHighEntropyValues(["formFactor"])).formFactor)||void 0===t?void 0:t.includes("XR")))){e=NS;break}if("quick-look"===i&&Dd){e=FS;break}}e===QS&&null!=this.iosSrc&&Dd&&(e=FS)}if(e!==QS)this[kS].classList.add("enabled"),this[kS].addEventListener("click",this[YS]);else if(this[kS].classList.contains("enabled")){this[kS].removeEventListener("click",this[YS]),this[kS].classList.remove("enabled");const t=ib;this.setAttribute("ar-status",t),this.dispatchEvent(new CustomEvent("ar-status",{detail:{status:t}}))}this[WS]=e}async[GS](){console.log("Attempting to present in AR with WebXR..."),await this[tC]();try{this[kS].removeEventListener("click",this[YS]);const{arRenderer:t}=this[$x];t.placeOnWall="wall"===this.arPlacement,await t.present(this[jx],this.xrEnvironment)}catch(t){console.warn("Error while trying to present in AR with WebXR"),console.error(t),await this[$x].arRenderer.stopPresenting(),RS=!0,console.warn("Falling back to next ar-mode"),await this[ZS](),this.activateAR()}finally{this[ZS]()}}async[tC](){this.loaded||(this[XS]=!0,this[Hx](),await((t,e,i=null)=>new Promise(n=>{t.addEventListener(e,function r(s){i&&!i(s)||(n(s),t.removeEventListener(e,r))})}))(this,"load"),this[XS]=!1)}[iE](){return super[iE]()||this[XS]}[HS](){const t=self.location.toString(),e=new URL(t),i=new URL(this.src,t);i.hash&&(i.hash="");const n=new URLSearchParams(i.search);if(e.hash=LS,n.set("mode","ar_preferred"),n.has("disable_occlusion")||n.set("disable_occlusion","true"),"fixed"===this.arScale&&n.set("resizable","false"),"wall"===this.arPlacement&&n.set("enable_vertical_placement","true"),n.has("sound")){const e=new URL(n.get("sound"),t);n.set("sound",e.toString())}if(n.has("link")){const e=new URL(n.get("link"),t);n.set("link",e.toString())}const r=`intent://arvr.google.com/scene-viewer/1.2?${n.toString()+"&file="+encodeURIComponent(i.toString())}#Intent;scheme=https;package=com.google.android.googlequicksearchbox;action=android.intent.action.VIEW;S.browser_fallback_url=${encodeURIComponent(e.toString())};end;`;self.addEventListener("hashchange",()=>{self.location.hash===LS&&(DS=!0,self.history.back(),console.warn("Error while trying to present in AR with Scene Viewer"),console.warn("Falling back to next ar-mode"),this[ZS]())},{once:!0}),this[jS].setAttribute("href",r),console.log("Attempting to present in AR with Scene Viewer..."),this[jS].click()}async[zS](){const t=!this.iosSrc;this[kS].classList.remove("enabled");const e=t?await this.prepareUSDZ():this.iosSrc,i=new URL(e,self.location.toString());if(t){const t=self.location.toString(),e=new URL(t),n=new URL(this.src,e);n.hash&&(i.hash=n.hash)}"fixed"===this.arScale&&(i.hash&&(i.hash+="&"),i.hash+="allowsContentScaling=0");const n=this[jS];n.setAttribute("rel","ar");const r=document.createElement("img");n.appendChild(r),n.setAttribute("href",i.toString()),t&&n.setAttribute("download","model.usdz"),n.style.display="none",n.isConnected||this.shadowRoot.appendChild(n),console.log("Attempting to present in AR with Quick Look..."),n.click(),n.removeChild(r),t&&URL.revokeObjectURL(e),this[kS].classList.add("enabled")}async prepareUSDZ(){const t=this[Zx].beginActivity("usdz-conversion");await this[tC]();const{model:e,shadow:i,target:n}=this[jx];if(null==e)return"";let r=!1;null!=i&&(r=i.visible,i.visible=!1),t(.2);const s=new pS;n.remove(e),e.position.copy(n.position),e.updateWorldMatrix(!1,!0);const a=await s.parseAsync(e,{maxTextureSize:isNaN(this.arUsdzMaxTextureSize)?1/0:Math.max(parseInt(this.arUsdzMaxTextureSize),16)});e.position.set(0,0,0),n.add(e);const o=new Blob([a],{type:"model/vnd.usdz+zip"}),l=URL.createObjectURL(o);return t(1),null!