// Version 2.45.1 globe.gl - https://github.com/vasturiano/globe.gl !function(e,t){"object"==typeof exports&&"undefined"!=typeof module?module.exports=t():"function"==typeof define&&define.amd?define(t):(e="undefined"!=typeof globalThis?globalThis:e||self).Globe=t()}(this,function(){"use strict";function e(e,t){(null==t||t>e.length)&&(t=e.length);for(var n=0,r=Array(t);n>8&255]+Zt[e>>16&255]+Zt[e>>24&255]+"-"+Zt[255&t]+Zt[t>>8&255]+"-"+Zt[t>>16&15|64]+Zt[t>>24&255]+"-"+Zt[63&n|128]+Zt[n>>8&255]+"-"+Zt[n>>16&255]+Zt[n>>24&255]+Zt[255&r]+Zt[r>>8&255]+Zt[r>>16&255]+Zt[r>>24&255]).toLowerCase()}function rn(e,t,n){return Math.max(t,Math.min(n,e))}function sn(e,t){return(e%t+t)%t}function an(e,t,n){return(1-n)*e+n*t}function on(e,t){switch(t.constructor){case Float32Array:return e;case Uint32Array:return e/4294967295;case Uint16Array:return e/65535;case Uint8Array:return e/255;case Int32Array:return Math.max(e/2147483647,-1);case Int16Array:return Math.max(e/32767,-1);case Int8Array:return Math.max(e/127,-1);default:throw new Error("Invalid component type.")}}function ln(e,t){switch(t.constructor){case Float32Array:return e;case Uint32Array:return Math.round(4294967295*e);case Uint16Array:return Math.round(65535*e);case Uint8Array:return Math.round(255*e);case Int32Array:return Math.round(2147483647*e);case Int16Array:return Math.round(32767*e);case Int8Array:return Math.round(127*e);default:throw new Error("Invalid component type.")}}const un={DEG2RAD:en,RAD2DEG:tn,generateUUID:nn,clamp:rn,euclideanModulo:sn,mapLinear:function(e,t,n,r,i){return r+(e-t)*(i-r)/(n-t)},inverseLerp:function(e,t,n){return e!==t?(n-e)/(t-e):0},lerp:an,damp:function(e,t,n,r){return an(e,t,1-Math.exp(-n*r))},pingpong:function(e,t=1){return t-Math.abs(sn(e,2*t)-t)},smoothstep:function(e,t,n){return e<=t?0:e>=n?1:(e=(e-t)/(n-t))*e*(3-2*e)},smootherstep:function(e,t,n){return e<=t?0:e>=n?1:(e=(e-t)/(n-t))*e*e*(e*(6*e-15)+10)},randInt:function(e,t){return e+Math.floor(Math.random()*(t-e+1))},randFloat:function(e,t){return e+Math.random()*(t-e)},randFloatSpread:function(e){return e*(.5-Math.random())},seededRandom:function(e){void 0!==e&&(Jt=e);let t=Jt+=1831565813;return t=Math.imul(t^t>>>15,1|t),t^=t+Math.imul(t^t>>>7,61|t),((t^t>>>14)>>>0)/4294967296},degToRad:function(e){return e*en},radToDeg:function(e){return e*tn},isPowerOfTwo:function(e){return!(e&e-1)&&0!==e},ceilPowerOfTwo:function(e){return Math.pow(2,Math.ceil(Math.log(e)/Math.LN2))},floorPowerOfTwo:function(e){return Math.pow(2,Math.floor(Math.log(e)/Math.LN2))},setQuaternionFromProperEuler:function(e,t,n,r,i){const s=Math.cos,a=Math.sin,o=s(n/2),l=a(n/2),u=s((t+r)/2),c=a((t+r)/2),h=s((t-r)/2),d=a((t-r)/2),A=s((r-t)/2),p=a((r-t)/2);switch(i){case"XYX":e.set(o*c,l*h,l*d,o*u);break;case"YZY":e.set(l*d,o*c,l*h,o*u);break;case"ZXZ":e.set(l*h,l*d,o*c,o*u);break;case"XZX":e.set(o*c,l*p,l*A,o*u);break;case"YXY":e.set(l*A,o*c,l*p,o*u);break;case"ZYZ":e.set(l*p,l*A,o*c,o*u);break;default:Xt("MathUtils: .setQuaternionFromProperEuler() encountered an unknown order: "+i)}},normalize:ln,denormalize:on};class cn{constructor(e=0,t=0){cn.prototype.isVector2=!0,this.x=e,this.y=t}get width(){return this.x}set width(e){this.x=e}get height(){return this.y}set height(e){this.y=e}set(e,t){return this.x=e,this.y=t,this}setScalar(e){return this.x=e,this.y=e,this}setX(e){return this.x=e,this}setY(e){return this.y=e,this}setComponent(e,t){switch(e){case 0:this.x=t;break;case 1:this.y=t;break;default:throw new Error("index is out of range: "+e)}return this}getComponent(e){switch(e){case 0:return this.x;case 1:return this.y;default:throw new Error("index is out of range: "+e)}}clone(){return new this.constructor(this.x,this.y)}copy(e){return this.x=e.x,this.y=e.y,this}add(e){return this.x+=e.x,this.y+=e.y,this}addScalar(e){return this.x+=e,this.y+=e,this}addVectors(e,t){return this.x=e.x+t.x,this.y=e.y+t.y,this}addScaledVector(e,t){return this.x+=e.x*t,this.y+=e.y*t,this}sub(e){return this.x-=e.x,this.y-=e.y,this}subScalar(e){return this.x-=e,this.y-=e,this}subVectors(e,t){return this.x=e.x-t.x,this.y=e.y-t.y,this}multiply(e){return this.x*=e.x,this.y*=e.y,this}multiplyScalar(e){return this.x*=e,this.y*=e,this}divide(e){return this.x/=e.x,this.y/=e.y,this}divideScalar(e){return this.multiplyScalar(1/e)}applyMatrix3(e){const t=this.x,n=this.y,r=e.elements;return this.x=r[0]*t+r[3]*n+r[6],this.y=r[1]*t+r[4]*n+r[7],this}min(e){return this.x=Math.min(this.x,e.x),this.y=Math.min(this.y,e.y),this}max(e){return this.x=Math.max(this.x,e.x),this.y=Math.max(this.y,e.y),this}clamp(e,t){return this.x=rn(this.x,e.x,t.x),this.y=rn(this.y,e.y,t.y),this}clampScalar(e,t){return this.x=rn(this.x,e,t),this.y=rn(this.y,e,t),this}clampLength(e,t){const n=this.length();return this.divideScalar(n||1).multiplyScalar(rn(n,e,t))}floor(){return this.x=Math.floor(this.x),this.y=Math.floor(this.y),this}ceil(){return this.x=Math.ceil(this.x),this.y=Math.ceil(this.y),this}round(){return this.x=Math.round(this.x),this.y=Math.round(this.y),this}roundToZero(){return this.x=Math.trunc(this.x),this.y=Math.trunc(this.y),this}negate(){return this.x=-this.x,this.y=-this.y,this}dot(e){return this.x*e.x+this.y*e.y}cross(e){return this.x*e.y-this.y*e.x}lengthSq(){return this.x*this.x+this.y*this.y}length(){return Math.sqrt(this.x*this.x+this.y*this.y)}manhattanLength(){return Math.abs(this.x)+Math.abs(this.y)}normalize(){return this.divideScalar(this.length()||1)}angle(){return Math.atan2(-this.y,-this.x)+Math.PI}angleTo(e){const t=Math.sqrt(this.lengthSq()*e.lengthSq());if(0===t)return Math.PI/2;const n=this.dot(e)/t;return Math.acos(rn(n,-1,1))}distanceTo(e){return Math.sqrt(this.distanceToSquared(e))}distanceToSquared(e){const t=this.x-e.x,n=this.y-e.y;return t*t+n*n}manhattanDistanceTo(e){return Math.abs(this.x-e.x)+Math.abs(this.y-e.y)}setLength(e){return this.normalize().multiplyScalar(e)}lerp(e,t){return this.x+=(e.x-this.x)*t,this.y+=(e.y-this.y)*t,this}lerpVectors(e,t,n){return this.x=e.x+(t.x-e.x)*n,this.y=e.y+(t.y-e.y)*n,this}equals(e){return e.x===this.x&&e.y===this.y}fromArray(e,t=0){return this.x=e[t],this.y=e[t+1],this}toArray(e=[],t=0){return e[t]=this.x,e[t+1]=this.y,e}fromBufferAttribute(e,t){return this.x=e.getX(t),this.y=e.getY(t),this}rotateAround(e,t){const n=Math.cos(t),r=Math.sin(t),i=this.x-e.x,s=this.y-e.y;return this.x=i*n-s*r+e.x,this.y=i*r+s*n+e.y,this}random(){return this.x=Math.random(),this.y=Math.random(),this}*[Symbol.iterator](){yield this.x,yield this.y}}class hn{constructor(e=0,t=0,n=0,r=1){this.isQuaternion=!0,this._x=e,this._y=t,this._z=n,this._w=r}static slerpFlat(e,t,n,r,i,s,a){let o=n[r+0],l=n[r+1],u=n[r+2],c=n[r+3],h=i[s+0],d=i[s+1],A=i[s+2],p=i[s+3];if(c!==p||o!==h||l!==d||u!==A){let e=o*h+l*d+u*A+c*p;e<0&&(h=-h,d=-d,A=-A,p=-p,e=-e);let t=1-a;if(e<.9995){const n=Math.acos(e),r=Math.sin(n);t=Math.sin(t*n)/r,o=o*t+h*(a=Math.sin(a*n)/r),l=l*t+d*a,u=u*t+A*a,c=c*t+p*a}else{o=o*t+h*a,l=l*t+d*a,u=u*t+A*a,c=c*t+p*a;const e=1/Math.sqrt(o*o+l*l+u*u+c*c);o*=e,l*=e,u*=e,c*=e}}e[t]=o,e[t+1]=l,e[t+2]=u,e[t+3]=c}static multiplyQuaternionsFlat(e,t,n,r,i,s){const a=n[r],o=n[r+1],l=n[r+2],u=n[r+3],c=i[s],h=i[s+1],d=i[s+2],A=i[s+3];return e[t]=a*A+u*c+o*d-l*h,e[t+1]=o*A+u*h+l*c-a*d,e[t+2]=l*A+u*d+a*h-o*c,e[t+3]=u*A-a*c-o*h-l*d,e}get x(){return this._x}set x(e){this._x=e,this._onChangeCallback()}get y(){return this._y}set y(e){this._y=e,this._onChangeCallback()}get z(){return this._z}set z(e){this._z=e,this._onChangeCallback()}get w(){return this._w}set w(e){this._w=e,this._onChangeCallback()}set(e,t,n,r){return this._x=e,this._y=t,this._z=n,this._w=r,this._onChangeCallback(),this}clone(){return new this.constructor(this._x,this._y,this._z,this._w)}copy(e){return this._x=e.x,this._y=e.y,this._z=e.z,this._w=e.w,this._onChangeCallback(),this}setFromEuler(e,t=!0){const n=e._x,r=e._y,i=e._z,s=e._order,a=Math.cos,o=Math.sin,l=a(n/2),u=a(r/2),c=a(i/2),h=o(n/2),d=o(r/2),A=o(i/2);switch(s){case"XYZ":this._x=h*u*c+l*d*A,this._y=l*d*c-h*u*A,this._z=l*u*A+h*d*c,this._w=l*u*c-h*d*A;break;case"YXZ":this._x=h*u*c+l*d*A,this._y=l*d*c-h*u*A,this._z=l*u*A-h*d*c,this._w=l*u*c+h*d*A;break;case"ZXY":this._x=h*u*c-l*d*A,this._y=l*d*c+h*u*A,this._z=l*u*A+h*d*c,this._w=l*u*c-h*d*A;break;case"ZYX":this._x=h*u*c-l*d*A,this._y=l*d*c+h*u*A,this._z=l*u*A-h*d*c,this._w=l*u*c+h*d*A;break;case"YZX":this._x=h*u*c+l*d*A,this._y=l*d*c+h*u*A,this._z=l*u*A-h*d*c,this._w=l*u*c-h*d*A;break;case"XZY":this._x=h*u*c-l*d*A,this._y=l*d*c-h*u*A,this._z=l*u*A+h*d*c,this._w=l*u*c+h*d*A;break;default:Xt("Quaternion: .setFromEuler() encountered an unknown order: "+s)}return!0===t&&this._onChangeCallback(),this}setFromAxisAngle(e,t){const n=t/2,r=Math.sin(n);return this._x=e.x*r,this._y=e.y*r,this._z=e.z*r,this._w=Math.cos(n),this._onChangeCallback(),this}setFromRotationMatrix(e){const t=e.elements,n=t[0],r=t[4],i=t[8],s=t[1],a=t[5],o=t[9],l=t[2],u=t[6],c=t[10],h=n+a+c;if(h>0){const e=.5/Math.sqrt(h+1);this._w=.25/e,this._x=(u-o)*e,this._y=(i-l)*e,this._z=(s-r)*e}else if(n>a&&n>c){const e=2*Math.sqrt(1+n-a-c);this._w=(u-o)/e,this._x=.25*e,this._y=(r+s)/e,this._z=(i+l)/e}else if(a>c){const e=2*Math.sqrt(1+a-n-c);this._w=(i-l)/e,this._x=(r+s)/e,this._y=.25*e,this._z=(o+u)/e}else{const e=2*Math.sqrt(1+c-n-a);this._w=(s-r)/e,this._x=(i+l)/e,this._y=(o+u)/e,this._z=.25*e}return this._onChangeCallback(),this}setFromUnitVectors(e,t){let n=e.dot(t)+1;return n<1e-8?(n=0,Math.abs(e.x)>Math.abs(e.z)?(this._x=-e.y,this._y=e.x,this._z=0,this._w=n):(this._x=0,this._y=-e.z,this._z=e.y,this._w=n)):(this._x=e.y*t.z-e.z*t.y,this._y=e.z*t.x-e.x*t.z,this._z=e.x*t.y-e.y*t.x,this._w=n),this.normalize()}angleTo(e){return 2*Math.acos(Math.abs(rn(this.dot(e),-1,1)))}rotateTowards(e,t){const n=this.angleTo(e);if(0===n)return this;const r=Math.min(1,t/n);return this.slerp(e,r),this}identity(){return this.set(0,0,0,1)}invert(){return this.conjugate()}conjugate(){return this._x*=-1,this._y*=-1,this._z*=-1,this._onChangeCallback(),this}dot(e){return this._x*e._x+this._y*e._y+this._z*e._z+this._w*e._w}lengthSq(){return this._x*this._x+this._y*this._y+this._z*this._z+this._w*this._w}length(){return Math.sqrt(this._x*this._x+this._y*this._y+this._z*this._z+this._w*this._w)}normalize(){let e=this.length();return 0===e?(this._x=0,this._y=0,this._z=0,this._w=1):(e=1/e,this._x=this._x*e,this._y=this._y*e,this._z=this._z*e,this._w=this._w*e),this._onChangeCallback(),this}multiply(e){return this.multiplyQuaternions(this,e)}premultiply(e){return this.multiplyQuaternions(e,this)}multiplyQuaternions(e,t){const n=e._x,r=e._y,i=e._z,s=e._w,a=t._x,o=t._y,l=t._z,u=t._w;return this._x=n*u+s*a+r*l-i*o,this._y=r*u+s*o+i*a-n*l,this._z=i*u+s*l+n*o-r*a,this._w=s*u-n*a-r*o-i*l,this._onChangeCallback(),this}slerp(e,t){let n=e._x,r=e._y,i=e._z,s=e._w,a=this.dot(e);a<0&&(n=-n,r=-r,i=-i,s=-s,a=-a);let o=1-t;if(a<.9995){const e=Math.acos(a),l=Math.sin(e);o=Math.sin(o*e)/l,t=Math.sin(t*e)/l,this._x=this._x*o+n*t,this._y=this._y*o+r*t,this._z=this._z*o+i*t,this._w=this._w*o+s*t,this._onChangeCallback()}else this._x=this._x*o+n*t,this._y=this._y*o+r*t,this._z=this._z*o+i*t,this._w=this._w*o+s*t,this.normalize();return this}slerpQuaternions(e,t,n){return this.copy(e).slerp(t,n)}random(){const e=2*Math.PI*Math.random(),t=2*Math.PI*Math.random(),n=Math.random(),r=Math.sqrt(1-n),i=Math.sqrt(n);return this.set(r*Math.sin(e),r*Math.cos(e),i*Math.sin(t),i*Math.cos(t))}equals(e){return e._x===this._x&&e._y===this._y&&e._z===this._z&&e._w===this._w}fromArray(e,t=0){return this._x=e[t],this._y=e[t+1],this._z=e[t+2],this._w=e[t+3],this._onChangeCallback(),this}toArray(e=[],t=0){return e[t]=this._x,e[t+1]=this._y,e[t+2]=this._z,e[t+3]=this._w,e}fromBufferAttribute(e,t){return this._x=e.getX(t),this._y=e.getY(t),this._z=e.getZ(t),this._w=e.getW(t),this._onChangeCallback(),this}toJSON(){return this.toArray()}_onChange(e){return this._onChangeCallback=e,this}_onChangeCallback(){}*[Symbol.iterator](){yield this._x,yield this._y,yield this._z,yield this._w}}class dn{constructor(e=0,t=0,n=0){dn.prototype.isVector3=!0,this.x=e,this.y=t,this.z=n}set(e,t,n){return void 0===n&&(n=this.z),this.x=e,this.y=t,this.z=n,this}setScalar(e){return this.x=e,this.y=e,this.z=e,this}setX(e){return this.x=e,this}setY(e){return this.y=e,this}setZ(e){return this.z=e,this}setComponent(e,t){switch(e){case 0:this.x=t;break;case 1:this.y=t;break;case 2:this.z=t;break;default:throw new Error("index is out of range: "+e)}return this}getComponent(e){switch(e){case 0:return this.x;case 1:return this.y;case 2:return this.z;default:throw new Error("index is out of range: "+e)}}clone(){return new this.constructor(this.x,this.y,this.z)}copy(e){return this.x=e.x,this.y=e.y,this.z=e.z,this}add(e){return this.x+=e.x,this.y+=e.y,this.z+=e.z,this}addScalar(e){return this.x+=e,this.y+=e,this.z+=e,this}addVectors(e,t){return this.x=e.x+t.x,this.y=e.y+t.y,this.z=e.z+t.z,this}addScaledVector(e,t){return this.x+=e.x*t,this.y+=e.y*t,this.z+=e.z*t,this}sub(e){return this.x-=e.x,this.y-=e.y,this.z-=e.z,this}subScalar(e){return this.x-=e,this.y-=e,this.z-=e,this}subVectors(e,t){return this.x=e.x-t.x,this.y=e.y-t.y,this.z=e.z-t.z,this}multiply(e){return this.x*=e.x,this.y*=e.y,this.z*=e.z,this}multiplyScalar(e){return this.x*=e,this.y*=e,this.z*=e,this}multiplyVectors(e,t){return this.x=e.x*t.x,this.y=e.y*t.y,this.z=e.z*t.z,this}applyEuler(e){return this.applyQuaternion(pn.setFromEuler(e))}applyAxisAngle(e,t){return this.applyQuaternion(pn.setFromAxisAngle(e,t))}applyMatrix3(e){const t=this.x,n=this.y,r=this.z,i=e.elements;return this.x=i[0]*t+i[3]*n+i[6]*r,this.y=i[1]*t+i[4]*n+i[7]*r,this.z=i[2]*t+i[5]*n+i[8]*r,this}applyNormalMatrix(e){return this.applyMatrix3(e).normalize()}applyMatrix4(e){const t=this.x,n=this.y,r=this.z,i=e.elements,s=1/(i[3]*t+i[7]*n+i[11]*r+i[15]);return this.x=(i[0]*t+i[4]*n+i[8]*r+i[12])*s,this.y=(i[1]*t+i[5]*n+i[9]*r+i[13])*s,this.z=(i[2]*t+i[6]*n+i[10]*r+i[14])*s,this}applyQuaternion(e){const t=this.x,n=this.y,r=this.z,i=e.x,s=e.y,a=e.z,o=e.w,l=2*(s*r-a*n),u=2*(a*t-i*r),c=2*(i*n-s*t);return this.x=t+o*l+s*c-a*u,this.y=n+o*u+a*l-i*c,this.z=r+o*c+i*u-s*l,this}project(e){return this.applyMatrix4(e.matrixWorldInverse).applyMatrix4(e.projectionMatrix)}unproject(e){return this.applyMatrix4(e.projectionMatrixInverse).applyMatrix4(e.matrixWorld)}transformDirection(e){const t=this.x,n=this.y,r=this.z,i=e.elements;return this.x=i[0]*t+i[4]*n+i[8]*r,this.y=i[1]*t+i[5]*n+i[9]*r,this.z=i[2]*t+i[6]*n+i[10]*r,this.normalize()}divide(e){return this.x/=e.x,this.y/=e.y,this.z/=e.z,this}divideScalar(e){return this.multiplyScalar(1/e)}min(e){return this.x=Math.min(this.x,e.x),this.y=Math.min(this.y,e.y),this.z=Math.min(this.z,e.z),this}max(e){return this.x=Math.max(this.x,e.x),this.y=Math.max(this.y,e.y),this.z=Math.max(this.z,e.z),this}clamp(e,t){return this.x=rn(this.x,e.x,t.x),this.y=rn(this.y,e.y,t.y),this.z=rn(this.z,e.z,t.z),this}clampScalar(e,t){return this.x=rn(this.x,e,t),this.y=rn(this.y,e,t),this.z=rn(this.z,e,t),this}clampLength(e,t){const n=this.length();return this.divideScalar(n||1).multiplyScalar(rn(n,e,t))}floor(){return this.x=Math.floor(this.x),this.y=Math.floor(this.y),this.z=Math.floor(this.z),this}ceil(){return this.x=Math.ceil(this.x),this.y=Math.ceil(this.y),this.z=Math.ceil(this.z),this}round(){return this.x=Math.round(this.x),this.y=Math.round(this.y),this.z=Math.round(this.z),this}roundToZero(){return this.x=Math.trunc(this.x),this.y=Math.trunc(this.y),this.z=Math.trunc(this.z),this}negate(){return this.x=-this.x,this.y=-this.y,this.z=-this.z,this}dot(e){return this.x*e.x+this.y*e.y+this.z*e.z}lengthSq(){return this.x*this.x+this.y*this.y+this.z*this.z}length(){return Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z)}manhattanLength(){return Math.abs(this.x)+Math.abs(this.y)+Math.abs(this.z)}normalize(){return this.divideScalar(this.length()||1)}setLength(e){return this.normalize().multiplyScalar(e)}lerp(e,t){return this.x+=(e.x-this.x)*t,this.y+=(e.y-this.y)*t,this.z+=(e.z-this.z)*t,this}lerpVectors(e,t,n){return this.x=e.x+(t.x-e.x)*n,this.y=e.y+(t.y-e.y)*n,this.z=e.z+(t.z-e.z)*n,this}cross(e){return this.crossVectors(this,e)}crossVectors(e,t){const n=e.x,r=e.y,i=e.z,s=t.x,a=t.y,o=t.z;return this.x=r*o-i*a,this.y=i*s-n*o,this.z=n*a-r*s,this}projectOnVector(e){const t=e.lengthSq();if(0===t)return this.set(0,0,0);const n=e.dot(this)/t;return this.copy(e).multiplyScalar(n)}projectOnPlane(e){return An.copy(this).projectOnVector(e),this.sub(An)}reflect(e){return this.sub(An.copy(e).multiplyScalar(2*this.dot(e)))}angleTo(e){const t=Math.sqrt(this.lengthSq()*e.lengthSq());if(0===t)return Math.PI/2;const n=this.dot(e)/t;return Math.acos(rn(n,-1,1))}distanceTo(e){return Math.sqrt(this.distanceToSquared(e))}distanceToSquared(e){const t=this.x-e.x,n=this.y-e.y,r=this.z-e.z;return t*t+n*n+r*r}manhattanDistanceTo(e){return Math.abs(this.x-e.x)+Math.abs(this.y-e.y)+Math.abs(this.z-e.z)}setFromSpherical(e){return this.setFromSphericalCoords(e.radius,e.phi,e.theta)}setFromSphericalCoords(e,t,n){const r=Math.sin(t)*e;return this.x=r*Math.sin(n),this.y=Math.cos(t)*e,this.z=r*Math.cos(n),this}setFromCylindrical(e){return this.setFromCylindricalCoords(e.radius,e.theta,e.y)}setFromCylindricalCoords(e,t,n){return this.x=e*Math.sin(t),this.y=n,this.z=e*Math.cos(t),this}setFromMatrixPosition(e){const t=e.elements;return this.x=t[12],this.y=t[13],this.z=t[14],this}setFromMatrixScale(e){const t=this.setFromMatrixColumn(e,0).length(),n=this.setFromMatrixColumn(e,1).length(),r=this.setFromMatrixColumn(e,2).length();return this.x=t,this.y=n,this.z=r,this}setFromMatrixColumn(e,t){return this.fromArray(e.elements,4*t)}setFromMatrix3Column(e,t){return this.fromArray(e.elements,3*t)}setFromEuler(e){return this.x=e._x,this.y=e._y,this.z=e._z,this}setFromColor(e){return this.x=e.r,this.y=e.g,this.z=e.b,this}equals(e){return e.x===this.x&&e.y===this.y&&e.z===this.z}fromArray(e,t=0){return this.x=e[t],this.y=e[t+1],this.z=e[t+2],this}toArray(e=[],t=0){return e[t]=this.x,e[t+1]=this.y,e[t+2]=this.z,e}fromBufferAttribute(e,t){return this.x=e.getX(t),this.y=e.getY(t),this.z=e.getZ(t),this}random(){return this.x=Math.random(),this.y=Math.random(),this.z=Math.random(),this}randomDirection(){const e=Math.random()*Math.PI*2,t=2*Math.random()-1,n=Math.sqrt(1-t*t);return this.x=n*Math.cos(e),this.y=t,this.z=n*Math.sin(e),this}*[Symbol.iterator](){yield this.x,yield this.y,yield this.z}}const An=new dn,pn=new hn;class fn{constructor(e,t,n,r,i,s,a,o,l){fn.prototype.isMatrix3=!0,this.elements=[1,0,0,0,1,0,0,0,1],void 0!==e&&this.set(e,t,n,r,i,s,a,o,l)}set(e,t,n,r,i,s,a,o,l){const u=this.elements;return u[0]=e,u[1]=r,u[2]=a,u[3]=t,u[4]=i,u[5]=o,u[6]=n,u[7]=s,u[8]=l,this}identity(){return this.set(1,0,0,0,1,0,0,0,1),this}copy(e){const t=this.elements,n=e.elements;return t[0]=n[0],t[1]=n[1],t[2]=n[2],t[3]=n[3],t[4]=n[4],t[5]=n[5],t[6]=n[6],t[7]=n[7],t[8]=n[8],this}extractBasis(e,t,n){return e.setFromMatrix3Column(this,0),t.setFromMatrix3Column(this,1),n.setFromMatrix3Column(this,2),this}setFromMatrix4(e){const t=e.elements;return this.set(t[0],t[4],t[8],t[1],t[5],t[9],t[2],t[6],t[10]),this}multiply(e){return this.multiplyMatrices(this,e)}premultiply(e){return this.multiplyMatrices(e,this)}multiplyMatrices(e,t){const n=e.elements,r=t.elements,i=this.elements,s=n[0],a=n[3],o=n[6],l=n[1],u=n[4],c=n[7],h=n[2],d=n[5],A=n[8],p=r[0],f=r[3],m=r[6],g=r[1],_=r[4],v=r[7],y=r[2],b=r[5],x=r[8];return i[0]=s*p+a*g+o*y,i[3]=s*f+a*_+o*b,i[6]=s*m+a*v+o*x,i[1]=l*p+u*g+c*y,i[4]=l*f+u*_+c*b,i[7]=l*m+u*v+c*x,i[2]=h*p+d*g+A*y,i[5]=h*f+d*_+A*b,i[8]=h*m+d*v+A*x,this}multiplyScalar(e){const t=this.elements;return t[0]*=e,t[3]*=e,t[6]*=e,t[1]*=e,t[4]*=e,t[7]*=e,t[2]*=e,t[5]*=e,t[8]*=e,this}determinant(){const e=this.elements,t=e[0],n=e[1],r=e[2],i=e[3],s=e[4],a=e[5],o=e[6],l=e[7],u=e[8];return t*s*u-t*a*l-n*i*u+n*a*o+r*i*l-r*s*o}invert(){const e=this.elements,t=e[0],n=e[1],r=e[2],i=e[3],s=e[4],a=e[5],o=e[6],l=e[7],u=e[8],c=u*s-a*l,h=a*o-u*i,d=l*i-s*o,A=t*c+n*h+r*d;if(0===A)return this.set(0,0,0,0,0,0,0,0,0);const p=1/A;return e[0]=c*p,e[1]=(r*l-u*n)*p,e[2]=(a*n-r*s)*p,e[3]=h*p,e[4]=(u*t-r*o)*p,e[5]=(r*i-a*t)*p,e[6]=d*p,e[7]=(n*o-l*t)*p,e[8]=(s*t-n*i)*p,this}transpose(){let e;const t=this.elements;return e=t[1],t[1]=t[3],t[3]=e,e=t[2],t[2]=t[6],t[6]=e,e=t[5],t[5]=t[7],t[7]=e,this}getNormalMatrix(e){return this.setFromMatrix4(e).invert().transpose()}transposeIntoArray(e){const t=this.elements;return e[0]=t[0],e[1]=t[3],e[2]=t[6],e[3]=t[1],e[4]=t[4],e[5]=t[7],e[6]=t[2],e[7]=t[5],e[8]=t[8],this}setUvTransform(e,t,n,r,i,s,a){const o=Math.cos(i),l=Math.sin(i);return this.set(n*o,n*l,-n*(o*s+l*a)+s+e,-r*l,r*o,-r*(-l*s+o*a)+a+t,0,0,1),this}scale(e,t){return this.premultiply(mn.makeScale(e,t)),this}rotate(e){return this.premultiply(mn.makeRotation(-e)),this}translate(e,t){return this.premultiply(mn.makeTranslation(e,t)),this}makeTranslation(e,t){return e.isVector2?this.set(1,0,e.x,0,1,e.y,0,0,1):this.set(1,0,e,0,1,t,0,0,1),this}makeRotation(e){const t=Math.cos(e),n=Math.sin(e);return this.set(t,-n,0,n,t,0,0,0,1),this}makeScale(e,t){return this.set(e,0,0,0,t,0,0,0,1),this}equals(e){const t=this.elements,n=e.elements;for(let e=0;e<9;e++)if(t[e]!==n[e])return!1;return!0}fromArray(e,t=0){for(let n=0;n<9;n++)this.elements[n]=e[n+t];return this}toArray(e=[],t=0){const n=this.elements;return e[t]=n[0],e[t+1]=n[1],e[t+2]=n[2],e[t+3]=n[3],e[t+4]=n[4],e[t+5]=n[5],e[t+6]=n[6],e[t+7]=n[7],e[t+8]=n[8],e}clone(){return(new this.constructor).fromArray(this.elements)}}const mn=new fn,gn=(new fn).set(.4123908,.3575843,.1804808,.212639,.7151687,.0721923,.0193308,.1191948,.9505322),_n=(new fn).set(3.2409699,-1.5373832,-.4986108,-.9692436,1.8759675,.0415551,.0556301,-.203977,1.0569715);function vn(){const e={enabled:!0,workingColorSpace:bt,spaces:{},convert:function(e,t,n){return!1!==this.enabled&&t!==n&&t&&n?(this.spaces[t].transfer===Tt&&(e.r=bn(e.r),e.g=bn(e.g),e.b=bn(e.b)),this.spaces[t].primaries!==this.spaces[n].primaries&&(e.applyMatrix3(this.spaces[t].toXYZ),e.applyMatrix3(this.spaces[n].fromXYZ)),this.spaces[n].transfer===Tt&&(e.r=xn(e.r),e.g=xn(e.g),e.b=xn(e.b)),e):e},workingToColorSpace:function(e,t){return this.convert(e,this.workingColorSpace,t)},colorSpaceToWorking:function(e,t){return this.convert(e,t,this.workingColorSpace)},getPrimaries:function(e){return this.spaces[e].primaries},getTransfer:function(e){return e===vt?xt:this.spaces[e].transfer},getToneMappingMode:function(e){return this.spaces[e].outputColorSpaceConfig.toneMappingMode||"standard"},getLuminanceCoefficients:function(e,t=this.workingColorSpace){return e.fromArray(this.spaces[t].luminanceCoefficients)},define:function(e){Object.assign(this.spaces,e)},_getMatrix:function(e,t,n){return e.copy(this.spaces[t].toXYZ).multiply(this.spaces[n].fromXYZ)},_getDrawingBufferColorSpace:function(e){return this.spaces[e].outputColorSpaceConfig.drawingBufferColorSpace},_getUnpackColorSpace:function(e=this.workingColorSpace){return this.spaces[e].workingColorSpaceConfig.unpackColorSpace},fromWorkingColorSpace:function(t,n){return Qt("ColorManagement: .fromWorkingColorSpace() has been renamed to .workingToColorSpace()."),e.workingToColorSpace(t,n)},toWorkingColorSpace:function(t,n){return Qt("ColorManagement: .toWorkingColorSpace() has been renamed to .colorSpaceToWorking()."),e.colorSpaceToWorking(t,n)}},t=[.64,.33,.3,.6,.15,.06],n=[.2126,.7152,.0722],r=[.3127,.329];return e.define({[bt]:{primaries:t,whitePoint:r,transfer:xt,toXYZ:gn,fromXYZ:_n,luminanceCoefficients:n,workingColorSpaceConfig:{unpackColorSpace:yt},outputColorSpaceConfig:{drawingBufferColorSpace:yt}},[yt]:{primaries:t,whitePoint:r,transfer:Tt,toXYZ:gn,fromXYZ:_n,luminanceCoefficients:n,outputColorSpaceConfig:{drawingBufferColorSpace:yt}}}),e}const yn=vn();function bn(e){return e<.04045?.0773993808*e:Math.pow(.9478672986*e+.0521327014,2.4)}function xn(e){return e<.0031308?12.92*e:1.055*Math.pow(e,.41666)-.055}let Tn;class Sn{static getDataURL(e,t="image/png"){if(/^data:/i.test(e.src))return e.src;if("undefined"==typeof HTMLCanvasElement)return e.src;let n;if(e instanceof HTMLCanvasElement)n=e;else{void 0===Tn&&(Tn=zt("canvas")),Tn.width=e.width,Tn.height=e.height;const t=Tn.getContext("2d");e instanceof ImageData?t.putImageData(e,0,0):t.drawImage(e,0,0,e.width,e.height),n=Tn}return n.toDataURL(t)}static sRGBToLinear(e){if("undefined"!=typeof HTMLImageElement&&e instanceof HTMLImageElement||"undefined"!=typeof HTMLCanvasElement&&e instanceof HTMLCanvasElement||"undefined"!=typeof ImageBitmap&&e instanceof ImageBitmap){const t=zt("canvas");t.width=e.width,t.height=e.height;const n=t.getContext("2d");n.drawImage(e,0,0,e.width,e.height);const r=n.getImageData(0,0,e.width,e.height),i=r.data;for(let e=0;e1),this.pmremVersion=0}get width(){return this.source.getSize(Rn).x}get height(){return this.source.getSize(Rn).y}get depth(){return this.source.getSize(Rn).z}get image(){return this.source.data}set image(e=null){this.source.data=e}updateMatrix(){this.matrix.setUvTransform(this.offset.x,this.offset.y,this.repeat.x,this.repeat.y,this.rotation,this.center.x,this.center.y)}addUpdateRange(e,t){this.updateRanges.push({start:e,count:t})}clearUpdateRanges(){this.updateRanges.length=0}clone(){return(new this.constructor).copy(this)}copy(e){return this.name=e.name,this.source=e.source,this.mipmaps=e.mipmaps.slice(0),this.mapping=e.mapping,this.channel=e.channel,this.wrapS=e.wrapS,this.wrapT=e.wrapT,this.magFilter=e.magFilter,this.minFilter=e.minFilter,this.anisotropy=e.anisotropy,this.format=e.format,this.internalFormat=e.internalFormat,this.type=e.type,this.offset.copy(e.offset),this.repeat.copy(e.repeat),this.center.copy(e.center),this.rotation=e.rotation,this.matrixAutoUpdate=e.matrixAutoUpdate,this.matrix.copy(e.matrix),this.generateMipmaps=e.generateMipmaps,this.premultiplyAlpha=e.premultiplyAlpha,this.flipY=e.flipY,this.unpackAlignment=e.unpackAlignment,this.colorSpace=e.colorSpace,this.renderTarget=e.renderTarget,this.isRenderTargetTexture=e.isRenderTargetTexture,this.isArrayTexture=e.isArrayTexture,this.userData=JSON.parse(JSON.stringify(e.userData)),this.needsUpdate=!0,this}setValues(e){for(const t in e){const n=e[t];if(void 0===n){Xt(`Texture.setValues(): parameter '${t}' has value of undefined.`);continue}const r=this[t];void 0!==r?r&&n&&r.isVector2&&n.isVector2||r&&n&&r.isVector3&&n.isVector3||r&&n&&r.isMatrix3&&n.isMatrix3?r.copy(n):this[t]=n:Xt(`Texture.setValues(): property '${t}' does not exist.`)}}toJSON(e){const t=void 0===e||"string"==typeof e;if(!t&&void 0!==e.textures[this.uuid])return e.textures[this.uuid];const n={metadata:{version:4.7,type:"Texture",generator:"Texture.toJSON"},uuid:this.uuid,name:this.name,image:this.source.toJSON(e).uuid,mapping:this.mapping,channel:this.channel,repeat:[this.repeat.x,this.repeat.y],offset:[this.offset.x,this.offset.y],center:[this.center.x,this.center.y],rotation:this.rotation,wrap:[this.wrapS,this.wrapT],format:this.format,internalFormat:this.internalFormat,type:this.type,colorSpace:this.colorSpace,minFilter:this.minFilter,magFilter:this.magFilter,anisotropy:this.anisotropy,flipY:this.flipY,generateMipmaps:this.generateMipmaps,premultiplyAlpha:this.premultiplyAlpha,unpackAlignment:this.unpackAlignment};return Object.keys(this.userData).length>0&&(n.userData=this.userData),t||(e.textures[this.uuid]=n),n}dispose(){this.dispatchEvent({type:"dispose"})}transformUv(e){if(300!==this.mapping)return e;if(e.applyMatrix3(this.matrix),e.x<0||e.x>1)switch(this.wrapS){case se:e.x=e.x-Math.floor(e.x);break;case ae:e.x=e.x<0?0:1;break;case oe:1===Math.abs(Math.floor(e.x)%2)?e.x=Math.ceil(e.x)-e.x:e.x=e.x-Math.floor(e.x)}if(e.y<0||e.y>1)switch(this.wrapT){case se:e.y=e.y-Math.floor(e.y);break;case ae:e.y=e.y<0?0:1;break;case oe:1===Math.abs(Math.floor(e.y)%2)?e.y=Math.ceil(e.y)-e.y:e.y=e.y-Math.floor(e.y)}return this.flipY&&(e.y=1-e.y),e}set needsUpdate(e){!0===e&&(this.version++,this.source.needsUpdate=!0)}set needsPMREMUpdate(e){!0===e&&this.pmremVersion++}}Nn.DEFAULT_IMAGE=null,Nn.DEFAULT_MAPPING=300,Nn.DEFAULT_ANISOTROPY=1;class Pn{constructor(e=0,t=0,n=0,r=1){Pn.prototype.isVector4=!0,this.x=e,this.y=t,this.z=n,this.w=r}get width(){return this.z}set width(e){this.z=e}get height(){return this.w}set height(e){this.w=e}set(e,t,n,r){return this.x=e,this.y=t,this.z=n,this.w=r,this}setScalar(e){return this.x=e,this.y=e,this.z=e,this.w=e,this}setX(e){return this.x=e,this}setY(e){return this.y=e,this}setZ(e){return this.z=e,this}setW(e){return this.w=e,this}setComponent(e,t){switch(e){case 0:this.x=t;break;case 1:this.y=t;break;case 2:this.z=t;break;case 3:this.w=t;break;default:throw new Error("index is out of range: "+e)}return this}getComponent(e){switch(e){case 0:return this.x;case 1:return this.y;case 2:return this.z;case 3:return this.w;default:throw new Error("index is out of range: "+e)}}clone(){return new this.constructor(this.x,this.y,this.z,this.w)}copy(e){return this.x=e.x,this.y=e.y,this.z=e.z,this.w=void 0!==e.w?e.w:1,this}add(e){return this.x+=e.x,this.y+=e.y,this.z+=e.z,this.w+=e.w,this}addScalar(e){return this.x+=e,this.y+=e,this.z+=e,this.w+=e,this}addVectors(e,t){return this.x=e.x+t.x,this.y=e.y+t.y,this.z=e.z+t.z,this.w=e.w+t.w,this}addScaledVector(e,t){return this.x+=e.x*t,this.y+=e.y*t,this.z+=e.z*t,this.w+=e.w*t,this}sub(e){return this.x-=e.x,this.y-=e.y,this.z-=e.z,this.w-=e.w,this}subScalar(e){return this.x-=e,this.y-=e,this.z-=e,this.w-=e,this}subVectors(e,t){return this.x=e.x-t.x,this.y=e.y-t.y,this.z=e.z-t.z,this.w=e.w-t.w,this}multiply(e){return this.x*=e.x,this.y*=e.y,this.z*=e.z,this.w*=e.w,this}multiplyScalar(e){return this.x*=e,this.y*=e,this.z*=e,this.w*=e,this}applyMatrix4(e){const t=this.x,n=this.y,r=this.z,i=this.w,s=e.elements;return this.x=s[0]*t+s[4]*n+s[8]*r+s[12]*i,this.y=s[1]*t+s[5]*n+s[9]*r+s[13]*i,this.z=s[2]*t+s[6]*n+s[10]*r+s[14]*i,this.w=s[3]*t+s[7]*n+s[11]*r+s[15]*i,this}divide(e){return this.x/=e.x,this.y/=e.y,this.z/=e.z,this.w/=e.w,this}divideScalar(e){return this.multiplyScalar(1/e)}setAxisAngleFromQuaternion(e){this.w=2*Math.acos(e.w);const t=Math.sqrt(1-e.w*e.w);return t<1e-4?(this.x=1,this.y=0,this.z=0):(this.x=e.x/t,this.y=e.y/t,this.z=e.z/t),this}setAxisAngleFromRotationMatrix(e){let t,n,r,i;const s=.01,a=.1,o=e.elements,l=o[0],u=o[4],c=o[8],h=o[1],d=o[5],A=o[9],p=o[2],f=o[6],m=o[10];if(Math.abs(u-h)o&&e>g?eg?o1);this.dispose()}this.viewport.set(0,0,e,t),this.scissor.set(0,0,e,t)}clone(){return(new this.constructor).copy(this)}copy(e){this.width=e.width,this.height=e.height,this.depth=e.depth,this.scissor.copy(e.scissor),this.scissorTest=e.scissorTest,this.viewport.copy(e.viewport),this.textures.length=0;for(let t=0,n=e.textures.length;t>>0}enable(e){this.mask|=1<1){for(let e=0;e1){for(let e=0;e0&&(r.userData=this.userData),r.layers=this.layers.mask,r.matrix=this.matrix.toArray(),r.up=this.up.toArray(),null!==this.pivot&&(r.pivot=this.pivot.toArray()),!1===this.matrixAutoUpdate&&(r.matrixAutoUpdate=!1),void 0!==this.morphTargetDictionary&&(r.morphTargetDictionary=Object.assign({},this.morphTargetDictionary)),void 0!==this.morphTargetInfluences&&(r.morphTargetInfluences=this.morphTargetInfluences.slice()),this.isInstancedMesh&&(r.type="InstancedMesh",r.count=this.count,r.instanceMatrix=this.instanceMatrix.toJSON(),null!==this.instanceColor&&(r.instanceColor=this.instanceColor.toJSON())),this.isBatchedMesh&&(r.type="BatchedMesh",r.perObjectFrustumCulled=this.perObjectFrustumCulled,r.sortObjects=this.sortObjects,r.drawRanges=this._drawRanges,r.reservedRanges=this._reservedRanges,r.geometryInfo=this._geometryInfo.map(e=>({...e,boundingBox:e.boundingBox?e.boundingBox.toJSON():void 0,boundingSphere:e.boundingSphere?e.boundingSphere.toJSON():void 0})),r.instanceInfo=this._instanceInfo.map(e=>({...e})),r.availableInstanceIds=this._availableInstanceIds.slice(),r.availableGeometryIds=this._availableGeometryIds.slice(),r.nextIndexStart=this._nextIndexStart,r.nextVertexStart=this._nextVertexStart,r.geometryCount=this._geometryCount,r.maxInstanceCount=this._maxInstanceCount,r.maxVertexCount=this._maxVertexCount,r.maxIndexCount=this._maxIndexCount,r.geometryInitialized=this._geometryInitialized,r.matricesTexture=this._matricesTexture.toJSON(e),r.indirectTexture=this._indirectTexture.toJSON(e),null!==this._colorsTexture&&(r.colorsTexture=this._colorsTexture.toJSON(e)),null!==this.boundingSphere&&(r.boundingSphere=this.boundingSphere.toJSON()),null!==this.boundingBox&&(r.boundingBox=this.boundingBox.toJSON())),this.isScene)this.background&&(this.background.isColor?r.background=this.background.toJSON():this.background.isTexture&&(r.background=this.background.toJSON(e).uuid)),this.environment&&this.environment.isTexture&&!0!==this.environment.isRenderTargetTexture&&(r.environment=this.environment.toJSON(e).uuid);else if(this.isMesh||this.isLine||this.isPoints){r.geometry=i(e.geometries,this.geometry);const t=this.geometry.parameters;if(void 0!==t&&void 0!==t.shapes){const n=t.shapes;if(Array.isArray(n))for(let t=0,r=n.length;t0){r.children=[];for(let t=0;t0){r.animations=[];for(let t=0;t0&&(n.geometries=t),r.length>0&&(n.materials=r),i.length>0&&(n.textures=i),a.length>0&&(n.images=a),o.length>0&&(n.shapes=o),l.length>0&&(n.skeletons=l),u.length>0&&(n.animations=u),c.length>0&&(n.nodes=c)}return n.object=r,n;function s(e){const t=[];for(const n in e){const r=e[n];delete r.metadata,t.push(r)}return t}}clone(e){return(new this.constructor).copy(this,e)}copy(e,t=!0){if(this.name=e.name,this.up.copy(e.up),this.position.copy(e.position),this.rotation.order=e.rotation.order,this.quaternion.copy(e.quaternion),this.scale.copy(e.scale),null!==e.pivot&&(this.pivot=e.pivot.clone()),this.matrix.copy(e.matrix),this.matrixWorld.copy(e.matrixWorld),this.matrixAutoUpdate=e.matrixAutoUpdate,this.matrixWorldAutoUpdate=e.matrixWorldAutoUpdate,this.matrixWorldNeedsUpdate=e.matrixWorldNeedsUpdate,this.layers.mask=e.layers.mask,this.visible=e.visible,this.castShadow=e.castShadow,this.receiveShadow=e.receiveShadow,this.frustumCulled=e.frustumCulled,this.renderOrder=e.renderOrder,this.static=e.static,this.animations=e.animations.slice(),this.userData=JSON.parse(JSON.stringify(e.userData)),!0===t)for(let t=0;to+u?(l.inputState.pinching=!1,this.dispatchEvent({type:"pinchend",handedness:e.handedness,target:this})):!l.inputState.pinching&&a<=o-u&&(l.inputState.pinching=!0,this.dispatchEvent({type:"pinchstart",handedness:e.handedness,target:this}))}else null!==o&&e.gripSpace&&(i=t.getPose(e.gripSpace,n),null!==i&&(o.matrix.fromArray(i.transform.matrix),o.matrix.decompose(o.position,o.rotation,o.scale),o.matrixWorldNeedsUpdate=!0,i.linearVelocity?(o.hasLinearVelocity=!0,o.linearVelocity.copy(i.linearVelocity)):o.hasLinearVelocity=!1,i.angularVelocity?(o.hasAngularVelocity=!0,o.angularVelocity.copy(i.angularVelocity)):o.hasAngularVelocity=!1));null!==a&&(r=t.getPose(e.targetRaySpace,n),null===r&&null!==i&&(r=i),null!==r&&(a.matrix.fromArray(r.transform.matrix),a.matrix.decompose(a.position,a.rotation,a.scale),a.matrixWorldNeedsUpdate=!0,r.linearVelocity?(a.hasLinearVelocity=!0,a.linearVelocity.copy(r.linearVelocity)):a.hasLinearVelocity=!1,r.angularVelocity?(a.hasAngularVelocity=!0,a.angularVelocity.copy(r.angularVelocity)):a.hasAngularVelocity=!1,this.dispatchEvent(hr)))}return null!==a&&(a.visible=null!==r),null!==o&&(o.visible=null!==i),null!==l&&(l.visible=null!==s),this}_getHandJoint(e,t){if(void 0===e.joints[t.jointName]){const n=new cr;n.matrixAutoUpdate=!1,n.visible=!1,e.joints[t.jointName]=n,e.add(n)}return e.joints[t.jointName]}}const Ar={aliceblue:15792383,antiquewhite:16444375,aqua:65535,aquamarine:8388564,azure:15794175,beige:16119260,bisque:16770244,black:0,blanchedalmond:16772045,blue:255,blueviolet:9055202,brown:10824234,burlywood:14596231,cadetblue:6266528,chartreuse:8388352,chocolate:13789470,coral:16744272,cornflowerblue:6591981,cornsilk:16775388,crimson:14423100,cyan:65535,darkblue:139,darkcyan:35723,darkgoldenrod:12092939,darkgray:11119017,darkgreen:25600,darkgrey:11119017,darkkhaki:12433259,darkmagenta:9109643,darkolivegreen:5597999,darkorange:16747520,darkorchid:10040012,darkred:9109504,darksalmon:15308410,darkseagreen:9419919,darkslateblue:4734347,darkslategray:3100495,darkslategrey:3100495,darkturquoise:52945,darkviolet:9699539,deeppink:16716947,deepskyblue:49151,dimgray:6908265,dimgrey:6908265,dodgerblue:2003199,firebrick:11674146,floralwhite:16775920,forestgreen:2263842,fuchsia:16711935,gainsboro:14474460,ghostwhite:16316671,gold:16766720,goldenrod:14329120,gray:8421504,green:32768,greenyellow:11403055,grey:8421504,honeydew:15794160,hotpink:16738740,indianred:13458524,indigo:4915330,ivory:16777200,khaki:15787660,lavender:15132410,lavenderblush:16773365,lawngreen:8190976,lemonchiffon:16775885,lightblue:11393254,lightcoral:15761536,lightcyan:14745599,lightgoldenrodyellow:16448210,lightgray:13882323,lightgreen:9498256,lightgrey:13882323,lightpink:16758465,lightsalmon:16752762,lightseagreen:2142890,lightskyblue:8900346,lightslategray:7833753,lightslategrey:7833753,lightsteelblue:11584734,lightyellow:16777184,lime:65280,limegreen:3329330,linen:16445670,magenta:16711935,maroon:8388608,mediumaquamarine:6737322,mediumblue:205,mediumorchid:12211667,mediumpurple:9662683,mediumseagreen:3978097,mediumslateblue:8087790,mediumspringgreen:64154,mediumturquoise:4772300,mediumvioletred:13047173,midnightblue:1644912,mintcream:16121850,mistyrose:16770273,moccasin:16770229,navajowhite:16768685,navy:128,oldlace:16643558,olive:8421376,olivedrab:7048739,orange:16753920,orangered:16729344,orchid:14315734,palegoldenrod:15657130,palegreen:10025880,paleturquoise:11529966,palevioletred:14381203,papayawhip:16773077,peachpuff:16767673,peru:13468991,pink:16761035,plum:14524637,powderblue:11591910,purple:8388736,rebeccapurple:6697881,red:16711680,rosybrown:12357519,royalblue:4286945,saddlebrown:9127187,salmon:16416882,sandybrown:16032864,seagreen:3050327,seashell:16774638,sienna:10506797,silver:12632256,skyblue:8900331,slateblue:6970061,slategray:7372944,slategrey:7372944,snow:16775930,springgreen:65407,steelblue:4620980,tan:13808780,teal:32896,thistle:14204888,tomato:16737095,turquoise:4251856,violet:15631086,wheat:16113331,white:16777215,whitesmoke:16119285,yellow:16776960,yellowgreen:10145074},pr={h:0,s:0,l:0},fr={h:0,s:0,l:0};function mr(e,t,n){return n<0&&(n+=1),n>1&&(n-=1),n<1/6?e+6*(t-e)*n:n<.5?t:n<2/3?e+6*(t-e)*(2/3-n):e}let gr=class{constructor(e,t,n){return this.isColor=!0,this.r=1,this.g=1,this.b=1,this.set(e,t,n)}set(e,t,n){if(void 0===t&&void 0===n){const t=e;t&&t.isColor?this.copy(t):"number"==typeof t?this.setHex(t):"string"==typeof t&&this.setStyle(t)}else this.setRGB(e,t,n);return this}setScalar(e){return this.r=e,this.g=e,this.b=e,this}setHex(e,t=yt){return e=Math.floor(e),this.r=(e>>16&255)/255,this.g=(e>>8&255)/255,this.b=(255&e)/255,yn.colorSpaceToWorking(this,t),this}setRGB(e,t,n,r=yn.workingColorSpace){return this.r=e,this.g=t,this.b=n,yn.colorSpaceToWorking(this,r),this}setHSL(e,t,n,r=yn.workingColorSpace){if(e=sn(e,1),t=rn(t,0,1),n=rn(n,0,1),0===t)this.r=this.g=this.b=n;else{const r=n<=.5?n*(1+t):n+t-n*t,i=2*n-r;this.r=mr(i,r,e+1/3),this.g=mr(i,r,e),this.b=mr(i,r,e-1/3)}return yn.colorSpaceToWorking(this,r),this}setStyle(e,t=yt){function n(t){void 0!==t&&parseFloat(t)<1&&Xt("Color: Alpha component of "+e+" will be ignored.")}let r;if(r=/^(\w+)\(([^\)]*)\)/.exec(e)){let i;const s=r[1],a=r[2];switch(s){case"rgb":case"rgba":if(i=/^\s*(\d+)\s*,\s*(\d+)\s*,\s*(\d+)\s*(?:,\s*(\d*\.?\d+)\s*)?$/.exec(a))return n(i[4]),this.setRGB(Math.min(255,parseInt(i[1],10))/255,Math.min(255,parseInt(i[2],10))/255,Math.min(255,parseInt(i[3],10))/255,t);if(i=/^\s*(\d+)\%\s*,\s*(\d+)\%\s*,\s*(\d+)\%\s*(?:,\s*(\d*\.?\d+)\s*)?$/.exec(a))return n(i[4]),this.setRGB(Math.min(100,parseInt(i[1],10))/100,Math.min(100,parseInt(i[2],10))/100,Math.min(100,parseInt(i[3],10))/100,t);break;case"hsl":case"hsla":if(i=/^\s*(\d*\.?\d+)\s*,\s*(\d*\.?\d+)\%\s*,\s*(\d*\.?\d+)\%\s*(?:,\s*(\d*\.?\d+)\s*)?$/.exec(a))return n(i[4]),this.setHSL(parseFloat(i[1])/360,parseFloat(i[2])/100,parseFloat(i[3])/100,t);break;default:Xt("Color: Unknown color model "+e)}}else if(r=/^\#([A-Fa-f\d]+)$/.exec(e)){const n=r[1],i=n.length;if(3===i)return this.setRGB(parseInt(n.charAt(0),16)/15,parseInt(n.charAt(1),16)/15,parseInt(n.charAt(2),16)/15,t);if(6===i)return this.setHex(parseInt(n,16),t);Xt("Color: Invalid hex color "+e)}else if(e&&e.length>0)return this.setColorName(e,t);return this}setColorName(e,t=yt){const n=Ar[e.toLowerCase()];return void 0!==n?this.setHex(n,t):Xt("Color: Unknown color "+e),this}clone(){return new this.constructor(this.r,this.g,this.b)}copy(e){return this.r=e.r,this.g=e.g,this.b=e.b,this}copySRGBToLinear(e){return this.r=bn(e.r),this.g=bn(e.g),this.b=bn(e.b),this}copyLinearToSRGB(e){return this.r=xn(e.r),this.g=xn(e.g),this.b=xn(e.b),this}convertSRGBToLinear(){return this.copySRGBToLinear(this),this}convertLinearToSRGB(){return this.copyLinearToSRGB(this),this}getHex(e=yt){return yn.workingToColorSpace(_r.copy(this),e),65536*Math.round(rn(255*_r.r,0,255))+256*Math.round(rn(255*_r.g,0,255))+Math.round(rn(255*_r.b,0,255))}getHexString(e=yt){return("000000"+this.getHex(e).toString(16)).slice(-6)}getHSL(e,t=yn.workingColorSpace){yn.workingToColorSpace(_r.copy(this),t);const n=_r.r,r=_r.g,i=_r.b,s=Math.max(n,r,i),a=Math.min(n,r,i);let o,l;const u=(a+s)/2;if(a===s)o=0,l=0;else{const e=s-a;switch(l=u<=.5?e/(s+a):e/(2-s-a),s){case n:o=(r-i)/e+(r0&&(t.object.backgroundBlurriness=this.backgroundBlurriness),1!==this.backgroundIntensity&&(t.object.backgroundIntensity=this.backgroundIntensity),t.object.backgroundRotation=this.backgroundRotation.toArray(),1!==this.environmentIntensity&&(t.object.environmentIntensity=this.environmentIntensity),t.object.environmentRotation=this.environmentRotation.toArray(),t}}const yr=new dn,br=new dn,xr=new dn,Tr=new dn,Sr=new dn,wr=new dn,Mr=new dn,Er=new dn,Cr=new dn,Rr=new dn,Nr=new Pn,Pr=new Pn,Dr=new Pn;class Lr{constructor(e=new dn,t=new dn,n=new dn){this.a=e,this.b=t,this.c=n}static getNormal(e,t,n,r){r.subVectors(n,t),yr.subVectors(e,t),r.cross(yr);const i=r.lengthSq();return i>0?r.multiplyScalar(1/Math.sqrt(i)):r.set(0,0,0)}static getBarycoord(e,t,n,r,i){yr.subVectors(r,t),br.subVectors(n,t),xr.subVectors(e,t);const s=yr.dot(yr),a=yr.dot(br),o=yr.dot(xr),l=br.dot(br),u=br.dot(xr),c=s*l-a*a;if(0===c)return i.set(0,0,0),null;const h=1/c,d=(l*o-a*u)*h,A=(s*u-a*o)*h;return i.set(1-d-A,A,d)}static containsPoint(e,t,n,r){return null!==this.getBarycoord(e,t,n,r,Tr)&&(Tr.x>=0&&Tr.y>=0&&Tr.x+Tr.y<=1)}static getInterpolation(e,t,n,r,i,s,a,o){return null===this.getBarycoord(e,t,n,r,Tr)?(o.x=0,o.y=0,"z"in o&&(o.z=0),"w"in o&&(o.w=0),null):(o.setScalar(0),o.addScaledVector(i,Tr.x),o.addScaledVector(s,Tr.y),o.addScaledVector(a,Tr.z),o)}static getInterpolatedAttribute(e,t,n,r,i,s){return Nr.setScalar(0),Pr.setScalar(0),Dr.setScalar(0),Nr.fromBufferAttribute(e,t),Pr.fromBufferAttribute(e,n),Dr.fromBufferAttribute(e,r),s.setScalar(0),s.addScaledVector(Nr,i.x),s.addScaledVector(Pr,i.y),s.addScaledVector(Dr,i.z),s}static isFrontFacing(e,t,n,r){return yr.subVectors(n,t),br.subVectors(e,t),yr.cross(br).dot(r)<0}set(e,t,n){return this.a.copy(e),this.b.copy(t),this.c.copy(n),this}setFromPointsAndIndices(e,t,n,r){return this.a.copy(e[t]),this.b.copy(e[n]),this.c.copy(e[r]),this}setFromAttributeAndIndices(e,t,n,r){return this.a.fromBufferAttribute(e,t),this.b.fromBufferAttribute(e,n),this.c.fromBufferAttribute(e,r),this}clone(){return(new this.constructor).copy(this)}copy(e){return this.a.copy(e.a),this.b.copy(e.b),this.c.copy(e.c),this}getArea(){return yr.subVectors(this.c,this.b),br.subVectors(this.a,this.b),.5*yr.cross(br).length()}getMidpoint(e){return e.addVectors(this.a,this.b).add(this.c).multiplyScalar(1/3)}getNormal(e){return Lr.getNormal(this.a,this.b,this.c,e)}getPlane(e){return e.setFromCoplanarPoints(this.a,this.b,this.c)}getBarycoord(e,t){return Lr.getBarycoord(e,this.a,this.b,this.c,t)}getInterpolation(e,t,n,r,i){return Lr.getInterpolation(e,this.a,this.b,this.c,t,n,r,i)}containsPoint(e){return Lr.containsPoint(e,this.a,this.b,this.c)}isFrontFacing(e){return Lr.isFrontFacing(this.a,this.b,this.c,e)}intersectsBox(e){return e.intersectsTriangle(this)}closestPointToPoint(e,t){const n=this.a,r=this.b,i=this.c;let s,a;Sr.subVectors(r,n),wr.subVectors(i,n),Er.subVectors(e,n);const o=Sr.dot(Er),l=wr.dot(Er);if(o<=0&&l<=0)return t.copy(n);Cr.subVectors(e,r);const u=Sr.dot(Cr),c=wr.dot(Cr);if(u>=0&&c<=u)return t.copy(r);const h=o*c-u*l;if(h<=0&&o>=0&&u<=0)return s=o/(o-u),t.copy(n).addScaledVector(Sr,s);Rr.subVectors(e,i);const d=Sr.dot(Rr),A=wr.dot(Rr);if(A>=0&&d<=A)return t.copy(i);const p=d*l-o*A;if(p<=0&&l>=0&&A<=0)return a=l/(l-A),t.copy(n).addScaledVector(wr,a);const f=u*A-d*c;if(f<=0&&c-u>=0&&d-A>=0)return Mr.subVectors(i,r),a=(c-u)/(c-u+(d-A)),t.copy(r).addScaledVector(Mr,a);const m=1/(f+p+h);return s=p*m,a=h*m,t.copy(n).addScaledVector(Sr,s).addScaledVector(wr,a)}equals(e){return e.a.equals(this.a)&&e.b.equals(this.b)&&e.c.equals(this.c)}}class Ir{constructor(e=new dn(1/0,1/0,1/0),t=new dn(-1/0,-1/0,-1/0)){this.isBox3=!0,this.min=e,this.max=t}set(e,t){return this.min.copy(e),this.max.copy(t),this}setFromArray(e){this.makeEmpty();for(let t=0,n=e.length;t=this.min.x&&e.x<=this.max.x&&e.y>=this.min.y&&e.y<=this.max.y&&e.z>=this.min.z&&e.z<=this.max.z}containsBox(e){return this.min.x<=e.min.x&&e.max.x<=this.max.x&&this.min.y<=e.min.y&&e.max.y<=this.max.y&&this.min.z<=e.min.z&&e.max.z<=this.max.z}getParameter(e,t){return t.set((e.x-this.min.x)/(this.max.x-this.min.x),(e.y-this.min.y)/(this.max.y-this.min.y),(e.z-this.min.z)/(this.max.z-this.min.z))}intersectsBox(e){return e.max.x>=this.min.x&&e.min.x<=this.max.x&&e.max.y>=this.min.y&&e.min.y<=this.max.y&&e.max.z>=this.min.z&&e.min.z<=this.max.z}intersectsSphere(e){return this.clampPoint(e.center,Ur),Ur.distanceToSquared(e.center)<=e.radius*e.radius}intersectsPlane(e){let t,n;return e.normal.x>0?(t=e.normal.x*this.min.x,n=e.normal.x*this.max.x):(t=e.normal.x*this.max.x,n=e.normal.x*this.min.x),e.normal.y>0?(t+=e.normal.y*this.min.y,n+=e.normal.y*this.max.y):(t+=e.normal.y*this.max.y,n+=e.normal.y*this.min.y),e.normal.z>0?(t+=e.normal.z*this.min.z,n+=e.normal.z*this.max.z):(t+=e.normal.z*this.max.z,n+=e.normal.z*this.min.z),t<=-e.constant&&n>=-e.constant}intersectsTriangle(e){if(this.isEmpty())return!1;this.getCenter(Hr),jr.subVectors(this.max,Hr),Fr.subVectors(e.a,Hr),kr.subVectors(e.b,Hr),qr.subVectors(e.c,Hr),Vr.subVectors(kr,Fr),zr.subVectors(qr,kr),Gr.subVectors(Fr,qr);let t=[0,-Vr.z,Vr.y,0,-zr.z,zr.y,0,-Gr.z,Gr.y,Vr.z,0,-Vr.x,zr.z,0,-zr.x,Gr.z,0,-Gr.x,-Vr.y,Vr.x,0,-zr.y,zr.x,0,-Gr.y,Gr.x,0];return!!$r(t,Fr,kr,qr,jr)&&(t=[1,0,0,0,1,0,0,0,1],!!$r(t,Fr,kr,qr,jr)&&(Wr.crossVectors(Vr,zr),t=[Wr.x,Wr.y,Wr.z],$r(t,Fr,kr,qr,jr)))}clampPoint(e,t){return t.copy(e).clamp(this.min,this.max)}distanceToPoint(e){return this.clampPoint(e,Ur).distanceTo(e)}getBoundingSphere(e){return this.isEmpty()?e.makeEmpty():(this.getCenter(e.center),e.radius=.5*this.getSize(Ur).length()),e}intersect(e){return this.min.max(e.min),this.max.min(e.max),this.isEmpty()&&this.makeEmpty(),this}union(e){return this.min.min(e.min),this.max.max(e.max),this}applyMatrix4(e){return this.isEmpty()||(Or[0].set(this.min.x,this.min.y,this.min.z).applyMatrix4(e),Or[1].set(this.min.x,this.min.y,this.max.z).applyMatrix4(e),Or[2].set(this.min.x,this.max.y,this.min.z).applyMatrix4(e),Or[3].set(this.min.x,this.max.y,this.max.z).applyMatrix4(e),Or[4].set(this.max.x,this.min.y,this.min.z).applyMatrix4(e),Or[5].set(this.max.x,this.min.y,this.max.z).applyMatrix4(e),Or[6].set(this.max.x,this.max.y,this.min.z).applyMatrix4(e),Or[7].set(this.max.x,this.max.y,this.max.z).applyMatrix4(e),this.setFromPoints(Or)),this}translate(e){return this.min.add(e),this.max.add(e),this}equals(e){return e.min.equals(this.min)&&e.max.equals(this.max)}toJSON(){return{min:this.min.toArray(),max:this.max.toArray()}}fromJSON(e){return this.min.fromArray(e.min),this.max.fromArray(e.max),this}}const Or=[new dn,new dn,new dn,new dn,new dn,new dn,new dn,new dn],Ur=new dn,Br=new Ir,Fr=new dn,kr=new dn,qr=new dn,Vr=new dn,zr=new dn,Gr=new dn,Hr=new dn,jr=new dn,Wr=new dn,Xr=new dn;function $r(e,t,n,r,i){for(let s=0,a=e.length-3;s<=a;s+=3){Xr.fromArray(e,s);const a=i.x*Math.abs(Xr.x)+i.y*Math.abs(Xr.y)+i.z*Math.abs(Xr.z),o=t.dot(Xr),l=n.dot(Xr),u=r.dot(Xr);if(Math.max(-Math.max(o,l,u),Math.min(o,l,u))>a)return!1}return!0}const Qr=Yr();function Yr(){const e=new ArrayBuffer(4),t=new Float32Array(e),n=new Uint32Array(e),r=new Uint32Array(512),i=new Uint32Array(512);for(let e=0;e<256;++e){const t=e-127;t<-27?(r[e]=0,r[256|e]=32768,i[e]=24,i[256|e]=24):t<-14?(r[e]=1024>>-t-14,r[256|e]=1024>>-t-14|32768,i[e]=-t-1,i[256|e]=-t-1):t<=15?(r[e]=t+15<<10,r[256|e]=t+15<<10|32768,i[e]=13,i[256|e]=13):t<128?(r[e]=31744,r[256|e]=64512,i[e]=24,i[256|e]=24):(r[e]=31744,r[256|e]=64512,i[e]=13,i[256|e]=13)}const s=new Uint32Array(2048),a=new Uint32Array(64),o=new Uint32Array(64);for(let e=1;e<1024;++e){let t=e<<13,n=0;for(;!(8388608&t);)t<<=1,n-=8388608;t&=-8388609,n+=947912704,s[e]=t|n}for(let e=1024;e<2048;++e)s[e]=939524096+(e-1024<<13);for(let e=1;e<31;++e)a[e]=e<<23;a[31]=1199570944,a[32]=2147483648;for(let e=33;e<63;++e)a[e]=2147483648+(e-32<<23);a[63]=3347054592;for(let e=1;e<64;++e)32!==e&&(o[e]=1024);return{floatView:t,uint32View:n,baseTable:r,shiftTable:i,mantissaTable:s,exponentTable:a,offsetTable:o}}function Kr(e){Math.abs(e)>65504&&Xt("DataUtils.toHalfFloat(): Value out of range."),e=rn(e,-65504,65504),Qr.floatView[0]=e;const t=Qr.uint32View[0],n=t>>23&511;return Qr.baseTable[n]+((8388607&t)>>Qr.shiftTable[n])}function Zr(e){const t=e>>10;return Qr.uint32View[0]=Qr.mantissaTable[Qr.offsetTable[t]+(1023&e)]+Qr.exponentTable[t],Qr.floatView[0]}const Jr=new dn,ei=new cn;let ti=0;class ni{constructor(e,t,n=!1){if(Array.isArray(e))throw new TypeError("THREE.BufferAttribute: array should be a Typed Array.");this.isBufferAttribute=!0,Object.defineProperty(this,"id",{value:ti++}),this.name="",this.array=e,this.itemSize=t,this.count=void 0!==e?e.length/t:0,this.normalized=n,this.usage=Lt,this.updateRanges=[],this.gpuType=ye,this.version=0}onUploadCallback(){}set needsUpdate(e){!0===e&&this.version++}setUsage(e){return this.usage=e,this}addUpdateRange(e,t){this.updateRanges.push({start:e,count:t})}clearUpdateRanges(){this.updateRanges.length=0}copy(e){return this.name=e.name,this.array=new e.array.constructor(e.array),this.itemSize=e.itemSize,this.count=e.count,this.normalized=e.normalized,this.usage=e.usage,this.gpuType=e.gpuType,this}copyAt(e,t,n){e*=this.itemSize,n*=t.itemSize;for(let r=0,i=this.itemSize;rthis.radius*this.radius&&(t.sub(this.center).normalize(),t.multiplyScalar(this.radius).add(this.center)),t}getBoundingBox(e){return this.isEmpty()?(e.makeEmpty(),e):(e.set(this.center,this.center),e.expandByScalar(this.radius),e)}applyMatrix4(e){return this.center.applyMatrix4(e),this.radius=this.radius*e.getMaxScaleOnAxis(),this}translate(e){return this.center.add(e),this}expandByPoint(e){if(this.isEmpty())return this.center.copy(e),this.radius=0,this;li.subVectors(e,this.center);const t=li.lengthSq();if(t>this.radius*this.radius){const e=Math.sqrt(t),n=.5*(e-this.radius);this.center.addScaledVector(li,n/e),this.radius+=n}return this}union(e){return e.isEmpty()?this:this.isEmpty()?(this.copy(e),this):(!0===this.center.equals(e.center)?this.radius=Math.max(this.radius,e.radius):(ui.subVectors(e.center,this.center).setLength(e.radius),this.expandByPoint(li.copy(e.center).add(ui)),this.expandByPoint(li.copy(e.center).sub(ui))),this)}equals(e){return e.center.equals(this.center)&&e.radius===this.radius}clone(){return(new this.constructor).copy(this)}toJSON(){return{radius:this.radius,center:this.center.toArray()}}fromJSON(e){return this.radius=e.radius,this.center.fromArray(e.center),this}}let hi=0;const di=new Un,Ai=new ur,pi=new dn,fi=new Ir,mi=new Ir,gi=new dn;class _i extends Kt{constructor(){super(),this.isBufferGeometry=!0,Object.defineProperty(this,"id",{value:hi++}),this.uuid=nn(),this.name="",this.type="BufferGeometry",this.index=null,this.indirect=null,this.indirectOffset=0,this.attributes={},this.morphAttributes={},this.morphTargetsRelative=!1,this.groups=[],this.boundingBox=null,this.boundingSphere=null,this.drawRange={start:0,count:1/0},this.userData={}}getIndex(){return this.index}setIndex(e){return Array.isArray(e)?this.index=new(function(e){for(let t=e.length-1;t>=0;--t)if(e[t]>=65535)return!0;return!1}(e)?ii:ri)(e,1):this.index=e,this}setIndirect(e,t=0){return this.indirect=e,this.indirectOffset=t,this}getIndirect(){return this.indirect}getAttribute(e){return this.attributes[e]}setAttribute(e,t){return this.attributes[e]=t,this}deleteAttribute(e){return delete this.attributes[e],this}hasAttribute(e){return void 0!==this.attributes[e]}addGroup(e,t,n=0){this.groups.push({start:e,count:t,materialIndex:n})}clearGroups(){this.groups=[]}setDrawRange(e,t){this.drawRange.start=e,this.drawRange.count=t}applyMatrix4(e){const t=this.attributes.position;void 0!==t&&(t.applyMatrix4(e),t.needsUpdate=!0);const n=this.attributes.normal;if(void 0!==n){const t=(new fn).getNormalMatrix(e);n.applyNormalMatrix(t),n.needsUpdate=!0}const r=this.attributes.tangent;return void 0!==r&&(r.transformDirection(e),r.needsUpdate=!0),null!==this.boundingBox&&this.computeBoundingBox(),null!==this.boundingSphere&&this.computeBoundingSphere(),this}applyQuaternion(e){return di.makeRotationFromQuaternion(e),this.applyMatrix4(di),this}rotateX(e){return di.makeRotationX(e),this.applyMatrix4(di),this}rotateY(e){return di.makeRotationY(e),this.applyMatrix4(di),this}rotateZ(e){return di.makeRotationZ(e),this.applyMatrix4(di),this}translate(e,t,n){return di.makeTranslation(e,t,n),this.applyMatrix4(di),this}scale(e,t,n){return di.makeScale(e,t,n),this.applyMatrix4(di),this}lookAt(e){return Ai.lookAt(e),Ai.updateMatrix(),this.applyMatrix4(Ai.matrix),this}center(){return this.computeBoundingBox(),this.boundingBox.getCenter(pi).negate(),this.translate(pi.x,pi.y,pi.z),this}setFromPoints(e){const t=this.getAttribute("position");if(void 0===t){const t=[];for(let n=0,r=e.length;nt.count&&Xt("BufferGeometry: Buffer size too small for points data. Use .dispose() and create a new geometry."),t.needsUpdate=!0}return this}computeBoundingBox(){null===this.boundingBox&&(this.boundingBox=new Ir);const e=this.attributes.position,t=this.morphAttributes.position;if(e&&e.isGLBufferAttribute)return $t("BufferGeometry.computeBoundingBox(): GLBufferAttribute requires a manual bounding box.",this),void this.boundingBox.set(new dn(-1/0,-1/0,-1/0),new dn(1/0,1/0,1/0));if(void 0!==e){if(this.boundingBox.setFromBufferAttribute(e),t)for(let e=0,n=t.length;e0&&(e.userData=this.userData),void 0!==this.parameters){const t=this.parameters;for(const n in t)void 0!==t[n]&&(e[n]=t[n]);return e}e.data={attributes:{}};const t=this.index;null!==t&&(e.data.index={type:t.array.constructor.name,array:Array.prototype.slice.call(t.array)});const n=this.attributes;for(const t in n){const r=n[t];e.data.attributes[t]=r.toJSON(e.data)}const r={};let i=!1;for(const t in this.morphAttributes){const n=this.morphAttributes[t],s=[];for(let t=0,r=n.length;t0&&(r[t]=s,i=!0)}i&&(e.data.morphAttributes=r,e.data.morphTargetsRelative=this.morphTargetsRelative);const s=this.groups;s.length>0&&(e.data.groups=JSON.parse(JSON.stringify(s)));const a=this.boundingSphere;return null!==a&&(e.data.boundingSphere=a.toJSON()),e}clone(){return(new this.constructor).copy(this)}copy(e){this.index=null,this.attributes={},this.morphAttributes={},this.groups=[],this.boundingBox=null,this.boundingSphere=null;const t={};this.name=e.name;const n=e.index;null!==n&&this.setIndex(n.clone());const r=e.attributes;for(const e in r){const n=r[e];this.setAttribute(e,n.clone(t))}const i=e.morphAttributes;for(const e in i){const n=[],r=i[e];for(let e=0,i=r.length;e0!=e>0&&this.version++,this._alphaTest=e}onBeforeRender(){}onBeforeCompile(){}customProgramCacheKey(){return this.onBeforeCompile.toString()}setValues(e){if(void 0!==e)for(const t in e){const n=e[t];if(void 0===n){Xt(`Material: parameter '${t}' has value of undefined.`);continue}const r=this[t];void 0!==r?r&&r.isColor?r.set(n):r&&r.isVector3&&n&&n.isVector3?r.copy(n):this[t]=n:Xt(`Material: '${t}' is not a property of THREE.${this.type}.`)}}toJSON(e){const t=void 0===e||"string"==typeof e;t&&(e={textures:{},images:{}});const n={metadata:{version:4.7,type:"Material",generator:"Material.toJSON"}};function r(e){const t=[];for(const n in e){const r=e[n];delete r.metadata,t.push(r)}return t}if(n.uuid=this.uuid,n.type=this.type,""!==this.name&&(n.name=this.name),this.color&&this.color.isColor&&(n.color=this.color.getHex()),void 0!==this.roughness&&(n.roughness=this.roughness),void 0!==this.metalness&&(n.metalness=this.metalness),void 0!==this.sheen&&(n.sheen=this.sheen),this.sheenColor&&this.sheenColor.isColor&&(n.sheenColor=this.sheenColor.getHex()),void 0!==this.sheenRoughness&&(n.sheenRoughness=this.sheenRoughness),this.emissive&&this.emissive.isColor&&(n.emissive=this.emissive.getHex()),void 0!==this.emissiveIntensity&&1!==this.emissiveIntensity&&(n.emissiveIntensity=this.emissiveIntensity),this.specular&&this.specular.isColor&&(n.specular=this.specular.getHex()),void 0!==this.specularIntensity&&(n.specularIntensity=this.specularIntensity),this.specularColor&&this.specularColor.isColor&&(n.specularColor=this.specularColor.getHex()),void 0!==this.shininess&&(n.shininess=this.shininess),void 0!==this.clearcoat&&(n.clearcoat=this.clearcoat),void 0!==this.clearcoatRoughness&&(n.clearcoatRoughness=this.clearcoatRoughness),this.clearcoatMap&&this.clearcoatMap.isTexture&&(n.clearcoatMap=this.clearcoatMap.toJSON(e).uuid),this.clearcoatRoughnessMap&&this.clearcoatRoughnessMap.isTexture&&(n.clearcoatRoughnessMap=this.clearcoatRoughnessMap.toJSON(e).uuid),this.clearcoatNormalMap&&this.clearcoatNormalMap.isTexture&&(n.clearcoatNormalMap=this.clearcoatNormalMap.toJSON(e).uuid,n.clearcoatNormalScale=this.clearcoatNormalScale.toArray()),this.sheenColorMap&&this.sheenColorMap.isTexture&&(n.sheenColorMap=this.sheenColorMap.toJSON(e).uuid),this.sheenRoughnessMap&&this.sheenRoughnessMap.isTexture&&(n.sheenRoughnessMap=this.sheenRoughnessMap.toJSON(e).uuid),void 0!==this.dispersion&&(n.dispersion=this.dispersion),void 0!==this.iridescence&&(n.iridescence=this.iridescence),void 0!==this.iridescenceIOR&&(n.iridescenceIOR=this.iridescenceIOR),void 0!==this.iridescenceThicknessRange&&(n.iridescenceThicknessRange=this.iridescenceThicknessRange),this.iridescenceMap&&this.iridescenceMap.isTexture&&(n.iridescenceMap=this.iridescenceMap.toJSON(e).uuid),this.iridescenceThicknessMap&&this.iridescenceThicknessMap.isTexture&&(n.iridescenceThicknessMap=this.iridescenceThicknessMap.toJSON(e).uuid),void 0!==this.anisotropy&&(n.anisotropy=this.anisotropy),void 0!==this.anisotropyRotation&&(n.anisotropyRotation=this.anisotropyRotation),this.anisotropyMap&&this.anisotropyMap.isTexture&&(n.anisotropyMap=this.anisotropyMap.toJSON(e).uuid),this.map&&this.map.isTexture&&(n.map=this.map.toJSON(e).uuid),this.matcap&&this.matcap.isTexture&&(n.matcap=this.matcap.toJSON(e).uuid),this.alphaMap&&this.alphaMap.isTexture&&(n.alphaMap=this.alphaMap.toJSON(e).uuid),this.lightMap&&this.lightMap.isTexture&&(n.lightMap=this.lightMap.toJSON(e).uuid,n.lightMapIntensity=this.lightMapIntensity),this.aoMap&&this.aoMap.isTexture&&(n.aoMap=this.aoMap.toJSON(e).uuid,n.aoMapIntensity=this.aoMapIntensity),this.bumpMap&&this.bumpMap.isTexture&&(n.bumpMap=this.bumpMap.toJSON(e).uuid,n.bumpScale=this.bumpScale),this.normalMap&&this.normalMap.isTexture&&(n.normalMap=this.normalMap.toJSON(e).uuid,n.normalMapType=this.normalMapType,n.normalScale=this.normalScale.toArray()),this.displacementMap&&this.displacementMap.isTexture&&(n.displacementMap=this.displacementMap.toJSON(e).uuid,n.displacementScale=this.displacementScale,n.displacementBias=this.displacementBias),this.roughnessMap&&this.roughnessMap.isTexture&&(n.roughnessMap=this.roughnessMap.toJSON(e).uuid),this.metalnessMap&&this.metalnessMap.isTexture&&(n.metalnessMap=this.metalnessMap.toJSON(e).uuid),this.emissiveMap&&this.emissiveMap.isTexture&&(n.emissiveMap=this.emissiveMap.toJSON(e).uuid),this.specularMap&&this.specularMap.isTexture&&(n.specularMap=this.specularMap.toJSON(e).uuid),this.specularIntensityMap&&this.specularIntensityMap.isTexture&&(n.specularIntensityMap=this.specularIntensityMap.toJSON(e).uuid),this.specularColorMap&&this.specularColorMap.isTexture&&(n.specularColorMap=this.specularColorMap.toJSON(e).uuid),this.envMap&&this.envMap.isTexture&&(n.envMap=this.envMap.toJSON(e).uuid,void 0!==this.combine&&(n.combine=this.combine)),void 0!==this.envMapRotation&&(n.envMapRotation=this.envMapRotation.toArray()),void 0!==this.envMapIntensity&&(n.envMapIntensity=this.envMapIntensity),void 0!==this.reflectivity&&(n.reflectivity=this.reflectivity),void 0!==this.refractionRatio&&(n.refractionRatio=this.refractionRatio),this.gradientMap&&this.gradientMap.isTexture&&(n.gradientMap=this.gradientMap.toJSON(e).uuid),void 0!==this.transmission&&(n.transmission=this.transmission),this.transmissionMap&&this.transmissionMap.isTexture&&(n.transmissionMap=this.transmissionMap.toJSON(e).uuid),void 0!==this.thickness&&(n.thickness=this.thickness),this.thicknessMap&&this.thicknessMap.isTexture&&(n.thicknessMap=this.thicknessMap.toJSON(e).uuid),void 0!==this.attenuationDistance&&this.attenuationDistance!==1/0&&(n.attenuationDistance=this.attenuationDistance),void 0!==this.attenuationColor&&(n.attenuationColor=this.attenuationColor.getHex()),void 0!==this.size&&(n.size=this.size),null!==this.shadowSide&&(n.shadowSide=this.shadowSide),void 0!==this.sizeAttenuation&&(n.sizeAttenuation=this.sizeAttenuation),1!==this.blending&&(n.blending=this.blending),0!==this.side&&(n.side=this.side),!0===this.vertexColors&&(n.vertexColors=!0),this.opacity<1&&(n.opacity=this.opacity),!0===this.transparent&&(n.transparent=!0),this.blendSrc!==w&&(n.blendSrc=this.blendSrc),this.blendDst!==M&&(n.blendDst=this.blendDst),this.blendEquation!==_&&(n.blendEquation=this.blendEquation),null!==this.blendSrcAlpha&&(n.blendSrcAlpha=this.blendSrcAlpha),null!==this.blendDstAlpha&&(n.blendDstAlpha=this.blendDstAlpha),null!==this.blendEquationAlpha&&(n.blendEquationAlpha=this.blendEquationAlpha),this.blendColor&&this.blendColor.isColor&&(n.blendColor=this.blendColor.getHex()),0!==this.blendAlpha&&(n.blendAlpha=this.blendAlpha),3!==this.depthFunc&&(n.depthFunc=this.depthFunc),!1===this.depthTest&&(n.depthTest=this.depthTest),!1===this.depthWrite&&(n.depthWrite=this.depthWrite),!1===this.colorWrite&&(n.colorWrite=this.colorWrite),255!==this.stencilWriteMask&&(n.stencilWriteMask=this.stencilWriteMask),519!==this.stencilFunc&&(n.stencilFunc=this.stencilFunc),0!==this.stencilRef&&(n.stencilRef=this.stencilRef),255!==this.stencilFuncMask&&(n.stencilFuncMask=this.stencilFuncMask),this.stencilFail!==St&&(n.stencilFail=this.stencilFail),this.stencilZFail!==St&&(n.stencilZFail=this.stencilZFail),this.stencilZPass!==St&&(n.stencilZPass=this.stencilZPass),!0===this.stencilWrite&&(n.stencilWrite=this.stencilWrite),void 0!==this.rotation&&0!==this.rotation&&(n.rotation=this.rotation),!0===this.polygonOffset&&(n.polygonOffset=!0),0!==this.polygonOffsetFactor&&(n.polygonOffsetFactor=this.polygonOffsetFactor),0!==this.polygonOffsetUnits&&(n.polygonOffsetUnits=this.polygonOffsetUnits),void 0!==this.linewidth&&1!==this.linewidth&&(n.linewidth=this.linewidth),void 0!==this.dashSize&&(n.dashSize=this.dashSize),void 0!==this.gapSize&&(n.gapSize=this.gapSize),void 0!==this.scale&&(n.scale=this.scale),!0===this.dithering&&(n.dithering=!0),this.alphaTest>0&&(n.alphaTest=this.alphaTest),!0===this.alphaHash&&(n.alphaHash=!0),!0===this.alphaToCoverage&&(n.alphaToCoverage=!0),!0===this.premultipliedAlpha&&(n.premultipliedAlpha=!0),!0===this.forceSinglePass&&(n.forceSinglePass=!0),!1===this.allowOverride&&(n.allowOverride=!1),!0===this.wireframe&&(n.wireframe=!0),this.wireframeLinewidth>1&&(n.wireframeLinewidth=this.wireframeLinewidth),"round"!==this.wireframeLinecap&&(n.wireframeLinecap=this.wireframeLinecap),"round"!==this.wireframeLinejoin&&(n.wireframeLinejoin=this.wireframeLinejoin),!0===this.flatShading&&(n.flatShading=!0),!1===this.visible&&(n.visible=!1),!1===this.toneMapped&&(n.toneMapped=!1),!1===this.fog&&(n.fog=!1),Object.keys(this.userData).length>0&&(n.userData=this.userData),t){const t=r(e.textures),i=r(e.images);t.length>0&&(n.textures=t),i.length>0&&(n.images=i)}return n}clone(){return(new this.constructor).copy(this)}copy(e){this.name=e.name,this.blending=e.blending,this.side=e.side,this.vertexColors=e.vertexColors,this.opacity=e.opacity,this.transparent=e.transparent,this.blendSrc=e.blendSrc,this.blendDst=e.blendDst,this.blendEquation=e.blendEquation,this.blendSrcAlpha=e.blendSrcAlpha,this.blendDstAlpha=e.blendDstAlpha,this.blendEquationAlpha=e.blendEquationAlpha,this.blendColor.copy(e.blendColor),this.blendAlpha=e.blendAlpha,this.depthFunc=e.depthFunc,this.depthTest=e.depthTest,this.depthWrite=e.depthWrite,this.stencilWriteMask=e.stencilWriteMask,this.stencilFunc=e.stencilFunc,this.stencilRef=e.stencilRef,this.stencilFuncMask=e.stencilFuncMask,this.stencilFail=e.stencilFail,this.stencilZFail=e.stencilZFail,this.stencilZPass=e.stencilZPass,this.stencilWrite=e.stencilWrite;const t=e.clippingPlanes;let n=null;if(null!==t){const e=t.length;n=new Array(e);for(let r=0;r!==e;++r)n[r]=t[r].clone()}return this.clippingPlanes=n,this.clipIntersection=e.clipIntersection,this.clipShadows=e.clipShadows,this.shadowSide=e.shadowSide,this.colorWrite=e.colorWrite,this.precision=e.precision,this.polygonOffset=e.polygonOffset,this.polygonOffsetFactor=e.polygonOffsetFactor,this.polygonOffsetUnits=e.polygonOffsetUnits,this.dithering=e.dithering,this.alphaTest=e.alphaTest,this.alphaHash=e.alphaHash,this.alphaToCoverage=e.alphaToCoverage,this.premultipliedAlpha=e.premultipliedAlpha,this.forceSinglePass=e.forceSinglePass,this.allowOverride=e.allowOverride,this.visible=e.visible,this.toneMapped=e.toneMapped,this.userData=JSON.parse(JSON.stringify(e.userData)),this}dispose(){this.dispatchEvent({type:"dispose"})}set needsUpdate(e){!0===e&&this.version++}}class Si extends Ti{constructor(e){super(),this.isSpriteMaterial=!0,this.type="SpriteMaterial",this.color=new gr(16777215),this.map=null,this.alphaMap=null,this.rotation=0,this.sizeAttenuation=!0,this.transparent=!0,this.fog=!0,this.setValues(e)}copy(e){return super.copy(e),this.color.copy(e.color),this.map=e.map,this.alphaMap=e.alphaMap,this.rotation=e.rotation,this.sizeAttenuation=e.sizeAttenuation,this.fog=e.fog,this}}const wi=new dn,Mi=new dn,Ei=new dn,Ci=new dn,Ri=new dn,Ni=new dn,Pi=new dn;class Di{constructor(e=new dn,t=new dn(0,0,-1)){this.origin=e,this.direction=t}set(e,t){return this.origin.copy(e),this.direction.copy(t),this}copy(e){return this.origin.copy(e.origin),this.direction.copy(e.direction),this}at(e,t){return t.copy(this.origin).addScaledVector(this.direction,e)}lookAt(e){return this.direction.copy(e).sub(this.origin).normalize(),this}recast(e){return this.origin.copy(this.at(e,wi)),this}closestPointToPoint(e,t){t.subVectors(e,this.origin);const n=t.dot(this.direction);return n<0?t.copy(this.origin):t.copy(this.origin).addScaledVector(this.direction,n)}distanceToPoint(e){return Math.sqrt(this.distanceSqToPoint(e))}distanceSqToPoint(e){const t=wi.subVectors(e,this.origin).dot(this.direction);return t<0?this.origin.distanceToSquared(e):(wi.copy(this.origin).addScaledVector(this.direction,t),wi.distanceToSquared(e))}distanceSqToSegment(e,t,n,r){Mi.copy(e).add(t).multiplyScalar(.5),Ei.copy(t).sub(e).normalize(),Ci.copy(this.origin).sub(Mi);const i=.5*e.distanceTo(t),s=-this.direction.dot(Ei),a=Ci.dot(this.direction),o=-Ci.dot(Ei),l=Ci.lengthSq(),u=Math.abs(1-s*s);let c,h,d,A;if(u>0)if(c=s*o-a,h=s*a-o,A=i*u,c>=0)if(h>=-A)if(h<=A){const e=1/u;c*=e,h*=e,d=c*(c+s*h+2*a)+h*(s*c+h+2*o)+l}else h=i,c=Math.max(0,-(s*h+a)),d=-c*c+h*(h+2*o)+l;else h=-i,c=Math.max(0,-(s*h+a)),d=-c*c+h*(h+2*o)+l;else h<=-A?(c=Math.max(0,-(-s*i+a)),h=c>0?-i:Math.min(Math.max(-i,-o),i),d=-c*c+h*(h+2*o)+l):h<=A?(c=0,h=Math.min(Math.max(-i,-o),i),d=h*(h+2*o)+l):(c=Math.max(0,-(s*i+a)),h=c>0?i:Math.min(Math.max(-i,-o),i),d=-c*c+h*(h+2*o)+l);else h=s>0?-i:i,c=Math.max(0,-(s*h+a)),d=-c*c+h*(h+2*o)+l;return n&&n.copy(this.origin).addScaledVector(this.direction,c),r&&r.copy(Mi).addScaledVector(Ei,h),d}intersectSphere(e,t){wi.subVectors(e.center,this.origin);const n=wi.dot(this.direction),r=wi.dot(wi)-n*n,i=e.radius*e.radius;if(r>i)return null;const s=Math.sqrt(i-r),a=n-s,o=n+s;return o<0?null:a<0?this.at(o,t):this.at(a,t)}intersectsSphere(e){return!(e.radius<0)&&this.distanceSqToPoint(e.center)<=e.radius*e.radius}distanceToPlane(e){const t=e.normal.dot(this.direction);if(0===t)return 0===e.distanceToPoint(this.origin)?0:null;const n=-(this.origin.dot(e.normal)+e.constant)/t;return n>=0?n:null}intersectPlane(e,t){const n=this.distanceToPlane(e);return null===n?null:this.at(n,t)}intersectsPlane(e){const t=e.distanceToPoint(this.origin);if(0===t)return!0;return e.normal.dot(this.direction)*t<0}intersectBox(e,t){let n,r,i,s,a,o;const l=1/this.direction.x,u=1/this.direction.y,c=1/this.direction.z,h=this.origin;return l>=0?(n=(e.min.x-h.x)*l,r=(e.max.x-h.x)*l):(n=(e.max.x-h.x)*l,r=(e.min.x-h.x)*l),u>=0?(i=(e.min.y-h.y)*u,s=(e.max.y-h.y)*u):(i=(e.max.y-h.y)*u,s=(e.min.y-h.y)*u),n>s||i>r?null:((i>n||isNaN(n))&&(n=i),(s=0?(a=(e.min.z-h.z)*c,o=(e.max.z-h.z)*c):(a=(e.max.z-h.z)*c,o=(e.min.z-h.z)*c),n>o||a>r?null:((a>n||n!=n)&&(n=a),(o=0?n:r,t)))}intersectsBox(e){return null!==this.intersectBox(e,wi)}intersectTriangle(e,t,n,r,i){Ri.subVectors(t,e),Ni.subVectors(n,e),Pi.crossVectors(Ri,Ni);let s,a=this.direction.dot(Pi);if(a>0){if(r)return null;s=1}else{if(!(a<0))return null;s=-1,a=-a}Ci.subVectors(this.origin,e);const o=s*this.direction.dot(Ni.crossVectors(Ci,Ni));if(o<0)return null;const l=s*this.direction.dot(Ri.cross(Ci));if(l<0)return null;if(o+l>a)return null;const u=-s*Ci.dot(Pi);return u<0?null:this.at(u/a,i)}applyMatrix4(e){return this.origin.applyMatrix4(e),this.direction.transformDirection(e),this}equals(e){return e.origin.equals(this.origin)&&e.direction.equals(this.direction)}clone(){return(new this.constructor).copy(this)}}class Li extends Ti{constructor(e){super(),this.isMeshBasicMaterial=!0,this.type="MeshBasicMaterial",this.color=new gr(16777215),this.map=null,this.lightMap=null,this.lightMapIntensity=1,this.aoMap=null,this.aoMapIntensity=1,this.specularMap=null,this.alphaMap=null,this.envMap=null,this.envMapRotation=new Wn,this.combine=0,this.reflectivity=1,this.refractionRatio=.98,this.wireframe=!1,this.wireframeLinewidth=1,this.wireframeLinecap="round",this.wireframeLinejoin="round",this.fog=!0,this.setValues(e)}copy(e){return super.copy(e),this.color.copy(e.color),this.map=e.map,this.lightMap=e.lightMap,this.lightMapIntensity=e.lightMapIntensity,this.aoMap=e.aoMap,this.aoMapIntensity=e.aoMapIntensity,this.specularMap=e.specularMap,this.alphaMap=e.alphaMap,this.envMap=e.envMap,this.envMapRotation.copy(e.envMapRotation),this.combine=e.combine,this.reflectivity=e.reflectivity,this.refractionRatio=e.refractionRatio,this.wireframe=e.wireframe,this.wireframeLinewidth=e.wireframeLinewidth,this.wireframeLinecap=e.wireframeLinecap,this.wireframeLinejoin=e.wireframeLinejoin,this.fog=e.fog,this}}const Ii=new Un,Oi=new Di,Ui=new ci,Bi=new dn,Fi=new dn,ki=new dn,qi=new dn,Vi=new dn,zi=new dn,Gi=new dn,Hi=new dn;class ji extends ur{constructor(e=new _i,t=new Li){super(),this.isMesh=!0,this.type="Mesh",this.geometry=e,this.material=t,this.morphTargetDictionary=void 0,this.morphTargetInfluences=void 0,this.count=1,this.updateMorphTargets()}copy(e,t){return super.copy(e,t),void 0!==e.morphTargetInfluences&&(this.morphTargetInfluences=e.morphTargetInfluences.slice()),void 0!==e.morphTargetDictionary&&(this.morphTargetDictionary=Object.assign({},e.morphTargetDictionary)),this.material=Array.isArray(e.material)?e.material.slice():e.material,this.geometry=e.geometry,this}updateMorphTargets(){const e=this.geometry.morphAttributes,t=Object.keys(e);if(t.length>0){const n=e[t[0]];if(void 0!==n){this.morphTargetInfluences=[],this.morphTargetDictionary={};for(let e=0,t=n.length;e(e.far-e.near)**2)return}Ii.copy(i).invert(),Oi.copy(e.ray).applyMatrix4(Ii),null!==n.boundingBox&&!1===Oi.intersectsBox(n.boundingBox)||this._computeIntersections(e,t,Oi)}}_computeIntersections(e,t,n){let r;const i=this.geometry,s=this.material,a=i.index,o=i.attributes.position,l=i.attributes.uv,u=i.attributes.uv1,c=i.attributes.normal,h=i.groups,d=i.drawRange;if(null!==a)if(Array.isArray(s))for(let i=0,o=h.length;in.far?null:{distance:u,point:Hi.clone(),object:e}}(e,t,n,r,Fi,ki,qi,Gi);if(c){const e=new dn;Lr.getBarycoord(Gi,Fi,ki,qi,e),i&&(c.uv=Lr.getInterpolatedAttribute(i,o,l,u,e,new cn)),s&&(c.uv1=Lr.getInterpolatedAttribute(s,o,l,u,e,new cn)),a&&(c.normal=Lr.getInterpolatedAttribute(a,o,l,u,e,new dn),c.normal.dot(r.direction)>0&&c.normal.multiplyScalar(-1));const t={a:o,b:l,c:u,normal:new dn,materialIndex:0};Lr.getNormal(Fi,ki,qi,t.normal),c.face=t,c.barycoord=e}return c}class Xi extends Nn{constructor(e=null,t=1,n=1,r,i,s,a,o,l=1003,u=1003,c,h){super(null,s,a,o,l,u,r,i,c,h),this.isDataTexture=!0,this.image={data:e,width:t,height:n},this.generateMipmaps=!1,this.flipY=!1,this.unpackAlignment=1}}class $i extends ni{constructor(e,t,n,r=1){super(e,t,n),this.isInstancedBufferAttribute=!0,this.meshPerAttribute=r}copy(e){return super.copy(e),this.meshPerAttribute=e.meshPerAttribute,this}toJSON(){const e=super.toJSON();return e.meshPerAttribute=this.meshPerAttribute,e.isInstancedBufferAttribute=!0,e}}const Qi=new dn,Yi=new dn,Ki=new fn;class Zi{constructor(e=new dn(1,0,0),t=0){this.isPlane=!0,this.normal=e,this.constant=t}set(e,t){return this.normal.copy(e),this.constant=t,this}setComponents(e,t,n,r){return this.normal.set(e,t,n),this.constant=r,this}setFromNormalAndCoplanarPoint(e,t){return this.normal.copy(e),this.constant=-t.dot(this.normal),this}setFromCoplanarPoints(e,t,n){const r=Qi.subVectors(n,t).cross(Yi.subVectors(e,t)).normalize();return this.setFromNormalAndCoplanarPoint(r,e),this}copy(e){return this.normal.copy(e.normal),this.constant=e.constant,this}normalize(){const e=1/this.normal.length();return this.normal.multiplyScalar(e),this.constant*=e,this}negate(){return this.constant*=-1,this.normal.negate(),this}distanceToPoint(e){return this.normal.dot(e)+this.constant}distanceToSphere(e){return this.distanceToPoint(e.center)-e.radius}projectPoint(e,t){return t.copy(e).addScaledVector(this.normal,-this.distanceToPoint(e))}intersectLine(e,t){const n=e.delta(Qi),r=this.normal.dot(n);if(0===r)return 0===this.distanceToPoint(e.start)?t.copy(e.start):null;const i=-(e.start.dot(this.normal)+this.constant)/r;return i<0||i>1?null:t.copy(e.start).addScaledVector(n,i)}intersectsLine(e){const t=this.distanceToPoint(e.start),n=this.distanceToPoint(e.end);return t<0&&n>0||n<0&&t>0}intersectsBox(e){return e.intersectsPlane(this)}intersectsSphere(e){return e.intersectsPlane(this)}coplanarPoint(e){return e.copy(this.normal).multiplyScalar(-this.constant)}applyMatrix4(e,t){const n=t||Ki.getNormalMatrix(e),r=this.coplanarPoint(Qi).applyMatrix4(e),i=this.normal.applyMatrix3(n).normalize();return this.constant=-r.dot(i),this}translate(e){return this.constant-=e.dot(this.normal),this}equals(e){return e.normal.equals(this.normal)&&e.constant===this.constant}clone(){return(new this.constructor).copy(this)}}const Ji=new ci,es=new cn(.5,.5),ts=new dn;class ns{constructor(e=new Zi,t=new Zi,n=new Zi,r=new Zi,i=new Zi,s=new Zi){this.planes=[e,t,n,r,i,s]}set(e,t,n,r,i,s){const a=this.planes;return a[0].copy(e),a[1].copy(t),a[2].copy(n),a[3].copy(r),a[4].copy(i),a[5].copy(s),this}copy(e){const t=this.planes;for(let n=0;n<6;n++)t[n].copy(e.planes[n]);return this}setFromProjectionMatrix(e,t=2e3,n=!1){const r=this.planes,i=e.elements,s=i[0],a=i[1],o=i[2],l=i[3],u=i[4],c=i[5],h=i[6],d=i[7],A=i[8],p=i[9],f=i[10],m=i[11],g=i[12],_=i[13],v=i[14],y=i[15];if(r[0].setComponents(l-s,d-u,m-A,y-g).normalize(),r[1].setComponents(l+s,d+u,m+A,y+g).normalize(),r[2].setComponents(l+a,d+c,m+p,y+_).normalize(),r[3].setComponents(l-a,d-c,m-p,y-_).normalize(),n)r[4].setComponents(o,h,f,v).normalize(),r[5].setComponents(l-o,d-h,m-f,y-v).normalize();else if(r[4].setComponents(l-o,d-h,m-f,y-v).normalize(),t===Ut)r[5].setComponents(l+o,d+h,m+f,y+v).normalize();else{if(t!==Bt)throw new Error("THREE.Frustum.setFromProjectionMatrix(): Invalid coordinate system: "+t);r[5].setComponents(o,h,f,v).normalize()}return this}intersectsObject(e){if(void 0!==e.boundingSphere)null===e.boundingSphere&&e.computeBoundingSphere(),Ji.copy(e.boundingSphere).applyMatrix4(e.matrixWorld);else{const t=e.geometry;null===t.boundingSphere&&t.computeBoundingSphere(),Ji.copy(t.boundingSphere).applyMatrix4(e.matrixWorld)}return this.intersectsSphere(Ji)}intersectsSprite(e){Ji.center.set(0,0,0);const t=es.distanceTo(e.center);return Ji.radius=.7071067811865476+t,Ji.applyMatrix4(e.matrixWorld),this.intersectsSphere(Ji)}intersectsSphere(e){const t=this.planes,n=e.center,r=-e.radius;for(let e=0;e<6;e++){if(t[e].distanceToPoint(n)0?e.max.x:e.min.x,ts.y=r.normal.y>0?e.max.y:e.min.y,ts.z=r.normal.z>0?e.max.z:e.min.z,r.distanceToPoint(ts)<0)return!1}return!0}containsPoint(e){const t=this.planes;for(let n=0;n<6;n++)if(t[n].distanceToPoint(e)<0)return!1;return!0}clone(){return(new this.constructor).copy(this)}}const rs=new Un,is=new ns;class ss{constructor(){this.coordinateSystem=Ut}intersectsObject(e,t){if(!t.isArrayCamera||0===t.cameras.length)return!1;for(let n=0;n0){const n=e[t[0]];if(void 0!==n){this.morphTargetInfluences=[],this.morphTargetDictionary={};for(let e=0,t=n.length;er)return;ds.applyMatrix4(e.matrixWorld);const l=t.ray.origin.distanceTo(ds);return lt.far?void 0:{distance:l,point:As.clone().applyMatrix4(e.matrixWorld),index:a,face:null,faceIndex:null,barycoord:null,object:e}}const ms=new dn,gs=new dn;class _s extends ps{constructor(e,t){super(e,t),this.isLineSegments=!0,this.type="LineSegments"}computeLineDistances(){const e=this.geometry;if(null===e.index){const t=e.attributes.position,n=[];for(let e=0,r=t.count;ei.far)return;s.push({distance:l,distanceToRay:Math.sqrt(o),point:n,index:t,face:null,faceIndex:null,barycoord:null,object:a})}}class ws extends Nn{constructor(e,t){super({width:e,height:t}),this.isFramebufferTexture=!0,this.magFilter=le,this.minFilter=le,this.generateMipmaps=!1,this.needsUpdate=!0}}class Ms extends Nn{constructor(e=[],t=301,n,r,i,s,a,o,l,u){super(e,t,n,r,i,s,a,o,l,u),this.isCubeTexture=!0,this.flipY=!1}get images(){return this.image}set images(e){this.image=e}}class Es extends Nn{constructor(e,t,n=1014,r,i,s,a=1003,o=1003,l,u=1026,c=1){if(u!==Ne&&u!==Pe)throw new Error("DepthTexture format must be either THREE.DepthFormat or THREE.DepthStencilFormat");super({width:e,height:t,depth:c},r,i,s,a,o,u,n,l),this.isDepthTexture=!0,this.flipY=!1,this.generateMipmaps=!1,this.compareFunction=null}copy(e){return super.copy(e),this.source=new Mn(Object.assign({},e.image)),this.compareFunction=e.compareFunction,this}toJSON(e){const t=super.toJSON(e);return null!==this.compareFunction&&(t.compareFunction=this.compareFunction),t}}class Cs extends Es{constructor(e,t=1014,n=301,r,i,s=1003,a=1003,o,l=1026){const u={width:e,height:e,depth:1},c=[u,u,u,u,u,u];super(e,e,t,n,r,i,s,a,o,l),this.image=c,this.isCubeDepthTexture=!0,this.isCubeTexture=!0}get images(){return this.image}set images(e){this.image=e}}class Rs extends Nn{constructor(e=null){super(),this.sourceTexture=e,this.isExternalTexture=!0}copy(e){return super.copy(e),this.sourceTexture=e.sourceTexture,this}}class Ns extends _i{constructor(e=1,t=1,n=1,r=1,i=1,s=1){super(),this.type="BoxGeometry",this.parameters={width:e,height:t,depth:n,widthSegments:r,heightSegments:i,depthSegments:s};const a=this;r=Math.floor(r),i=Math.floor(i),s=Math.floor(s);const o=[],l=[],u=[],c=[];let h=0,d=0;function A(e,t,n,r,i,s,A,p,f,m,g){const _=s/f,v=A/m,y=s/2,b=A/2,x=p/2,T=f+1,S=m+1;let w=0,M=0;const E=new dn;for(let s=0;s0?1:-1,u.push(E.x,E.y,E.z),c.push(o/f),c.push(1-s/m),w+=1}}for(let e=0;e0||0!==r)&&(u.push(s,a,l),_+=3),(t>0||r!==i-1)&&(u.push(a,o,l),_+=3)}l.addGroup(m,_,0),m+=_}(),!1===s&&(e>0&&g(!0),t>0&&g(!1)),this.setIndex(u),this.setAttribute("position",new ai(c,3)),this.setAttribute("normal",new ai(h,3)),this.setAttribute("uv",new ai(d,2))}copy(e){return super.copy(e),this.parameters=Object.assign({},e.parameters),this}static fromJSON(e){return new Ds(e.radiusTop,e.radiusBottom,e.height,e.radialSegments,e.heightSegments,e.openEnded,e.thetaStart,e.thetaLength)}}class Ls{constructor(){this.type="Curve",this.arcLengthDivisions=200,this.needsUpdate=!1,this.cacheArcLengths=null}getPoint(){Xt("Curve: .getPoint() not implemented.")}getPointAt(e,t){const n=this.getUtoTmapping(e);return this.getPoint(n,t)}getPoints(e=5){const t=[];for(let n=0;n<=e;n++)t.push(this.getPoint(n/e));return t}getSpacedPoints(e=5){const t=[];for(let n=0;n<=e;n++)t.push(this.getPointAt(n/e));return t}getLength(){const e=this.getLengths();return e[e.length-1]}getLengths(e=this.arcLengthDivisions){if(this.cacheArcLengths&&this.cacheArcLengths.length===e+1&&!this.needsUpdate)return this.cacheArcLengths;this.needsUpdate=!1;const t=[];let n,r=this.getPoint(0),i=0;t.push(0);for(let s=1;s<=e;s++)n=this.getPoint(s/e),i+=n.distanceTo(r),t.push(i),r=n;return this.cacheArcLengths=t,t}updateArcLengths(){this.needsUpdate=!0,this.getLengths()}getUtoTmapping(e,t=null){const n=this.getLengths();let r=0;const i=n.length;let s;s=t||e*n[i-1];let a,o=0,l=i-1;for(;o<=l;)if(r=Math.floor(o+(l-o)/2),a=n[r]-s,a<0)o=r+1;else{if(!(a>0)){l=r;break}l=r-1}if(r=l,n[r]===s)return r/(i-1);const u=n[r];return(r+(s-u)/(n[r+1]-u))/(i-1)}getTangent(e,t){const n=1e-4;let r=e-n,i=e+n;r<0&&(r=0),i>1&&(i=1);const s=this.getPoint(r),a=this.getPoint(i),o=t||(s.isVector2?new cn:new dn);return o.copy(a).sub(s).normalize(),o}getTangentAt(e,t){const n=this.getUtoTmapping(e);return this.getTangent(n,t)}computeFrenetFrames(e,t=!1){const n=new dn,r=[],i=[],s=[],a=new dn,o=new Un;for(let t=0;t<=e;t++){const n=t/e;r[t]=this.getTangentAt(n,new dn)}i[0]=new dn,s[0]=new dn;let l=Number.MAX_VALUE;const u=Math.abs(r[0].x),c=Math.abs(r[0].y),h=Math.abs(r[0].z);u<=l&&(l=u,n.set(1,0,0)),c<=l&&(l=c,n.set(0,1,0)),h<=l&&n.set(0,0,1),a.crossVectors(r[0],n).normalize(),i[0].crossVectors(r[0],a),s[0].crossVectors(r[0],i[0]);for(let t=1;t<=e;t++){if(i[t]=i[t-1].clone(),s[t]=s[t-1].clone(),a.crossVectors(r[t-1],r[t]),a.length()>Number.EPSILON){a.normalize();const e=Math.acos(rn(r[t-1].dot(r[t]),-1,1));i[t].applyMatrix4(o.makeRotationAxis(a,e))}s[t].crossVectors(r[t],i[t])}if(!0===t){let t=Math.acos(rn(i[0].dot(i[e]),-1,1));t/=e,r[0].dot(a.crossVectors(i[0],i[e]))>0&&(t=-t);for(let n=1;n<=e;n++)i[n].applyMatrix4(o.makeRotationAxis(r[n],t*n)),s[n].crossVectors(r[n],i[n])}return{tangents:r,normals:i,binormals:s}}clone(){return(new this.constructor).copy(this)}copy(e){return this.arcLengthDivisions=e.arcLengthDivisions,this}toJSON(){const e={metadata:{version:4.7,type:"Curve",generator:"Curve.toJSON"}};return e.arcLengthDivisions=this.arcLengthDivisions,e.type=this.type,e}fromJSON(e){return this.arcLengthDivisions=e.arcLengthDivisions,this}}class Is extends Ls{constructor(e=0,t=0,n=1,r=1,i=0,s=2*Math.PI,a=!1,o=0){super(),this.isEllipseCurve=!0,this.type="EllipseCurve",this.aX=e,this.aY=t,this.xRadius=n,this.yRadius=r,this.aStartAngle=i,this.aEndAngle=s,this.aClockwise=a,this.aRotation=o}getPoint(e,t=new cn){const n=t,r=2*Math.PI;let i=this.aEndAngle-this.aStartAngle;const s=Math.abs(i)r;)i-=r;ir.length-2?r.length-1:s+1],c=r[s>r.length-3?r.length-1:s+2];return n.set(qs(a,o.x,l.x,u.x,c.x),qs(a,o.y,l.y,u.y,c.y)),n}copy(e){super.copy(e),this.points=[];for(let t=0,n=e.points.length;t0?0:(Math.floor(Math.abs(l)/i)+1)*i:0===u&&l===i-1&&(l=i-2,u=1),this.closed||l>0?a=r[(l-1)%i]:(Us.subVectors(r[0],r[1]).add(r[0]),a=Us);const c=r[l%i],h=r[(l+1)%i];if(this.closed||l+2=n){const 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e=!1;a>Number.EPSILON?l>Number.EPSILON&&(e=!0):a<-Number.EPSILON?l<-Number.EPSILON&&(e=!0):Math.sign(o)===Math.sign(u)&&(e=!0),e?(r=-o,i=a,s=Math.sqrt(c)):(r=a,i=o,s=Math.sqrt(c/2))}return new cn(r/s,i/s)}const P=[];for(let e=0,t=E.length,n=t-1,r=e+1;e=0;e--){const t=e/A,n=c*Math.cos(t*Math.PI/2),r=h*Math.sin(t*Math.PI/2)+d;for(let e=0,t=E.length;e=0;){const r=n;let i=n-1;i<0&&(i=e.length-1);for(let e=0,n=o+2*A;e0)&&d.push(t,i,l),(e!==n-1||o0&&(t.defines=this.defines),t.vertexShader=this.vertexShader,t.fragmentShader=this.fragmentShader,t.lights=this.lights,t.clipping=this.clipping;const n={};for(const e in this.extensions)!0===this.extensions[e]&&(n[e]=!0);return Object.keys(n).length>0&&(t.extensions=n),t}}class za extends Va{constructor(e){super(e),this.isRawShaderMaterial=!0,this.type="RawShaderMaterial"}}class Ga extends Ti{constructor(e){super(),this.isMeshStandardMaterial=!0,this.type="MeshStandardMaterial",this.defines={STANDARD:""},this.color=new gr(16777215),this.roughness=1,this.metalness=0,this.map=null,this.lightMap=null,this.lightMapIntensity=1,this.aoMap=null,this.aoMapIntensity=1,this.emissive=new gr(0),this.emissiveIntensity=1,this.emissiveMap=null,this.bumpMap=null,this.bumpScale=1,this.normalMap=null,this.normalMapType=0,this.normalScale=new cn(1,1),this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.roughnessMap=null,this.metalnessMap=null,this.alphaMap=null,this.envMap=null,this.envMapRotation=new Wn,this.envMapIntensity=1,this.wireframe=!1,this.wireframeLinewidth=1,this.wireframeLinecap="round",this.wireframeLinejoin="round",this.flatShading=!1,this.fog=!0,this.setValues(e)}copy(e){return super.copy(e),this.defines={STANDARD:""},this.color.copy(e.color),this.roughness=e.roughness,this.metalness=e.metalness,this.map=e.map,this.lightMap=e.lightMap,this.lightMapIntensity=e.lightMapIntensity,this.aoMap=e.aoMap,this.aoMapIntensity=e.aoMapIntensity,this.emissive.copy(e.emissive),this.emissiveMap=e.emissiveMap,this.emissiveIntensity=e.emissiveIntensity,this.bumpMap=e.bumpMap,this.bumpScale=e.bumpScale,this.normalMap=e.normalMap,this.normalMapType=e.normalMapType,this.normalScale.copy(e.normalScale),this.displacementMap=e.displacementMap,this.displacementScale=e.displacementScale,this.displacementBias=e.displacementBias,this.roughnessMap=e.roughnessMap,this.metalnessMap=e.metalnessMap,this.alphaMap=e.alphaMap,this.envMap=e.envMap,this.envMapRotation.copy(e.envMapRotation),this.envMapIntensity=e.envMapIntensity,this.wireframe=e.wireframe,this.wireframeLinewidth=e.wireframeLinewidth,this.wireframeLinecap=e.wireframeLinecap,this.wireframeLinejoin=e.wireframeLinejoin,this.flatShading=e.flatShading,this.fog=e.fog,this}}class Ha extends Ga{constructor(e){super(),this.isMeshPhysicalMaterial=!0,this.defines={STANDARD:"",PHYSICAL:""},this.type="MeshPhysicalMaterial",this.anisotropyRotation=0,this.anisotropyMap=null,this.clearcoatMap=null,this.clearcoatRoughness=0,this.clearcoatRoughnessMap=null,this.clearcoatNormalScale=new cn(1,1),this.clearcoatNormalMap=null,this.ior=1.5,Object.defineProperty(this,"reflectivity",{get:function(){return rn(2.5*(this.ior-1)/(this.ior+1),0,1)},set:function(e){this.ior=(1+.4*e)/(1-.4*e)}}),this.iridescenceMap=null,this.iridescenceIOR=1.3,this.iridescenceThicknessRange=[100,400],this.iridescenceThicknessMap=null,this.sheenColor=new gr(0),this.sheenColorMap=null,this.sheenRoughness=1,this.sheenRoughnessMap=null,this.transmissionMap=null,this.thickness=0,this.thicknessMap=null,this.attenuationDistance=1/0,this.attenuationColor=new gr(1,1,1),this.specularIntensity=1,this.specularIntensityMap=null,this.specularColor=new gr(1,1,1),this.specularColorMap=null,this._anisotropy=0,this._clearcoat=0,this._dispersion=0,this._iridescence=0,this._sheen=0,this._transmission=0,this.setValues(e)}get anisotropy(){return this._anisotropy}set anisotropy(e){this._anisotropy>0!=e>0&&this.version++,this._anisotropy=e}get clearcoat(){return this._clearcoat}set clearcoat(e){this._clearcoat>0!=e>0&&this.version++,this._clearcoat=e}get iridescence(){return this._iridescence}set iridescence(e){this._iridescence>0!=e>0&&this.version++,this._iridescence=e}get dispersion(){return this._dispersion}set dispersion(e){this._dispersion>0!=e>0&&this.version++,this._dispersion=e}get sheen(){return this._sheen}set sheen(e){this._sheen>0!=e>0&&this.version++,this._sheen=e}get transmission(){return this._transmission}set transmission(e){this._transmission>0!=e>0&&this.version++,this._transmission=e}copy(e){return super.copy(e),this.defines={STANDARD:"",PHYSICAL:""},this.anisotropy=e.anisotropy,this.anisotropyRotation=e.anisotropyRotation,this.anisotropyMap=e.anisotropyMap,this.clearcoat=e.clearcoat,this.clearcoatMap=e.clearcoatMap,this.clearcoatRoughness=e.clearcoatRoughness,this.clearcoatRoughnessMap=e.clearcoatRoughnessMap,this.clearcoatNormalMap=e.clearcoatNormalMap,this.clearcoatNormalScale.copy(e.clearcoatNormalScale),this.dispersion=e.dispersion,this.ior=e.ior,this.iridescence=e.iridescence,this.iridescenceMap=e.iridescenceMap,this.iridescenceIOR=e.iridescenceIOR,this.iridescenceThicknessRange=[...e.iridescenceThicknessRange],this.iridescenceThicknessMap=e.iridescenceThicknessMap,this.sheen=e.sheen,this.sheenColor.copy(e.sheenColor),this.sheenColorMap=e.sheenColorMap,this.sheenRoughness=e.sheenRoughness,this.sheenRoughnessMap=e.sheenRoughnessMap,this.transmission=e.transmission,this.transmissionMap=e.transmissionMap,this.thickness=e.thickness,this.thicknessMap=e.thicknessMap,this.attenuationDistance=e.attenuationDistance,this.attenuationColor.copy(e.attenuationColor),this.specularIntensity=e.specularIntensity,this.specularIntensityMap=e.specularIntensityMap,this.specularColor.copy(e.specularColor),this.specularColorMap=e.specularColorMap,this}}class ja extends Ti{constructor(e){super(),this.isMeshPhongMaterial=!0,this.type="MeshPhongMaterial",this.color=new gr(16777215),this.specular=new gr(1118481),this.shininess=30,this.map=null,this.lightMap=null,this.lightMapIntensity=1,this.aoMap=null,this.aoMapIntensity=1,this.emissive=new gr(0),this.emissiveIntensity=1,this.emissiveMap=null,this.bumpMap=null,this.bumpScale=1,this.normalMap=null,this.normalMapType=0,this.normalScale=new cn(1,1),this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.specularMap=null,this.alphaMap=null,this.envMap=null,this.envMapRotation=new Wn,this.combine=0,this.reflectivity=1,this.envMapIntensity=1,this.refractionRatio=.98,this.wireframe=!1,this.wireframeLinewidth=1,this.wireframeLinecap="round",this.wireframeLinejoin="round",this.flatShading=!1,this.fog=!0,this.setValues(e)}copy(e){return super.copy(e),this.color.copy(e.color),this.specular.copy(e.specular),this.shininess=e.shininess,this.map=e.map,this.lightMap=e.lightMap,this.lightMapIntensity=e.lightMapIntensity,this.aoMap=e.aoMap,this.aoMapIntensity=e.aoMapIntensity,this.emissive.copy(e.emissive),this.emissiveMap=e.emissiveMap,this.emissiveIntensity=e.emissiveIntensity,this.bumpMap=e.bumpMap,this.bumpScale=e.bumpScale,this.normalMap=e.normalMap,this.normalMapType=e.normalMapType,this.normalScale.copy(e.normalScale),this.displacementMap=e.displacementMap,this.displacementScale=e.displacementScale,this.displacementBias=e.displacementBias,this.specularMap=e.specularMap,this.alphaMap=e.alphaMap,this.envMap=e.envMap,this.envMapRotation.copy(e.envMapRotation),this.combine=e.combine,this.reflectivity=e.reflectivity,this.envMapIntensity=e.envMapIntensity,this.refractionRatio=e.refractionRatio,this.wireframe=e.wireframe,this.wireframeLinewidth=e.wireframeLinewidth,this.wireframeLinecap=e.wireframeLinecap,this.wireframeLinejoin=e.wireframeLinejoin,this.flatShading=e.flatShading,this.fog=e.fog,this}}class Wa extends Ti{constructor(e){super(),this.isMeshToonMaterial=!0,this.defines={TOON:""},this.type="MeshToonMaterial",this.color=new gr(16777215),this.map=null,this.gradientMap=null,this.lightMap=null,this.lightMapIntensity=1,this.aoMap=null,this.aoMapIntensity=1,this.emissive=new gr(0),this.emissiveIntensity=1,this.emissiveMap=null,this.bumpMap=null,this.bumpScale=1,this.normalMap=null,this.normalMapType=0,this.normalScale=new cn(1,1),this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.alphaMap=null,this.wireframe=!1,this.wireframeLinewidth=1,this.wireframeLinecap="round",this.wireframeLinejoin="round",this.fog=!0,this.setValues(e)}copy(e){return super.copy(e),this.color.copy(e.color),this.map=e.map,this.gradientMap=e.gradientMap,this.lightMap=e.lightMap,this.lightMapIntensity=e.lightMapIntensity,this.aoMap=e.aoMap,this.aoMapIntensity=e.aoMapIntensity,this.emissive.copy(e.emissive),this.emissiveMap=e.emissiveMap,this.emissiveIntensity=e.emissiveIntensity,this.bumpMap=e.bumpMap,this.bumpScale=e.bumpScale,this.normalMap=e.normalMap,this.normalMapType=e.normalMapType,this.normalScale.copy(e.normalScale),this.displacementMap=e.displacementMap,this.displacementScale=e.displacementScale,this.displacementBias=e.displacementBias,this.alphaMap=e.alphaMap,this.wireframe=e.wireframe,this.wireframeLinewidth=e.wireframeLinewidth,this.wireframeLinecap=e.wireframeLinecap,this.wireframeLinejoin=e.wireframeLinejoin,this.fog=e.fog,this}}class Xa extends Ti{constructor(e){super(),this.isMeshNormalMaterial=!0,this.type="MeshNormalMaterial",this.bumpMap=null,this.bumpScale=1,this.normalMap=null,this.normalMapType=0,this.normalScale=new cn(1,1),this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.wireframe=!1,this.wireframeLinewidth=1,this.flatShading=!1,this.setValues(e)}copy(e){return super.copy(e),this.bumpMap=e.bumpMap,this.bumpScale=e.bumpScale,this.normalMap=e.normalMap,this.normalMapType=e.normalMapType,this.normalScale.copy(e.normalScale),this.displacementMap=e.displacementMap,this.displacementScale=e.displacementScale,this.displacementBias=e.displacementBias,this.wireframe=e.wireframe,this.wireframeLinewidth=e.wireframeLinewidth,this.flatShading=e.flatShading,this}}class $a extends Ti{constructor(e){super(),this.isMeshLambertMaterial=!0,this.type="MeshLambertMaterial",this.color=new gr(16777215),this.map=null,this.lightMap=null,this.lightMapIntensity=1,this.aoMap=null,this.aoMapIntensity=1,this.emissive=new gr(0),this.emissiveIntensity=1,this.emissiveMap=null,this.bumpMap=null,this.bumpScale=1,this.normalMap=null,this.normalMapType=0,this.normalScale=new cn(1,1),this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.specularMap=null,this.alphaMap=null,this.envMap=null,this.envMapRotation=new Wn,this.combine=0,this.reflectivity=1,this.envMapIntensity=1,this.refractionRatio=.98,this.wireframe=!1,this.wireframeLinewidth=1,this.wireframeLinecap="round",this.wireframeLinejoin="round",this.flatShading=!1,this.fog=!0,this.setValues(e)}copy(e){return super.copy(e),this.color.copy(e.color),this.map=e.map,this.lightMap=e.lightMap,this.lightMapIntensity=e.lightMapIntensity,this.aoMap=e.aoMap,this.aoMapIntensity=e.aoMapIntensity,this.emissive.copy(e.emissive),this.emissiveMap=e.emissiveMap,this.emissiveIntensity=e.emissiveIntensity,this.bumpMap=e.bumpMap,this.bumpScale=e.bumpScale,this.normalMap=e.normalMap,this.normalMapType=e.normalMapType,this.normalScale.copy(e.normalScale),this.displacementMap=e.displacementMap,this.displacementScale=e.displacementScale,this.displacementBias=e.displacementBias,this.specularMap=e.specularMap,this.alphaMap=e.alphaMap,this.envMap=e.envMap,this.envMapRotation.copy(e.envMapRotation),this.combine=e.combine,this.reflectivity=e.reflectivity,this.envMapIntensity=e.envMapIntensity,this.refractionRatio=e.refractionRatio,this.wireframe=e.wireframe,this.wireframeLinewidth=e.wireframeLinewidth,this.wireframeLinecap=e.wireframeLinecap,this.wireframeLinejoin=e.wireframeLinejoin,this.flatShading=e.flatShading,this.fog=e.fog,this}}class Qa extends Ti{constructor(e){super(),this.isMeshDepthMaterial=!0,this.type="MeshDepthMaterial",this.depthPacking=3200,this.map=null,this.alphaMap=null,this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.wireframe=!1,this.wireframeLinewidth=1,this.setValues(e)}copy(e){return super.copy(e),this.depthPacking=e.depthPacking,this.map=e.map,this.alphaMap=e.alphaMap,this.displacementMap=e.displacementMap,this.displacementScale=e.displacementScale,this.displacementBias=e.displacementBias,this.wireframe=e.wireframe,this.wireframeLinewidth=e.wireframeLinewidth,this}}class Ya extends Ti{constructor(e){super(),this.isMeshDistanceMaterial=!0,this.type="MeshDistanceMaterial",this.map=null,this.alphaMap=null,this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.setValues(e)}copy(e){return super.copy(e),this.map=e.map,this.alphaMap=e.alphaMap,this.displacementMap=e.displacementMap,this.displacementScale=e.displacementScale,this.displacementBias=e.displacementBias,this}}class Ka extends Ti{constructor(e){super(),this.isMeshMatcapMaterial=!0,this.defines={MATCAP:""},this.type="MeshMatcapMaterial",this.color=new gr(16777215),this.matcap=null,this.map=null,this.bumpMap=null,this.bumpScale=1,this.normalMap=null,this.normalMapType=0,this.normalScale=new cn(1,1),this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.alphaMap=null,this.wireframe=!1,this.wireframeLinewidth=1,this.flatShading=!1,this.fog=!0,this.setValues(e)}copy(e){return super.copy(e),this.defines={MATCAP:""},this.color.copy(e.color),this.matcap=e.matcap,this.map=e.map,this.bumpMap=e.bumpMap,this.bumpScale=e.bumpScale,this.normalMap=e.normalMap,this.normalMapType=e.normalMapType,this.normalScale.copy(e.normalScale),this.displacementMap=e.displacementMap,this.displacementScale=e.displacementScale,this.displacementBias=e.displacementBias,this.alphaMap=e.alphaMap,this.wireframe=e.wireframe,this.wireframeLinewidth=e.wireframeLinewidth,this.flatShading=e.flatShading,this.fog=e.fog,this}}class Za extends as{constructor(e){super(),this.isLineDashedMaterial=!0,this.type="LineDashedMaterial",this.scale=1,this.dashSize=3,this.gapSize=1,this.setValues(e)}copy(e){return super.copy(e),this.scale=e.scale,this.dashSize=e.dashSize,this.gapSize=e.gapSize,this}}const Ja={enabled:!1,files:{},add:function(e,t){!1!==this.enabled&&(eo(e)||(this.files[e]=t))},get:function(e){if(!1!==this.enabled&&!eo(e))return this.files[e]},remove:function(e){delete this.files[e]},clear:function(){this.files={}}};function eo(e){try{const t=e.slice(e.indexOf(":")+1);return"blob:"===new URL(t).protocol}catch(e){return!1}}class to{constructor(e,t,n){const r=this;let i,s=!1,a=0,o=0;const l=[];this.onStart=void 0,this.onLoad=e,this.onProgress=t,this.onError=n,this._abortController=null,this.itemStart=function(e){o++,!1===s&&void 0!==r.onStart&&r.onStart(e,a,o),s=!0},this.itemEnd=function(e){a++,void 0!==r.onProgress&&r.onProgress(e,a,o),a===o&&(s=!1,void 0!==r.onLoad&&r.onLoad())},this.itemError=function(e){void 0!==r.onError&&r.onError(e)},this.resolveURL=function(e){return i?i(e):e},this.setURLModifier=function(e){return i=e,this},this.addHandler=function(e,t){return l.push(e,t),this},this.removeHandler=function(e){const t=l.indexOf(e);return-1!==t&&l.splice(t,2),this},this.getHandler=function(e){for(let t=0,n=l.length;tNumber.EPSILON){if(l<0&&(n=t[s],o=-o,a=t[i],l=-l),e.ya.y)continue;if(e.y===n.y){if(e.x===n.x)return!0}else{const t=l*(e.x-n.x)-o*(e.y-n.y);if(0===t)return!0;if(t<0)continue;r=!r}}else{if(e.y!==n.y)continue;if(a.x<=e.x&&e.x<=n.x||n.x<=e.x&&e.x<=a.x)return!0}}return r}const n=Ma.isClockWise,r=this.subPaths;if(0===r.length)return[];let i,s,a;const o=[];if(1===r.length)return s=r[0],a=new Zs,a.curves=s.curves,o.push(a),o;let l=!n(r[0].getPoints());l=e?!l:l;const u=[],c=[];let h,d,A=[],p=0;c[p]=void 0,A[p]=[];for(let t=0,a=r.length;t1){let e=!1,n=0;for(let e=0,t=c.length;e0&&!1===e&&(A=u)}for(let e=0,t=c.length;ee.start-t.start);let t=0;for(let e=1;e 0\n\tvec4 plane;\n\t#ifdef ALPHA_TO_COVERAGE\n\t\tfloat distanceToPlane, distanceGradient;\n\t\tfloat clipOpacity = 1.0;\n\t\t#pragma unroll_loop_start\n\t\tfor ( int i = 0; i < UNION_CLIPPING_PLANES; i ++ ) {\n\t\t\tplane = clippingPlanes[ i ];\n\t\t\tdistanceToPlane = - dot( vClipPosition, plane.xyz ) + plane.w;\n\t\t\tdistanceGradient = fwidth( distanceToPlane ) / 2.0;\n\t\t\tclipOpacity *= smoothstep( - distanceGradient, distanceGradient, distanceToPlane );\n\t\t\tif ( clipOpacity == 0.0 ) discard;\n\t\t}\n\t\t#pragma unroll_loop_end\n\t\t#if UNION_CLIPPING_PLANES < NUM_CLIPPING_PLANES\n\t\t\tfloat unionClipOpacity = 1.0;\n\t\t\t#pragma unroll_loop_start\n\t\t\tfor ( int i = UNION_CLIPPING_PLANES; i < NUM_CLIPPING_PLANES; i ++ ) {\n\t\t\t\tplane = clippingPlanes[ i ];\n\t\t\t\tdistanceToPlane = - dot( vClipPosition, plane.xyz ) + plane.w;\n\t\t\t\tdistanceGradient = fwidth( distanceToPlane ) / 2.0;\n\t\t\t\tunionClipOpacity *= 1.0 - smoothstep( - distanceGradient, distanceGradient, distanceToPlane );\n\t\t\t}\n\t\t\t#pragma unroll_loop_end\n\t\t\tclipOpacity *= 1.0 - unionClipOpacity;\n\t\t#endif\n\t\tdiffuseColor.a *= clipOpacity;\n\t\tif ( diffuseColor.a == 0.0 ) discard;\n\t#else\n\t\t#pragma unroll_loop_start\n\t\tfor ( int i = 0; i < UNION_CLIPPING_PLANES; i ++ ) {\n\t\t\tplane = clippingPlanes[ i ];\n\t\t\tif ( dot( vClipPosition, plane.xyz ) > plane.w ) discard;\n\t\t}\n\t\t#pragma unroll_loop_end\n\t\t#if UNION_CLIPPING_PLANES < NUM_CLIPPING_PLANES\n\t\t\tbool clipped = true;\n\t\t\t#pragma unroll_loop_start\n\t\t\tfor ( int i = UNION_CLIPPING_PLANES; i < NUM_CLIPPING_PLANES; i ++ ) {\n\t\t\t\tplane = clippingPlanes[ i ];\n\t\t\t\tclipped = ( dot( vClipPosition, plane.xyz ) > plane.w ) && clipped;\n\t\t\t}\n\t\t\t#pragma unroll_loop_end\n\t\t\tif ( clipped ) discard;\n\t\t#endif\n\t#endif\n#endif",clipping_planes_pars_fragment:"#if NUM_CLIPPING_PLANES > 0\n\tvarying vec3 vClipPosition;\n\tuniform vec4 clippingPlanes[ NUM_CLIPPING_PLANES ];\n#endif",clipping_planes_pars_vertex:"#if NUM_CLIPPING_PLANES > 0\n\tvarying vec3 vClipPosition;\n#endif",clipping_planes_vertex:"#if NUM_CLIPPING_PLANES > 0\n\tvClipPosition = - mvPosition.xyz;\n#endif",color_fragment:"#if defined( USE_COLOR ) || defined( USE_COLOR_ALPHA )\n\tdiffuseColor *= vColor;\n#endif",color_pars_fragment:"#if defined( USE_COLOR ) || defined( USE_COLOR_ALPHA )\n\tvarying vec4 vColor;\n#endif",color_pars_vertex:"#if defined( USE_COLOR ) || defined( USE_COLOR_ALPHA ) || defined( USE_INSTANCING_COLOR ) || defined( USE_BATCHING_COLOR )\n\tvarying vec4 vColor;\n#endif",color_vertex:"#if defined( USE_COLOR ) || defined( USE_COLOR_ALPHA ) || defined( USE_INSTANCING_COLOR ) || defined( USE_BATCHING_COLOR )\n\tvColor = vec4( 1.0 );\n#endif\n#ifdef USE_COLOR_ALPHA\n\tvColor *= color;\n#elif defined( USE_COLOR )\n\tvColor.rgb *= color;\n#endif\n#ifdef USE_INSTANCING_COLOR\n\tvColor.rgb *= instanceColor.rgb;\n#endif\n#ifdef USE_BATCHING_COLOR\n\tvColor *= getBatchingColor( getIndirectIndex( gl_DrawID ) );\n#endif",common:"#define PI 3.141592653589793\n#define PI2 6.283185307179586\n#define PI_HALF 1.5707963267948966\n#define RECIPROCAL_PI 0.3183098861837907\n#define RECIPROCAL_PI2 0.15915494309189535\n#define EPSILON 1e-6\n#ifndef saturate\n#define saturate( a ) clamp( a, 0.0, 1.0 )\n#endif\n#define whiteComplement( a ) ( 1.0 - saturate( a ) )\nfloat pow2( const in float x ) { return x*x; }\nvec3 pow2( const in vec3 x ) { return x*x; }\nfloat pow3( const in float x ) { return x*x*x; }\nfloat pow4( const in float x ) { float x2 = x*x; return x2*x2; }\nfloat max3( const in vec3 v ) { return max( max( v.x, v.y ), v.z ); }\nfloat average( const in vec3 v ) { return dot( v, vec3( 0.3333333 ) ); }\nhighp float rand( const in vec2 uv ) {\n\tconst highp float a = 12.9898, b = 78.233, c = 43758.5453;\n\thighp float dt = dot( uv.xy, vec2( a,b ) ), sn = mod( dt, PI );\n\treturn fract( sin( sn ) * c );\n}\n#ifdef HIGH_PRECISION\n\tfloat precisionSafeLength( vec3 v ) { return length( v ); }\n#else\n\tfloat precisionSafeLength( vec3 v ) {\n\t\tfloat maxComponent = max3( abs( v ) );\n\t\treturn length( v / maxComponent ) * maxComponent;\n\t}\n#endif\nstruct IncidentLight {\n\tvec3 color;\n\tvec3 direction;\n\tbool visible;\n};\nstruct ReflectedLight {\n\tvec3 directDiffuse;\n\tvec3 directSpecular;\n\tvec3 indirectDiffuse;\n\tvec3 indirectSpecular;\n};\n#ifdef USE_ALPHAHASH\n\tvarying vec3 vPosition;\n#endif\nvec3 transformDirection( in vec3 dir, in mat4 matrix ) {\n\treturn normalize( ( matrix * vec4( dir, 0.0 ) ).xyz );\n}\nvec3 inverseTransformDirection( in vec3 dir, in mat4 matrix ) {\n\treturn normalize( ( vec4( dir, 0.0 ) * matrix ).xyz );\n}\nbool isPerspectiveMatrix( mat4 m ) {\n\treturn m[ 2 ][ 3 ] == - 1.0;\n}\nvec2 equirectUv( in vec3 dir ) {\n\tfloat u = atan( dir.z, dir.x ) * RECIPROCAL_PI2 + 0.5;\n\tfloat v = asin( clamp( dir.y, - 1.0, 1.0 ) ) * RECIPROCAL_PI + 0.5;\n\treturn vec2( u, v );\n}\nvec3 BRDF_Lambert( const in vec3 diffuseColor ) {\n\treturn RECIPROCAL_PI * diffuseColor;\n}\nvec3 F_Schlick( const in vec3 f0, const in float f90, const in float dotVH ) {\n\tfloat fresnel = exp2( ( - 5.55473 * dotVH - 6.98316 ) * dotVH );\n\treturn f0 * ( 1.0 - fresnel ) + ( f90 * fresnel );\n}\nfloat F_Schlick( const in float f0, const in float f90, const in float dotVH ) {\n\tfloat fresnel = exp2( ( - 5.55473 * dotVH - 6.98316 ) * dotVH );\n\treturn f0 * ( 1.0 - fresnel ) + ( f90 * fresnel );\n} // validated",cube_uv_reflection_fragment:"#ifdef ENVMAP_TYPE_CUBE_UV\n\t#define cubeUV_minMipLevel 4.0\n\t#define cubeUV_minTileSize 16.0\n\tfloat getFace( vec3 direction ) {\n\t\tvec3 absDirection = abs( direction );\n\t\tfloat face = - 1.0;\n\t\tif ( absDirection.x > absDirection.z ) {\n\t\t\tif ( absDirection.x > absDirection.y )\n\t\t\t\tface = direction.x > 0.0 ? 0.0 : 3.0;\n\t\t\telse\n\t\t\t\tface = direction.y > 0.0 ? 1.0 : 4.0;\n\t\t} else {\n\t\t\tif ( absDirection.z > absDirection.y )\n\t\t\t\tface = direction.z > 0.0 ? 2.0 : 5.0;\n\t\t\telse\n\t\t\t\tface = direction.y > 0.0 ? 1.0 : 4.0;\n\t\t}\n\t\treturn face;\n\t}\n\tvec2 getUV( vec3 direction, float face ) {\n\t\tvec2 uv;\n\t\tif ( face == 0.0 ) {\n\t\t\tuv = vec2( direction.z, direction.y ) / abs( direction.x );\n\t\t} else if ( face == 1.0 ) {\n\t\t\tuv = vec2( - direction.x, - direction.z ) / abs( direction.y );\n\t\t} else if ( face == 2.0 ) {\n\t\t\tuv = vec2( - direction.x, direction.y ) / abs( direction.z );\n\t\t} else if ( face == 3.0 ) {\n\t\t\tuv = vec2( - direction.z, direction.y ) / abs( direction.x );\n\t\t} else if ( face == 4.0 ) {\n\t\t\tuv = vec2( - direction.x, direction.z ) / abs( direction.y );\n\t\t} else {\n\t\t\tuv = vec2( direction.x, direction.y ) / abs( direction.z );\n\t\t}\n\t\treturn 0.5 * ( uv + 1.0 );\n\t}\n\tvec3 bilinearCubeUV( sampler2D envMap, vec3 direction, float mipInt ) {\n\t\tfloat face = getFace( direction );\n\t\tfloat filterInt = max( cubeUV_minMipLevel - mipInt, 0.0 );\n\t\tmipInt = max( mipInt, cubeUV_minMipLevel );\n\t\tfloat faceSize = exp2( mipInt );\n\t\thighp vec2 uv = getUV( direction, face ) * ( faceSize - 2.0 ) + 1.0;\n\t\tif ( face > 2.0 ) {\n\t\t\tuv.y += faceSize;\n\t\t\tface -= 3.0;\n\t\t}\n\t\tuv.x += face * faceSize;\n\t\tuv.x += filterInt * 3.0 * cubeUV_minTileSize;\n\t\tuv.y += 4.0 * ( exp2( CUBEUV_MAX_MIP ) - faceSize );\n\t\tuv.x *= CUBEUV_TEXEL_WIDTH;\n\t\tuv.y *= CUBEUV_TEXEL_HEIGHT;\n\t\t#ifdef texture2DGradEXT\n\t\t\treturn texture2DGradEXT( envMap, uv, vec2( 0.0 ), vec2( 0.0 ) ).rgb;\n\t\t#else\n\t\t\treturn texture2D( envMap, uv ).rgb;\n\t\t#endif\n\t}\n\t#define cubeUV_r0 1.0\n\t#define cubeUV_m0 - 2.0\n\t#define cubeUV_r1 0.8\n\t#define cubeUV_m1 - 1.0\n\t#define cubeUV_r4 0.4\n\t#define cubeUV_m4 2.0\n\t#define cubeUV_r5 0.305\n\t#define cubeUV_m5 3.0\n\t#define cubeUV_r6 0.21\n\t#define cubeUV_m6 4.0\n\tfloat roughnessToMip( float roughness ) {\n\t\tfloat mip = 0.0;\n\t\tif ( roughness >= cubeUV_r1 ) {\n\t\t\tmip = ( cubeUV_r0 - roughness ) * ( cubeUV_m1 - cubeUV_m0 ) / ( cubeUV_r0 - cubeUV_r1 ) + cubeUV_m0;\n\t\t} else if ( roughness >= cubeUV_r4 ) {\n\t\t\tmip = ( cubeUV_r1 - roughness ) * ( cubeUV_m4 - cubeUV_m1 ) / ( cubeUV_r1 - cubeUV_r4 ) + cubeUV_m1;\n\t\t} else if ( roughness >= cubeUV_r5 ) {\n\t\t\tmip = ( cubeUV_r4 - roughness ) * ( cubeUV_m5 - cubeUV_m4 ) / ( cubeUV_r4 - cubeUV_r5 ) + cubeUV_m4;\n\t\t} else if ( roughness >= cubeUV_r6 ) {\n\t\t\tmip = ( cubeUV_r5 - roughness ) * ( cubeUV_m6 - cubeUV_m5 ) / ( cubeUV_r5 - cubeUV_r6 ) + cubeUV_m5;\n\t\t} else {\n\t\t\tmip = - 2.0 * log2( 1.16 * roughness );\t\t}\n\t\treturn mip;\n\t}\n\tvec4 textureCubeUV( sampler2D envMap, vec3 sampleDir, float roughness ) {\n\t\tfloat mip = clamp( roughnessToMip( roughness ), cubeUV_m0, CUBEUV_MAX_MIP );\n\t\tfloat mipF = fract( mip );\n\t\tfloat mipInt = floor( mip );\n\t\tvec3 color0 = bilinearCubeUV( envMap, sampleDir, mipInt );\n\t\tif ( mipF == 0.0 ) {\n\t\t\treturn vec4( color0, 1.0 );\n\t\t} else {\n\t\t\tvec3 color1 = bilinearCubeUV( envMap, sampleDir, mipInt + 1.0 );\n\t\t\treturn vec4( mix( color0, color1, mipF ), 1.0 );\n\t\t}\n\t}\n#endif",defaultnormal_vertex:"vec3 transformedNormal = objectNormal;\n#ifdef USE_TANGENT\n\tvec3 transformedTangent = objectTangent;\n#endif\n#ifdef USE_BATCHING\n\tmat3 bm = mat3( batchingMatrix );\n\ttransformedNormal /= vec3( dot( bm[ 0 ], bm[ 0 ] ), dot( bm[ 1 ], bm[ 1 ] ), dot( bm[ 2 ], bm[ 2 ] ) );\n\ttransformedNormal = bm * transformedNormal;\n\t#ifdef USE_TANGENT\n\t\ttransformedTangent = bm * transformedTangent;\n\t#endif\n#endif\n#ifdef USE_INSTANCING\n\tmat3 im = mat3( instanceMatrix );\n\ttransformedNormal /= vec3( dot( im[ 0 ], im[ 0 ] ), dot( im[ 1 ], im[ 1 ] ), dot( im[ 2 ], im[ 2 ] ) );\n\ttransformedNormal = im * transformedNormal;\n\t#ifdef USE_TANGENT\n\t\ttransformedTangent = im * transformedTangent;\n\t#endif\n#endif\ntransformedNormal = normalMatrix * transformedNormal;\n#ifdef FLIP_SIDED\n\ttransformedNormal = - transformedNormal;\n#endif\n#ifdef USE_TANGENT\n\ttransformedTangent = ( modelViewMatrix * vec4( transformedTangent, 0.0 ) ).xyz;\n\t#ifdef FLIP_SIDED\n\t\ttransformedTangent = - transformedTangent;\n\t#endif\n#endif",displacementmap_pars_vertex:"#ifdef USE_DISPLACEMENTMAP\n\tuniform sampler2D displacementMap;\n\tuniform float displacementScale;\n\tuniform float displacementBias;\n#endif",displacementmap_vertex:"#ifdef USE_DISPLACEMENTMAP\n\ttransformed += normalize( objectNormal ) * ( texture2D( displacementMap, vDisplacementMapUv ).x * displacementScale + displacementBias );\n#endif",emissivemap_fragment:"#ifdef USE_EMISSIVEMAP\n\tvec4 emissiveColor = texture2D( emissiveMap, vEmissiveMapUv );\n\t#ifdef DECODE_VIDEO_TEXTURE_EMISSIVE\n\t\temissiveColor = sRGBTransferEOTF( emissiveColor );\n\t#endif\n\ttotalEmissiveRadiance *= emissiveColor.rgb;\n#endif",emissivemap_pars_fragment:"#ifdef USE_EMISSIVEMAP\n\tuniform sampler2D emissiveMap;\n#endif",colorspace_fragment:"gl_FragColor = linearToOutputTexel( gl_FragColor );",colorspace_pars_fragment:"vec4 LinearTransferOETF( in vec4 value ) {\n\treturn value;\n}\nvec4 sRGBTransferEOTF( in vec4 value ) {\n\treturn vec4( mix( pow( value.