=i&&(i.visible=r),l}}return BS([E({type:Boolean,attribute:"ar"})],u.prototype,"ar",void 0),BS([E({type:String,attribute:"ar-scale"})],u.prototype,"arScale",void 0),BS([E({type:String,attribute:"ar-usdz-max-texture-size"})],u.prototype,"arUsdzMaxTextureSize",void 0),BS([E({type:String,attribute:"ar-placement"})],u.prototype,"arPlacement",void 0),BS([E({type:String,attribute:"ar-modes"})],u.prototype,"arModes",void 0),BS([E({type:String,attribute:"ios-src"})],u.prototype,"iosSrc",void 0),BS([E({type:Boolean,attribute:"xr-environment"})],u.prototype,"xrEnvironment",void 0),u})((t=>{var e,i,n,r,s,a,o,l;class c extends t{static set dracoDecoderLocation(t){xg.setDRACODecoderLocation(t)}static get dracoDecoderLocation(){return xg.getDRACODecoderLocation()}static set ktx2TranscoderLocation(t){xg.setKTX2TranscoderLocation(t)}static get ktx2TranscoderLocation(){return xg.getKTX2TranscoderLocation()}static set meshoptDecoderLocation(t){xg.setMeshoptDecoderLocation(t)}static get meshoptDecoderLocation(){return xg.getMeshoptDecoderLocation()}static set lottieLoaderLocation(t){iy.singleton.textureUtils.lottieLoaderUrl=t}static get lottieLoaderLocation(){return iy.singleton.textureUtils.lottieLoaderUrl}static mapURLs(t){iy.singleton.loader[bg].manager.setURLModifier(t)}dismissPoster(){this.loaded?this[cC]():(this[lC]=!0,this[Hx]())}showPoster(){const t=this[aC];if(t.classList.contains("show"))return;t.classList.add("show"),this[Wx].classList.remove("show");const e=this[oC];e.removeAttribute("tabindex"),e.removeAttribute("aria-hidden");const i=this.modelIsVisible;this[hC]=!1,this[Fx](i)}getDimensions(){return nE(this[jx].size)}getBoundingBoxCenter(){return nE(this[jx].boundingBox.getCenter(new Mi))}constructor(...t){super(...t),this.poster=null,this.reveal=iC,this.loading=nC,this[e]=!1,this[i]=!1,this[n]=this.shadowRoot.querySelector(".slot.poster"),this[r]=this.shadowRoot.querySelector("#default-poster"),this[s]=this.shadowRoot.querySelector("#default-progress-bar > .bar"),this[a]=this[oC].getAttribute("aria-label"),this[o]=((t,e)=>{let i=null;const n=(...n)=>{null==i&&(t(...n),i=self.setTimeout(()=>i=null,e))};return n.flush=()=>{null!=i&&(self.clearTimeout(i),i=null)},n})(t=>{const e=this[sC].parentNode;requestAnimationFrame(()=>{this[sC].style.transform=`scaleX(${t})`,0===t&&(e.removeChild(this[sC]),e.appendChild(this[sC])),this[sC].classList.toggle("hide",1===t)})},100),this[l]=t=>{const e=t.detail.totalProgress,i=t.detail.reason;1===e&&(this[uC].flush(),this.loaded&&(this[lC]||this.reveal===iC)&&this[cC]()),this[uC](e),this.dispatchEvent(new CustomEvent("progress",{detail:{totalProgress:e,reason:i}}))};const c=self.ModelViewerElement||{},h=c.dracoDecoderLocation||"https://www.gstatic.com/draco/versioned/decoders/1.5.6/";xg.setDRACODecoderLocation(h);const u=c.ktx2TranscoderLocation||"https://www.gstatic.com/basis-universal/versioned/2021-04-15-ba1c3e4/";xg.setKTX2TranscoderLocation(u),c.meshoptDecoderLocation&&xg.setMeshoptDecoderLocation(c.meshoptDecoderLocation);const d=c.lottieLoaderLocation||"https://cdn.jsdelivr.net/npm/three@0.149.0/examples/jsm/loaders/LottieLoader.js";null!=iy.singleton.textureUtils&&(iy.singleton.textureUtils.lottieLoaderUrl=d)}connectedCallback(){super.connectedCallback(),this.loaded||this.showPoster(),this[Zx].addEventListener("progress",this[pC])}disconnectedCallback(){super.disconnectedCallback(),this[Zx].removeEventListener("progress",this[pC])}async updated(t){super.updated(t),t.has("poster")&&null!