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), value.rgb * 0.0773993808, vec3( lessThanEqual( value.rgb, vec3( 0.04045 ) ) ) ), value.a );\n}\nvec4 sRGBTransferOETF( in vec4 value ) {\n\treturn vec4( mix( pow( value.rgb, vec3( 0.41666 ) ) * 1.055 - vec3( 0.055 ), value.rgb * 12.92, vec3( lessThanEqual( value.rgb, vec3( 0.0031308 ) ) ) ), value.a );\n}",envmap_fragment:"#ifdef USE_ENVMAP\n\t#ifdef ENV_WORLDPOS\n\t\tvec3 cameraToFrag;\n\t\tif ( isOrthographic ) {\n\t\t\tcameraToFrag = normalize( vec3( - viewMatrix[ 0 ][ 2 ], - viewMatrix[ 1 ][ 2 ], - viewMatrix[ 2 ][ 2 ] ) );\n\t\t} else {\n\t\t\tcameraToFrag = normalize( vWorldPosition - cameraPosition );\n\t\t}\n\t\tvec3 worldNormal = inverseTransformDirection( normal, viewMatrix );\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvec3 reflectVec = reflect( cameraToFrag, worldNormal );\n\t\t#else\n\t\t\tvec3 reflectVec = refract( cameraToFrag, worldNormal, refractionRatio );\n\t\t#endif\n\t#else\n\t\tvec3 reflectVec = vReflect;\n\t#endif\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tvec4 envColor = textureCube( envMap, envMapRotation * vec3( flipEnvMap * reflectVec.x, reflectVec.yz ) );\n\t\t#ifdef ENVMAP_BLENDING_MULTIPLY\n\t\t\toutgoingLight = mix( outgoingLight, outgoingLight * envColor.xyz, specularStrength * reflectivity );\n\t\t#elif defined( ENVMAP_BLENDING_MIX )\n\t\t\toutgoingLight = mix( outgoingLight, envColor.xyz, specularStrength * reflectivity );\n\t\t#elif defined( ENVMAP_BLENDING_ADD )\n\t\t\toutgoingLight += envColor.xyz * specularStrength * reflectivity;\n\t\t#endif\n\t#endif\n#endif",envmap_common_pars_fragment:"#ifdef USE_ENVMAP\n\tuniform float envMapIntensity;\n\tuniform float flipEnvMap;\n\tuniform mat3 envMapRotation;\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tuniform samplerCube envMap;\n\t#else\n\t\tuniform sampler2D envMap;\n\t#endif\n#endif",envmap_pars_fragment:"#ifdef USE_ENVMAP\n\tuniform float reflectivity;\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG ) || defined( LAMBERT )\n\t\t#define ENV_WORLDPOS\n\t#endif\n\t#ifdef ENV_WORLDPOS\n\t\tvarying vec3 vWorldPosition;\n\t\tuniform float refractionRatio;\n\t#else\n\t\tvarying vec3 vReflect;\n\t#endif\n#endif",envmap_pars_vertex:"#ifdef USE_ENVMAP\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG ) || defined( LAMBERT )\n\t\t#define ENV_WORLDPOS\n\t#endif\n\t#ifdef ENV_WORLDPOS\n\t\t\n\t\tvarying vec3 vWorldPosition;\n\t#else\n\t\tvarying vec3 vReflect;\n\t\tuniform float refractionRatio;\n\t#endif\n#endif",envmap_physical_pars_fragment:"#ifdef USE_ENVMAP\n\tvec3 getIBLIrradiance( const in vec3 normal ) {\n\t\t#ifdef ENVMAP_TYPE_CUBE_UV\n\t\t\tvec3 worldNormal = inverseTransformDirection( normal, viewMatrix );\n\t\t\tvec4 envMapColor = textureCubeUV( envMap, envMapRotation * worldNormal, 1.0 );\n\t\t\treturn PI * envMapColor.rgb * envMapIntensity;\n\t\t#else\n\t\t\treturn vec3( 0.0 );\n\t\t#endif\n\t}\n\tvec3 getIBLRadiance( const in vec3 viewDir, const in vec3 normal, const in float roughness ) {\n\t\t#ifdef ENVMAP_TYPE_CUBE_UV\n\t\t\tvec3 reflectVec = reflect( - viewDir, normal );\n\t\t\treflectVec = normalize( mix( reflectVec, normal, pow4( roughness ) ) );\n\t\t\treflectVec = inverseTransformDirection( reflectVec, viewMatrix );\n\t\t\tvec4 envMapColor = textureCubeUV( envMap, envMapRotation * reflectVec, roughness );\n\t\t\treturn envMapColor.rgb * envMapIntensity;\n\t\t#else\n\t\t\treturn vec3( 0.0 );\n\t\t#endif\n\t}\n\t#ifdef USE_ANISOTROPY\n\t\tvec3 getIBLAnisotropyRadiance( const in vec3 viewDir, const in vec3 normal, const in float roughness, const in vec3 bitangent, const in float anisotropy ) {\n\t\t\t#ifdef ENVMAP_TYPE_CUBE_UV\n\t\t\t\tvec3 bentNormal = cross( bitangent, viewDir );\n\t\t\t\tbentNormal = normalize( cross( bentNormal, bitangent ) );\n\t\t\t\tbentNormal = normalize( mix( bentNormal, normal, pow2( pow2( 1.0 - anisotropy * ( 1.0 - roughness ) ) ) ) );\n\t\t\t\treturn getIBLRadiance( viewDir, bentNormal, roughness );\n\t\t\t#else\n\t\t\t\treturn vec3( 0.0 );\n\t\t\t#endif\n\t\t}\n\t#endif\n#endif",envmap_vertex:"#ifdef USE_ENVMAP\n\t#ifdef ENV_WORLDPOS\n\t\tvWorldPosition = worldPosition.xyz;\n\t#else\n\t\tvec3 cameraToVertex;\n\t\tif ( isOrthographic ) {\n\t\t\tcameraToVertex = normalize( vec3( - viewMatrix[ 0 ][ 2 ], - viewMatrix[ 1 ][ 2 ], - viewMatrix[ 2 ][ 2 ] ) );\n\t\t} else {\n\t\t\tcameraToVertex = normalize( worldPosition.xyz - cameraPosition );\n\t\t}\n\t\tvec3 worldNormal = inverseTransformDirection( transformedNormal, viewMatrix );\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvReflect = reflect( cameraToVertex, worldNormal );\n\t\t#else\n\t\t\tvReflect = refract( cameraToVertex, worldNormal, refractionRatio );\n\t\t#endif\n\t#endif\n#endif",fog_vertex:"#ifdef USE_FOG\n\tvFogDepth = - mvPosition.z;\n#endif",fog_pars_vertex:"#ifdef USE_FOG\n\tvarying float vFogDepth;\n#endif",fog_fragment:"#ifdef USE_FOG\n\t#ifdef FOG_EXP2\n\t\tfloat fogFactor = 1.0 - exp( - fogDensity * fogDensity * vFogDepth * vFogDepth );\n\t#else\n\t\tfloat fogFactor = smoothstep( fogNear, fogFar, vFogDepth );\n\t#endif\n\tgl_FragColor.rgb = mix( gl_FragColor.rgb, fogColor, fogFactor );\n#endif",fog_pars_fragment:"#ifdef USE_FOG\n\tuniform vec3 fogColor;\n\tvarying float vFogDepth;\n\t#ifdef FOG_EXP2\n\t\tuniform float fogDensity;\n\t#else\n\t\tuniform float fogNear;\n\t\tuniform float fogFar;\n\t#endif\n#endif",gradientmap_pars_fragment:"#ifdef USE_GRADIENTMAP\n\tuniform sampler2D gradientMap;\n#endif\nvec3 getGradientIrradiance( vec3 normal, vec3 lightDirection ) {\n\tfloat dotNL = dot( normal, lightDirection );\n\tvec2 coord = vec2( dotNL * 0.5 + 0.5, 0.0 );\n\t#ifdef USE_GRADIENTMAP\n\t\treturn vec3( texture2D( gradientMap, coord ).r );\n\t#else\n\t\tvec2 fw = fwidth( coord ) * 0.5;\n\t\treturn mix( vec3( 0.7 ), vec3( 1.0 ), smoothstep( 0.7 - fw.x, 0.7 + fw.x, coord.x ) );\n\t#endif\n}",lightmap_pars_fragment:"#ifdef USE_LIGHTMAP\n\tuniform sampler2D lightMap;\n\tuniform float lightMapIntensity;\n#endif",lights_lambert_fragment:"LambertMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb;\nmaterial.specularStrength = specularStrength;",lights_lambert_pars_fragment:"varying vec3 vViewPosition;\nstruct LambertMaterial {\n\tvec3 diffuseColor;\n\tfloat specularStrength;\n};\nvoid RE_Direct_Lambert( const in IncidentLight directLight, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in LambertMaterial material, inout ReflectedLight reflectedLight ) {\n\tfloat dotNL = saturate( dot( geometryNormal, directLight.direction ) );\n\tvec3 irradiance = dotNL * directLight.color;\n\treflectedLight.directDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );\n}\nvoid RE_IndirectDiffuse_Lambert( const in vec3 irradiance, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in LambertMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );\n}\n#define RE_Direct\t\t\t\tRE_Direct_Lambert\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_Lambert",lights_pars_begin:"uniform bool receiveShadow;\nuniform vec3 ambientLightColor;\n#if defined( USE_LIGHT_PROBES )\n\tuniform vec3 lightProbe[ 9 ];\n#endif\nvec3 shGetIrradianceAt( in vec3 normal, in vec3 shCoefficients[ 9 ] ) {\n\tfloat x = normal.x, y = normal.y, z = normal.z;\n\tvec3 result = shCoefficients[ 0 ] * 0.886227;\n\tresult += shCoefficients[ 1 ] * 2.0 * 0.511664 * y;\n\tresult += shCoefficients[ 2 ] * 2.0 * 0.511664 * z;\n\tresult += shCoefficients[ 3 ] * 2.0 * 0.511664 * x;\n\tresult += shCoefficients[ 4 ] * 2.0 * 0.429043 * x * y;\n\tresult += shCoefficients[ 5 ] * 2.0 * 0.429043 * y * z;\n\tresult += shCoefficients[ 6 ] * ( 0.743125 * z * z - 0.247708 );\n\tresult += shCoefficients[ 7 ] * 2.0 * 0.429043 * x * z;\n\tresult += shCoefficients[ 8 ] * 0.429043 * ( x * x - y * y );\n\treturn result;\n}\nvec3 getLightProbeIrradiance( const in vec3 lightProbe[ 9 ], const in vec3 normal ) {\n\tvec3 worldNormal = inverseTransformDirection( normal, viewMatrix );\n\tvec3 irradiance = shGetIrradianceAt( worldNormal, lightProbe );\n\treturn irradiance;\n}\nvec3 getAmbientLightIrradiance( const in vec3 ambientLightColor ) {\n\tvec3 irradiance = ambientLightColor;\n\treturn irradiance;\n}\nfloat getDistanceAttenuation( const in float lightDistance, const in float cutoffDistance, const in float decayExponent ) {\n\tfloat distanceFalloff = 1.0 / max( pow( lightDistance, decayExponent ), 0.01 );\n\tif ( cutoffDistance > 0.0 ) {\n\t\tdistanceFalloff *= pow2( saturate( 1.0 - pow4( lightDistance / cutoffDistance ) ) );\n\t}\n\treturn distanceFalloff;\n}\nfloat getSpotAttenuation( const in float coneCosine, const in float penumbraCosine, const in float angleCosine ) {\n\treturn smoothstep( coneCosine, penumbraCosine, angleCosine );\n}\n#if NUM_DIR_LIGHTS > 0\n\tstruct DirectionalLight {\n\t\tvec3 direction;\n\t\tvec3 color;\n\t};\n\tuniform DirectionalLight directionalLights[ NUM_DIR_LIGHTS ];\n\tvoid getDirectionalLightInfo( const in DirectionalLight directionalLight, out IncidentLight light ) {\n\t\tlight.color = directionalLight.color;\n\t\tlight.direction = directionalLight.direction;\n\t\tlight.visible = true;\n\t}\n#endif\n#if NUM_POINT_LIGHTS > 0\n\tstruct PointLight {\n\t\tvec3 position;\n\t\tvec3 color;\n\t\tfloat distance;\n\t\tfloat decay;\n\t};\n\tuniform PointLight pointLights[ NUM_POINT_LIGHTS ];\n\tvoid getPointLightInfo( const in PointLight pointLight, const in vec3 geometryPosition, out IncidentLight light ) {\n\t\tvec3 lVector = pointLight.position - geometryPosition;\n\t\tlight.direction = normalize( lVector );\n\t\tfloat lightDistance = length( lVector );\n\t\tlight.color = pointLight.color;\n\t\tlight.color *= getDistanceAttenuation( lightDistance, pointLight.distance, pointLight.decay );\n\t\tlight.visible = ( light.color != vec3( 0.0 ) );\n\t}\n#endif\n#if NUM_SPOT_LIGHTS > 0\n\tstruct SpotLight {\n\t\tvec3 position;\n\t\tvec3 direction;\n\t\tvec3 color;\n\t\tfloat distance;\n\t\tfloat decay;\n\t\tfloat coneCos;\n\t\tfloat penumbraCos;\n\t};\n\tuniform SpotLight spotLights[ NUM_SPOT_LIGHTS ];\n\tvoid getSpotLightInfo( const in SpotLight spotLight, const in vec3 geometryPosition, out IncidentLight light ) {\n\t\tvec3 lVector = spotLight.position - geometryPosition;\n\t\tlight.direction = normalize( lVector );\n\t\tfloat angleCos = dot( light.direction, spotLight.direction );\n\t\tfloat spotAttenuation = getSpotAttenuation( spotLight.coneCos, spotLight.penumbraCos, angleCos );\n\t\tif ( spotAttenuation > 0.0 ) {\n\t\t\tfloat lightDistance = length( lVector );\n\t\t\tlight.color = spotLight.color * spotAttenuation;\n\t\t\tlight.color *= getDistanceAttenuation( lightDistance, spotLight.distance, spotLight.decay );\n\t\t\tlight.visible = ( light.color != vec3( 0.0 ) );\n\t\t} else {\n\t\t\tlight.color = vec3( 0.0 );\n\t\t\tlight.visible = false;\n\t\t}\n\t}\n#endif\n#if NUM_RECT_AREA_LIGHTS > 0\n\tstruct RectAreaLight {\n\t\tvec3 color;\n\t\tvec3 position;\n\t\tvec3 halfWidth;\n\t\tvec3 halfHeight;\n\t};\n\tuniform sampler2D ltc_1;\tuniform sampler2D ltc_2;\n\tuniform RectAreaLight rectAreaLights[ NUM_RECT_AREA_LIGHTS ];\n#endif\n#if NUM_HEMI_LIGHTS > 0\n\tstruct HemisphereLight {\n\t\tvec3 direction;\n\t\tvec3 skyColor;\n\t\tvec3 groundColor;\n\t};\n\tuniform HemisphereLight hemisphereLights[ NUM_HEMI_LIGHTS ];\n\tvec3 getHemisphereLightIrradiance( const in HemisphereLight hemiLight, const in vec3 normal ) {\n\t\tfloat dotNL = dot( normal, hemiLight.direction );\n\t\tfloat hemiDiffuseWeight = 0.5 * dotNL + 0.5;\n\t\tvec3 irradiance = mix( hemiLight.groundColor, hemiLight.skyColor, hemiDiffuseWeight );\n\t\treturn irradiance;\n\t}\n#endif",lights_toon_fragment:"ToonMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb;",lights_toon_pars_fragment:"varying vec3 vViewPosition;\nstruct ToonMaterial {\n\tvec3 diffuseColor;\n};\nvoid RE_Direct_Toon( const in IncidentLight directLight, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in ToonMaterial material, inout ReflectedLight reflectedLight ) {\n\tvec3 irradiance = getGradientIrradiance( geometryNormal, directLight.direction ) * directLight.color;\n\treflectedLight.directDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );\n}\nvoid RE_IndirectDiffuse_Toon( const in vec3 irradiance, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in ToonMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );\n}\n#define RE_Direct\t\t\t\tRE_Direct_Toon\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_Toon",lights_phong_fragment:"BlinnPhongMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb;\nmaterial.specularColor = specular;\nmaterial.specularShininess = shininess;\nmaterial.specularStrength = specularStrength;",lights_phong_pars_fragment:"varying vec3 vViewPosition;\nstruct BlinnPhongMaterial {\n\tvec3 diffuseColor;\n\tvec3 specularColor;\n\tfloat specularShininess;\n\tfloat specularStrength;\n};\nvoid RE_Direct_BlinnPhong( const in IncidentLight directLight, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {\n\tfloat dotNL = saturate( dot( geometryNormal, directLight.direction ) );\n\tvec3 irradiance = dotNL * directLight.color;\n\treflectedLight.directDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );\n\treflectedLight.directSpecular += irradiance * BRDF_BlinnPhong( directLight.direction, geometryViewDir, geometryNormal, material.specularColor, material.specularShininess ) * material.specularStrength;\n}\nvoid RE_IndirectDiffuse_BlinnPhong( const in vec3 irradiance, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );\n}\n#define RE_Direct\t\t\t\tRE_Direct_BlinnPhong\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_BlinnPhong",lights_physical_fragment:"PhysicalMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb;\nmaterial.diffuseContribution = diffuseColor.rgb * ( 1.0 - metalnessFactor );\nmaterial.metalness = metalnessFactor;\nvec3 dxy = max( abs( dFdx( nonPerturbedNormal ) ), abs( dFdy( nonPerturbedNormal ) ) );\nfloat geometryRoughness = max( max( dxy.x, dxy.y ), dxy.z );\nmaterial.roughness = max( roughnessFactor, 0.0525 );material.roughness += geometryRoughness;\nmaterial.roughness = min( material.roughness, 1.0 );\n#ifdef IOR\n\tmaterial.ior = ior;\n\t#ifdef USE_SPECULAR\n\t\tfloat specularIntensityFactor = specularIntensity;\n\t\tvec3 specularColorFactor = specularColor;\n\t\t#ifdef USE_SPECULAR_COLORMAP\n\t\t\tspecularColorFactor *= texture2D( specularColorMap, vSpecularColorMapUv ).rgb;\n\t\t#endif\n\t\t#ifdef USE_SPECULAR_INTENSITYMAP\n\t\t\tspecularIntensityFactor *= texture2D( specularIntensityMap, vSpecularIntensityMapUv ).a;\n\t\t#endif\n\t\tmaterial.specularF90 = mix( specularIntensityFactor, 1.0, metalnessFactor );\n\t#else\n\t\tfloat specularIntensityFactor = 1.0;\n\t\tvec3 specularColorFactor = vec3( 1.0 );\n\t\tmaterial.specularF90 = 1.0;\n\t#endif\n\tmaterial.specularColor = min( pow2( ( material.ior - 1.0 ) / ( material.ior + 1.0 ) ) * specularColorFactor, vec3( 1.0 ) ) * specularIntensityFactor;\n\tmaterial.specularColorBlended = mix( material.specularColor, diffuseColor.rgb, metalnessFactor );\n#else\n\tmaterial.specularColor = vec3( 0.04 );\n\tmaterial.specularColorBlended = mix( material.specularColor, diffuseColor.rgb, metalnessFactor );\n\tmaterial.specularF90 = 1.0;\n#endif\n#ifdef USE_CLEARCOAT\n\tmaterial.clearcoat = clearcoat;\n\tmaterial.clearcoatRoughness = clearcoatRoughness;\n\tmaterial.clearcoatF0 = vec3( 0.04 );\n\tmaterial.clearcoatF90 = 1.0;\n\t#ifdef USE_CLEARCOATMAP\n\t\tmaterial.clearcoat *= texture2D( clearcoatMap, vClearcoatMapUv ).x;\n\t#endif\n\t#ifdef USE_CLEARCOAT_ROUGHNESSMAP\n\t\tmaterial.clearcoatRoughness *= texture2D( clearcoatRoughnessMap, vClearcoatRoughnessMapUv ).y;\n\t#endif\n\tmaterial.clearcoat = saturate( material.clearcoat );\tmaterial.clearcoatRoughness = max( material.clearcoatRoughness, 0.0525 );\n\tmaterial.clearcoatRoughness += geometryRoughness;\n\tmaterial.clearcoatRoughness = min( material.clearcoatRoughness, 1.0 );\n#endif\n#ifdef USE_DISPERSION\n\tmaterial.dispersion = dispersion;\n#endif\n#ifdef USE_IRIDESCENCE\n\tmaterial.iridescence = iridescence;\n\tmaterial.iridescenceIOR = iridescenceIOR;\n\t#ifdef USE_IRIDESCENCEMAP\n\t\tmaterial.iridescence *= texture2D( iridescenceMap, vIridescenceMapUv ).r;\n\t#endif\n\t#ifdef USE_IRIDESCENCE_THICKNESSMAP\n\t\tmaterial.iridescenceThickness = (iridescenceThicknessMaximum - iridescenceThicknessMinimum) * texture2D( iridescenceThicknessMap, vIridescenceThicknessMapUv ).g + iridescenceThicknessMinimum;\n\t#else\n\t\tmaterial.iridescenceThickness = iridescenceThicknessMaximum;\n\t#endif\n#endif\n#ifdef USE_SHEEN\n\tmaterial.sheenColor = sheenColor;\n\t#ifdef USE_SHEEN_COLORMAP\n\t\tmaterial.sheenColor *= texture2D( sheenColorMap, vSheenColorMapUv ).rgb;\n\t#endif\n\tmaterial.sheenRoughness = clamp( sheenRoughness, 0.0001, 1.0 );\n\t#ifdef USE_SHEEN_ROUGHNESSMAP\n\t\tmaterial.sheenRoughness *= texture2D( sheenRoughnessMap, vSheenRoughnessMapUv ).a;\n\t#endif\n#endif\n#ifdef USE_ANISOTROPY\n\t#ifdef USE_ANISOTROPYMAP\n\t\tmat2 anisotropyMat = mat2( anisotropyVector.x, anisotropyVector.y, - anisotropyVector.y, anisotropyVector.x );\n\t\tvec3 anisotropyPolar = texture2D( anisotropyMap, vAnisotropyMapUv ).rgb;\n\t\tvec2 anisotropyV = anisotropyMat * normalize( 2.0 * anisotropyPolar.rg - vec2( 1.0 ) ) * anisotropyPolar.b;\n\t#else\n\t\tvec2 anisotropyV = anisotropyVector;\n\t#endif\n\tmaterial.anisotropy = length( anisotropyV );\n\tif( material.anisotropy == 0.0 ) {\n\t\tanisotropyV = vec2( 1.0, 0.0 );\n\t} else {\n\t\tanisotropyV /= material.anisotropy;\n\t\tmaterial.anisotropy = saturate( material.anisotropy );\n\t}\n\tmaterial.alphaT = mix( pow2( material.roughness ), 1.0, pow2( material.anisotropy ) );\n\tmaterial.anisotropyT = tbn[ 0 ] * anisotropyV.x + tbn[ 1 ] * anisotropyV.y;\n\tmaterial.anisotropyB = tbn[ 1 ] * anisotropyV.x - tbn[ 0 ] * anisotropyV.y;\n#endif",lights_physical_pars_fragment:"uniform sampler2D dfgLUT;\nstruct PhysicalMaterial {\n\tvec3 diffuseColor;\n\tvec3 diffuseContribution;\n\tvec3 specularColor;\n\tvec3 specularColorBlended;\n\tfloat roughness;\n\tfloat metalness;\n\tfloat specularF90;\n\tfloat dispersion;\n\t#ifdef USE_CLEARCOAT\n\t\tfloat clearcoat;\n\t\tfloat clearcoatRoughness;\n\t\tvec3 clearcoatF0;\n\t\tfloat clearcoatF90;\n\t#endif\n\t#ifdef USE_IRIDESCENCE\n\t\tfloat iridescence;\n\t\tfloat iridescenceIOR;\n\t\tfloat iridescenceThickness;\n\t\tvec3 iridescenceFresnel;\n\t\tvec3 iridescenceF0;\n\t\tvec3 iridescenceFresnelDielectric;\n\t\tvec3 iridescenceFresnelMetallic;\n\t#endif\n\t#ifdef USE_SHEEN\n\t\tvec3 sheenColor;\n\t\tfloat sheenRoughness;\n\t#endif\n\t#ifdef IOR\n\t\tfloat ior;\n\t#endif\n\t#ifdef USE_TRANSMISSION\n\t\tfloat transmission;\n\t\tfloat transmissionAlpha;\n\t\tfloat thickness;\n\t\tfloat attenuationDistance;\n\t\tvec3 attenuationColor;\n\t#endif\n\t#ifdef USE_ANISOTROPY\n\t\tfloat anisotropy;\n\t\tfloat alphaT;\n\t\tvec3 anisotropyT;\n\t\tvec3 anisotropyB;\n\t#endif\n};\nvec3 clearcoatSpecularDirect = vec3( 0.0 );\nvec3 clearcoatSpecularIndirect = vec3( 0.0 );\nvec3 sheenSpecularDirect = vec3( 0.0 );\nvec3 sheenSpecularIndirect = vec3(0.0 );\nvec3 Schlick_to_F0( const in vec3 f, const in float f90, const in float dotVH ) {\n float x = clamp( 1.0 - dotVH, 0.0, 1.0 );\n float x2 = x * x;\n float x5 = clamp( x * x2 * x2, 0.0, 0.9999 );\n return ( f - vec3( f90 ) * x5 ) / ( 1.0 - x5 );\n}\nfloat V_GGX_SmithCorrelated( const in float alpha, const in float dotNL, const in float dotNV ) {\n\tfloat a2 = pow2( alpha );\n\tfloat gv = dotNL * sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNV ) );\n\tfloat gl = dotNV * sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNL ) );\n\treturn 0.5 / max( gv + gl, EPSILON );\n}\nfloat D_GGX( const in float alpha, const in float dotNH ) {\n\tfloat a2 = pow2( alpha );\n\tfloat denom = pow2( dotNH ) * ( a2 - 1.0 ) + 1.0;\n\treturn RECIPROCAL_PI * a2 / pow2( denom );\n}\n#ifdef USE_ANISOTROPY\n\tfloat V_GGX_SmithCorrelated_Anisotropic( const in float alphaT, const in float alphaB, const in float dotTV, const in float dotBV, const in float dotTL, const in float dotBL, const in float dotNV, const in float dotNL ) {\n\t\tfloat gv = dotNL * length( vec3( alphaT * dotTV, alphaB * dotBV, dotNV ) );\n\t\tfloat gl = dotNV * length( vec3( alphaT * dotTL, alphaB * dotBL, dotNL ) );\n\t\tfloat v = 0.5 / ( gv + gl );\n\t\treturn v;\n\t}\n\tfloat D_GGX_Anisotropic( const in float alphaT, const in float alphaB, const in float dotNH, const in float dotTH, const in float dotBH ) {\n\t\tfloat a2 = alphaT * alphaB;\n\t\thighp vec3 v = vec3( alphaB * dotTH, alphaT * dotBH, a2 * dotNH );\n\t\thighp float v2 = dot( v, v );\n\t\tfloat w2 = a2 / v2;\n\t\treturn RECIPROCAL_PI * a2 * pow2 ( w2 );\n\t}\n#endif\n#ifdef USE_CLEARCOAT\n\tvec3 BRDF_GGX_Clearcoat( const in vec3 lightDir, const in vec3 viewDir, const in vec3 normal, const in PhysicalMaterial material) {\n\t\tvec3 f0 = material.clearcoatF0;\n\t\tfloat f90 = material.clearcoatF90;\n\t\tfloat roughness = material.clearcoatRoughness;\n\t\tfloat alpha = pow2( roughness );\n\t\tvec3 halfDir = normalize( lightDir + viewDir );\n\t\tfloat dotNL = saturate( dot( normal, lightDir ) );\n\t\tfloat dotNV = saturate( dot( normal, viewDir ) );\n\t\tfloat dotNH = saturate( dot( normal, halfDir ) );\n\t\tfloat dotVH = saturate( dot( viewDir, halfDir ) );\n\t\tvec3 F = F_Schlick( f0, f90, dotVH );\n\t\tfloat V = V_GGX_SmithCorrelated( alpha, dotNL, dotNV );\n\t\tfloat D = D_GGX( alpha, dotNH );\n\t\treturn F * ( V * D );\n\t}\n#endif\nvec3 BRDF_GGX( const in vec3 lightDir, const in vec3 viewDir, const in vec3 normal, const in PhysicalMaterial material ) {\n\tvec3 f0 = material.specularColorBlended;\n\tfloat f90 = material.specularF90;\n\tfloat roughness = material.roughness;\n\tfloat alpha = pow2( roughness );\n\tvec3 halfDir = normalize( lightDir + viewDir );\n\tfloat dotNL = saturate( dot( normal, lightDir ) );\n\tfloat dotNV = saturate( dot( normal, viewDir ) );\n\tfloat dotNH = saturate( dot( normal, halfDir ) );\n\tfloat dotVH = saturate( dot( viewDir, halfDir ) );\n\tvec3 F = F_Schlick( f0, f90, dotVH );\n\t#ifdef USE_IRIDESCENCE\n\t\tF = mix( F, material.iridescenceFresnel, material.iridescence );\n\t#endif\n\t#ifdef USE_ANISOTROPY\n\t\tfloat dotTL = dot( material.anisotropyT, lightDir );\n\t\tfloat dotTV = dot( material.anisotropyT, viewDir );\n\t\tfloat dotTH = dot( material.anisotropyT, halfDir );\n\t\tfloat dotBL = dot( material.anisotropyB, lightDir );\n\t\tfloat dotBV = dot( material.anisotropyB, viewDir );\n\t\tfloat dotBH = dot( material.anisotropyB, halfDir );\n\t\tfloat V = V_GGX_SmithCorrelated_Anisotropic( material.alphaT, alpha, dotTV, dotBV, dotTL, dotBL, dotNV, dotNL );\n\t\tfloat D = D_GGX_Anisotropic( material.alphaT, alpha, dotNH, dotTH, dotBH );\n\t#else\n\t\tfloat V = V_GGX_SmithCorrelated( alpha, dotNL, dotNV );\n\t\tfloat D = D_GGX( alpha, dotNH );\n\t#endif\n\treturn F * ( V * D );\n}\nvec2 LTC_Uv( const in vec3 N, const in vec3 V, const in float roughness ) {\n\tconst float LUT_SIZE = 64.0;\n\tconst float LUT_SCALE = ( LUT_SIZE - 1.0 ) / LUT_SIZE;\n\tconst float LUT_BIAS = 0.5 / LUT_SIZE;\n\tfloat dotNV = saturate( dot( N, V ) );\n\tvec2 uv = vec2( roughness, sqrt( 1.0 - dotNV ) );\n\tuv = uv * LUT_SCALE + LUT_BIAS;\n\treturn uv;\n}\nfloat LTC_ClippedSphereFormFactor( const in vec3 f ) {\n\tfloat l = length( f );\n\treturn max( ( l * l + f.z ) / ( l + 1.0 ), 0.0 );\n}\nvec3 LTC_EdgeVectorFormFactor( const in vec3 v1, const in vec3 v2 ) {\n\tfloat x = dot( v1, v2 );\n\tfloat y = abs( x );\n\tfloat a = 0.8543985 + ( 0.4965155 + 0.0145206 * y ) * y;\n\tfloat b = 3.4175940 + ( 4.1616724 + y ) * y;\n\tfloat v = a / b;\n\tfloat theta_sintheta = ( x > 0.0 ) ? v : 0.5 * inversesqrt( max( 1.0 - x * x, 1e-7 ) ) - v;\n\treturn cross( v1, v2 ) * theta_sintheta;\n}\nvec3 LTC_Evaluate( const in vec3 N, const in vec3 V, const in vec3 P, const in mat3 mInv, const in vec3 rectCoords[ 4 ] ) {\n\tvec3 v1 = rectCoords[ 1 ] - rectCoords[ 0 ];\n\tvec3 v2 = rectCoords[ 3 ] - rectCoords[ 0 ];\n\tvec3 lightNormal = cross( v1, v2 );\n\tif( dot( lightNormal, P - rectCoords[ 0 ] ) < 0.0 ) return vec3( 0.0 );\n\tvec3 T1, T2;\n\tT1 = normalize( V - N * dot( V, N ) );\n\tT2 = - cross( N, T1 );\n\tmat3 mat = mInv * transpose( mat3( T1, T2, N ) );\n\tvec3 coords[ 4 ];\n\tcoords[ 0 ] = mat * ( rectCoords[ 0 ] - P );\n\tcoords[ 1 ] = mat * ( rectCoords[ 1 ] - P );\n\tcoords[ 2 ] = mat * ( rectCoords[ 2 ] - P );\n\tcoords[ 3 ] = mat * ( rectCoords[ 3 ] - P );\n\tcoords[ 0 ] = normalize( coords[ 0 ] );\n\tcoords[ 1 ] = normalize( coords[ 1 ] );\n\tcoords[ 2 ] = normalize( coords[ 2 ] );\n\tcoords[ 3 ] = normalize( coords[ 3 ] );\n\tvec3 vectorFormFactor = vec3( 0.0 );\n\tvectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 0 ], coords[ 1 ] );\n\tvectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 1 ], coords[ 2 ] );\n\tvectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 2 ], coords[ 3 ] );\n\tvectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 3 ], coords[ 0 ] );\n\tfloat result = LTC_ClippedSphereFormFactor( vectorFormFactor );\n\treturn vec3( result );\n}\n#if defined( USE_SHEEN )\nfloat D_Charlie( float roughness, float dotNH ) {\n\tfloat alpha = pow2( roughness );\n\tfloat invAlpha = 1.0 / alpha;\n\tfloat cos2h = dotNH * dotNH;\n\tfloat sin2h = max( 1.0 - cos2h, 0.0078125 );\n\treturn ( 2.0 + invAlpha ) * pow( sin2h, invAlpha * 0.5 ) / ( 2.0 * PI );\n}\nfloat V_Neubelt( float dotNV, float dotNL ) {\n\treturn saturate( 1.0 / ( 4.0 * ( dotNL + dotNV - dotNL * dotNV ) ) );\n}\nvec3 BRDF_Sheen( const in vec3 lightDir, const in vec3 viewDir, const in vec3 normal, vec3 sheenColor, const in float sheenRoughness ) {\n\tvec3 halfDir = normalize( lightDir + viewDir );\n\tfloat dotNL = saturate( dot( normal, lightDir ) );\n\tfloat dotNV = saturate( dot( normal, viewDir ) );\n\tfloat dotNH = saturate( dot( normal, halfDir ) );\n\tfloat D = D_Charlie( sheenRoughness, dotNH );\n\tfloat V = V_Neubelt( dotNV, dotNL );\n\treturn sheenColor * ( D * V );\n}\n#endif\nfloat IBLSheenBRDF( const in vec3 normal, const in vec3 viewDir, const in float roughness ) {\n\tfloat dotNV = saturate( dot( normal, viewDir ) );\n\tfloat r2 = roughness * roughness;\n\tfloat rInv = 1.0 / ( roughness + 0.1 );\n\tfloat a = -1.9362 + 1.0678 * roughness + 0.4573 * r2 - 0.8469 * rInv;\n\tfloat b = -0.6014 + 0.5538 * roughness - 0.4670 * r2 - 0.1255 * rInv;\n\tfloat DG = exp( a * dotNV + b );\n\treturn saturate( DG );\n}\nvec3 EnvironmentBRDF( const in vec3 normal, const in vec3 viewDir, const in vec3 specularColor, const in float specularF90, const in float roughness ) {\n\tfloat dotNV = saturate( dot( normal, viewDir ) );\n\tvec2 fab = texture2D( dfgLUT, vec2( roughness, dotNV ) ).rg;\n\treturn specularColor * fab.x + specularF90 * fab.y;\n}\n#ifdef USE_IRIDESCENCE\nvoid computeMultiscatteringIridescence( const in vec3 normal, const in vec3 viewDir, const in vec3 specularColor, const in float specularF90, const in float iridescence, const in vec3 iridescenceF0, const in float roughness, inout vec3 singleScatter, inout vec3 multiScatter ) {\n#else\nvoid computeMultiscattering( const in vec3 normal, const in vec3 viewDir, const in vec3 specularColor, const in float specularF90, const in float roughness, inout vec3 singleScatter, inout vec3 multiScatter ) {\n#endif\n\tfloat dotNV = saturate( dot( normal, viewDir ) );\n\tvec2 fab = texture2D( dfgLUT, vec2( roughness, dotNV ) ).rg;\n\t#ifdef USE_IRIDESCENCE\n\t\tvec3 Fr = mix( specularColor, iridescenceF0, iridescence );\n\t#else\n\t\tvec3 Fr = specularColor;\n\t#endif\n\tvec3 FssEss = Fr * fab.x + specularF90 * fab.y;\n\tfloat Ess = fab.x + fab.y;\n\tfloat Ems = 1.0 - Ess;\n\tvec3 Favg = Fr + ( 1.0 - Fr ) * 0.047619;\tvec3 Fms = FssEss * Favg / ( 1.0 - Ems * Favg );\n\tsingleScatter += FssEss;\n\tmultiScatter += Fms * Ems;\n}\nvec3 BRDF_GGX_Multiscatter( const in vec3 lightDir, const in vec3 viewDir, const in vec3 normal, const in PhysicalMaterial material ) {\n\tvec3 singleScatter = BRDF_GGX( lightDir, viewDir, normal, material );\n\tfloat dotNL = saturate( dot( normal, lightDir ) );\n\tfloat dotNV = saturate( dot( normal, viewDir ) );\n\tvec2 dfgV = texture2D( dfgLUT, vec2( material.roughness, dotNV ) ).rg;\n\tvec2 dfgL = texture2D( dfgLUT, vec2( material.roughness, dotNL ) ).rg;\n\tvec3 FssEss_V = material.specularColorBlended * dfgV.x + material.specularF90 * dfgV.y;\n\tvec3 FssEss_L = material.specularColorBlended * dfgL.x + material.specularF90 * dfgL.y;\n\tfloat Ess_V = dfgV.x + dfgV.y;\n\tfloat Ess_L = dfgL.x + dfgL.y;\n\tfloat Ems_V = 1.0 - Ess_V;\n\tfloat Ems_L = 1.0 - Ess_L;\n\tvec3 Favg = material.specularColorBlended + ( 1.0 - material.specularColorBlended ) * 0.047619;\n\tvec3 Fms = FssEss_V * FssEss_L * Favg / ( 1.0 - Ems_V * Ems_L * Favg + EPSILON );\n\tfloat compensationFactor = Ems_V * Ems_L;\n\tvec3 multiScatter = Fms * compensationFactor;\n\treturn singleScatter + multiScatter;\n}\n#if NUM_RECT_AREA_LIGHTS > 0\n\tvoid RE_Direct_RectArea_Physical( const in RectAreaLight rectAreaLight, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in PhysicalMaterial material, inout ReflectedLight reflectedLight ) {\n\t\tvec3 normal = geometryNormal;\n\t\tvec3 viewDir = geometryViewDir;\n\t\tvec3 position = geometryPosition;\n\t\tvec3 lightPos = rectAreaLight.position;\n\t\tvec3 halfWidth = rectAreaLight.halfWidth;\n\t\tvec3 halfHeight = rectAreaLight.halfHeight;\n\t\tvec3 lightColor = rectAreaLight.color;\n\t\tfloat roughness = material.roughness;\n\t\tvec3 rectCoords[ 4 ];\n\t\trectCoords[ 0 ] = lightPos + halfWidth - halfHeight;\t\trectCoords[ 1 ] = lightPos - halfWidth - halfHeight;\n\t\trectCoords[ 2 ] = lightPos - halfWidth + halfHeight;\n\t\trectCoords[ 3 ] = lightPos + halfWidth + halfHeight;\n\t\tvec2 uv = LTC_Uv( normal, viewDir, roughness );\n\t\tvec4 t1 = texture2D( ltc_1, uv );\n\t\tvec4 t2 = texture2D( ltc_2, uv );\n\t\tmat3 mInv = mat3(\n\t\t\tvec3( t1.x, 0, t1.y ),\n\t\t\tvec3( 0, 1, 0 ),\n\t\t\tvec3( t1.z, 0, t1.w )\n\t\t);\n\t\tvec3 fresnel = ( material.specularColorBlended * t2.x + ( material.specularF90 - material.specularColorBlended ) * t2.y );\n\t\treflectedLight.directSpecular += lightColor * fresnel * LTC_Evaluate( normal, viewDir, position, mInv, rectCoords );\n\t\treflectedLight.directDiffuse += lightColor * material.diffuseContribution * LTC_Evaluate( normal, viewDir, position, mat3( 1.0 ), rectCoords );\n\t\t#ifdef USE_CLEARCOAT\n\t\t\tvec3 Ncc = geometryClearcoatNormal;\n\t\t\tvec2 uvClearcoat = LTC_Uv( Ncc, viewDir, material.clearcoatRoughness );\n\t\t\tvec4 t1Clearcoat = texture2D( ltc_1, uvClearcoat );\n\t\t\tvec4 t2Clearcoat = texture2D( ltc_2, uvClearcoat );\n\t\t\tmat3 mInvClearcoat = mat3(\n\t\t\t\tvec3( t1Clearcoat.x, 0, t1Clearcoat.y ),\n\t\t\t\tvec3( 0, 1, 0 ),\n\t\t\t\tvec3( t1Clearcoat.z, 0, t1Clearcoat.w )\n\t\t\t);\n\t\t\tvec3 fresnelClearcoat = material.clearcoatF0 * t2Clearcoat.x + ( material.clearcoatF90 - material.clearcoatF0 ) * t2Clearcoat.y;\n\t\t\tclearcoatSpecularDirect += lightColor * fresnelClearcoat * LTC_Evaluate( Ncc, viewDir, position, mInvClearcoat, rectCoords );\n\t\t#endif\n\t}\n#endif\nvoid RE_Direct_Physical( const in IncidentLight directLight, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in PhysicalMaterial material, inout ReflectedLight reflectedLight ) {\n\tfloat dotNL = saturate( dot( geometryNormal, directLight.direction ) );\n\tvec3 irradiance = dotNL * directLight.color;\n\t#ifdef USE_CLEARCOAT\n\t\tfloat dotNLcc = saturate( dot( geometryClearcoatNormal, directLight.direction ) );\n\t\tvec3 ccIrradiance = dotNLcc * directLight.color;\n\t\tclearcoatSpecularDirect += ccIrradiance * BRDF_GGX_Clearcoat( directLight.direction, geometryViewDir, geometryClearcoatNormal, material );\n\t#endif\n\t#ifdef USE_SHEEN\n \n \t\tsheenSpecularDirect += irradiance * BRDF_Sheen( directLight.direction, geometryViewDir, geometryNormal, material.sheenColor, material.sheenRoughness );\n \n \t\tfloat sheenAlbedoV = IBLSheenBRDF( geometryNormal, geometryViewDir, material.sheenRoughness );\n \t\tfloat sheenAlbedoL = IBLSheenBRDF( geometryNormal, directLight.direction, material.sheenRoughness );\n \n \t\tfloat sheenEnergyComp = 1.0 - max3( material.sheenColor ) * max( sheenAlbedoV, sheenAlbedoL );\n \n \t\tirradiance *= sheenEnergyComp;\n \n \t#endif\n\treflectedLight.directSpecular += irradiance * BRDF_GGX_Multiscatter( directLight.direction, geometryViewDir, geometryNormal, material );\n\treflectedLight.directDiffuse += irradiance * BRDF_Lambert( material.diffuseContribution );\n}\nvoid RE_IndirectDiffuse_Physical( const in vec3 irradiance, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in PhysicalMaterial material, inout ReflectedLight reflectedLight ) {\n\tvec3 diffuse = irradiance * BRDF_Lambert( material.diffuseContribution );\n\t#ifdef USE_SHEEN\n\t\tfloat sheenAlbedo = IBLSheenBRDF( geometryNormal, geometryViewDir, material.sheenRoughness );\n\t\tfloat sheenEnergyComp = 1.0 - max3( material.sheenColor ) * sheenAlbedo;\n\t\tdiffuse *= sheenEnergyComp;\n\t#endif\n\treflectedLight.indirectDiffuse += diffuse;\n}\nvoid RE_IndirectSpecular_Physical( const in vec3 radiance, const in vec3 irradiance, const in vec3 clearcoatRadiance, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in PhysicalMaterial material, inout ReflectedLight reflectedLight) {\n\t#ifdef USE_CLEARCOAT\n\t\tclearcoatSpecularIndirect += clearcoatRadiance * EnvironmentBRDF( geometryClearcoatNormal, geometryViewDir, material.clearcoatF0, material.clearcoatF90, material.clearcoatRoughness );\n\t#endif\n\t#ifdef USE_SHEEN\n\t\tsheenSpecularIndirect += irradiance * material.sheenColor * IBLSheenBRDF( geometryNormal, geometryViewDir, material.sheenRoughness ) * RECIPROCAL_PI;\n \t#endif\n\tvec3 singleScatteringDielectric = vec3( 0.0 );\n\tvec3 multiScatteringDielectric = vec3( 0.0 );\n\tvec3 singleScatteringMetallic = vec3( 0.0 );\n\tvec3 multiScatteringMetallic = vec3( 0.0 );\n\t#ifdef USE_IRIDESCENCE\n\t\tcomputeMultiscatteringIridescence( geometryNormal, geometryViewDir, material.specularColor, material.specularF90, material.iridescence, material.iridescenceFresnelDielectric, material.roughness, singleScatteringDielectric, multiScatteringDielectric );\n\t\tcomputeMultiscatteringIridescence( geometryNormal, geometryViewDir, material.diffuseColor, material.specularF90, material.iridescence, material.iridescenceFresnelMetallic, material.roughness, singleScatteringMetallic, multiScatteringMetallic );\n\t#else\n\t\tcomputeMultiscattering( geometryNormal, geometryViewDir, material.specularColor, material.specularF90, material.roughness, singleScatteringDielectric, multiScatteringDielectric );\n\t\tcomputeMultiscattering( geometryNormal, geometryViewDir, material.diffuseColor, material.specularF90, material.roughness, singleScatteringMetallic, multiScatteringMetallic );\n\t#endif\n\tvec3 singleScattering = mix( singleScatteringDielectric, singleScatteringMetallic, material.metalness );\n\tvec3 multiScattering = mix( multiScatteringDielectric, multiScatteringMetallic, material.metalness );\n\tvec3 totalScatteringDielectric = singleScatteringDielectric + multiScatteringDielectric;\n\tvec3 diffuse = material.diffuseContribution * ( 1.0 - totalScatteringDielectric );\n\tvec3 cosineWeightedIrradiance = irradiance * RECIPROCAL_PI;\n\tvec3 indirectSpecular = radiance * singleScattering;\n\tindirectSpecular += multiScattering * cosineWeightedIrradiance;\n\tvec3 indirectDiffuse = diffuse * cosineWeightedIrradiance;\n\t#ifdef USE_SHEEN\n\t\tfloat sheenAlbedo = IBLSheenBRDF( geometryNormal, geometryViewDir, material.sheenRoughness );\n\t\tfloat sheenEnergyComp = 1.0 - max3( material.sheenColor ) * sheenAlbedo;\n\t\tindirectSpecular *= sheenEnergyComp;\n\t\tindirectDiffuse *= sheenEnergyComp;\n\t#endif\n\treflectedLight.indirectSpecular += indirectSpecular;\n\treflectedLight.indirectDiffuse += indirectDiffuse;\n}\n#define RE_Direct\t\t\t\tRE_Direct_Physical\n#define RE_Direct_RectArea\t\tRE_Direct_RectArea_Physical\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_Physical\n#define RE_IndirectSpecular\t\tRE_IndirectSpecular_Physical\nfloat computeSpecularOcclusion( const in float dotNV, const in float ambientOcclusion, const in float roughness ) {\n\treturn saturate( pow( dotNV + ambientOcclusion, exp2( - 16.0 * roughness - 1.0 ) ) - 1.0 + ambientOcclusion );\n}",lights_fragment_begin:"\nvec3 geometryPosition = - vViewPosition;\nvec3 geometryNormal = normal;\nvec3 geometryViewDir = ( isOrthographic ) ? vec3( 0, 0, 1 ) : normalize( vViewPosition );\nvec3 geometryClearcoatNormal = vec3( 0.0 );\n#ifdef USE_CLEARCOAT\n\tgeometryClearcoatNormal = clearcoatNormal;\n#endif\n#ifdef USE_IRIDESCENCE\n\tfloat dotNVi = saturate( dot( normal, geometryViewDir ) );\n\tif ( material.iridescenceThickness == 0.0 ) {\n\t\tmaterial.iridescence = 0.0;\n\t} else {\n\t\tmaterial.iridescence = saturate( material.iridescence );\n\t}\n\tif ( material.iridescence > 0.0 ) {\n\t\tmaterial.iridescenceFresnelDielectric = evalIridescence( 1.0, material.iridescenceIOR, dotNVi, material.iridescenceThickness, material.specularColor );\n\t\tmaterial.iridescenceFresnelMetallic = evalIridescence( 1.0, material.iridescenceIOR, dotNVi, material.iridescenceThickness, material.diffuseColor );\n\t\tmaterial.iridescenceFresnel = mix( material.iridescenceFresnelDielectric, material.iridescenceFresnelMetallic, material.metalness );\n\t\tmaterial.iridescenceF0 = Schlick_to_F0( material.iridescenceFresnel, 1.0, dotNVi );\n\t}\n#endif\nIncidentLight directLight;\n#if ( NUM_POINT_LIGHTS > 0 ) && defined( RE_Direct )\n\tPointLight pointLight;\n\t#if defined( USE_SHADOWMAP ) && NUM_POINT_LIGHT_SHADOWS > 0\n\tPointLightShadow pointLightShadow;\n\t#endif\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tpointLight = pointLights[ i ];\n\t\tgetPointLightInfo( pointLight, geometryPosition, directLight );\n\t\t#if defined( USE_SHADOWMAP ) && ( UNROLLED_LOOP_INDEX < NUM_POINT_LIGHT_SHADOWS ) && ( defined( SHADOWMAP_TYPE_PCF ) || defined( SHADOWMAP_TYPE_BASIC ) )\n\t\tpointLightShadow = pointLightShadows[ i ];\n\t\tdirectLight.color *= ( directLight.visible && receiveShadow ) ? getPointShadow( pointShadowMap[ i ], pointLightShadow.shadowMapSize, pointLightShadow.shadowIntensity, pointLightShadow.shadowBias, pointLightShadow.shadowRadius, vPointShadowCoord[ i ], pointLightShadow.shadowCameraNear, pointLightShadow.shadowCameraFar ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometryPosition, geometryNormal, geometryViewDir, geometryClearcoatNormal, material, reflectedLight );\n\t}\n\t#pragma unroll_loop_end\n#endif\n#if ( NUM_SPOT_LIGHTS > 0 ) && defined( RE_Direct )\n\tSpotLight spotLight;\n\tvec4 spotColor;\n\tvec3 spotLightCoord;\n\tbool inSpotLightMap;\n\t#if defined( USE_SHADOWMAP ) && NUM_SPOT_LIGHT_SHADOWS > 0\n\tSpotLightShadow spotLightShadow;\n\t#endif\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tspotLight = spotLights[ i ];\n\t\tgetSpotLightInfo( spotLight, geometryPosition, directLight );\n\t\t#if ( UNROLLED_LOOP_INDEX < NUM_SPOT_LIGHT_SHADOWS_WITH_MAPS )\n\t\t#define SPOT_LIGHT_MAP_INDEX UNROLLED_LOOP_INDEX\n\t\t#elif ( UNROLLED_LOOP_INDEX < NUM_SPOT_LIGHT_SHADOWS )\n\t\t#define SPOT_LIGHT_MAP_INDEX NUM_SPOT_LIGHT_MAPS\n\t\t#else\n\t\t#define SPOT_LIGHT_MAP_INDEX ( UNROLLED_LOOP_INDEX - NUM_SPOT_LIGHT_SHADOWS + NUM_SPOT_LIGHT_SHADOWS_WITH_MAPS )\n\t\t#endif\n\t\t#if ( SPOT_LIGHT_MAP_INDEX < NUM_SPOT_LIGHT_MAPS )\n\t\t\tspotLightCoord = vSpotLightCoord[ i ].xyz / vSpotLightCoord[ i ].w;\n\t\t\tinSpotLightMap = all( lessThan( abs( spotLightCoord * 2. - 1. ), vec3( 1.0 ) ) );\n\t\t\tspotColor = texture2D( spotLightMap[ SPOT_LIGHT_MAP_INDEX ], spotLightCoord.xy );\n\t\t\tdirectLight.color = inSpotLightMap ? directLight.color * spotColor.rgb : directLight.color;\n\t\t#endif\n\t\t#undef SPOT_LIGHT_MAP_INDEX\n\t\t#if defined( USE_SHADOWMAP ) && ( UNROLLED_LOOP_INDEX < NUM_SPOT_LIGHT_SHADOWS )\n\t\tspotLightShadow = spotLightShadows[ i ];\n\t\tdirectLight.color *= ( directLight.visible && receiveShadow ) ? getShadow( spotShadowMap[ i ], spotLightShadow.shadowMapSize, spotLightShadow.shadowIntensity, spotLightShadow.shadowBias, spotLightShadow.shadowRadius, vSpotLightCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometryPosition, geometryNormal, geometryViewDir, geometryClearcoatNormal, material, reflectedLight );\n\t}\n\t#pragma unroll_loop_end\n#endif\n#if ( NUM_DIR_LIGHTS > 0 ) && defined( RE_Direct )\n\tDirectionalLight directionalLight;\n\t#if defined( USE_SHADOWMAP ) && NUM_DIR_LIGHT_SHADOWS > 0\n\tDirectionalLightShadow directionalLightShadow;\n\t#endif\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectionalLight = directionalLights[ i ];\n\t\tgetDirectionalLightInfo( directionalLight, directLight );\n\t\t#if defined( USE_SHADOWMAP ) && ( UNROLLED_LOOP_INDEX < NUM_DIR_LIGHT_SHADOWS )\n\t\tdirectionalLightShadow = directionalLightShadows[ i ];\n\t\tdirectLight.color *= ( directLight.visible && receiveShadow ) ? getShadow( directionalShadowMap[ i ], directionalLightShadow.shadowMapSize, directionalLightShadow.shadowIntensity, directionalLightShadow.shadowBias, directionalLightShadow.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometryPosition, geometryNormal, geometryViewDir, geometryClearcoatNormal, material, reflectedLight );\n\t}\n\t#pragma unroll_loop_end\n#endif\n#if ( NUM_RECT_AREA_LIGHTS > 0 ) && defined( RE_Direct_RectArea )\n\tRectAreaLight rectAreaLight;\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_RECT_AREA_LIGHTS; i ++ ) {\n\t\trectAreaLight = rectAreaLights[ i ];\n\t\tRE_Direct_RectArea( rectAreaLight, geometryPosition, geometryNormal, geometryViewDir, geometryClearcoatNormal, material, reflectedLight );\n\t}\n\t#pragma unroll_loop_end\n#endif\n#if defined( RE_IndirectDiffuse )\n\tvec3 iblIrradiance = vec3( 0.0 );\n\tvec3 irradiance = getAmbientLightIrradiance( ambientLightColor );\n\t#if defined( USE_LIGHT_PROBES )\n\t\tirradiance += getLightProbeIrradiance( lightProbe, geometryNormal );\n\t#endif\n\t#if ( NUM_HEMI_LIGHTS > 0 )\n\t\t#pragma unroll_loop_start\n\t\tfor ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {\n\t\t\tirradiance += getHemisphereLightIrradiance( hemisphereLights[ i ], geometryNormal );\n\t\t}\n\t\t#pragma unroll_loop_end\n\t#endif\n#endif\n#if defined( RE_IndirectSpecular )\n\tvec3 radiance = vec3( 0.0 );\n\tvec3 clearcoatRadiance = vec3( 0.0 );\n#endif",lights_fragment_maps:"#if defined( RE_IndirectDiffuse )\n\t#ifdef USE_LIGHTMAP\n\t\tvec4 lightMapTexel = texture2D( lightMap, vLightMapUv );\n\t\tvec3 lightMapIrradiance = lightMapTexel.rgb * lightMapIntensity;\n\t\tirradiance += lightMapIrradiance;\n\t#endif\n\t#if defined( USE_ENVMAP ) && defined( ENVMAP_TYPE_CUBE_UV )\n\t\t#if defined( STANDARD ) || defined( LAMBERT ) || defined( PHONG )\n\t\t\tiblIrradiance += getIBLIrradiance( geometryNormal );\n\t\t#endif\n\t#endif\n#endif\n#if defined( USE_ENVMAP ) && defined( RE_IndirectSpecular )\n\t#ifdef USE_ANISOTROPY\n\t\tradiance += getIBLAnisotropyRadiance( geometryViewDir, geometryNormal, material.roughness, material.anisotropyB, material.anisotropy );\n\t#else\n\t\tradiance += getIBLRadiance( geometryViewDir, geometryNormal, material.roughness );\n\t#endif\n\t#ifdef USE_CLEARCOAT\n\t\tclearcoatRadiance += getIBLRadiance( geometryViewDir, geometryClearcoatNormal, material.clearcoatRoughness );\n\t#endif\n#endif",lights_fragment_end:"#if defined( RE_IndirectDiffuse )\n\t#if defined( LAMBERT ) || defined( PHONG )\n\t\tirradiance += iblIrradiance;\n\t#endif\n\tRE_IndirectDiffuse( irradiance, geometryPosition, geometryNormal, geometryViewDir, geometryClearcoatNormal, material, reflectedLight );\n#endif\n#if defined( RE_IndirectSpecular )\n\tRE_IndirectSpecular( radiance, iblIrradiance, clearcoatRadiance, geometryPosition, geometryNormal, geometryViewDir, geometryClearcoatNormal, material, reflectedLight );\n#endif",logdepthbuf_fragment:"#if defined( USE_LOGARITHMIC_DEPTH_BUFFER )\n\tgl_FragDepth = vIsPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;\n#endif",logdepthbuf_pars_fragment:"#if defined( USE_LOGARITHMIC_DEPTH_BUFFER )\n\tuniform float logDepthBufFC;\n\tvarying float vFragDepth;\n\tvarying float vIsPerspective;\n#endif",logdepthbuf_pars_vertex:"#ifdef USE_LOGARITHMIC_DEPTH_BUFFER\n\tvarying float vFragDepth;\n\tvarying float vIsPerspective;\n#endif",logdepthbuf_vertex:"#ifdef USE_LOGARITHMIC_DEPTH_BUFFER\n\tvFragDepth = 1.0 + gl_Position.w;\n\tvIsPerspective = float( isPerspectiveMatrix( projectionMatrix ) );\n#endif",map_fragment:"#ifdef USE_MAP\n\tvec4 sampledDiffuseColor = texture2D( map, vMapUv );\n\t#ifdef DECODE_VIDEO_TEXTURE\n\t\tsampledDiffuseColor = sRGBTransferEOTF( sampledDiffuseColor );\n\t#endif\n\tdiffuseColor *= sampledDiffuseColor;\n#endif",map_pars_fragment:"#ifdef USE_MAP\n\tuniform sampler2D map;\n#endif",map_particle_fragment:"#if defined( USE_MAP ) || defined( USE_ALPHAMAP )\n\t#if defined( USE_POINTS_UV )\n\t\tvec2 uv = vUv;\n\t#else\n\t\tvec2 uv = ( uvTransform * vec3( gl_PointCoord.x, 1.0 - gl_PointCoord.y, 1 ) ).xy;\n\t#endif\n#endif\n#ifdef USE_MAP\n\tdiffuseColor *= texture2D( map, uv );\n#endif\n#ifdef USE_ALPHAMAP\n\tdiffuseColor.a *= texture2D( alphaMap, uv ).g;\n#endif",map_particle_pars_fragment:"#if defined( USE_POINTS_UV )\n\tvarying vec2 vUv;\n#else\n\t#if defined( USE_MAP ) || defined( USE_ALPHAMAP )\n\t\tuniform mat3 uvTransform;\n\t#endif\n#endif\n#ifdef USE_MAP\n\tuniform sampler2D map;\n#endif\n#ifdef USE_ALPHAMAP\n\tuniform sampler2D alphaMap;\n#endif",metalnessmap_fragment:"float metalnessFactor = metalness;\n#ifdef USE_METALNESSMAP\n\tvec4 texelMetalness = texture2D( metalnessMap, vMetalnessMapUv );\n\tmetalnessFactor *= texelMetalness.b;\n#endif",metalnessmap_pars_fragment:"#ifdef USE_METALNESSMAP\n\tuniform sampler2D metalnessMap;\n#endif",morphinstance_vertex:"#ifdef USE_INSTANCING_MORPH\n\tfloat morphTargetInfluences[ MORPHTARGETS_COUNT ];\n\tfloat morphTargetBaseInfluence = texelFetch( morphTexture, ivec2( 0, gl_InstanceID ), 0 ).r;\n\tfor ( int i = 0; i < MORPHTARGETS_COUNT; i ++ ) {\n\t\tmorphTargetInfluences[i] = texelFetch( morphTexture, ivec2( i + 1, gl_InstanceID ), 0 ).r;\n\t}\n#endif",morphcolor_vertex:"#if defined( USE_MORPHCOLORS )\n\tvColor *= morphTargetBaseInfluence;\n\tfor ( int i = 0; i < MORPHTARGETS_COUNT; i ++ ) {\n\t\t#if defined( USE_COLOR_ALPHA )\n\t\t\tif ( morphTargetInfluences[ i ] != 0.0 ) vColor += getMorph( gl_VertexID, i, 2 ) * morphTargetInfluences[ i ];\n\t\t#elif defined( USE_COLOR )\n\t\t\tif ( morphTargetInfluences[ i ] != 0.0 ) vColor += getMorph( gl_VertexID, i, 2 ).rgb * morphTargetInfluences[ i ];\n\t\t#endif\n\t}\n#endif",morphnormal_vertex:"#ifdef USE_MORPHNORMALS\n\tobjectNormal *= morphTargetBaseInfluence;\n\tfor ( int i = 0; i < MORPHTARGETS_COUNT; i ++ ) {\n\t\tif ( morphTargetInfluences[ i ] != 0.0 ) objectNormal += getMorph( gl_VertexID, i, 1 ).xyz * morphTargetInfluences[ i ];\n\t}\n#endif",morphtarget_pars_vertex:"#ifdef USE_MORPHTARGETS\n\t#ifndef USE_INSTANCING_MORPH\n\t\tuniform float morphTargetBaseInfluence;\n\t\tuniform float morphTargetInfluences[ MORPHTARGETS_COUNT ];\n\t#endif\n\tuniform sampler2DArray morphTargetsTexture;\n\tuniform ivec2 morphTargetsTextureSize;\n\tvec4 getMorph( const in int vertexIndex, const in int morphTargetIndex, const in int offset ) {\n\t\tint texelIndex = vertexIndex * MORPHTARGETS_TEXTURE_STRIDE + offset;\n\t\tint y = texelIndex / morphTargetsTextureSize.x;\n\t\tint x = texelIndex - y * morphTargetsTextureSize.x;\n\t\tivec3 morphUV = ivec3( x, y, morphTargetIndex );\n\t\treturn texelFetch( morphTargetsTexture, morphUV, 0 );\n\t}\n#endif",morphtarget_vertex:"#ifdef USE_MORPHTARGETS\n\ttransformed *= morphTargetBaseInfluence;\n\tfor ( int i = 0; i < MORPHTARGETS_COUNT; i ++ ) {\n\t\tif ( morphTargetInfluences[ i ] != 0.0 ) transformed += getMorph( gl_VertexID, i, 0 ).xyz * morphTargetInfluences[ i ];\n\t}\n#endif",normal_fragment_begin:"float faceDirection = gl_FrontFacing ? 1.0 : - 1.0;\n#ifdef FLAT_SHADED\n\tvec3 fdx = dFdx( vViewPosition );\n\tvec3 fdy = dFdy( vViewPosition );\n\tvec3 normal = normalize( cross( fdx, fdy ) );\n#else\n\tvec3 normal = normalize( vNormal );\n\t#ifdef DOUBLE_SIDED\n\t\tnormal *= faceDirection;\n\t#endif\n#endif\n#if defined( USE_NORMALMAP_TANGENTSPACE ) || defined( USE_CLEARCOAT_NORMALMAP ) || defined( USE_ANISOTROPY )\n\t#ifdef USE_TANGENT\n\t\tmat3 tbn = mat3( normalize( vTangent ), normalize( vBitangent ), normal );\n\t#else\n\t\tmat3 tbn = getTangentFrame( - vViewPosition, normal,\n\t\t#if defined( USE_NORMALMAP )\n\t\t\tvNormalMapUv\n\t\t#elif defined( USE_CLEARCOAT_NORMALMAP )\n\t\t\tvClearcoatNormalMapUv\n\t\t#else\n\t\t\tvUv\n\t\t#endif\n\t\t);\n\t#endif\n\t#if defined( DOUBLE_SIDED ) && ! defined( FLAT_SHADED )\n\t\ttbn[0] *= faceDirection;\n\t\ttbn[1] *= faceDirection;\n\t#endif\n#endif\n#ifdef USE_CLEARCOAT_NORMALMAP\n\t#ifdef USE_TANGENT\n\t\tmat3 tbn2 = mat3( normalize( vTangent ), normalize( vBitangent ), normal );\n\t#else\n\t\tmat3 tbn2 = getTangentFrame( - vViewPosition, normal, vClearcoatNormalMapUv );\n\t#endif\n\t#if defined( DOUBLE_SIDED ) && ! defined( FLAT_SHADED )\n\t\ttbn2[0] *= faceDirection;\n\t\ttbn2[1] *= faceDirection;\n\t#endif\n#endif\nvec3 nonPerturbedNormal = normal;",normal_fragment_maps:"#ifdef USE_NORMALMAP_OBJECTSPACE\n\tnormal = texture2D( normalMap, vNormalMapUv ).xyz * 2.0 - 1.0;\n\t#ifdef FLIP_SIDED\n\t\tnormal = - normal;\n\t#endif\n\t#ifdef DOUBLE_SIDED\n\t\tnormal = normal * faceDirection;\n\t#endif\n\tnormal = normalize( normalMatrix * normal );\n#elif defined( USE_NORMALMAP_TANGENTSPACE )\n\tvec3 mapN = texture2D( normalMap, vNormalMapUv ).xyz * 2.0 - 1.0;\n\tmapN.xy *= normalScale;\n\tnormal = normalize( tbn * mapN );\n#elif defined( USE_BUMPMAP )\n\tnormal = perturbNormalArb( - vViewPosition, normal, dHdxy_fwd(), faceDirection );\n#endif",normal_pars_fragment:"#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n\t#ifdef USE_TANGENT\n\t\tvarying vec3 vTangent;\n\t\tvarying vec3 vBitangent;\n\t#endif\n#endif",normal_pars_vertex:"#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n\t#ifdef USE_TANGENT\n\t\tvarying vec3 vTangent;\n\t\tvarying vec3 vBitangent;\n\t#endif\n#endif",normal_vertex:"#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n\t#ifdef USE_TANGENT\n\t\tvTangent = normalize( transformedTangent );\n\t\tvBitangent = normalize( cross( vNormal, vTangent ) * tangent.w );\n\t#endif\n#endif",normalmap_pars_fragment:"#ifdef USE_NORMALMAP\n\tuniform sampler2D normalMap;\n\tuniform vec2 normalScale;\n#endif\n#ifdef USE_NORMALMAP_OBJECTSPACE\n\tuniform mat3 normalMatrix;\n#endif\n#if ! defined ( USE_TANGENT ) && ( defined ( USE_NORMALMAP_TANGENTSPACE ) || defined ( USE_CLEARCOAT_NORMALMAP ) || defined( USE_ANISOTROPY ) )\n\tmat3 getTangentFrame( vec3 eye_pos, vec3 surf_norm, vec2 uv ) {\n\t\tvec3 q0 = dFdx( eye_pos.xyz );\n\t\tvec3 q1 = dFdy( eye_pos.xyz );\n\t\tvec2 st0 = dFdx( uv.st );\n\t\tvec2 st1 = dFdy( uv.st );\n\t\tvec3 N = surf_norm;\n\t\tvec3 q1perp = cross( q1, N );\n\t\tvec3 q0perp = cross( N, q0 );\n\t\tvec3 T = q1perp * st0.x + q0perp * st1.x;\n\t\tvec3 B = q1perp * st0.y + q0perp * st1.y;\n\t\tfloat det = max( dot( T, T ), dot( B, B ) );\n\t\tfloat scale = ( det == 0.0 ) ? 0.0 : inversesqrt( det );\n\t\treturn mat3( T * scale, B * scale, N );\n\t}\n#endif",clearcoat_normal_fragment_begin:"#ifdef USE_CLEARCOAT\n\tvec3 clearcoatNormal = nonPerturbedNormal;\n#endif",clearcoat_normal_fragment_maps:"#ifdef USE_CLEARCOAT_NORMALMAP\n\tvec3 clearcoatMapN = texture2D( clearcoatNormalMap, vClearcoatNormalMapUv ).xyz * 2.0 - 1.0;\n\tclearcoatMapN.xy *= clearcoatNormalScale;\n\tclearcoatNormal = normalize( tbn2 * clearcoatMapN );\n#endif",clearcoat_pars_fragment:"#ifdef USE_CLEARCOATMAP\n\tuniform sampler2D clearcoatMap;\n#endif\n#ifdef USE_CLEARCOAT_NORMALMAP\n\tuniform sampler2D clearcoatNormalMap;\n\tuniform vec2 clearcoatNormalScale;\n#endif\n#ifdef USE_CLEARCOAT_ROUGHNESSMAP\n\tuniform sampler2D clearcoatRoughnessMap;\n#endif",iridescence_pars_fragment:"#ifdef USE_IRIDESCENCEMAP\n\tuniform sampler2D iridescenceMap;\n#endif\n#ifdef USE_IRIDESCENCE_THICKNESSMAP\n\tuniform sampler2D iridescenceThicknessMap;\n#endif",opaque_fragment:"#ifdef OPAQUE\ndiffuseColor.a = 1.0;\n#endif\n#ifdef USE_TRANSMISSION\ndiffuseColor.a *= material.transmissionAlpha;\n#endif\ngl_FragColor = vec4( outgoingLight, diffuseColor.a );",packing:"vec3 packNormalToRGB( const in vec3 normal ) {\n\treturn normalize( normal ) * 0.5 + 0.5;\n}\nvec3 unpackRGBToNormal( const in vec3 rgb ) {\n\treturn 2.0 * rgb.xyz - 1.0;\n}\nconst float PackUpscale = 256. / 255.;const float UnpackDownscale = 255. / 256.;const float ShiftRight8 = 1. / 256.;\nconst float Inv255 = 1. / 255.;\nconst vec4 PackFactors = vec4( 1.0, 256.0, 256.0 * 256.0, 256.0 * 256.0 * 256.0 );\nconst vec2 UnpackFactors2 = vec2( UnpackDownscale, 1.0 / PackFactors.g );\nconst vec3 UnpackFactors3 = vec3( UnpackDownscale / PackFactors.rg, 1.0 / PackFactors.b );\nconst vec4 UnpackFactors4 = vec4( UnpackDownscale / PackFactors.rgb, 1.0 / PackFactors.a );\nvec4 packDepthToRGBA( const in float v ) {\n\tif( v <= 0.0 )\n\t\treturn vec4( 0., 0., 0., 0. );\n\tif( v >= 1.0 )\n\t\treturn vec4( 1., 1., 1., 1. );\n\tfloat vuf;\n\tfloat af = modf( v * PackFactors.a, vuf );\n\tfloat bf = modf( vuf * ShiftRight8, vuf );\n\tfloat gf = modf( vuf * ShiftRight8, vuf );\n\treturn vec4( vuf * Inv255, gf * PackUpscale, bf * PackUpscale, af );\n}\nvec3 packDepthToRGB( const in float v ) {\n\tif( v <= 0.0 )\n\t\treturn vec3( 0., 0., 0. );\n\tif( v >= 1.0 )\n\t\treturn vec3( 1., 1., 1. );\n\tfloat vuf;\n\tfloat bf = modf( v * PackFactors.b, vuf );\n\tfloat gf = modf( vuf * ShiftRight8, vuf );\n\treturn vec3( vuf * Inv255, gf * PackUpscale, bf );\n}\nvec2 packDepthToRG( const in float v ) {\n\tif( v <= 0.0 )\n\t\treturn vec2( 0., 0. );\n\tif( v >= 1.0 )\n\t\treturn vec2( 1., 1. );\n\tfloat vuf;\n\tfloat gf = modf( v * 256., vuf );\n\treturn vec2( vuf * Inv255, gf );\n}\nfloat unpackRGBAToDepth( const in vec4 v ) {\n\treturn dot( v, UnpackFactors4 );\n}\nfloat unpackRGBToDepth( const in vec3 v ) {\n\treturn dot( v, UnpackFactors3 );\n}\nfloat unpackRGToDepth( const in vec2 v ) {\n\treturn v.r * UnpackFactors2.r + v.g * UnpackFactors2.g;\n}\nvec4 pack2HalfToRGBA( const in vec2 v ) {\n\tvec4 r = vec4( v.x, fract( v.x * 255.0 ), v.y, fract( v.y * 255.0 ) );\n\treturn vec4( r.x - r.y / 255.0, r.y, r.z - r.w / 255.0, r.w );\n}\nvec2 unpackRGBATo2Half( const in vec4 v ) {\n\treturn vec2( v.x + ( v.y / 255.0 ), v.z + ( v.w / 255.0 ) );\n}\nfloat viewZToOrthographicDepth( const in float viewZ, const in float near, const in float far ) {\n\treturn ( viewZ + near ) / ( near - far );\n}\nfloat orthographicDepthToViewZ( const in float depth, const in float near, const in float far ) {\n\t#ifdef USE_REVERSED_DEPTH_BUFFER\n\t\n\t\treturn depth * ( far - near ) - far;\n\t#else\n\t\treturn depth * ( near - far ) - near;\n\t#endif\n}\nfloat viewZToPerspectiveDepth( const in float viewZ, const in float near, const in float far ) {\n\treturn ( ( near + viewZ ) * far ) / ( ( far - near ) * viewZ );\n}\nfloat perspectiveDepthToViewZ( const in float depth, const in float near, const in float far ) {\n\t\n\t#ifdef USE_REVERSED_DEPTH_BUFFER\n\t\treturn ( near * far ) / ( ( near - far ) * depth - near );\n\t#else\n\t\treturn ( near * far ) / ( ( far - near ) * depth - far );\n\t#endif\n}",premultiplied_alpha_fragment:"#ifdef PREMULTIPLIED_ALPHA\n\tgl_FragColor.rgb *= gl_FragColor.a;\n#endif",project_vertex:"vec4 mvPosition = vec4( transformed, 1.0 );\n#ifdef USE_BATCHING\n\tmvPosition = batchingMatrix * mvPosition;\n#endif\n#ifdef USE_INSTANCING\n\tmvPosition = instanceMatrix * mvPosition;\n#endif\nmvPosition = modelViewMatrix * mvPosition;\ngl_Position = projectionMatrix * mvPosition;",dithering_fragment:"#ifdef DITHERING\n\tgl_FragColor.rgb = dithering( gl_FragColor.rgb );\n#endif",dithering_pars_fragment:"#ifdef DITHERING\n\tvec3 dithering( vec3 color ) {\n\t\tfloat grid_position = rand( gl_FragCoord.xy );\n\t\tvec3 dither_shift_RGB = vec3( 0.25 / 255.0, -0.25 / 255.0, 0.25 / 255.0 );\n\t\tdither_shift_RGB = mix( 2.0 * dither_shift_RGB, -2.0 * dither_shift_RGB, grid_position );\n\t\treturn color + dither_shift_RGB;\n\t}\n#endif",roughnessmap_fragment:"float roughnessFactor = roughness;\n#ifdef USE_ROUGHNESSMAP\n\tvec4 texelRoughness = texture2D( roughnessMap, vRoughnessMapUv );\n\troughnessFactor *= texelRoughness.g;\n#endif",roughnessmap_pars_fragment:"#ifdef USE_ROUGHNESSMAP\n\tuniform sampler2D roughnessMap;\n#endif",shadowmap_pars_fragment:"#if NUM_SPOT_LIGHT_COORDS > 0\n\tvarying vec4 vSpotLightCoord[ NUM_SPOT_LIGHT_COORDS ];\n#endif\n#if NUM_SPOT_LIGHT_MAPS > 0\n\tuniform sampler2D spotLightMap[ NUM_SPOT_LIGHT_MAPS ];\n#endif\n#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHT_SHADOWS > 0\n\t\t#if defined( SHADOWMAP_TYPE_PCF )\n\t\t\tuniform sampler2DShadow directionalShadowMap[ NUM_DIR_LIGHT_SHADOWS ];\n\t\t#else\n\t\t\tuniform sampler2D directionalShadowMap[ NUM_DIR_LIGHT_SHADOWS ];\n\t\t#endif\n\t\tvarying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHT_SHADOWS ];\n\t\tstruct DirectionalLightShadow {\n\t\t\tfloat shadowIntensity;\n\t\t\tfloat shadowBias;\n\t\t\tfloat shadowNormalBias;\n\t\t\tfloat shadowRadius;\n\t\t\tvec2 shadowMapSize;\n\t\t};\n\t\tuniform DirectionalLightShadow directionalLightShadows[ NUM_DIR_LIGHT_SHADOWS ];\n\t#endif\n\t#if NUM_SPOT_LIGHT_SHADOWS > 0\n\t\t#if defined( SHADOWMAP_TYPE_PCF )\n\t\t\tuniform sampler2DShadow spotShadowMap[ NUM_SPOT_LIGHT_SHADOWS ];\n\t\t#else\n\t\t\tuniform sampler2D spotShadowMap[ NUM_SPOT_LIGHT_SHADOWS ];\n\t\t#endif\n\t\tstruct SpotLightShadow {\n\t\t\tfloat shadowIntensity;\n\t\t\tfloat shadowBias;\n\t\t\tfloat shadowNormalBias;\n\t\t\tfloat shadowRadius;\n\t\t\tvec2 shadowMapSize;\n\t\t};\n\t\tuniform SpotLightShadow spotLightShadows[ NUM_SPOT_LIGHT_SHADOWS ];\n\t#endif\n\t#if NUM_POINT_LIGHT_SHADOWS > 0\n\t\t#if defined( SHADOWMAP_TYPE_PCF )\n\t\t\tuniform samplerCubeShadow pointShadowMap[ NUM_POINT_LIGHT_SHADOWS ];\n\t\t#elif defined( SHADOWMAP_TYPE_BASIC )\n\t\t\tuniform samplerCube pointShadowMap[ NUM_POINT_LIGHT_SHADOWS ];\n\t\t#endif\n\t\tvarying vec4 vPointShadowCoord[ NUM_POINT_LIGHT_SHADOWS ];\n\t\tstruct PointLightShadow {\n\t\t\tfloat shadowIntensity;\n\t\t\tfloat shadowBias;\n\t\t\tfloat shadowNormalBias;\n\t\t\tfloat shadowRadius;\n\t\t\tvec2 shadowMapSize;\n\t\t\tfloat shadowCameraNear;\n\t\t\tfloat shadowCameraFar;\n\t\t};\n\t\tuniform PointLightShadow pointLightShadows[ NUM_POINT_LIGHT_SHADOWS ];\n\t#endif\n\t#if defined( SHADOWMAP_TYPE_PCF )\n\t\tfloat interleavedGradientNoise( vec2 position ) {\n\t\t\treturn fract( 52.9829189 * fract( dot( position, vec2( 0.06711056, 0.00583715 ) ) ) );\n\t\t}\n\t\tvec2 vogelDiskSample( int sampleIndex, int samplesCount, float phi ) {\n\t\t\tconst float goldenAngle = 2.399963229728653;\n\t\t\tfloat r = sqrt( ( float( sampleIndex ) + 0.5 ) / float( samplesCount ) );\n\t\t\tfloat theta = float( sampleIndex ) * goldenAngle + phi;\n\t\t\treturn vec2( cos( theta ), sin( theta ) ) * r;\n\t\t}\n\t#endif\n\t#if defined( SHADOWMAP_TYPE_PCF )\n\t\tfloat getShadow( sampler2DShadow shadowMap, vec2 shadowMapSize, float shadowIntensity, float shadowBias, float shadowRadius, vec4 shadowCoord ) {\n\t\t\tfloat shadow = 1.0;\n\t\t\tshadowCoord.xyz /= shadowCoord.w;\n\t\t\tshadowCoord.z += shadowBias;\n\t\t\tbool inFrustum = shadowCoord.x >= 0.0 && shadowCoord.x <= 1.0 && shadowCoord.y >= 0.0 && shadowCoord.y <= 1.0;\n\t\t\tbool frustumTest = inFrustum && shadowCoord.z <= 1.0;\n\t\t\tif ( frustumTest ) {\n\t\t\t\tvec2 texelSize = vec2( 1.0 ) / shadowMapSize;\n\t\t\t\tfloat radius = shadowRadius * texelSize.x;\n\t\t\t\tfloat phi = interleavedGradientNoise( gl_FragCoord.xy ) * PI2;\n\t\t\t\tshadow = (\n\t\t\t\t\ttexture( shadowMap, vec3( shadowCoord.xy + vogelDiskSample( 0, 5, phi ) * radius, shadowCoord.z ) ) +\n\t\t\t\t\ttexture( shadowMap, vec3( shadowCoord.xy + vogelDiskSample( 1, 5, phi ) * radius, shadowCoord.z ) ) +\n\t\t\t\t\ttexture( shadowMap, vec3( shadowCoord.xy + vogelDiskSample( 2, 5, phi ) * radius, shadowCoord.z ) ) +\n\t\t\t\t\ttexture( shadowMap, vec3( shadowCoord.xy + vogelDiskSample( 3, 5, phi ) * radius, shadowCoord.z ) ) +\n\t\t\t\t\ttexture( shadowMap, vec3( shadowCoord.xy + vogelDiskSample( 4, 5, phi ) * radius, shadowCoord.z ) )\n\t\t\t\t) * 0.2;\n\t\t\t}\n\t\t\treturn mix( 1.0, shadow, shadowIntensity );\n\t\t}\n\t#elif defined( SHADOWMAP_TYPE_VSM )\n\t\tfloat getShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowIntensity, float shadowBias, float shadowRadius, vec4 shadowCoord ) {\n\t\t\tfloat shadow = 1.0;\n\t\t\tshadowCoord.xyz /= shadowCoord.w;\n\t\t\t#ifdef USE_REVERSED_DEPTH_BUFFER\n\t\t\t\tshadowCoord.z -= shadowBias;\n\t\t\t#else\n\t\t\t\tshadowCoord.z += shadowBias;\n\t\t\t#endif\n\t\t\tbool inFrustum = shadowCoord.x >= 0.0 && shadowCoord.x <= 1.0 && shadowCoord.y >= 0.0 && shadowCoord.y <= 1.0;\n\t\t\tbool frustumTest = inFrustum && shadowCoord.z <= 1.0;\n\t\t\tif ( frustumTest ) {\n\t\t\t\tvec2 distribution = texture2D( shadowMap, shadowCoord.xy ).rg;\n\t\t\t\tfloat mean = distribution.x;\n\t\t\t\tfloat variance = distribution.y * distribution.y;\n\t\t\t\t#ifdef USE_REVERSED_DEPTH_BUFFER\n\t\t\t\t\tfloat hard_shadow = step( mean, shadowCoord.z );\n\t\t\t\t#else\n\t\t\t\t\tfloat hard_shadow = step( shadowCoord.z, mean );\n\t\t\t\t#endif\n\t\t\t\t\n\t\t\t\tif ( hard_shadow == 1.0 ) {\n\t\t\t\t\tshadow = 1.0;\n\t\t\t\t} else {\n\t\t\t\t\tvariance = max( variance, 0.0000001 );\n\t\t\t\t\tfloat d = shadowCoord.z - mean;\n\t\t\t\t\tfloat p_max = variance / ( variance + d * d );\n\t\t\t\t\tp_max = clamp( ( p_max - 0.3 ) / 0.65, 0.0, 1.0 );\n\t\t\t\t\tshadow = max( hard_shadow, p_max );\n\t\t\t\t}\n\t\t\t}\n\t\t\treturn mix( 1.0, shadow, shadowIntensity );\n\t\t}\n\t#else\n\t\tfloat getShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowIntensity, float shadowBias, float shadowRadius, vec4 shadowCoord ) {\n\t\t\tfloat shadow = 1.0;\n\t\t\tshadowCoord.xyz /= shadowCoord.w;\n\t\t\t#ifdef USE_REVERSED_DEPTH_BUFFER\n\t\t\t\tshadowCoord.z -= shadowBias;\n\t\t\t#else\n\t\t\t\tshadowCoord.z += shadowBias;\n\t\t\t#endif\n\t\t\tbool inFrustum = shadowCoord.x >= 0.0 && shadowCoord.x <= 1.0 && shadowCoord.y >= 0.0 && shadowCoord.y <= 1.0;\n\t\t\tbool frustumTest = inFrustum && shadowCoord.z <= 1.0;\n\t\t\tif ( frustumTest ) {\n\t\t\t\tfloat depth = texture2D( shadowMap, shadowCoord.xy ).r;\n\t\t\t\t#ifdef USE_REVERSED_DEPTH_BUFFER\n\t\t\t\t\tshadow = step( depth, shadowCoord.z );\n\t\t\t\t#else\n\t\t\t\t\tshadow = step( shadowCoord.z, depth );\n\t\t\t\t#endif\n\t\t\t}\n\t\t\treturn mix( 1.0, shadow, shadowIntensity );\n\t\t}\n\t#endif\n\t#if NUM_POINT_LIGHT_SHADOWS > 0\n\t#if defined( SHADOWMAP_TYPE_PCF )\n\tfloat getPointShadow( samplerCubeShadow shadowMap, vec2 shadowMapSize, float shadowIntensity, float shadowBias, float shadowRadius, vec4 shadowCoord, float shadowCameraNear, float shadowCameraFar ) {\n\t\tfloat shadow = 1.0;\n\t\tvec3 lightToPosition = shadowCoord.xyz;\n\t\tvec3 bd3D = normalize( lightToPosition );\n\t\tvec3 absVec = abs( lightToPosition );\n\t\tfloat viewSpaceZ = max( max( absVec.x, absVec.y ), absVec.z );\n\t\tif ( viewSpaceZ - shadowCameraFar <= 0.0 && viewSpaceZ - shadowCameraNear >= 0.0 ) {\n\t\t\t#ifdef USE_REVERSED_DEPTH_BUFFER\n\t\t\t\tfloat dp = ( shadowCameraNear * ( shadowCameraFar - viewSpaceZ ) ) / ( viewSpaceZ * ( shadowCameraFar - shadowCameraNear ) );\n\t\t\t\tdp -= shadowBias;\n\t\t\t#else\n\t\t\t\tfloat dp = ( shadowCameraFar * ( viewSpaceZ - shadowCameraNear ) ) / ( viewSpaceZ * ( shadowCameraFar - shadowCameraNear ) );\n\t\t\t\tdp += shadowBias;\n\t\t\t#endif\n\t\t\tfloat texelSize = shadowRadius / shadowMapSize.x;\n\t\t\tvec3 absDir = abs( bd3D );\n\t\t\tvec3 tangent = absDir.x > absDir.z ? vec3( 0.0, 1.0, 0.0 ) : vec3( 1.0, 0.0, 0.0 );\n\t\t\ttangent = normalize( cross( bd3D, tangent ) );\n\t\t\tvec3 bitangent = cross( bd3D, tangent );\n\t\t\tfloat phi = interleavedGradientNoise( gl_FragCoord.xy ) * PI2;\n\t\t\tvec2 sample0 = vogelDiskSample( 0, 5, phi );\n\t\t\tvec2 sample1 = vogelDiskSample( 1, 5, phi );\n\t\t\tvec2 sample2 = vogelDiskSample( 2, 5, phi );\n\t\t\tvec2 sample3 = vogelDiskSample( 3, 5, phi );\n\t\t\tvec2 sample4 = vogelDiskSample( 4, 5, phi );\n\t\t\tshadow = (\n\t\t\t\ttexture( shadowMap, vec4( bd3D + ( tangent * sample0.x + bitangent * sample0.y ) * texelSize, dp ) ) +\n\t\t\t\ttexture( shadowMap, vec4( bd3D + ( tangent * sample1.x + bitangent * sample1.y ) * texelSize, dp ) ) +\n\t\t\t\ttexture( shadowMap, vec4( bd3D + ( tangent * sample2.x + bitangent * sample2.y ) * texelSize, dp ) ) +\n\t\t\t\ttexture( shadowMap, vec4( bd3D + ( tangent * sample3.x + bitangent * sample3.y ) * texelSize, dp ) ) +\n\t\t\t\ttexture( shadowMap, vec4( bd3D + ( tangent * sample4.x + bitangent * sample4.y ) * texelSize, dp ) )\n\t\t\t) * 0.2;\n\t\t}\n\t\treturn mix( 1.0, shadow, shadowIntensity );\n\t}\n\t#elif defined( SHADOWMAP_TYPE_BASIC )\n\tfloat getPointShadow( samplerCube shadowMap, vec2 shadowMapSize, float shadowIntensity, float shadowBias, float shadowRadius, vec4 shadowCoord, float shadowCameraNear, float shadowCameraFar ) {\n\t\tfloat shadow = 1.0;\n\t\tvec3 lightToPosition = shadowCoord.xyz;\n\t\tvec3 absVec = abs( lightToPosition );\n\t\tfloat viewSpaceZ = max( max( absVec.x, absVec.y ), absVec.z );\n\t\tif ( viewSpaceZ - shadowCameraFar <= 0.0 && viewSpaceZ - shadowCameraNear >= 0.0 ) {\n\t\t\tfloat dp = ( shadowCameraFar * ( viewSpaceZ - shadowCameraNear ) ) / ( viewSpaceZ * ( shadowCameraFar - shadowCameraNear ) );\n\t\t\tdp += shadowBias;\n\t\t\tvec3 bd3D = normalize( lightToPosition );\n\t\t\tfloat depth = textureCube( shadowMap, bd3D ).r;\n\t\t\t#ifdef USE_REVERSED_DEPTH_BUFFER\n\t\t\t\tdepth = 1.0 - depth;\n\t\t\t#endif\n\t\t\tshadow = step( dp, depth );\n\t\t}\n\t\treturn mix( 1.0, shadow, shadowIntensity );\n\t}\n\t#endif\n\t#endif\n#endif",shadowmap_pars_vertex:"#if NUM_SPOT_LIGHT_COORDS > 0\n\tuniform mat4 spotLightMatrix[ NUM_SPOT_LIGHT_COORDS ];\n\tvarying vec4 vSpotLightCoord[ NUM_SPOT_LIGHT_COORDS ];\n#endif\n#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHT_SHADOWS > 0\n\t\tuniform mat4 directionalShadowMatrix[ NUM_DIR_LIGHT_SHADOWS ];\n\t\tvarying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHT_SHADOWS ];\n\t\tstruct DirectionalLightShadow {\n\t\t\tfloat shadowIntensity;\n\t\t\tfloat shadowBias;\n\t\t\tfloat shadowNormalBias;\n\t\t\tfloat shadowRadius;\n\t\t\tvec2 shadowMapSize;\n\t\t};\n\t\tuniform DirectionalLightShadow directionalLightShadows[ NUM_DIR_LIGHT_SHADOWS ];\n\t#endif\n\t#if NUM_SPOT_LIGHT_SHADOWS > 0\n\t\tstruct SpotLightShadow {\n\t\t\tfloat shadowIntensity;\n\t\t\tfloat shadowBias;\n\t\t\tfloat shadowNormalBias;\n\t\t\tfloat shadowRadius;\n\t\t\tvec2 shadowMapSize;\n\t\t};\n\t\tuniform SpotLightShadow spotLightShadows[ NUM_SPOT_LIGHT_SHADOWS ];\n\t#endif\n\t#if NUM_POINT_LIGHT_SHADOWS > 0\n\t\tuniform mat4 pointShadowMatrix[ NUM_POINT_LIGHT_SHADOWS ];\n\t\tvarying vec4 vPointShadowCoord[ NUM_POINT_LIGHT_SHADOWS ];\n\t\tstruct PointLightShadow {\n\t\t\tfloat shadowIntensity;\n\t\t\tfloat shadowBias;\n\t\t\tfloat shadowNormalBias;\n\t\t\tfloat shadowRadius;\n\t\t\tvec2 shadowMapSize;\n\t\t\tfloat shadowCameraNear;\n\t\t\tfloat shadowCameraFar;\n\t\t};\n\t\tuniform PointLightShadow pointLightShadows[ NUM_POINT_LIGHT_SHADOWS ];\n\t#endif\n#endif",shadowmap_vertex:"#if ( defined( USE_SHADOWMAP ) && ( NUM_DIR_LIGHT_SHADOWS > 0 || NUM_POINT_LIGHT_SHADOWS > 0 ) ) || ( NUM_SPOT_LIGHT_COORDS > 0 )\n\tvec3 shadowWorldNormal = inverseTransformDirection( transformedNormal, viewMatrix );\n\tvec4 shadowWorldPosition;\n#endif\n#if defined( USE_SHADOWMAP )\n\t#if NUM_DIR_LIGHT_SHADOWS > 0\n\t\t#pragma unroll_loop_start\n\t\tfor ( int i = 0; i < NUM_DIR_LIGHT_SHADOWS; i ++ ) {\n\t\t\tshadowWorldPosition = worldPosition + vec4( shadowWorldNormal * directionalLightShadows[ i ].shadowNormalBias, 0 );\n\t\t\tvDirectionalShadowCoord[ i ] = directionalShadowMatrix[ i ] * shadowWorldPosition;\n\t\t}\n\t\t#pragma unroll_loop_end\n\t#endif\n\t#if NUM_POINT_LIGHT_SHADOWS > 0\n\t\t#pragma unroll_loop_start\n\t\tfor ( int i = 0; i < NUM_POINT_LIGHT_SHADOWS; i ++ ) {\n\t\t\tshadowWorldPosition = worldPosition + vec4( shadowWorldNormal * pointLightShadows[ i ].shadowNormalBias, 0 );\n\t\t\tvPointShadowCoord[ i ] = pointShadowMatrix[ i ] * shadowWorldPosition;\n\t\t}\n\t\t#pragma unroll_loop_end\n\t#endif\n#endif\n#if NUM_SPOT_LIGHT_COORDS > 0\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_SPOT_LIGHT_COORDS; i ++ ) {\n\t\tshadowWorldPosition = worldPosition;\n\t\t#if ( defined( USE_SHADOWMAP ) && UNROLLED_LOOP_INDEX < NUM_SPOT_LIGHT_SHADOWS )\n\t\t\tshadowWorldPosition.xyz += shadowWorldNormal * spotLightShadows[ i ].shadowNormalBias;\n\t\t#endif\n\t\tvSpotLightCoord[ i ] = spotLightMatrix[ i ] * shadowWorldPosition;\n\t}\n\t#pragma unroll_loop_end\n#endif",shadowmask_pars_fragment:"float getShadowMask() {\n\tfloat shadow = 1.0;\n\t#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHT_SHADOWS > 0\n\tDirectionalLightShadow directionalLight;\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_DIR_LIGHT_SHADOWS; i ++ ) {\n\t\tdirectionalLight = directionalLightShadows[ i ];\n\t\tshadow *= receiveShadow ? getShadow( directionalShadowMap[ i ], directionalLight.shadowMapSize, directionalLight.shadowIntensity, directionalLight.shadowBias, directionalLight.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;\n\t}\n\t#pragma unroll_loop_end\n\t#endif\n\t#if NUM_SPOT_LIGHT_SHADOWS > 0\n\tSpotLightShadow spotLight;\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_SPOT_LIGHT_SHADOWS; i ++ ) {\n\t\tspotLight = spotLightShadows[ i ];\n\t\tshadow *= receiveShadow ? getShadow( spotShadowMap[ i ], spotLight.shadowMapSize, spotLight.shadowIntensity, spotLight.shadowBias, spotLight.shadowRadius, vSpotLightCoord[ i ] ) : 1.0;\n\t}\n\t#pragma unroll_loop_end\n\t#endif\n\t#if NUM_POINT_LIGHT_SHADOWS > 0 && ( defined( SHADOWMAP_TYPE_PCF ) || defined( SHADOWMAP_TYPE_BASIC ) )\n\tPointLightShadow pointLight;\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_POINT_LIGHT_SHADOWS; i ++ ) {\n\t\tpointLight = pointLightShadows[ i ];\n\t\tshadow *= receiveShadow ? getPointShadow( pointShadowMap[ i ], pointLight.shadowMapSize, pointLight.shadowIntensity, pointLight.shadowBias, pointLight.shadowRadius, vPointShadowCoord[ i ], pointLight.shadowCameraNear, pointLight.shadowCameraFar ) : 1.0;\n\t}\n\t#pragma unroll_loop_end\n\t#endif\n\t#endif\n\treturn shadow;\n}",skinbase_vertex:"#ifdef USE_SKINNING\n\tmat4 boneMatX = getBoneMatrix( skinIndex.x );\n\tmat4 boneMatY = getBoneMatrix( skinIndex.y );\n\tmat4 boneMatZ = getBoneMatrix( skinIndex.z );\n\tmat4 boneMatW = getBoneMatrix( skinIndex.w );\n#endif",skinning_pars_vertex:"#ifdef USE_SKINNING\n\tuniform mat4 bindMatrix;\n\tuniform mat4 bindMatrixInverse;\n\tuniform highp sampler2D boneTexture;\n\tmat4 getBoneMatrix( const in float i ) {\n\t\tint size = textureSize( boneTexture, 0 ).x;\n\t\tint j = int( i ) * 4;\n\t\tint x = j % size;\n\t\tint y = j / size;\n\t\tvec4 v1 = texelFetch( boneTexture, ivec2( x, y ), 0 );\n\t\tvec4 v2 = texelFetch( boneTexture, ivec2( x + 1, y ), 0 );\n\t\tvec4 v3 = texelFetch( boneTexture, ivec2( x + 2, y ), 0 );\n\t\tvec4 v4 = texelFetch( boneTexture, ivec2( x + 3, y ), 0 );\n\t\treturn mat4( v1, v2, v3, v4 );\n\t}\n#endif",skinning_vertex:"#ifdef USE_SKINNING\n\tvec4 skinVertex = bindMatrix * vec4( transformed, 1.0 );\n\tvec4 skinned = vec4( 0.0 );\n\tskinned += boneMatX * skinVertex * skinWeight.x;\n\tskinned += boneMatY * skinVertex * skinWeight.y;\n\tskinned += boneMatZ * skinVertex * skinWeight.z;\n\tskinned += boneMatW * skinVertex * skinWeight.w;\n\ttransformed = ( bindMatrixInverse * skinned ).xyz;\n#endif",skinnormal_vertex:"#ifdef USE_SKINNING\n\tmat4 skinMatrix = mat4( 0.0 );\n\tskinMatrix += skinWeight.x * boneMatX;\n\tskinMatrix += skinWeight.y * boneMatY;\n\tskinMatrix += skinWeight.z * boneMatZ;\n\tskinMatrix += skinWeight.w * boneMatW;\n\tskinMatrix = bindMatrixInverse * skinMatrix * bindMatrix;\n\tobjectNormal = vec4( skinMatrix * vec4( objectNormal, 0.0 ) ).xyz;\n\t#ifdef USE_TANGENT\n\t\tobjectTangent = vec4( skinMatrix * vec4( objectTangent, 0.0 ) ).xyz;\n\t#endif\n#endif",specularmap_fragment:"float specularStrength;\n#ifdef USE_SPECULARMAP\n\tvec4 texelSpecular = texture2D( specularMap, vSpecularMapUv );\n\tspecularStrength = texelSpecular.r;\n#else\n\tspecularStrength = 1.0;\n#endif",specularmap_pars_fragment:"#ifdef USE_SPECULARMAP\n\tuniform sampler2D specularMap;\n#endif",tonemapping_fragment:"#if defined( TONE_MAPPING )\n\tgl_FragColor.rgb = toneMapping( gl_FragColor.rgb );\n#endif",tonemapping_pars_fragment:"#ifndef saturate\n#define saturate( a ) clamp( a, 0.0, 1.0 )\n#endif\nuniform float toneMappingExposure;\nvec3 LinearToneMapping( vec3 color ) {\n\treturn saturate( toneMappingExposure * color );\n}\nvec3 ReinhardToneMapping( vec3 color ) {\n\tcolor *= toneMappingExposure;\n\treturn saturate( color / ( vec3( 1.0 ) + color ) );\n}\nvec3 CineonToneMapping( vec3 color ) {\n\tcolor *= toneMappingExposure;\n\tcolor = max( vec3( 0.0 ), color - 0.004 );\n\treturn pow( ( color * ( 6.2 * color + 0.5 ) ) / ( color * ( 6.2 * color + 1.7 ) + 0.06 ), vec3( 2.2 ) );\n}\nvec3 RRTAndODTFit( vec3 v ) {\n\tvec3 a = v * ( v + 0.0245786 ) - 0.000090537;\n\tvec3 b = v * ( 0.983729 * v + 0.4329510 ) + 0.238081;\n\treturn a / b;\n}\nvec3 ACESFilmicToneMapping( vec3 color ) {\n\tconst mat3 ACESInputMat = mat3(\n\t\tvec3( 0.59719, 0.07600, 0.02840 ),\t\tvec3( 0.35458, 0.90834, 0.13383 ),\n\t\tvec3( 0.04823, 0.01566, 0.83777 )\n\t);\n\tconst mat3 ACESOutputMat = mat3(\n\t\tvec3( 1.60475, -0.10208, -0.00327 ),\t\tvec3( -0.53108, 1.10813, -0.07276 ),\n\t\tvec3( -0.07367, -0.00605, 1.07602 )\n\t);\n\tcolor *= toneMappingExposure / 0.6;\n\tcolor = ACESInputMat * color;\n\tcolor = RRTAndODTFit( color );\n\tcolor = ACESOutputMat * color;\n\treturn saturate( color );\n}\nconst mat3 LINEAR_REC2020_TO_LINEAR_SRGB = mat3(\n\tvec3( 1.6605, - 0.1246, - 0.0182 ),\n\tvec3( - 0.5876, 1.1329, - 0.1006 ),\n\tvec3( - 0.0728, - 0.0083, 1.1187 )\n);\nconst mat3 LINEAR_SRGB_TO_LINEAR_REC2020 = mat3(\n\tvec3( 0.6274, 0.0691, 0.0164 ),\n\tvec3( 0.3293, 0.9195, 0.0880 ),\n\tvec3( 0.0433, 0.0113, 0.8956 )\n);\nvec3 agxDefaultContrastApprox( vec3 x ) {\n\tvec3 x2 = x * x;\n\tvec3 x4 = x2 * x2;\n\treturn + 15.5 * x4 * x2\n\t\t- 40.14 * x4 * x\n\t\t+ 31.96 * x4\n\t\t- 6.868 * x2 * x\n\t\t+ 0.4298 * x2\n\t\t+ 0.1191 * x\n\t\t- 0.00232;\n}\nvec3 AgXToneMapping( vec3 color ) {\n\tconst mat3 AgXInsetMatrix = mat3(\n\t\tvec3( 0.856627153315983, 0.137318972929847, 0.11189821299995 ),\n\t\tvec3( 0.0951212405381588, 0.761241990602591, 0.0767994186031903 ),\n\t\tvec3( 0.0482516061458583, 0.101439036467562, 0.811302368396859 )\n\t);\n\tconst mat3 AgXOutsetMatrix = mat3(\n\t\tvec3( 1.1271005818144368, - 0.1413297634984383, - 0.14132976349843826 ),\n\t\tvec3( - 0.11060664309660323, 1.157823702216272, - 0.11060664309660294 ),\n\t\tvec3( - 0.016493938717834573, - 0.016493938717834257, 1.2519364065950405 )\n\t);\n\tconst float AgxMinEv = - 12.47393;\tconst float AgxMaxEv = 4.026069;\n\tcolor *= toneMappingExposure;\n\tcolor = LINEAR_SRGB_TO_LINEAR_REC2020 * color;\n\tcolor = AgXInsetMatrix * color;\n\tcolor = max( color, 1e-10 );\tcolor = log2( color );\n\tcolor = ( color - AgxMinEv ) / ( AgxMaxEv - AgxMinEv );\n\tcolor = clamp( color, 0.0, 1.0 );\n\tcolor = agxDefaultContrastApprox( color );\n\tcolor = AgXOutsetMatrix * color;\n\tcolor = pow( max( vec3( 0.0 ), color ), vec3( 2.2 ) );\n\tcolor = LINEAR_REC2020_TO_LINEAR_SRGB * color;\n\tcolor = clamp( color, 0.0, 1.0 );\n\treturn color;\n}\nvec3 NeutralToneMapping( vec3 color ) {\n\tconst float StartCompression = 0.8 - 0.04;\n\tconst float Desaturation = 0.15;\n\tcolor *= toneMappingExposure;\n\tfloat x = min( color.r, min( color.g, color.b ) );\n\tfloat offset = x < 0.08 ? x - 6.25 * x * x : 0.04;\n\tcolor -= offset;\n\tfloat peak = max( color.r, max( color.g, color.b ) );\n\tif ( peak < StartCompression ) return color;\n\tfloat d = 1. - StartCompression;\n\tfloat newPeak = 1. - d * d / ( peak + d - StartCompression );\n\tcolor *= newPeak / peak;\n\tfloat g = 1. - 1. / ( Desaturation * ( peak - newPeak ) + 1. );\n\treturn mix( color, vec3( newPeak ), g );\n}\nvec3 CustomToneMapping( vec3 color ) { return color; }",transmission_fragment:"#ifdef USE_TRANSMISSION\n\tmaterial.transmission = transmission;\n\tmaterial.transmissionAlpha = 1.0;\n\tmaterial.thickness = thickness;\n\tmaterial.attenuationDistance = attenuationDistance;\n\tmaterial.attenuationColor = attenuationColor;\n\t#ifdef USE_TRANSMISSIONMAP\n\t\tmaterial.transmission *= texture2D( transmissionMap, vTransmissionMapUv ).r;\n\t#endif\n\t#ifdef USE_THICKNESSMAP\n\t\tmaterial.thickness *= texture2D( thicknessMap, vThicknessMapUv ).g;\n\t#endif\n\tvec3 pos = vWorldPosition;\n\tvec3 v = normalize( cameraPosition - pos );\n\tvec3 n = inverseTransformDirection( normal, viewMatrix );\n\tvec4 transmitted = getIBLVolumeRefraction(\n\t\tn, v, material.roughness, material.diffuseContribution, material.specularColorBlended, material.specularF90,\n\t\tpos, modelMatrix, viewMatrix, projectionMatrix, material.dispersion, material.ior, material.thickness,\n\t\tmaterial.attenuationColor, material.attenuationDistance );\n\tmaterial.transmissionAlpha = mix( material.transmissionAlpha, transmitted.a, material.transmission );\n\ttotalDiffuse = mix( totalDiffuse, transmitted.rgb, material.transmission );\n#endif",transmission_pars_fragment:"#ifdef USE_TRANSMISSION\n\tuniform float transmission;\n\tuniform float thickness;\n\tuniform float attenuationDistance;\n\tuniform vec3 attenuationColor;\n\t#ifdef USE_TRANSMISSIONMAP\n\t\tuniform sampler2D transmissionMap;\n\t#endif\n\t#ifdef USE_THICKNESSMAP\n\t\tuniform sampler2D thicknessMap;\n\t#endif\n\tuniform vec2 transmissionSamplerSize;\n\tuniform sampler2D transmissionSamplerMap;\n\tuniform mat4 modelMatrix;\n\tuniform mat4 projectionMatrix;\n\tvarying vec3 vWorldPosition;\n\tfloat w0( float a ) {\n\t\treturn ( 1.0 / 6.0 ) * ( a * ( a * ( - a + 3.0 ) - 3.0 ) + 1.0 );\n\t}\n\tfloat w1( float a ) {\n\t\treturn ( 1.0 / 6.0 ) * ( a * a * ( 3.0 * a - 6.0 ) + 4.0 );\n\t}\n\tfloat w2( float a ){\n\t\treturn ( 1.0 / 6.0 ) * ( a * ( a * ( - 3.0 * a + 3.0 ) + 3.0 ) + 1.0 );\n\t}\n\tfloat w3( float a ) {\n\t\treturn ( 1.0 / 6.0 ) * ( a * a * a );\n\t}\n\tfloat g0( float a ) {\n\t\treturn w0( a ) + w1( a );\n\t}\n\tfloat g1( float a ) {\n\t\treturn w2( a ) + w3( a );\n\t}\n\tfloat h0( float a ) {\n\t\treturn - 1.0 + w1( a ) / ( w0( a ) + w1( a ) );\n\t}\n\tfloat h1( float a ) {\n\t\treturn 1.0 + w3( a ) / ( w2( a ) + w3( a ) );\n\t}\n\tvec4 bicubic( sampler2D tex, vec2 uv, vec4 texelSize, float lod ) {\n\t\tuv = uv * texelSize.zw + 0.5;\n\t\tvec2 iuv = floor( uv );\n\t\tvec2 fuv = fract( uv );\n\t\tfloat g0x = g0( fuv.x );\n\t\tfloat g1x = g1( fuv.x );\n\t\tfloat h0x = h0( fuv.x );\n\t\tfloat h1x = h1( fuv.x );\n\t\tfloat h0y = h0( fuv.y );\n\t\tfloat h1y = h1( fuv.y );\n\t\tvec2 p0 = ( vec2( iuv.x + h0x, iuv.y + h0y ) - 0.5 ) * texelSize.xy;\n\t\tvec2 p1 = ( vec2( iuv.x + h1x, iuv.y + h0y ) - 0.5 ) * texelSize.xy;\n\t\tvec2 p2 = ( vec2( iuv.x + h0x, iuv.y + h1y ) - 0.5 ) * texelSize.xy;\n\t\tvec2 p3 = ( vec2( iuv.x + h1x, iuv.y + h1y ) - 0.5 ) * texelSize.xy;\n\t\treturn g0( fuv.y ) * ( g0x * textureLod( tex, p0, lod ) + g1x * textureLod( tex, p1, lod ) ) +\n\t\t\tg1( fuv.y ) * ( g0x * textureLod( tex, p2, lod ) + g1x * textureLod( tex, p3, lod ) );\n\t}\n\tvec4 textureBicubic( sampler2D sampler, vec2 uv, float lod ) {\n\t\tvec2 fLodSize = vec2( textureSize( sampler, int( lod ) ) );\n\t\tvec2 cLodSize = vec2( textureSize( sampler, int( lod + 1.0 ) ) );\n\t\tvec2 fLodSizeInv = 1.0 / fLodSize;\n\t\tvec2 cLodSizeInv = 1.0 / cLodSize;\n\t\tvec4 fSample = bicubic( sampler, uv, vec4( fLodSizeInv, fLodSize ), floor( lod ) );\n\t\tvec4 cSample = bicubic( sampler, uv, vec4( cLodSizeInv, cLodSize ), ceil( lod ) );\n\t\treturn mix( fSample, cSample, fract( lod ) );\n\t}\n\tvec3 getVolumeTransmissionRay( const in vec3 n, const in vec3 v, const in float thickness, const in float ior, const in mat4 modelMatrix ) {\n\t\tvec3 refractionVector = refract( - v, normalize( n ), 1.0 / ior );\n\t\tvec3 modelScale;\n\t\tmodelScale.x = length( vec3( modelMatrix[ 0 ].xyz ) );\n\t\tmodelScale.y = length( vec3( modelMatrix[ 1 ].xyz ) );\n\t\tmodelScale.z = length( vec3( modelMatrix[ 2 ].xyz ) );\n\t\treturn normalize( refractionVector ) * thickness * modelScale;\n\t}\n\tfloat applyIorToRoughness( const in float roughness, const in float ior ) {\n\t\treturn roughness * clamp( ior * 2.0 - 2.0, 0.0, 1.0 );\n\t}\n\tvec4 getTransmissionSample( const in vec2 fragCoord, const in float roughness, const in float ior ) {\n\t\tfloat lod = log2( transmissionSamplerSize.x ) * applyIorToRoughness( roughness, ior );\n\t\treturn textureBicubic( transmissionSamplerMap, fragCoord.xy, lod );\n\t}\n\tvec3 volumeAttenuation( const in float transmissionDistance, const in vec3 attenuationColor, const in float attenuationDistance ) {\n\t\tif ( isinf( attenuationDistance ) ) {\n\t\t\treturn vec3( 1.0 );\n\t\t} else {\n\t\t\tvec3 attenuationCoefficient = -log( attenuationColor ) / attenuationDistance;\n\t\t\tvec3 transmittance = exp( - attenuationCoefficient * transmissionDistance );\t\t\treturn transmittance;\n\t\t}\n\t}\n\tvec4 getIBLVolumeRefraction( const in vec3 n, const in vec3 v, const in float roughness, const in vec3 diffuseColor,\n\t\tconst in vec3 specularColor, const in float specularF90, const in vec3 position, const in mat4 modelMatrix,\n\t\tconst in mat4 viewMatrix, const in mat4 projMatrix, const in float dispersion, const in float ior, const in float thickness,\n\t\tconst in vec3 attenuationColor, const in float attenuationDistance ) {\n\t\tvec4 transmittedLight;\n\t\tvec3 transmittance;\n\t\t#ifdef USE_DISPERSION\n\t\t\tfloat halfSpread = ( ior - 1.0 ) * 0.025 * dispersion;\n\t\t\tvec3 iors = vec3( ior - halfSpread, ior, ior + halfSpread );\n\t\t\tfor ( int i = 0; i < 3; i ++ ) {\n\t\t\t\tvec3 transmissionRay = getVolumeTransmissionRay( n, v, thickness, iors[ i ], modelMatrix );\n\t\t\t\tvec3 refractedRayExit = position + transmissionRay;\n\t\t\t\tvec4 ndcPos = projMatrix * viewMatrix * vec4( refractedRayExit, 1.0 );\n\t\t\t\tvec2 refractionCoords = ndcPos.xy / ndcPos.w;\n\t\t\t\trefractionCoords += 1.0;\n\t\t\t\trefractionCoords /= 2.0;\n\t\t\t\tvec4 transmissionSample = getTransmissionSample( refractionCoords, roughness, iors[ i ] );\n\t\t\t\ttransmittedLight[ i ] = transmissionSample[ i ];\n\t\t\t\ttransmittedLight.a += transmissionSample.a;\n\t\t\t\ttransmittance[ i ] = diffuseColor[ i ] * volumeAttenuation( length( transmissionRay ), attenuationColor, attenuationDistance )[ i ];\n\t\t\t}\n\t\t\ttransmittedLight.a /= 3.0;\n\t\t#else\n\t\t\tvec3 transmissionRay = getVolumeTransmissionRay( n, v, thickness, ior, modelMatrix );\n\t\t\tvec3 refractedRayExit = position + transmissionRay;\n\t\t\tvec4 ndcPos = projMatrix * viewMatrix * vec4( refractedRayExit, 1.0 );\n\t\t\tvec2 refractionCoords = ndcPos.xy / ndcPos.w;\n\t\t\trefractionCoords += 1.0;\n\t\t\trefractionCoords /= 2.0;\n\t\t\ttransmittedLight = getTransmissionSample( refractionCoords, roughness, ior );\n\t\t\ttransmittance = diffuseColor * volumeAttenuation( length( transmissionRay ), attenuationColor, attenuationDistance );\n\t\t#endif\n\t\tvec3 attenuatedColor = transmittance * transmittedLight.rgb;\n\t\tvec3 F = EnvironmentBRDF( n, v, specularColor, specularF90, roughness );\n\t\tfloat transmittanceFactor = ( transmittance.r + transmittance.g + transmittance.b ) / 3.0;\n\t\treturn vec4( ( 1.0 - F ) * attenuatedColor, 1.0 - ( 1.0 - transmittedLight.a ) * transmittanceFactor );\n\t}\n#endif",uv_pars_fragment:"#if defined( USE_UV ) || defined( USE_ANISOTROPY )\n\tvarying vec2 vUv;\n#endif\n#ifdef USE_MAP\n\tvarying vec2 vMapUv;\n#endif\n#ifdef USE_ALPHAMAP\n\tvarying vec2 vAlphaMapUv;\n#endif\n#ifdef USE_LIGHTMAP\n\tvarying vec2 vLightMapUv;\n#endif\n#ifdef USE_AOMAP\n\tvarying vec2 vAoMapUv;\n#endif\n#ifdef USE_BUMPMAP\n\tvarying vec2 vBumpMapUv;\n#endif\n#ifdef USE_NORMALMAP\n\tvarying vec2 vNormalMapUv;\n#endif\n#ifdef USE_EMISSIVEMAP\n\tvarying vec2 vEmissiveMapUv;\n#endif\n#ifdef USE_METALNESSMAP\n\tvarying vec2 vMetalnessMapUv;\n#endif\n#ifdef USE_ROUGHNESSMAP\n\tvarying vec2 vRoughnessMapUv;\n#endif\n#ifdef USE_ANISOTROPYMAP\n\tvarying vec2 vAnisotropyMapUv;\n#endif\n#ifdef USE_CLEARCOATMAP\n\tvarying vec2 vClearcoatMapUv;\n#endif\n#ifdef USE_CLEARCOAT_NORMALMAP\n\tvarying vec2 vClearcoatNormalMapUv;\n#endif\n#ifdef USE_CLEARCOAT_ROUGHNESSMAP\n\tvarying vec2 vClearcoatRoughnessMapUv;\n#endif\n#ifdef USE_IRIDESCENCEMAP\n\tvarying vec2 vIridescenceMapUv;\n#endif\n#ifdef USE_IRIDESCENCE_THICKNESSMAP\n\tvarying vec2 vIridescenceThicknessMapUv;\n#endif\n#ifdef USE_SHEEN_COLORMAP\n\tvarying vec2 vSheenColorMapUv;\n#endif\n#ifdef USE_SHEEN_ROUGHNESSMAP\n\tvarying vec2 vSheenRoughnessMapUv;\n#endif\n#ifdef USE_SPECULARMAP\n\tvarying vec2 vSpecularMapUv;\n#endif\n#ifdef USE_SPECULAR_COLORMAP\n\tvarying vec2 vSpecularColorMapUv;\n#endif\n#ifdef USE_SPECULAR_INTENSITYMAP\n\tvarying vec2 vSpecularIntensityMapUv;\n#endif\n#ifdef USE_TRANSMISSIONMAP\n\tuniform mat3 transmissionMapTransform;\n\tvarying vec2 vTransmissionMapUv;\n#endif\n#ifdef USE_THICKNESSMAP\n\tuniform mat3 thicknessMapTransform;\n\tvarying vec2 vThicknessMapUv;\n#endif",uv_pars_vertex:"#if defined( USE_UV ) || defined( USE_ANISOTROPY )\n\tvarying vec2 vUv;\n#endif\n#ifdef USE_MAP\n\tuniform mat3 mapTransform;\n\tvarying vec2 vMapUv;\n#endif\n#ifdef USE_ALPHAMAP\n\tuniform mat3 alphaMapTransform;\n\tvarying vec2 vAlphaMapUv;\n#endif\n#ifdef USE_LIGHTMAP\n\tuniform mat3 lightMapTransform;\n\tvarying vec2 vLightMapUv;\n#endif\n#ifdef USE_AOMAP\n\tuniform mat3 aoMapTransform;\n\tvarying vec2 vAoMapUv;\n#endif\n#ifdef USE_BUMPMAP\n\tuniform mat3 bumpMapTransform;\n\tvarying vec2 vBumpMapUv;\n#endif\n#ifdef USE_NORMALMAP\n\tuniform mat3 normalMapTransform;\n\tvarying vec2 vNormalMapUv;\n#endif\n#ifdef USE_DISPLACEMENTMAP\n\tuniform mat3 displacementMapTransform;\n\tvarying vec2 vDisplacementMapUv;\n#endif\n#ifdef USE_EMISSIVEMAP\n\tuniform mat3 emissiveMapTransform;\n\tvarying vec2 vEmissiveMapUv;\n#endif\n#ifdef USE_METALNESSMAP\n\tuniform mat3 metalnessMapTransform;\n\tvarying vec2 vMetalnessMapUv;\n#endif\n#ifdef USE_ROUGHNESSMAP\n\tuniform mat3 roughnessMapTransform;\n\tvarying vec2 vRoughnessMapUv;\n#endif\n#ifdef USE_ANISOTROPYMAP\n\tuniform mat3 anisotropyMapTransform;\n\tvarying vec2 vAnisotropyMapUv;\n#endif\n#ifdef USE_CLEARCOATMAP\n\tuniform mat3 clearcoatMapTransform;\n\tvarying vec2 vClearcoatMapUv;\n#endif\n#ifdef USE_CLEARCOAT_NORMALMAP\n\tuniform mat3 clearcoatNormalMapTransform;\n\tvarying vec2 vClearcoatNormalMapUv;\n#endif\n#ifdef USE_CLEARCOAT_ROUGHNESSMAP\n\tuniform mat3 clearcoatRoughnessMapTransform;\n\tvarying vec2 vClearcoatRoughnessMapUv;\n#endif\n#ifdef USE_SHEEN_COLORMAP\n\tuniform mat3 sheenColorMapTransform;\n\tvarying vec2 vSheenColorMapUv;\n#endif\n#ifdef USE_SHEEN_ROUGHNESSMAP\n\tuniform mat3 sheenRoughnessMapTransform;\n\tvarying vec2 vSheenRoughnessMapUv;\n#endif\n#ifdef USE_IRIDESCENCEMAP\n\tuniform mat3 iridescenceMapTransform;\n\tvarying vec2 vIridescenceMapUv;\n#endif\n#ifdef USE_IRIDESCENCE_THICKNESSMAP\n\tuniform mat3 iridescenceThicknessMapTransform;\n\tvarying vec2 vIridescenceThicknessMapUv;\n#endif\n#ifdef USE_SPECULARMAP\n\tuniform mat3 specularMapTransform;\n\tvarying vec2 vSpecularMapUv;\n#endif\n#ifdef USE_SPECULAR_COLORMAP\n\tuniform mat3 specularColorMapTransform;\n\tvarying vec2 vSpecularColorMapUv;\n#endif\n#ifdef USE_SPECULAR_INTENSITYMAP\n\tuniform mat3 specularIntensityMapTransform;\n\tvarying vec2 vSpecularIntensityMapUv;\n#endif\n#ifdef USE_TRANSMISSIONMAP\n\tuniform mat3 transmissionMapTransform;\n\tvarying vec2 vTransmissionMapUv;\n#endif\n#ifdef USE_THICKNESSMAP\n\tuniform mat3 thicknessMapTransform;\n\tvarying vec2 vThicknessMapUv;\n#endif",uv_vertex:"#if defined( USE_UV ) || defined( USE_ANISOTROPY )\n\tvUv = vec3( uv, 1 ).xy;\n#endif\n#ifdef USE_MAP\n\tvMapUv = ( mapTransform * vec3( MAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_ALPHAMAP\n\tvAlphaMapUv = ( alphaMapTransform * vec3( ALPHAMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_LIGHTMAP\n\tvLightMapUv = ( lightMapTransform * vec3( LIGHTMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_AOMAP\n\tvAoMapUv = ( aoMapTransform * vec3( AOMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_BUMPMAP\n\tvBumpMapUv = ( bumpMapTransform * vec3( BUMPMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_NORMALMAP\n\tvNormalMapUv = ( normalMapTransform * vec3( NORMALMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_DISPLACEMENTMAP\n\tvDisplacementMapUv = ( displacementMapTransform * vec3( DISPLACEMENTMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_EMISSIVEMAP\n\tvEmissiveMapUv = ( emissiveMapTransform * vec3( EMISSIVEMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_METALNESSMAP\n\tvMetalnessMapUv = ( metalnessMapTransform * vec3( METALNESSMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_ROUGHNESSMAP\n\tvRoughnessMapUv = ( roughnessMapTransform * vec3( ROUGHNESSMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_ANISOTROPYMAP\n\tvAnisotropyMapUv = ( anisotropyMapTransform * vec3( ANISOTROPYMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_CLEARCOATMAP\n\tvClearcoatMapUv = ( clearcoatMapTransform * vec3( CLEARCOATMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_CLEARCOAT_NORMALMAP\n\tvClearcoatNormalMapUv = ( clearcoatNormalMapTransform * vec3( CLEARCOAT_NORMALMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_CLEARCOAT_ROUGHNESSMAP\n\tvClearcoatRoughnessMapUv = ( clearcoatRoughnessMapTransform * vec3( CLEARCOAT_ROUGHNESSMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_IRIDESCENCEMAP\n\tvIridescenceMapUv = ( iridescenceMapTransform * vec3( IRIDESCENCEMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_IRIDESCENCE_THICKNESSMAP\n\tvIridescenceThicknessMapUv = ( iridescenceThicknessMapTransform * vec3( IRIDESCENCE_THICKNESSMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_SHEEN_COLORMAP\n\tvSheenColorMapUv = ( sheenColorMapTransform * vec3( SHEEN_COLORMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_SHEEN_ROUGHNESSMAP\n\tvSheenRoughnessMapUv = ( sheenRoughnessMapTransform * vec3( SHEEN_ROUGHNESSMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_SPECULARMAP\n\tvSpecularMapUv = ( specularMapTransform * vec3( SPECULARMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_SPECULAR_COLORMAP\n\tvSpecularColorMapUv = ( specularColorMapTransform * vec3( SPECULAR_COLORMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_SPECULAR_INTENSITYMAP\n\tvSpecularIntensityMapUv = ( specularIntensityMapTransform * vec3( SPECULAR_INTENSITYMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_TRANSMISSIONMAP\n\tvTransmissionMapUv = ( transmissionMapTransform * vec3( TRANSMISSIONMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_THICKNESSMAP\n\tvThicknessMapUv = ( thicknessMapTransform * vec3( THICKNESSMAP_UV, 1 ) ).xy;\n#endif",worldpos_vertex:"#if defined( USE_ENVMAP ) || defined( DISTANCE ) || defined ( USE_SHADOWMAP ) || defined ( USE_TRANSMISSION ) || NUM_SPOT_LIGHT_COORDS > 0\n\tvec4 worldPosition = vec4( transformed, 1.0 );\n\t#ifdef USE_BATCHING\n\t\tworldPosition = batchingMatrix * worldPosition;\n\t#endif\n\t#ifdef USE_INSTANCING\n\t\tworldPosition = instanceMatrix * worldPosition;\n\t#endif\n\tworldPosition = modelMatrix * worldPosition;\n#endif",background_vert:"varying vec2 vUv;\nuniform mat3 uvTransform;\nvoid main() {\n\tvUv = ( uvTransform * vec3( uv, 1 ) ).xy;\n\tgl_Position = vec4( position.xy, 1.0, 1.0 );\n}",background_frag:"uniform sampler2D t2D;\nuniform float backgroundIntensity;\nvarying vec2 vUv;\nvoid main() {\n\tvec4 texColor = texture2D( t2D, vUv );\n\t#ifdef DECODE_VIDEO_TEXTURE\n\t\ttexColor = vec4( mix( pow( texColor.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), texColor.rgb * 0.0773993808, vec3( lessThanEqual( texColor.rgb, vec3( 0.04045 ) ) ) ), texColor.w );\n\t#endif\n\ttexColor.rgb *= backgroundIntensity;\n\tgl_FragColor = texColor;\n\t#include \n\t#include \n}",backgroundCube_vert:"varying vec3 vWorldDirection;\n#include \nvoid main() {\n\tvWorldDirection = transformDirection( position, modelMatrix );\n\t#include \n\t#include \n\tgl_Position.z = gl_Position.w;\n}",backgroundCube_frag:"#ifdef ENVMAP_TYPE_CUBE\n\tuniform samplerCube envMap;\n#elif defined( ENVMAP_TYPE_CUBE_UV )\n\tuniform sampler2D envMap;\n#endif\nuniform float flipEnvMap;\nuniform float backgroundBlurriness;\nuniform float backgroundIntensity;\nuniform mat3 backgroundRotation;\nvarying vec3 vWorldDirection;\n#include \nvoid main() {\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tvec4 texColor = textureCube( envMap, backgroundRotation * vec3( flipEnvMap * vWorldDirection.x, vWorldDirection.yz ) );\n\t#elif defined( ENVMAP_TYPE_CUBE_UV )\n\t\tvec4 texColor = textureCubeUV( envMap, backgroundRotation * vWorldDirection, backgroundBlurriness );\n\t#else\n\t\tvec4 texColor = vec4( 0.0, 0.0, 0.0, 1.0 );\n\t#endif\n\ttexColor.rgb *= backgroundIntensity;\n\tgl_FragColor = texColor;\n\t#include \n\t#include \n}",cube_vert:"varying vec3 vWorldDirection;\n#include \nvoid main() {\n\tvWorldDirection = transformDirection( position, modelMatrix );\n\t#include \n\t#include \n\tgl_Position.z = gl_Position.w;\n}",cube_frag:"uniform samplerCube tCube;\nuniform float tFlip;\nuniform float opacity;\nvarying vec3 vWorldDirection;\nvoid main() {\n\tvec4 texColor = textureCube( tCube, vec3( tFlip * vWorldDirection.x, vWorldDirection.yz ) );\n\tgl_FragColor = texColor;\n\tgl_FragColor.a *= opacity;\n\t#include \n\t#include \n}",depth_vert:"#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvarying vec2 vHighPrecisionZW;\nvoid main() {\n\t#include \n\t#include \n\t#include \n\t#include \n\t#ifdef USE_DISPLACEMENTMAP\n\t\t#include \n\t\t#include \n\t\t#include \n\t#endif\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\tvHighPrecisionZW = gl_Position.zw;\n}",depth_frag:"#if DEPTH_PACKING == 3200\n\tuniform float opacity;\n#endif\n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvarying vec2 vHighPrecisionZW;\nvoid main() {\n\tvec4 diffuseColor = vec4( 1.0 );\n\t#include \n\t#if DEPTH_PACKING == 3200\n\t\tdiffuseColor.a = opacity;\n\t#endif\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#ifdef USE_REVERSED_DEPTH_BUFFER\n\t\tfloat fragCoordZ = vHighPrecisionZW[ 0 ] / vHighPrecisionZW[ 1 ];\n\t#else\n\t\tfloat fragCoordZ = 0.5 * vHighPrecisionZW[ 0 ] / vHighPrecisionZW[ 1 ] + 0.5;\n\t#endif\n\t#if DEPTH_PACKING == 3200\n\t\tgl_FragColor = vec4( vec3( 1.0 - fragCoordZ ), opacity );\n\t#elif DEPTH_PACKING == 3201\n\t\tgl_FragColor = packDepthToRGBA( fragCoordZ );\n\t#elif DEPTH_PACKING == 3202\n\t\tgl_FragColor = vec4( packDepthToRGB( fragCoordZ ), 1.0 );\n\t#elif DEPTH_PACKING == 3203\n\t\tgl_FragColor = vec4( packDepthToRG( fragCoordZ ), 0.0, 1.0 );\n\t#endif\n}",distance_vert:"#define DISTANCE\nvarying vec3 vWorldPosition;\n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\t#include \n\t#include \n\t#include \n\t#include \n\t#ifdef USE_DISPLACEMENTMAP\n\t\t#include \n\t\t#include \n\t\t#include \n\t#endif\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\tvWorldPosition = worldPosition.xyz;\n}",distance_frag:"#define DISTANCE\nuniform vec3 referencePosition;\nuniform float nearDistance;\nuniform float farDistance;\nvarying vec3 vWorldPosition;\n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main () {\n\tvec4 diffuseColor = vec4( 1.0 );\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\tfloat dist = length( vWorldPosition - referencePosition );\n\tdist = ( dist - nearDistance ) / ( farDistance - nearDistance );\n\tdist = saturate( dist );\n\tgl_FragColor = vec4( dist, 0.0, 0.0, 1.0 );\n}",equirect_vert:"varying vec3 vWorldDirection;\n#include \nvoid main() {\n\tvWorldDirection = transformDirection( position, modelMatrix );\n\t#include \n\t#include \n}",equirect_frag:"uniform sampler2D tEquirect;\nvarying vec3 vWorldDirection;\n#include \nvoid main() {\n\tvec3 direction = normalize( vWorldDirection );\n\tvec2 sampleUV = equirectUv( direction );\n\tgl_FragColor = texture2D( tEquirect, sampleUV );\n\t#include \n\t#include \n}",linedashed_vert:"uniform float scale;\nattribute float lineDistance;\nvarying float vLineDistance;\n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\tvLineDistance = scale * lineDistance;\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n}",linedashed_frag:"uniform vec3 diffuse;\nuniform float opacity;\nuniform float dashSize;\nuniform float totalSize;\nvarying float vLineDistance;\n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include \n\tif ( mod( vLineDistance, totalSize ) > dashSize ) {\n\t\tdiscard;\n\t}\n\tvec3 outgoingLight = vec3( 0.0 );\n\t#include \n\t#include \n\t#include \n\toutgoingLight = diffuseColor.rgb;\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n}",meshbasic_vert:"#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#if defined ( USE_ENVMAP ) || defined ( USE_SKINNING )\n\t\t#include \n\t\t#include \n\t\t#include \n\t\t#include \n\t\t#include \n\t#endif\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n}",meshbasic_frag:"uniform vec3 diffuse;\nuniform float opacity;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\t#ifdef USE_LIGHTMAP\n\t\tvec4 lightMapTexel = texture2D( lightMap, vLightMapUv );\n\t\treflectedLight.indirectDiffuse += lightMapTexel.rgb * lightMapIntensity * RECIPROCAL_PI;\n\t#else\n\t\treflectedLight.indirectDiffuse += vec3( 1.0 );\n\t#endif\n\t#include \n\treflectedLight.indirectDiffuse *= diffuseColor.rgb;\n\tvec3 outgoingLight = reflectedLight.indirectDiffuse;\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n}",meshlambert_vert:"#define LAMBERT\nvarying vec3 vViewPosition;\n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\tvViewPosition = - mvPosition.xyz;\n\t#include \n\t#include \n\t#include \n\t#include \n}",meshlambert_frag:"#define LAMBERT\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float opacity;\n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include \n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + totalEmissiveRadiance;\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n}",meshmatcap_vert:"#define MATCAP\nvarying vec3 vViewPosition;\n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\tvViewPosition = - mvPosition.xyz;\n}",meshmatcap_frag:"#define MATCAP\nuniform vec3 diffuse;\nuniform float opacity;\nuniform sampler2D matcap;\nvarying vec3 vViewPosition;\n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\tvec3 viewDir = normalize( vViewPosition );\n\tvec3 x = normalize( vec3( viewDir.z, 0.0, - viewDir.x ) );\n\tvec3 y = cross( viewDir, x );\n\tvec2 uv = vec2( dot( x, normal ), dot( y, normal ) ) * 0.495 + 0.5;\n\t#ifdef USE_MATCAP\n\t\tvec4 matcapColor = texture2D( matcap, uv );\n\t#else\n\t\tvec4 matcapColor = vec4( vec3( mix( 0.2, 0.8, uv.y ) ), 1.0 );\n\t#endif\n\tvec3 outgoingLight = diffuseColor.rgb * matcapColor.rgb;\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n}",meshnormal_vert:"#define NORMAL\n#if defined( FLAT_SHADED ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP_TANGENTSPACE )\n\tvarying vec3 vViewPosition;\n#endif\n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n#if defined( FLAT_SHADED ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP_TANGENTSPACE )\n\tvViewPosition = - mvPosition.xyz;\n#endif\n}",meshnormal_frag:"#define NORMAL\nuniform float opacity;\n#if defined( FLAT_SHADED ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP_TANGENTSPACE )\n\tvarying vec3 vViewPosition;\n#endif\n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\tvec4 diffuseColor = vec4( 0.0, 0.0, 0.0, opacity );\n\t#include \n\t#include \n\t#include \n\t#include \n\tgl_FragColor = vec4( normalize( normal ) * 0.5 + 0.5, diffuseColor.a );\n\t#ifdef OPAQUE\n\t\tgl_FragColor.a = 1.0;\n\t#endif\n}",meshphong_vert:"#define PHONG\nvarying vec3 vViewPosition;\n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\tvViewPosition = - mvPosition.xyz;\n\t#include \n\t#include \n\t#include \n\t#include \n}",meshphong_frag:"#define PHONG\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform vec3 specular;\nuniform float shininess;\nuniform float opacity;\n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include \n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n}",meshphysical_vert:"#define STANDARD\nvarying vec3 vViewPosition;\n#ifdef USE_TRANSMISSION\n\tvarying vec3 vWorldPosition;\n#endif\n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\tvViewPosition = - mvPosition.xyz;\n\t#include \n\t#include \n\t#include \n#ifdef USE_TRANSMISSION\n\tvWorldPosition = worldPosition.xyz;\n#endif\n}",meshphysical_frag:"#define STANDARD\n#ifdef PHYSICAL\n\t#define IOR\n\t#define USE_SPECULAR\n#endif\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float roughness;\nuniform float metalness;\nuniform float opacity;\n#ifdef IOR\n\tuniform float ior;\n#endif\n#ifdef USE_SPECULAR\n\tuniform float specularIntensity;\n\tuniform vec3 specularColor;\n\t#ifdef USE_SPECULAR_COLORMAP\n\t\tuniform sampler2D specularColorMap;\n\t#endif\n\t#ifdef USE_SPECULAR_INTENSITYMAP\n\t\tuniform sampler2D specularIntensityMap;\n\t#endif\n#endif\n#ifdef USE_CLEARCOAT\n\tuniform float clearcoat;\n\tuniform float clearcoatRoughness;\n#endif\n#ifdef USE_DISPERSION\n\tuniform float dispersion;\n#endif\n#ifdef USE_IRIDESCENCE\n\tuniform float iridescence;\n\tuniform float iridescenceIOR;\n\tuniform float iridescenceThicknessMinimum;\n\tuniform float iridescenceThicknessMaximum;\n#endif\n#ifdef USE_SHEEN\n\tuniform vec3 sheenColor;\n\tuniform float sheenRoughness;\n\t#ifdef USE_SHEEN_COLORMAP\n\t\tuniform sampler2D sheenColorMap;\n\t#endif\n\t#ifdef USE_SHEEN_ROUGHNESSMAP\n\t\tuniform sampler2D sheenRoughnessMap;\n\t#endif\n#endif\n#ifdef USE_ANISOTROPY\n\tuniform vec2 anisotropyVector;\n\t#ifdef USE_ANISOTROPYMAP\n\t\tuniform sampler2D anisotropyMap;\n\t#endif\n#endif\nvarying vec3 vViewPosition;\n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include \n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\tvec3 totalDiffuse = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse;\n\tvec3 totalSpecular = reflectedLight.directSpecular + reflectedLight.indirectSpecular;\n\t#include \n\tvec3 outgoingLight = totalDiffuse + totalSpecular + totalEmissiveRadiance;\n\t#ifdef USE_SHEEN\n \n\t\toutgoingLight = outgoingLight + sheenSpecularDirect + sheenSpecularIndirect;\n \n \t#endif\n\t#ifdef USE_CLEARCOAT\n\t\tfloat dotNVcc = saturate( dot( geometryClearcoatNormal, geometryViewDir ) );\n\t\tvec3 Fcc = F_Schlick( material.clearcoatF0, material.clearcoatF90, dotNVcc );\n\t\toutgoingLight = outgoingLight * ( 1.0 - material.clearcoat * Fcc ) + ( clearcoatSpecularDirect + clearcoatSpecularIndirect ) * material.clearcoat;\n\t#endif\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n}",meshtoon_vert:"#define TOON\nvarying vec3 vViewPosition;\n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\tvViewPosition = - mvPosition.xyz;\n\t#include \n\t#include \n\t#include \n}",meshtoon_frag:"#define TOON\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float opacity;\n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include \n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + totalEmissiveRadiance;\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n}",points_vert:"uniform float size;\nuniform float scale;\n#include \n#include \n#include \n#include \n#include \n#include \n#ifdef USE_POINTS_UV\n\tvarying vec2 vUv;\n\tuniform mat3 uvTransform;\n#endif\nvoid main() {\n\t#ifdef USE_POINTS_UV\n\t\tvUv = ( uvTransform * vec3( uv, 1 ) ).xy;\n\t#endif\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\tgl_PointSize = size;\n\t#ifdef USE_SIZEATTENUATION\n\t\tbool isPerspective = isPerspectiveMatrix( projectionMatrix );\n\t\tif ( isPerspective ) gl_PointSize *= ( scale / - mvPosition.z );\n\t#endif\n\t#include \n\t#include \n\t#include \n\t#include \n}",points_frag:"uniform vec3 diffuse;\nuniform float opacity;\n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include \n\tvec3 outgoingLight = vec3( 0.0 );\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\toutgoingLight = diffuseColor.rgb;\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n}",shadow_vert:"#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n}",shadow_frag:"uniform vec3 color;\nuniform float opacity;\n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\t#include \n\tgl_FragColor = vec4( color, opacity * ( 1.0 - getShadowMask() ) );\n\t#include \n\t#include \n\t#include \n\t#include \n}",sprite_vert:"uniform float rotation;\nuniform vec2 center;\n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\t#include \n\tvec4 mvPosition = modelViewMatrix[ 3 ];\n\tvec2 scale = vec2( length( modelMatrix[ 0 ].xyz ), length( modelMatrix[ 1 ].xyz ) );\n\t#ifndef USE_SIZEATTENUATION\n\t\tbool isPerspective = isPerspectiveMatrix( projectionMatrix );\n\t\tif ( isPerspective ) scale *= - mvPosition.z;\n\t#endif\n\tvec2 alignedPosition = ( position.xy - ( center - vec2( 0.5 ) ) ) * scale;\n\tvec2 rotatedPosition;\n\trotatedPosition.x = cos( rotation ) * alignedPosition.x - sin( rotation ) * alignedPosition.y;\n\trotatedPosition.y = sin( rotation ) * alignedPosition.x + cos( rotation ) * alignedPosition.y;\n\tmvPosition.xy += rotatedPosition;\n\tgl_Position = projectionMatrix * mvPosition;\n\t#include \n\t#include \n\t#include \n}",sprite_frag:"uniform vec3 diffuse;\nuniform float opacity;\n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include \n\tvec3 outgoingLight = vec3( 0.0 );\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\toutgoingLight = diffuseColor.rgb;\n\t#include \n\t#include \n\t#include \n\t#include \n}"},il={common:{diffuse:{value:new gr(16777215)},opacity:{value:1},map:{value:null},mapTransform:{value:new fn},alphaMap:{value:null},alphaMapTransform:{value:new fn},alphaTest:{value:0}},specularmap:{specularMap:{value:null},specularMapTransform:{value:new fn}},envmap:{envMap:{value:null},envMapRotation:{value:new fn},flipEnvMap:{value:-1},reflectivity:{value:1},ior:{value:1.5},refractionRatio:{value:.98},dfgLUT:{value:null}},aomap:{aoMap:{value:null},aoMapIntensity:{value:1},aoMapTransform:{value:new fn}},lightmap:{lightMap:{value:null},lightMapIntensity:{value:1},lightMapTransform:{value:new fn}},bumpmap:{bumpMap:{value:null},bumpMapTransform:{value:new fn},bumpScale:{value:1}},normalmap:{normalMap:{value:null},normalMapTransform:{value:new fn},normalScale:{value:new cn(1,1)}},displacementmap:{displacementMap:{value:null},displacementMapTransform:{value:new fn},displacementScale:{value:1},displacementBias:{value:0}},emissivemap:{emissiveMap:{value:null},emissiveMapTransform:{value:new fn}},metalnessmap:{metalnessMap:{value:null},metalnessMapTransform:{value:new fn}},roughnessmap:{roughnessMap:{value:null},roughnessMapTransform:{value:new fn}},gradientmap:{gradientMap:{value:null}},fog:{fogDensity:{value:25e-5},fogNear:{value:1},fogFar:{value:2e3},fogColor:{value:new gr(16777215)}},lights:{ambientLightColor:{value:[]},lightProbe:{value:[]},directionalLights:{value:[],properties:{direction:{},color:{}}},directionalLightShadows:{value:[],properties:{shadowIntensity:1,shadowBias:{},shadowNormalBias:{},shadowRadius:{},shadowMapSize:{}}},directionalShadowMatrix:{value:[]},spotLights:{value:[],properties:{color:{},position:{},direction:{},distance:{},coneCos:{},penumbraCos:{},decay:{}}},spotLightShadows:{value:[],properties:{shadowIntensity:1,shadowBias:{},shadowNormalBias:{},shadowRadius:{},shadowMapSize:{}}},spotLightMap:{value:[]},spotLightMatrix:{value:[]},pointLights:{value:[],properties:{color:{},position:{},decay:{},distance:{}}},pointLightShadows:{value:[],properties:{shadowIntensity:1,shadowBias:{},shadowNormalBias:{},shadowRadius:{},shadowMapSize:{},shadowCameraNear:{},shadowCameraFar:{}}},pointShadowMatrix:{value:[]},hemisphereLights:{value:[],properties:{direction:{},skyColor:{},groundColor:{}}},rectAreaLights:{value:[],properties:{color:{},position:{},width:{},height:{}}},ltc_1:{value:null},ltc_2:{value:null}},points:{diffuse:{value:new gr(16777215)},opacity:{value:1},size:{value:1},scale:{value:1},map:{value:null},alphaMap:{value:null},alphaMapTransform:{value:new fn},alphaTest:{value:0},uvTransform:{value:new fn}},sprite:{diffuse:{value:new gr(16777215)},opacity:{value:1},center:{value:new cn(.5,.5)},rotation:{value:0},map:{value:null},mapTransform:{value:new fn},alphaMap:{value:null},alphaMapTransform:{value:new fn},alphaTest:{value:0}}},sl={basic:{uniforms:Fa([il.common,il.specularmap,il.envmap,il.aomap,il.lightmap,il.fog]),vertexShader:rl.meshbasic_vert,fragmentShader:rl.meshbasic_frag},lambert:{uniforms:Fa([il.common,il.specularmap,il.envmap,il.aomap,il.lightmap,il.emissivemap,il.bumpmap,il.normalmap,il.displacementmap,il.fog,il.lights,{emissive:{value:new gr(0)},envMapIntensity:{value:1}}]),vertexShader:rl.meshlambert_vert,fragmentShader:rl.meshlambert_frag},phong:{uniforms:Fa([il.common,il.specularmap,il.envmap,il.aomap,il.lightmap,il.emissivemap,il.bumpmap,il.normalmap,il.displacementmap,il.fog,il.lights,{emissive:{value:new gr(0)},specular:{value:new gr(1118481)},shininess:{value:30},envMapIntensity:{value:1}}]),vertexShader:rl.meshphong_vert,fragmentShader:rl.meshphong_frag},standard:{uniforms:Fa([il.common,il.envmap,il.aomap,il.lightmap,il.emissivemap,il.bumpmap,il.normalmap,il.displacementmap,il.roughnessmap,il.metalnessmap,il.fog,il.lights,{emissive:{value:new gr(0)},roughness:{value:1},metalness:{value:0},envMapIntensity:{value:1}}]),vertexShader:rl.meshphysical_vert,fragmentShader:rl.meshphysical_frag},toon:{uniforms:Fa([il.common,il.aomap,il.lightmap,il.emissivemap,il.bumpmap,il.normalmap,il.displacementmap,il.gradientmap,il.fog,il.lights,{emissive:{value:new gr(0)}}]),vertexShader:rl.meshtoon_vert,fragmentShader:rl.meshtoon_frag},matcap:{uniforms:Fa([il.common,il.bumpmap,il.normalmap,il.displacementmap,il.fog,{matcap:{value:null}}]),vertexShader:rl.meshmatcap_vert,fragmentShader:rl.meshmatcap_frag},points:{uniforms:Fa([il.points,il.fog]),vertexShader:rl.points_vert,fragmentShader:rl.points_frag},dashed:{uniforms:Fa([il.common,il.fog,{scale:{value:1},dashSize:{value:1},totalSize:{value:2}}]),vertexShader:rl.linedashed_vert,fragmentShader:rl.linedashed_frag},depth:{uniforms:Fa([il.common,il.displacementmap]),vertexShader:rl.depth_vert,fragmentShader:rl.depth_frag},normal:{uniforms:Fa([il.common,il.bumpmap,il.normalmap,il.displacementmap,{opacity:{value:1}}]),vertexShader:rl.meshnormal_vert,fragmentShader:rl.meshnormal_frag},sprite:{uniforms:Fa([il.sprite,il.fog]),vertexShader:rl.sprite_vert,fragmentShader:rl.sprite_frag},background:{uniforms:{uvTransform:{value:new fn},t2D:{value:null},backgroundIntensity:{value:1}},vertexShader:rl.background_vert,fragmentShader:rl.background_frag},backgroundCube:{uniforms:{envMap:{value:null},flipEnvMap:{value:-1},backgroundBlurriness:{value:0},backgroundIntensity:{value:1},backgroundRotation:{value:new fn}},vertexShader:rl.backgroundCube_vert,fragmentShader:rl.backgroundCube_frag},cube:{uniforms:{tCube:{value:null},tFlip:{value:-1},opacity:{value:1}},vertexShader:rl.cube_vert,fragmentShader:rl.cube_frag},equirect:{uniforms:{tEquirect:{value:null}},vertexShader:rl.equirect_vert,fragmentShader:rl.equirect_frag},distance:{uniforms:Fa([il.common,il.displacementmap,{referencePosition:{value:new dn},nearDistance:{value:1},farDistance:{value:1e3}}]),vertexShader:rl.distance_vert,fragmentShader:rl.distance_frag},shadow:{uniforms:Fa([il.lights,il.fog,{color:{value:new gr(0)},opacity:{value:1}}]),vertexShader:rl.shadow_vert,fragmentShader:rl.shadow_frag}};sl.physical={uniforms:Fa([sl.standard.uniforms,{clearcoat:{value:0},clearcoatMap:{value:null},clearcoatMapTransform:{value:new fn},clearcoatNormalMap:{value:null},clearcoatNormalMapTransform:{value:new fn},clearcoatNormalScale:{value:new cn(1,1)},clearcoatRoughness:{value:0},clearcoatRoughnessMap:{value:null},clearcoatRoughnessMapTransform:{value:new fn},dispersion:{value:0},iridescence:{value:0},iridescenceMap:{value:null},iridescenceMapTransform:{value:new fn},iridescenceIOR:{value:1.3},iridescenceThicknessMinimum:{value:100},iridescenceThicknessMaximum:{value:400},iridescenceThicknessMap:{value:null},iridescenceThicknessMapTransform:{value:new fn},sheen:{value:0},sheenColor:{value:new gr(0)},sheenColorMap:{value:null},sheenColorMapTransform:{value:new fn},sheenRoughness:{value:1},sheenRoughnessMap:{value:null},sheenRoughnessMapTransform:{value:new fn},transmission:{value:0},transmissionMap:{value:null},transmissionMapTransform:{value:new fn},transmissionSamplerSize:{value:new cn},transmissionSamplerMap:{value:null},thickness:{value:0},thicknessMap:{value:null},thicknessMapTransform:{value:new fn},attenuationDistance:{value:0},attenuationColor:{value:new gr(0)},specularColor:{value:new gr(1,1,1)},specularColorMap:{value:null},specularColorMapTransform:{value:new fn},specularIntensity:{value:1},specularIntensityMap:{value:null},specularIntensityMapTransform:{value:new fn},anisotropyVector:{value:new cn},anisotropyMap:{value:null},anisotropyMapTransform:{value:new fn}}]),vertexShader:rl.meshphysical_vert,fragmentShader:rl.meshphysical_frag};const al={r:0,b:0,g:0},ol=new Wn,ll=new Un;function ul(e,t,n,r,i,s){const a=new gr(0);let o,l,u=!0===i?0:1,c=null,h=0,d=null;function A(e){let n=!0===e.isScene?e.background:null;if(n&&n.isTexture){const r=e.backgroundBlurriness>0;n=t.get(n,r)}return n}function p(t,r){t.getRGB(al,ka(e)),n.buffers.color.setClear(al.r,al.g,al.b,r,s)}return{getClearColor:function(){return a},setClearColor:function(e,t=1){a.set(e),u=t,p(a,u)},getClearAlpha:function(){return u},setClearAlpha:function(e){u=e,p(a,u)},render:function(t){let r=!1;const i=A(t);null===i?p(a,u):i&&i.isColor&&(p(i,1),r=!0);const o=e.xr.getEnvironmentBlendMode();"additive"===o?n.buffers.color.setClear(0,0,0,1,s):"alpha-blend"===o&&n.buffers.color.setClear(0,0,0,0,s),(e.autoClear||r)&&(n.buffers.depth.setTest(!0),n.buffers.depth.setMask(!0),n.buffers.color.setMask(!0),e.clear(e.autoClearColor,e.autoClearDepth,e.autoClearStencil))},addToRenderList:function(t,n){const i=A(n);i&&(i.isCubeTexture||i.mapping===ie)?