=this.poster&&(this[oC].style.backgroundImage=`url(${this.poster})`),t.has("alt")&&this[oC].setAttribute("aria-label",this[Ox]),(t.has("reveal")||t.has("loading"))&&this[Hx]()}[(e=hC,i=lC,n=aC,r=oC,s=sC,a=dC,o=uC,l=pC,iE)](){return!!this.src&&(this[lC]||this.loading===rC||this.reveal===iC&&this[Ux])}[cC](){this[lC]=!1;const t=this[aC];if(!t.classList.contains("show"))return;t.classList.remove("show"),this[Wx].classList.add("show");const e=this.modelIsVisible;this[hC]=!0,this[Fx](e);const i=this.getRootNode();i&&i.activeElement===this&&this[Wx].focus();const n=this[oC];n.setAttribute("aria-hidden","true"),n.tabIndex=-1,this.dispatchEvent(new CustomEvent("poster-dismissed"))}[eE](){return super[eE]()&&this[hC]}}return eC([E({type:String})],c.prototype,"poster",void 0),eC([E({type:String})],c.prototype,"reveal",void 0),eC([E({type:String})],c.prototype,"loading",void 0),c})((t=>{var e;class i extends t{constructor(...t){super(t),this.autoplay=!1,this.animationName=void 0,this.animationCrossfadeDuration=300,this[e]=!0,this[jx].subscribeMixerEvent("loop",t=>{const e=t.action._loopCount,i=t.action._clip.name,n=t.action._clip.uuid,r=this[jx].markedAnimations.find(t=>t.name===i);if(r){this[jx].updateAnimationLoop(r.name,r.loopMode,r.repetitionCount);const t=this[jx].markedAnimations.filter(t=>t.name!==i);this[jx].markedAnimations=t}this.dispatchEvent(new CustomEvent("loop",{detail:{count:e,name:i,uuid:n}}))}),this[jx].subscribeMixerEvent("finished",t=>{if(this[jx].appendedAnimations.includes(t.action._clip.name)){const e=this[jx].appendedAnimations.filter(e=>e!==t.action._clip.name);this[jx].appendedAnimations=e}else this[hE]=!0;this.dispatchEvent(new CustomEvent("finished"))})}get availableAnimations(){return this.loaded?this[jx].animationNames:[]}get duration(){return this[jx].duration}get paused(){return this[hE]}get currentTime(){return this[jx].animationTime}get appendedAnimations(){return this[jx].appendedAnimations}set currentTime(t){this[jx].animationTime=t,this[Xx]()}get timeScale(){return this[jx].animationTimeScale}set timeScale(t){this[jx].animationTimeScale=t}pause(){this[hE]||(this[hE]=!0,this.dispatchEvent(new CustomEvent("pause")))}play(t){this.availableAnimations.length>0&&(this[hE]=!1,this[oE](t),this.dispatchEvent(new CustomEvent("play")))}appendAnimation(t,e){this.availableAnimations.length>0&&(this[hE]=!1,this[lE](t,e),this.dispatchEvent(new CustomEvent("append-animation")))}detachAnimation(t,e){this.availableAnimations.length>0&&(this[hE]=!1,this[cE](t,e),this.dispatchEvent(new CustomEvent("detach-animation")))}[(e=hE,Jx)](){super[Jx](),this[hE]=!0,null!=this.animationName&&this[oE](),this.autoplay&&this.play()}[Yx](t,e){super[Yx](t,e),this[hE]||!this[eE]()&&!this[$x].isPresenting||(this[jx].updateAnimation(e/1e3),this[Xx]())}updated(t){super.updated(t),t.has("autoplay")&&this.autoplay&&this.play(),t.has("animationName")&&this[oE]()}[oE](t=uE){var e;const i=null!==(e=t.repetitions)&&void 0!==e?e:1/0,n=t.pingpong?Le:1===i?Re:De;this[jx].playAnimation(this.animationName,this.animationCrossfadeDuration/1e3,n,i),this[hE]&&(this[jx].updateAnimation(0),this[Xx]())}[lE](t="",e=dE){var i;const n=null!==(i=e.repetitions)&&void 0!==i?i:1/0,r=e.pingpong?Le:1===n?Re:De,s=!!e.repetitions||"pingpong"in e;this[jx].appendAnimation(t||this.animationName,r,n,e.weight,e.timeScale,e.fade,e.warp,e.relativeWarp,e.time,s),this[hE]&&(this[jx].updateAnimation(0),this[Xx]())}[cE](t="",e=pE){this[jx].detachAnimation(t||this.animationName,e.fade),this[hE]&&(this[jx].updateAnimation(0),this[Xx]())}}return aE([E({type:Boolean})],i.prototype,"autoplay",void 0),aE([E({type:String,attribute:"animation-name"})],i.prototype,"animationName",void 0),aE([E({type:Number,attribute:"animation-crossfade-duration"})],i.prototype,"animationCrossfadeDuration",void 0),i})(sE))))))));customElements.define("model-viewer",_C);export{Sa as CanvasTexture,el as FileLoader,$o as Loader,_C as ModelViewerElement,_t as NearestFilter}; //# sourceMappingURL=model-viewer.min.js.map