(void 0===l&&(l=new ji(new Ns(1,1,1),new Va({name:"BackgroundCubeMaterial",uniforms:Ba(sl.backgroundCube.uniforms),vertexShader:sl.backgroundCube.vertexShader,fragmentShader:sl.backgroundCube.fragmentShader,side:1,depthTest:!1,depthWrite:!1,fog:!1,allowOverride:!1})),l.geometry.deleteAttribute("normal"),l.geometry.deleteAttribute("uv"),l.onBeforeRender=function(e,t,n){this.matrixWorld.copyPosition(n.matrixWorld)},Object.defineProperty(l.material,"envMap",{get:function(){return 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Va({name:"BackgroundMaterial",uniforms:Ba(sl.background.uniforms),vertexShader:sl.background.vertexShader,fragmentShader:sl.background.fragmentShader,side:0,depthTest:!1,depthWrite:!1,fog:!1,allowOverride:!1})),o.geometry.deleteAttribute("normal"),Object.defineProperty(o.material,"map",{get:function(){return this.uniforms.t2D.value}}),r.update(o)),o.material.uniforms.t2D.value=i,o.material.uniforms.backgroundIntensity.value=n.backgroundIntensity,o.material.toneMapped=yn.getTransfer(i.colorSpace)!==Tt,!0===i.matrixAutoUpdate&&i.updateMatrix(),o.material.uniforms.uvTransform.value.copy(i.matrix),c===i&&h===i.version&&d===e.toneMapping||(o.material.needsUpdate=!0,c=i,h=i.version,d=e.toneMapping),o.layers.enableAll(),t.unshift(o,o.geometry,o.material,0,0,null))},dispose:function(){void 0!==l&&(l.geometry.dispose(),l.material.dispose(),l=void 0),void 0!==o&&(o.geometry.dispose(),o.material.dispose(),o=void 0)}}}function cl(e,t){const n=e.getParameter(e.MAX_VERTEX_ATTRIBS),r={},i=u(null);let s=i,a=!1;function o(t){return e.bindVertexArray(t)}function l(t){return e.deleteVertexArray(t)}function u(e){const t=[],r=[],i=[];for(let e=0;e=0){const n=i[t];let r=a[t];if(void 0===r&&("instanceMatrix"===t&&e.instanceMatrix&&(r=e.instanceMatrix),"instanceColor"===t&&e.instanceColor&&(r=e.instanceColor)),void 0===n)return!0;if(n.attribute!==r)return!0;if(r&&n.data!==r.data)return!0;o++}}return s.attributesNum!==o||s.index!==r}(n,f,l,m),g&&function(e,t,n,r){const i={},a=t.attributes;let o=0;const l=n.getAttributes();for(const t in l){if(l[t].location>=0){let n=a[t];void 0===n&&("instanceMatrix"===t&&e.instanceMatrix&&(n=e.instanceMatrix),"instanceColor"===t&&e.instanceColor&&(n=e.instanceColor));const r={};r.attribute=n,n&&n.data&&(r.data=n.data),i[t]=r,o++}}s.attributes=i,s.attributesNum=o,s.index=r}(n,f,l,m),null!==m&&t.update(m,e.ELEMENT_ARRAY_BUFFER),(g||a)&&(a=!1,function(n,r,i,s){c();const a=s.attributes,o=i.getAttributes(),l=r.defaultAttributeValues;for(const r in o){const i=o[r];if(i.location>=0){let o=a[r];if(void 0===o&&("instanceMatrix"===r&&n.instanceMatrix&&(o=n.instanceMatrix),"instanceColor"===r&&n.instanceColor&&(o=n.instanceColor)),void 0!==o){const r=o.normalized,a=o.itemSize,l=t.get(o);if(void 0===l)continue;const u=l.buffer,c=l.type,A=l.bytesPerElement,f=c===e.INT||c===e.UNSIGNED_INT||o.gpuType===_e;if(o.isInterleavedBufferAttribute){const t=o.data,l=t.stride,m=o.offset;if(t.isInstancedInterleavedBuffer){for(let e=0;e0&&e.getShaderPrecisionFormat(e.FRAGMENT_SHADER,e.HIGH_FLOAT).precision>0)return"highp";t="mediump"}return"mediump"===t&&e.getShaderPrecisionFormat(e.VERTEX_SHADER,e.MEDIUM_FLOAT).precision>0&&e.getShaderPrecisionFormat(e.FRAGMENT_SHADER,e.MEDIUM_FLOAT).precision>0?"mediump":"lowp"}let a=void 0!==n.precision?n.precision:"highp";const o=s(a);o!==a&&(Xt("WebGLRenderer:",a,"not supported, using",o,"instead."),a=o);return{isWebGL2:!0,getMaxAnisotropy:function(){if(void 0!==i)return i;if(!0===t.has("EXT_texture_filter_anisotropic")){const n=t.get("EXT_texture_filter_anisotropic");i=e.getParameter(n.MAX_TEXTURE_MAX_ANISOTROPY_EXT)}else i=0;return i},getMaxPrecision:s,textureFormatReadable:function(t){return t===Re||r.convert(t)===e.getParameter(e.IMPLEMENTATION_COLOR_READ_FORMAT)},textureTypeReadable:function(n){const i=n===be&&(t.has("EXT_color_buffer_half_float")||t.has("EXT_color_buffer_float"));return!(n!==pe&&r.convert(n)!==e.getParameter(e.IMPLEMENTATION_COLOR_READ_TYPE)&&n!==ye&&!i)},precision:a,logarithmicDepthBuffer:!0===n.logarithmicDepthBuffer,reversedDepthBuffer:!0===n.reversedDepthBuffer&&t.has("EXT_clip_control"),maxTextures:e.getParameter(e.MAX_TEXTURE_IMAGE_UNITS),maxVertexTextures:e.getParameter(e.MAX_VERTEX_TEXTURE_IMAGE_UNITS),maxTextureSize:e.getParameter(e.MAX_TEXTURE_SIZE),maxCubemapSize:e.getParameter(e.MAX_CUBE_MAP_TEXTURE_SIZE),maxAttributes:e.getParameter(e.MAX_VERTEX_ATTRIBS),maxVertexUniforms:e.getParameter(e.MAX_VERTEX_UNIFORM_VECTORS),maxVaryings:e.getParameter(e.MAX_VARYING_VECTORS),maxFragmentUniforms:e.getParameter(e.MAX_FRAGMENT_UNIFORM_VECTORS),maxSamples:e.getParameter(e.MAX_SAMPLES),samples:e.getParameter(e.SAMPLES)}}function Al(e){const t=this;let n=null,r=0,i=!1,s=!1;const a=new Zi,o=new fn,l={value:null,needsUpdate:!1};function u(e,n,r,i){const s=null!==e?e.length:0;let u=null;if(0!==s){if(u=l.value,!0!==i||null===u){const t=r+4*s,i=n.matrixWorldInverse;o.getNormalMatrix(i),(null===u||u.length0);t.numPlanes=r,t.numIntersection=0}();else{const e=s?0:r,t=4*e;let i=p.clippingState||null;l.value=i,i=u(h,o,t,c);for(let e=0;e!==t;++e)i[e]=n[e];p.clippingState=i,this.numIntersection=d?this.numPlanes:0,this.numPlanes+=e}}}const pl=[.125,.215,.35,.446,.526,.582],fl=20,ml=new Mo,gl=new gr;let _l=null,vl=0,yl=0,bl=!1;const xl=new dn;let Tl=class{constructor(e){this._renderer=e,this._pingPongRenderTarget=null,this._lodMax=0,this._cubeSize=0,this._sizeLods=[],this._sigmas=[],this._lodMeshes=[],this._backgroundBox=null,this._cubemapMaterial=null,this._equirectMaterial=null,this._blurMaterial=null,this._ggxMaterial=null}fromScene(e,t=0,n=.1,r=100,i={}){const{size:s=256,position:a=xl}=i;_l=this._renderer.getRenderTarget(),vl=this._renderer.getActiveCubeFace(),yl=this._renderer.getActiveMipmapLevel(),bl=this._renderer.xr.enabled,this._renderer.xr.enabled=!1,this._setSize(s);const o=this._allocateTargets();return o.depthBuffer=!0,this._sceneToCubeUV(e,n,r,o,a),t>0&&this._blur(o,0,0,t),this._applyPMREM(o),this._cleanup(o),o}fromEquirectangular(e,t=null){return this._fromTexture(e,t)}fromCubemap(e,t=null){return this._fromTexture(e,t)}compileCubemapShader(){null===this._cubemapMaterial&&(this._cubemapMaterial=El(),this._compileMaterial(this._cubemapMaterial))}compileEquirectangularShader(){null===this._equirectMaterial&&(this._equirectMaterial=Ml(),this._compileMaterial(this._equirectMaterial))}dispose(){this._dispose(),null!==this._cubemapMaterial&&this._cubemapMaterial.dispose(),null!==this._equirectMaterial&&this._equirectMaterial.dispose(),null!==this._backgroundBox&&(this._backgroundBox.geometry.dispose(),this._backgroundBox.material.dispose())}_setSize(e){this._lodMax=Math.floor(Math.log2(e)),this._cubeSize=Math.pow(2,this._lodMax)}_dispose(){null!==this._blurMaterial&&this._blurMaterial.dispose(),null!==this._ggxMaterial&&this._ggxMaterial.dispose(),null!==this._pingPongRenderTarget&&this._pingPongRenderTarget.dispose();for(let e=0;ee-4?o=pl[a-e+4-1]:0===a&&(o=0),n.push(o);const l=1/(s-2),u=-l,c=1+l,h=[u,u,c,u,c,c,u,u,c,c,u,c],d=6,A=6,p=3,f=2,m=1,g=new Float32Array(p*A*d),_=new Float32Array(f*A*d),v=new Float32Array(m*A*d);for(let e=0;e2?0:-1,r=[t,n,0,t+2/3,n,0,t+2/3,n+1,0,t,n,0,t+2/3,n+1,0,t,n+1,0];g.set(r,p*A*e),_.set(h,f*A*e);const i=[e,e,e,e,e,e];v.set(i,m*A*e)}const y=new _i;y.setAttribute("position",new ni(g,p)),y.setAttribute("uv",new ni(_,f)),y.setAttribute("faceIndex",new ni(v,m)),r.push(new ji(y,null)),i>4&&i--}return{lodMeshes:r,sizeLods:t,sigmas:n}}(r)),this._blurMaterial=function(e,t,n){const r=new Float32Array(fl),i=new dn(0,1,0),s=new Va({name:"SphericalGaussianBlur",defines:{n:fl,CUBEUV_TEXEL_WIDTH:1/t,CUBEUV_TEXEL_HEIGHT:1/n,CUBEUV_MAX_MIP:`${e}.0`},uniforms:{envMap:{value:null},samples:{value:1},weights:{value:r},latitudinal:{value:!1},dTheta:{value:0},mipInt:{value:0},poleAxis:{value:i}},vertexShader:Cl(),fragmentShader:"\n\n\t\t\tprecision mediump float;\n\t\t\tprecision mediump int;\n\n\t\t\tvarying vec3 vOutputDirection;\n\n\t\t\tuniform sampler2D envMap;\n\t\t\tuniform int samples;\n\t\t\tuniform float weights[ n ];\n\t\t\tuniform bool latitudinal;\n\t\t\tuniform float dTheta;\n\t\t\tuniform float mipInt;\n\t\t\tuniform vec3 poleAxis;\n\n\t\t\t#define ENVMAP_TYPE_CUBE_UV\n\t\t\t#include \n\n\t\t\tvec3 getSample( float theta, vec3 axis ) {\n\n\t\t\t\tfloat cosTheta = cos( theta );\n\t\t\t\t// Rodrigues' axis-angle rotation\n\t\t\t\tvec3 sampleDirection = vOutputDirection * cosTheta\n\t\t\t\t\t+ cross( axis, vOutputDirection ) * sin( theta )\n\t\t\t\t\t+ axis * dot( axis, vOutputDirection ) * ( 1.0 - cosTheta );\n\n\t\t\t\treturn bilinearCubeUV( envMap, sampleDirection, mipInt );\n\n\t\t\t}\n\n\t\t\tvoid main() {\n\n\t\t\t\tvec3 axis = latitudinal ? poleAxis : cross( poleAxis, vOutputDirection );\n\n\t\t\t\tif ( all( equal( axis, vec3( 0.0 ) ) ) ) {\n\n\t\t\t\t\taxis = vec3( vOutputDirection.z, 0.0, - vOutputDirection.x );\n\n\t\t\t\t}\n\n\t\t\t\taxis = normalize( axis );\n\n\t\t\t\tgl_FragColor = vec4( 0.0, 0.0, 0.0, 1.0 );\n\t\t\t\tgl_FragColor.rgb += weights[ 0 ] * getSample( 0.0, axis );\n\n\t\t\t\tfor ( int i = 1; i < n; i++ ) {\n\n\t\t\t\t\tif ( i >= samples ) {\n\n\t\t\t\t\t\tbreak;\n\n\t\t\t\t\t}\n\n\t\t\t\t\tfloat theta = dTheta * float( i );\n\t\t\t\t\tgl_FragColor.rgb += weights[ i ] * getSample( -1.0 * theta, axis );\n\t\t\t\t\tgl_FragColor.rgb += weights[ i ] * getSample( theta, axis );\n\n\t\t\t\t}\n\n\t\t\t}\n\t\t",blending:0,depthTest:!1,depthWrite:!1});return s}(r,e,t),this._ggxMaterial=function(e,t,n){const r=new Va({name:"PMREMGGXConvolution",defines:{GGX_SAMPLES:256,CUBEUV_TEXEL_WIDTH:1/t,CUBEUV_TEXEL_HEIGHT:1/n,CUBEUV_MAX_MIP:`${e}.0`},uniforms:{envMap:{value:null},roughness:{value:0},mipInt:{value:0}},vertexShader:Cl(),fragmentShader:'\n\n\t\t\tprecision highp float;\n\t\t\tprecision highp int;\n\n\t\t\tvarying vec3 vOutputDirection;\n\n\t\t\tuniform sampler2D envMap;\n\t\t\tuniform float roughness;\n\t\t\tuniform float mipInt;\n\n\t\t\t#define ENVMAP_TYPE_CUBE_UV\n\t\t\t#include \n\n\t\t\t#define PI 3.14159265359\n\n\t\t\t// Van der Corput radical inverse\n\t\t\tfloat radicalInverse_VdC(uint bits) {\n\t\t\t\tbits = (bits << 16u) | (bits >> 16u);\n\t\t\t\tbits = ((bits & 0x55555555u) << 1u) | ((bits & 0xAAAAAAAAu) >> 1u);\n\t\t\t\tbits = ((bits & 0x33333333u) << 2u) | ((bits & 0xCCCCCCCCu) >> 2u);\n\t\t\t\tbits = ((bits & 0x0F0F0F0Fu) << 4u) | ((bits & 0xF0F0F0F0u) >> 4u);\n\t\t\t\tbits = ((bits & 0x00FF00FFu) << 8u) | ((bits & 0xFF00FF00u) >> 8u);\n\t\t\t\treturn float(bits) * 2.3283064365386963e-10; // / 0x100000000\n\t\t\t}\n\n\t\t\t// Hammersley sequence\n\t\t\tvec2 hammersley(uint i, uint N) {\n\t\t\t\treturn vec2(float(i) / float(N), radicalInverse_VdC(i));\n\t\t\t}\n\n\t\t\t// GGX VNDF importance sampling (Eric Heitz 2018)\n\t\t\t// "Sampling the GGX Distribution of Visible Normals"\n\t\t\t// https://jcgt.org/published/0007/04/01/\n\t\t\tvec3 importanceSampleGGX_VNDF(vec2 Xi, vec3 V, float roughness) {\n\t\t\t\tfloat alpha = roughness * roughness;\n\n\t\t\t\t// Section 4.1: Orthonormal basis\n\t\t\t\tvec3 T1 = vec3(1.0, 0.0, 0.0);\n\t\t\t\tvec3 T2 = cross(V, T1);\n\n\t\t\t\t// Section 4.2: Parameterization of projected area\n\t\t\t\tfloat r = sqrt(Xi.x);\n\t\t\t\tfloat phi = 2.0 * PI * Xi.y;\n\t\t\t\tfloat t1 = r * cos(phi);\n\t\t\t\tfloat t2 = r * sin(phi);\n\t\t\t\tfloat s = 0.5 * (1.0 + V.z);\n\t\t\t\tt2 = (1.0 - s) * sqrt(1.0 - t1 * t1) + s * t2;\n\n\t\t\t\t// Section 4.3: Reprojection onto hemisphere\n\t\t\t\tvec3 Nh = t1 * T1 + t2 * T2 + sqrt(max(0.0, 1.0 - t1 * t1 - t2 * t2)) * V;\n\n\t\t\t\t// Section 3.4: Transform back to ellipsoid configuration\n\t\t\t\treturn normalize(vec3(alpha * Nh.x, alpha * Nh.y, max(0.0, Nh.z)));\n\t\t\t}\n\n\t\t\tvoid main() {\n\t\t\t\tvec3 N = normalize(vOutputDirection);\n\t\t\t\tvec3 V = N; // Assume view direction equals normal for pre-filtering\n\n\t\t\t\tvec3 prefilteredColor = vec3(0.0);\n\t\t\t\tfloat totalWeight = 0.0;\n\n\t\t\t\t// For very low roughness, just sample the environment directly\n\t\t\t\tif (roughness < 0.001) {\n\t\t\t\t\tgl_FragColor = vec4(bilinearCubeUV(envMap, N, mipInt), 1.0);\n\t\t\t\t\treturn;\n\t\t\t\t}\n\n\t\t\t\t// Tangent space basis for VNDF sampling\n\t\t\t\tvec3 up = abs(N.z) < 0.999 ? vec3(0.0, 0.0, 1.0) : vec3(1.0, 0.0, 0.0);\n\t\t\t\tvec3 tangent = normalize(cross(up, N));\n\t\t\t\tvec3 bitangent = cross(N, tangent);\n\n\t\t\t\tfor(uint i = 0u; i < uint(GGX_SAMPLES); i++) {\n\t\t\t\t\tvec2 Xi = hammersley(i, uint(GGX_SAMPLES));\n\n\t\t\t\t\t// For PMREM, V = N, so in tangent space V is always (0, 0, 1)\n\t\t\t\t\tvec3 H_tangent = importanceSampleGGX_VNDF(Xi, vec3(0.0, 0.0, 1.0), roughness);\n\n\t\t\t\t\t// Transform H back to world space\n\t\t\t\t\tvec3 H = normalize(tangent * H_tangent.x + bitangent * H_tangent.y + N * H_tangent.z);\n\t\t\t\t\tvec3 L = normalize(2.0 * dot(V, H) * H - V);\n\n\t\t\t\t\tfloat NdotL = max(dot(N, L), 0.0);\n\n\t\t\t\t\tif(NdotL > 0.0) {\n\t\t\t\t\t\t// Sample environment at fixed mip level\n\t\t\t\t\t\t// VNDF importance sampling handles the distribution filtering\n\t\t\t\t\t\tvec3 sampleColor = bilinearCubeUV(envMap, L, mipInt);\n\n\t\t\t\t\t\t// Weight by NdotL for the split-sum approximation\n\t\t\t\t\t\t// VNDF PDF naturally accounts for the visible microfacet distribution\n\t\t\t\t\t\tprefilteredColor += sampleColor * NdotL;\n\t\t\t\t\t\ttotalWeight += NdotL;\n\t\t\t\t\t}\n\t\t\t\t}\n\n\t\t\t\tif (totalWeight > 0.0) {\n\t\t\t\t\tprefilteredColor = prefilteredColor / totalWeight;\n\t\t\t\t}\n\n\t\t\t\tgl_FragColor = vec4(prefilteredColor, 1.0);\n\t\t\t}\n\t\t',blending:0,depthTest:!1,depthWrite:!1});return r}(r,e,t)}return r}_compileMaterial(e){const t=new ji(new _i,e);this._renderer.compile(t,ml)}_sceneToCubeUV(e,t,n,r,i){const s=new bo(90,1,t,n),a=[1,-1,1,1,1,1],o=[1,1,1,-1,-1,-1],l=this._renderer,u=l.autoClear,c=l.toneMapping;l.getClearColor(gl),l.toneMapping=0,l.autoClear=!1;l.state.buffers.depth.getReversed()&&(l.setRenderTarget(r),l.clearDepth(),l.setRenderTarget(null)),null===this._backgroundBox&&(this._backgroundBox=new ji(new Ns,new Li({name:"PMREM.Background",side:1,depthWrite:!1,depthTest:!1})));const h=this._backgroundBox,d=h.material;let A=!1;const p=e.background;p?p.isColor&&(d.color.copy(p),e.background=null,A=!0):(d.color.copy(gl),A=!0);for(let t=0;t<6;t++){const n=t%3;0===n?(s.up.set(0,a[t],0),s.position.set(i.x,i.y,i.z),s.lookAt(i.x+o[t],i.y,i.z)):1===n?(s.up.set(0,0,a[t]),s.position.set(i.x,i.y,i.z),s.lookAt(i.x,i.y+o[t],i.z)):(s.up.set(0,a[t],0),s.position.set(i.x,i.y,i.z),s.lookAt(i.x,i.y,i.z+o[t]));const u=this._cubeSize;wl(r,n*u,t>2?u:0,u,u),l.setRenderTarget(r),A&&l.render(h,s),l.render(e,s)}l.toneMapping=c,l.autoClear=u,e.background=p}_textureToCubeUV(e,t){const n=this._renderer,r=e.mapping===ee||e.mapping===te;r?(null===this._cubemapMaterial&&(this._cubemapMaterial=El()),this._cubemapMaterial.uniforms.flipEnvMap.value=!1===e.isRenderTargetTexture?-1:1):null===this._equirectMaterial&&(this._equirectMaterial=Ml());const i=r?this._cubemapMaterial:this._equirectMaterial,s=this._lodMeshes[0];s.material=i;i.uniforms.envMap.value=e;const a=this._cubeSize;wl(t,0,0,3*a,2*a),n.setRenderTarget(t),n.render(s,ml)}_applyPMREM(e){const t=this._renderer,n=t.autoClear;t.autoClear=!1;const r=this._lodMeshes.length;for(let t=1;th-4?n-h+4:0),p=4*(this._cubeSize-d);o.envMap.value=e.texture,o.roughness.value=c,o.mipInt.value=h-t,wl(i,A,p,3*d,2*d),r.setRenderTarget(i),r.render(a,ml),o.envMap.value=i.texture,o.roughness.value=0,o.mipInt.value=h-n,wl(e,A,p,3*d,2*d),r.setRenderTarget(e),r.render(a,ml)}_blur(e,t,n,r,i){const s=this._pingPongRenderTarget;this._halfBlur(e,s,t,n,r,"latitudinal",i),this._halfBlur(s,e,n,n,r,"longitudinal",i)}_halfBlur(e,t,n,r,i,s,a){const o=this._renderer,l=this._blurMaterial;"latitudinal"!==s&&"longitudinal"!==s&&$t("blur direction must be either latitudinal or longitudinal!");const u=this._lodMeshes[r];u.material=l;const c=l.uniforms,h=this._sizeLods[n]-1,d=isFinite(i)?Math.PI/(2*h):2*Math.PI/39,A=i/d,p=isFinite(i)?1+Math.floor(3*A):fl;p>fl&&Xt(`sigmaRadians, ${i}, is too large and will clip, as it requested ${p} samples when the maximum is set to 20`);const f=[];let m=0;for(let e=0;eg-4?r-g+4:0),4*(this._cubeSize-_),3*_,2*_),o.setRenderTarget(t),o.render(u,ml)}};function Sl(e,t,n){const r=new Ln(e,t,n);return r.texture.mapping=ie,r.texture.name="PMREM.cubeUv",r.scissorTest=!0,r}function wl(e,t,n,r,i){e.viewport.set(t,n,r,i),e.scissor.set(t,n,r,i)}function Ml(){return new Va({name:"EquirectangularToCubeUV",uniforms:{envMap:{value:null}},vertexShader:Cl(),fragmentShader:"\n\n\t\t\tprecision mediump float;\n\t\t\tprecision mediump int;\n\n\t\t\tvarying vec3 vOutputDirection;\n\n\t\t\tuniform sampler2D envMap;\n\n\t\t\t#include \n\n\t\t\tvoid main() {\n\n\t\t\t\tvec3 outputDirection = normalize( vOutputDirection );\n\t\t\t\tvec2 uv = equirectUv( outputDirection );\n\n\t\t\t\tgl_FragColor = vec4( texture2D ( envMap, uv ).rgb, 1.0 );\n\n\t\t\t}\n\t\t",blending:0,depthTest:!1,depthWrite:!1})}function El(){return new Va({name:"CubemapToCubeUV",uniforms:{envMap:{value:null},flipEnvMap:{value:-1}},vertexShader:Cl(),fragmentShader:"\n\n\t\t\tprecision mediump float;\n\t\t\tprecision mediump int;\n\n\t\t\tuniform float flipEnvMap;\n\n\t\t\tvarying vec3 vOutputDirection;\n\n\t\t\tuniform samplerCube envMap;\n\n\t\t\tvoid main() {\n\n\t\t\t\tgl_FragColor = textureCube( envMap, vec3( flipEnvMap * vOutputDirection.x, vOutputDirection.yz ) );\n\n\t\t\t}\n\t\t",blending:0,depthTest:!1,depthWrite:!1})}function Cl(){return"\n\n\t\tprecision mediump float;\n\t\tprecision mediump int;\n\n\t\tattribute float faceIndex;\n\n\t\tvarying vec3 vOutputDirection;\n\n\t\t// RH coordinate system; PMREM face-indexing convention\n\t\tvec3 getDirection( vec2 uv, float face ) {\n\n\t\t\tuv = 2.0 * uv - 1.0;\n\n\t\t\tvec3 direction = vec3( uv, 1.0 );\n\n\t\t\tif ( face == 0.0 ) {\n\n\t\t\t\tdirection = direction.zyx; // ( 1, v, u ) pos x\n\n\t\t\t} else if ( face == 1.0 ) {\n\n\t\t\t\tdirection = direction.xzy;\n\t\t\t\tdirection.xz *= -1.0; // ( -u, 1, -v ) pos y\n\n\t\t\t} else if ( face == 2.0 ) {\n\n\t\t\t\tdirection.x *= -1.0; // ( -u, v, 1 ) pos z\n\n\t\t\t} else if ( face == 3.0 ) {\n\n\t\t\t\tdirection = direction.zyx;\n\t\t\t\tdirection.xz *= -1.0; // ( -1, v, -u ) neg x\n\n\t\t\t} else if ( face == 4.0 ) {\n\n\t\t\t\tdirection = direction.xzy;\n\t\t\t\tdirection.xy *= -1.0; // ( -u, -1, v ) neg y\n\n\t\t\t} else if ( face == 5.0 ) {\n\n\t\t\t\tdirection.z *= -1.0; // ( u, v, -1 ) neg z\n\n\t\t\t}\n\n\t\t\treturn direction;\n\n\t\t}\n\n\t\tvoid main() {\n\n\t\t\tvOutputDirection = getDirection( uv, faceIndex );\n\t\t\tgl_Position = vec4( position, 1.0 );\n\n\t\t}\n\t"}class Rl extends Ln{constructor(e=1,t={}){super(e,e,t),this.isWebGLCubeRenderTarget=!0;const n={width:e,height:e,depth:1},r=[n,n,n,n,n,n];this.texture=new Ms(r),this._setTextureOptions(t),this.texture.isRenderTargetTexture=!0}fromEquirectangularTexture(e,t){this.texture.type=t.type,this.texture.colorSpace=t.colorSpace,this.texture.generateMipmaps=t.generateMipmaps,this.texture.minFilter=t.minFilter,this.texture.magFilter=t.magFilter;const n={uniforms:{tEquirect:{value:null}},vertexShader:"\n\n\t\t\t\tvarying vec3 vWorldDirection;\n\n\t\t\t\tvec3 transformDirection( in vec3 dir, in mat4 matrix ) {\n\n\t\t\t\t\treturn normalize( ( matrix * vec4( dir, 0.0 ) ).xyz );\n\n\t\t\t\t}\n\n\t\t\t\tvoid main() {\n\n\t\t\t\t\tvWorldDirection = transformDirection( position, modelMatrix );\n\n\t\t\t\t\t#include \n\t\t\t\t\t#include \n\n\t\t\t\t}\n\t\t\t",fragmentShader:"\n\n\t\t\t\tuniform sampler2D tEquirect;\n\n\t\t\t\tvarying vec3 vWorldDirection;\n\n\t\t\t\t#include \n\n\t\t\t\tvoid main() {\n\n\t\t\t\t\tvec3 direction = normalize( vWorldDirection );\n\n\t\t\t\t\tvec2 sampleUV = equirectUv( direction );\n\n\t\t\t\t\tgl_FragColor = texture2D( tEquirect, sampleUV );\n\n\t\t\t\t}\n\t\t\t"},r=new Ns(5,5,5),i=new Va({name:"CubemapFromEquirect",uniforms:Ba(n.uniforms),vertexShader:n.vertexShader,fragmentShader:n.fragmentShader,side:1,blending:0});i.uniforms.tEquirect.value=t;const s=new ji(r,i),a=t.minFilter;t.minFilter===Ae&&(t.minFilter=he);return new Oo(1,10,this).update(e,s),t.minFilter=a,s.geometry.dispose(),s.material.dispose(),this}clear(e,t=!0,n=!0,r=!0){const i=e.getRenderTarget();for(let i=0;i<6;i++)e.setRenderTarget(this,i),e.clear(t,n,r);e.setRenderTarget(i)}}function Nl(e){let t=new WeakMap,n=new WeakMap,r=null;function i(e,t){return t===ne?e.mapping=ee:t===re&&(e.mapping=te),e}function s(e){const n=e.target;n.removeEventListener("dispose",s);const r=t.get(n);void 0!==r&&(t.delete(n),r.dispose())}function a(e){const t=e.target;t.removeEventListener("dispose",a);const r=n.get(t);void 0!==r&&(n.delete(t),r.dispose())}return{get:function(o,l=!1){return null==o?null:l?function(t){if(t&&t.isTexture){const i=t.mapping,s=i===ne||i===re,o=i===ee||i===te;if(s||o){let i=n.get(t);const l=void 0!==i?i.texture.pmremVersion:0;if(t.isRenderTargetTexture&&t.pmremVersion!==l)return null===r&&(r=new Tl(e)),i=s?r.fromEquirectangular(t,i):r.fromCubemap(t,i),i.texture.pmremVersion=t.pmremVersion,n.set(t,i),i.texture;if(void 0!==i)return i.texture;{const l=t.image;return s&&l&&l.height>0||o&&l&&function(e){let t=0;const n=6;for(let r=0;r0){const a=new Rl(r.height);return a.fromEquirectangularTexture(e,n),t.set(n,a),n.addEventListener("dispose",s),i(a.texture,n.mapping)}return null}}}return n}(o)},dispose:function(){t=new WeakMap,n=new WeakMap,null!==r&&(r.dispose(),r=null)}}}function Pl(e){const t={};function n(n){if(void 0!==t[n])return t[n];const r=e.getExtension(n);return t[n]=r,r}return{has:function(e){return null!==n(e)},init:function(){n("EXT_color_buffer_float"),n("WEBGL_clip_cull_distance"),n("OES_texture_float_linear"),n("EXT_color_buffer_half_float"),n("WEBGL_multisampled_render_to_texture"),n("WEBGL_render_shared_exponent")},get:function(e){const t=n(e);return null===t&&Qt("WebGLRenderer: "+e+" extension not supported."),t}}}function Dl(e,t,n,r){const i={},s=new WeakMap;function a(e){const o=e.target;null!==o.index&&t.remove(o.index);for(const e in o.attributes)t.remove(o.attributes[e]);o.removeEventListener("dispose",a),delete i[o.id];const l=s.get(o);l&&(t.remove(l),s.delete(o)),r.releaseStatesOfGeometry(o),!0===o.isInstancedBufferGeometry&&delete o._maxInstanceCount,n.memory.geometries--}function o(e){const n=[],r=e.index,i=e.attributes.position;let a=0;if(void 0===i)return;if(null!==r){const e=r.array;a=r.version;for(let t=0,r=e.length;t=65535?ii:ri)(n,1);o.version=a;const 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Yl(e,t){if(e.length!==t.length)return!1;for(let n=0,r=e.length;n0&&(this.seq=r.concat(i))}setValue(e,t,n,r){const i=this.map[t];void 0!==i&&i.setValue(e,n,r)}setOptional(e,t,n){const r=t[n];void 0!==r&&this.setValue(e,n,r)}static upload(e,t,n,r){for(let i=0,s=t.length;i!==s;++i){const s=t[i],a=n[s.id];!1!==a.needsUpdate&&s.setValue(e,a.value,r)}}static seqWithValue(e,t){const n=[];for(let r=0,i=e.length;r!==i;++r){const i=e[r];i.id in t&&n.push(i)}return n}}function Hu(e,t,n){const r=e.createShader(t);return e.shaderSource(r,n),e.compileShader(r),r}let ju=0;const Wu=new fn;function Xu(e,t,n){const r=e.getShaderParameter(t,e.COMPILE_STATUS),i=(e.getShaderInfoLog(t)||"").trim();if(r&&""===i)return"";const s=/ERROR: 0:(\d+)/.exec(i);if(s){const r=parseInt(s[1]);return n.toUpperCase()+"\n\n"+i+"\n\n"+function(e,t){const n=e.split("\n"),r=[],i=Math.max(t-6,0),s=Math.min(t+6,n.length);for(let e=i;e":" "} ${i}: ${n[e]}`)}return r.join("\n")}(e.getShaderSource(t),r)}return i}function $u(e,t){const n=function(e){yn._getMatrix(Wu,yn.workingColorSpace,e);const t=`mat3( ${Wu.elements.map(e=>e.toFixed(4))} )`;switch(yn.getTransfer(e)){case xt:return[t,"LinearTransferOETF"];case Tt:return[t,"sRGBTransferOETF"];default:return Xt("WebGLProgram: Unsupported color space: ",e),[t,"LinearTransferOETF"]}}(t);return[`vec4 ${e}( vec4 value ) {`,`\treturn ${n[1]}( vec4( value.rgb * ${n[0]}, value.a ) );`,"}"].join("\n")}const Qu={[X]:"Linear",[$]:"Reinhard",[Q]:"Cineon",[Y]:"ACESFilmic",[Z]:"AgX",[J]:"Neutral",[K]:"Custom"};function Yu(e,t){const n=Qu[t];return void 0===n?(Xt("WebGLProgram: Unsupported toneMapping:",t),"vec3 "+e+"( vec3 color ) { return LinearToneMapping( color ); }"):"vec3 "+e+"( vec3 color ) { return "+n+"ToneMapping( color ); }"}const Ku=new dn;function Zu(){yn.getLuminanceCoefficients(Ku);return["float luminance( const in vec3 rgb ) {",`\tconst vec3 weights = vec3( ${Ku.x.toFixed(4)}, ${Ku.y.toFixed(4)}, ${Ku.z.toFixed(4)} );`,"\treturn dot( weights, rgb 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n=rl[t];if(void 0===n){const e=ic.get(t);if(void 0===e)throw new Error("Can not resolve #include <"+t+">");n=rl[e],Xt('WebGLRenderer: Shader chunk "%s" has been deprecated. Use "%s" instead.',t,e)}return rc(n)}const ac=/#pragma unroll_loop_start\s+for\s*\(\s*int\s+i\s*=\s*(\d+)\s*;\s*i\s*<\s*(\d+)\s*;\s*i\s*\+\+\s*\)\s*{([\s\S]+?)}\s+#pragma unroll_loop_end/g;function oc(e){return e.replace(ac,lc)}function lc(e,t,n,r){let i="";for(let e=parseInt(t);e0&&(m+="\n"),g=["#define SHADER_TYPE "+n.shaderType,"#define SHADER_NAME "+n.shaderName,p].filter(Ju).join("\n"),g.length>0&&(g+="\n")):(m=[uc(n),"#define SHADER_TYPE "+n.shaderType,"#define SHADER_NAME "+n.shaderName,p,n.extensionClipCullDistance?"#define USE_CLIP_DISTANCE":"",n.batching?"#define USE_BATCHING":"",n.batchingColor?"#define USE_BATCHING_COLOR":"",n.instancing?"#define USE_INSTANCING":"",n.instancingColor?"#define USE_INSTANCING_COLOR":"",n.instancingMorph?"#define USE_INSTANCING_MORPH":"",n.useFog&&n.fog?"#define USE_FOG":"",n.useFog&&n.fogExp2?"#define FOG_EXP2":"",n.map?"#define USE_MAP":"",n.envMap?"#define USE_ENVMAP":"",n.envMap?"#define "+c:"",n.lightMap?"#define 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if(a.isDataTexture)if(S.length>0){w&&M&&n.texStorage2D(e.TEXTURE_2D,C,T,S[0].width,S[0].height);for(let t=0,r=S.length;te.start-t.start);let o=0;for(let e=1;e0){const r=el(x.width,x.height,a.format,a.type);for(const i of a.layerUpdates){const s=x.data.subarray(i*r/x.data.BYTES_PER_ELEMENT,(i+1)*r/x.data.BYTES_PER_ELEMENT);n.compressedTexSubImage3D(e.TEXTURE_2D_ARRAY,t,0,0,i,x.width,x.height,1,p,s)}a.clearLayerUpdates()}else n.compressedTexSubImage3D(e.TEXTURE_2D_ARRAY,t,0,0,0,x.width,x.height,A.depth,p,x.data)}else n.compressedTexImage3D(e.TEXTURE_2D_ARRAY,t,T,x.width,x.height,A.depth,0,x.data,0,0);else Xt("WebGLRenderer: Attempt to load unsupported compressed texture format in .uploadTexture()");else w?E&&n.texSubImage3D(e.TEXTURE_2D_ARRAY,t,0,0,0,x.width,x.height,A.depth,p,_,x.data):n.texImage3D(e.TEXTURE_2D_ARRAY,t,T,x.width,x.height,A.depth,0,p,_,x.data)}else{w&&M&&n.texStorage2D(e.TEXTURE_2D,C,T,S[0].width,S[0].height);for(let t=0,r=S.length;t0){const t=el(A.width,A.height,a.format,a.type);for(const r of a.layerUpdates){const i=A.data.subarray(r*t/A.data.BYTES_PER_ELEMENT,(r+1)*t/A.data.BYTES_PER_ELEMENT);n.texSubImage3D(e.TEXTURE_2D_ARRAY,0,0,0,r,A.width,A.height,1,p,_,i)}a.clearLayerUpdates()}else n.texSubImage3D(e.TEXTURE_2D_ARRAY,0,0,0,0,A.width,A.height,A.depth,p,_,A.data)}else n.texImage3D(e.TEXTURE_2D_ARRAY,0,T,A.width,A.height,A.depth,0,p,_,A.data);else if(a.isData3DTexture)w?(M&&n.texStorage3D(e.TEXTURE_3D,C,T,A.width,A.height,A.depth),E&&n.texSubImage3D(e.TEXTURE_3D,0,0,0,0,A.width,A.height,A.depth,p,_,A.data)):n.texImage3D(e.TEXTURE_3D,0,T,A.width,A.height,A.depth,0,p,_,A.data);else if(a.isFramebufferTexture){if(M)if(w)n.texStorage2D(e.TEXTURE_2D,C,T,A.width,A.height);else{let t=A.width,r=A.height;for(let i=0;i>=1,r>>=1}}else if(S.length>0){if(w&&M){const t=G(S[0]);n.texStorage2D(e.TEXTURE_2D,C,T,t.width,t.height)}for(let t=0,r=S.length;t>c),r=Math.max(1,i.height>>c);u===e.TEXTURE_3D||u===e.TEXTURE_2D_ARRAY?n.texImage3D(u,c,A,t,r,i.depth,0,h,d,null):n.texImage2D(u,c,A,t,r,0,h,d,null)}n.bindFramebuffer(e.FRAMEBUFFER,t),V(i)?o.framebufferTexture2DMultisampleEXT(e.FRAMEBUFFER,l,u,f.__webglTexture,0,q(i)):(u===e.TEXTURE_2D||u>=e.TEXTURE_CUBE_MAP_POSITIVE_X&&u<=e.TEXTURE_CUBE_MAP_NEGATIVE_Z)&&e.framebufferTexture2D(e.FRAMEBUFFER,l,u,f.__webglTexture,c),n.bindFramebuffer(e.FRAMEBUFFER,null)}function O(t,n,r){if(e.bindRenderbuffer(e.RENDERBUFFER,t),n.depthBuffer){const i=n.depthTexture,s=i&&i.isDepthTexture?i.type:null,a=y(n.stencilBuffer,s),l=n.stencilBuffer?e.DEPTH_STENCIL_ATTACHMENT:e.DEPTH_ATTACHMENT;V(n)?o.renderbufferStorageMultisampleEXT(e.RENDERBUFFER,q(n),a,n.width,n.height):r?e.renderbufferStorageMultisample(e.RENDERBUFFER,q(n),a,n.width,n.height):e.renderbufferStorage(e.RENDERBUFFER,a,n.width,n.height),e.framebufferRenderbuffer(e.FRAMEBUFFER,l,e.RENDERBUFFER,t)}else{const t=n.textures;for(let i=0;i{delete i.__boundDepthTexture,delete i.__depthDisposeCallback,e.removeEventListener("dispose",t)};e.addEventListener("dispose",t),i.__depthDisposeCallback=t}i.__boundDepthTexture=e}if(t.depthTexture&&!i.__autoAllocateDepthBuffer)if(s)for(let e=0;e<6;e++)U(i.__webglFramebuffer[e],t,e);else{const e=t.texture.mipmaps;e&&e.length>0?U(i.__webglFramebuffer[0],t,0):U(i.__webglFramebuffer,t,0)}else if(s){i.__webglDepthbuffer=[];for(let r=0;r<6;r++)if(n.bindFramebuffer(e.FRAMEBUFFER,i.__webglFramebuffer[r]),void 0===i.__webglDepthbuffer[r])i.__webglDepthbuffer[r]=e.createRenderbuffer(),O(i.__webglDepthbuffer[r],t,!1);else{const n=t.stencilBuffer?e.DEPTH_STENCIL_ATTACHMENT:e.DEPTH_ATTACHMENT,s=i.__webglDepthbuffer[r];e.bindRenderbuffer(e.RENDERBUFFER,s),e.framebufferRenderbuffer(e.FRAMEBUFFER,n,e.RENDERBUFFER,s)}}else{const r=t.texture.mipmaps;if(r&&r.length>0?n.bindFramebuffer(e.FRAMEBUFFER,i.__webglFramebuffer[0]):n.bindFramebuffer(e.FRAMEBUFFER,i.__webglFramebuffer),void 0===i.__webglDepthbuffer)i.__webglDepthbuffer=e.createRenderbuffer(),O(i.__webglDepthbuffer,t,!1);else{const n=t.stencilBuffer?e.DEPTH_STENCIL_ATTACHMENT:e.DEPTH_ATTACHMENT,r=i.__webglDepthbuffer;e.bindRenderbuffer(e.RENDERBUFFER,r),e.framebufferRenderbuffer(e.FRAMEBUFFER,n,e.RENDERBUFFER,r)}}n.bindFramebuffer(e.FRAMEBUFFER,null)}const F=[],k=[];function q(e){return Math.min(i.maxSamples,e.samples)}function V(e){const n=r.get(e);return e.samples>0&&!0===t.has("WEBGL_multisampled_render_to_texture")&&!1!==n.__useRenderToTexture}function z(e,t){const n=e.colorSpace,r=e.format,i=e.type;return!0===e.isCompressedTexture||!0===e.isVideoTexture||n!==bt&&n!==vt&&(yn.getTransfer(n)===Tt?r===Re&&i===pe||Xt("WebGLTextures: sRGB encoded textures have to use RGBAFormat and UnsignedByteType."):$t("WebGLTextures: Unsupported texture color space:",n)),t}function G(e){return"undefined"!=typeof HTMLImageElement&&e instanceof HTMLImageElement?(u.width=e.naturalWidth||e.width,u.height=e.naturalHeight||e.height):"undefined"!=typeof VideoFrame&&e instanceof VideoFrame?(u.width=e.displayWidth,u.height=e.displayHeight):(u.width=e.width,u.height=e.height),u}this.allocateTextureUnit=function(){const e=w;return e>=i.maxTextures&&Xt("WebGLTextures: Trying to use "+e+" texture units while this GPU supports only "+i.maxTextures),w+=1,e},this.resetTextureUnits=function(){w=0},this.setTexture2D=M,this.setTexture2DArray=function(t,i){const s=r.get(t);!1===t.isRenderTargetTexture&&t.version>0&&s.__version!==t.version?L(s,t,i):(t.isExternalTexture&&(s.__webglTexture=t.sourceTexture?t.sourceTexture:null),n.bindTexture(e.TEXTURE_2D_ARRAY,s.__webglTexture,e.TEXTURE0+i))},this.setTexture3D=function(t,i){const s=r.get(t);!1===t.isRenderTargetTexture&&t.version>0&&s.__version!==t.version?L(s,t,i):n.bindTexture(e.TEXTURE_3D,s.__webglTexture,e.TEXTURE0+i)},this.setTextureCube=function(t,a){const o=r.get(t);!0!==t.isCubeDepthTexture&&t.version>0&&o.__version!==t.version?function(t,a,o){if(6!==a.image.length)return;const l=P(t,a),u=a.source;n.bindTexture(e.TEXTURE_CUBE_MAP,t.__webglTexture,e.TEXTURE0+o);const c=r.get(u);if(u.version!==c.__version||!0===l){n.activeTexture(e.TEXTURE0+o);const t=yn.getPrimaries(yn.workingColorSpace),r=a.colorSpace===vt?null:yn.getPrimaries(a.colorSpace),h=a.colorSpace===vt||t===r?e.NONE:e.BROWSER_DEFAULT_WEBGL;e.pixelStorei(e.UNPACK_FLIP_Y_WEBGL,a.flipY),e.pixelStorei(e.UNPACK_PREMULTIPLY_ALPHA_WEBGL,a.premultiplyAlpha),e.pixelStorei(e.UNPACK_ALIGNMENT,a.unpackAlignment),e.pixelStorei(e.UNPACK_COLORSPACE_CONVERSION_WEBGL,h);const d=a.isCompressedTexture||a.image[0].isCompressedTexture,A=a.image[0]&&a.image[0].isDataTexture,p=[];for(let e=0;e<6;e++)p[e]=d||A?A?a.image[e].image:a.image[e]:f(a.image[e],!0,i.maxCubemapSize),p[e]=z(a,p[e]);const _=p[0],y=s.convert(a.format,a.colorSpace),x=s.convert(a.type),T=v(a.internalFormat,y,x,a.colorSpace),S=!0!==a.isVideoTexture,w=void 0===c.__version||!0===l,M=u.dataReady;let E,C=b(a,_);if(N(e.TEXTURE_CUBE_MAP,a),d){S&&w&&n.texStorage2D(e.TEXTURE_CUBE_MAP,C,T,_.width,_.height);for(let t=0;t<6;t++){E=p[t].mipmaps;for(let r=0;r0&&C++;const t=G(p[0]);n.texStorage2D(e.TEXTURE_CUBE_MAP,C,T,t.width,t.height)}for(let t=0;t<6;t++)if(A){S?M&&n.texSubImage2D(e.TEXTURE_CUBE_MAP_POSITIVE_X+t,0,0,0,p[t].width,p[t].height,y,x,p[t].data):n.texImage2D(e.TEXTURE_CUBE_MAP_POSITIVE_X+t,0,T,p[t].width,p[t].height,0,y,x,p[t].data);for(let r=0;r1;if(h||(void 0===l.__webglTexture&&(l.__webglTexture=e.createTexture()),l.__version=i.version,a.memory.textures++),c){o.__webglFramebuffer=[];for(let t=0;t<6;t++)if(i.mipmaps&&i.mipmaps.length>0){o.__webglFramebuffer[t]=[];for(let n=0;n0){o.__webglFramebuffer=[];for(let t=0;t0&&!1===V(t)){o.__webglMultisampledFramebuffer=e.createFramebuffer(),o.__webglColorRenderbuffer=[],n.bindFramebuffer(e.FRAMEBUFFER,o.__webglMultisampledFramebuffer);for(let n=0;n0)for(let r=0;r0)for(let n=0;n0)if(!1===V(t)){const i=t.textures,s=t.width,a=t.height;let o=e.COLOR_BUFFER_BIT;const u=t.stencilBuffer?e.DEPTH_STENCIL_ATTACHMENT:e.DEPTH_ATTACHMENT,c=r.get(t),h=i.length>1;if(h)for(let t=0;t0?n.bindFramebuffer(e.DRAW_FRAMEBUFFER,c.__webglFramebuffer[0]):n.bindFramebuffer(e.DRAW_FRAMEBUFFER,c.__webglFramebuffer);for(let n=0;n= 1.0 ) {\n\n\t\tgl_FragDepth = texture( depthColor, vec3( coord.x - 1.0, coord.y, 1 ) ).r;\n\n\t} else {\n\n\t\tgl_FragDepth = texture( depthColor, vec3( coord.x, coord.y, 0 ) ).r;\n\n\t}\n\n}",uniforms:{depthColor:{value:this.texture},depthWidth:{value:t.z},depthHeight:{value:t.w}}});this.mesh=new ji(new Pa(20,20),n)}return this.mesh}reset(){this.texture=null,this.mesh=null}getDepthTexture(){return this.texture}}class qc extends Kt{constructor(e,t){super();const n=this;let r=null,i=1,s=null,a="local-floor",o=1,l=null,u=null,c=null,h=null,d=null,A=null;const p="undefined"!=typeof XRWebGLBinding,f=new kc,m={},g=t.getContextAttributes();let _=null,v=null;const y=[],b=[],x=new cn;let T=null;const S=new bo;S.viewport=new Pn;const w=new bo;w.viewport=new Pn;const M=[S,w],E=new Uo;let C=null,R=null;function N(e){const t=b.indexOf(e.inputSource);if(-1===t)return;const n=y[t];void 0!==n&&(n.update(e.inputSource,e.frame,l||s),n.dispatchEvent({type:e.type,data:e.inputSource}))}function P(){r.removeEventListener("select",N),r.removeEventListener("selectstart",N),r.removeEventListener("selectend",N),r.removeEventListener("squeeze",N),r.removeEventListener("squeezestart",N),r.removeEventListener("squeezeend",N),r.removeEventListener("end",P),r.removeEventListener("inputsourceschange",D);for(let e=0;e=0&&(b[r]=null,y[r].disconnect(n))}for(let t=0;t=b.length){b.push(n),r=e;break}if(null===b[e]){b[e]=n,r=e;break}}if(-1===r)break}const i=y[r];i&&i.connect(n)}}this.cameraAutoUpdate=!0,this.enabled=!1,this.isPresenting=!1,this.getController=function(e){let t=y[e];return void 0===t&&(t=new dr,y[e]=t),t.getTargetRaySpace()},this.getControllerGrip=function(e){let t=y[e];return void 0===t&&(t=new dr,y[e]=t),t.getGripSpace()},this.getHand=function(e){let t=y[e];return void 0===t&&(t=new dr,y[e]=t),t.getHandSpace()},this.setFramebufferScaleFactor=function(e){i=e,!0===n.isPresenting&&Xt("WebXRManager: Cannot change framebuffer scale while presenting.")},this.setReferenceSpaceType=function(e){a=e,!0===n.isPresenting&&Xt("WebXRManager: Cannot change reference space type while presenting.")},this.getReferenceSpace=function(){return l||s},this.setReferenceSpace=function(e){l=e},this.getBaseLayer=function(){return null!==h?h:d},this.getBinding=function(){return null===c&&p&&(c=new XRWebGLBinding(r,t)),c},this.getFrame=function(){return A},this.getSession=function(){return r},this.setSession=async function(u){if(r=u,null!==r){_=e.getRenderTarget(),r.addEventListener("select",N),r.addEventListener("selectstart",N),r.addEventListener("selectend",N),r.addEventListener("squeeze",N),r.addEventListener("squeezestart",N),r.addEventListener("squeezeend",N),r.addEventListener("end",P),r.addEventListener("inputsourceschange",D),!0!==g.xrCompatible&&await t.makeXRCompatible(),T=e.getPixelRatio(),e.getSize(x);if(p&&"createProjectionLayer"in XRWebGLBinding.prototype){let n=null,s=null,a=null;g.depth&&(a=g.stencil?t.DEPTH24_STENCIL8:t.DEPTH_COMPONENT24,n=g.stencil?Pe:Ne,s=g.stencil?Se:ve);const o={colorFormat:t.RGBA8,depthFormat:a,scaleFactor:i};c=this.getBinding(),h=c.createProjectionLayer(o),r.updateRenderState({layers:[h]}),e.setPixelRatio(1),e.setSize(h.textureWidth,h.textureHeight,!1),v=new Ln(h.textureWidth,h.textureHeight,{format:Re,type:pe,depthTexture:new Es(h.textureWidth,h.textureHeight,s,void 0,void 0,void 0,void 0,void 0,void 0,n),stencilBuffer:g.stencil,colorSpace:e.outputColorSpace,samples:g.antialias?4:0,resolveDepthBuffer:!1===h.ignoreDepthValues,resolveStencilBuffer:!1===h.ignoreDepthValues})}else{const n={antialias:g.antialias,alpha:!0,depth:g.depth,stencil:g.stencil,framebufferScaleFactor:i};d=new XRWebGLLayer(r,t,n),r.updateRenderState({baseLayer:d}),e.setPixelRatio(1),e.setSize(d.framebufferWidth,d.framebufferHeight,!1),v=new Ln(d.framebufferWidth,d.framebufferHeight,{format:Re,type:pe,colorSpace:e.outputColorSpace,stencilBuffer:g.stencil,resolveDepthBuffer:!1===d.ignoreDepthValues,resolveStencilBuffer:!1===d.ignoreDepthValues})}v.isXRRenderTarget=!0,this.setFoveation(o),l=null,s=await r.requestReferenceSpace(a),B.setContext(r),B.start(),n.isPresenting=!0,n.dispatchEvent({type:"sessionstart"})}},this.getEnvironmentBlendMode=function(){if(null!==r)return r.environmentBlendMode},this.getDepthTexture=function(){return f.getDepthTexture()};const L=new dn,I=new dn;function O(e,t){null===t?e.matrixWorld.copy(e.matrix):e.matrixWorld.multiplyMatrices(t.matrixWorld,e.matrix),e.matrixWorldInverse.copy(e.matrixWorld).invert()}this.updateCamera=function(e){if(null===r)return;let t=e.near,n=e.far;null!==f.texture&&(f.depthNear>0&&(t=f.depthNear),f.depthFar>0&&(n=f.depthFar)),E.near=w.near=S.near=t,E.far=w.far=S.far=n,C===E.near&&R===E.far||(r.updateRenderState({depthNear:E.near,depthFar:E.far}),C=E.near,R=E.far),E.layers.mask=6|e.layers.mask,S.layers.mask=-5&E.layers.mask,w.layers.mask=-3&E.layers.mask;const i=e.parent,s=E.cameras;O(E,i);for(let e=0;e0&&(e.alphaTest.value=r.alphaTest);const i=t.get(r),s=i.envMap,a=i.envMapRotation;s&&(e.envMap.value=s,Vc.copy(a),Vc.x*=-1,Vc.y*=-1,Vc.z*=-1,s.isCubeTexture&&!1===s.isRenderTargetTexture&&(Vc.y*=-1,Vc.z*=-1),e.envMapRotation.value.setFromMatrix4(zc.makeRotationFromEuler(Vc)),e.flipEnvMap.value=s.isCubeTexture&&!1===s.isRenderTargetTexture?-1:1,e.reflectivity.value=r.reflectivity,e.ior.value=r.ior,e.refractionRatio.value=r.refractionRatio),r.lightMap&&(e.lightMap.value=r.lightMap,e.lightMapIntensity.value=r.lightMapIntensity,n(r.lightMap,e.lightMapTransform)),r.aoMap&&(e.aoMap.value=r.aoMap,e.aoMapIntensity.value=r.aoMapIntensity,n(r.aoMap,e.aoMapTransform))}return{refreshFogUniforms:function(t,n){n.color.getRGB(t.fogColor.value,ka(e)),n.isFog?(t.fogNear.value=n.near,t.fogFar.value=n.far):n.isFogExp2&&(t.fogDensity.value=n.density)},refreshMaterialUniforms:function(e,i,s,a,o){i.isMeshBasicMaterial?r(e,i):i.isMeshLambertMaterial?(r(e,i),i.envMap&&(e.envMapIntensity.value=i.envMapIntensity)):i.isMeshToonMaterial?(r(e,i),function(e,t){t.gradientMap&&(e.gradientMap.value=t.gradientMap)}(e,i)):i.isMeshPhongMaterial?(r(e,i),function(e,t){e.specular.value.copy(t.specular),e.shininess.value=Math.max(t.shininess,1e-4)}(e,i),i.envMap&&(e.envMapIntensity.value=i.envMapIntensity)):i.isMeshStandardMaterial?(r(e,i),function(e,t){e.metalness.value=t.metalness,t.metalnessMap&&(e.metalnessMap.value=t.metalnessMap,n(t.metalnessMap,e.metalnessMapTransform));e.roughness.value=t.roughness,t.roughnessMap&&(e.roughnessMap.value=t.roughnessMap,n(t.roughnessMap,e.roughnessMapTransform));t.envMap&&(e.envMapIntensity.value=t.envMapIntensity)}(e,i),i.isMeshPhysicalMaterial&&function(e,t,r){e.ior.value=t.ior,t.sheen>0&&(e.sheenColor.value.copy(t.sheenColor).multiplyScalar(t.sheen),e.sheenRoughness.value=t.sheenRoughness,t.sheenColorMap&&(e.sheenColorMap.value=t.sheenColorMap,n(t.sheenColorMap,e.sheenColorMapTransform)),t.sheenRoughnessMap&&(e.sheenRoughnessMap.value=t.sheenRoughnessMap,n(t.sheenRoughnessMap,e.sheenRoughnessMapTransform)));t.clearcoat>0&&(e.clearcoat.value=t.clearcoat,e.clearcoatRoughness.value=t.clearcoatRoughness,t.clearcoatMap&&(e.clearcoatMap.value=t.clearcoatMap,n(t.clearcoatMap,e.clearcoatMapTransform)),t.clearcoatRoughnessMap&&(e.clearcoatRoughnessMap.value=t.clearcoatRoughnessMap,n(t.clearcoatRoughnessMap,e.clearcoatRoughnessMapTransform)),t.clearcoatNormalMap&&(e.clearcoatNormalMap.value=t.clearcoatNormalMap,n(t.clearcoatNormalMap,e.clearcoatNormalMapTransform),e.clearcoatNormalScale.value.copy(t.clearcoatNormalScale),1===t.side&&e.clearcoatNormalScale.value.negate()));t.dispersion>0&&(e.dispersion.value=t.dispersion);t.iridescence>0&&(e.iridescence.value=t.iridescence,e.iridescenceIOR.value=t.iridescenceIOR,e.iridescenceThicknessMinimum.value=t.iridescenceThicknessRange[0],e.iridescenceThicknessMaximum.value=t.iridescenceThicknessRange[1],t.iridescenceMap&&(e.iridescenceMap.value=t.iridescenceMap,n(t.iridescenceMap,e.iridescenceMapTransform)),t.iridescenceThicknessMap&&(e.iridescenceThicknessMap.value=t.iridescenceThicknessMap,n(t.iridescenceThicknessMap,e.iridescenceThicknessMapTransform)));t.transmission>0&&(e.transmission.value=t.transmission,e.transmissionSamplerMap.value=r.texture,e.transmissionSamplerSize.value.set(r.width,r.height),t.transmissionMap&&(e.transmissionMap.value=t.transmissionMap,n(t.transmissionMap,e.transmissionMapTransform)),e.thickness.value=t.thickness,t.thicknessMap&&(e.thicknessMap.value=t.thicknessMap,n(t.thicknessMap,e.thicknessMapTransform)),e.attenuationDistance.value=t.attenuationDistance,e.attenuationColor.value.copy(t.attenuationColor));t.anisotropy>0&&(e.anisotropyVector.value.set(t.anisotropy*Math.cos(t.anisotropyRotation),t.anisotropy*Math.sin(t.anisotropyRotation)),t.anisotropyMap&&(e.anisotropyMap.value=t.anisotropyMap,n(t.anisotropyMap,e.anisotropyMapTransform)));e.specularIntensity.value=t.specularIntensity,e.specularColor.value.copy(t.specularColor),t.specularColorMap&&(e.specularColorMap.value=t.specularColorMap,n(t.specularColorMap,e.specularColorMapTransform));t.specularIntensityMap&&(e.specularIntensityMap.value=t.specularIntensityMap,n(t.specularIntensityMap,e.specularIntensityMapTransform))}(e,i,o)):i.isMeshMatcapMaterial?(r(e,i),function(e,t){t.matcap&&(e.matcap.value=t.matcap)}(e,i)):i.isMeshDepthMaterial?r(e,i):i.isMeshDistanceMaterial?(r(e,i),function(e,n){const r=t.get(n).light;e.referencePosition.value.setFromMatrixPosition(r.matrixWorld),e.nearDistance.value=r.shadow.camera.near,e.farDistance.value=r.shadow.camera.far}(e,i)):i.isMeshNormalMaterial?r(e,i):i.isLineBasicMaterial?(function(e,t){e.diffuse.value.copy(t.color),e.opacity.value=t.opacity,t.map&&(e.map.value=t.map,n(t.map,e.mapTransform))}(e,i),i.isLineDashedMaterial&&function(e,t){e.dashSize.value=t.dashSize,e.totalSize.value=t.dashSize+t.gapSize,e.scale.value=t.scale}(e,i)):i.isPointsMaterial?function(e,t,r,i){e.diffuse.value.copy(t.color),e.opacity.value=t.opacity,e.size.value=t.size*r,e.scale.value=.5*i,t.map&&(e.map.value=t.map,n(t.map,e.uvTransform));t.alphaMap&&(e.alphaMap.value=t.alphaMap,n(t.alphaMap,e.alphaMapTransform));t.alphaTest>0&&(e.alphaTest.value=t.alphaTest)}(e,i,s,a):i.isSpriteMaterial?function(e,t){e.diffuse.value.copy(t.color),e.opacity.value=t.opacity,e.rotation.value=t.rotation,t.map&&(e.map.value=t.map,n(t.map,e.mapTransform));t.alphaMap&&(e.alphaMap.value=t.alphaMap,n(t.alphaMap,e.alphaMapTransform));t.alphaTest>0&&(e.alphaTest.value=t.alphaTest)}(e,i):i.isShadowMaterial?(e.color.value.copy(i.color),e.opacity.value=i.opacity):i.isShaderMaterial&&(i.uniformsNeedUpdate=!1)}}}function 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u,c,h,d,A,p,f,m,g,_,v=0,y=0,b=0,x=0,T=0,S=0,M=0,E=0,C=0,R=0,N=0,P=0,L=0,I=0,O=0,U=0,B=0,F=0,k=0;if(_=D,D=D+64|0,f=_+48|0,m=_+32|0,g=_+24|0,u=_+8|0,c=_,(0|(y=0|i[(e|=0)>>2]))<=0)return D=_,0|(O=0);for(h=e+4|0,d=f+8|0,A=m+8|0,p=u+8|0,v=0,L=0;;){P=(b=0|i[h>>2])+(L<<4)|0,i[f>>2]=i[P>>2],i[f+4>>2]=i[P+4>>2],i[f+8>>2]=i[P+8>>2],i[f+12>>2]=i[P+12>>2],(0|L)==(y+-1|0)?(i[m>>2]=i[b>>2],i[m+4>>2]=i[b+4>>2],i[m+8>>2]=i[b+8>>2],i[m+12>>2]=i[b+12>>2]):(P=b+(L+1<<4)|0,i[m>>2]=i[P>>2],i[m+4>>2]=i[P+4>>2],i[m+8>>2]=i[P+8>>2],i[m+12>>2]=i[P+12>>2]),y=0|re(f,m,r,g);e:do{if(y)b=0,v=y;else if(b=0|i[(y=g)>>2],(0|(y=0|i[y+4>>2]))>0|!(0|y)&b>>>0>0){N=0,P=0;t:for(;;){if(B=1/(+(b>>>0)+4294967296*+(0|y)),k=+s[f>>3],F=+((y=0|nn(0|b,0|y,0|N,0|P))>>>0)+4294967296*+(0|w()),U=+(N>>>0)+4294967296*+(0|P),s[u>>3]=B*(k*F)+B*(+s[m>>3]*U),s[p>>3]=B*(+s[d>>3]*F)+B*(+s[A>>3]*U),0|(y=0|tt(u,r,c))){v=y;break}S=0|un(0|(C=0|i[(R=c)>>2]),0|(R=0|i[R+4>>2]),0|t,0|n),x=0|w(),b=0|i[(T=y=l+(S<<3)|0)>>2],T=0|i[T+4>>2];n:do{if(!(0|b)&!(0|T))I=y,O=16;else for(M=0,E=0;;){if((0|M)>(0|n)|(0|M)==(0|n)&E>>>0>t>>>0){v=1;break t}if((0|b)==(0|C)&(0|T)==(0|R))break n;if(S=0|ln(0|(y=0|tn(0|S,0|x,1,0)),0|w(),0|t,0|n),x=0|w(),E=0|tn(0|E,0|M,1,0),M=0|w(),!(0|(b=0|i[(T=y=l+(S<<3)|0)>>2]))&!(0|(T=0|i[T+4>>2]))){I=y,O=16;break}}}while(0);if(16!=(0|O)||(O=0,!(0|C)&!(0|R))||(i[(E=I)>>2]=C,i[E+4>>2]=R,E=o+(i[a>>2]<<3)|0,i[E>>2]=C,i[E+4>>2]=R,E=0|tn(0|i[(E=a)>>2],0|i[E+4>>2],1,0),C=0|w(),i[(R=a)>>2]=E,i[R+4>>2]=C),N=0|tn(0|N,0|P,1,0),P=0|w(),b=0|i[(y=g)>>2],!((0|(y=0|i[y+4>>2]))>(0|P)|(0|y)==(0|P)&b>>>0>N>>>0)){b=1;break e}}b=0}else b=1}while(0);if(L=L+1|0,!b){O=21;break}if((0|L)>=(0|(y=0|i[e>>2]))){v=0,O=21;break}}return 21==(0|O)?(D=_,0|v):0}function z(e){return(e|=0)>>>0>121?0|(e=0):0|(e=0|i[7696+(28*e|0)+16>>2])}function G(e){return 4==(0|(e|=0))|117==(0|e)|0}function H(e){return 0|i[11120+(216*(0|i[(e|=0)>>2])|0)+(72*(0|i[e+4>>2])|0)+(24*(0|i[e+8>>2])|0)+(i[e+12>>2]<<3)>>2]}function j(e){return 0|i[11120+(216*(0|i[(e|=0)>>2])|0)+(72*(0|i[e+4>>2])|0)+(24*(0|i[e+8>>2])|0)+(i[e+12>>2]<<3)+4>>2]}function W(e,t){return t|=0,(0|i[7696+(28*(e|=0)|0)+20>>2])==(0|t)?0|(t=1):0|(t=(0|i[7696+(28*e|0)+24>>2])==(0|t))}function X(e,t){return 0|i[848+(28*(e|=0)|0)+((t|=0)<<2)>>2]}function $(e,t){return t|=0,(0|i[848+(28*(e|=0)|0)>>2])==(0|t)?0|(t=0):(0|i[848+(28*e|0)+4>>2])==(0|t)?0|(t=1):(0|i[848+(28*e|0)+8>>2])==(0|t)?0|(t=2):(0|i[848+(28*e|0)+12>>2])==(0|t)?0|(t=3):(0|i[848+(28*e|0)+16>>2])==(0|t)?0|(t=4):(0|i[848+(28*e|0)+20>>2])==(0|t)?0|(t=5):0|((0|i[848+(28*e|0)+24>>2])==(0|t)?6:7)}function Q(e){var t,n,r;return t=(r=+s[(e|=0)+16>>3])-(n=+s[e+24>>3]),+(r>3]<+s[e+24>>3]|0}function K(e){return+(+s[(e|=0)>>3]-+s[e+8>>3])}function Z(e,t){e|=0;var n,r,i=0;return(i=+s[(t|=0)>>3])>=+s[e+8>>3]&&i<=+s[e>>3]?(n=+s[e+16>>3],i=+s[e+24>>3],t=(r=+s[t+8>>3])>=i,e=r<=n&1,n>3]<+s[t+8>>3]||+s[e+8>>3]>+s[t>>3]?0|(l=0):(i=(u=+s[e+16>>3])<(h=+s[(n=e+24|0)>>3]),c=(o=+s[(l=t+16|0)>>3])<(a=+s[(r=t+24|0)>>3]),t=h-o>3],t)||(h=+dt(+s[n>>3],e))>+dt(+s[l>>3],t)?0|(c=0):0|(c=1))}function ee(e,t){t|=0;var n,r,i,a,o,l=0,u=0,c=0,h=0;return+s[(e|=0)>>3]<+s[t>>3]||+s[e+8>>3]>+s[t+8>>3]?0|(l=0):(i=(a=+s[(l=e+16|0)>>3])<(u=+s[e+24>>3]),c=(h=+s[(n=t+16|0)>>3])<(o=+s[(r=t+24|0)>>3]),t=u-h>3],t)?0|(c=(h=+dt(+s[l>>3],e))>=+dt(+s[n>>3],t)):0|(c=0))}function te(e,t){e|=0,t|=0;var n,r,a,o,l,u=0;a=D,D=D+176|0,i[(r=a)>>2]=4,u=+s[t>>3],s[r+8>>3]=u,o=+s[t+16>>3],s[r+16>>3]=o,s[r+24>>3]=u,u=+s[t+24>>3],s[r+32>>3]=u,l=+s[t+8>>3],s[r+40>>3]=l,s[r+48>>3]=u,s[r+56>>3]=l,s[r+64>>3]=o,n=(t=r+72|0)+96|0;do{i[t>>2]=0,t=t+4|0}while((0|t)<(0|n));gn(0|e,0|r,168),D=a}function ne(e,t,n){e|=0,t|=0,n|=0;var r,o,c,h,d,A,p,f=0,m=0,g=0,_=0,y=0,x=0,T=0;A=D,D=D+288|0,d=A+264|0,_=A+96|0,m=(f=g=A)+96|0;do{i[f>>2]=0,f=f+4|0}while((0|f)<(0|m));return 0|(t=0|at(t,g))?(D=A,0|(x=t)):(it(g=0|i[(m=g)>>2],m=0|i[m+4>>2],d),st(g,m,_),h=+At(d,_+8|0),s[d>>3]=+s[e>>3],s[(m=d+8|0)>>3]=+s[e+16>>3],s[_>>3]=+s[e+8>>3],s[(g=_+8|0)>>3]=+s[e+24>>3],o=+At(d,_),T=+s[m>>3]-+s[g>>3],c=+u(+T),p=+s[d>>3]-+s[_>>3],r=+u(+p),!(0==T|0==p)&&(T=+pn(+c,+r),T=+v(+o*o/+fn(+T/+fn(+c,+r),3)/(h*(2.59807621135*h)*.8)),s[a>>3]=T,y=~~T>>>0,x=+u(T)>=1?T>0?~~+b(+l(T/4294967296),4294967295)>>>0:~~+v((T-+(~~T>>>0))/4294967296)>>>0:0,2146435072&~i[a+4>>2])?(_=!(0|y)&!(0|x),i[(t=n)>>2]=_?1:y,i[t+4>>2]=_?0:x,t=0):t=1,D=A,0|(x=t))}function re(e,t,n,r){e|=0,t|=0,n|=0,r|=0;var o,c,h,d,A=0,p=0,f=0;d=D,D=D+288|0,c=d+264|0,h=d+96|0,o=(A=p=d)+96|0;do{i[A>>2]=0,A=A+4|0}while((0|A)<(0|o));return 0|(n=0|at(n,p))?(D=d,0|(r=n)):(it(A=0|i[(n=p)>>2],n=0|i[n+4>>2],c),st(A,n,h),f=+At(c,h+8|0),f=+v(+ +At(e,t)/(2*f)),s[a>>3]=f,n=~~f>>>0,A=+u(f)>=1?f>0?~~+b(+l(f/4294967296),4294967295)>>>0:~~+v((f-+(~~f>>>0))/4294967296)>>>0:0,2146435072&~i[a+4>>2]?(p=!(0|n)&!(0|A),i[r>>2]=p?1:n,i[r+4>>2]=p?0:A,D=d,0|(r=0)):(D=d,0|(r=1)))}function ie(e,t,n,r){t|=0,n|=0,r|=0,i[(e|=0)>>2]=t,i[e+4>>2]=n,i[e+8>>2]=r}function se(e,t){e|=0;var n,r,a,o,l=0,c=0,h=0,d=0,A=0,p=0,f=0;i[(o=(t|=0)+8|0)>>2]=0,r=+s[e>>3],d=+u(+r),a=+s[e+8>>3],d+=.5*(A=1.1547005383792515*+u(+a)),d-=+(0|(l=~~d)),A-=+(0|(e=~~A));do{if(d<.5){if(d<.3333333333333333){if(i[t>>2]=l,A<.5*(d+1)){i[t+4>>2]=e;break}e=e+1|0,i[t+4>>2]=e;break}if(e=(1&!(A<(f=1-d)))+e|0,i[t+4>>2]=e,f<=A&A<2*d){l=l+1|0,i[t>>2]=l;break}i[t>>2]=l;break}if(!(d<.6666666666666666)){if(l=l+1|0,i[t>>2]=l,A<.5*d){i[t+4>>2]=e;break}e=e+1|0,i[t+4>>2]=e;break}if(A<1-d){if(i[t+4>>2]=e,2*d-1>2]=l;break}}else e=e+1|0,i[t+4>>2]=e;l=l+1|0,i[t>>2]=l}while(0);do{if(r<0){if(1&e){l=~~(+(0|l)-(2*(+((p=0|nn(0|l,((0|l)<0)<<31>>31,0|(p=(e+1|0)/2|0),((0|p)<0)<<31>>31))>>>0)+4294967296*+(0|w()))+1)),i[t>>2]=l;break}l=~~(+(0|l)-2*(+((p=0|nn(0|l,((0|l)<0)<<31>>31,0|(p=(0|e)/2|0),((0|p)<0)<<31>>31))>>>0)+4294967296*+(0|w()))),i[t>>2]=l;break}}while(0);p=t+4|0,a<0&&(l=l-((1|e<<1)/2|0)|0,i[t>>2]=l,e=0-e|0,i[p>>2]=e),c=e-l|0,(0|l)<0?(h=0-l|0,i[p>>2]=c,i[o>>2]=h,i[t>>2]=0,e=c,l=0):h=0,(0|e)<0&&(l=l-e|0,i[t>>2]=l,h=h-e|0,i[o>>2]=h,i[p>>2]=0,e=0),n=l-h|0,c=e-h|0,(0|h)<0&&(i[t>>2]=n,i[p>>2]=c,i[o>>2]=0,e=c,l=n,h=0),(0|(c=(0|h)<(0|(c=(0|e)<(0|l)?e:l))?h:c))<=0||(i[t>>2]=l-c,i[p>>2]=e-c,i[o>>2]=h-c)}function ae(e){var t,n=0,r=0,s=0,a=0,o=0;n=0|i[(e|=0)>>2],r=0|i[(t=e+4|0)>>2],(0|n)<0&&(r=r-n|0,i[t>>2]=r,i[(o=e+8|0)>>2]=(0|i[o>>2])-n,i[e>>2]=0,n=0),(0|r)<0?(n=n-r|0,i[e>>2]=n,a=(0|i[(o=e+8|0)>>2])-r|0,i[o>>2]=a,i[t>>2]=0,r=0):(o=a=e+8|0,a=0|i[a>>2]),(0|a)<0&&(n=n-a|0,i[e>>2]=n,r=r-a|0,i[t>>2]=r,i[o>>2]=0,a=0),(0|(s=(0|a)<(0|(s=(0|r)<(0|n)?r:n))?a:s))<=0||(i[e>>2]=n-s,i[t>>2]=r-s,i[o>>2]=a-s)}function oe(e,t){t|=0;var n,r;r=0|i[(e|=0)+8>>2],n=+((0|i[e+4>>2])-r|0),s[t>>3]=+((0|i[e>>2])-r|0)-.5*n,s[t+8>>3]=.8660254037844386*n}function le(e,t,n){e|=0,t|=0,i[(n|=0)>>2]=(0|i[t>>2])+(0|i[e>>2]),i[n+4>>2]=(0|i[t+4>>2])+(0|i[e+4>>2]),i[n+8>>2]=(0|i[t+8>>2])+(0|i[e+8>>2])}function ue(e,t,n){e|=0,t|=0,i[(n|=0)>>2]=(0|i[e>>2])-(0|i[t>>2]),i[n+4>>2]=(0|i[e+4>>2])-(0|i[t+4>>2]),i[n+8>>2]=(0|i[e+8>>2])-(0|i[t+8>>2])}function ce(e,t){t|=0;var n,r=0;r=0|y(0|i[(e|=0)>>2],t),i[e>>2]=r,n=0|y(0|i[(r=e+4|0)>>2],t),i[r>>2]=n,t=0|y(0|i[(e=e+8|0)>>2],t),i[e>>2]=t}function he(e){var t,n,r=0,s=0,a=0,o=0,l=0;l=(0|(n=0|i[(e|=0)>>2]))<0,e=(e=(s=(0|(o=((t=(0|(a=(0|i[e+4>>2])-(l?n:0)|0))<0)?0-a|0:0)+((0|i[e+8>>2])-(l?n:0))|0))<0)?0:o)-((a=(0|(s=(0|e)<(0|(s=(0|(r=(t?0:a)-(s?o:0)|0))<(0|(o=(l?0:n)-(t?a:0)-(s?o:0)|0))?r:o))?e:s))>0)?s:0)|0,r=r-(a?s:0)|0;e:do{switch(o-(a?s:0)|0){case 0:switch(0|r){case 0:return 0|(l=0|e?1==(0|e)?1:7:0);case 1:return 0|(l=0|e?1==(0|e)?3:7:2);default:break e}case 1:switch(0|r){case 0:return 0|(l=0|e?1==(0|e)?5:7:4);case 1:if(e)break e;return 0|(e=6);default:break e}}}while(0);return 0|(l=7)}function de(e){var t,n,r=0,s=0,a=0,o=0,l=0,u=0,c=0;if(u=0|i[(n=(e|=0)+8|0)>>2],(t=(0|i[e>>2])-u|0)>>>0>715827881|(u=(0|i[(c=e+4|0)>>2])-u|0)>>>0>715827881){if(o=2147483647-t|0,l=-2147483648-t|0,(a=(0|t)>0)?(0|o)<(0|t):(0|l)>(0|t))return 0|(c=1);if(s=t<<1,a?(2147483647-s|0)<(0|t):(-2147483648-s|0)>(0|t))return 0|(c=1);if((0|u)>0?(2147483647-u|0)<(0|u):(-2147483648-u|0)>(0|u))return 0|(c=1);if(r=3*t|0,s=u<<1,(a?(0|o)<(0|s):(0|l)>(0|s))||((0|t)>-1?(-2147483648|r)>=(0|u):(-2147483648^r)<(0|u)))return 0|(c=1)}else s=u<<1,r=3*t|0;return a=0|Kt(.14285714285714285*+(r-u|0)),i[e>>2]=a,o=0|Kt(.14285714285714285*+(s+t|0)),i[c>>2]=o,i[n>>2]=0,r=(s=(0|o)<(0|a))?a:o,(0|(s=s?o:a))<0&&((-2147483648==(0|s)||((0|r)>0?(2147483647-r|0)<(0|s):(-2147483648-r|0)>(0|s)))&&M(27795,26892,354,26903),((0|r)>-1?(-2147483648|r)>=(0|s):(-2147483648^r)<(0|s))&&M(27795,26892,354,26903)),r=o-a|0,(0|a)<0?(s=0-a|0,i[c>>2]=r,i[n>>2]=s,i[e>>2]=0,a=0):(r=o,s=0),(0|r)<0&&(a=a-r|0,i[e>>2]=a,s=s-r|0,i[n>>2]=s,i[c>>2]=0,r=0),l=a-s|0,o=r-s|0,(0|s)<0?(i[e>>2]=l,i[c>>2]=o,i[n>>2]=0,r=o,o=l,s=0):o=a,(0|(a=(0|s)<(0|(a=(0|r)<(0|o)?r:o))?s:a))<=0||(i[e>>2]=o-a,i[c>>2]=r-a,i[n>>2]=s-a),0|(c=0)}function Ae(e){var t,n=0,r=0,s=0,a=0,o=0,l=0,u=0;if(a=0|i[(t=(e|=0)+8|0)>>2],(o=(0|i[e>>2])-a|0)>>>0>715827881|(a=(0|i[(l=e+4|0)>>2])-a|0)>>>0>715827881){if((r=(0|o)>0)?(2147483647-o|0)<(0|o):(-2147483648-o|0)>(0|o))return 0|(l=1);if(n=o<<1,(s=(0|a)>0)?(2147483647-a|0)<(0|a):(-2147483648-a|0)>(0|a))return 0|(l=1);if(u=a<<1,s?(2147483647-u|0)<(0|a):(-2147483648-u|0)>(0|a))return 0|(u=1);if(r?(2147483647-n|0)<(0|a):(-2147483648-n|0)>(0|a))return 0|(u=1);if(r=3*a|0,(0|a)>-1?(-2147483648|r)>=(0|o):(-2147483648^r)<(0|o))return 0|(u=1)}else r=3*a|0,n=o<<1;return s=0|Kt(.14285714285714285*+(n+a|0)),i[e>>2]=s,a=0|Kt(.14285714285714285*+(r-o|0)),i[l>>2]=a,i[t>>2]=0,n=(r=(0|a)<(0|s))?s:a,(0|(r=r?a:s))<0&&((-2147483648==(0|r)||((0|n)>0?(2147483647-n|0)<(0|r):(-2147483648-n|0)>(0|r)))&&M(27795,26892,402,26917),((0|n)>-1?(-2147483648|n)>=(0|r):(-2147483648^n)<(0|r))&&M(27795,26892,402,26917)),n=a-s|0,(0|s)<0?(r=0-s|0,i[l>>2]=n,i[t>>2]=r,i[e>>2]=0,s=0):(n=a,r=0),(0|n)<0&&(s=s-n|0,i[e>>2]=s,r=r-n|0,i[t>>2]=r,i[l>>2]=0,n=0),o=s-r|0,a=n-r|0,(0|r)<0?(i[e>>2]=o,i[l>>2]=a,i[t>>2]=0,n=a,a=o,r=0):a=s,(0|(s=(0|r)<(0|(s=(0|n)<(0|a)?n:a))?r:s))<=0||(i[e>>2]=a-s,i[l>>2]=n-s,i[t>>2]=r-s),0|(u=0)}function pe(e){var t,n,r=0,s=0,a=0,o=0,l=0;s=0|i[(t=(e|=0)+8|0)>>2],a=0|Kt(.14285714285714285*+((3*(r=(0|i[e>>2])-s|0)|0)-(s=(0|i[(n=e+4|0)>>2])-s|0)|0)),i[e>>2]=a,r=0|Kt(.14285714285714285*+((s<<1)+r|0)),i[n>>2]=r,i[t>>2]=0,s=r-a|0,(0|a)<0?(l=0-a|0,i[n>>2]=s,i[t>>2]=l,i[e>>2]=0,r=s,a=0,s=l):s=0,(0|r)<0&&(a=a-r|0,i[e>>2]=a,s=s-r|0,i[t>>2]=s,i[n>>2]=0,r=0),l=a-s|0,o=r-s|0,(0|s)<0?(i[e>>2]=l,i[n>>2]=o,i[t>>2]=0,r=o,o=l,s=0):o=a,(0|(a=(0|s)<(0|(a=(0|r)<(0|o)?r:o))?s:a))<=0||(i[e>>2]=o-a,i[n>>2]=r-a,i[t>>2]=s-a)}function fe(e){var t,n,r=0,s=0,a=0,o=0,l=0;s=0|i[(t=(e|=0)+8|0)>>2],a=0|Kt(.14285714285714285*+(((r=(0|i[e>>2])-s|0)<<1)+(s=(0|i[(n=e+4|0)>>2])-s|0)|0)),i[e>>2]=a,r=0|Kt(.14285714285714285*+((3*s|0)-r|0)),i[n>>2]=r,i[t>>2]=0,s=r-a|0,(0|a)<0?(l=0-a|0,i[n>>2]=s,i[t>>2]=l,i[e>>2]=0,r=s,a=0,s=l):s=0,(0|r)<0&&(a=a-r|0,i[e>>2]=a,s=s-r|0,i[t>>2]=s,i[n>>2]=0,r=0),l=a-s|0,o=r-s|0,(0|s)<0?(i[e>>2]=l,i[n>>2]=o,i[t>>2]=0,r=o,o=l,s=0):o=a,(0|(a=(0|s)<(0|(a=(0|r)<(0|o)?r:o))?s:a))<=0||(i[e>>2]=o-a,i[n>>2]=r-a,i[t>>2]=s-a)}function me(e){var t,n,r,s=0,a=0,o=0,l=0;s=0|i[(e|=0)>>2],a=0|i[(n=e+4|0)>>2],o=0|i[(r=e+8|0)>>2],l=a+(3*s|0)|0,i[e>>2]=l,a=o+(3*a|0)|0,i[n>>2]=a,s=(3*o|0)+s|0,i[r>>2]=s,o=a-l|0,(0|l)<0?(s=s-l|0,i[n>>2]=o,i[r>>2]=s,i[e>>2]=0,a=o,o=0):o=l,(0|a)<0&&(o=o-a|0,i[e>>2]=o,s=s-a|0,i[r>>2]=s,i[n>>2]=0,a=0),t=o-s|0,l=a-s|0,(0|s)<0?(i[e>>2]=t,i[n>>2]=l,i[r>>2]=0,o=t,s=0):l=a,(0|(a=(0|s)<(0|(a=(0|l)<(0|o)?l:o))?s:a))<=0||(i[e>>2]=o-a,i[n>>2]=l-a,i[r>>2]=s-a)}function ge(e){var t,n,r,s=0,a=0,o=0,l=0;l=0|i[(e|=0)>>2],o=(3*(s=0|i[(n=e+4|0)>>2])|0)+l|0,l=(a=0|i[(r=e+8|0)>>2])+(3*l|0)|0,i[e>>2]=l,i[n>>2]=o,s=(3*a|0)+s|0,i[r>>2]=s,a=o-l|0,(0|l)<0?(s=s-l|0,i[n>>2]=a,i[r>>2]=s,i[e>>2]=0,l=0):a=o,(0|a)<0&&(l=l-a|0,i[e>>2]=l,s=s-a|0,i[r>>2]=s,i[n>>2]=0,a=0),t=l-s|0,o=a-s|0,(0|s)<0?(i[e>>2]=t,i[n>>2]=o,i[r>>2]=0,l=t,s=0):o=a,(0|(a=(0|s)<(0|(a=(0|o)<(0|l)?o:l))?s:a))<=0||(i[e>>2]=l-a,i[n>>2]=o-a,i[r>>2]=s-a)}function _e(e,t){e|=0;var n,r,s,a=0,o=0,l=0;((t|=0)+-1|0)>>>0>=6||(l=(0|i[15440+(12*t|0)>>2])+(0|i[e>>2])|0,i[e>>2]=l,s=e+4|0,o=(0|i[15440+(12*t|0)+4>>2])+(0|i[s>>2])|0,i[s>>2]=o,r=e+8|0,t=(0|i[15440+(12*t|0)+8>>2])+(0|i[r>>2])|0,i[r>>2]=t,a=o-l|0,(0|l)<0?(t=t-l|0,i[s>>2]=a,i[r>>2]=t,i[e>>2]=0,o=0):(a=o,o=l),(0|a)<0&&(o=o-a|0,i[e>>2]=o,t=t-a|0,i[r>>2]=t,i[s>>2]=0,a=0),n=o-t|0,l=a-t|0,(0|t)<0?(i[e>>2]=n,i[s>>2]=l,i[r>>2]=0,o=n,t=0):l=a,(0|(a=(0|t)<(0|(a=(0|l)<(0|o)?l:o))?t:a))<=0||(i[e>>2]=o-a,i[s>>2]=l-a,i[r>>2]=t-a))}function ve(e){var t,n,r,s=0,a=0,o=0,l=0;l=0|i[(e|=0)>>2],o=(s=0|i[(n=e+4|0)>>2])+l|0,l=(a=0|i[(r=e+8|0)>>2])+l|0,i[e>>2]=l,i[n>>2]=o,s=a+s|0,i[r>>2]=s,a=o-l|0,(0|l)<0?(s=s-l|0,i[n>>2]=a,i[r>>2]=s,i[e>>2]=0,o=0):(a=o,o=l),(0|a)<0&&(o=o-a|0,i[e>>2]=o,s=s-a|0,i[r>>2]=s,i[n>>2]=0,a=0),t=o-s|0,l=a-s|0,(0|s)<0?(i[e>>2]=t,i[n>>2]=l,i[r>>2]=0,o=t,s=0):l=a,(0|(a=(0|s)<(0|(a=(0|l)<(0|o)?l:o))?s:a))<=0||(i[e>>2]=o-a,i[n>>2]=l-a,i[r>>2]=s-a)}function ye(e){var t,n,r,s=0,a=0,o=0,l=0;s=0|i[(e|=0)>>2],o=0|i[(n=e+4|0)>>2],a=0|i[(r=e+8|0)>>2],l=o+s|0,i[e>>2]=l,o=a+o|0,i[n>>2]=o,s=a+s|0,i[r>>2]=s,a=o-l|0,(0|l)<0?(s=s-l|0,i[n>>2]=a,i[r>>2]=s,i[e>>2]=0,o=0):(a=o,o=l),(0|a)<0&&(o=o-a|0,i[e>>2]=o,s=s-a|0,i[r>>2]=s,i[n>>2]=0,a=0),t=o-s|0,l=a-s|0,(0|s)<0?(i[e>>2]=t,i[n>>2]=l,i[r>>2]=0,o=t,s=0):l=a,(0|(a=(0|s)<(0|(a=(0|l)<(0|o)?l:o))?s:a))<=0||(i[e>>2]=o-a,i[n>>2]=l-a,i[r>>2]=s-a)}function be(e){switch(0|(e|=0)){case 1:e=5;break;case 5:e=4;break;case 4:e=6;break;case 6:e=2;break;case 2:e=3;break;case 3:e=1}return 0|e}function xe(e){switch(0|(e|=0)){case 1:e=3;break;case 3:e=2;break;case 2:e=6;break;case 6:e=4;break;case 4:e=5;break;case 5:e=1}return 0|e}function Te(e){var t,n,r,s=0,a=0,o=0,l=0;s=0|i[(e|=0)>>2],a=0|i[(n=e+4|0)>>2],o=0|i[(r=e+8|0)>>2],l=a+(s<<1)|0,i[e>>2]=l,a=o+(a<<1)|0,i[n>>2]=a,s=(o<<1)+s|0,i[r>>2]=s,o=a-l|0,(0|l)<0?(s=s-l|0,i[n>>2]=o,i[r>>2]=s,i[e>>2]=0,a=o,o=0):o=l,(0|a)<0&&(o=o-a|0,i[e>>2]=o,s=s-a|0,i[r>>2]=s,i[n>>2]=0,a=0),t=o-s|0,l=a-s|0,(0|s)<0?(i[e>>2]=t,i[n>>2]=l,i[r>>2]=0,o=t,s=0):l=a,(0|(a=(0|s)<(0|(a=(0|l)<(0|o)?l:o))?s:a))<=0||(i[e>>2]=o-a,i[n>>2]=l-a,i[r>>2]=s-a)}function Se(e){var t,n,r,s=0,a=0,o=0,l=0;l=0|i[(e|=0)>>2],o=((s=0|i[(n=e+4|0)>>2])<<1)+l|0,l=(a=0|i[(r=e+8|0)>>2])+(l<<1)|0,i[e>>2]=l,i[n>>2]=o,s=(a<<1)+s|0,i[r>>2]=s,a=o-l|0,(0|l)<0?(s=s-l|0,i[n>>2]=a,i[r>>2]=s,i[e>>2]=0,l=0):a=o,(0|a)<0&&(l=l-a|0,i[e>>2]=l,s=s-a|0,i[r>>2]=s,i[n>>2]=0,a=0),t=l-s|0,o=a-s|0,(0|s)<0?(i[e>>2]=t,i[n>>2]=o,i[r>>2]=0,l=t,s=0):o=a,(0|(a=(0|s)<(0|(a=(0|o)<(0|l)?o:l))?s:a))<=0||(i[e>>2]=l-a,i[n>>2]=o-a,i[r>>2]=s-a)}function we(e,t){t|=0;var n,r,s,a=0,o=0,l=0;return s=(0|(r=(0|i[(e|=0)>>2])-(0|i[t>>2])|0))<0,n=(0|(o=(0|i[e+4>>2])-(0|i[t+4>>2])-(s?r:0)|0))<0,t=(t=(e=(0|(l=(s?0-r|0:0)+(0|i[e+8>>2])-(0|i[t+8>>2])+(n?0-o|0:0)|0))<0)?0:l)-((o=(0|(e=(0|t)<(0|(e=(0|(a=(n?0:o)-(e?l:0)|0))<(0|(l=(s?0:r)-(n?o:0)-(e?l:0)|0))?a:l))?t:e))>0)?e:0)|0,a=a-(o?e:0)|0,0|((0|(e=(0|(e=l-(o?e:0)|0))>-1?e:0-e|0))>(0|(t=(0|(a=(0|a)>-1?a:0-a|0))>(0|(t=(0|t)>-1?t:0-t|0))?a:t))?e:t)}function Me(e,t){t|=0;var n;n=0|i[(e|=0)+8>>2],i[t>>2]=(0|i[e>>2])-n,i[t+4>>2]=(0|i[e+4>>2])-n}function Ee(e,t){t|=0;var n,r,s,a=0,o=0,l=0;if(o=0|i[(e|=0)>>2],i[t>>2]=o,l=0|i[e+4>>2],i[(r=t+4|0)>>2]=l,i[(s=t+8|0)>>2]=0,e=(a=(0|l)<(0|o))?o:l,(0|(a=a?l:o))<0){if(-2147483648==(0|a)||((0|e)>0?(2147483647-e|0)<(0|a):(-2147483648-e|0)>(0|a)))return 0|(t=1);if((0|e)>-1?(-2147483648|e)>=(0|a):(-2147483648^e)<(0|a))return 0|(t=1)}return e=l-o|0,(0|o)<0?(a=0-o|0,i[r>>2]=e,i[s>>2]=a,i[t>>2]=0,o=0):(e=l,a=0),(0|e)<0&&(o=o-e|0,i[t>>2]=o,a=a-e|0,i[s>>2]=a,i[r>>2]=0,e=0),n=o-a|0,l=e-a|0,(0|a)<0?(i[t>>2]=n,i[r>>2]=l,i[s>>2]=0,e=l,l=n,a=0):l=o,(0|(o=(0|a)<(0|(o=(0|e)<(0|l)?e:l))?a:o))<=0||(i[t>>2]=l-o,i[r>>2]=e-o,i[s>>2]=a-o),0|(t=0)}function Ce(e){var t,n,r,s;n=(s=0|i[(t=(e|=0)+8|0)>>2])-(0|i[e>>2])|0,i[e>>2]=n,e=(0|i[(r=e+4|0)>>2])-s|0,i[r>>2]=e,i[t>>2]=0-(e+n)}function Re(e){var t,n,r=0,s=0,a=0,o=0,l=0;r=0-(s=0|i[(e|=0)>>2])|0,i[e>>2]=r,i[(t=e+8|0)>>2]=0,o=(a=0|i[(n=e+4|0)>>2])+s|0,(0|s)>0?(i[n>>2]=o,i[t>>2]=s,i[e>>2]=0,r=0,a=o):s=0,(0|a)<0?(l=r-a|0,i[e>>2]=l,s=s-a|0,i[t>>2]=s,i[n>>2]=0,o=l-s|0,r=0-s|0,(0|s)<0?(i[e>>2]=o,i[n>>2]=r,i[t>>2]=0,a=r,s=0):(a=0,o=l)):o=r,(0|(r=(0|s)<(0|(r=(0|a)<(0|o)?a:o))?s:r))<=0||(i[e>>2]=o-r,i[n>>2]=a-r,i[t>>2]=s-r)}function Ne(e,t){var n=0;switch(n=0|hn(0|(e|=0),0|(t|=0),56),w(),7&n){case 0:case 7:return 0|(n=0)}return n=-2130706433&t|134217728,!0&268435456==(2013265920&t)?!0&16777216==(117440512&t)&!!(0|We(e,n))?0|(n=0):0|(n=0|ze(e,n)):0|(n=0)}function Pe(e,t,n){n|=0;var r,s,a=0,o=0;return s=D,D=D+16|0,r=s,o=-2130706433&(t|=0)|134217728,!0&268435456==(2013265920&t)?(a=0|hn(0|(e|=0),0|t,56),w(),a=0|function(e,t,n){e|=0,t|=0,n|=0;var r=0,s=0,a=0;if(a=D,D=D+16|0,s=a,r=0|We(e,t),(n+-1|0)>>>0>5)return D=a,0|(s=-1);if(r=!!(0|r),1==(0|n)&r)return D=a,0|(s=-1);do{if(!(0|Vt(e,t,s))){if(r){r=(5+(0|i[26352+(n<<2)>>2])-(0|i[s>>2])|0)%5|0;break}r=(6+(0|i[26384+(n<<2)>>2])-(0|i[s>>2])|0)%6|0;break}r=-1}while(0);return s=r,D=a,0|s}(e,o,7&a),-1==(0|a)?(i[n>>2]=0,D=s,0|(o=6)):(0|rt(e,o,r)&&M(27795,26932,282,26947),t=0|hn(0|e,0|t,52),w(),t&=15,0|We(e,o)?Oe(r,t,a,2,n):ke(r,t,a,2,n),D=s,0|(o=0))):(D=s,0|(o=6))}function De(e,t,n,r){t|=0,r|=0;var a,o=0,l=0,u=0,c=0;if(a=D,D=D+16|0,function(e,t,n){e|=0,t|=0,n|=0;var r=0,a=0,o=0;o=D,D=D+32|0,a=o,function(e,t){e|=0,t|=0;var n=0,r=0,i=0;n=+s[e>>3],r=+d(+n),n=+A(+n),s[t+16>>3]=n,n=+s[e+8>>3],i=r*+d(+n),s[t>>3]=i,n=r*+A(+n),s[t+8>>3]=n}(e,a),i[t>>2]=0,s[n>>3]=5,r=+qt(16400,a),r<+s[n>>3]&&(i[t>>2]=0,s[n>>3]=r);r=+qt(16424,a),r<+s[n>>3]&&(i[t>>2]=1,s[n>>3]=r);r=+qt(16448,a),r<+s[n>>3]&&(i[t>>2]=2,s[n>>3]=r);r=+qt(16472,a),r<+s[n>>3]&&(i[t>>2]=3,s[n>>3]=r);r=+qt(16496,a),r<+s[n>>3]&&(i[t>>2]=4,s[n>>3]=r);r=+qt(16520,a),r<+s[n>>3]&&(i[t>>2]=5,s[n>>3]=r);r=+qt(16544,a),r<+s[n>>3]&&(i[t>>2]=6,s[n>>3]=r);r=+qt(16568,a),r<+s[n>>3]&&(i[t>>2]=7,s[n>>3]=r);r=+qt(16592,a),r<+s[n>>3]&&(i[t>>2]=8,s[n>>3]=r);r=+qt(16616,a),r<+s[n>>3]&&(i[t>>2]=9,s[n>>3]=r);r=+qt(16640,a),r<+s[n>>3]&&(i[t>>2]=10,s[n>>3]=r);r=+qt(16664,a),r<+s[n>>3]&&(i[t>>2]=11,s[n>>3]=r);r=+qt(16688,a),r<+s[n>>3]&&(i[t>>2]=12,s[n>>3]=r);r=+qt(16712,a),r<+s[n>>3]&&(i[t>>2]=13,s[n>>3]=r);r=+qt(16736,a),r<+s[n>>3]&&(i[t>>2]=14,s[n>>3]=r);r=+qt(16760,a),r<+s[n>>3]&&(i[t>>2]=15,s[n>>3]=r);r=+qt(16784,a),r<+s[n>>3]&&(i[t>>2]=16,s[n>>3]=r);r=+qt(16808,a),r<+s[n>>3]&&(i[t>>2]=17,s[n>>3]=r);r=+qt(16832,a),r<+s[n>>3]&&(i[t>>2]=18,s[n>>3]=r);if(r=+qt(16856,a),!(r<+s[n>>3]))return void(D=o);i[t>>2]=19,s[n>>3]=r,D=o}(e|=0,n|=0,c=a),(l=+f(+(1-.5*+s[c>>3])))<1e-16)return i[r>>2]=0,i[r+4>>2]=0,i[r+8>>2]=0,i[r+12>>2]=0,void(D=a);if(c=0|i[n>>2],o=+ct((o=+s[15920+(24*c|0)>>3])-+ct(+function(e,t){e|=0,t|=0;var n=0,r=0,i=0,a=0,o=0;return a=+s[t>>3],r=+d(+a),i=+s[t+8>>3]-+s[e+8>>3],o=r*+A(+i),n=+s[e>>3],+ +_(+o,+(+A(+a)*+d(+n)-+d(+i)*(r*+A(+n))))}(15600+(c<<4)|0,e))),u=0|et(t)?+ct(o+-.3334731722518321):o,o=2.618033988749896*+p(+l),(0|t)>0){e=0;do{o*=2.6457513110645907,e=e+1|0}while((0|e)!=(0|t))}l=+d(+u)*o,s[r>>3]=l,u=+A(+u)*o,s[r+8>>3]=u,D=a}function Le(e,t,n,r,a){t|=0,n|=0,r|=0,a|=0;var o,l=0,h=0;if(l=+function(e){e|=0;var t=0,n=0;return n=+s[e>>3],t=+s[e+8>>3],+ +c(+(n*n+t*t))}(e|=0),l<1e-16)return t=15600+(t<<4)|0,i[a>>2]=i[t>>2],i[a+4>>2]=i[t+4>>2],i[a+8>>2]=i[t+8>>2],void(i[a+12>>2]=i[t+12>>2]);if(h=+_(+ +s[e+8>>3],+ +s[e>>3]),(0|n)>0){e=0;do{l*=.37796447300922725,e=e+1|0}while((0|e)!=(0|n))}o=.3333333333333333*l,r?(n=!(0|et(n)),l=+g(.381966011250105*(n?o:.37796447300922725*o))):(l=+g(.381966011250105*l),0|et(n)&&(h=+ct(h+.3334731722518321))),function(e,t,n,r){e|=0,t=+t,n=+n,r|=0;var a=0,o=0,l=0,c=0;if(n<1e-16)return i[r>>2]=i[e>>2],i[r+4>>2]=i[e+4>>2],i[r+8>>2]=i[e+8>>2],void(i[r+12>>2]=i[e+12>>2]);o=t<0?t+6.283185307179586:t,o=t>=6.283185307179586?o+-6.283185307179586:o;do{if(!(o<1e-16)){if(a=+u(+(o+-3.141592653589793))<1e-16,t=+s[e>>3],a){t-=n,s[r>>3]=t,a=r;break}if(l=+d(+n),n=+A(+n),t=l*+A(+t)+ +d(+o)*(n*+d(+t)),t=+m(+((t=t>1?1:t)<-1?-1:t)),s[r>>3]=t,+u(+(t+-1.5707963267948966))<1e-16)return s[r>>3]=1.5707963267948966,void(s[r+8>>3]=0);if(+u(+(t+1.5707963267948966))<1e-16)return s[r>>3]=-1.5707963267948966,void(s[r+8>>3]=0);if(c=1/+d(+t),o=n*+A(+o)*c,n=+s[e>>3],t=c*((l-+A(+t)*+A(+n))/+d(+n)),l=o>1?1:o,t=t>1?1:t,(t=+s[e+8>>3]+ +_(+(l<-1?-1:l),+(t<-1?-1:t)))>3.141592653589793)do{t+=-6.283185307179586}while(t>3.141592653589793);if(t<-3.141592653589793)do{t+=6.283185307179586}while(t<-3.141592653589793);return void(s[r+8>>3]=t)}t=+s[e>>3]+n,s[r>>3]=t,a=r}while(0);if(+u(+(t+-1.5707963267948966))<1e-16)return s[a>>3]=1.5707963267948966,void(s[r+8>>3]=0);if(+u(+(t+1.5707963267948966))<1e-16)return s[a>>3]=-1.5707963267948966,void(s[r+8>>3]=0);if(t=+s[e+8>>3],t>3.141592653589793)do{t+=-6.283185307179586}while(t>3.141592653589793);if(t<-3.141592653589793)do{t+=6.283185307179586}while(t<-3.141592653589793);s[r+8>>3]=t}(15600+(t<<4)|0,+ct(+s[15920+(24*t|0)>>3]-h),l,a)}function Ie(e,t,n){t|=0,n|=0;var r,s;r=D,D=D+16|0,oe((e|=0)+4|0,s=r),Le(s,0|i[e>>2],t,0,n),D=r}function Oe(e,t,n,r,a){e|=0,t|=0,n|=0,r|=0,a|=0;var o,l,u,c,h,d,A,p,f,m,g,_,v,y,b,x,T,S,w,E,C,R,N=0,P=0,L=0,I=0,O=0,U=0;if(R=D,D=D+272|0,I=R+240|0,w=R,E=R+224|0,C=R+208|0,g=R+176|0,_=R+160|0,v=R+192|0,y=R+144|0,b=R+128|0,x=R+112|0,T=R+96|0,S=R+80|0,i[(N=R+256|0)>>2]=t,i[I>>2]=i[e>>2],i[I+4>>2]=i[e+4>>2],i[I+8>>2]=i[e+8>>2],i[I+12>>2]=i[e+12>>2],Ue(I,N,w),i[a>>2]=0,(0|(I=r+n+(5==(0|r)&1)|0))<=(0|n))D=R;else{l=E+4|0,u=g+4|0,c=n+5|0,h=16880+((o=0|i[N>>2])<<2)|0,d=16960+(o<<2)|0,A=b+8|0,p=x+8|0,f=T+8|0,m=C+4|0,L=n;e:for(;;){P=w+((0|L)%5<<4)|0,i[C>>2]=i[P>>2],i[C+4>>2]=i[P+4>>2],i[C+8>>2]=i[P+8>>2],i[C+12>>2]=i[P+12>>2];do{}while(2==(0|Be(C,o,0,1)));if((0|L)>(0|n)&!!(0|et(t))){if(i[g>>2]=i[C>>2],i[g+4>>2]=i[C+4>>2],i[g+8>>2]=i[C+8>>2],i[g+12>>2]=i[C+12>>2],oe(l,_),r=0|i[g>>2],N=0|i[17040+(80*r|0)+(i[E>>2]<<2)>>2],i[g>>2]=i[18640+(80*r|0)+(20*N|0)>>2],(0|(P=0|i[18640+(80*r|0)+(20*N|0)+16>>2]))>0){e=0;do{ve(u),e=e+1|0}while((0|e)<(0|P))}switch(P=18640+(80*r|0)+(20*N|0)+4|0,i[v>>2]=i[P>>2],i[v+4>>2]=i[P+4>>2],i[v+8>>2]=i[P+8>>2],ce(v,3*(0|i[h>>2])|0),le(u,v,u),ae(u),oe(u,y),O=+(0|i[d>>2]),s[b>>3]=3*O,s[A>>3]=0,U=-1.5*O,s[x>>3]=U,s[p>>3]=2.598076211353316*O,s[T>>3]=U,s[f>>3]=-2.598076211353316*O,0|i[17040+(80*(0|i[g>>2])|0)+(i[C>>2]<<2)>>2]){case 1:e=x,r=b;break;case 3:e=T,r=x;break;case 2:e=b,r=T;break;default:e=12;break e}Ft(_,y,r,e,S),Le(S,0|i[g>>2],o,1,a+8+(i[a>>2]<<4)|0),i[a>>2]=1+(0|i[a>>2])}if((0|L)<(0|c)&&(oe(m,g),Le(g,0|i[C>>2],o,1,a+8+(i[a>>2]<<4)|0),i[a>>2]=1+(0|i[a>>2])),i[E>>2]=i[C>>2],i[E+4>>2]=i[C+4>>2],i[E+8>>2]=i[C+8>>2],i[E+12>>2]=i[C+12>>2],(0|(L=L+1|0))>=(0|I)){e=3;break}}3!=(0|e)?12==(0|e)&&M(26970,27017,572,27027):D=R}}function Ue(e,t,n){e|=0,t|=0,n|=0;var r,s=0,a=0,o=0,l=0,u=0;r=D,D=D+128|0,a=r,l=20240,u=(o=s=r+64|0)+60|0;do{i[o>>2]=i[l>>2],o=o+4|0,l=l+4|0}while((0|o)<(0|u));l=20304,u=(o=a)+60|0;do{i[o>>2]=i[l>>2],o=o+4|0,l=l+4|0}while((0|o)<(0|u));s=(u=!(0|et(0|i[t>>2])))?s:a,Te(a=e+4|0),Se(a),0|et(0|i[t>>2])&&(ge(a),i[t>>2]=1+(0|i[t>>2])),i[n>>2]=i[e>>2],le(a,s,t=n+4|0),ae(t),i[n+16>>2]=i[e>>2],le(a,s+12|0,t=n+20|0),ae(t),i[n+32>>2]=i[e>>2],le(a,s+24|0,t=n+36|0),ae(t),i[n+48>>2]=i[e>>2],le(a,s+36|0,t=n+52|0),ae(t),i[n+64>>2]=i[e>>2],le(a,s+48|0,n=n+68|0),ae(n),D=r}function Be(e,t,n,r){n|=0,r|=0;var s,a,o,l,u,c,h=0,d=0,A=0,p=0,f=0;if(c=D,D=D+32|0,u=c+12|0,a=c,f=(e|=0)+4|0,p=0|i[16960+((t|=0)<<2)>>2],p=(l=!!(0|r))?3*p|0:p,h=0|i[f>>2],s=0|i[(o=e+8|0)>>2],l){if((0|(h=s+h+(r=0|i[(d=e+12|0)>>2])|0))==(0|p))return D=c,0|(f=1);A=d}else h=s+h+(r=0|i[(A=e+12|0)>>2])|0;if((0|h)<=(0|p))return D=c,0|(f=0);do{if((0|r)>0){if(r=0|i[e>>2],(0|s)>0){d=18640+(80*r|0)+60|0,r=e;break}r=18640+(80*r|0)+40|0,n?(ie(u,p,0,0),ue(f,u,a),ye(a),le(a,u,f),d=r,r=e):(d=r,r=e)}else d=18640+(80*(0|i[e>>2])|0)+20|0,r=e}while(0);if(i[r>>2]=i[d>>2],(0|i[(h=d+16|0)>>2])>0){r=0;do{ve(f),r=r+1|0}while((0|r)<(0|i[h>>2]))}return e=d+4|0,i[u>>2]=i[e>>2],i[u+4>>2]=i[e+4>>2],i[u+8>>2]=i[e+8>>2],t=0|i[16880+(t<<2)>>2],ce(u,l?3*t|0:t),le(f,u,f),ae(f),r=l&&((0|i[o>>2])+(0|i[f>>2])+(0|i[A>>2])|0)==(0|p)?1:2,D=c,0|(f=r)}function Fe(e,t){e|=0,t|=0;var n=0;do{n=0|Be(e,t,0,1)}while(2==(0|n));return 0|n}function ke(e,t,n,r,a){e|=0,t|=0,n|=0,r|=0,a|=0;var o,l,u,c,h,d,A,p,f,m,g,_,v,y,b,x,T,S,w=0,E=0,C=0,R=0,N=0;if(S=D,D=D+240|0,y=S+208|0,b=S,x=S+192|0,T=S+176|0,f=S+160|0,m=S+144|0,g=S+128|0,_=S+112|0,v=S+96|0,i[(w=S+224|0)>>2]=t,i[y>>2]=i[e>>2],i[y+4>>2]=i[e+4>>2],i[y+8>>2]=i[e+8>>2],i[y+12>>2]=i[e+12>>2],qe(y,w,b),i[a>>2]=0,(0|(p=r+n+(6==(0|r)&1)|0))<=(0|n))D=S;else{l=n+6|0,u=16960+((o=0|i[w>>2])<<2)|0,c=m+8|0,h=g+8|0,d=_+8|0,A=x+4|0,E=0,C=n,r=-1;e:for(;;){if(e=b+((w=(0|C)%6|0)<<4)|0,i[x>>2]=i[e>>2],i[x+4>>2]=i[e+4>>2],i[x+8>>2]=i[e+8>>2],i[x+12>>2]=i[e+12>>2],e=E,E=0|Be(x,o,0,1),(0|C)>(0|n)&!!(0|et(t))&&(1!=(0|e)&&(0|i[x>>2])!=(0|r))){switch(oe(b+((w+5|0)%6<<4)+4|0,T),oe(b+(w<<4)+4|0,f),R=+(0|i[u>>2]),s[m>>3]=3*R,s[c>>3]=0,N=-1.5*R,s[g>>3]=N,s[h>>3]=2.598076211353316*R,s[_>>3]=N,s[d>>3]=-2.598076211353316*R,w=0|i[y>>2],0|i[17040+(80*w|0)+(((0|r)==(0|w)?i[x>>2]:r)<<2)>>2]){case 1:e=g,r=m;break;case 3:e=_,r=g;break;case 2:e=m,r=_;break;default:e=8;break e}Ft(T,f,r,e,v),0|kt(T,v)||0|kt(f,v)||(Le(v,0|i[y>>2],o,1,a+8+(i[a>>2]<<4)|0),i[a>>2]=1+(0|i[a>>2]))}if((0|C)<(0|l)&&(oe(A,T),Le(T,0|i[x>>2],o,1,a+8+(i[a>>2]<<4)|0),i[a>>2]=1+(0|i[a>>2])),(0|(C=C+1|0))>=(0|p)){e=3;break}r=0|i[x>>2]}3!=(0|e)?8==(0|e)&&M(27054,27017,737,27099):D=S}}function qe(e,t,n){e|=0,t|=0,n|=0;var r,s=0,a=0,o=0,l=0,u=0;r=D,D=D+160|0,a=r,l=20368,u=(o=s=r+80|0)+72|0;do{i[o>>2]=i[l>>2],o=o+4|0,l=l+4|0}while((0|o)<(0|u));l=20448,u=(o=a)+72|0;do{i[o>>2]=i[l>>2],o=o+4|0,l=l+4|0}while((0|o)<(0|u));s=(u=!(0|et(0|i[t>>2])))?s:a,Te(a=e+4|0),Se(a),0|et(0|i[t>>2])&&(ge(a),i[t>>2]=1+(0|i[t>>2])),i[n>>2]=i[e>>2],le(a,s,t=n+4|0),ae(t),i[n+16>>2]=i[e>>2],le(a,s+12|0,t=n+20|0),ae(t),i[n+32>>2]=i[e>>2],le(a,s+24|0,t=n+36|0),ae(t),i[n+48>>2]=i[e>>2],le(a,s+36|0,t=n+52|0),ae(t),i[n+64>>2]=i[e>>2],le(a,s+48|0,t=n+68|0),ae(t),i[n+80>>2]=i[e>>2],le(a,s+60|0,n=n+84|0),ae(n),D=r}function Ve(e,t){return t=0|hn(0|(e|=0),0|(t|=0),45),w(),127&t}function ze(e,t){e|=0;var n=0,i=0,s=0,a=0;return!0&134217728==(-16777216&(t|=0))?(i=0|hn(0|e,0|t,52),w(),i&=15,n=0|hn(0|e,0|t,45),w(),(n&=127)>>>0>121?0|(e=0):!(613566756&(a=0|dn(0|(s=0|hn(0|e,0|t,0|(a=3*(15^i)|0))),0|w(),0|a))&(0|nn(-1227133514,-1171,0|a,0|(s=0|w()))))&!(4681&s&w())&&15==(0|i)|!(0|(a=0|hn(0|(0|dn(0|~e,0|~t,0|(a=19+(3*i|0)|0))),0|w(),0|a)))&!(0|w())?0|r[20528+n|0]?!(0|e)&!(0|(t&=8191))?0|(a=1):(a=0|An(0|e,0|t),w(),0|!!((63-a|0)%3|0)):0|(a=1):0|(a=0)):0|(e=0)}function Ge(e,t,n,r){e|=0,n|=0,r|=0;var s=0,a=0,o=0,l=0;if(s=0|dn(0|(t|=0),0,52),a=0|w(),n=0|dn(0|n,0,45),n=0|a|w()|134225919,(0|t)<1)return a=-1,r=n,i[(t=e)>>2]=a,void(i[(e=e+4|0)>>2]=r);for(a=1,s=-1;l=0|dn(7,0,0|(o=3*(15-a|0)|0)),n&=~w(),s=s&~l|(o=0|dn(0|r,0,0|o)),n=0|n|w(),(0|a)!=(0|t);)a=a+1|0;i[(o=l=e)>>2]=s,i[(l=l+4|0)>>2]=n}function He(e,t,n,r){n|=0,r|=0;var s=0,a=0;if(a=0|hn(0|(e|=0),0|(t|=0),52),w(),n>>>0>15)return 0|(r=4);if((0|(a&=15))<(0|n))return 0|(r=12);if((0|a)==(0|n))return i[r>>2]=e,i[r+4>>2]=t,0|(r=0);if(s=0|dn(0|n,0,52),s|=e,e=w()|-15728641&t,(0|a)>(0|n))do{t=0|dn(7,0,3*(14-n|0)|0),n=n+1|0,s|=t,e=0|w()|e}while((0|n)<(0|a));return i[r>>2]=s,i[r+4>>2]=e,0|(r=0)}function je(e,t,n,r){n|=0,r|=0;var s=0,a=0,o=0;if(a=0|hn(0|(e|=0),0|(t|=0),52),w(),!((0|n)<16&(0|(a&=15))<=(0|n)))return 0|(r=4);s=n-a|0,n=0|hn(0|e,0|t,45),w();e:do{if(0|z(127&n)){t:do{if(0|a){for(n=1;!((o=0|dn(7,0,3*(15-n|0)|0))&e|0)&!((0|w())&t);){if(!(n>>>0>>0))break t;n=n+1|0}n=0|wt(7,0,s,((0|s)<0)<<31>>31),s=0|w();break e}}while(0);n=0|tn(0|(n=0|on(0|(n=0|wt(7,0,s,((0|s)<0)<<31>>31)),0|w(),5,0)),0|w(),-5,-1),n=0|tn(0|(n=0|an(0|n,0|w(),6,0)),0|w(),1,0),s=0|w()}else n=0|wt(7,0,s,((0|s)<0)<<31>>31),s=0|w()}while(0);return i[(o=r)>>2]=n,i[o+4>>2]=s,0|(o=0)}function We(e,t){var n=0,r=0,i=0;if(i=0|hn(0|(e|=0),0|(t|=0),45),w(),!(0|z(127&i)))return 0|(i=0);i=0|hn(0|e,0|t,52),w(),i&=15;e:do{if(i)for(r=1;;){if(n=0|hn(0|e,0|t,3*(15-r|0)|0),w(),0|(n&=7))break e;if(!(r>>>0>>0)){n=0;break}r=r+1|0}else n=0}while(0);return 0|(i=1&!(0|n))}function Xe(e,t,n,r){return e|=0,t|=0,(0|(r|=0))<(0|(n|=0))?(r=e,S(0|(n=t)),0|r):(n=0|dn(-1,-1,3+(3*(r-n|0)|0)|0),r=0|dn(0|~n,0|~w(),3*(15-r|0)|0),n=~w()&t,r=~r&e,S(0|n),0|r)}function $e(e,t,n,r){n|=0,r|=0;var s=0;return s=0|hn(0|(e|=0),0|(t|=0),52),w(),(0|n)<16&(0|(s&=15))<=(0|n)?((0|s)<(0|n)&&(s=0|dn(-1,-1,3+(3*(n+-1-s|0)|0)|0),s=0|dn(0|~s,0|~w(),3*(15-n|0)|0),t=~w()&t,e&=~s),s=0|dn(0|n,0,52),n=-15728641&t|w(),i[r>>2]=e|s,i[r+4>>2]=n,0|(r=0)):0|(r=4)}function Qe(e,t){var n=0,r=0,i=0;if(i=0|hn(0|(e|=0),0|(t|=0),52),w(),!(i&=15))return 0|(i=0);for(r=1;;){if(n=0|hn(0|e,0|t,3*(15-r|0)|0),w(),0|(n&=7)){r=5;break}if(!(r>>>0>>0)){n=0,r=5;break}r=r+1|0}return 5==(0|r)?0|n:0}function Ye(e,t){var n=0,r=0,i=0,s=0,a=0,o=0,l=0;if(l=0|hn(0|(e|=0),0|(t|=0),52),w(),!(l&=15))return l=e,S(0|(o=t)),0|l;for(o=1,n=0;;){r=0|dn(7,0,0|(s=3*(15-o|0)|0)),i=0|w(),a=0|hn(0|e,0|t,0|s),w(),e=(s=0|dn(0|be(7&a),0,0|s))|e&~r,t=(a=0|w())|t&~i;e:do{if(!n)if(!(s&r|0)&!(a&i|0))n=0;else if(r=0|hn(0|e,0|t,52),w(),r&=15){n=1;t:for(;;){switch(a=0|hn(0|e,0|t,3*(15-n|0)|0),w(),7&a){case 1:break t;case 0:break;default:n=1;break e}if(!(n>>>0>>0)){n=1;break e}n=n+1|0}for(n=1;;){if(i=0|hn(0|e,0|t,0|(a=3*(15-n|0)|0)),w(),s=0|dn(7,0,0|a),t&=~w(),e=e&~s|(a=0|dn(0|be(7&i),0,0|a)),t=0|t|w(),!(n>>>0>>0)){n=1;break}n=n+1|0}}else n=1}while(0);if(!(o>>>0>>0))break;o=o+1|0}return S(0|t),0|e}function Ke(e,t){var n=0,r=0,i=0,s=0,a=0;if(r=0|hn(0|(e|=0),0|(t|=0),52),w(),!(r&=15))return r=e,S(0|(n=t)),0|r;for(n=1;a=0|hn(0|e,0|t,0|(s=3*(15-n|0)|0)),w(),i=0|dn(7,0,0|s),t&=~w(),e=(s=0|dn(0|be(7&a),0,0|s))|e&~i,t=0|w()|t,n>>>0>>0;)n=n+1|0;return S(0|t),0|e}function Ze(e,t){var n=0,r=0,i=0,s=0,a=0,o=0,l=0;if(l=0|hn(0|(e|=0),0|(t|=0),52),w(),!(l&=15))return l=e,S(0|(o=t)),0|l;for(o=1,n=0;;){r=0|dn(7,0,0|(s=3*(15-o|0)|0)),i=0|w(),a=0|hn(0|e,0|t,0|s),w(),e=(s=0|dn(0|xe(7&a),0,0|s))|e&~r,t=(a=0|w())|t&~i;e:do{if(!n)if(!(s&r|0)&!(a&i|0))n=0;else if(r=0|hn(0|e,0|t,52),w(),r&=15){n=1;t:for(;;){switch(a=0|hn(0|e,0|t,3*(15-n|0)|0),w(),7&a){case 1:break t;case 0:break;default:n=1;break e}if(!(n>>>0>>0)){n=1;break e}n=n+1|0}for(n=1;;){if(s=0|dn(7,0,0|(i=3*(15-n|0)|0)),a=t&~w(),t=0|hn(0|e,0|t,0|i),w(),e=e&~s|(t=0|dn(0|xe(7&t),0,0|i)),t=0|a|w(),!(n>>>0>>0)){n=1;break}n=n+1|0}}else n=1}while(0);if(!(o>>>0>>0))break;o=o+1|0}return S(0|t),0|e}function Je(e,t){var n=0,r=0,i=0,s=0,a=0;if(r=0|hn(0|(e|=0),0|(t|=0),52),w(),!(r&=15))return r=e,S(0|(n=t)),0|r;for(n=1;s=0|dn(7,0,0|(a=3*(15-n|0)|0)),i=t&~w(),t=0|hn(0|e,0|t,0|a),w(),e=(t=0|dn(0|xe(7&t),0,0|a))|e&~s,t=0|w()|i,n>>>0>>0;)n=n+1|0;return S(0|t),0|e}function et(e){return(0|(e|=0))%2|0}function tt(e,t,n){n|=0;var r,s=0;return r=D,D=D+16|0,s=r,(t|=0)>>>0>15?(D=r,0|(s=4)):2146435072&~i[(e|=0)+4>>2]&&2146435072&~i[e+8+4>>2]?(function(e,t,n){var r,i;r=D,D=D+16|0,De(e|=0,t|=0,n|=0,i=r),se(i,n+4|0),D=r}(e,t,s),t=0|function(e,t){e|=0;var n,r=0,s=0,a=0,o=0,l=0,u=0,c=0,h=0;if(n=D,D=D+64|0,u=n+40|0,s=n+24|0,a=n+12|0,o=n,dn(0|(t|=0),0,52),r=134225919|w(),!t)return(0|i[e+4>>2])>2||(0|i[e+8>>2])>2||(0|i[e+12>>2])>2?(u=0,S(0|(l=0)),D=n,0|u):(dn(0|H(e),0,45),l=0|w()|r,u=-1,S(0|l),D=n,0|u);if(i[u>>2]=i[e>>2],i[u+4>>2]=i[e+4>>2],i[u+8>>2]=i[e+8>>2],i[u+12>>2]=i[e+12>>2],l=u+4|0,(0|t)>0)for(e=-1;i[s>>2]=i[l>>2],i[s+4>>2]=i[l+4>>2],i[s+8>>2]=i[l+8>>2],1&t?(pe(l),i[a>>2]=i[l>>2],i[a+4>>2]=i[l+4>>2],i[a+8>>2]=i[l+8>>2],me(a)):(fe(l),i[a>>2]=i[l>>2],i[a+4>>2]=i[l+4>>2],i[a+8>>2]=i[l+8>>2],ge(a)),ue(s,a,o),ae(o),c=0|dn(7,0,0|(h=3*(15-t|0)|0)),r&=~w(),e=(h=0|dn(0|he(o),0,0|h))|e&~c,r=0|w()|r,(0|t)>1;)t=t+-1|0;else e=-1;e:do{if((0|i[l>>2])<=2&&(0|i[u+8>>2])<=2&&(0|i[u+12>>2])<=2){if(t=0|dn(0|(s=0|H(u)),0,45),t|=e,e=w()|-1040385&r,o=0|j(u),!(0|z(s))){if((0|o)<=0)break;for(a=0;;){if(s=0|hn(0|t,0|e,52),w(),s&=15)for(r=1;u=0|hn(0|t,0|e,0|(h=3*(15-r|0)|0)),w(),c=0|dn(7,0,0|h),e&=~w(),t=t&~c|(h=0|dn(0|be(7&u),0,0|h)),e=0|e|w(),r>>>0>>0;)r=r+1|0;if((0|(a=a+1|0))==(0|o))break e}}a=0|hn(0|t,0|e,52),w(),a&=15;t:do{if(a){r=1;n:for(;;){switch(h=0|hn(0|t,0|e,3*(15-r|0)|0),w(),7&h){case 1:break n;case 0:break;default:break t}if(!(r>>>0>>0))break t;r=r+1|0}if(0|W(s,0|i[u>>2]))for(r=1;c=0|dn(7,0,0|(u=3*(15-r|0)|0)),h=e&~w(),e=0|hn(0|t,0|e,0|u),w(),t=t&~c|(e=0|dn(0|xe(7&e),0,0|u)),e=0|h|w(),r>>>0>>0;)r=r+1|0;else for(r=1;u=0|hn(0|t,0|e,0|(h=3*(15-r|0)|0)),w(),c=0|dn(7,0,0|h),e&=~w(),t=t&~c|(h=0|dn(0|be(7&u),0,0|h)),e=0|e|w(),r>>>0>>0;)r=r+1|0}}while(0);if((0|o)>0){r=0;do{t=0|Ye(t,e),e=0|w(),r=r+1|0}while((0|r)!=(0|o))}}else t=0,e=0}while(0);return h=t,S(0|(c=e)),D=n,0|h}(s,t),s=0|w(),i[n>>2]=t,i[n+4>>2]=s,!(0|t)&!(0|s)&&M(27795,27122,1050,27145),D=r,0|(s=0)):(D=r,0|(s=3))}function nt(e,t,n){var r,s=0,a=0,o=0;if(r=(n|=0)+4|0,a=0|hn(0|(e|=0),0|(t|=0),52),w(),a&=15,o=0|hn(0|e,0|t,45),w(),s=!(0|a),0|z(127&o)){if(s)return 0|(o=1);s=1}else{if(s)return 0|(o=0);s=0|i[r>>2]||0|i[n+8>>2]?1:1&!!(0|i[n+12>>2])}for(n=1;1&n?me(r):ge(r),o=0|hn(0|e,0|t,3*(15-n|0)|0),w(),_e(r,7&o),n>>>0>>0;)n=n+1|0;return 0|s}function rt(e,t,n){n|=0;var r,s,a=0,o=0,l=0,u=0,c=0,h=0;if(s=D,D=D+16|0,r=s,h=0|hn(0|(e|=0),0|(t|=0),45),w(),(h&=127)>>>0>121)return i[n>>2]=0,i[n+4>>2]=0,i[n+8>>2]=0,i[n+12>>2]=0,D=s,0|(h=5);e:do{if(0|z(h)&&(l=0|hn(0|e,0|t,52),w(),0|(l&=15))){a=1;t:for(;;){switch(c=0|hn(0|e,0|t,3*(15-a|0)|0),w(),7&c){case 5:break t;case 0:break;default:a=t;break e}if(!(a>>>0>>0)){a=t;break e}a=a+1|0}for(o=1,a=t;u=0|dn(7,0,0|(t=3*(15-o|0)|0)),c=a&~w(),a=0|hn(0|e,0|a,0|t),w(),e=e&~u|(a=0|dn(0|xe(7&a),0,0|t)),a=0|c|w(),o>>>0>>0;)o=o+1|0}else a=t}while(0);if(c=7696+(28*h|0)|0,i[n>>2]=i[c>>2],i[n+4>>2]=i[c+4>>2],i[n+8>>2]=i[c+8>>2],i[n+12>>2]=i[c+12>>2],!(0|nt(e,a,n)))return D=s,0|(h=0);if(u=n+4|0,i[r>>2]=i[u>>2],i[r+4>>2]=i[u+4>>2],i[r+8>>2]=i[u+8>>2],l=0|hn(0|e,0|a,52),w(),c=15&l,1&l?(ge(u),l=c+1|0):l=c,0|z(h)){e:do{if(c)for(t=1;;){if(o=0|hn(0|e,0|a,3*(15-t|0)|0),w(),0|(o&=7)){a=o;break e}if(!(t>>>0>>0)){a=0;break}t=t+1|0}else a=0}while(0);a=4==(0|a)&1}else a=0;if(0|Be(n,l,a,0)){if(0|z(h))do{}while(0|Be(n,l,0,0));(0|l)!=(0|c)&&fe(u)}else(0|l)!=(0|c)&&(i[u>>2]=i[r>>2],i[u+4>>2]=i[r+4>>2],i[u+8>>2]=i[r+8>>2]);return D=s,0|(h=0)}function it(e,t,n){n|=0;var r,i,s=0;return i=D,D=D+16|0,0|(s=0|rt(e|=0,t|=0,r=i))?(D=i,0|s):(s=0|hn(0|e,0|t,52),w(),Ie(r,15&s,n),D=i,0|(s=0))}function st(e,t,n){n|=0;var r,i=0,s=0,a=0;if(r=D,D=D+16|0,0|(i=0|rt(e|=0,t|=0,a=r)))return D=r,0|(a=i);i=0|hn(0|e,0|t,45),w(),i=!(0|z(127&i)),s=0|hn(0|e,0|t,52),w(),s&=15;e:do{if(!i){if(0|s)for(i=1;;){if(!(!((0|dn(7,0,3*(15-i|0)|0))&e|0)&!((0|w())&t)))break e;if(!(i>>>0>>0))break;i=i+1|0}return Oe(a,s,0,5,n),D=r,0|0}}while(0);return ke(a,s,0,6,n),D=r,0|0}function at(e,t){t|=0;var n=0,r=0,s=0,a=0,o=0,l=0,u=0;if((e|=0)>>>0>15)return 0|(l=4);if(dn(0|e,0,52),l=134225919|w(),!e){n=0,r=0;do{0|z(r)&&(dn(0|r,0,45),o=0|l|w(),i[(e=t+(n<<3)|0)>>2]=-1,i[e+4>>2]=o,n=n+1|0),r=r+1|0}while(122!=(0|r));return 0|(n=0)}n=0,o=0;do{if(0|z(o)){for(dn(0|o,0,45),r=1,s=-1,a=0|l|w();s&=~(u=0|dn(7,0,3*(15-r|0)|0)),a&=~w(),(0|r)!=(0|e);)r=r+1|0;i[(u=t+(n<<3)|0)>>2]=s,i[u+4>>2]=a,n=n+1|0}o=o+1|0}while(122!=(0|o));return 0|(n=0)}function ot(e,t,n,r){e|=0,r|=0;var s=0,a=0,o=0;s=0|hn(0|(t|=0),0|(n|=0),52),w(),!(0|t)&!(0|n)|(0|r)>15|(0|(s&=15))>(0|r)?(a=-1,t=-1,n=0,s=0):(t=0|Xe(t,n,s+1|0,r),o=-15728641&w(),n=0|dn(0|r,0,52),a=s,t=(t=!(0|We(n|=t,o=0|o|w())))?-1:r,s=o),i[(o=e)>>2]=n,i[o+4>>2]=s,i[e+8>>2]=a,i[e+12>>2]=t}function lt(e,t,n,r){n|=0,r|=0;var s=0,a=0;return s=0|hn(0|(e|=0),0|(t|=0),52),w(),s&=15,i[(a=r+8|0)>>2]=s,!(0|e)&!(0|t)|(0|n)>15|(0|s)>(0|n)?(i[(n=r)>>2]=0,i[n+4>>2]=0,i[a>>2]=-1,void(i[r+12>>2]=-1)):(e=0|Xe(e,t,s+1|0,n),a=-15728641&w(),s=0|dn(0|n,0,52),s|=e,a=0|a|w(),i[(e=r)>>2]=s,i[e+4>>2]=a,e=r+12|0,0|We(s,a)?void(i[e>>2]=n):void(i[e>>2]=-1))}function ut(e){var t,n=0,r=0,s=0,a=0,o=0,l=0,u=0,c=0;if(!(!(0|(n=0|i[(r=e|=0)>>2]))&!(0|(r=0|i[r+4>>2]))||(s=0|hn(0|n,0|r,52),w(),n=0|tn(0|(u=0|dn(1,0,3*(15^(s&=15))|0)),0|w(),0|n,0|r),r=0|w(),i[(u=e)>>2]=n,i[u+4>>2]=r,(0|s)<(0|(l=0|i[(u=e+8|0)>>2]))))){for(t=e+12|0,o=s;;){if((0|o)==(0|l)){s=5;break}if(c=(0|o)==(0|i[t>>2]),s=0|hn(0|n,0|r,0|(a=3*(15-o|0)|0)),w(),c&1==(0|(s&=7))&!0){s=7;break}if(!(7==(0|s)&!0)){s=10;break}if(n=0|tn(0|n,0|r,0|(c=0|dn(1,0,0|a)),0|w()),r=0|w(),i[(c=e)>>2]=n,i[c+4>>2]=r,!((0|o)>(0|l))){s=10;break}o=o+-1|0}if(5==(0|s))return i[(c=e)>>2]=0,i[c+4>>2]=0,i[u>>2]=-1,void(i[t>>2]=-1);if(7==(0|s))return l=0|tn(0|n,0|r,0|(l=0|dn(1,0,0|a)),0|w()),u=0|w(),i[(c=e)>>2]=l,i[c+4>>2]=u,void(i[t>>2]=o+-1)}}function ct(e){var t;return t=(e=+e)<0?e+6.283185307179586:e,+(e>=6.283185307179586?t+-6.283185307179586:t)}function ht(e,t){return t|=0,+u(+(+s[(e|=0)>>3]-+s[t>>3]))<17453292519943298e-27?0|(t=+u(+(+s[e+8>>3]-+s[t+8>>3]))<17453292519943298e-27):0|(t=0)}function dt(e,t){switch(e=+e,0|(t|=0)){case 1:e=e<0?e+6.283185307179586:e;break;case 2:e=e>0?e+-6.283185307179586:e}return+e}function At(e,t){e|=0;var n,r,i,a=0;return r=+s[(t|=0)>>3],n=+s[e>>3],a=(i=+A(.5*(r-n)))*i+(a=+A(.5*(+s[t+8>>3]-+s[e+8>>3])))*(+d(+r)*+d(+n)*a),2*+_(+ +c(+a),+ +c(+(1-a)))*6371.007180918475}function pt(e,t){return t|=0,(e|=0)>>>0>15?0|(t=4):(s[t>>3]=+s[20656+(e<<3)>>3],0|(t=0))}function ft(e,t){t|=0;var n=0;return(e|=0)>>>0>15?0|(t=4):(n=0|on(0|(n=0|wt(7,0,e,((0|e)<0)<<31>>31)),0|w(),120,0),e=0|w(),i[t>>2]=2|n,i[t+4>>2]=e,0|(t=0))}function mt(e,t,n){e|=0,n|=0;var r,i,a,o,l=0,u=0,h=0,f=0,m=0,v=0;return v=+s[(t|=0)>>3],a=+s[e>>3],m=+A(.5*(v-a)),h=+s[t+8>>3],i=+s[e+8>>3],f=+A(.5*(h-i)),r=+d(+a),o=+d(+v),f=2*+_(+ +c(+(f=m*m+f*(o*r*f))),+ +c(+(1-f))),m=+s[n>>3],v=+A(.5*(m-v)),l=+s[n+8>>3],h=+A(.5*(l-h)),u=+d(+m),h=2*+_(+ +c(+(h=v*v+h*(o*u*h))),+ +c(+(1-h))),m=+A(.5*(a-m)),l=+A(.5*(i-l)),l=2*+_(+ +c(+(l=m*m+l*(r*u*l))),+ +c(+(1-l))),4*+g(+ +c(+ +p(.5*(u=.5*(f+h+l)))*+p(.5*(u-f))*+p(.5*(u-h))*+p(.5*(u-l))))}function gt(e,t,n){n|=0;var r,a,o,l=0,u=0;if(o=D,D=D+192|0,a=o,0|(u=0|it(e|=0,t|=0,r=o+168|0)))return D=o,0|(n=u);if(0|st(e,t,a)&&M(27795,27190,415,27199),(0|(t=0|i[a>>2]))>0){if(l=+mt(a+8|0,a+8+((1!=(0|t)&1)<<4)|0,r)+0,1!=(0|t)){e=1;do{l+=+mt(a+8+((u=e)<<4)|0,a+8+((0|(e=e+1|0))%(0|t)<<4)|0,r)}while((0|e)<(0|t))}}else l=0;return s[n>>3]=l,D=o,0|(n=0)}function _t(e){e|=0;var t,n,r=0;return(t=0|en(1,12))||M(27280,27235,49,27293),0|(r=0|i[(n=e+4|0)>>2])?(i[(r=r+8|0)>>2]=t,i[n>>2]=t,0|t):(0|i[e>>2]&&M(27310,27235,61,27333),i[(r=e)>>2]=t,i[n>>2]=t,0|t)}function vt(e,t){e|=0,t|=0;var n,r;return(r=0|Zt(24))||M(27347,27235,78,27361),i[r>>2]=i[t>>2],i[r+4>>2]=i[t+4>>2],i[r+8>>2]=i[t+8>>2],i[r+12>>2]=i[t+12>>2],i[r+16>>2]=0,0|(n=0|i[(t=e+4|0)>>2])?(i[n+16>>2]=r,i[t>>2]=r,0|r):(0|i[e>>2]&&M(27376,27235,82,27361),i[e>>2]=r,i[t>>2]=r,0|r)}function yt(e){var t=0,n=0,r=0,s=0;if(e|=0)for(r=1;;){if(0|(t=0|i[e>>2]))do{if(0|(n=0|i[t>>2]))do{s=n,n=0|i[n+16>>2],Jt(s)}while(0|n);s=t,t=0|i[t+8>>2],Jt(s)}while(0|t);if(t=e,e=0|i[e+8>>2],r||Jt(t),!e)break;r=0}}function bt(e){var t,n,r=0,a=0,o=0,l=0,c=0,h=0,d=0,A=0,p=0,f=0,m=0,g=0,_=0,v=0,y=0,b=0,x=0,T=0,S=0,w=0,E=0,C=0,R=0,N=0,P=0,D=0,L=0,I=0,O=0,U=0;if(0|i[(l=(e|=0)+8|0)>>2])return 0|(U=1);if(!(o=0|i[e>>2]))return 0|(U=0);r=o,a=0;do{a=a+1|0,r=0|i[r+8>>2]}while(0|r);if(a>>>0<2)return 0|(U=0);(n=0|Zt(a<<2))||M(27396,27235,317,27415),(t=0|Zt(a<<5))||M(27437,27235,321,27415),i[e>>2]=0,i[(C=e+4|0)>>2]=0,i[l>>2]=0,a=0,I=0,E=0,m=0;e:for(;;){if(f=0|i[o>>2]){c=0,h=f;do{if(A=+s[h+8>>3],r=h,h=0|i[h+16>>2],d=+s[(l=(p=!(0|h))?f:h)+8>>3],+u(+(A-d))>3.141592653589793){U=14;break}c+=(d-A)*(+s[r>>3]+ +s[l>>3])}while(!p);if(14==(0|U)){U=0,c=0,r=f;do{w=+s[r+8>>3],D=0|i[(L=r+16|0)>>2],S=+s[(D=0|D?D:f)+8>>3],c+=(+s[r>>3]+ +s[D>>3])*((S<0?S+6.283185307179586:S)-(w<0?w+6.283185307179586:w)),r=0|i[(0|r?L:o)>>2]}while(0|r)}c>0?(i[n+(I<<2)>>2]=o,I=I+1|0,l=E,r=m):U=19}else U=19;if(19==(0|U)){U=0;do{if(!a){if(m){l=C,h=m+8|0,r=o,a=e;break}if(0|i[e>>2]){U=27;break e}l=C,h=e,r=o,a=e;break}if(0|i[(r=a+8|0)>>2]){U=21;break e}if(!(a=0|en(1,12))){U=23;break e}i[r>>2]=a,l=a+4|0,h=a,r=m}while(0);if(i[h>>2]=o,i[l>>2]=o,h=t+(E<<5)|0,p=0|i[o>>2]){for(s[(f=t+(E<<5)+8|0)>>3]=17976931348623157e292,s[(m=t+(E<<5)+24|0)>>3]=17976931348623157e292,s[h>>3]=-17976931348623157e292,s[(g=t+(E<<5)+16|0)>>3]=-17976931348623157e292,x=17976931348623157e292,T=-17976931348623157e292,l=0,_=p,A=17976931348623157e292,y=17976931348623157e292,b=-17976931348623157e292,d=-17976931348623157e292;c=+s[_>>3],w=+s[_+8>>3],_=0|i[_+16>>2],S=+s[((v=!(0|_))?p:_)+8>>3],c>3]=c,A=c),w>3]=w,y=w),c>b?s[h>>3]=c:c=b,w>d&&(s[g>>3]=w,d=w),x=w>0&wT?w:T,l|=+u(+(w-S))>3.141592653589793,!v;)b=c;l&&(s[g>>3]=T,s[m>>3]=x)}else i[h>>2]=0,i[h+4>>2]=0,i[h+8>>2]=0,i[h+12>>2]=0,i[h+16>>2]=0,i[h+20>>2]=0,i[h+24>>2]=0,i[h+28>>2]=0;l=E+1|0}if(o=0|i[(L=o+8|0)>>2],i[L>>2]=0,!o){U=45;break}E=l,m=r}if(21==(0|U))M(27213,27235,35,27247);else if(23==(0|U))M(27267,27235,37,27247);else if(27==(0|U))M(27310,27235,61,27333);else if(45==(0|U)){e:do{if((0|I)>0){for(L=!(0|l),P=l<<2,D=!(0|e),N=0,r=0;;){if(R=0|i[n+(N<<2)>>2],L)U=73;else{if(!(E=0|Zt(P))){U=50;break}if(!(C=0|Zt(P))){U=52;break}t:do{if(D)a=0;else{for(l=0,a=0,h=e;o=t+(l<<5)|0,0|xt(0|i[h>>2],o,0|i[R>>2])?(i[E+(a<<2)>>2]=h,i[C+(a<<2)>>2]=o,v=a+1|0):v=a,h=0|i[h+8>>2];)l=l+1|0,a=v;if((0|v)>0)if(o=0|i[E>>2],1==(0|v))a=o;else for(g=0,_=-1,a=o,m=o;;){for(p=0|i[m>>2],o=0,h=0;f=(0|(l=0|i[i[E+(h<<2)>>2]>>2]))==(0|p)?o:o+(1&xt(l,0|i[C+(h<<2)>>2],0|i[p>>2]))|0,(0|(h=h+1|0))!=(0|v);)o=f;if(a=(l=(0|f)>(0|_))?m:a,(0|(o=g+1|0))==(0|v))break t;g=o,_=l?f:_,m=0|i[E+(o<<2)>>2]}else a=0}}while(0);if(Jt(E),Jt(C),a){if(o=0|i[(l=a+4|0)>>2])a=o+8|0;else if(0|i[a>>2]){U=70;break}i[a>>2]=R,i[l>>2]=R}else U=73}if(73==(0|U)){if(U=0,0|(r=0|i[R>>2]))do{C=r,r=0|i[r+16>>2],Jt(C)}while(0|r);Jt(R),r=1}if((0|(N=N+1|0))>=(0|I)){O=r;break e}}50==(0|U)?M(27452,27235,249,27471):52==(0|U)?M(27490,27235,252,27471):70==(0|U)&&M(27310,27235,61,27333)}else O=0}while(0);return Jt(n),Jt(t),0|(U=O)}return 0}function xt(e,t,n){e|=0;var r=0,a=0,o=0,l=0,u=0,c=0,h=0,d=0;if(!(0|Z(t|=0,n|=0)))return 0|(e=0);if(t=0|Y(t),r=+s[n>>3],a=t&(a=+s[n+8>>3])<0?a+6.283185307179586:a,!(e=0|i[e>>2]))return 0|(e=0);if(t){t=0,h=a,n=e;e:for(;;){for(;l=+s[n>>3],a=+s[n+8>>3],d=0|i[(n=n+16|0)>>2],o=+s[(d=0|d?d:e)>>3],u=+s[d+8>>3],l>o?(c=l,l=u):(c=o,o=l,l=a,a=u),(r=r==o|r==c?r+2220446049250313e-31:r)c;)if(!(n=0|i[n>>2])){n=22;break e}if(((c=(u=l<0?l+6.283185307179586:l)+(r-o)/(c-o)*((l=a<0?a+6.283185307179586:a)-u))<0?c+6.283185307179586:c)>(h=u==h|l==h?h+-2220446049250313e-31:h)&&(t^=1),!(n=0|i[n>>2])){n=22;break}}if(22==(0|n))return 0|t}else{t=0,h=a,n=e;e:for(;;){for(;l=+s[n>>3],a=+s[n+8>>3],d=0|i[(n=n+16|0)>>2],o=+s[(d=0|d?d:e)>>3],u=+s[d+8>>3],l>o?(c=l,l=u):(c=o,o=l,l=a,a=u),(r=r==o|r==c?r+2220446049250313e-31:r)c;)if(!(n=0|i[n>>2])){n=22;break e}if(l+(r-o)/(c-o)*(a-l)>(h=l==h|a==h?h+-2220446049250313e-31:h)&&(t^=1),!(n=0|i[n>>2])){n=22;break}}if(22==(0|n))return 0|t}return 0}function Tt(e,t,n,s,a){n|=0,s|=0,a|=0;var o,l,u,c,h=0,d=0,A=0,p=0,f=0,m=0,g=0,_=0,v=0,y=0;if(c=D,D=D+32|0,y=c+16|0,u=c,h=0|hn(0|(e|=0),0|(t|=0),52),w(),h&=15,g=0|hn(0|n,0|s,52),w(),(0|h)!=(15&g))return D=c,0|(y=12);if(f=0|hn(0|e,0|t,45),w(),f&=127,m=0|hn(0|n,0|s,45),w(),f>>>0>121|(m&=127)>>>0>121)return D=c,0|(y=5);if(g=(0|f)!=(0|m)){if(7==(0|(A=0|$(f,m))))return D=c,0|(y=1);7==(0|(p=0|$(m,f)))?M(27514,27538,161,27548):(_=A,d=p)}else _=0,d=0;o=0|z(f),l=0|z(m),i[y>>2]=0,i[y+4>>2]=0,i[y+8>>2]=0,i[y+12>>2]=0;do{if(_){if(A=(0|(m=0|i[4272+(28*f|0)+(_<<2)>>2]))>0,l)if(A){f=0,p=n,A=s;do{p=0|Ze(p,A),A=0|w(),1==(0|(d=0|xe(d)))&&(d=0|xe(1)),f=f+1|0}while((0|f)!=(0|m));m=d,f=p,p=A}else m=d,f=n,p=s;else if(A){f=0,p=n,A=s;do{p=0|Je(p,A),A=0|w(),d=0|xe(d),f=f+1|0}while((0|f)!=(0|m));m=d,f=p,p=A}else m=d,f=n,p=s;if(nt(f,p,y),g||M(27563,27538,191,27548),(A=!!(0|o))&(d=!!(0|l))&&M(27590,27538,192,27548),A){if(7==(0|(d=0|Qe(e,t)))){h=5;break}if(0|r[22e3+(7*d|0)+_|0]){h=1;break}f=p=0|i[21168+(28*d|0)+(_<<2)>>2]}else if(d){if(7==(0|(d=0|Qe(f,p)))){h=5;break}if(0|r[22e3+(7*d|0)+m|0]){h=1;break}f=0,p=0|i[21168+(28*m|0)+(d<<2)>>2]}else f=0,p=0;if((f|p|0)<0)h=5;else{if((0|p)>0){A=y+4|0,d=0;do{ye(A),d=d+1|0}while((0|d)!=(0|p))}if(i[u>>2]=0,i[u+4>>2]=0,i[u+8>>2]=0,_e(u,_),0|h)for(;0|et(h)?me(u):ge(u),(0|h)>1;)h=h+-1|0;if((0|f)>0){h=0;do{ye(u),h=h+1|0}while((0|h)!=(0|f))}le(v=y+4|0,u,v),ae(v),v=51}}else if(nt(n,s,y),!!(0|o)&!!(0|l))if((0|m)!=(0|f)&&M(27621,27538,261,27548),7==(0|(d=0|Qe(e,t)))|7==(0|(h=0|Qe(n,s))))h=5;else if(0|r[22e3+(7*d|0)+h|0])h=1;else if((0|(d=0|i[21168+(28*d|0)+(h<<2)>>2]))>0){A=y+4|0,h=0;do{ye(A),h=h+1|0}while((0|h)!=(0|d));v=51}else v=51;else v=51}while(0);return 51==(0|v)&&(h=y+4|0,i[a>>2]=i[h>>2],i[a+4>>2]=i[h+4>>2],i[a+8>>2]=i[h+8>>2],h=0),D=c,0|(y=h)}function St(e,t,n,r){n|=0,r|=0;var s,a,o,l=0,u=0,c=0,h=0,d=0,A=0,p=0,f=0,m=0,g=0,_=0,v=0,y=0;if(o=D,D=D+48|0,s=o+36|0,c=o+24|0,h=o+12|0,d=o,l=0|hn(0|(e|=0),0|(t|=0),52),w(),l&=15,p=0|hn(0|e,0|t,45),w(),(p&=127)>>>0>121)return D=o,0|(r=5);if(a=0|z(p),dn(0|l,0,52),g=134225919|w(),i[(u=r)>>2]=-1,i[u+4>>2]=g,!l)return 7==(0|(l=0|he(n)))||127==(0|(l=0|X(p,l)))?(D=o,0|(g=1)):(f=0|dn(0|l,0,45),m=0|w(),m=-1040385&i[(p=r)+4>>2]|m,i[(g=r)>>2]=i[p>>2]|f,i[g+4>>2]=m,D=o,0|(g=0));for(i[s>>2]=i[n>>2],i[s+4>>2]=i[n+4>>2],i[s+8>>2]=i[n+8>>2],n=l;;){if(u=n,n=n+-1|0,i[c>>2]=i[s>>2],i[c+4>>2]=i[s+4>>2],i[c+8>>2]=i[s+8>>2],0|et(u)){if(0|(l=0|de(s))){n=13;break}i[h>>2]=i[s>>2],i[h+4>>2]=i[s+4>>2],i[h+8>>2]=i[s+8>>2],me(h)}else{if(0|(l=0|Ae(s))){n=13;break}i[h>>2]=i[s>>2],i[h+4>>2]=i[s+4>>2],i[h+8>>2]=i[s+8>>2],ge(h)}if(ue(c,h,d),ae(d),v=0|i[(l=r)>>2],l=0|i[l+4>>2],_=0|dn(7,0,0|(y=3*(15-u|0)|0)),l&=~w(),y=0|dn(0|he(d),0,0|y),l=0|w()|l,i[(g=r)>>2]=y|v&~_,i[g+4>>2]=l,(0|u)<=1){n=14;break}}e:do{if(13!=(0|n)&&14==(0|n))if((0|i[s>>2])<=1&&(0|i[s+4>>2])<=1&&(0|i[s+8>>2])<=1){d=127==(0|(l=0|X(p,n=0|he(s))))?0:0|z(l);t:do{if(n){if(a){if(7==(0|(l=0|Qe(e,t)))){l=5;break e}if((0|(u=0|i[21376+(28*l|0)+(n<<2)>>2]))>0){l=n,n=0;do{l=0|be(l),n=n+1|0}while((0|n)!=(0|u))}else l=n;if(1==(0|l)){l=9;break e}127==(0|(n=0|X(p,l)))&&M(27648,27538,411,27678),0|z(n)?M(27693,27538,412,27678):(m=n,f=u,A=l)}else m=l,f=0,A=n;if((0|(h=0|i[4272+(28*p|0)+(A<<2)>>2]))<=-1&&M(27724,27538,419,27678),!d){if((0|f)<0){l=5;break e}if(0|f){l=0,n=0|i[(u=r)>>2],u=0|i[u+4>>2];do{n=0|Ke(n,u),u=0|w(),i[(y=r)>>2]=n,i[y+4>>2]=u,l=l+1|0}while((0|l)<(0|f))}if((0|h)<=0){l=m,n=58;break}for(l=0,n=0|i[(u=r)>>2],u=0|i[u+4>>2];;)if(n=0|Ke(n,u),u=0|w(),i[(y=r)>>2]=n,i[y+4>>2]=u,(0|(l=l+1|0))==(0|h)){l=m,n=58;break t}}if(7==(0|(c=0|$(m,p)))&&M(27514,27538,428,27678),n=0|i[(l=r)>>2],l=0|i[l+4>>2],(0|h)>0){u=0;do{n=0|Ke(n,l),l=0|w(),i[(y=r)>>2]=n,i[y+4>>2]=l,u=u+1|0}while((0|u)!=(0|h))}if(7==(0|(l=0|Qe(n,l)))&&M(27795,27538,440,27678),n=0|G(m),(0|(n=0|i[(n?21792:21584)+(28*c|0)+(l<<2)>>2]))<0&&M(27795,27538,454,27678),n){l=0,u=0|i[(c=r)>>2],c=0|i[c+4>>2];do{u=0|Ye(u,c),c=0|w(),i[(y=r)>>2]=u,i[y+4>>2]=c,l=l+1|0}while((0|l)<(0|n));l=m,n=58}else l=m,n=58}else if(!!(0|a)&!!(0|d)){if(7==(0|(n=0|Qe(e,t)))|7==(0|(u=0|Qe(0|i[(u=r)>>2],0|i[u+4>>2])))){l=5;break e}if((0|(u=0|i[21376+(28*n|0)+(u<<2)>>2]))<0){l=5;break e}if(u){n=0,c=0|i[(h=r)>>2],h=0|i[h+4>>2];do{c=0|Ke(c,h),h=0|w(),i[(y=r)>>2]=c,i[y+4>>2]=h,n=n+1|0}while((0|n)<(0|u));n=58}else n=59}else n=58}while(0);if(58==(0|n)&&d&&(n=59),59==(0|n)&&1==(0|Qe(0|i[(y=r)>>2],0|i[y+4>>2]))){l=9;break}_=0|i[(y=r)>>2],y=-1040385&i[y+4>>2],v=0|dn(0|l,0,45),y=0|y|w(),i[(l=r)>>2]=_|v,i[l+4>>2]=y,l=0}else l=1}while(0);return D=o,0|(y=l)}function wt(e,t,n,r){e|=0,t|=0;var i=0,s=0,a=0;if(!(0|(n|=0))&!(0|(r|=0)))return s=1,S(0|(i=0)),0|s;s=e,i=t,e=1,t=0;do{e=0|on(0|((a=!0&!(1&n))?1:s),0|(a?0:i),0|e,0|t),t=0|w(),n=0|cn(0|n,0|r,1),r=0|w(),s=0|on(0|s,0|i,0|s,0|i),i=0|w()}while(!(!(0|n)&!(0|r)));return S(0|t),0|e}function Mt(e,t,n,r){n|=0,r|=0;var a,o=0,l=0,u=0,c=0,h=0,A=0;a=D,D=D+16|0,l=a,u=0|hn(0|(e|=0),0|(t|=0),52),w(),u&=15;do{if(u){if(!(o=0|it(e,t,l))){h=+s[l>>3],c=1/+d(+h),A=+s[25968+(u<<3)>>3],s[n>>3]=h+A,s[n+8>>3]=h-A,h=+s[l+8>>3],c*=A,s[n+16>>3]=c+h,s[n+24>>3]=h-c;break}return D=a,0|(u=o)}if(o=0|hn(0|e,0|t,45),w(),(o&=127)>>>0>121)return D=a,0|(u=5);l=22064+(o<<5)|0,i[n>>2]=i[l>>2],i[n+4>>2]=i[l+4>>2],i[n+8>>2]=i[l+8>>2],i[n+12>>2]=i[l+12>>2],i[n+16>>2]=i[l+16>>2],i[n+20>>2]=i[l+20>>2],i[n+24>>2]=i[l+24>>2],i[n+28>>2]=i[l+28>>2];break}while(0);return function(e,t){t=+t;var n,r,i,a,o,l,u,c=0,h=0;c=(a=+s[(i=16+(e|=0)|0)>>3])-(r=+s[(n=e+24|0)>>3]),c=a>3],c=.5*(c*t-c),h+=t=.5*((u=h-(l=+s[(o=e+8|0)>>3]))*t-u),s[e>>3]=h>1.5707963267948966?1.5707963267948966:h,t=l-t,s[o>>3]=t<-1.5707963267948966?-1.5707963267948966:t,t=(t=a+c)>3.141592653589793?t+-6.283185307179586:t,s[i>>3]=t<-3.141592653589793?t+6.283185307179586:t,t=(t=r-c)>3.141592653589793?t+-6.283185307179586:t,s[n>>3]=t<-3.141592653589793?t+6.283185307179586:t}(n,r?1.4:1.1),(0|i[(r=26096+(u<<3)|0)>>2])==(0|e)&&(0|i[r+4>>2])==(0|t)&&(s[n>>3]=1.5707963267948966),(0|i[(u=26224+(u<<3)|0)>>2])==(0|e)&&(0|i[u+4>>2])==(0|t)&&(s[n+8>>3]=-1.5707963267948966),1.5707963267948966!=+s[n>>3]&&-1.5707963267948966!=+s[n+8>>3]?(D=a,0|(u=0)):(s[n+16>>3]=3.141592653589793,s[n+24>>3]=-3.141592653589793,D=a,0|(u=0))}function Et(e,t,n,s){e|=0,t|=0,n|=0,s|=0;var a,o,l,u=0,c=0,h=0,d=0;l=D,D=D+48|0,a=l+40|0,o=l,Ge(c=l+32|0,0,0,0),h=0|i[c>>2],c=0|i[c+4>>2];do{if(n>>>0<=15){if(0|(u=0|Dt(s))){i[(s=o)>>2]=0,i[s+4>>2]=0,i[o+8>>2]=u,i[o+12>>2]=-1,h=o+29|0,i[(s=o+16|0)>>2]=0,i[s+4>>2]=0,i[s+8>>2]=0,r[s+12|0]=0,r[h|0]=0|r[a|0],r[h+1|0]=0|r[a+1|0],r[h+2|0]=0|r[a+2|0];break}if(u=0|en(1+(0|i[t+8>>2])|0,32)){Lt(t,u),i[(d=o)>>2]=h,i[d+4>>2]=c,i[o+8>>2]=0,i[o+12>>2]=n,i[o+16>>2]=s,i[o+20>>2]=t,i[o+24>>2]=u,r[o+28|0]=0,r[(h=o+29|0)|0]=0|r[a|0],r[h+1|0]=0|r[a+1|0],r[h+2|0]=0|r[a+2|0];break}i[(s=o)>>2]=0,i[s+4>>2]=0,i[o+8>>2]=13,i[o+12>>2]=-1,h=o+29|0,i[(s=o+16|0)>>2]=0,i[s+4>>2]=0,i[s+8>>2]=0,r[s+12|0]=0,r[h|0]=0|r[a|0],r[h+1|0]=0|r[a+1|0],r[h+2|0]=0|r[a+2|0];break}i[(h=o)>>2]=0,i[h+4>>2]=0,i[o+8>>2]=4,i[o+12>>2]=-1,d=o+29|0,i[(h=o+16|0)>>2]=0,i[h+4>>2]=0,i[h+8>>2]=0,r[h+12|0]=0,r[d|0]=0|r[a|0],r[d+1|0]=0|r[a+1|0],r[d+2|0]=0|r[a+2|0]}while(0);Ct(o),i[e>>2]=i[o>>2],i[e+4>>2]=i[o+4>>2],i[e+8>>2]=i[o+8>>2],i[e+12>>2]=i[o+12>>2],i[e+16>>2]=i[o+16>>2],i[e+20>>2]=i[o+20>>2],i[e+24>>2]=i[o+24>>2],i[e+28>>2]=i[o+28>>2],D=l}function Ct(e){var t,n,s,a,o=0,l=0,u=0,c=0,h=0,d=0,A=0,p=0,f=0,m=0,g=0,_=0,v=0,y=0,b=0,x=0;if(a=D,D=D+336|0,t=a+168|0,n=a,!(0|(l=0|i[(u=e|=0)>>2]))&!(0|(u=0|i[u+4>>2])))D=a;else{if(0|r[(o=e+28|0)|0]?(l=0|Rt(l,u),u=0|w()):r[o|0]=1,!(0|i[i[(s=e+20|0)>>2]>>2]))return 0|(l=0|i[(o=e+24|0)>>2])&&Jt(l),i[(x=e)>>2]=0,i[x+4>>2]=0,i[e+8>>2]=0,i[s>>2]=0,i[e+12>>2]=-1,i[e+16>>2]=0,i[o>>2]=0,void(D=a);c=15&(o=0|i[(x=e+16|0)>>2]);e:do{if(!(0|l)&!(0|u))b=e+24|0;else{v=e+12|0,g=3==(0|c),m=255&o,p=3==(1|c),_=e+24|0,f=(c+-1|0)>>>0<3,d=3==(2|c),A=n+8|0;t:for(;;){if(h=0|hn(0|l,0|u,52),w(),(0|(h&=15))==(0|i[v>>2])){switch(15&m){case 0:case 2:case 3:if(0|(c=0|it(l,u,t))){y=15;break t}if(0|It(0|i[s>>2],0|i[_>>2],t)){y=19;break t}}if(p&&(c=0|i[4+(0|i[s>>2])>>2],i[t>>2]=i[c>>2],i[t+4>>2]=i[c+4>>2],i[t+8>>2]=i[c+8>>2],i[t+12>>2]=i[c+12>>2],0|Z(26832,t))){if(0|tt(0|i[4+(0|i[s>>2])>>2],h,n)){y=25;break}if((0|i[(c=n)>>2])==(0|l)&&(0|i[c+4>>2])==(0|u)){y=29;break}}if(f){if(0|(c=0|st(l,u,t))){y=32;break}if(0|Mt(l,u,n,0)){y=36;break}if(d&&0|Ot(0|i[s>>2],0|i[_>>2],t,n)){y=42;break}if(p&&0|Bt(0|i[s>>2],0|i[_>>2],t,n)){y=42;break}}if(g){if(o=0|Mt(l,u,t,1),c=0|i[_>>2],0|o){y=45;break}if(0|J(c,t)){if(te(n,t),0|ee(t,0|i[_>>2])){y=53;break}if(0|It(0|i[s>>2],0|i[_>>2],A)){y=53;break}if(0|Bt(0|i[s>>2],0|i[_>>2],n,t)){y=53;break}}}}do{if((0|h)<(0|i[v>>2])){if(o=0|Mt(l,u,t,1),c=0|i[_>>2],0|o){y=58;break t}if(!(0|J(c,t))){y=73;break}if(0|ee(0|i[_>>2],t)&&(te(n,t),0|Ot(0|i[s>>2],0|i[_>>2],n,t))){y=65;break t}if(0|(l=0|$e(l,u,h+1|0,n))){y=67;break t}l=0|i[(u=n)>>2],u=0|i[u+4>>2]}else y=73}while(0);if(73==(0|y)&&(y=0,l=0|Rt(l,u),u=0|w()),!(0|l)&!(0|u)){b=_;break e}}switch(0|y){case 15:0|(o=0|i[_>>2])&&Jt(o),i[(y=e)>>2]=0,i[y+4>>2]=0,i[s>>2]=0,i[v>>2]=-1,i[x>>2]=0,i[_>>2]=0,i[e+8>>2]=c,y=20;break;case 19:i[e>>2]=l,i[e+4>>2]=u,y=20;break;case 25:M(27795,27761,470,27772);break;case 29:case 42:return i[e>>2]=l,i[e+4>>2]=u,void(D=a);case 32:return 0|(o=0|i[_>>2])&&Jt(o),i[(b=e)>>2]=0,i[b+4>>2]=0,i[s>>2]=0,i[v>>2]=-1,i[x>>2]=0,i[_>>2]=0,i[e+8>>2]=c,void(D=a);case 36:M(27795,27761,493,27772);break;case 45:0|c&&Jt(c),i[(y=e)>>2]=0,i[y+4>>2]=0,i[s>>2]=0,i[v>>2]=-1,i[x>>2]=0,i[_>>2]=0,i[e+8>>2]=o,y=55;break;case 53:i[e>>2]=l,i[e+4>>2]=u,y=55;break;case 58:0|c&&Jt(c),i[(y=e)>>2]=0,i[y+4>>2]=0,i[s>>2]=0,i[v>>2]=-1,i[x>>2]=0,i[_>>2]=0,i[e+8>>2]=o,y=71;break;case 65:i[e>>2]=l,i[e+4>>2]=u,y=71;break;case 67:return 0|(o=0|i[_>>2])&&Jt(o),i[(b=e)>>2]=0,i[b+4>>2]=0,i[s>>2]=0,i[v>>2]=-1,i[x>>2]=0,i[_>>2]=0,i[e+8>>2]=l,void(D=a)}if(20==(0|y))return void(D=a);if(55==(0|y))return void(D=a);if(71==(0|y))return void(D=a)}}while(0);0|(o=0|i[b>>2])&&Jt(o),i[(y=e)>>2]=0,i[y+4>>2]=0,i[e+8>>2]=0,i[s>>2]=0,i[e+12>>2]=-1,i[x>>2]=0,i[b>>2]=0,D=a}}function Rt(e,t){var n,r=0,s=0,a=0,o=0,l=0,u=0,c=0,h=0,d=0;n=D,D=D+16|0,d=n,s=0|hn(0|(e|=0),0|(t|=0),52),w(),s&=15,r=0|hn(0|e,0|t,45),w();do{if(s){for(;r=0|dn(s+4095|0,0,52),a=w()|-15728641&t,r=r|e|(l=0|dn(7,0,0|(o=3*(15-s|0)|0))),a|=u=0|w(),c=0|hn(0|e,0|t,0|o),w(),s=s+-1|0,!((c&=7)>>>0<6);){if(!s){h=4;break}t=a,e=r}if(4==(0|h)){r=0|hn(0|r,0|a,45),w();break}return d=0|dn(((d=!(0|c)&!!(0|We(r,a)))?2:1)+c|0,0,0|o),h=0|w()|t&~u,d|=e&~l,S(0|h),D=n,0|d}}while(0);return(r&=127)>>>0>120?(d=0,S(0|(h=0)),D=n,0|d):(Ge(d,0,r+1|0,0),h=0|i[d+4>>2],d=0|i[d>>2],S(0|h),D=n,0|d)}function Nt(e,t,n){e|=0;var r,a=0,o=0,l=0,u=0,c=0,h=0,d=0,A=0,p=0;if(!(0|Z(t|=0,n|=0)))return 0|(p=0);if(t=0|Y(t),a=+s[n>>3],o=t&(o=+s[n+8>>3])<0?o+6.283185307179586:o,(0|(p=0|i[e>>2]))<=0)return 0|(p=0);if(r=0|i[e+4>>2],t){t=0,A=o,n=-1,e=0;e:for(;;){for(d=e;u=+s[r+(d<<4)>>3],o=+s[r+(d<<4)+8>>3],l=+s[r+((e=(n+2|0)%(0|p)|0)<<4)>>3],c=+s[r+(e<<4)+8>>3],u>l?(h=u,u=c):(h=l,l=u,u=o,o=c),(a=a==l|a==h?a+2220446049250313e-31:a)h;){if((0|(n=d+1|0))>=(0|p)){n=22;break e}e=d,d=n,n=e}if(((h=(c=u<0?u+6.283185307179586:u)+(a-l)/(h-l)*((u=o<0?o+6.283185307179586:o)-c))<0?h+6.283185307179586:h)>(A=c==A|u==A?A+-2220446049250313e-31:A)&&(t^=1),(0|(e=d+1|0))>=(0|p)){n=22;break}n=d}if(22==(0|n))return 0|t}else{t=0,A=o,n=-1,e=0;e:for(;;){for(d=e;u=+s[r+(d<<4)>>3],o=+s[r+(d<<4)+8>>3],l=+s[r+((e=(n+2|0)%(0|p)|0)<<4)>>3],c=+s[r+(e<<4)+8>>3],u>l?(h=u,u=c):(h=l,l=u,u=o,o=c),(a=a==l|a==h?a+2220446049250313e-31:a)h;){if((0|(n=d+1|0))>=(0|p)){n=22;break e}e=d,d=n,n=e}if(u+(a-l)/(h-l)*(o-u)>(A=u==A|o==A?A+-2220446049250313e-31:A)&&(t^=1),(0|(e=d+1|0))>=(0|p)){n=22;break}n=d}if(22==(0|n))return 0|t}return 0}function Pt(e,t){t|=0;var n,r,a,o,l,c=0,h=0,d=0,A=0,p=0,f=0,m=0,g=0,_=0,v=0,y=0,b=0;if(!(r=0|i[(e|=0)>>2]))return i[t>>2]=0,i[t+4>>2]=0,i[t+8>>2]=0,i[t+12>>2]=0,i[t+16>>2]=0,i[t+20>>2]=0,i[t+24>>2]=0,void(i[t+28>>2]=0);if(s[(a=t+8|0)>>3]=17976931348623157e292,s[(o=t+24|0)>>3]=17976931348623157e292,s[t>>3]=-17976931348623157e292,s[(l=t+16|0)>>3]=-17976931348623157e292,!((0|r)<=0)){for(n=0|i[e+4>>2],g=17976931348623157e292,_=-17976931348623157e292,v=0,e=-1,A=17976931348623157e292,p=17976931348623157e292,m=-17976931348623157e292,h=-17976931348623157e292,y=0;c=+s[n+(y<<4)>>3],f=+s[n+(y<<4)+8>>3],d=+s[n+(((0|(e=e+2|0))==(0|r)?0:e)<<4)+8>>3],c>3]=c,A=c),f>3]=f,p=f),c>m?s[t>>3]=c:c=m,f>h&&(s[l>>3]=f,h=f),g=f>0&f_?f:_,v|=+u(+(f-d))>3.141592653589793,(0|(e=y+1|0))!=(0|r);)b=y,m=c,y=e,e=b;v&&(s[l>>3]=_,s[o>>3]=g)}}function Dt(e){return 0|((e|=0)>>>0<4?0:15)}function Lt(e,t){t|=0;var n,r=0,a=0,o=0,l=0,c=0,h=0,d=0,A=0,p=0,f=0,m=0,g=0,_=0,v=0,y=0,b=0,x=0,T=0,S=0,w=0,M=0;if(_=0|i[(e|=0)>>2]){if(s[(v=t+8|0)>>3]=17976931348623157e292,s[(y=t+24|0)>>3]=17976931348623157e292,s[t>>3]=-17976931348623157e292,s[(b=t+16|0)>>3]=-17976931348623157e292,(0|_)>0){for(o=0|i[e+4>>2],m=17976931348623157e292,g=-17976931348623157e292,a=0,r=-1,d=17976931348623157e292,A=17976931348623157e292,f=-17976931348623157e292,c=-17976931348623157e292,x=0;l=+s[o+(x<<4)>>3],p=+s[o+(x<<4)+8>>3],h=+s[o+(((0|(w=r+2|0))==(0|_)?0:w)<<4)+8>>3],l>3]=l,d=l),p>3]=p,A=p),l>f?s[t>>3]=l:l=f,p>c&&(s[b>>3]=p,c=p),m=p>0&pg?p:g,a|=+u(+(p-h))>3.141592653589793,(0|(r=x+1|0))!=(0|_);)w=x,f=l,x=r,r=w;a&&(s[b>>3]=g,s[y>>3]=m)}}else i[t>>2]=0,i[t+4>>2]=0,i[t+8>>2]=0,i[t+12>>2]=0,i[t+16>>2]=0,i[t+20>>2]=0,i[t+24>>2]=0,i[t+28>>2]=0;if(!((0|(r=0|i[(w=e+8|0)>>2]))<=0)){n=e+12|0,S=0;do{if(o=0|i[n>>2],a=S,y=t+((S=S+1|0)<<5)|0,b=0|i[o+(a<<3)>>2]){if(s[(x=t+(S<<5)+8|0)>>3]=17976931348623157e292,s[(e=t+(S<<5)+24|0)>>3]=17976931348623157e292,s[y>>3]=-17976931348623157e292,s[(T=t+(S<<5)+16|0)>>3]=-17976931348623157e292,(0|b)>0){for(_=0|i[o+(a<<3)+4>>2],m=17976931348623157e292,g=-17976931348623157e292,o=0,a=-1,v=0,d=17976931348623157e292,A=17976931348623157e292,p=-17976931348623157e292,c=-17976931348623157e292;l=+s[_+(v<<4)>>3],f=+s[_+(v<<4)+8>>3],h=+s[_+(((0|(a=a+2|0))==(0|b)?0:a)<<4)+8>>3],l>3]=l,d=l),f>3]=f,A=f),l>p?s[y>>3]=l:l=p,f>c&&(s[T>>3]=f,c=f),m=f>0&fg?f:g,o|=+u(+(f-h))>3.141592653589793,(0|(a=v+1|0))!=(0|b);)M=v,v=a,p=l,a=M;o&&(s[T>>3]=g,s[e>>3]=m)}}else i[y>>2]=0,i[y+4>>2]=0,i[y+8>>2]=0,i[y+12>>2]=0,i[y+16>>2]=0,i[y+20>>2]=0,i[y+24>>2]=0,i[y+28>>2]=0,r=0|i[w>>2]}while((0|S)<(0|r))}}function It(e,t,n){var r=0,s=0,a=0;if(!(0|Nt(e|=0,t|=0,n|=0)))return 0|(s=0);if((0|i[(s=e+8|0)>>2])<=0)return 0|(s=1);for(r=e+12|0,e=0;;){if(a=e,e=e+1|0,0|Nt((0|i[r>>2])+(a<<3)|0,t+(e<<5)|0,n)){e=0,r=6;break}if((0|e)>=(0|i[s>>2])){e=1,r=6;break}}return 6==(0|r)?0|e:0}function Ot(e,t,n,r){r|=0;var s,a,o=0,l=0,u=0,c=0,h=0;if(a=D,D=D+16|0,s=a,!(0|Nt(e|=0,t|=0,u=(n|=0)+8|0)))return D=a,0|(c=0);c=e+8|0;e:do{if((0|i[c>>2])>0){for(l=e+12|0,o=0;;){if(h=o,o=o+1|0,0|Nt((0|i[l>>2])+(h<<3)|0,t+(o<<5)|0,u)){o=0;break}if((0|o)>=(0|i[c>>2]))break e}return D=a,0|o}}while(0);if(0|Ut(e,t,n,r))return D=a,0|(h=0);i[s>>2]=i[n>>2],i[s+4>>2]=u,o=0|i[c>>2];e:do{if((0|o)>0)for(e=e+12|0,u=0,l=o;;){if(o=0|i[e>>2],(0|i[o+(u<<3)>>2])>0){if(0|Nt(s,r,0|i[o+(u<<3)+4>>2])){o=0;break e}if(o=u+1|0,0|Ut((0|i[e>>2])+(u<<3)|0,t+(o<<5)|0,n,r)){o=0;break e}l=0|i[c>>2]}else o=u+1|0;if(!((0|o)<(0|l))){o=1;break}u=o}else o=1}while(0);return D=a,0|(h=o)}function Ut(e,t,n,r){e|=0,n|=0;var a,o,l,u,c,h,d=0,A=0,p=0,f=0,m=0,g=0,_=0,v=0,y=0,b=0,x=0,T=0,S=0,w=0,M=0;if(h=D,D=D+176|0,u=h+172|0,d=h+168|0,c=h,!(0|J(t|=0,r|=0)))return D=h,0|(e=0);if(function(e,t,n,r){var a,o,l,u,c;t|=0,n|=0,r|=0,e=(o=+s[16+(e|=0)>>3])<(c=+s[e+24>>3]),a=(u=+s[t+16>>3])<(l=+s[t+24>>3]),t=c-u>2]=e?a|t?1:2:0,i[r>>2]=a?e?1:t?2:1:0}(t,r,u,d),gn(0|c,0|n,168),(0|i[n>>2])>0){t=0;do{x=+dt(+s[(w=c+8+(t<<4)+8|0)>>3],0|i[d>>2]),s[w>>3]=x,t=t+1|0}while((0|t)<(0|i[n>>2]))}o=+s[r>>3],l=+s[r+8>>3],x=+dt(+s[r+16>>3],0|i[d>>2]),a=+dt(+s[r+24>>3],0|i[d>>2]);e:do{if((0|i[e>>2])>0){if(r=e+4|0,(0|(d=0|i[c>>2]))<=0)for(t=0;;)if((0|(t=t+1|0))>=(0|i[e>>2])){t=0;break e}for(n=0;;){if(t=0|i[r>>2],y=+s[t+(n<<4)>>3],b=+dt(+s[t+(n<<4)+8>>3],0|i[u>>2]),t=0|i[r>>2],w=(0|(n=n+1|0))%(0|i[e>>2])|0,A=+s[t+(w<<4)>>3],p=+dt(+s[t+(w<<4)+8>>3],0|i[u>>2]),!(y>=o)|!(A>=o)&&!(y<=l)|!(A<=l)&&!(b<=a)|!(p<=a)&&!(b>=x)|!(p>=x)){v=A-y,g=p-b,t=0;do{if(M=t,w=(0|(t=t+1|0))==(0|d)?0:t,A=+s[c+8+(M<<4)+8>>3],p=+s[c+8+(w<<4)+8>>3]-A,f=+s[c+8+(M<<4)>>3],!(0==(_=v*p-g*(m=+s[c+8+(w<<4)>>3]-f))||(T=b-A,S=y-f,m=(T*m-p*S)/_,m<0|m>1))&&(_=(v*T-g*S)/_)>=0&_<=1){t=1;break e}}while((0|t)<(0|d))}if((0|n)>=(0|i[e>>2])){t=0;break}}}else t=0}while(0);return D=h,0|(M=t)}function Bt(e,t,n,r){var s=0,a=0,o=0;if(0|Ut(e|=0,t|=0,n|=0,r|=0))return 0|(a=1);if((0|i[(a=e+8|0)>>2])<=0)return 0|(a=0);for(s=e+12|0,e=0;;){if(o=e,e=e+1|0,0|Ut((0|i[s>>2])+(o<<3)|0,t+(e<<5)|0,n,r)){e=1,s=6;break}if((0|e)>=(0|i[a>>2])){e=0,s=6;break}}return 6==(0|s)?0|e:0}function Ft(e,t,n,r,i){t|=0,n|=0,r|=0,i|=0;var a,o,l,u,c,h,d,A=0;u=+s[(e|=0)>>3],l=+s[t>>3]-u,o=+s[e+8>>3],a=+s[t+8>>3]-o,h=+s[n>>3],A=((A=+s[r>>3]-h)*(o-(d=+s[n+8>>3]))-(u-h)*(c=+s[r+8>>3]-d))/(l*c-a*A),s[i>>3]=u+l*A,s[i+8>>3]=o+a*A}function kt(e,t){return t|=0,+u(+(+s[(e|=0)>>3]-+s[t>>3]))<1.1920928955078125e-7?0|(t=+u(+(+s[e+8>>3]-+s[t+8>>3]))<1.1920928955078125e-7):0|(t=0)}function qt(e,t){t|=0;var n,r,i;return+((i=+s[(e|=0)>>3]-+s[t>>3])*i+(r=+s[e+8>>3]-+s[t+8>>3])*r+(n=+s[e+16>>3]-+s[t+16>>3])*n)}function Vt(e,t,n){n|=0;var r,s,a,o,l=0,u=0,c=0,h=0;if(o=D,D=D+32|0,h=o,0|(l=0|rt(e|=0,t|=0,s=o+16|0)))return D=o,0|(n=l);r=0|Ve(e,t),a=0|Qe(e,t),function(e,t){e=7696+(28*(e|=0)|0)|0,i[(t|=0)>>2]=i[e>>2],i[t+4>>2]=i[e+4>>2],i[t+8>>2]=i[e+8>>2],i[t+12>>2]=i[e+12>>2]}(r,h),l=0|function(e,t){e|=0;var n=0,r=0;if((t|=0)>>>0>20)return-1;do{if((0|i[11120+(216*t|0)>>2])!=(0|e))if((0|i[11120+(216*t|0)+8>>2])!=(0|e))if((0|i[11120+(216*t|0)+16>>2])!=(0|e))if((0|i[11120+(216*t|0)+24>>2])!=(0|e))if((0|i[11120+(216*t|0)+32>>2])!=(0|e))if((0|i[11120+(216*t|0)+40>>2])!=(0|e))if((0|i[11120+(216*t|0)+48>>2])!=(0|e))if((0|i[11120+(216*t|0)+56>>2])!=(0|e))if((0|i[11120+(216*t|0)+64>>2])!=(0|e))if((0|i[11120+(216*t|0)+72>>2])!=(0|e))if((0|i[11120+(216*t|0)+80>>2])!=(0|e))if((0|i[11120+(216*t|0)+88>>2])!=(0|e))if((0|i[11120+(216*t|0)+96>>2])!=(0|e))if((0|i[11120+(216*t|0)+104>>2])!=(0|e))if((0|i[11120+(216*t|0)+112>>2])!=(0|e))if((0|i[11120+(216*t|0)+120>>2])!=(0|e))if((0|i[11120+(216*t|0)+128>>2])!=(0|e)){if((0|i[11120+(216*t|0)+136>>2])!=(0|e)){if((0|i[11120+(216*t|0)+144>>2])==(0|e)){e=0,n=2,r=0;break}if((0|i[11120+(216*t|0)+152>>2])==(0|e)){e=0,n=2,r=1;break}if((0|i[11120+(216*t|0)+160>>2])==(0|e)){e=0,n=2,r=2;break}if((0|i[11120+(216*t|0)+168>>2])==(0|e)){e=1,n=2,r=0;break}if((0|i[11120+(216*t|0)+176>>2])==(0|e)){e=1,n=2,r=1;break}if((0|i[11120+(216*t|0)+184>>2])==(0|e)){e=1,n=2,r=2;break}if((0|i[11120+(216*t|0)+192>>2])==(0|e)){e=2,n=2,r=0;break}if((0|i[11120+(216*t|0)+200>>2])==(0|e)){e=2,n=2,r=1;break}if((0|i[11120+(216*t|0)+208>>2])==(0|e)){e=2,n=2,r=2;break}return-1}e=2,n=1,r=2}else e=2,n=1,r=1;else e=2,n=1,r=0;else e=1,n=1,r=2;else e=1,n=1,r=1;else e=1,n=1,r=0;else e=0,n=1,r=2;else e=0,n=1,r=1;else e=0,n=1,r=0;else e=2,n=0,r=2;else e=2,n=0,r=1;else e=2,n=0,r=0;else e=1,n=0,r=2;else e=1,n=0,r=1;else e=1,n=0,r=0;else e=0,n=0,r=2;else e=0,n=0,r=1;else e=0,n=0,r=0}while(0);return 0|i[11120+(216*t|0)+(72*n|0)+(24*e|0)+(r<<3)+4>>2]}(r,0|i[s>>2]);do{if(0|z(r)){switch(0|r){case 4:u=0;break;case 14:u=1;break;case 24:u=2;break;case 38:u=3;break;case 49:u=4;break;case 58:u=5;break;case 63:u=6;break;case 72:u=7;break;case 83:u=8;break;case 97:u=9;break;case 107:u=10;break;case 117:u=11;break;default:M(27795,27797,75,27806)}if(c=0|i[26416+(24*u|0)+8>>2],t=0|i[26416+(24*u|0)+16>>2],(0|(e=0|i[s>>2]))!=(0|i[h>>2])&&(h=0|G(r))|(0|(e=0|i[s>>2]))==(0|t)&&(l=(l+1|0)%6|0),3==(0|a)&(0|e)==(0|t)){l=(l+5|0)%6|0;break}5==(0|a)&(0|e)==(0|c)&&(l=(l+1|0)%6|0)}}while(0);return i[n>>2]=l,D=o,0|(n=0)}function zt(e,t,n,r){n|=0,r|=0;var s,a,o,l,u,c=0,h=0,d=0,A=0,p=0,f=0,m=0,g=0,_=0,v=0,y=0;if(u=D,D=D+32|0,y=u+24|0,l=u+20|0,o=u+8|0,a=u+16|0,s=u,p=(p=!(0|We(e|=0,t|=0)))?6:5,m=0|hn(0|e,0|t,52),w(),p>>>0<=n>>>0)return D=u,0|(r=2);!(g=!(0|(m&=15)))&&!((_=0|dn(7,0,3*(15^m)|0))&e|0)&!((0|w())&t)?c=n:h=4;e:do{if(4==(0|h)){if((0|((c=!!(0|We(e,t)))?4:5))<(0|n))return D=u,0|(r=1);if(0|Vt(e,t,y))return D=u,0|(r=1);if(h=(0|i[y>>2])+n|0,7==(0|(_=0|i[(c=c?26704+((0|h)%5<<2)|0:26736+((0|h)%6<<2)|0)>>2])))return D=u,0|(r=1);i[l>>2]=0,c=0|B(e,t,_,l,o);do{if(!c){if(f=0|i[(A=o)>>2],h=(d=(A=0|i[A+4>>2])>>>0>>0|(0|A)==(0|t)&f>>>0>>0)?f:e,d=d?A:t,!g&&!(f&(g=0|dn(7,0,3*(15^m)|0))|0)&!(A&(0|w())))c=n;else{if(A=(n+-1+p|0)%(0|p)|0,c=0|We(e,t),(0|A)<0&&M(27795,27797,248,27822),(0|((p=!!(0|c))?4:5))<(0|A)&&M(27795,27797,248,27822),0|Vt(e,t,y)&&M(27795,27797,248,27822),c=(0|i[y>>2])+A|0,7==(0|(A=0|i[(c=p?26704+((0|c)%5<<2)|0:26736+((0|c)%6<<2)|0)>>2]))&&M(27795,27797,248,27822),i[a>>2]=0,0|(c=0|B(e,t,A,a,s)))break;p=0|i[(f=s)>>2],f=0|i[f+4>>2];do{if(f>>>0>>0|(0|f)==(0|d)&p>>>0>>0){if(h=0|We(p,f)?0|q(p,f,e,t):0|i[26800+(((0|i[a>>2])+(0|i[26768+(A<<2)>>2])|0)%6<<2)>>2],c=0|We(p,f),(h+-1|0)>>>0>5){c=-1,h=p,d=f;break}if(1==(0|h)&(c=!!(0|c))){c=-1,h=p,d=f;break}do{if(!(0|Vt(p,f,y))){if(c){c=(5+(0|i[26352+(h<<2)>>2])-(0|i[y>>2])|0)%5|0;break}c=(6+(0|i[26384+(h<<2)>>2])-(0|i[y>>2])|0)%6|0;break}c=-1}while(0);h=p,d=f}else c=n}while(0);f=0|i[(A=o)>>2],A=0|i[A+4>>2]}if((0|h)==(0|f)&(0|d)==(0|A)){if(e=(p=!!(0|We(f,A)))?0|q(f,A,e,t):0|i[26800+(((0|i[l>>2])+(0|i[26768+(_<<2)>>2])|0)%6<<2)>>2],c=0|We(f,A),(e+-1|0)>>>0<=5&&!(1==(0|e)&(v=!!(0|c))))do{if(!(0|Vt(f,A,y))){if(v){c=(5+(0|i[26352+(e<<2)>>2])-(0|i[y>>2])|0)%5|0;break}c=(6+(0|i[26384+(e<<2)>>2])-(0|i[y>>2])|0)%6|0;break}c=-1}while(0);else c=-1;c=6==(0|(c=c+1|0))|p&5==(0|c)?0:c}t=d,e=h;break e}}while(0);return D=u,0|(r=c)}}while(0);return v=0|dn(0|c,0,56),y=w()|-2130706433&t|536870912,i[r>>2]=v|e,i[r+4>>2]=y,D=u,0|(r=0)}function Gt(e,t){e|=0;var n,r,s=0,a=0;return r=D,D=D+16|0,n=r,!0&536870912==(2013265920&(t|=0))&&0|ze(e,s=-2130706433&t|134217728)?(a=0|hn(0|e,0|t,56),w(),s=(a=!(0|zt(e,s,7&a,n)))&((0|i[(s=n)>>2])==(0|e)?(0|i[s+4>>2])==(0|t):0)&1,D=r,0|s):(D=r,0|(s=0))}function Ht(e,t,n){e|=0,n|=0;var r=0;(0|(t|=0))>0?(r=0|en(t,4),i[e>>2]=r,r||M(27835,27858,40,27872)):i[e>>2]=0,i[e+4>>2]=t,i[e+8>>2]=0,i[e+12>>2]=n}function jt(e){var t,n,r,a=0,o=0,l=0,c=0;t=(e|=0)+4|0,n=e+12|0,r=e+8|0;e:for(;;){for(o=0|i[t>>2],a=0;;){if((0|a)>=(0|o))break e;if(l=0|i[e>>2],c=0|i[l+(a<<2)>>2])break;a=a+1|0}a=l+(~~(+u(+ +h(10,+ +(15-(0|i[n>>2])|0))*(+s[c>>3]+ +s[c+8>>3]))%+(0|o))>>>0<<2)|0,o=0|i[a>>2];t:do{if(0|o){if(l=c+32|0,(0|o)==(0|c))i[a>>2]=i[l>>2];else{if(!(a=0|i[(o=o+32|0)>>2]))break;for(;(0|a)!=(0|c);)if(!(a=0|i[(o=a+32|0)>>2]))break t;i[o>>2]=i[l>>2]}Jt(c),i[r>>2]=(0|i[r>>2])-1}}while(0)}Jt(0|i[e>>2])}function Wt(e){var t,n=0,r=0;for(t=0|i[(e|=0)+4>>2],r=0;;){if((0|r)>=(0|t)){n=0,r=4;break}if(n=0|i[(0|i[e>>2])+(r<<2)>>2]){r=4;break}r=r+1|0}return 4==(0|r)?0|n:0}function Xt(e,t){t|=0;var n=0,r=0,a=0,o=0;if(n=~~(+u(+ +h(10,+ +(15-(0|i[(e|=0)+12>>2])|0))*(+s[t>>3]+ +s[t+8>>3]))%+(0|i[e+4>>2]))>>>0,n=(0|i[e>>2])+(n<<2)|0,!(r=0|i[n>>2]))return 0|(o=1);o=t+32|0;do{if((0|r)!=(0|t)){if(!(n=0|i[r+32>>2]))return 0|(o=1);for(a=n;;){if((0|a)==(0|t)){a=8;break}if(!(n=0|i[a+32>>2])){n=1,a=10;break}r=a,a=n}if(8==(0|a)){i[r+32>>2]=i[o>>2];break}if(10==(0|a))return 0|n}else i[n>>2]=i[o>>2]}while(0);return Jt(t),i[(o=e+8|0)>>2]=(0|i[o>>2])-1,0|(o=0)}function $t(e,t,n){e|=0,t|=0,n|=0;var r,a=0,o=0,l=0;(r=0|Zt(40))||M(27888,27858,98,27901),i[r>>2]=i[t>>2],i[r+4>>2]=i[t+4>>2],i[r+8>>2]=i[t+8>>2],i[r+12>>2]=i[t+12>>2],i[(o=r+16|0)>>2]=i[n>>2],i[o+4>>2]=i[n+4>>2],i[o+8>>2]=i[n+8>>2],i[o+12>>2]=i[n+12>>2],i[r+32>>2]=0,o=~~(+u(+ +h(10,+ +(15-(0|i[e+12>>2])|0))*(+s[t>>3]+ +s[t+8>>3]))%+(0|i[e+4>>2]))>>>0,o=(0|i[e>>2])+(o<<2)|0,a=0|i[o>>2];do{if(a){for(;!(0|ht(a,t)&&0|ht(a+16|0,n));)if(o=0|i[a+32>>2],!(0|i[(a=0|o?o:a)+32>>2])){l=10;break}if(10==(0|l)){i[a+32>>2]=r;break}return Jt(r),0|(l=a)}i[o>>2]=r}while(0);return i[(l=e+8|0)>>2]=1+(0|i[l>>2]),0|(l=r)}function Qt(e,t,n){t|=0,n|=0;var r=0,a=0;if(a=~~(+u(+ +h(10,+ +(15-(0|i[(e|=0)+12>>2])|0))*(+s[t>>3]+ +s[t+8>>3]))%+(0|i[e+4>>2]))>>>0,!(a=0|i[(0|i[e>>2])+(a<<2)>>2]))return 0|(n=0);if(!n){for(e=a;;){if(0|ht(e,t)){r=10;break}if(!(e=0|i[e+32>>2])){e=0,r=10;break}}if(10==(0|r))return 0|e}for(e=a;;){if(0|ht(e,t)&&0|ht(e+16|0,n)){r=10;break}if(!(e=0|i[e+32>>2])){e=0,r=10;break}}return 10==(0|r)?0|e:0}function Yt(e,t){t|=0;var n=0;if(n=~~(+u(+ +h(10,+ +(15-(0|i[(e|=0)+12>>2])|0))*(+s[t>>3]+ +s[t+8>>3]))%+(0|i[e+4>>2]))>>>0,!(e=0|i[(0|i[e>>2])+(n<<2)>>2]))return 0|(n=0);for(;;){if(0|ht(e,t)){t=5;break}if(!(e=0|i[e+32>>2])){e=0,t=5;break}}return 5==(0|t)?0|e:0}function Kt(e){return 0|+vn(+(e=+e))}function Zt(e){e|=0;var t,n=0,r=0,s=0,a=0,o=0,l=0,u=0,c=0,h=0,d=0,A=0,p=0,f=0,m=0,g=0,_=0,v=0,y=0,b=0,x=0;t=D,D=D+16|0,p=t;do{if(e>>>0<245){if(e=(h=e>>>0<11?16:e+11&-8)>>>3,3&(r=(A=0|i[6981])>>>e))return s=0|i[(r=(e=27964+((n=(1&r^1)+e|0)<<1<<2)|0)+8|0)>>2],(0|(o=0|i[(a=s+8|0)>>2]))==(0|e)?i[6981]=A&~(1<>2]=e,i[r>>2]=o),x=n<<3,i[s+4>>2]=3|x,i[(x=s+x+4|0)>>2]=1|i[x>>2],D=t,0|(x=a);if(h>>>0>(d=0|i[6983])>>>0){if(0|r)return n=((n=r<>>=u=n>>>12&16)>>>5&8)|u|(o=(n>>>=r)>>>2&4)|(e=(n>>>=o)>>>1&2)|(s=(n>>>=e)>>>1&1))+(n>>>s)|0)<<1<<2)|0)+8|0)>>2],(0|(r=0|i[(u=o+8|0)>>2]))==(0|n)?(e=A&~(1<>2]=n,i[e>>2]=r,e=A),l=(x=s<<3)-h|0,i[o+4>>2]=3|h,i[(a=o+h|0)+4>>2]=1|l,i[o+x>>2]=l,0|d&&(s=0|i[6986],r=27964+((n=d>>>3)<<1<<2)|0,e&(n=1<>2]:(i[6981]=e|n,n=r,e=r+8|0),i[e>>2]=s,i[n+12>>2]=s,i[s+8>>2]=n,i[s+12>>2]=r),i[6983]=l,i[6986]=a,D=t,0|(x=u);if(o=0|i[6982]){for(r=(o&0-o)-1|0,r=c=0|i[28228+(((s=(r>>>=a=r>>>12&16)>>>5&8)|a|(l=(r>>>=s)>>>2&4)|(u=(r>>>=l)>>>1&2)|(c=(r>>>=u)>>>1&1))+(r>>>c)<<2)>>2],u=c,c=(-8&i[c+4>>2])-h|0;(e=0|i[r+16>>2])||(e=0|i[r+20>>2]);)r=e,u=(a=(l=(-8&i[e+4>>2])-h|0)>>>0>>0)?e:u,c=a?l:c;if((l=u+h|0)>>>0>u>>>0){a=0|i[u+24>>2],n=0|i[u+12>>2];do{if((0|n)==(0|u)){if(!(n=0|i[(e=u+20|0)>>2])&&!(n=0|i[(e=u+16|0)>>2])){r=0;break}for(;;)if(r=0|i[(s=n+20|0)>>2])n=r,e=s;else{if(!(r=0|i[(s=n+16|0)>>2]))break;n=r,e=s}i[e>>2]=0,r=n}else r=0|i[u+8>>2],i[r+12>>2]=n,i[n+8>>2]=r,r=n}while(0);do{if(0|a){if(n=0|i[u+28>>2],(0|u)==(0|i[(e=28228+(n<<2)|0)>>2])){if(i[e>>2]=r,!r){i[6982]=o&~(1<>2])==(0|u)?x:a+20)>>2]=r,!r)break;i[r+24>>2]=a,0|(n=0|i[u+16>>2])&&(i[r+16>>2]=n,i[n+24>>2]=r),0|(n=0|i[u+20>>2])&&(i[r+20>>2]=n,i[n+24>>2]=r)}}while(0);return c>>>0<16?(x=c+h|0,i[u+4>>2]=3|x,i[(x=u+x+4|0)>>2]=1|i[x>>2]):(i[u+4>>2]=3|h,i[l+4>>2]=1|c,i[l+c>>2]=c,0|d&&(s=0|i[6986],r=27964+((n=d>>>3)<<1<<2)|0,(n=1<>2]:(i[6981]=n|A,n=r,e=r+8|0),i[e>>2]=s,i[n+12>>2]=s,i[s+8>>2]=n,i[s+12>>2]=r),i[6983]=c,i[6986]=l),D=t,0|(x=u+8|0)}A=h}else A=h}else A=h}else if(e>>>0<=4294967231)if(h=-8&(e=e+11|0),s=0|i[6982]){a=0-h|0,c=(e>>>=8)?h>>>0>16777215?31:h>>>((c=14-((u=((g=e<<(A=(e+1048320|0)>>>16&8))+520192|0)>>>16&4)|A|(c=((g<<=u)+245760|0)>>>16&2))+(g<>>15)|0)+7|0)&1|c<<1:0,r=0|i[28228+(c<<2)>>2];e:do{if(r)for(e=0,u=h<<(31==(0|c)?0:25-(c>>>1)|0),o=0;;){if((l=(-8&i[r+4>>2])-h|0)>>>0>>0){if(!l){e=r,a=0,g=65;break e}e=r,a=l}if(o=!(0|(g=0|i[r+20>>2]))|(0|g)==(0|(r=0|i[r+16+(u>>>31<<2)>>2]))?o:g,!r){r=o,g=61;break}u<<=1}else r=0,e=0,g=61}while(0);if(61==(0|g)){if(!(0|r)&!(0|e)){if(!(e=((e=2<>>=l=A>>>12&16)>>>5&8)|l|(u=(A>>>=o)>>>2&4)|(c=(A>>>=u)>>>1&2)|(r=(A>>>=c)>>>1&1))+(A>>>r)<<2)>>2]}r?g=65:(u=e,l=a)}if(65==(0|g))for(o=r;;){if(a=(r=(A=(-8&i[o+4>>2])-h|0)>>>0>>0)?A:a,e=r?o:e,(r=0|i[o+16>>2])||(r=0|i[o+20>>2]),!r){u=e,l=a;break}o=r}if(0|u&&l>>>0<((0|i[6983])-h|0)>>>0&&(d=u+h|0)>>>0>u>>>0){o=0|i[u+24>>2],n=0|i[u+12>>2];do{if((0|n)==(0|u)){if(!(n=0|i[(e=u+20|0)>>2])&&!(n=0|i[(e=u+16|0)>>2])){n=0;break}for(;;)if(r=0|i[(a=n+20|0)>>2])n=r,e=a;else{if(!(r=0|i[(a=n+16|0)>>2]))break;n=r,e=a}i[e>>2]=0}else x=0|i[u+8>>2],i[x+12>>2]=n,i[n+8>>2]=x}while(0);do{if(o){if(e=0|i[u+28>>2],(0|u)==(0|i[(r=28228+(e<<2)|0)>>2])){if(i[r>>2]=n,!n){s&=~(1<>2])==(0|u)?x:o+20)>>2]=n,!n)break;i[n+24>>2]=o,0|(e=0|i[u+16>>2])&&(i[n+16>>2]=e,i[e+24>>2]=n),(e=0|i[u+20>>2])&&(i[n+20>>2]=e,i[e+24>>2]=n)}}while(0);e:do{if(l>>>0<16)x=l+h|0,i[u+4>>2]=3|x,i[(x=u+x+4|0)>>2]=1|i[x>>2];else{if(i[u+4>>2]=3|h,i[d+4>>2]=1|l,i[d+l>>2]=l,n=l>>>3,l>>>0<256){r=27964+(n<<1<<2)|0,(e=0|i[6981])&(n=1<>2]:(i[6981]=e|n,n=r,e=r+8|0),i[e>>2]=d,i[n+12>>2]=d,i[d+8>>2]=n,i[d+12>>2]=r;break}if(n=28228+((r=(n=l>>>8)?l>>>0>16777215?31:l>>>((r=14-((y=((x=n<<(b=(n+1048320|0)>>>16&8))+520192|0)>>>16&4)|b|(r=((x<<=y)+245760|0)>>>16&2))+(x<>>15)|0)+7|0)&1|r<<1:0)<<2)|0,i[d+28>>2]=r,i[(e=d+16|0)+4>>2]=0,i[e>>2]=0,!(s&(e=1<>2]=d,i[d+24>>2]=n,i[d+12>>2]=d,i[d+8>>2]=d;break}n=0|i[n>>2];t:do{if((-8&i[n+4>>2])!=(0|l)){for(s=l<<(31==(0|r)?0:25-(r>>>1)|0);e=0|i[(r=n+16+(s>>>31<<2)|0)>>2];){if((-8&i[e+4>>2])==(0|l)){n=e;break t}s<<=1,n=e}i[r>>2]=d,i[d+24>>2]=n,i[d+12>>2]=d,i[d+8>>2]=d;break e}}while(0);x=0|i[(b=n+8|0)>>2],i[x+12>>2]=d,i[b>>2]=d,i[d+8>>2]=x,i[d+12>>2]=n,i[d+24>>2]=0}}while(0);return D=t,0|(x=u+8|0)}A=h}else A=h;else A=-1}while(0);if((r=0|i[6983])>>>0>=A>>>0)return n=r-A|0,e=0|i[6986],n>>>0>15?(x=e+A|0,i[6986]=x,i[6983]=n,i[x+4>>2]=1|n,i[e+r>>2]=n,i[e+4>>2]=3|A):(i[6983]=0,i[6986]=0,i[e+4>>2]=3|r,i[(x=e+r+4|0)>>2]=1|i[x>>2]),D=t,0|(x=e+8|0);if((l=0|i[6984])>>>0>A>>>0)return y=l-A|0,i[6984]=y,b=(x=0|i[6987])+A|0,i[6987]=b,i[b+4>>2]=1|y,i[x+4>>2]=3|A,D=t,0|(x=x+8|0);if(0|i[7099]?e=0|i[7101]:(i[7101]=4096,i[7100]=4096,i[7102]=-1,i[7103]=-1,i[7104]=0,i[7092]=0,i[7099]=-16&p^1431655768,e=4096),u=A+48|0,(h=(o=e+(c=A+47|0)|0)&(a=0-e|0))>>>0<=A>>>0)return D=t,0|(x=0);if(0|(e=0|i[7091])&&(p=(d=0|i[7089])+h|0)>>>0<=d>>>0|p>>>0>e>>>0)return D=t,0|(x=0);e:do{if(4&i[7092])n=0,g=143;else{r=0|i[6987];t:do{if(r){for(s=28372;!((p=0|i[s>>2])>>>0<=r>>>0&&(p+(0|i[s+4>>2])|0)>>>0>r>>>0);){if(!(e=0|i[s+8>>2])){g=128;break t}s=e}if((n=o-l&a)>>>0<2147483647)if((0|(e=0|yn(0|n)))==((0|i[s>>2])+(0|i[s+4>>2])|0)){if(-1!=(0|e)){l=n,o=e,g=145;break e}}else s=e,g=136;else n=0}else g=128}while(0);do{if(128==(0|g))if(-1!=(0|(r=0|yn(0)))&&(n=r,m=(n=((m=(f=0|i[7100])+-1|0)&n|0?(m+n&0-f)-n|0:0)+h|0)+(f=0|i[7089])|0,n>>>0>A>>>0&n>>>0<2147483647)){if(0|(p=0|i[7091])&&m>>>0<=f>>>0|m>>>0>p>>>0){n=0;break}if((0|(e=0|yn(0|n)))==(0|r)){l=n,o=r,g=145;break e}s=e,g=136}else n=0}while(0);do{if(136==(0|g)){if(r=0-n|0,!(u>>>0>n>>>0&n>>>0<2147483647&-1!=(0|s))){if(-1==(0|s)){n=0;break}l=n,o=s,g=145;break e}if((e=c-n+(e=0|i[7101])&0-e)>>>0>=2147483647){l=n,o=s,g=145;break e}if(-1==(0|yn(0|e))){yn(0|r),n=0;break}l=e+n|0,o=s,g=145;break e}}while(0);i[7092]=4|i[7092],g=143}}while(0);if(143==(0|g)&&h>>>0<2147483647&&!(-1==(0|(y=0|yn(0|h)))|1^(v=(_=(m=0|yn(0))-y|0)>>>0>(A+40|0)>>>0)|y>>>0>>0&-1!=(0|y)&-1!=(0|m)^1)&&(l=v?_:n,o=y,g=145),145==(0|g)){n=(0|i[7089])+l|0,i[7089]=n,n>>>0>(0|i[7090])>>>0&&(i[7090]=n),c=0|i[6987];e:do{if(c){for(n=28372;;){if((0|o)==((e=0|i[n>>2])+(r=0|i[n+4>>2])|0)){g=154;break}if(!(s=0|i[n+8>>2]))break;n=s}if(!(154!=(0|g)||(b=n+4|0,8&i[n+12>>2]))&&o>>>0>c>>>0&e>>>0<=c>>>0){i[b>>2]=r+l,b=c+(y=7&(y=c+8|0)?0-y&7:0)|0,y=(x=(0|i[6984])+l|0)-y|0,i[6987]=b,i[6984]=y,i[b+4>>2]=1|y,i[c+x+4>>2]=40,i[6988]=i[7103];break}for(o>>>0<(0|i[6985])>>>0&&(i[6985]=o),r=o+l|0,n=28372;;){if((0|i[n>>2])==(0|r)){g=162;break}if(!(e=0|i[n+8>>2]))break;n=e}if(162==(0|g)&&!(8&i[n+12>>2])){i[n>>2]=o,i[(d=n+4|0)>>2]=(0|i[d>>2])+l,h=(d=o+(7&(d=o+8|0)?0-d&7:0)|0)+A|0,u=(n=r+(7&(n=r+8|0)?0-n&7:0)|0)-d-A|0,i[d+4>>2]=3|A;t:do{if((0|c)==(0|n))x=(0|i[6984])+u|0,i[6984]=x,i[6987]=h,i[h+4>>2]=1|x;else{if((0|i[6986])==(0|n)){x=(0|i[6983])+u|0,i[6983]=x,i[6986]=h,i[h+4>>2]=1|x,i[h+x>>2]=x;break}if(1==(3&(e=0|i[n+4>>2]))){l=-8&e,s=e>>>3;n:do{if(e>>>0<256){if(e=0|i[n+8>>2],(0|(r=0|i[n+12>>2]))==(0|e)){i[6981]=i[6981]&~(1<>2]=r,i[r+8>>2]=e;break}o=0|i[n+24>>2],e=0|i[n+12>>2];do{if((0|e)==(0|n)){if(e=0|i[(s=(r=n+16|0)+4|0)>>2])r=s;else if(!(e=0|i[r>>2])){e=0;break}for(;;)if(s=0|i[(a=e+20|0)>>2])e=s,r=a;else{if(!(s=0|i[(a=e+16|0)>>2]))break;e=s,r=a}i[r>>2]=0}else x=0|i[n+8>>2],i[x+12>>2]=e,i[e+8>>2]=x}while(0);if(!o)break;s=28228+((r=0|i[n+28>>2])<<2)|0;do{if((0|i[s>>2])==(0|n)){if(i[s>>2]=e,0|e)break;i[6982]=i[6982]&~(1<>2])==(0|n)?x:o+20)>>2]=e,!e)break n}while(0);if(i[e+24>>2]=o,0|(s=0|i[(r=n+16|0)>>2])&&(i[e+16>>2]=s,i[s+24>>2]=e),!(r=0|i[r+4>>2]))break;i[e+20>>2]=r,i[r+24>>2]=e}while(0);n=n+l|0,a=l+u|0}else a=u;if(i[(n=n+4|0)>>2]=-2&i[n>>2],i[h+4>>2]=1|a,i[h+a>>2]=a,n=a>>>3,a>>>0<256){r=27964+(n<<1<<2)|0,(e=0|i[6981])&(n=1<>2]:(i[6981]=e|n,n=r,e=r+8|0),i[e>>2]=h,i[n+12>>2]=h,i[h+8>>2]=n,i[h+12>>2]=r;break}n=a>>>8;do{if(n){if(a>>>0>16777215){s=31;break}s=a>>>((s=14-((y=((x=n<<(b=(n+1048320|0)>>>16&8))+520192|0)>>>16&4)|b|(s=((x<<=y)+245760|0)>>>16&2))+(x<>>15)|0)+7|0)&1|s<<1}else s=0}while(0);if(n=28228+(s<<2)|0,i[h+28>>2]=s,i[(e=h+16|0)+4>>2]=0,i[e>>2]=0,!((e=0|i[6982])&(r=1<>2]=h,i[h+24>>2]=n,i[h+12>>2]=h,i[h+8>>2]=h;break}n=0|i[n>>2];n:do{if((-8&i[n+4>>2])!=(0|a)){for(s=a<<(31==(0|s)?0:25-(s>>>1)|0);e=0|i[(r=n+16+(s>>>31<<2)|0)>>2];){if((-8&i[e+4>>2])==(0|a)){n=e;break n}s<<=1,n=e}i[r>>2]=h,i[h+24>>2]=n,i[h+12>>2]=h,i[h+8>>2]=h;break t}}while(0);x=0|i[(b=n+8|0)>>2],i[x+12>>2]=h,i[b>>2]=h,i[h+8>>2]=x,i[h+12>>2]=n,i[h+24>>2]=0}}while(0);return D=t,0|(x=d+8|0)}for(n=28372;!((e=0|i[n>>2])>>>0<=c>>>0&&(x=e+(0|i[n+4>>2])|0)>>>0>c>>>0);)n=0|i[n+8>>2];n=(e=(e=(a=x+-47|0)+(7&(e=a+8|0)?0-e&7:0)|0)>>>0<(a=c+16|0)>>>0?c:e)+8|0,b=o+(y=7&(y=o+8|0)?0-y&7:0)|0,y=(r=l+-40|0)-y|0,i[6987]=b,i[6984]=y,i[b+4>>2]=1|y,i[o+r+4>>2]=40,i[6988]=i[7103],i[(r=e+4|0)>>2]=27,i[n>>2]=i[7093],i[n+4>>2]=i[7094],i[n+8>>2]=i[7095],i[n+12>>2]=i[7096],i[7093]=o,i[7094]=l,i[7096]=0,i[7095]=n,n=e+24|0;do{b=n,i[(n=n+4|0)>>2]=7}while((b+8|0)>>>0>>0);if((0|e)!=(0|c)){if(o=e-c|0,i[r>>2]=-2&i[r>>2],i[c+4>>2]=1|o,i[e>>2]=o,n=o>>>3,o>>>0<256){r=27964+(n<<1<<2)|0,(e=0|i[6981])&(n=1<>2]:(i[6981]=e|n,n=r,e=r+8|0),i[e>>2]=c,i[n+12>>2]=c,i[c+8>>2]=n,i[c+12>>2]=r;break}if(r=28228+((s=(n=o>>>8)?o>>>0>16777215?31:o>>>((s=14-((y=((x=n<<(b=(n+1048320|0)>>>16&8))+520192|0)>>>16&4)|b|(s=((x<<=y)+245760|0)>>>16&2))+(x<>>15)|0)+7|0)&1|s<<1:0)<<2)|0,i[c+28>>2]=s,i[c+20>>2]=0,i[a>>2]=0,!((n=0|i[6982])&(e=1<>2]=c,i[c+24>>2]=r,i[c+12>>2]=c,i[c+8>>2]=c;break}n=0|i[r>>2];t:do{if((-8&i[n+4>>2])!=(0|o)){for(s=o<<(31==(0|s)?0:25-(s>>>1)|0);e=0|i[(r=n+16+(s>>>31<<2)|0)>>2];){if((-8&i[e+4>>2])==(0|o)){n=e;break t}s<<=1,n=e}i[r>>2]=c,i[c+24>>2]=n,i[c+12>>2]=c,i[c+8>>2]=c;break e}}while(0);x=0|i[(b=n+8|0)>>2],i[x+12>>2]=c,i[b>>2]=c,i[c+8>>2]=x,i[c+12>>2]=n,i[c+24>>2]=0}}else!(0|(x=0|i[6985]))|o>>>0>>0&&(i[6985]=o),i[7093]=o,i[7094]=l,i[7096]=0,i[6990]=i[7099],i[6989]=-1,i[6994]=27964,i[6993]=27964,i[6996]=27972,i[6995]=27972,i[6998]=27980,i[6997]=27980,i[7e3]=27988,i[6999]=27988,i[7002]=27996,i[7001]=27996,i[7004]=28004,i[7003]=28004,i[7006]=28012,i[7005]=28012,i[7008]=28020,i[7007]=28020,i[7010]=28028,i[7009]=28028,i[7012]=28036,i[7011]=28036,i[7014]=28044,i[7013]=28044,i[7016]=28052,i[7015]=28052,i[7018]=28060,i[7017]=28060,i[7020]=28068,i[7019]=28068,i[7022]=28076,i[7021]=28076,i[7024]=28084,i[7023]=28084,i[7026]=28092,i[7025]=28092,i[7028]=28100,i[7027]=28100,i[7030]=28108,i[7029]=28108,i[7032]=28116,i[7031]=28116,i[7034]=28124,i[7033]=28124,i[7036]=28132,i[7035]=28132,i[7038]=28140,i[7037]=28140,i[7040]=28148,i[7039]=28148,i[7042]=28156,i[7041]=28156,i[7044]=28164,i[7043]=28164,i[7046]=28172,i[7045]=28172,i[7048]=28180,i[7047]=28180,i[7050]=28188,i[7049]=28188,i[7052]=28196,i[7051]=28196,i[7054]=28204,i[7053]=28204,i[7056]=28212,i[7055]=28212,b=o+(y=7&(y=o+8|0)?0-y&7:0)|0,y=(x=l+-40|0)-y|0,i[6987]=b,i[6984]=y,i[b+4>>2]=1|y,i[o+x+4>>2]=40,i[6988]=i[7103]}while(0);if((n=0|i[6984])>>>0>A>>>0)return y=n-A|0,i[6984]=y,b=(x=0|i[6987])+A|0,i[6987]=b,i[b+4>>2]=1|y,i[x+4>>2]=3|A,D=t,0|(x=x+8|0)}return i[(x=27920)>>2]=12,D=t,0|(x=0)}function Jt(e){var t=0,n=0,r=0,s=0,a=0,o=0,l=0,u=0;if(e|=0){n=e+-8|0,s=0|i[6985],u=n+(t=-8&(e=0|i[e+-4>>2]))|0;do{if(1&e)l=n,o=n;else{if(r=0|i[n>>2],!(3&e))return;if(a=r+t|0,(o=n+(0-r)|0)>>>0>>0)return;if((0|i[6986])==(0|o)){if(3&~(t=0|i[(e=u+4|0)>>2])){l=o,t=a;break}return i[6983]=a,i[e>>2]=-2&t,i[o+4>>2]=1|a,void(i[o+a>>2]=a)}if(n=r>>>3,r>>>0<256){if(e=0|i[o+8>>2],(0|(t=0|i[o+12>>2]))==(0|e)){i[6981]=i[6981]&~(1<>2]=t,i[t+8>>2]=e,l=o,t=a;break}s=0|i[o+24>>2],e=0|i[o+12>>2];do{if((0|e)==(0|o)){if(e=0|i[(n=(t=o+16|0)+4|0)>>2])t=n;else if(!(e=0|i[t>>2])){e=0;break}for(;;)if(n=0|i[(r=e+20|0)>>2])e=n,t=r;else{if(!(n=0|i[(r=e+16|0)>>2]))break;e=n,t=r}i[t>>2]=0}else l=0|i[o+8>>2],i[l+12>>2]=e,i[e+8>>2]=l}while(0);if(s){if(t=0|i[o+28>>2],(0|i[(n=28228+(t<<2)|0)>>2])==(0|o)){if(i[n>>2]=e,!e){i[6982]=i[6982]&~(1<>2])==(0|o)?l:s+20)>>2]=e,!e){l=o,t=a;break}i[e+24>>2]=s,0|(n=0|i[(t=o+16|0)>>2])&&(i[e+16>>2]=n,i[n+24>>2]=e),(t=0|i[t+4>>2])?(i[e+20>>2]=t,i[t+24>>2]=e,l=o,t=a):(l=o,t=a)}else l=o,t=a}}while(0);if(!(o>>>0>=u>>>0)&&1&(r=0|i[(e=u+4|0)>>2])){if(2&r)i[e>>2]=-2&r,i[l+4>>2]=1|t,i[o+t>>2]=t,s=t;else{if((0|i[6987])==(0|u)){if(u=(0|i[6984])+t|0,i[6984]=u,i[6987]=l,i[l+4>>2]=1|u,(0|l)!=(0|i[6986]))return;return i[6986]=0,void(i[6983]=0)}if((0|i[6986])==(0|u))return u=(0|i[6983])+t|0,i[6983]=u,i[6986]=o,i[l+4>>2]=1|u,void(i[o+u>>2]=u);s=(-8&r)+t|0,n=r>>>3;do{if(r>>>0<256){if(t=0|i[u+8>>2],(0|(e=0|i[u+12>>2]))==(0|t)){i[6981]=i[6981]&~(1<>2]=e,i[e+8>>2]=t;break}a=0|i[u+24>>2],e=0|i[u+12>>2];do{if((0|e)==(0|u)){if(e=0|i[(n=(t=u+16|0)+4|0)>>2])t=n;else if(!(e=0|i[t>>2])){n=0;break}for(;;)if(n=0|i[(r=e+20|0)>>2])e=n,t=r;else{if(!(n=0|i[(r=e+16|0)>>2]))break;e=n,t=r}i[t>>2]=0,n=e}else n=0|i[u+8>>2],i[n+12>>2]=e,i[e+8>>2]=n,n=e}while(0);if(0|a){if(e=0|i[u+28>>2],(0|i[(t=28228+(e<<2)|0)>>2])==(0|u)){if(i[t>>2]=n,!n){i[6982]=i[6982]&~(1<>2])==(0|u)?r:a+20)>>2]=n,!n)break;i[n+24>>2]=a,0|(t=0|i[(e=u+16|0)>>2])&&(i[n+16>>2]=t,i[t+24>>2]=n),0|(e=0|i[e+4>>2])&&(i[n+20>>2]=e,i[e+24>>2]=n)}}while(0);if(i[l+4>>2]=1|s,i[o+s>>2]=s,(0|l)==(0|i[6986]))return void(i[6983]=s)}if(e=s>>>3,s>>>0<256)return n=27964+(e<<1<<2)|0,(t=0|i[6981])&(e=1<>2]:(i[6981]=t|e,e=n,t=n+8|0),i[t>>2]=l,i[e+12>>2]=l,i[l+8>>2]=e,void(i[l+12>>2]=n);e=28228+((r=(e=s>>>8)?s>>>0>16777215?31:s>>>((r=14-((a=((u=e<<(o=(e+1048320|0)>>>16&8))+520192|0)>>>16&4)|o|(r=((u<<=a)+245760|0)>>>16&2))+(u<>>15)|0)+7|0)&1|r<<1:0)<<2)|0,i[l+28>>2]=r,i[l+20>>2]=0,i[l+16>>2]=0,t=0|i[6982],n=1<>2];t:do{if((-8&i[e+4>>2])!=(0|s)){for(r=s<<(31==(0|r)?0:25-(r>>>1)|0);t=0|i[(n=e+16+(r>>>31<<2)|0)>>2];){if((-8&i[t+4>>2])==(0|s)){e=t;break t}r<<=1,e=t}i[n>>2]=l,i[l+24>>2]=e,i[l+12>>2]=l,i[l+8>>2]=l;break e}}while(0);u=0|i[(o=e+8|0)>>2],i[u+12>>2]=l,i[o>>2]=l,i[l+8>>2]=u,i[l+12>>2]=e,i[l+24>>2]=0}else i[6982]=t|n,i[e>>2]=l,i[l+24>>2]=e,i[l+12>>2]=l,i[l+8>>2]=l}while(0);if(u=(0|i[6989])-1|0,i[6989]=u,!(0|u)){for(e=28380;e=0|i[e>>2];)e=e+8|0;i[6989]=-1}}}}function en(e,t){t|=0;var n=0;return(e|=0)?(n=0|y(t,e),(t|e)>>>0>65535&&(n=((n>>>0)/(e>>>0)|0)==(0|t)?n:-1)):n=0,(e=0|Zt(n))&&3&i[e+-4>>2]?(_n(0|e,0,0|n),0|e):0|e}function tn(e,t,n,r){return 0|(S((t|=0)+(r|=0)+((n=(e|=0)+(n|=0)>>>0)>>>0>>0|0)>>>0|0),n)}function nn(e,t,n,r){return 0|(S(0|(r=(t|=0)-(r|=0)-((n|=0)>>>0>(e|=0)>>>0|0)>>>0)),e-n>>>0)}function rn(e){return 0|((e|=0)?31-(0|T(e^e-1)):32)}function sn(e,t,n,r,s){s|=0;var a=0,o=0,l=0,u=0,c=0,h=0,d=0,A=0,p=0,f=0;if(h=e|=0,o=n|=0,l=A=r|=0,!(c=u=t|=0))return a=!!(0|s),l?a?(i[s>>2]=0|e,i[s+4>>2]=0&t,s=0,0|(S(0|(A=0)),s)):(s=0,0|(S(0|(A=0)),s)):(a&&(i[s>>2]=(h>>>0)%(o>>>0),i[s+4>>2]=0),s=(h>>>0)/(o>>>0)>>>0,0|(S(0|(A=0)),s));a=!(0|l);do{if(o){if(!a){if((a=(0|T(0|l))-(0|T(0|c))|0)>>>0<=31){o=d=a+1|0,e=h>>>(d>>>0)&(t=a-31>>31)|c<<(l=31-a|0),t&=c>>>(d>>>0),a=0,l=h<>2]=0|e,i[s+4>>2]=u|0&t,s=0,0|(S(0|(A=0)),s)):(s=0,0|(S(0|(A=0)),s))}if((a=o-1|0)&o|0){o=l=33+(0|T(0|o))-(0|T(0|c))|0,e=(d=32-l|0)-1>>31&c>>>((p=l-32|0)>>>0)|(c<>>(l>>>0))&(t=p>>31),t&=c>>>(l>>>0),a=h<<(f=64-l|0)&(u=d>>31),l=(c<>>(p>>>0))&u|h<>31;break}return 0|s&&(i[s>>2]=a&h,i[s+4>>2]=0),1==(0|o)?(f=0|e,0|(S(0|(p=u|0&t)),f)):(p=c>>>((f=0|rn(0|o))>>>0)|0,f=c<<32-f|h>>>(f>>>0),0|(S(0|p),f))}if(a)return 0|s&&(i[s>>2]=(c>>>0)%(o>>>0),i[s+4>>2]=0),f=(c>>>0)/(o>>>0)>>>0,0|(S(0|(p=0)),f);if(!h)return 0|s&&(i[s>>2]=0,i[s+4>>2]=(c>>>0)%(l>>>0)),f=(c>>>0)/(l>>>0)>>>0,0|(S(0|(p=0)),f);if(!((a=l-1|0)&l))return 0|s&&(i[s>>2]=0|e,i[s+4>>2]=a&c|0&t),p=0,f=c>>>((0|rn(0|l))>>>0),0|(S(0|p),f);if((a=(0|T(0|l))-(0|T(0|c))|0)>>>0<=30){o=t=a+1|0,e=c<<(l=31-a|0)|h>>>(t>>>0),t=c>>>(t>>>0),a=0,l=h<>2]=0|e,i[s+4>>2]=u|0&t,f=0,0|(S(0|(p=0)),f)):(f=0,0|(S(0|(p=0)),f))}while(0);if(o){c=0|tn(0|(d=0|n),0|(h=A|0&r),-1,-1),n=0|w(),u=l,l=0;do{r=u,u=a>>>31|u<<1,a=l|a<<1,nn(0|c,0|n,0|(r=e<<1|r>>>31),0|(A=e>>>31|t<<1)),l=1&(p=(f=0|w())>>31|((0|f)<0?-1:0)<<1),e=0|nn(0|r,0|A,p&d|0,(((0|f)<0?-1:0)>>31|((0|f)<0?-1:0)<<1)&h),t=0|w(),o=o-1|0}while(0|o);c=u,u=0}else c=l,u=0,l=0;return o=0,0|s&&(i[s>>2]=e,i[s+4>>2]=t),f=a<<1&-2|l,0|(S(0|(p=(0|a)>>>31|(c|o)<<1|u)),f)}function an(e,t,n,r){n|=0;var i,s,a,o,l;return s=(r|=0)>>31|((0|r)<0?-1:0)<<1,i=((0|r)<0?-1:0)>>31|((0|r)<0?-1:0)<<1,a=0|nn((l=(t|=0)>>31|((0|t)<0?-1:0)<<1)^(e|=0)|0,(o=((0|t)<0?-1:0)>>31|((0|t)<0?-1:0)<<1)^t|0,0|l,0|o),e=s^l,t=i^o,0|nn((0|sn(a,0|w(),0|nn(s^n|0,i^r|0,0|s,0|i),0|w(),0))^e,(0|w())^t,0|e,0|t)}function on(e,t,n,r){t|=0,r|=0;var i,s;return n=0|function(e,t){var n,r,i,s=0;return e=((n=0|y(s=65535&(t|=0),i=65535&(e|=0)))>>>16)+(0|y(s,r=e>>>16))|0,t=0|y(s=t>>>16,i),0|(S((e>>>16)+(0|y(s,r))+(((65535&e)+t|0)>>>16)|0),e+t<<16|65535&n)}(i=e|=0,s=n|=0),e=0|w(),0|(S((0|y(t,s))+(0|y(r,i))+e|0&e),n)}function ln(e,t,n,r){n|=0;var s,a,o,l,u,c;return s=D,D=D+16|0,l=0|s,c=(r|=0)>>31|((0|r)<0?-1:0)<<1,u=((0|r)<0?-1:0)>>31|((0|r)<0?-1:0)<<1,sn(e=0|nn((o=(t|=0)>>31|((0|t)<0?-1:0)<<1)^(e|=0)|0,(a=((0|t)<0?-1:0)>>31|((0|t)<0?-1:0)<<1)^t|0,0|o,0|a),t=0|w(),0|nn(c^n|0,u^r|0,0|c,0|u),0|w(),l),r=0|nn(i[l>>2]^o|0,i[l+4>>2]^a|0,0|o,0|a),n=0|w(),D=s,0|(S(0|n),r)}function un(e,t,n,r){var s,a;return a=D,D=D+16|0,sn(e|=0,t|=0,n|=0,r|=0,s=0|a),D=a,0|(S(0|i[s+4>>2]),i[s>>2])}function cn(e,t,n){return e|=0,t|=0,(0|(n|=0))<32?(S(t>>n|0),e>>>n|(t&(1<>n-32)}function hn(e,t,n){return e|=0,t|=0,(0|(n|=0))<32?(S(t>>>n|0),e>>>n|(t&(1<>>n-32|0)}function dn(e,t,n){return e|=0,t|=0,(0|(n|=0))<32?(S(t<>>32-n),e<=0?+l(e+.5):+v(e-.5)}function gn(e,t,n){e|=0,t|=0;var s,a,o=0;if((0|(n|=0))>=8192)return R(0|e,0|t,0|n),0|e;if(a=0|e,s=e+n|0,(3&e)==(3&t)){for(;3&e;){if(!n)return 0|a;r[e|0]=0|r[t|0],e=e+1|0,t=t+1|0,n=n-1|0}for(o=(n=-4&s)-64|0;(0|e)<=(0|o);)i[e>>2]=i[t>>2],i[e+4>>2]=i[t+4>>2],i[e+8>>2]=i[t+8>>2],i[e+12>>2]=i[t+12>>2],i[e+16>>2]=i[t+16>>2],i[e+20>>2]=i[t+20>>2],i[e+24>>2]=i[t+24>>2],i[e+28>>2]=i[t+28>>2],i[e+32>>2]=i[t+32>>2],i[e+36>>2]=i[t+36>>2],i[e+40>>2]=i[t+40>>2],i[e+44>>2]=i[t+44>>2],i[e+48>>2]=i[t+48>>2],i[e+52>>2]=i[t+52>>2],i[e+56>>2]=i[t+56>>2],i[e+60>>2]=i[t+60>>2],e=e+64|0,t=t+64|0;for(;(0|e)<(0|n);)i[e>>2]=i[t>>2],e=e+4|0,t=t+4|0}else for(n=s-4|0;(0|e)<(0|n);)r[e|0]=0|r[t|0],r[e+1|0]=0|r[t+1|0],r[e+2|0]=0|r[t+2|0],r[e+3|0]=0|r[t+3|0],e=e+4|0,t=t+4|0;for(;(0|e)<(0|s);)r[e|0]=0|r[t|0],e=e+1|0,t=t+1|0;return 0|a}function _n(e,t,n){t|=0;var s,a=0,o=0,l=0;if(s=(e|=0)+(n|=0)|0,t&=255,(0|n)>=67){for(;3&e;)r[e|0]=t,e=e+1|0;for(l=t|t<<8|t<<16|t<<24,o=(a=-4&s)-64|0;(0|e)<=(0|o);)i[e>>2]=l,i[e+4>>2]=l,i[e+8>>2]=l,i[e+12>>2]=l,i[e+16>>2]=l,i[e+20>>2]=l,i[e+24>>2]=l,i[e+28>>2]=l,i[e+32>>2]=l,i[e+36>>2]=l,i[e+40>>2]=l,i[e+44>>2]=l,i[e+48>>2]=l,i[e+52>>2]=l,i[e+56>>2]=l,i[e+60>>2]=l,e=e+64|0;for(;(0|e)<(0|a);)i[e>>2]=l,e=e+4|0}for(;(0|e)<(0|s);)r[e|0]=t,e=e+1|0;return s-n|0}function vn(e){return(e=+e)>=0?+l(e+.5):+v(e-.5)}function yn(e){e|=0;var t,n,r;return r=0|C(),(0|e)>0&(0|(t=(n=0|i[o>>2])+e|0))<(0|n)|(0|t)<0?(P(0|t),E(12),-1):(0|t)>(0|r)&&!(0|N(0|t))?(E(12),-1):(i[o>>2]=t,0|n)}return{___divdi3:an,___muldi3:on,___remdi3:ln,___uremdi3:un,_areNeighborCells:function(e,t,n,r,s){s|=0;var a,o,l,u=0,c=0,h=0,d=0;if(l=D,D=D+64|0,o=l,a=l+56|0,!(!0&134217728==(2013265920&(t|=0))&!0&134217728==(2013265920&(r|=0))))return D=l,0|(s=5);if((0|(e|=0))==(0|(n|=0))&(0|t)==(0|r))return i[s>>2]=0,D=l,0|(s=0);if(c=0|hn(0|e,0|t,52),w(),c&=15,d=0|hn(0|n,0|r,52),w(),(0|c)!=(15&d))return D=l,0|(s=12);if(u=c+-1|0,c>>>0>1){He(e,t,u,o),He(n,r,u,a),h=0|i[(d=o)>>2],d=0|i[d+4>>2];e:do{if((0|h)==(0|i[a>>2])&&(0|d)==(0|i[a+4>>2])){u=0|hn(0|e,0|t,0|(c=3*(15^c)|0)),w(),u&=7,c=0|hn(0|n,0|r,0|c),w(),c&=7;do{if(!(0|u)|!(0|c))i[s>>2]=1,u=0;else if(7==(0|u))u=5;else{if(1==(0|u)|1==(0|c)&&0|We(h,d)){u=5;break}if((0|i[15536+(u<<2)>>2])!=(0|c)&&(0|i[15568+(u<<2)>>2])!=(0|c))break e;i[s>>2]=1,u=0}}while(0);return D=l,0|(s=u)}}while(0)}c=(u=o)+56|0;do{i[u>>2]=0,u=u+4|0}while((0|u)<(0|c));return L(e,t,1,o),u=(0|i[(t=o)>>2])==(0|n)&&(0|i[t+4>>2])==(0|r)||(0|i[(t=o+8|0)>>2])==(0|n)&&(0|i[t+4>>2])==(0|r)||(0|i[(t=o+16|0)>>2])==(0|n)&&(0|i[t+4>>2])==(0|r)||(0|i[(t=o+24|0)>>2])==(0|n)&&(0|i[t+4>>2])==(0|r)||(0|i[(t=o+32|0)>>2])==(0|n)&&(0|i[t+4>>2])==(0|r)||(0|i[(t=o+40|0)>>2])==(0|n)&&(0|i[t+4>>2])==(0|r)?1:1&((0|i[(u=o+48|0)>>2])==(0|n)?(0|i[u+4>>2])==(0|r):0),i[s>>2]=u,D=l,0|(s=0)},_bitshift64Ashr:cn,_bitshift64Lshr:hn,_bitshift64Shl:dn,_calloc:en,_cellAreaKm2:function(e,t,n){return 0|(e=0|gt(e|=0,t|=0,n|=0))||(s[n>>3]=6371.007180918475*+s[n>>3]*6371.007180918475),0|e},_cellAreaM2:function(e,t,n){return 0|(e=0|gt(e|=0,t|=0,n|=0))||(s[n>>3]=6371.007180918475*+s[n>>3]*6371.007180918475*1e3*1e3),0|e},_cellAreaRads2:gt,_cellToBoundary:st,_cellToCenterChild:$e,_cellToChildPos:function(e,t,n,r){n|=0,r|=0;var s,a=0,o=0,l=0,u=0,c=0,h=0,d=0,A=0,p=0,f=0,m=0,g=0,_=0,v=0;if(s=D,D=D+16|0,_=s,v=0|hn(0|(e|=0),0|(t|=0),52),w(),v&=15,n>>>0>15)return D=s,0|(v=4);if((0|v)<(0|n))return D=s,0|(v=12);if((0|v)!=(0|n))if(o=0|dn(0|n,0,52),o|=e,u=w()|-15728641&t,(0|v)>(0|n)){c=n;do{g=0|dn(7,0,3*(14-c|0)|0),c=c+1|0,o|=g,u=0|w()|u}while((0|c)<(0|v));g=o}else g=o;else g=e,u=t;m=0|hn(0|g,0|u,45),w();e:do{if(0|z(127&m)){if(c=0|hn(0|g,0|u,52),w(),0|(c&=15))for(o=1;;){if(!(!((m=0|dn(7,0,3*(15-o|0)|0))&g|0)&!((0|w())&u))){h=33;break e}if(!(o>>>0>>0))break;o=o+1|0}if(i[(m=r)>>2]=0,i[m+4>>2]=0,(0|v)>(0|n)){for(m=-15728641&t,f=v;;){if(p=f,(f=f+-1|0)>>>0>15|(0|v)<(0|f)){h=19;break}if((0|v)!=(0|f))if(o=0|dn(0|f,0,52),o|=e,c=0|w()|m,(0|v)<(0|p))A=o;else{h=f;do{A=0|dn(7,0,3*(14-h|0)|0),h=h+1|0,o|=A,c=0|w()|c}while((0|h)<(0|v));A=o}else A=e,c=t;if(d=0|hn(0|A,0|c,45),w(),0|z(127&d)){d=0|hn(0|A,0|c,52),w(),d&=15;t:do{if(d)for(h=1;;){if(o=0|hn(0|A,0|c,3*(15-h|0)|0),w(),0|(o&=7))break t;if(!(h>>>0>>0)){o=0;break}h=h+1|0}else o=0}while(0);o=1&!(0|o)}else o=0;if(c=0|hn(0|e,0|t,3*(15-p|0)|0),w(),7==(0|(c&=7))){a=5,h=42;break}if(1==(0|c)&(o=!!(0|o))){a=5,h=42;break}if(0|(A=c+((!!(0|c)&o)<<31>>31)|0)&&(h=0|wt(7,0,h=v-p|0,((0|h)<0)<<31>>31),d=0|w(),o?(o=0|tn(0|(o=0|on(0|h,0|d,5,0)),0|w(),-5,-1),o=0|tn(0|(o=0|an(0|o,0|w(),6,0)),0|w(),1,0),c=0|w()):(o=h,c=d),p=0|tn(0|o,0|c,0|(p=0|on(0|h,0|d,0|(p=A+-1|0),((0|p)<0)<<31>>31)),0|w()),d=0|tn(0|p,0|(A=0|w()),0|i[(d=r)>>2],0|i[d+4>>2]),A=0|w(),i[(p=r)>>2]=d,i[p+4>>2]=A),(0|f)<=(0|n)){h=37;break}}if(19==(0|h))M(27795,27122,1367,27158);else{if(37==(0|h)){a=0|i[(l=r)+4>>2],l=0|i[l>>2];break}if(42==(0|h))return D=s,0|a}}else a=0,l=0}else h=33}while(0);e:do{if(33==(0|h)){if(i[(m=r)>>2]=0,i[m+4>>2]=0,(0|v)>(0|n)){for(o=v;;){if(a=0|hn(0|e,0|t,3*(15-o|0)|0),w(),7==(0|(a&=7))){a=5;break}if(a=0|on(0|(l=0|wt(7,0,l=v-o|0,((0|l)<0)<<31>>31)),0|w(),0|a,0),l=0|w(),l=0|tn(0|i[(m=r)>>2],0|i[m+4>>2],0|a,0|l),a=0|w(),i[(m=r)>>2]=l,i[m+4>>2]=a,(0|(o=o+-1|0))<=(0|n))break e}return D=s,0|a}a=0,l=0}}while(0);return 0|je(g,u,v,_)&&M(27795,27122,1327,27173),((0|a)>-1|-1==(0|a)&l>>>0>4294967295)&((0|(_=0|i[(v=_)+4>>2]))>(0|a)|((0|_)==(0|a)?(0|i[v>>2])>>>0>l>>>0:0))?(D=s,0|(v=0)):(M(27795,27122,1407,27158),0)},_cellToChildren:function(e,t,n,r){r|=0;var s,a,o=0,l=0;if(a=D,D=D+16|0,ot(s=a,e|=0,t|=0,n|=0),!(0|(e=0|i[(t=s)>>2]))&!(0|(t=0|i[t+4>>2])))return D=a,0;o=0,n=0;do{i[(l=r+(o<<3)|0)>>2]=e,i[l+4>>2]=t,o=0|tn(0|o,0|n,1,0),n=0|w(),ut(s),e=0|i[(l=s)>>2],t=0|i[l+4>>2]}while(!(!(0|e)&!(0|t)));return D=a,0},_cellToChildrenSize:je,_cellToLatLng:it,_cellToLocalIj:function(e,t,n,r,i,s){var a,o;return e|=0,t|=0,n|=0,r|=0,s|=0,o=D,D=D+16|0,a=o,(i|=0)?e=15:(e=0|Tt(e,t,n,r,a))||(Me(a,s),e=0),D=o,0|e},_cellToParent:He,_cellToVertex:zt,_cellToVertexes:function(e,t,n){n|=0;var r,s=0,a=0;return a=!(0|We(e|=0,t|=0)),r=!(0|(s=0|zt(e,t,0,n))),a?r?0|(s=0|zt(e,t,1,n+8|0))||0|(s=0|zt(e,t,2,n+16|0))||0|(s=0|zt(e,t,3,n+24|0))||(s=0|zt(e,t,4,n+32|0))?0|(a=s):0|zt(e,t,5,n+40|0):0|(a=s):r?0|(s=0|zt(e,t,1,n+8|0))||0|(s=0|zt(e,t,2,n+16|0))||0|(s=0|zt(e,t,3,n+24|0))||0|(s=0|zt(e,t,4,n+32|0))?0|(a=s):(i[(a=n+40|0)>>2]=0,i[a+4>>2]=0,0|(a=0)):0|(a=s)},_cellsToDirectedEdge:function(e,t,n,r,s){return s|=0,7==(0|(n=0|q(e|=0,t|=0,n|=0,r|=0)))?0|(s=11):(r=0|dn(0|n,0,56),t=-2130706433&t|w()|268435456,i[s>>2]=e|r,i[s+4>>2]=t,0|(s=0))},_cellsToLinkedMultiPolygon:function(e,t,n){n|=0;var r,s,a,o=0;if(a=D,D=D+32|0,r=a,e=0|function(e,t,n){e|=0,n|=0;var r,s,a=0,o=0,l=0,u=0,c=0,h=0;if(s=D,D=D+176|0,r=s,(0|(t|=0))<1)return Ht(n,0,0),D=s,0;for(c=0|hn(0|i[(c=e)>>2],0|i[c+4>>2],52),w(),Ht(n,(0|t)>6?t:6,15&c),c=0;!(0|(a=0|st(0|i[(a=e+(c<<3)|0)>>2],0|i[a+4>>2],r)));){if((0|(a=0|i[r>>2]))>0){u=0;do{l=r+8+(u<<4)|0,(o=0|Qt(n,a=r+8+((0|(u=u+1|0))%(0|a)<<4)|0,l))?Xt(n,o):$t(n,l,a),a=0|i[r>>2]}while((0|u)<(0|a))}if((0|(c=c+1|0))>=(0|t)){a=0,h=13;break}}return 13==(0|h)?(D=s,0|a):(jt(n),D=s,0|(h=a))}(e|=0,t|=0,s=a+16|0),0|e)return D=a,0|(n=e);if(i[n>>2]=0,i[n+4>>2]=0,i[n+8>>2]=0,0|(e=0|Wt(s)))do{t=0|_t(n);do{vt(t,e),o=e+16|0,i[r>>2]=i[o>>2],i[r+4>>2]=i[o+4>>2],i[r+8>>2]=i[o+8>>2],i[r+12>>2]=i[o+12>>2],Xt(s,e),e=0|Yt(s,r)}while(0|e);e=0|Wt(s)}while(0|e);return jt(s),(e=0|bt(n))?(yt(n),D=a,0|(o=e)):(D=a,0|(o=0))},_childPosToCell:function(e,t,n,r,s,a){e|=0,t|=0,a|=0;var o,l=0,u=0,c=0,h=0,d=0,A=0,p=0,f=0,m=0;if(o=D,D=D+16|0,l=o,(s|=0)>>>0>15)return D=o,0|(a=4);if(u=0|hn(0|(n|=0),0|(r|=0),52),w(),(0|(u&=15))>(0|s))return D=o,0|(a=12);if(0|je(n,r,s,l)&&M(27795,27122,1327,27173),!(((0|t)>-1|-1==(0|t)&e>>>0>4294967295)&((0|(h=0|i[(d=l)+4>>2]))>(0|t)|((0|h)==(0|t)?(0|i[d>>2])>>>0>e>>>0:0))))return D=o,0|(a=2);d=s-u|0,s=0|dn(0|s,0,52),c=w()|-15728641&r,i[(h=a)>>2]=s|n,i[h+4>>2]=c,h=0|hn(0|n,0|r,45),w();e:do{if(0|z(127&h)){if(0|u)for(l=1;;){if(!(!((h=0|dn(7,0,3*(15-l|0)|0))&n|0)&!((0|w())&r)))break e;if(!(l>>>0>>0))break;l=l+1|0}if((0|d)<1)return D=o,0|(a=0);for(h=15^u,r=-1,c=1,l=1;;){u=0|wt(7,0,u=d-c|0,((0|u)<0)<<31>>31),n=0|w();do{if(l){if(l=0|an(0|(l=0|tn(0|(l=0|on(0|u,0|n,5,0)),0|w(),-5,-1)),0|w(),6,0),(0|t)>(0|(s=0|w()))|(0|t)==(0|s)&e>>>0>l>>>0){t=0|nn(0|(t=0|tn(0|e,0|t,-1,-1)),0|w(),0|l,0|s),l=0|w(),f=0|i[(A=a)>>2],A=0|i[A+4>>2],p=0|dn(7,0,0|(m=3*(h+r|0)|0)),A&=~w(),m=0|dn(0|(s=0|tn(0|(r=0|an(0|t,0|l,0|u,0|n)),0|(e=0|w()),2,0)),0|w(),0|m),A=0|w()|A,i[(s=a)>>2]=m|f&~p,i[s+4>>2]=A,e=0|nn(0|t,0|l,0|(e=0|on(0|r,0|e,0|u,0|n)),0|w()),l=0,t=0|w();break}p=0|i[(m=a)>>2],m=0|i[m+4>>2],f=0|dn(7,0,3*(h+r|0)|0),m&=~w(),i[(l=a)>>2]=p&~f,i[l+4>>2]=m,l=1;break}s=0|i[(p=a)>>2],p=0|i[p+4>>2],A=0|dn(7,0,0|(r=3*(h+r|0)|0)),p&=~w(),r=0|dn(0|(m=0|an(0|e,0|t,0|u,0|n)),0|(l=0|w()),0|r),p=0|w()|p,i[(f=a)>>2]=r|s&~A,i[f+4>>2]=p,e=0|nn(0|e,0|t,0|(l=0|on(0|m,0|l,0|u,0|n)),0|w()),l=0,t=0|w()}while(0);if(!((0|d)>(0|c))){t=0;break}r=~c,c=c+1|0}return D=o,0|t}}while(0);if((0|d)<1)return D=o,0|(m=0);for(s=15^u,l=1;;){if(f=0|wt(7,0,f=d-l|0,((0|f)<0)<<31>>31),m=0|w(),n=0|i[(c=a)>>2],c=0|i[c+4>>2],r=0|dn(7,0,0|(u=3*(s-l|0)|0)),c&=~w(),u=0|dn(0|(A=0|an(0|e,0|t,0|f,0|m)),0|(p=0|w()),0|u),c=0|w()|c,i[(h=a)>>2]=u|n&~r,i[h+4>>2]=c,e=0|nn(0|e,0|t,0|(m=0|on(0|A,0|p,0|f,0|m)),0|w()),t=0|w(),(0|d)<=(0|l)){t=0;break}l=l+1|0}return D=o,0|t},_compactCells:function(e,t,n,r){t|=0;var s,a=0,o=0,l=0,u=0,c=0,h=0,d=0,A=0,p=0,f=0,m=0,g=0,_=0,v=0,y=0,b=0,x=0,T=0,S=0,E=0,C=0,R=0,N=0,P=0,D=0;if(!(0|(n|=0))&!(0|(r|=0)))return 0|(D=0);if(o=0|i[(a=e|=0)>>2],!0&!(15728640&(a=0|i[a+4>>2]))){if(!((0|r)>0|!(0|r)&n>>>0>0))return 0|(D=0);if(i[(D=t)>>2]=o,i[D+4>>2]=a,1==(0|n)&!(0|r))return 0|(D=0);a=1,o=0;do{P=0|i[(N=e+(a<<3)|0)+4>>2],i[(D=t+(a<<3)|0)>>2]=i[N>>2],i[D+4>>2]=P,a=0|tn(0|a,0|o,1,0),o=0|w()}while((0|o)<(0|r)|(0|o)==(0|r)&a>>>0>>0);return 0|(a=0)}if(!(P=0|Zt(s=n<<3)))return 0|(D=13);if(gn(0|P,0|e,0|s),!(N=0|en(n,8)))return 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t;u=0|i[(e=P+(o<<3)|0)>>2],e=0|i[e+4>>2]}}}while(0);if(T=0|tn(0|n,0|r,5,0),(x=0|w())>>>0<0|!(0|x)&T>>>0<11){D=85;break}if(T=0|an(0|n,0|r,6,0),w(),!(T=0|en(T,8))){D=48;break}do{if(S){for(g=0,e=0,m=0,_=0;;){if(!(0|(o=0|i[(l=d=N+(g<<3)|0)>>2]))&!(0|(l=0|i[l+4>>2])))x=m;else{A=0|hn(0|o,0|l,56),w(),u=(A&=7)+1|0,p=-117440513&l,x=0|hn(0|o,0|l,45),w();t:do{if(0|z(127&x)){if(f=0|hn(0|o,0|l,52),w(),0|(f&=15))for(c=1;;){if(!(!(o&(x=0|dn(7,0,3*(15-c|0)|0))|0)&!(p&(0|w()))))break t;if(!(c>>>0>>0))break;c=c+1|0}o|=l=0|dn(0|u,0,56),l=0|w()|p,i[(u=d)>>2]=o,i[u+4>>2]=l,u=A+2|0}}while(0);7==(0|u)?(i[(x=T+(e<<3)|0)>>2]=o,i[x+4>>2]=-117440513&l,e=0|tn(0|e,0|m,1,0),x=0|w()):x=m}if(g=0|tn(0|g,0|_,1,0),!((0|(_=0|w()))<(0|r)|(0|_)==(0|r)&g>>>0>>0))break;m=x}if(S){if(v=R>>>0>15,y=0|dn(0|R,0,52),b=0|w(),!E){for(o=0,c=0,u=0,l=0;!(0|h)&!(0|a)||(i[(R=t+(o<<3)|0)>>2]=h,i[R+4>>2]=a,o=0|tn(0|o,0|c,1,0),c=0|w()),u=0|tn(0|u,0|l,1,0),(0|(l=0|w()))<(0|r)|(0|l)==(0|r)&u>>>0>>0;)h=0|i[(a=P+(u<<3)|0)>>2],a=0|i[a+4>>2];a=x;break}for(o=0,c=0,l=0,u=0;;){do{if(!(!(0|h)&!(0|a))){if(f=0|hn(0|h,0|a,52),w(),v|(0|(f&=15))<(0|R)){D=80;break e}if((0|f)!=(0|R)){if(d=h|y,A=-15728641&a|b,f>>>0>=C>>>0){p=R;do{E=0|dn(7,0,3*(14-p|0)|0),p=p+1|0,d|=E,A=0|w()|A}while(p>>>0>>0)}}else d=h,A=a;m=0|un(0|d,0|A,0|n,0|r),p=0,f=0,_=0|w();do{if((0|p)>(0|r)|(0|p)==(0|r)&f>>>0>n>>>0){D=81;break e}if((-117440513&(g=0|i[(E=N+(m<<3)|0)+4>>2]))==(0|A)&&(0|i[E>>2])==(0|d)){D=65;break}m=0|ln(0|(E=0|tn(0|m,0|_,1,0)),0|w(),0|n,0|r),_=0|w(),f=0|tn(0|f,0|p,1,0),p=0|w(),E=N+(m<<3)|0}while((0|i[E>>2])!=(0|d)||(0|i[E+4>>2])!=(0|A));if(65==(0|D)&&(D=0,!0&100663296==(117440512&g)))break;i[(E=t+(o<<3)|0)>>2]=h,i[E+4>>2]=a,o=0|tn(0|o,0|c,1,0),c=0|w()}}while(0);if(l=0|tn(0|l,0|u,1,0),!((0|(u=0|w()))<(0|r)|(0|u)==(0|r)&l>>>0>>0))break;h=0|i[(a=P+(l<<3)|0)>>2],a=0|i[a+4>>2]}a=x}else o=0,a=x}else o=0,e=0,a=0}while(0);if(_n(0|N,0,0|s),gn(0|P,0|T,e<<3),Jt(T),!(0|e)&!(0|a)){D=89;break}t=t+(o<<3)|0,r=a,n=e}if(16==(0|D))!0&!(117440512&a)?(a=4,D=27):D=21;else if(31==(0|D))M(27795,27122,620,27132);else{if(41==(0|D))return Jt(P),Jt(N),0|(D=10);if(48==(0|D))return Jt(P),Jt(N),0|(D=13);80==(0|D)?M(27795,27122,711,27132):81==(0|D)?M(27795,27122,723,27132):85==(0|D)&&(gn(0|t,0|P,n<<3),D=89)}return 21==(0|D)?(Jt(P),Jt(N),0|(D=5)):27==(0|D)?(Jt(P),Jt(N),0|(D=a)):89==(0|D)?(Jt(P),Jt(N),0|(D=0)):0},_constructCell:function(e,t,n,s){n|=0,s|=0;var a=0,o=0,l=0,u=0,c=0,h=0;if((e|=0)>>>0>15)return 0|(s=4);if((t|=0)>>>0>121)return 0|(s=17);l=0|dn(0|e,0,52),a=0|w(),u=0|dn(0|t,0,45),a=0|a|w()|134225919;e:do{if((0|e)>=1){for(u=1,l=!!(0|r[20528+t|0]),o=-1;;){if((t=0|i[n+(u+-1<<2)>>2])>>>0>6){a=18,t=10;break}if(!(!(0|t)|1^l)){if(1==(0|t)){a=19,t=10;break}l=0}if(c=0|dn(7,0,0|(h=3*(15-u|0)|0)),a&=~w(),o=(t=0|dn(0|t,((0|t)<0)<<31>>31,0|h))|o&~c,a=0|w()|a,!((0|u)<(0|e)))break e;u=u+1|0}if(10==(0|t))return 0|a}else o=-1}while(0);return i[(h=s)>>2]=o,i[h+4>>2]=a,0|(h=0)},_destroyLinkedMultiPolygon:yt,_directedEdgeToBoundary:Pe,_directedEdgeToCells:function(e,t,n){e|=0;var r,s,a,o=0;return r=D,D=D+16|0,o=r,!0&268435456==(2013265920&(t|=0))?(s=-2130706433&t|134217728,i[(a=n|=0)>>2]=e,i[a+4>>2]=s,i[o>>2]=0,t=0|hn(0|e,0|t,56),w(),o=0|B(e,s,7&t,o,n+8|0),D=r,0|o):(D=r,0|(o=6))},_edgeLengthKm:function(e,t,n){n|=0;var r,a=0,o=0,l=0,u=0,h=0,p=0,f=0;if(r=D,D=D+176|0,0|(e=0|Pe(e|=0,t|=0,u=r)))return u=e,l=+s[n>>3],l*=6371.007180918475,s[n>>3]=l,D=r,0|u;if(s[n>>3]=0,(0|(e=0|i[u>>2]))<=1)return u=0,l=0,l*=6371.007180918475,s[n>>3]=l,D=r,0|u;t=e+-1|0,e=0,a=+s[u+8>>3],o=+s[u+16>>3],l=0;do{p=a,a=+s[u+8+((e=e+1|0)<<4)>>3],f=+A(.5*(a-p)),h=o,o=+s[u+8+(e<<4)+8>>3],h=f*f+(h=+A(.5*(o-h)))*(+d(+p)*+d(+a)*h),l+=2*+_(+ +c(+h),+ +c(+(1-h)))}while((0|e)!=(0|t));return s[n>>3]=l,u=0,f=l,f*=6371.007180918475,s[n>>3]=f,D=r,0|u},_edgeLengthM:function(e,t,n){n|=0;var r,a=0,o=0,l=0,u=0,h=0,p=0,f=0;if(r=D,D=D+176|0,0|(e=0|Pe(e|=0,t|=0,u=r)))return u=e,l=+s[n>>3],l*=6371.007180918475,l*=1e3,s[n>>3]=l,D=r,0|u;if(s[n>>3]=0,(0|(e=0|i[u>>2]))<=1)return u=0,l=0,l*=6371.007180918475,l*=1e3,s[n>>3]=l,D=r,0|u;t=e+-1|0,e=0,a=+s[u+8>>3],o=+s[u+16>>3],l=0;do{p=a,a=+s[u+8+((e=e+1|0)<<4)>>3],f=+A(.5*(a-p)),h=o,o=+s[u+8+(e<<4)+8>>3],h=f*f+(h=+A(.5*(o-h)))*(+d(+p)*+d(+a)*h),l+=2*+_(+ +c(+h),+ +c(+(1-h)))}while((0|e)!=(0|t));return s[n>>3]=l,u=0,f=l,f*=6371.007180918475,f*=1e3,s[n>>3]=f,D=r,0|u},_edgeLengthRads:function(e,t,n){n|=0;var r,a=0,o=0,l=0,u=0,h=0,p=0,f=0;if(r=D,D=D+176|0,0|(e=0|Pe(e|=0,t|=0,u=r)))return D=r,0|(u=e);if(s[n>>3]=0,(0|(e=0|i[u>>2]))<=1)return D=r,0|(u=0);t=e+-1|0,e=0,a=+s[u+8>>3],o=+s[u+16>>3],l=0;do{p=a,a=+s[u+8+((e=e+1|0)<<4)>>3],f=+A(.5*(a-p)),h=o,o=+s[u+8+(e<<4)+8>>3],h=f*f+(h=+A(.5*(o-h)))*(+d(+a)*+d(+p)*h),l+=2*+_(+ +c(+h),+ +c(+(1-h)))}while((0|e)<(0|t));return s[n>>3]=l,D=r,0|(u=0)},_emscripten_replace_memory:function(e){return r=new Int8Array(e),i=new Int32Array(e),s=new Float64Array(e),n=e,!0},_free:Jt,_getBaseCellNumber:Ve,_getDirectedEdgeDestination:function(e,t,n){e|=0,t|=0,n|=0;var r,s,a=0;return r=D,D=D+16|0,i[(a=r)>>2]=0,!0&268435456==(2013265920&t)?(s=0|hn(0|e,0|t,56),w(),a=0|B(e,-2130706433&t|134217728,7&s,a,n),D=r,0|a):(D=r,0|(a=6))},_getDirectedEdgeOrigin:function(e,t,n){return e|=0,n|=0,!0&268435456==(2013265920&(t|=0))?(i[n>>2]=e,i[n+4>>2]=-2130706433&t|134217728,0|(n=0)):0|(n=6)},_getHexagonAreaAvgKm2:pt,_getHexagonAreaAvgM2:function(e,t){return t|=0,(e|=0)>>>0>15?0|(t=4):(s[t>>3]=+s[20784+(e<<3)>>3],0|(t=0))},_getHexagonEdgeLengthAvgKm:function(e,t){return t|=0,(e|=0)>>>0>15?0|(t=4):(s[t>>3]=+s[20912+(e<<3)>>3],0|(t=0))},_getHexagonEdgeLengthAvgM:function(e,t){return t|=0,(e|=0)>>>0>15?0|(t=4):(s[t>>3]=+s[21040+(e<<3)>>3],0|(t=0))},_getIcosahedronFaces:function e(t,n,r){r|=0;var s,a=0,o=0,l=0,u=0,c=0,h=0,d=0,A=0;s=D,D=D+128|0,d=s+112|0,l=s+96|0,A=s,o=0|hn(0|(t|=0),0|(n|=0),52),w(),c=15&o,i[d>>2]=c,u=0|hn(0|t,0|n,45),w(),u&=127;e:do{if(0|z(u)){if(0|c)for(a=1;;){if(!(!((h=0|dn(7,0,3*(15-a|0)|0))&t|0)&!((0|w())&n))){o=0;break e}if(!(a>>>0>>0))break;a=a+1|0}if(!(1&o))return h=0|dn(c+1|0,0,52),A=w()|-15728641&n,A=0|e((h|t)&~(d=0|dn(7,0,3*(14-c|0)|0)),A&~w(),r),D=s,0|A;o=1}else o=0}while(0);if(!(a=0|rt(t,n,l))){o?(Ue(l,d,A),h=5):(qe(l,d,A),h=6);e:do{if(0|z(u))if(c)for(a=1;;){if(!(!((u=0|dn(7,0,3*(15-a|0)|0))&t|0)&!((0|w())&n))){t=2;break e}if(!(a>>>0>>0)){t=5;break}a=a+1|0}else t=5;else t=2}while(0);_n(0|r,-1,t<<2);e:do{if(o)for(l=0;;){if(Fe(u=A+(l<<4)|0,0|i[d>>2]),u=0|i[u>>2],-1==(0|(c=0|i[r>>2]))|(0|c)==(0|u))a=r;else{o=0;do{if((o=o+1|0)>>>0>=t>>>0){a=1;break e}c=0|i[(a=r+(o<<2)|0)>>2]}while(!(-1==(0|c)|(0|c)==(0|u)))}if(i[a>>2]=u,(l=l+1|0)>>>0>=h>>>0){a=0;break}}else for(l=0;;){if(Be(u=A+(l<<4)|0,0|i[d>>2],0,1),u=0|i[u>>2],-1==(0|(c=0|i[r>>2]))|(0|c)==(0|u))a=r;else{o=0;do{if((o=o+1|0)>>>0>=t>>>0){a=1;break e}c=0|i[(a=r+(o<<2)|0)>>2]}while(!(-1==(0|c)|(0|c)==(0|u)))}if(i[a>>2]=u,(l=l+1|0)>>>0>=h>>>0){a=0;break}}}while(0)}return D=s,0|(A=a)},_getIndexDigit:function(e,t,n,r){return r|=0,((n|=0)+-1|0)>>>0>14?0|(r=4):(n=0|hn(0|(e|=0),0|(t|=0),3*(15-n|0)|0),w(),i[r>>2]=7&n,0|(r=0))},_getNumCells:ft,_getPentagons:at,_getRes0Cells:function(e){e|=0;var t=0,n=0,r=0;t=0;do{dn(0|t,0,45),r=134225919|w(),i[(n=e+(t<<3)|0)>>2]=-1,i[n+4>>2]=r,t=t+1|0}while(122!=(0|t));return 0},_getResolution:function(e,t){return t=0|hn(0|(e|=0),0|(t|=0),52),w(),15&t},_greatCircleDistanceKm:At,_greatCircleDistanceM:function(e,t){e|=0;var n,r,i,a=0;return r=+s[(t|=0)>>3],n=+s[e>>3],a=(i=+A(.5*(r-n)))*i+(a=+A(.5*(+s[t+8>>3]-+s[e+8>>3])))*(+d(+r)*+d(+n)*a),2*+_(+ +c(+a),+ +c(+(1-a)))*6371.007180918475*1e3},_greatCircleDistanceRads:function(e,t){e|=0;var n,r,i,a=0;return r=+s[(t|=0)>>3],n=+s[e>>3],a=(i=+A(.5*(r-n)))*i+(a=+A(.5*(+s[t+8>>3]-+s[e+8>>3])))*(+d(+r)*+d(+n)*a),2*+_(+ +c(+a),+ +c(+(1-a)))},_gridDisk:L,_gridDiskDistances:I,_gridDistance:function(e,t,n,r,s){n|=0,r|=0,s|=0;var a,o,l=0,u=0;return o=D,D=D+32|0,u=o,0|(a=0|Tt(e|=0,t|=0,e,t,l=o+12|0))?(D=o,0|(u=a)):0|(e=0|Tt(e,t,n,r,u))?(D=o,0|(u=e)):(l=0|we(l,u),i[(u=s)>>2]=l,i[u+4>>2]=((0|l)<0)<<31>>31,D=o,0|(u=0))},_gridPathCells:function(e,t,n,r,s){n|=0,r|=0,s|=0;var a,o,l=0,c=0,h=0,d=0,A=0,p=0,f=0,m=0,g=0,_=0,v=0,y=0,b=0,x=0,T=0,S=0,E=0,C=0;if(o=D,D=D+48|0,c=o+12|0,E=o,!(l=0|Tt(e|=0,t|=0,e,t,a=o+24|0))&&!(l=0|Tt(e,t,n,r,c))){S=((0|(T=0|we(a,c)))<0)<<31>>31,i[a>>2]=0,i[a+4>>2]=0,i[a+8>>2]=0,i[c>>2]=0,i[c+4>>2]=0,i[c+8>>2]=0,0|Tt(e,t,e,t,a)&&M(27795,27538,692,27747),0|Tt(e,t,n,r,c)&&M(27795,27538,697,27747),Ce(a),Ce(c),p=0|T?1/+(0|T):0,n=0|i[a>>2],v=p*+((0|i[c>>2])-n|0),r=0|i[(y=a+4|0)>>2],b=p*+((0|i[c+4>>2])-r|0),l=0|i[(x=a+8|0)>>2],p*=+((0|i[c+8>>2])-l|0),i[E>>2]=n,i[(f=E+4|0)>>2]=r,i[(m=E+8|0)>>2]=l;e:do{if((0|T)<0)l=0;else for(g=0,_=0;;){C=v*(d=+(_>>>0)+4294967296*+(0|g))+ +(0|n),h=b*d+ +(0|r),d=p*d+ +(0|l),n=~~+mn(+C),c=~~+mn(+h),l=~~+mn(+d),C=+u(+(+(0|n)-C)),h=+u(+(+(0|c)-h)),d=+u(+(+(0|l)-d));do{if(!(C>h&C>d)){if(A=0-n|0,h>d){r=A-l|0;break}r=c,l=A-c|0;break}n=0-(c+l)|0,r=c}while(0);if(i[E>>2]=n,i[f>>2]=r,i[m>>2]=l,Re(E),0|(l=0|St(e,t,E,s+(_<<3)|0)))break e;if(!((0|g)<(0|S)|(0|g)==(0|S)&_>>>0>>0)){l=0;break e}n=0|tn(0|_,0|g,1,0),g=r=0|w(),_=n,n=0|i[a>>2],r=0|i[y>>2],l=0|i[x>>2]}}while(0);return D=o,0|(E=l)}return D=o,0|(E=l)},_gridPathCellsSize:function(e,t,n,r,s){n|=0,r|=0,s|=0;var a,o=0,l=0,u=0;return a=D,D=D+32|0,u=a,(o=0|Tt(e|=0,t|=0,e,t,l=a+12|0))||(o=0|Tt(e,t,n,r,u))?(D=a,0|(u=o)):(r=0|tn(0|(r=0|we(l,u)),((0|r)<0)<<31>>31,1,0),l=0|w(),i[(u=s)>>2]=r,i[u+4>>2]=l,D=a,0|(u=0))},_gridRing:function(e,t,n,r){return 0|F(e|=0,t|=0,n|=0,r|=0)?(_n(0|r,0,48*n|0),0|(r=0|k(e,t,n,r))):0|(r=0)},_gridRingUnsafe:F,_i64Add:tn,_i64Subtract:nn,_isPentagon:We,_isResClassIII:function(e,t){return t=0|hn(0|(e|=0),0|(t|=0),52),w(),1&t},_isValidCell:ze,_isValidDirectedEdge:Ne,_isValidIndex:function(e,t){e|=0;var n=0,i=0,s=0,a=0;if(!0&134217728==(-16777216&(t|=0))&&(i=0|hn(0|e,0|t,52),w(),i&=15,n=0|hn(0|e,0|t,45),w(),(n&=127)>>>0<=121)&&!(613566756&(a=0|dn(0|(s=0|hn(0|e,0|t,0|(a=3*(15^i)|0))),0|w(),0|a))&(0|nn(-1227133514,-1171,0|a,0|(s=0|w()))))&!(4681&s&w())&&15==(0|i)|!(0|(a=0|hn(0|(0|dn(0|~e,0|~t,0|(a=19+(3*i|0)|0))),0|w(),0|a)))&!(0|w())){if(!(0|r[20528+n|0]))return 0|(a=1);if(!(0|e)&!(0|(n=8191&t)))return 0|(a=1);if(a=0|An(0|e,0|n),w(),(63-a|0)%3|0)return 0|(a=1)}return 0|Ne(e,t)?0|(a=1):0|(a=1&!!(0|Gt(e,t)))},_isValidVertex:Gt,_latLngToCell:tt,_llvm_ctlz_i64:An,_llvm_maxnum_f64:pn,_llvm_minnum_f64:fn,_llvm_round_f64:mn,_localIjToCell:function(e,t,n,r,i){var s,a;return e|=0,t|=0,n|=0,i|=0,a=D,D=D+16|0,s=a,(r|=0)?n=15:(n=0|Ee(n,s))||(n=0|St(e,t,s,i)),D=a,0|n},_malloc:Zt,_maxFaceCount:function(e,t,n){n|=0;var r=0,s=0;if(s=0|hn(0|(e|=0),0|(t|=0),45),w(),!(0|z(127&s)))return s=2,i[n>>2]=s,0;if(s=0|hn(0|e,0|t,52),w(),!(s&=15))return s=5,i[n>>2]=s,0;for(r=1;;){if(!(!((0|dn(7,0,3*(15-r|0)|0))&e|0)&!((0|w())&t))){r=2,e=6;break}if(!(r>>>0>>0)){r=5,e=6;break}r=r+1|0}return 6==(0|e)?(i[n>>2]=r,0):0},_maxGridDiskSize:function(e,t){t|=0;var n=0,r=0,s=0;return(0|(e|=0))<0?0|(t=2):(0|e)>13780509?0|(t=0|ft(15,t)):(s=0|on(0|e,0|(n=((0|e)<0)<<31>>31),3,0),r=0|w(),n=0|tn(0|e,0|n,1,0),n=0|tn(0|(n=0|on(0|s,0|r,0|n,0|w())),0|w(),1,0),e=0|w(),i[t>>2]=n,i[t+4>>2]=e,0|(t=0))},_maxPolygonToCellsSize:function(e,t,n,r){e|=0,t|=0,r|=0;var s,a=0,o=0,l=0,u=0,c=0;if(s=D,D=D+48|0,a=s+16|0,o=s+8|0,l=s,0|(n=0|Dt(n|=0)))return D=s,0|(l=n);if(u=0|i[(c=e)+4>>2],i[(n=o)>>2]=i[c>>2],i[n+4>>2]=u,Pt(o,a),!(n=0|ne(a,t,l))){if(t=0|i[o>>2],(0|(o=0|i[e+8>>2]))>0){a=0|i[e+12>>2],n=0;do{t=(0|i[a+(n<<3)>>2])+t|0,n=n+1|0}while((0|n)<(0|o))}a=0|i[(n=l)>>2],(0|(n=0|i[n+4>>2]))<(0|(o=((0|t)<0)<<31>>31))|(0|n)==(0|o)&a>>>0>>0?(i[(n=l)>>2]=t,i[n+4>>2]=o,n=o):t=a,u=0|tn(0|t,0|n,12,0),c=0|w(),i[(n=l)>>2]=u,i[n+4>>2]=c,i[(n=r)>>2]=u,i[n+4>>2]=c,n=0}return D=s,0|(c=n)},_maxPolygonToCellsSizeExperimental:function(e,t,n,a){t|=0,n|=0,a|=0;var o,l,c=0,h=0,A=0,p=0,f=0,m=0,g=0,_=0;if(l=D,D=D+48|0,f=l+32|0,p=l+40|0,o=l,!(0|i[(e|=0)>>2]))return i[(m=a)>>2]=0,i[m+4>>2]=0,D=l,0|(m=0);Ge(f,0,0,0),c=0|i[(A=f)>>2],A=0|i[A+4>>2];do{if(t>>>0>15)i[(m=o)>>2]=0,i[m+4>>2]=0,i[o+8>>2]=4,i[o+12>>2]=-1,n=o+29|0,i[(m=o+16|0)>>2]=0,i[m+4>>2]=0,i[m+8>>2]=0,r[m+12|0]=0,r[n|0]=0|r[p|0],r[n+1|0]=0|r[p+1|0],r[n+2|0]=0|r[p+2|0],n=4,m=9;else{if(0|(n=0|Dt(n))){i[(f=o)>>2]=0,i[f+4>>2]=0,i[o+8>>2]=n,i[o+12>>2]=-1,m=o+29|0,i[(f=o+16|0)>>2]=0,i[f+4>>2]=0,i[f+8>>2]=0,r[f+12|0]=0,r[m|0]=0|r[p|0],r[m+1|0]=0|r[p+1|0],r[m+2|0]=0|r[p+2|0],m=9;break}if(!(n=0|en(1+(0|i[e+8>>2])|0,32))){i[(m=o)>>2]=0,i[m+4>>2]=0,i[o+8>>2]=13,i[o+12>>2]=-1,n=o+29|0,i[(m=o+16|0)>>2]=0,i[m+4>>2]=0,i[m+8>>2]=0,r[m+12|0]=0,r[n|0]=0|r[p|0],r[n+1|0]=0|r[p+1|0],r[n+2|0]=0|r[p+2|0],n=13,m=9;break}Lt(e,n),i[(_=o)>>2]=c,i[_+4>>2]=A,i[(A=o+8|0)>>2]=0,i[o+12>>2]=t,i[o+20>>2]=e,i[o+24>>2]=n,r[o+28|0]=0,r[(c=o+29|0)|0]=0|r[p|0],r[c+1|0]=0|r[p+1|0],r[c+2|0]=0|r[p+2|0],i[o+16>>2]=3,g=+K(n),g*=+Q(n),h=+u(+ +s[n>>3]),h=g/+d(+ +fn(+h,+ +u(+ +s[n+8>>3])))*6371.007180918475*6371.007180918475,n=0|i[(c=o+12|0)>>2];e:do{if((0|n)>0)do{if(pt(n+-1|0,f),!(h/+s[f>>3]>10))break e;n=(_=0|i[c>>2])+-1|0,i[c>>2]=n}while((0|_)>1)}while(0);if(Ct(o),i[(c=a)>>2]=0,i[c+4>>2]=0,!(!(0|(n=0|i[(c=o)>>2]))&!(0|(c=0|i[c+4>>2]))))do{je(n,c,t,f),p=f,p=0|tn(0|i[(e=a)>>2],0|i[e+4>>2],0|i[p>>2],0|i[p+4>>2]),e=0|w(),i[(_=a)>>2]=p,i[_+4>>2]=e,Ct(o),n=0|i[(_=o)>>2],c=0|i[_+4>>2]}while(!(!(0|n)&!(0|c)));n=0|i[A>>2]}}while(0);return D=l,0|(_=n)},_memcpy:gn,_memset:_n,_originToDirectedEdges:function(e,t,n){n|=0;var r,s=0;return r=!(0|We(e|=0,t|=0)),t&=-2130706433,i[(s=n)>>2]=r?e:0,i[s+4>>2]=r?285212672|t:0,i[(s=n+8|0)>>2]=e,i[s+4>>2]=301989888|t,i[(s=n+16|0)>>2]=e,i[s+4>>2]=318767104|t,i[(s=n+24|0)>>2]=e,i[s+4>>2]=335544320|t,i[(s=n+32|0)>>2]=e,i[s+4>>2]=352321536|t,i[(n=n+40|0)>>2]=e,i[n+4>>2]=369098752|t,0},_pentagonCount:function(){return 12},_polygonToCells:function(e,t,n,r){e|=0,t|=0,r|=0;var 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t=a[e],n=r[e];if(void 0!==t.equals){if(!1===t.equals(n))return t.copy(n),!1}else if(!0===n.isTexture){if(t.id!==n.id||t.version!==n.version)return t.id=n.id,t.version=n.version,!1}else if(t!==n)return a[e]=n,!1}if(a.transmission>0){const{width:t,height:n}=e.context;if(s.bufferWidth!==t||s.bufferHeight!==n)return s.bufferWidth=t,s.bufferHeight=n,!1}const o=s.geometry,l=i.attributes,u=o.attributes,c=Object.keys(u),h=Object.keys(l);if(o.id!==i.id)return o.id=i.id,!1;if(c.length!==h.length)return s.geometry.attributes=this.getAttributesData(l),!1;for(const e of c){const t=u[e],n=l[e];if(void 0===n)return delete u[e],!1;if(t.id!==n.id||t.version!==n.version)return t.id=n.id,t.version=n.version,!1}const d=i.index,A=o.indexId,p=o.indexVersion,f=d?d.id:null,m=d?d.version:null;if(A!==f||p!==m)return o.indexId=f,o.indexVersion=m,!1;if(o.drawRange.start!==i.drawRange.start||o.drawRange.count!==i.drawRange.count)return o.drawRange.start=i.drawRange.start,o.drawRange.count=i.drawRange.count,!1;if(s.morphTargetInfluences){let e=!1;for(let t=0;t{const n=e.match(t);if(!n)return null;const r=n[1]||n[2]||"",i=n[3].split("?")[0],s=parseInt(n[4],10),a=parseInt(n[5],10);return{fn:r,file:i.split("/").pop(),line:s,column:a}}).filter(e=>e&&!rb.some(t=>t.test(e.file)))}(e||(new Error).stack)}getLocation(){if(0===this.stack.length)return"[Unknown location]";const e=this.stack[0],t=e.fn;return`${t?`"${t}()" at `:""}"${e.file}:${e.line}"`}getError(e){if(0===this.stack.length)return e;return`${e}\n${this.stack.map(e=>{const t=`${e.file}:${e.line}:${e.column}`;return e.fn?` at ${e.fn} (${t})`:` at ${t}`}).join("\n")}`}}function sb(e,t=0){let n=3735928559^t,r=1103547991^t;if(e instanceof Array)for(let t,i=0;i>>16,2246822507),n^=Math.imul(r^r>>>13,3266489909),r=Math.imul(r^r>>>16,2246822507),r^=Math.imul(n^n>>>13,3266489909),4294967296*(2097151&r)+(n>>>0)}const ab=e=>sb(e),ob=e=>sb(e),lb=(...e)=>sb(e),ub=new Map([[1,"float"],[2,"vec2"],[3,"vec3"],[4,"vec4"],[9,"mat3"],[16,"mat4"]]),cb=new WeakMap;function hb(e){return ub.get(e)}function db(e){if(/[iu]?vec\d/.test(e))return e.startsWith("ivec")?Int32Array:e.startsWith("uvec")?Uint32Array:Float32Array;if(/mat\d/.test(e))return Float32Array;if(/float/.test(e))return Float32Array;if(/uint/.test(e))return Uint32Array;if(/int/.test(e))return Int32Array;throw new Error(`THREE.NodeUtils: Unsupported type: ${e}`)}function Ab(e){return/float|int|uint/.test(e)?1:/vec2/.test(e)?2:/vec3/.test(e)?3:/vec4/.test(e)||/mat2/.test(e)?4:/mat3/.test(e)?9:/mat4/.test(e)?16:void $t(`TSL: Unsupported type: ${e}`,new ib)}function pb(e){return/float|int|uint/.test(e)?1:/vec2/.test(e)?2:/vec3/.test(e)?3:/vec4/.test(e)||/mat2/.test(e)?4:/mat3/.test(e)?12:/mat4/.test(e)?16:void $t(`TSL: Unsupported type: ${e}`,new ib)}function fb(e){return/float|int|uint/.test(e)?4:/vec2/.test(e)?8:/vec3/.test(e)||/vec4/.test(e)?16:/mat2/.test(e)?8:/mat3/.test(e)||/mat4/.test(e)?16:void $t(`TSL: Unsupported type: ${e}`,new ib)}function mb(e){if(null==e)return null;const t=typeof e;return!0===e.isNode?"node":"number"===t?"float":"boolean"===t?"bool":"string"===t?"string":"function"===t?"shader":!0===e.isVector2?"vec2":!0===e.isVector3?"vec3":!0===e.isVector4?"vec4":!0===e.isMatrix2?"mat2":!0===e.isMatrix3?"mat3":!0===e.isMatrix4?"mat4":!0===e.isColor?"color":e instanceof ArrayBuffer?"ArrayBuffer":null}function gb(e,...t){const n=e?e.slice(-4):void 0;return 1===t.length&&("vec2"===n?t=[t[0],t[0]]:"vec3"===n?t=[t[0],t[0],t[0]]:"vec4"===n&&(t=[t[0],t[0],t[0],t[0]])),"color"===e?new gr(...t):"vec2"===n?new cn(...t):"vec3"===n?new dn(...t):"vec4"===n?new Pn(...t):"mat2"===n?new Ho(...t):"mat3"===n?new fn(...t):"mat4"===n?new Un(...t):"bool"===e?t[0]||!1:"float"===e||"int"===e||"uint"===e?t[0]||0:"string"===e?t[0]||"":"ArrayBuffer"===e?(r=t[0],Uint8Array.from(atob(r),e=>e.charCodeAt(0)).buffer):null;var r}function _b(e){let t=cb.get(e);return void 0===t&&(t={},cb.set(e,t)),t}const vb={VERTEX:"vertex",FRAGMENT:"fragment"},yb={NONE:"none",FRAME:"frame",RENDER:"render",OBJECT:"object"},bb={READ_ONLY:"readOnly",WRITE_ONLY:"writeOnly",READ_WRITE:"readWrite"},xb=["fragment","vertex"],Tb=["setup","analyze","generate"],Sb=[...xb,"compute"],wb=["x","y","z","w"],Mb={analyze:"setup",generate:"analyze"};let Eb=0;class Cb extends Kt{static get type(){return"Node"}constructor(e=null){super(),this.nodeType=e,this.updateType=yb.NONE,this.updateBeforeType=yb.NONE,this.updateAfterType=yb.NONE,this.uuid=un.generateUUID(),this.version=0,this.name="",this.global=!1,this.parents=!1,this.isNode=!0,this._beforeNodes=null,this._cacheKey=null,this._cacheKeyVersion=0,Object.defineProperty(this,"id",{value:Eb++}),this.stackTrace=null,!0===Cb.captureStackTrace&&(this.stackTrace=new ib)}set needsUpdate(e){!0===e&&this.version++}get type(){return this.constructor.type}onUpdate(e,t){return this.updateType=t,this.update=e.bind(this),this}onFrameUpdate(e){return this.onUpdate(e,yb.FRAME)}onRenderUpdate(e){return this.onUpdate(e,yb.RENDER)}onObjectUpdate(e){return this.onUpdate(e,yb.OBJECT)}onReference(e){return this.updateReference=e.bind(this),this}updateReference(){return this}isGlobal(){return this.global}*getChildren(){for(const{childNode:e}of this._getChildren())yield e}dispose(){this.dispatchEvent({type:"dispose"})}traverse(e){e(this);for(const t of this.getChildren())t.traverse(e)}_getChildren(e=new Set){const t=[];e.add(this);for(const n of Object.getOwnPropertyNames(this)){const r=this[n];if(!0!==n.startsWith("_")&&!e.has(r))if(!0===Array.isArray(r))for(let e=0;e0&&(e.inputNodes=n)}deserialize(e){if(void 0!==e.inputNodes){const t=e.meta.nodes;for(const n in e.inputNodes)if(Array.isArray(e.inputNodes[n])){const r=[];for(const i of e.inputNodes[n])r.push(t[i]);this[n]=r}else if("object"==typeof e.inputNodes[n]){const r={};for(const i in e.inputNodes[n]){const s=e.inputNodes[n][i];r[i]=t[s]}this[n]=r}else{const r=e.inputNodes[n];this[n]=t[r]}}}toJSON(e){const{uuid:t,type:n}=this,r=void 0===e||"string"==typeof e;r&&(e={textures:{},images:{},nodes:{}});let i=e.nodes[t];function s(e){const t=[];for(const n in e){const r=e[n];delete r.metadata,t.push(r)}return t}if(void 0===i&&(i={uuid:t,type:n,meta:e,metadata:{version:4.7,type:"Node",generator:"Node.toJSON"}},!0!==r&&(e.nodes[i.uuid]=i),this.serialize(i),delete i.meta),r){const t=s(e.textures),n=s(e.images),r=s(e.nodes);t.length>0&&(i.textures=t),n.length>0&&(i.images=n),r.length>0&&(i.nodes=r)}return i}}Cb.captureStackTrace=!1;class Rb extends Cb{static get type(){return"ArrayElementNode"}constructor(e,t){super(),this.node=e,this.indexNode=t,this.isArrayElementNode=!0}getNodeType(e){return this.node.getElementType(e)}getMemberType(e,t){return this.node.getMemberType(e,t)}generate(e){const t=this.indexNode.getNodeType(e);return`${this.node.build(e)}[ ${this.indexNode.build(e,!e.isVector(t)&&e.isInteger(t)?t:"uint")} ]`}}class Nb extends Cb{static get type(){return"ConvertNode"}constructor(e,t){super(),this.node=e,this.convertTo=t}getNodeType(e){const t=this.node.getNodeType(e);let n=null;for(const r of this.convertTo.split("|"))null!==n&&e.getTypeLength(t)!==e.getTypeLength(r)||(n=r);return n}serialize(e){super.serialize(e),e.convertTo=this.convertTo}deserialize(e){super.deserialize(e),this.convertTo=e.convertTo}generate(e,t){const n=this.node,r=this.getNodeType(e),i=n.build(e,r);return e.format(i,r,t)}}class Pb extends Cb{static get type(){return"TempNode"}constructor(e=null){super(e),this.isTempNode=!0}hasDependencies(e){return e.getDataFromNode(this).usageCount>1}build(e,t){if("generate"===e.getBuildStage()){const n=e.getVectorType(this.getNodeType(e,t)),r=e.getDataFromNode(this);if(void 0!==r.propertyName)return e.format(r.propertyName,n,t);if("void"!==n&&"void"!==t&&this.hasDependencies(e)){const i=super.build(e,n),s=e.getVarFromNode(this,null,n),a=e.getPropertyName(s);return e.addLineFlowCode(`${a} = ${i}`,this),r.snippet=i,r.propertyName=a,e.format(r.propertyName,n,t)}}return super.build(e,t)}}class Db extends Pb{static get type(){return"JoinNode"}constructor(e=[],t=null){super(t),this.nodes=e}getNodeType(e){return null!==this.nodeType?e.getVectorType(this.nodeType):e.getTypeFromLength(this.nodes.reduce((t,n)=>t+e.getTypeLength(n.getNodeType(e)),0))}generate(e,t){const n=this.getNodeType(e),r=e.getTypeLength(n),i=this.nodes,s=e.getComponentType(n),a=[];let o=0;for(const t of i){if(o>=r){$t(`TSL: Length of parameters exceeds maximum length of function '${n}()' type.`,this.stackTrace);break}let i,l=t.getNodeType(e),u=e.getTypeLength(l);o+u>r&&($t(`TSL: Length of '${n}()' data exceeds maximum length of output type.`,this.stackTrace),u=r-o,l=e.getTypeFromLength(u)),o+=u,i=t.build(e,l);if(e.getComponentType(l)!==s){const t=e.getTypeFromLength(u,s);i=e.format(i,l,t)}a.push(i)}const l=`${e.getType(n)}( ${a.join(", ")} )`;return e.format(l,n,t)}}const Lb=wb.join("");class Ib extends Cb{static get type(){return"SplitNode"}constructor(e,t="x"){super(),this.node=e,this.components=t,this.isSplitNode=!0}getVectorLength(){let e=this.components.length;for(const t of this.components)e=Math.max(wb.indexOf(t)+1,e);return e}getComponentType(e){return e.getComponentType(this.node.getNodeType(e))}getNodeType(e){return e.getTypeFromLength(this.components.length,this.getComponentType(e))}getScope(){return this.node.getScope()}generate(e,t){const n=this.node,r=e.getTypeLength(n.getNodeType(e));let i=null;if(r>1){let s=null;this.getVectorLength()>=r&&(s=e.getTypeFromLength(this.getVectorLength(),this.getComponentType(e)));const a=n.build(e,s);i=this.components.length===r&&this.components===Lb.slice(0,this.components.length)?e.format(a,s,t):e.format(`${a}.${this.components}`,this.getNodeType(e),t)}else i=n.build(e,t);return i}serialize(e){super.serialize(e),e.components=this.components}deserialize(e){super.deserialize(e),this.components=e.components}}class Ob extends Pb{static get type(){return"SetNode"}constructor(e,t,n){super(),this.sourceNode=e,this.components=t,this.targetNode=n}getNodeType(e){return this.sourceNode.getNodeType(e)}generate(e){const{sourceNode:t,components:n,targetNode:r}=this,i=this.getNodeType(e),s=e.getComponentType(r.getNodeType(e)),a=e.getTypeFromLength(n.length,s),o=r.build(e,a),l=t.build(e,i),u=e.getTypeLength(i),c=[];for(let e=0;e(e=>e.replace(/r|s/g,"x").replace(/g|t/g,"y").replace(/b|p/g,"z").replace(/a|q/g,"w"))(e).split("").sort().join("");Cb.prototype.assign=function(...e){if(!0!==this.isStackNode)return null!==Vb?Vb.assign(this,...e):$t("TSL: No stack defined for assign operation. Make sure the assign is inside a Fn().",new ib),this;{const t=zb.get("assign");return this.addToStack(t(...e))}},Cb.prototype.toVarIntent=function(){return this},Cb.prototype.get=function(e){return new qb(this,e)};const jb={};function Wb(e,t,n){jb[e]=jb[t]=jb[n]={get(){this._cache=this._cache||{};let t=this._cache[e];return void 0===t&&(t=new Ib(this,e),this._cache[e]=t),t},set(t){this[e].assign(_x(t))}};const r=e.toUpperCase(),i=t.toUpperCase(),s=n.toUpperCase();Cb.prototype["set"+r]=Cb.prototype["set"+i]=Cb.prototype["set"+s]=function(t){const n=Hb(e);return new Ob(this,n,_x(t))},Cb.prototype["flip"+r]=Cb.prototype["flip"+i]=Cb.prototype["flip"+s]=function(){const t=Hb(e);return new Ub(this,t)}}const Xb=["x","y","z","w"],$b=["r","g","b","a"],Qb=["s","t","p","q"];for(let e=0;e<4;e++){let t=Xb[e],n=$b[e],r=Qb[e];Wb(t,n,r);for(let i=0;i<4;i++){t=Xb[e]+Xb[i],n=$b[e]+$b[i],r=Qb[e]+Qb[i],Wb(t,n,r);for(let s=0;s<4;s++){t=Xb[e]+Xb[i]+Xb[s],n=$b[e]+$b[i]+$b[s],r=Qb[e]+Qb[i]+Qb[s],Wb(t,n,r);for(let a=0;a<4;a++)t=Xb[e]+Xb[i]+Xb[s]+Xb[a],n=$b[e]+$b[i]+$b[s]+$b[a],r=Qb[e]+Qb[i]+Qb[s]+Qb[a],Wb(t,n,r)}}}for(let e=0;e<32;e++)jb[e]={get(){this._cache=this._cache||{};let t=this._cache[e];return void 0===t&&(t=new Rb(this,new kb(e,"uint")),this._cache[e]=t),t},set(t){this[e].assign(_x(t))}};Object.defineProperties(Cb.prototype,jb);const Yb=new WeakMap,Kb=function(e,t=null){for(const n in e)e[n]=_x(e[n],t);return e},Zb=function(e,t=null){const n=e.length;for(let r=0;ro?($t(`TSL: "${n}" parameter length exceeds limit.`,new ib),t.slice(0,o)):t}return null===t?s=(...t)=>i(new e(...bx(u(t)))):null!==n?(n=_x(n),s=(...r)=>i(new e(t,...bx(u(r)),n))):s=(...n)=>i(new e(t,...bx(u(n)))),s.setParameterLength=(...e)=>(1===e.length?a=o=e[0]:2===e.length&&([a,o]=e),s),s.setName=e=>(l=e,s),s},ex=function(e,...t){return new e(...bx(t))};class tx extends Cb{constructor(e,t){super(),this.shaderNode=e,this.rawInputs=t,this.isShaderCallNodeInternal=!0}getNodeType(e){return this.shaderNode.nodeType||this.getOutputNode(e).getNodeType(e)}getElementType(e){return this.getOutputNode(e).getElementType(e)}getMemberType(e,t){return this.getOutputNode(e).getMemberType(e,t)}call(e){const{shaderNode:t,rawInputs:n}=this,r=e.getNodeProperties(t),i=e.getClosestSubBuild(t.subBuilds)||"",s=i||"default";if(r[s])return r[s];const a=e.subBuildFn,o=e.fnCall;e.subBuildFn=i,e.fnCall=this;let l=null;if(t.layout){let r=Yb.get(e.constructor);void 0===r&&(r=new WeakMap,Yb.set(e.constructor,r));let i=r.get(t);void 0===i&&(i=_x(e.buildFunctionNode(t)),r.set(t,i)),e.addInclude(i);const s=n?function(e){let t;yx(e);t=e[0]&&(e[0].isNode||Object.getPrototypeOf(e[0])!==Object.prototype)?[...e]:e[0];return t}(n):null;l=_x(i.call(s))}else{const r=new Proxy(e,{get:(e,t,n)=>{let r;return r=Symbol.iterator===t?function*(){yield}:Reflect.get(e,t,n),r}}),i=n?function(e){let t=0;return yx(e),new Proxy(e,{get:(n,r,i)=>{let s;if("length"===r)return s=e.length,s;if(Symbol.iterator===r)s=function*(){for(const t of e)yield _x(t)};else{if(e.length>0)if(Object.getPrototypeOf(e[0])===Object.prototype){const n=e[0];s=void 0===n[r]?n[t++]:Reflect.get(n,r,i)}else e[0]instanceof Cb&&(s=void 0===e[r]?e[t++]:Reflect.get(e,r,i));else s=Reflect.get(n,r,i);s=_x(s)}return s}})}(n):null,s=Array.isArray(n)?n.length>0:null!==n,a=t.jsFunc,o=s||a.length>1?a(i,r):a(r);l=_x(o)}return e.subBuildFn=a,e.fnCall=o,t.once&&(r[s]=l),l}setupOutput(e){return e.addStack(),e.stack.outputNode=this.call(e),e.removeStack()}getOutputNode(e){const t=e.getNodeProperties(this),n=e.getSubBuildOutput(this);return t[n]=t[n]||this.setupOutput(e),t[n].subBuild=e.getClosestSubBuild(this),t[n]}build(e,t=null){let n=null;const r=e.getBuildStage(),i=e.getNodeProperties(this),s=e.getSubBuildOutput(this),a=this.getOutputNode(e),o=e.fnCall;if(e.fnCall=this,"setup"===r){const t=e.getSubBuildProperty("initialized",this);if(!0!==i[t]&&(i[t]=!0,i[s]=this.getOutputNode(e),i[s].build(e),this.shaderNode.subBuilds))for(const t of e.chaining){const n=e.getDataFromNode(t,"any");n.subBuilds=n.subBuilds||new Set;for(const e of this.shaderNode.subBuilds)n.subBuilds.add(e)}n=i[s]}else"analyze"===r?a.build(e,t):"generate"===r&&(n=a.build(e,t)||"");return e.fnCall=o,n}}class nx extends Cb{constructor(e,t){super(t),this.jsFunc=e,this.layout=null,this.global=!0,this.once=!1}setLayout(e){return this.layout=e,this}getLayout(){return this.layout}call(e=null){return new tx(this,e)}setup(){return this.call()}}const rx=[!1,!0],ix=[0,1,2,3],sx=[-1,-2],ax=[.5,1.5,1/3,1e-6,1e6,Math.PI,2*Math.PI,1/Math.PI,2/Math.PI,1/(2*Math.PI),Math.PI/2],ox=new Map;for(const e of rx)ox.set(e,new kb(e));const lx=new Map;for(const e of ix)lx.set(e,new kb(e,"uint"));const ux=new Map([...lx].map(e=>new kb(e.value,"int")));for(const e of sx)ux.set(e,new kb(e,"int"));const cx=new Map([...ux].map(e=>new kb(e.value)));for(const e of ax)cx.set(e,new kb(e));for(const e of ax)cx.set(-e,new kb(-e));const hx={bool:ox,uint:lx,ints:ux,float:cx},dx=new Map([...ox,...cx]),Ax=(e,t)=>dx.has(e)?dx.get(e):!0===e.isNode?e:new kb(e,t),px=function(e,t=null){return(...n)=>{for(const t of n)if(void 0===t)return $t(`TSL: Invalid parameter for the type "${e}".`,new ib),new kb(0,e);if((0===n.length||!["bool","float","int","uint"].includes(e)&&n.every(e=>{const t=typeof e;return"object"!==t&&"function"!==t}))&&(n=[gb(e,...n)]),1===n.length&&null!==t&&t.has(n[0]))return vx(t.get(n[0]));if(1===n.length){const t=Ax(n[0],e);return t.nodeType===e?vx(t):vx(new Nb(t,e))}const r=n.map(e=>Ax(e));return vx(new Db(r,e))}},fx=e=>"object"==typeof e&&null!==e?e.value:e,mx=e=>null!=e?e.nodeType||e.convertTo||("string"==typeof e?e:null):null;function gx(e,t){return new nx(e,t)}const _x=(e,t=null)=>function(e,t=null){const n=mb(e);return"node"===n?e:null===t&&("float"===n||"boolean"===n)||n&&"shader"!==n&&"string"!==n?_x(Ax(e,t)):"shader"===n?e.isFn?e:Ex(e):e}(e,t),vx=(e,t=null)=>_x(e,t).toVarIntent(),yx=(e,t=null)=>new Kb(e,t),bx=(e,t=null)=>new Zb(e,t),xx=(e,t=null,n=null,r=null)=>new Jb(e,t,n,r),Tx=(e,...t)=>new ex(e,...t),Sx=(e,t=null,n=null,r={})=>new Jb(e,t,n,{...r,intent:!0});let wx=0;class Mx extends Cb{constructor(e,t=null){super();let n=null;null!==t&&("object"==typeof t?n=t.return:("string"==typeof t?n=t:$t("TSL: Invalid layout type.",new ib),t=null)),this.shaderNode=new gx(e,n),null!==t&&this.setLayout(t),this.isFn=!0}setLayout(e){const t=this.shaderNode.nodeType;if("object"!=typeof e.inputs){const n={name:"fn"+wx++,type:t,inputs:[]};for(const t in e)"return"!==t&&n.inputs.push({name:t,type:e[t]});e=n}return this.shaderNode.setLayout(e),this}getNodeType(e){return this.shaderNode.getNodeType(e)||"float"}call(...e){const t=this.shaderNode.call(e);return"void"===this.shaderNode.nodeType&&t.toStack(),t.toVarIntent()}once(e=null){return this.shaderNode.once=!0,this.shaderNode.subBuilds=e,this}generate(e){const t=this.getNodeType(e);return $t('TSL: "Fn()" was declared but not invoked. Try calling it like "Fn()( ...params )".',this.stackTrace),e.generateConst(t)}}function Ex(e,t=null){const n=new Mx(e,t);return new Proxy(()=>{},{apply:(e,t,r)=>n.call(...r),get:(e,t,r)=>Reflect.get(n,t,r),set:(e,t,r,i)=>Reflect.set(n,t,r,i)})}const Cx=e=>{Vb=e},Rx=()=>Vb,Nx=(...e)=>Vb.If(...e);function Px(e){return Vb&&Vb.addToStack(e),e}Gb("toStack",Px);const Dx=new px("color"),Lx=new px("float",hx.float),Ix=new px("int",hx.ints),Ox=new px("uint",hx.uint),Ux=new px("bool",hx.bool),Bx=new px("vec2"),Fx=new px("ivec2"),kx=new px("uvec2"),qx=new px("bvec2"),Vx=new px("vec3"),zx=new px("ivec3"),Gx=new px("uvec3"),Hx=new px("bvec3"),jx=new px("vec4"),Wx=new px("ivec4"),Xx=new px("uvec4"),$x=new px("bvec4"),Qx=new px("mat2"),Yx=new px("mat3"),Kx=new px("mat4");Gb("toColor",Dx),Gb("toFloat",Lx),Gb("toInt",Ix),Gb("toUint",Ox),Gb("toBool",Ux),Gb("toVec2",Bx),Gb("toIVec2",Fx),Gb("toUVec2",kx),Gb("toBVec2",qx),Gb("toVec3",Vx),Gb("toIVec3",zx),Gb("toUVec3",Gx),Gb("toBVec3",Hx),Gb("toVec4",jx),Gb("toIVec4",Wx),Gb("toUVec4",Xx),Gb("toBVec4",$x),Gb("toMat2",Qx),Gb("toMat3",Yx),Gb("toMat4",Kx);const Zx=xx(Rb).setParameterLength(2),Jx=(e,t)=>new Nb(_x(e),t);Gb("element",Zx),Gb("convert",Jx);Gb("append",e=>(Xt("TSL: .append() has been renamed to .toStack().",new ib),Px(e)));class eT extends Cb{static get type(){return"PropertyNode"}constructor(e,t=null,n=!1){super(e),this.name=t,this.varying=n,this.isPropertyNode=!0,this.global=!0}customCacheKey(){return ab(this.type+":"+(this.name||"")+":"+(this.varying?"1":"0"))}getHash(e){return this.name||super.getHash(e)}generate(e){let t;return!0===this.varying?(t=e.getVaryingFromNode(this,this.name),t.needsInterpolation=!0):t=e.getVarFromNode(this,this.name),e.getPropertyName(t)}}const tT=(e,t)=>new eT(e,t),nT=(e,t)=>new eT(e,t,!0),rT=Tx(eT,"vec4","DiffuseColor"),iT=Tx(eT,"vec3","DiffuseContribution"),sT=Tx(eT,"vec3","EmissiveColor"),aT=Tx(eT,"float","Roughness"),oT=Tx(eT,"float","Metalness"),lT=Tx(eT,"float","Clearcoat"),uT=Tx(eT,"float","ClearcoatRoughness"),cT=Tx(eT,"vec3","Sheen"),hT=Tx(eT,"float","SheenRoughness"),dT=Tx(eT,"float","Iridescence"),AT=Tx(eT,"float","IridescenceIOR"),pT=Tx(eT,"float","IridescenceThickness"),fT=Tx(eT,"float","AlphaT"),mT=Tx(eT,"float","Anisotropy"),gT=Tx(eT,"vec3","AnisotropyT"),_T=Tx(eT,"vec3","AnisotropyB"),vT=Tx(eT,"color","SpecularColor"),yT=Tx(eT,"color","SpecularColorBlended"),bT=Tx(eT,"float","SpecularF90"),xT=Tx(eT,"float","Shininess"),TT=Tx(eT,"vec4","Output"),ST=Tx(eT,"float","dashSize"),wT=Tx(eT,"float","gapSize"),MT=Tx(eT,"float","pointWidth"),ET=Tx(eT,"float","IOR"),CT=Tx(eT,"float","Transmission"),RT=Tx(eT,"float","Thickness"),NT=Tx(eT,"float","AttenuationDistance"),PT=Tx(eT,"color","AttenuationColor"),DT=Tx(eT,"float","Dispersion");class LT extends Cb{static get type(){return"UniformGroupNode"}constructor(e,t=!1,n=1){super("string"),this.name=e,this.shared=t,this.order=n,this.isUniformGroup=!0}serialize(e){super.serialize(e),e.name=this.name,e.version=this.version,e.shared=this.shared}deserialize(e){super.deserialize(e),this.name=e.name,this.version=e.version,this.shared=e.shared}}const IT=e=>new LT(e),OT=(e,t=0)=>new LT(e,!0,t),UT=OT("frame"),BT=OT("render"),FT=IT("object");class kT extends Bb{static get type(){return"UniformNode"}constructor(e,t=null){super(e,t),this.isUniformNode=!0,this.name="",this.groupNode=FT}setName(e){return this.name=e,this}label(e){return Xt('TSL: "label()" has been deprecated. Use "setName()" instead.',new ib),this.setName(e)}setGroup(e){return this.groupNode=e,this}getGroup(){return this.groupNode}getUniformHash(e){return this.getHash(e)}onUpdate(e,t){return e=e.bind(this),super.onUpdate(t=>{const n=e(t,this);void 0!==n&&(this.value=n)},t)}getInputType(e){let t=super.getInputType(e);return"bool"===t&&(t="uint"),t}generate(e,t){const n=this.getNodeType(e),r=this.getUniformHash(e);let i=e.getNodeFromHash(r);void 0===i&&(e.setHashNode(this,r),i=this);const s=i.getInputType(e),a=e.getUniformFromNode(i,s,e.shaderStage,this.name||e.context.nodeName),o=e.getPropertyName(a);void 0!==e.context.nodeName&&delete e.context.nodeName;let l=o;if("bool"===n){const t=e.getDataFromNode(this);let r=t.propertyName;if(void 0===r){const i=e.getVarFromNode(this,null,"bool");r=e.getPropertyName(i),t.propertyName=r,l=e.format(o,s,n),e.addLineFlowCode(`${r} = ${l}`,this)}l=r}return e.format(l,n,t)}}const qT=(e,t)=>{const n=mx(t||e);if(n===e&&(e=gb(n)),e&&!0===e.isNode){let t=e.value;e.traverse(e=>{!0===e.isConstNode&&(t=e.value)}),e=t}return new kT(e,n)};class VT extends Pb{static get type(){return"ArrayNode"}constructor(e,t,n=null){super(e),this.count=t,this.values=n,this.isArrayNode=!0}getArrayCount(){return this.count}getNodeType(e){return null===this.nodeType?this.values[0].getNodeType(e):this.nodeType}getElementType(e){return this.getNodeType(e)}getMemberType(e,t){return null===this.nodeType?this.values[0].getMemberType(e,t):super.getMemberType(e,t)}generate(e){const t=this.getNodeType(e);return e.generateArray(t,this.count,this.values)}}const zT=(...e)=>{let t;if(1===e.length){const n=e[0];t=new VT(null,n.length,n)}else{const n=e[0],r=e[1];t=new VT(n,r)}return _x(t)};Gb("toArray",(e,t)=>zT(Array(t).fill(e)));class GT extends Pb{static get type(){return"AssignNode"}constructor(e,t){super(),this.targetNode=e,this.sourceNode=t,this.isAssignNode=!0}hasDependencies(){return!1}getNodeType(e,t){return"void"!==t?this.targetNode.getNodeType(e):"void"}needsSplitAssign(e){const{targetNode:t}=this;if(!1===e.isAvailable("swizzleAssign")&&t.isSplitNode&&t.components.length>1){const n=e.getTypeLength(t.node.getNodeType(e));return wb.join("").slice(0,n)!==t.components}return!1}setup(e){const{targetNode:t,sourceNode:n}=this,r=t.getScope();e.getDataFromNode(r).assign=!0;const i=e.getNodeProperties(this);i.sourceNode=n,i.targetNode=t.context({assign:!0})}generate(e,t){const{targetNode:n,sourceNode:r}=e.getNodeProperties(this),i=this.needsSplitAssign(e),s=n.build(e),a=n.getNodeType(e),o=r.build(e,a),l=r.getNodeType(e),u=e.getDataFromNode(this);let c;if(!0===u.initialized)"void"!==t&&(c=s);else if(i){const r=e.getVarFromNode(this,null,a),i=e.getPropertyName(r);e.addLineFlowCode(`${i} = ${o}`,this);const l=n.node,u=l.node.context({assign:!0}).build(e);for(let t=0;t{const r=n.type;let i;return i="pointer"===r?"&"+t.build(e):t.build(e,r),i};if(Array.isArray(i)){if(i.length>r.length)$t("TSL: The number of provided parameters exceeds the expected number of inputs in 'Fn()'."),i.length=r.length;else if(i.length(t=t.length>1||t[0]&&!0===t[0].isNode?bx(t):yx(t[0]),new jT(_x(e),t));Gb("call",WT);const XT={"==":"equal","!=":"notEqual","<":"lessThan",">":"greaterThan","<=":"lessThanEqual",">=":"greaterThanEqual","%":"mod"};class $T extends Pb{static get type(){return"OperatorNode"}constructor(e,t,n,...r){if(super(),r.length>0){let i=new $T(e,t,n);for(let t=0;t>"===n||"<<"===n)return e.getIntegerType(s);if("!"===n||"&&"===n||"||"===n||"^^"===n)return"bool";if("=="===n||"!="===n||"<"===n||">"===n||"<="===n||">="===n){const t=Math.max(e.getTypeLength(s),e.getTypeLength(a));return t>1?`bvec${t}`:"bool"}if(e.isMatrix(s)){if("float"===a)return s;if(e.isVector(a))return e.getVectorFromMatrix(s);if(e.isMatrix(a))return s}else if(e.isMatrix(a)){if("float"===s)return a;if(e.isVector(s))return e.getVectorFromMatrix(a)}return e.getTypeLength(a)>e.getTypeLength(s)?a:s}generate(e,t){const n=this.op,{aNode:r,bNode:i}=this,s=this.getNodeType(e,t);let a=null,o=null;"void"!==s?(a=r.getNodeType(e),o=i?i.getNodeType(e):null,"<"===n||">"===n||"<="===n||">="===n||"=="===n||"!="===n?e.isVector(a)?o=a:e.isVector(o)?a=o:a!==o&&(a=o="float"):">>"===n||"<<"===n?(a=s,o=e.changeComponentType(o,"uint")):"%"===n?(a=s,o=e.isInteger(a)&&e.isInteger(o)?o:a):e.isMatrix(a)?"float"===o?o="float":e.isVector(o)?o=e.getVectorFromMatrix(a):e.isMatrix(o)||(a=o=s):a=e.isMatrix(o)?"float"===a?"float":e.isVector(a)?e.getVectorFromMatrix(o):o=s:o=s):a=o=s;const l=r.build(e,a),u=i?i.build(e,o):null,c=e.getFunctionOperator(n);if("void"!==t){const r=e.renderer.coordinateSystem===Ut;if("=="===n||"!="===n||"<"===n||">"===n||"<="===n||">="===n)return r&&e.isVector(a)?e.format(`${this.getOperatorMethod(e,t)}( ${l}, ${u} )`,s,t):e.format(`( ${l} ${n} ${u} )`,s,t);if("%"===n)return e.isInteger(o)?e.format(`( ${l} % ${u} )`,s,t):e.format(`${this.getOperatorMethod(e,s)}( ${l}, ${u} )`,s,t);if("!"===n||"~"===n)return e.format(`(${n}${l})`,a,t);if(c)return e.format(`${c}( ${l}, ${u} )`,s,t);if(e.isMatrix(a)&&"float"===o)return e.format(`( ${u} ${n} ${l} )`,s,t);if("float"===a&&e.isMatrix(o))return e.format(`${l} ${n} ${u}`,s,t);{let i=`( ${l} ${n} ${u} )`;return!r&&"bool"===s&&e.isVector(a)&&e.isVector(o)&&(i=`all${i}`),e.format(i,s,t)}}if("void"!==a)return c?e.format(`${c}( ${l}, ${u} )`,s,t):e.isMatrix(a)&&"float"===o?e.format(`${u} ${n} ${l}`,s,t):e.format(`${l} ${n} ${u}`,s,t)}serialize(e){super.serialize(e),e.op=this.op}deserialize(e){super.deserialize(e),this.op=e.op}}const QT=Sx($T,"+").setParameterLength(2,1/0).setName("add"),YT=Sx($T,"-").setParameterLength(2,1/0).setName("sub"),KT=Sx($T,"*").setParameterLength(2,1/0).setName("mul"),ZT=Sx($T,"/").setParameterLength(2,1/0).setName("div"),JT=Sx($T,"%").setParameterLength(2).setName("mod"),eS=Sx($T,"==").setParameterLength(2).setName("equal"),tS=Sx($T,"!=").setParameterLength(2).setName("notEqual"),nS=Sx($T,"<").setParameterLength(2).setName("lessThan"),rS=Sx($T,">").setParameterLength(2).setName("greaterThan"),iS=Sx($T,"<=").setParameterLength(2).setName("lessThanEqual"),sS=Sx($T,">=").setParameterLength(2).setName("greaterThanEqual"),aS=Sx($T,"&&").setParameterLength(2,1/0).setName("and"),oS=Sx($T,"||").setParameterLength(2,1/0).setName("or"),lS=Sx($T,"!").setParameterLength(1).setName("not"),uS=Sx($T,"^^").setParameterLength(2).setName("xor"),cS=Sx($T,"&").setParameterLength(2).setName("bitAnd"),hS=Sx($T,"~").setParameterLength(1).setName("bitNot"),dS=Sx($T,"|").setParameterLength(2).setName("bitOr"),AS=Sx($T,"^").setParameterLength(2).setName("bitXor"),pS=Sx($T,"<<").setParameterLength(2).setName("shiftLeft"),fS=Sx($T,">>").setParameterLength(2).setName("shiftRight"),mS=Ex(([e])=>(e.addAssign(1),e)),gS=Ex(([e])=>(e.subAssign(1),e)),_S=Ex(([e])=>{const t=Ix(e).toConst();return e.addAssign(1),t}),vS=Ex(([e])=>{const t=Ix(e).toConst();return e.subAssign(1),t});Gb("add",QT),Gb("sub",YT),Gb("mul",KT),Gb("div",ZT),Gb("mod",JT),Gb("equal",eS),Gb("notEqual",tS),Gb("lessThan",nS),Gb("greaterThan",rS),Gb("lessThanEqual",iS),Gb("greaterThanEqual",sS),Gb("and",aS),Gb("or",oS),Gb("not",lS),Gb("xor",uS),Gb("bitAnd",cS),Gb("bitNot",hS),Gb("bitOr",dS),Gb("bitXor",AS),Gb("shiftLeft",pS),Gb("shiftRight",fS),Gb("incrementBefore",mS),Gb("decrementBefore",gS),Gb("increment",_S),Gb("decrement",vS);const yS=(e,t)=>(Xt('TSL: "modInt()" is deprecated. Use "mod( int( ... ) )" instead.',new ib),JT(Ix(e),Ix(t)));Gb("modInt",yS);class bS extends Pb{static get type(){return"MathNode"}constructor(e,t,n=null,r=null){if(super(),(e===bS.MAX||e===bS.MIN)&&arguments.length>3){let i=new bS(e,t,n);for(let t=2;ts&&i>a?t:s>a?n:a>i?r:t}getNodeType(e){const t=this.method;return t===bS.LENGTH||t===bS.DISTANCE||t===bS.DOT?"float":t===bS.CROSS?"vec3":t===bS.ALL||t===bS.ANY?"bool":t===bS.EQUALS?e.changeComponentType(this.aNode.getNodeType(e),"bool"):this.getInputType(e)}setup(e){const{aNode:t,bNode:n,method:r}=this;let i=null;if(r===bS.ONE_MINUS)i=YT(1,t);else if(r===bS.RECIPROCAL)i=ZT(1,t);else if(r===bS.DIFFERENCE)i=$S(YT(t,n));else if(r===bS.TRANSFORM_DIRECTION){let r=t,s=n;e.isMatrix(r.getNodeType(e))?s=jx(Vx(s),0):r=jx(Vx(r),0);const a=KT(r,s).xyz;i=qS(a)}return null!==i?i:super.setup(e)}generate(e,t){if(e.getNodeProperties(this).outputNode)return super.generate(e,t);let n=this.method;const r=this.getNodeType(e),i=this.getInputType(e),s=this.aNode,a=this.bNode,o=this.cNode,l=e.renderer.coordinateSystem;if(n===bS.NEGATE)return e.format("( - "+s.build(e,i)+" )",r,t);{const u=[];return n===bS.CROSS?u.push(s.build(e,r),a.build(e,r)):l===Ut&&n===bS.STEP?u.push(s.build(e,1===e.getTypeLength(s.getNodeType(e))?"float":i),a.build(e,i)):l!==Ut||n!==bS.MIN&&n!==bS.MAX?n===bS.REFRACT?u.push(s.build(e,i),a.build(e,i),o.build(e,"float")):n===bS.MIX?u.push(s.build(e,i),a.build(e,i),o.build(e,1===e.getTypeLength(o.getNodeType(e))?"float":i)):(l===Bt&&n===bS.ATAN&&null!==a&&(n="atan2"),"fragment"===e.shaderStage||n!==bS.DFDX&&n!==bS.DFDY||(Xt(`TSL: '${n}' is not supported in the ${e.shaderStage} stage.`,this.stackTrace),n="/*"+n+"*/"),u.push(s.build(e,i)),null!==a&&u.push(a.build(e,i)),null!==o&&u.push(o.build(e,i))):u.push(s.build(e,i),a.build(e,1===e.getTypeLength(a.getNodeType(e))?"float":i)),e.format(`${e.getMethod(n,r)}( ${u.join(", ")} )`,r,t)}}serialize(e){super.serialize(e),e.method=this.method}deserialize(e){super.deserialize(e),this.method=e.method}}bS.ALL="all",bS.ANY="any",bS.RADIANS="radians",bS.DEGREES="degrees",bS.EXP="exp",bS.EXP2="exp2",bS.LOG="log",bS.LOG2="log2",bS.SQRT="sqrt",bS.INVERSE_SQRT="inversesqrt",bS.FLOOR="floor",bS.CEIL="ceil",bS.NORMALIZE="normalize",bS.FRACT="fract",bS.SIN="sin",bS.COS="cos",bS.TAN="tan",bS.ASIN="asin",bS.ACOS="acos",bS.ATAN="atan",bS.ABS="abs",bS.SIGN="sign",bS.LENGTH="length",bS.NEGATE="negate",bS.ONE_MINUS="oneMinus",bS.DFDX="dFdx",bS.DFDY="dFdy",bS.ROUND="round",bS.RECIPROCAL="reciprocal",bS.TRUNC="trunc",bS.FWIDTH="fwidth",bS.TRANSPOSE="transpose",bS.DETERMINANT="determinant",bS.INVERSE="inverse",bS.EQUALS="equals",bS.MIN="min",bS.MAX="max",bS.STEP="step",bS.REFLECT="reflect",bS.DISTANCE="distance",bS.DIFFERENCE="difference",bS.DOT="dot",bS.CROSS="cross",bS.POW="pow",bS.TRANSFORM_DIRECTION="transformDirection",bS.MIX="mix",bS.CLAMP="clamp",bS.REFRACT="refract",bS.SMOOTHSTEP="smoothstep",bS.FACEFORWARD="faceforward";const xS=Lx(1e-6),TS=Lx(1e6),SS=Lx(Math.PI),wS=Lx(2*Math.PI),MS=Lx(2*Math.PI),ES=Lx(.5*Math.PI),CS=Sx(bS,bS.ALL).setParameterLength(1),RS=Sx(bS,bS.ANY).setParameterLength(1),NS=Sx(bS,bS.RADIANS).setParameterLength(1),PS=Sx(bS,bS.DEGREES).setParameterLength(1),DS=Sx(bS,bS.EXP).setParameterLength(1),LS=Sx(bS,bS.EXP2).setParameterLength(1),IS=Sx(bS,bS.LOG).setParameterLength(1),OS=Sx(bS,bS.LOG2).setParameterLength(1),US=Sx(bS,bS.SQRT).setParameterLength(1),BS=Sx(bS,bS.INVERSE_SQRT).setParameterLength(1),FS=Sx(bS,bS.FLOOR).setParameterLength(1),kS=Sx(bS,bS.CEIL).setParameterLength(1),qS=Sx(bS,bS.NORMALIZE).setParameterLength(1),VS=Sx(bS,bS.FRACT).setParameterLength(1),zS=Sx(bS,bS.SIN).setParameterLength(1),GS=Sx(bS,bS.COS).setParameterLength(1),HS=Sx(bS,bS.TAN).setParameterLength(1),jS=Sx(bS,bS.ASIN).setParameterLength(1),WS=Sx(bS,bS.ACOS).setParameterLength(1),XS=Sx(bS,bS.ATAN).setParameterLength(1,2),$S=Sx(bS,bS.ABS).setParameterLength(1),QS=Sx(bS,bS.SIGN).setParameterLength(1),YS=Sx(bS,bS.LENGTH).setParameterLength(1),KS=Sx(bS,bS.NEGATE).setParameterLength(1),ZS=Sx(bS,bS.ONE_MINUS).setParameterLength(1),JS=Sx(bS,bS.DFDX).setParameterLength(1),ew=Sx(bS,bS.DFDY).setParameterLength(1),tw=Sx(bS,bS.ROUND).setParameterLength(1),nw=Sx(bS,bS.RECIPROCAL).setParameterLength(1),rw=Sx(bS,bS.TRUNC).setParameterLength(1),iw=Sx(bS,bS.FWIDTH).setParameterLength(1),sw=Sx(bS,bS.TRANSPOSE).setParameterLength(1),aw=Sx(bS,bS.DETERMINANT).setParameterLength(1),ow=Sx(bS,bS.INVERSE).setParameterLength(1),lw=Sx(bS,bS.MIN).setParameterLength(2,1/0),uw=Sx(bS,bS.MAX).setParameterLength(2,1/0),cw=Sx(bS,bS.STEP).setParameterLength(2),hw=Sx(bS,bS.REFLECT).setParameterLength(2),dw=Sx(bS,bS.DISTANCE).setParameterLength(2),Aw=Sx(bS,bS.DIFFERENCE).setParameterLength(2),pw=Sx(bS,bS.DOT).setParameterLength(2),fw=Sx(bS,bS.CROSS).setParameterLength(2),mw=Sx(bS,bS.POW).setParameterLength(2),gw=e=>KT(e,e),_w=e=>KT(e,e,e),vw=e=>KT(e,e,e,e),yw=Sx(bS,bS.TRANSFORM_DIRECTION).setParameterLength(2),bw=e=>KT(QS(e),mw($S(e),1/3)),xw=e=>pw(e,e),Tw=Sx(bS,bS.MIX).setParameterLength(3),Sw=(e,t=0,n=1)=>new bS(bS.CLAMP,_x(e),_x(t),_x(n)),ww=e=>Sw(e),Mw=Sx(bS,bS.REFRACT).setParameterLength(3),Ew=Sx(bS,bS.SMOOTHSTEP).setParameterLength(3),Cw=Sx(bS,bS.FACEFORWARD).setParameterLength(3),Rw=Ex(([e])=>{const t=pw(e.xy,Bx(12.9898,78.233)),n=JT(t,SS);return VS(zS(n).mul(43758.5453))}),Nw=(e,t,n)=>Tw(t,n,e),Pw=(e,t,n)=>Ew(t,n,e),Dw=(e,t)=>cw(t,e),Lw=Cw,Iw=BS;Gb("all",CS),Gb("any",RS),Gb("radians",NS),Gb("degrees",PS),Gb("exp",DS),Gb("exp2",LS),Gb("log",IS),Gb("log2",OS),Gb("sqrt",US),Gb("inverseSqrt",BS),Gb("floor",FS),Gb("ceil",kS),Gb("normalize",qS),Gb("fract",VS),Gb("sin",zS),Gb("cos",GS),Gb("tan",HS),Gb("asin",jS),Gb("acos",WS),Gb("atan",XS),Gb("abs",$S),Gb("sign",QS),Gb("length",YS),Gb("lengthSq",xw),Gb("negate",KS),Gb("oneMinus",ZS),Gb("dFdx",JS),Gb("dFdy",ew),Gb("round",tw),Gb("reciprocal",nw),Gb("trunc",rw),Gb("fwidth",iw),Gb("min",lw),Gb("max",uw),Gb("step",Dw),Gb("reflect",hw),Gb("distance",dw),Gb("dot",pw),Gb("cross",fw),Gb("pow",mw),Gb("pow2",gw),Gb("pow3",_w),Gb("pow4",vw),Gb("transformDirection",yw),Gb("mix",Nw),Gb("clamp",Sw),Gb("refract",Mw),Gb("smoothstep",Pw),Gb("faceForward",Cw),Gb("difference",Aw),Gb("saturate",ww),Gb("cbrt",bw),Gb("transpose",sw),Gb("determinant",aw),Gb("inverse",ow),Gb("rand",Rw);class Ow extends Cb{static get type(){return"ConditionalNode"}constructor(e,t,n=null){super(),this.condNode=e,this.ifNode=t,this.elseNode=n}getNodeType(e){const{ifNode:t,elseNode:n}=e.getNodeProperties(this);if(void 0===t)return e.flowBuildStage(this,"setup"),this.getNodeType(e);const r=t.getNodeType(e);if(null!==n){const t=n.getNodeType(e);if(e.getTypeLength(t)>e.getTypeLength(r))return t}return r}setup(e){const t=this.condNode,n=this.ifNode.isolate(),r=this.elseNode?this.elseNode.isolate():null,i=e.context.nodeBlock;e.getDataFromNode(n).parentNodeBlock=i,null!==r&&(e.getDataFromNode(r).parentNodeBlock=i);const s=e.context.uniformFlow,a=e.getNodeProperties(this);a.condNode=t,a.ifNode=s?n:n.context({nodeBlock:n}),a.elseNode=r?s?r:r.context({nodeBlock:r}):null}generate(e,t){const n=this.getNodeType(e),r=e.getDataFromNode(this);if(void 0!==r.nodeProperty)return r.nodeProperty;const{condNode:i,ifNode:s,elseNode:a}=e.getNodeProperties(this),o=e.currentFunctionNode,l="void"!==t,u=l?tT(n).build(e):"";r.nodeProperty=u;const c=i.build(e,"bool");if(e.context.uniformFlow&&null!==a){const r=s.build(e,n),i=a.build(e,n),o=e.getTernary(c,r,i);return e.format(o,n,t)}e.addFlowCode(`\n${e.tab}if ( ${c} ) {\n\n`).addFlowTab();let h=s.build(e,n);if(h&&(l?h=u+" = "+h+";":(h="return "+h+";",null===o&&(Xt("TSL: Return statement used in an inline 'Fn()'. Define a layout struct to allow return values.",this.stackTrace),h="// "+h))),e.removeFlowTab().addFlowCode(e.tab+"\t"+h+"\n\n"+e.tab+"}"),null!==a){e.addFlowCode(" else {\n\n").addFlowTab();let t=a.build(e,n);t&&(l?t=u+" = "+t+";":(t="return "+t+";",null===o&&(Xt("TSL: Return statement used in an inline 'Fn()'. Define a layout struct to allow return values.",this.stackTrace),t="// "+t))),e.removeFlowTab().addFlowCode(e.tab+"\t"+t+"\n\n"+e.tab+"}\n\n")}else e.addFlowCode("\n\n");return e.format(u,n,t)}}const Uw=xx(Ow).setParameterLength(2,3);Gb("select",Uw);class Bw extends Cb{static get type(){return"ContextNode"}constructor(e=null,t={}){super(),this.isContextNode=!0,this.node=e,this.value=t}getScope(){return this.node.getScope()}getNodeType(e){return this.node.getNodeType(e)}getFlowContextData(){const e=[];return this.traverse(t=>{!0===t.isContextNode&&e.push(t.value)}),Object.assign({},...e)}getMemberType(e,t){return this.node.getMemberType(e,t)}analyze(e){const t=e.addContext(this.value);this.node.build(e),e.setContext(t)}setup(e){const t=e.addContext(this.value);this.node.build(e),e.setContext(t)}generate(e,t){const n=e.addContext(this.value),r=this.node.build(e,t);return e.setContext(n),r}}const Fw=(e=null,t={})=>{let n=e;return null!==n&&!0===n.isNode||(t=n||t,n=null),new Bw(n,t)},kw=e=>Fw(e,{uniformFlow:!0}),qw=(e,t)=>Fw(e,{nodeName:t});function Vw(e,t,n=null){return Fw(n,{getShadow:({light:n,shadowColorNode:r})=>t===n?r.mul(e):r})}function zw(e,t=null){return Fw(t,{getAO:(t,{material:n})=>!0===n.transparent?t:null!==t?t.mul(e):e})}function Gw(e,t){return Xt('TSL: "label()" has been deprecated. Use "setName()" instead.'),qw(e,t)}Gb("context",Fw),Gb("label",Gw),Gb("uniformFlow",kw),Gb("setName",qw),Gb("builtinShadowContext",(e,t,n)=>Vw(t,n,e)),Gb("builtinAOContext",(e,t)=>zw(t,e));class Hw extends Cb{static get type(){return"VarNode"}constructor(e,t=null,n=!1){super(),this.node=e,this.name=t,this.global=!0,this.isVarNode=!0,this.readOnly=n,this.parents=!0,this.intent=!1}setIntent(e){return this.intent=e,this}isIntent(e){return!0!==e.getDataFromNode(this).forceDeclaration&&this.intent}getIntent(){return this.intent}getMemberType(e,t){return this.node.getMemberType(e,t)}getElementType(e){return this.node.getElementType(e)}getNodeType(e){return this.node.getNodeType(e)}getArrayCount(e){return this.node.getArrayCount(e)}isAssign(e){return e.getDataFromNode(this).assign}build(...e){const t=e[0];if(!1===this._hasStack(t)&&"setup"===t.buildStage&&(t.context.nodeLoop||t.context.nodeBlock)){let e=!1;if(this.node.isShaderCallNodeInternal&&null===this.node.shaderNode.getLayout()&&t.fnCall&&t.fnCall.shaderNode){if(t.getDataFromNode(this.node.shaderNode).hasLoop){t.getDataFromNode(this).forceDeclaration=!0,e=!0}}const n=t.getBaseStack();e?n.addToStackBefore(this):n.addToStack(this)}return this.isIntent(t)&&!0!==this.isAssign(t)?this.node.build(...e):super.build(...e)}generate(e){const{node:t,name:n,readOnly:r}=this,{renderer:i}=e,s=!0===i.backend.isWebGPUBackend;let a=!1,o=!1;r&&(a=e.isDeterministic(t),o=s?r:a);const l=this.getNodeType(e);if("void"==l){!0!==this.isIntent(e)&&$t('TSL: ".toVar()" can not be used with void type.',this.stackTrace);return t.build(e)}const u=e.getVectorType(l),c=t.build(e,u),h=e.getVarFromNode(this,n,u,void 0,o),d=e.getPropertyName(h);let A=d;if(o)if(s)A=a?`const ${d}`:`let ${d}`;else{const n=t.getArrayCount(e);A=`const ${e.getVar(h.type,d,n)}`}return e.addLineFlowCode(`${A} = ${c}`,this),d}_hasStack(e){return void 0!==e.getDataFromNode(this).stack}}const jw=xx(Hw),Ww=(e,t=null)=>jw(e,t).toStack(),Xw=(e,t=null)=>jw(e,t,!0).toStack(),$w=e=>jw(e).setIntent(!0).toStack();Gb("toVar",Ww),Gb("toConst",Xw),Gb("toVarIntent",$w);class Qw extends Cb{static get type(){return"SubBuild"}constructor(e,t,n=null){super(n),this.node=e,this.name=t,this.isSubBuildNode=!0}getNodeType(e){if(null!==this.nodeType)return this.nodeType;e.addSubBuild(this.name);const t=this.node.getNodeType(e);return e.removeSubBuild(),t}build(e,...t){e.addSubBuild(this.name);const n=this.node.build(e,...t);return e.removeSubBuild(),n}}const Yw=(e,t,n=null)=>new Qw(_x(e),t,n);class Kw extends Cb{static get type(){return"VaryingNode"}constructor(e,t=null){super(),this.node=Yw(e,"VERTEX"),this.name=t,this.isVaryingNode=!0,this.interpolationType=null,this.interpolationSampling=null,this.global=!0}setInterpolation(e,t=null){return this.interpolationType=e,this.interpolationSampling=t,this}getHash(e){return this.name||super.getHash(e)}getNodeType(e){return this.node.getNodeType(e)}setupVarying(e){const t=e.getNodeProperties(this);let n=t.varying;if(void 0===n){const r=this.name,i=this.getNodeType(e),s=this.interpolationType,a=this.interpolationSampling;t.varying=n=e.getVaryingFromNode(this,r,i,s,a),t.node=Yw(this.node,"VERTEX")}return n.needsInterpolation||(n.needsInterpolation="fragment"===e.shaderStage),n}setup(e){this.setupVarying(e),e.flowNodeFromShaderStage(vb.VERTEX,this.node)}analyze(e){this.setupVarying(e),e.flowNodeFromShaderStage(vb.VERTEX,this.node)}generate(e){const t=e.getSubBuildProperty("property",e.currentStack),n=e.getNodeProperties(this),r=this.setupVarying(e);if(void 0===n[t]){const i=this.getNodeType(e),s=e.getPropertyName(r,vb.VERTEX);e.flowNodeFromShaderStage(vb.VERTEX,n.node,i,s),n[t]=s}return e.getPropertyName(r)}}const Zw=xx(Kw).setParameterLength(1,2),Jw=e=>Zw(e);Gb("toVarying",Zw),Gb("toVertexStage",Jw);const eM=Ex(([e])=>{const t=e.mul(.9478672986).add(.0521327014).pow(2.4),n=e.mul(.0773993808),r=e.lessThanEqual(.04045);return Tw(t,n,r)}).setLayout({name:"sRGBTransferEOTF",type:"vec3",inputs:[{name:"color",type:"vec3"}]}),tM=Ex(([e])=>{const t=e.pow(.41666).mul(1.055).sub(.055),n=e.mul(12.92),r=e.lessThanEqual(.0031308);return Tw(t,n,r)}).setLayout({name:"sRGBTransferOETF",type:"vec3",inputs:[{name:"color",type:"vec3"}]}),nM="WorkingColorSpace";class rM extends Pb{static get type(){return"ColorSpaceNode"}constructor(e,t,n){super("vec4"),this.colorNode=e,this.source=t,this.target=n}resolveColorSpace(e,t){return t===nM?yn.workingColorSpace:"OutputColorSpace"===t?e.context.outputColorSpace||e.renderer.outputColorSpace:t}setup(e){const{colorNode:t}=this,n=this.resolveColorSpace(e,this.source),r=this.resolveColorSpace(e,this.target);let i=t;return!1!==yn.enabled&&n!==r&&n&&r?(yn.getTransfer(n)===Tt&&(i=jx(eM(i.rgb),i.a)),yn.getPrimaries(n)!==yn.getPrimaries(r)&&(i=jx(Yx(yn._getMatrix(new fn,n,r)).mul(i.rgb),i.a)),yn.getTransfer(r)===Tt&&(i=jx(tM(i.rgb),i.a)),i):i}}const iM=(e,t)=>new rM(_x(e),nM,t),sM=(e,t)=>new rM(_x(e),t,nM);Gb("workingToColorSpace",iM),Gb("colorSpaceToWorking",sM);let aM=class extends Rb{static get type(){return"ReferenceElementNode"}constructor(e,t){super(e,t),this.referenceNode=e,this.isReferenceElementNode=!0}getNodeType(){return this.referenceNode.uniformType}generate(e){const t=super.generate(e),n=this.referenceNode.getNodeType(),r=this.getNodeType();return e.format(t,n,r)}};class oM extends Cb{static get type(){return"ReferenceBaseNode"}constructor(e,t,n=null,r=null){super(),this.property=e,this.uniformType=t,this.object=n,this.count=r,this.properties=e.split("."),this.reference=n,this.node=null,this.group=null,this.updateType=yb.OBJECT}setGroup(e){return this.group=e,this}element(e){return new aM(this,_x(e))}setNodeType(e){const t=qT(null,e);null!==this.group&&t.setGroup(this.group),this.node=t}getNodeType(e){return null===this.node&&(this.updateReference(e),this.updateValue()),this.node.getNodeType(e)}getValueFromReference(e=this.reference){const{properties:t}=this;let n=e[t[0]];for(let e=1;enew lM(e,t,n);class cM extends Pb{static get type(){return"ToneMappingNode"}constructor(e,t=dM,n=null){super("vec3"),this._toneMapping=e,this.exposureNode=t,this.colorNode=n}customCacheKey(){return lb(this._toneMapping)}setToneMapping(e){return this._toneMapping=e,this}getToneMapping(){return this._toneMapping}setup(e){const t=this.colorNode||e.context.color,n=this._toneMapping;if(0===n)return t;let r=null;const i=e.renderer.library.getToneMappingFunction(n);return null!==i?r=jx(i(t.rgb,this.exposureNode),t.a):($t("ToneMappingNode: Unsupported Tone Mapping configuration.",n),r=t),r}}const hM=(e,t,n)=>new cM(e,_x(t),_x(n)),dM=uM("toneMappingExposure","float");Gb("toneMapping",(e,t,n)=>hM(t,n,e));const AM=new WeakMap;function pM(e,t){let n=AM.get(e);return void 0===n&&(n=new vi(e,t),AM.set(e,n)),n}class fM extends Bb{static get type(){return"BufferAttributeNode"}constructor(e,t=null,n=0,r=0){super(e,t),this.isBufferNode=!0,this.bufferType=t,this.bufferStride=n,this.bufferOffset=r,this.usage=Lt,this.instanced=!1,this.attribute=null,this.global=!0,e&&!0===e.isBufferAttribute&&e.itemSize<=4&&(this.attribute=e,this.usage=e.usage,this.instanced=e.isInstancedBufferAttribute)}getHash(e){if(0===this.bufferStride&&0===this.bufferOffset){let t=e.globalCache.getData(this.value);return void 0===t&&(t={node:this},e.globalCache.setData(this.value,t)),t.node.uuid}return this.uuid}getNodeType(e){return null===this.bufferType&&(this.bufferType=e.getTypeFromAttribute(this.attribute)),this.bufferType}setup(e){if(null!==this.attribute)return;const t=this.getNodeType(e),n=e.getTypeLength(t),r=this.value,i=this.bufferStride||n,s=this.bufferOffset;let a;a=!0===r.isInterleavedBuffer?r:!0===r.isBufferAttribute?pM(r.array,i):pM(r,i);const o=new bi(a,n,s);a.setUsage(this.usage),this.attribute=o,this.attribute.isInstancedBufferAttribute=this.instanced}generate(e){const t=this.getNodeType(e),n=e.getBufferAttributeFromNode(this,t),r=e.getPropertyName(n);let i=null;if("vertex"===e.shaderStage||"compute"===e.shaderStage)this.name=r,i=r;else{i=Zw(this).build(e,t)}return i}getInputType(){return"bufferAttribute"}setUsage(e){return this.usage=e,this.attribute&&!0===this.attribute.isBufferAttribute&&(this.attribute.usage=e),this}setInstanced(e){return this.instanced=e,this}}function mM(e,t=null,n=0,r=0,i=35044,s=!1){return"mat3"===t||null===t&&9===e.itemSize?Yx(new fM(e,"vec3",9,0).setUsage(i).setInstanced(s),new fM(e,"vec3",9,3).setUsage(i).setInstanced(s),new fM(e,"vec3",9,6).setUsage(i).setInstanced(s)):"mat4"===t||null===t&&16===e.itemSize?Kx(new fM(e,"vec4",16,0).setUsage(i).setInstanced(s),new fM(e,"vec4",16,4).setUsage(i).setInstanced(s),new fM(e,"vec4",16,8).setUsage(i).setInstanced(s),new fM(e,"vec4",16,12).setUsage(i).setInstanced(s)):new fM(e,t,n,r).setUsage(i)}const gM=(e,t=null,n=0,r=0)=>mM(e,t,n,r),_M=(e,t=null,n=0,r=0)=>mM(e,t,n,r,Lt,!0),vM=(e,t=null,n=0,r=0)=>mM(e,t,n,r,It,!0);Gb("toAttribute",e=>gM(e.value));class yM extends Cb{static get type(){return"ComputeNode"}constructor(e,t){super("void"),this.isComputeNode=!0,this.computeNode=e,this.workgroupSize=t,this.count=null,this.version=1,this.name="",this.updateBeforeType=yb.OBJECT,this.onInitFunction=null}setCount(e){return this.count=e,this}getCount(){return this.count}dispose(){this.dispatchEvent({type:"dispose"})}setName(e){return this.name=e,this}label(e){return Xt('TSL: "label()" has been deprecated. Use "setName()" instead.',new ib),this.setName(e)}onInit(e){return this.onInitFunction=e,this}updateBefore({renderer:e}){e.compute(this)}setup(e){const t=this.computeNode.build(e);if(t){e.getNodeProperties(this).outputComputeNode=t.outputNode,t.outputNode=null}return t}generate(e,t){const{shaderStage:n}=e;if("compute"===n){const t=this.computeNode.build(e,"void");""!==t&&e.addLineFlowCode(t,this)}else{const n=e.getNodeProperties(this).outputComputeNode;if(n)return n.build(e,t)}}}const bM=(e,t=[64])=>{(0===t.length||t.length>3)&&$t("TSL: compute() workgroupSize must have 1, 2, or 3 elements",new ib);for(let e=0;ebM(e,n).setCount(t);Gb("compute",xM),Gb("computeKernel",bM);class TM extends Cb{static get type(){return"IsolateNode"}constructor(e,t=!0){super(),this.node=e,this.parent=t,this.isIsolateNode=!0}getNodeType(e){const t=e.getCache(),n=e.getCacheFromNode(this,this.parent);e.setCache(n);const r=this.node.getNodeType(e);return e.setCache(t),r}build(e,...t){const n=e.getCache(),r=e.getCacheFromNode(this,this.parent);e.setCache(r);const i=this.node.build(e,...t);return e.setCache(n),i}setParent(e){return this.parent=e,this}getParent(){return this.parent}}const SM=e=>new TM(_x(e));function wM(e,t=!0){return Xt('TSL: "cache()" has been deprecated. Use "isolate()" instead.'),SM(e).setParent(t)}Gb("cache",wM),Gb("isolate",SM);class MM extends Cb{static get type(){return"BypassNode"}constructor(e,t){super(),this.isBypassNode=!0,this.outputNode=e,this.callNode=t}getNodeType(e){return this.outputNode.getNodeType(e)}generate(e){const t=this.callNode.build(e,"void");return""!==t&&e.addLineFlowCode(t,this),this.outputNode.build(e)}}const EM=xx(MM).setParameterLength(2);Gb("bypass",EM);class CM extends Cb{static get type(){return"RemapNode"}constructor(e,t,n,r=Lx(0),i=Lx(1)){super(),this.node=e,this.inLowNode=t,this.inHighNode=n,this.outLowNode=r,this.outHighNode=i,this.doClamp=!0}setup(){const{node:e,inLowNode:t,inHighNode:n,outLowNode:r,outHighNode:i,doClamp:s}=this;let a=e.sub(t).div(n.sub(t));return!0===s&&(a=a.clamp()),a.mul(i.sub(r)).add(r)}}const RM=xx(CM,null,null,{doClamp:!1}).setParameterLength(3,5),NM=xx(CM).setParameterLength(3,5);Gb("remap",RM),Gb("remapClamp",NM);class PM extends Cb{static get type(){return"ExpressionNode"}constructor(e="",t="void"){super(t),this.snippet=e}generate(e,t){const n=this.getNodeType(e),r=this.snippet;if("void"!==n)return e.format(r,n,t);e.addLineFlowCode(r,this)}}const DM=xx(PM).setParameterLength(1,2),LM=e=>(e?Uw(e,DM("discard")):DM("discard")).toStack();Gb("discard",LM);class IM extends Pb{static get type(){return"RenderOutputNode"}constructor(e,t,n){super("vec4"),this.colorNode=e,this._toneMapping=t,this.outputColorSpace=n,this.isRenderOutputNode=!0}setToneMapping(e){return this._toneMapping=e,this}getToneMapping(){return this._toneMapping}setup({context:e}){let t=this.colorNode||e.color;const n=(null!==this._toneMapping?this._toneMapping:e.toneMapping)||0,r=(null!==this.outputColorSpace?this.outputColorSpace:e.outputColorSpace)||vt;return 0!==n&&(t=t.toneMapping(n)),r!==vt&&r!==yn.workingColorSpace&&(t=t.workingToColorSpace(r)),t}}const OM=(e,t=null,n=null)=>new IM(_x(e),t,n);Gb("renderOutput",OM);class UM extends Pb{static get type(){return"DebugNode"}constructor(e,t=null){super(),this.node=e,this.callback=t}getNodeType(e){return this.node.getNodeType(e)}setup(e){return this.node.build(e)}analyze(e){return this.node.build(e)}generate(e){const t=this.callback,n=this.node.build(e);if(null!==t)t(e,n);else{const t="--- TSL debug - "+e.shaderStage+" shader ---",r="-".repeat(t.length);let i="";i+="// #"+t+"#\n",i+=e.flow.code.replace(/^\t/gm,"")+"\n",i+="/* ... */ "+n+" /* ... */\n",i+="// #"+r+"#\n",jt(i)}return n}}const BM=(e,t=null)=>new UM(_x(e),t).toStack();Gb("debug",BM);class FM{constructor(){this._renderer=null,this.currentFrame=null}get nodeFrame(){return this._renderer._nodes.nodeFrame}setRenderer(e){return this._renderer=e,this}getRenderer(){return this._renderer}init(){}begin(){}finish(){}inspect(){}computeAsync(){}beginCompute(){}finishCompute(){}beginRender(){}finishRender(){}copyTextureToTexture(){}copyFramebufferToTexture(){}}class kM extends Cb{static get type(){return"InspectorNode"}constructor(e,t="",n=null){super(),this.node=e,this.name=t,this.callback=n,this.updateType=yb.FRAME,this.isInspectorNode=!0}getName(){return this.name||this.node.name}update(e){e.renderer.inspector.inspect(this)}getNodeType(e){return this.node.getNodeType(e)}setup(e){let t=this.node;return!0===e.context.inspector&&null!==this.callback&&(t=this.callback(t)),!0!==e.renderer.backend.isWebGPUBackend&&e.renderer.inspector.constructor!==FM&&Qt('TSL: ".toInspector()" is only available with WebGPU.'),t}}function qM(e,t="",n=null){return(e=_x(e)).before(new kM(e,t,n))}Gb("toInspector",qM);class VM extends Cb{static get type(){return"AttributeNode"}constructor(e,t=null){super(t),this.global=!0,this._attributeName=e}getHash(e){return this.getAttributeName(e)}getNodeType(e){let t=this.nodeType;if(null===t){const n=this.getAttributeName(e);if(e.hasGeometryAttribute(n)){const r=e.geometry.getAttribute(n);t=e.getTypeFromAttribute(r)}else t="float"}return t}setAttributeName(e){return this._attributeName=e,this}getAttributeName(){return this._attributeName}generate(e){const t=this.getAttributeName(e),n=this.getNodeType(e);if(!0===e.hasGeometryAttribute(t)){const r=e.geometry.getAttribute(t),i=e.getTypeFromAttribute(r),s=e.getAttribute(t,i);if("vertex"===e.shaderStage)return e.format(s.name,i,n);return Zw(this).build(e,n)}return Xt(`AttributeNode: Vertex attribute "${t}" not found on geometry.`),e.generateConst(n)}serialize(e){super.serialize(e),e.global=this.global,e._attributeName=this._attributeName}deserialize(e){super.deserialize(e),this.global=e.global,this._attributeName=e._attributeName}}const zM=(e,t=null)=>new VM(e,t),GM=(e=0)=>zM("uv"+(e>0?e:""),"vec2");class HM extends Cb{static get type(){return"TextureSizeNode"}constructor(e,t=null){super("uvec2"),this.isTextureSizeNode=!0,this.textureNode=e,this.levelNode=t}generate(e,t){const n=this.textureNode.build(e,"property"),r=null===this.levelNode?"0":this.levelNode.build(e,"int");return e.format(`${e.getMethod("textureDimensions")}( ${n}, ${r} )`,this.getNodeType(e),t)}}const jM=xx(HM).setParameterLength(1,2);class WM extends kT{static get type(){return"MaxMipLevelNode"}constructor(e){super(0),this._textureNode=e,this.updateType=yb.FRAME}get textureNode(){return this._textureNode}get texture(){return this._textureNode.value}update(){const e=this.texture,t=e.images,n=t&&t.length>0?t[0]&&t[0].image||t[0]:e.image;if(n&&void 0!==n.width){const{width:e,height:t}=n;this.value=Math.log2(Math.max(e,t))}}}const XM=xx(WM).setParameterLength(1);class $M extends Error{constructor(e,t=null){super(e),this.name="NodeError",this.stackTrace=t}}const QM=new Nn;class YM extends kT{static get type(){return"TextureNode"}constructor(e=QM,t=null,n=null,r=null){super(e),this.isTextureNode=!0,this.uvNode=t,this.levelNode=n,this.biasNode=r,this.compareNode=null,this.depthNode=null,this.gradNode=null,this.offsetNode=null,this.sampler=!0,this.updateMatrix=!1,this.updateType=yb.NONE,this.referenceNode=null,this._value=e,this._matrixUniform=null,this._flipYUniform=null,this.setUpdateMatrix(null===t)}set value(e){this.referenceNode?this.referenceNode.value=e:this._value=e}get value(){return this.referenceNode?this.referenceNode.value:this._value}getUniformHash(){return this.value.uuid}getNodeType(){return!0===this.value.isDepthTexture?"float":this.value.type===ve?"uvec4":this.value.type===_e?"ivec4":"vec4"}getInputType(){return"texture"}getDefaultUV(){return GM(this.value.channel)}updateReference(){return this.value}getTransformedUV(e){return null===this._matrixUniform&&(this._matrixUniform=qT(this.value.matrix)),this._matrixUniform.mul(Vx(e,1)).xy}setUpdateMatrix(e){return this.updateMatrix=e,this}setupUV(e,t){return e.isFlipY()&&(null===this._flipYUniform&&(this._flipYUniform=qT(!1)),t=t.toVar(),t=this.sampler?this._flipYUniform.select(t.flipY(),t):this._flipYUniform.select(t.setY(Ix(jM(this,this.levelNode).y).sub(t.y).sub(1)),t)),t}setup(e){const t=e.getNodeProperties(this);t.referenceNode=this.referenceNode;const n=this.value;if(!n||!0!==n.isTexture)throw new $M("THREE.TSL: `texture( value )` function expects a valid instance of THREE.Texture().",this.stackTrace);const r=Ex(()=>{let t=this.uvNode;return null!==t&&!0!==e.context.forceUVContext||!e.context.getUV||(t=e.context.getUV(this,e)),t||(t=this.getDefaultUV()),!0===this.updateMatrix&&(t=this.getTransformedUV(t)),t=this.setupUV(e,t),this.updateType=null!==this._matrixUniform||null!==this._flipYUniform?yb.OBJECT:yb.NONE,t})();let i=this.levelNode;null===i&&e.context.getTextureLevel&&(i=e.context.getTextureLevel(this));let s=null,a=null;if(null!==this.compareNode)if(e.renderer.hasCompatibility(qt))s=this.compareNode;else{const e=n.compareFunction;null===e||e===Mt||e===Ct||e===Rt||e===Pt?a=this.compareNode:(s=this.compareNode,Qt('TSL: Only "LessCompare", "LessEqualCompare", "GreaterCompare" and "GreaterEqualCompare" are supported for depth texture comparison fallback.'))}t.uvNode=r,t.levelNode=i,t.biasNode=this.biasNode,t.compareNode=s,t.compareStepNode=a,t.gradNode=this.gradNode,t.depthNode=this.depthNode,t.offsetNode=this.offsetNode}generateUV(e,t){return t.build(e,!0===this.sampler?"vec2":"ivec2")}generateOffset(e,t){return t.build(e,"ivec2")}generateSnippet(e,t,n,r,i,s,a,o,l){const u=this.value;let c;return c=i?e.generateTextureBias(u,t,n,i,s,l):o?e.generateTextureGrad(u,t,n,o,s,l):a?e.generateTextureCompare(u,t,n,a,s,l):!1===this.sampler?e.generateTextureLoad(u,t,n,r,s,l):r?e.generateTextureLevel(u,t,n,r,s,l):e.generateTexture(u,t,n,s,l),c}generate(e,t){const n=this.value,r=e.getNodeProperties(this),i=super.generate(e,"property");if(/^sampler/.test(t))return i+"_sampler";if(e.isReference(t))return i;{const s=e.getDataFromNode(this),a=this.getNodeType(e);let o=s.propertyName;if(void 0===o){const{uvNode:t,levelNode:l,biasNode:u,compareNode:c,compareStepNode:h,depthNode:d,gradNode:A,offsetNode:p}=r,f=this.generateUV(e,t),m=l?l.build(e,"float"):null,g=u?u.build(e,"float"):null,_=d?d.build(e,"int"):null,v=c?c.build(e,"float"):null,y=h?h.build(e,"float"):null,b=A?[A[0].build(e,"vec2"),A[1].build(e,"vec2")]:null,x=p?this.generateOffset(e,p):null,T=e.getVarFromNode(this);o=e.getPropertyName(T);let S=this.generateSnippet(e,i,f,m,g,_,v,b,x);if(null!==y){const t=n.compareFunction;S=t===Rt||t===Pt?cw(DM(S,a),DM(y,"float")).build(e,a):cw(DM(y,"float"),DM(S,a)).build(e,a)}e.addLineFlowCode(`${o} = ${S}`,this),s.snippet=S,s.propertyName=o}let l=o;return e.needsToWorkingColorSpace(n)&&(l=sM(DM(l,a),n.colorSpace).setup(e).build(e,a)),e.format(l,a,t)}}setSampler(e){return this.sampler=e,this}getSampler(){return this.sampler}sample(e){const t=this.clone();return t.uvNode=_x(e),t.referenceNode=this.getBase(),_x(t)}load(e){return this.sample(e).setSampler(!1)}blur(e){const t=this.clone();t.biasNode=_x(e).mul(XM(t)),t.referenceNode=this.getBase();const n=t.value;return!1===t.generateMipmaps&&(n&&!1===n.generateMipmaps||n.minFilter===le||n.magFilter===le)&&(Xt("TSL: texture().blur() requires mipmaps and sampling. Use .generateMipmaps=true and .minFilter/.magFilter=THREE.LinearFilter in the Texture."),t.biasNode=null),_x(t)}level(e){const t=this.clone();return t.levelNode=_x(e),t.referenceNode=this.getBase(),_x(t)}size(e){return jM(this,e)}bias(e){const t=this.clone();return t.biasNode=_x(e),t.referenceNode=this.getBase(),_x(t)}getBase(){return this.referenceNode?this.referenceNode.getBase():this}compare(e){const t=this.clone();return t.compareNode=_x(e),t.referenceNode=this.getBase(),_x(t)}grad(e,t){const n=this.clone();return n.gradNode=[_x(e),_x(t)],n.referenceNode=this.getBase(),_x(n)}depth(e){const t=this.clone();return t.depthNode=_x(e),t.referenceNode=this.getBase(),_x(t)}offset(e){const t=this.clone();return t.offsetNode=_x(e),t.referenceNode=this.getBase(),_x(t)}serialize(e){super.serialize(e),e.value=this.value.toJSON(e.meta).uuid,e.sampler=this.sampler,e.updateMatrix=this.updateMatrix,e.updateType=this.updateType}deserialize(e){super.deserialize(e),this.value=e.meta.textures[e.value],this.sampler=e.sampler,this.updateMatrix=e.updateMatrix,this.updateType=e.updateType}update(){const e=this.value,t=this._matrixUniform;null!==t&&(t.value=e.matrix),!0===e.matrixAutoUpdate&&e.updateMatrix();const n=this._flipYUniform;null!==n&&(n.value=e.image instanceof ImageBitmap&&!0===e.flipY||!0===e.isRenderTargetTexture||!0===e.isFramebufferTexture||!0===e.isDepthTexture)}clone(){const e=new this.constructor(this.value,this.uvNode,this.levelNode,this.biasNode);return e.sampler=this.sampler,e.depthNode=this.depthNode,e.compareNode=this.compareNode,e.gradNode=this.gradNode,e.offsetNode=this.offsetNode,e}}const KM=xx(YM).setParameterLength(1,4).setName("texture"),ZM=(e=QM,t=null,n=null,r=null)=>{let i;return e&&!0===e.isTextureNode?(i=_x(e.clone()),i.referenceNode=e.getBase(),null!==t&&(i.uvNode=_x(t)),null!==n&&(i.levelNode=_x(n)),null!==r&&(i.biasNode=_x(r))):i=KM(e,t,n,r),i},JM=(...e)=>ZM(...e).setSampler(!1);class eE extends kT{static get type(){return"BufferNode"}constructor(e,t,n=0){super(e,t),this.isBufferNode=!0,this.bufferType=t,this.bufferCount=n,this.updateRanges=[]}addUpdateRange(e,t){this.updateRanges.push({start:e,count:t})}clearUpdateRanges(){this.updateRanges.length=0}getElementType(e){return this.getNodeType(e)}getInputType(){return"buffer"}}const tE=(e,t,n)=>new eE(e,t,n);class nE extends Rb{static get type(){return"UniformArrayElementNode"}constructor(e,t){super(e,t),this.isArrayBufferElementNode=!0}generate(e){const t=super.generate(e),n=this.getNodeType(),r=this.node.getPaddedType();return e.format(t,r,n)}}class rE extends eE{static get type(){return"UniformArrayNode"}constructor(e,t=null){super(null),this.array=e,this.elementType=null===t?mb(e[0]):t,this.paddedType=this.getPaddedType(),this.updateType=yb.RENDER,this.isArrayBufferNode=!0}getNodeType(){return this.paddedType}getElementType(){return this.elementType}getPaddedType(){const e=this.elementType;let t="vec4";return"mat2"===e?t="mat2":!0===/mat/.test(e)?t="mat4":"i"===e.charAt(0)?t="ivec4":"u"===e.charAt(0)&&(t="uvec4"),t}update(){const{array:e,value:t}=this,n=this.elementType;if("float"===n||"int"===n||"uint"===n)for(let n=0;nnew rE(e,t);const sE=xx(class extends Cb{constructor(e){super("float"),this.name=e,this.isBuiltinNode=!0}generate(){return this.name}}).setParameterLength(1);let aE,oE;class lE extends Cb{static get type(){return"ScreenNode"}constructor(e){super(),this.scope=e,this._output=null,this.isViewportNode=!0}getNodeType(){return this.scope===lE.DPR?"float":this.scope===lE.VIEWPORT?"vec4":"vec2"}getUpdateType(){let e=yb.NONE;return this.scope!==lE.SIZE&&this.scope!==lE.VIEWPORT&&this.scope!==lE.DPR||(e=yb.RENDER),this.updateType=e,e}update({renderer:e}){const t=e.getRenderTarget();this.scope===lE.VIEWPORT?null!==t?oE.copy(t.viewport):(e.getViewport(oE),oE.multiplyScalar(e.getPixelRatio())):this.scope===lE.DPR?this._output.value=e.getPixelRatio():null!==t?(aE.width=t.width,aE.height=t.height):e.getDrawingBufferSize(aE)}setup(){const e=this.scope;let t=null;return t=e===lE.SIZE?qT(aE||(aE=new cn)):e===lE.VIEWPORT?qT(oE||(oE=new Pn)):e===lE.DPR?qT(1):Bx(dE.div(hE)),this._output=t,t}generate(e){if(this.scope===lE.COORDINATE){let t=e.getFragCoord();if(e.isFlipY()){const n=e.getNodeProperties(hE).outputNode.build(e);t=`${e.getType("vec2")}( ${t}.x, ${n}.y - ${t}.y )`}return t}return super.generate(e)}}lE.COORDINATE="coordinate",lE.VIEWPORT="viewport",lE.SIZE="size",lE.UV="uv",lE.DPR="dpr";const uE=Tx(lE,lE.DPR),cE=Tx(lE,lE.UV),hE=Tx(lE,lE.SIZE),dE=Tx(lE,lE.COORDINATE),AE=Tx(lE,lE.VIEWPORT),pE=AE.zw,fE=dE.sub(AE.xy),mE=fE.div(pE),gE=Ex(()=>(Xt('TSL: "viewportResolution" is deprecated. Use "screenSize" instead.',new ib),hE),"vec2").once()();let _E=null,vE=null,yE=null,bE=null,xE=null,TE=null,SE=null,wE=null,ME=null,EE=null,CE=null,RE=null,NE=null,PE=null;const DE=qT(0,"uint").setName("u_cameraIndex").setGroup(OT("cameraIndex")).toVarying("v_cameraIndex"),LE=qT("float").setName("cameraNear").setGroup(BT).onRenderUpdate(({camera:e})=>e.near),IE=qT("float").setName("cameraFar").setGroup(BT).onRenderUpdate(({camera:e})=>e.far),OE=Ex(({camera:e})=>{let t;if(e.isArrayCamera&&e.cameras.length>0){const n=[];for(const t of e.cameras)n.push(t.projectionMatrix);null===vE?vE=iE(n).setGroup(BT).setName("cameraProjectionMatrices"):vE.array=n,t=vE.element(e.isMultiViewCamera?sE("gl_ViewID_OVR"):DE).toConst("cameraProjectionMatrix")}else null===_E&&(_E=qT(e.projectionMatrix).setName("cameraProjectionMatrix").setGroup(BT).onRenderUpdate(({camera:e})=>e.projectionMatrix)),t=_E;return t}).once()(),UE=Ex(({camera:e})=>{let t;if(e.isArrayCamera&&e.cameras.length>0){const n=[];for(const t of e.cameras)n.push(t.projectionMatrixInverse);null===bE?bE=iE(n).setGroup(BT).setName("cameraProjectionMatricesInverse"):bE.array=n,t=bE.element(e.isMultiViewCamera?sE("gl_ViewID_OVR"):DE).toConst("cameraProjectionMatrixInverse")}else null===yE&&(yE=qT(e.projectionMatrixInverse).setName("cameraProjectionMatrixInverse").setGroup(BT).onRenderUpdate(({camera:e})=>e.projectionMatrixInverse)),t=yE;return t}).once()(),BE=Ex(({camera:e})=>{let t;if(e.isArrayCamera&&e.cameras.length>0){const n=[];for(const t of e.cameras)n.push(t.matrixWorldInverse);null===TE?TE=iE(n).setGroup(BT).setName("cameraViewMatrices"):TE.array=n,t=TE.element(e.isMultiViewCamera?sE("gl_ViewID_OVR"):DE).toConst("cameraViewMatrix")}else null===xE&&(xE=qT(e.matrixWorldInverse).setName("cameraViewMatrix").setGroup(BT).onRenderUpdate(({camera:e})=>e.matrixWorldInverse)),t=xE;return t}).once()(),FE=Ex(({camera:e})=>{let t;if(e.isArrayCamera&&e.cameras.length>0){const n=[];for(const t of e.cameras)n.push(t.matrixWorld);null===wE?wE=iE(n).setGroup(BT).setName("cameraWorldMatrices"):wE.array=n,t=wE.element(e.isMultiViewCamera?sE("gl_ViewID_OVR"):DE).toConst("cameraWorldMatrix")}else null===SE&&(SE=qT(e.matrixWorld).setName("cameraWorldMatrix").setGroup(BT).onRenderUpdate(({camera:e})=>e.matrixWorld)),t=SE;return t}).once()(),kE=Ex(({camera:e})=>{let t;if(e.isArrayCamera&&e.cameras.length>0){const n=[];for(const t of e.cameras)n.push(t.normalMatrix);null===EE?EE=iE(n).setGroup(BT).setName("cameraNormalMatrices"):EE.array=n,t=EE.element(e.isMultiViewCamera?sE("gl_ViewID_OVR"):DE).toConst("cameraNormalMatrix")}else null===ME&&(ME=qT(e.normalMatrix).setName("cameraNormalMatrix").setGroup(BT).onRenderUpdate(({camera:e})=>e.normalMatrix)),t=ME;return t}).once()(),qE=Ex(({camera:e})=>{let t;if(e.isArrayCamera&&e.cameras.length>0){const n=[];for(let t=0,r=e.cameras.length;t{const n=e.cameras,r=t.array;for(let e=0,t=n.length;et.value.setFromMatrixPosition(e.matrixWorld))),t=CE;return t}).once()(),VE=Ex(({camera:e})=>{let t;if(e.isArrayCamera&&e.cameras.length>0){const n=[];for(const t of e.cameras)n.push(t.viewport);null===PE?PE=iE(n,"vec4").setGroup(BT).setName("cameraViewports"):PE.array=n,t=PE.element(DE).toConst("cameraViewport")}else null===NE&&(NE=jx(0,0,hE.x,hE.y).toConst("cameraViewport")),t=NE;return t}).once()(),zE=new ci;class GE extends Cb{static get type(){return"Object3DNode"}constructor(e,t=null){super(),this.scope=e,this.object3d=t,this.updateType=yb.OBJECT,this.uniformNode=new kT(null)}getNodeType(){const e=this.scope;return e===GE.WORLD_MATRIX?"mat4":e===GE.POSITION||e===GE.VIEW_POSITION||e===GE.DIRECTION||e===GE.SCALE?"vec3":e===GE.RADIUS?"float":void 0}update(e){const t=this.object3d,n=this.uniformNode,r=this.scope;if(r===GE.WORLD_MATRIX)n.value=t.matrixWorld;else if(r===GE.POSITION)n.value=n.value||new dn,n.value.setFromMatrixPosition(t.matrixWorld);else if(r===GE.SCALE)n.value=n.value||new dn,n.value.setFromMatrixScale(t.matrixWorld);else if(r===GE.DIRECTION)n.value=n.value||new dn,t.getWorldDirection(n.value);else if(r===GE.VIEW_POSITION){const r=e.camera;n.value=n.value||new dn,n.value.setFromMatrixPosition(t.matrixWorld),n.value.applyMatrix4(r.matrixWorldInverse)}else if(r===GE.RADIUS){const r=e.object.geometry;null===r.boundingSphere&&r.computeBoundingSphere(),zE.copy(r.boundingSphere).applyMatrix4(t.matrixWorld),n.value=zE.radius}}generate(e){const t=this.scope;return t===GE.WORLD_MATRIX?this.uniformNode.nodeType="mat4":t===GE.POSITION||t===GE.VIEW_POSITION||t===GE.DIRECTION||t===GE.SCALE?this.uniformNode.nodeType="vec3":t===GE.RADIUS&&(this.uniformNode.nodeType="float"),this.uniformNode.build(e)}serialize(e){super.serialize(e),e.scope=this.scope}deserialize(e){super.deserialize(e),this.scope=e.scope}}GE.WORLD_MATRIX="worldMatrix",GE.POSITION="position",GE.SCALE="scale",GE.VIEW_POSITION="viewPosition",GE.DIRECTION="direction",GE.RADIUS="radius";const HE=xx(GE,GE.DIRECTION).setParameterLength(1),jE=xx(GE,GE.WORLD_MATRIX).setParameterLength(1),WE=xx(GE,GE.POSITION).setParameterLength(1),XE=xx(GE,GE.SCALE).setParameterLength(1),$E=xx(GE,GE.VIEW_POSITION).setParameterLength(1),QE=xx(GE,GE.RADIUS).setParameterLength(1);class YE extends GE{static get type(){return"ModelNode"}constructor(e){super(e)}update(e){this.object3d=e.object,super.update(e)}}const KE=Tx(YE,YE.DIRECTION),ZE=Tx(YE,YE.WORLD_MATRIX),JE=Tx(YE,YE.POSITION),eC=Tx(YE,YE.SCALE),tC=Tx(YE,YE.VIEW_POSITION),nC=Tx(YE,YE.RADIUS),rC=qT(new fn).onObjectUpdate(({object:e},t)=>t.value.getNormalMatrix(e.matrixWorld)),iC=qT(new Un).onObjectUpdate(({object:e},t)=>t.value.copy(e.matrixWorld).invert()),sC=Ex(e=>e.context.modelViewMatrix||aC).once()().toVar("modelViewMatrix"),aC=BE.mul(ZE),oC=Ex(e=>(e.context.isHighPrecisionModelViewMatrix=!0,qT("mat4").onObjectUpdate(({object:e,camera:t})=>e.modelViewMatrix.multiplyMatrices(t.matrixWorldInverse,e.matrixWorld)))).once()().toVar("highpModelViewMatrix"),lC=Ex(e=>{const t=e.context.isHighPrecisionModelViewMatrix;return qT("mat3").onObjectUpdate(({object:e,camera:n})=>(!0!==t&&e.modelViewMatrix.multiplyMatrices(n.matrixWorldInverse,e.matrixWorld),e.normalMatrix.getNormalMatrix(e.modelViewMatrix)))}).once()().toVar("highpModelNormalViewMatrix"),uC=Ex(e=>"fragment"!==e.shaderStage?(Qt("TSL: `clipSpace` is only available in fragment stage."),jx()):e.context.clipSpace.toVarying("v_clipSpace")).once()(),cC=zM("position","vec3"),hC=cC.toVarying("positionLocal"),dC=cC.toVarying("positionPrevious"),AC=Ex(e=>ZE.mul(hC).xyz.toVarying(e.getSubBuildProperty("v_positionWorld")),"vec3").once(["POSITION"])(),pC=Ex(()=>hC.transformDirection(ZE).toVarying("v_positionWorldDirection").normalize().toVar("positionWorldDirection"),"vec3").once(["POSITION"])(),fC=Ex(e=>{if("fragment"===e.shaderStage&&e.material.vertexNode){const e=UE.mul(uC);return e.xyz.div(e.w).toVar("positionView")}return e.context.setupPositionView().toVarying("v_positionView")},"vec3").once(["POSITION","VERTEX"])(),mC=Ex(e=>{let t;return t=e.camera.isOrthographicCamera?Vx(0,0,1):fC.negate().toVarying("v_positionViewDirection").normalize(),t.toVar("positionViewDirection")},"vec3").once(["POSITION"])();class gC extends Cb{static get type(){return"FrontFacingNode"}constructor(){super("bool"),this.isFrontFacingNode=!0}generate(e){if("fragment"!==e.shaderStage)return"true";const{material:t}=e;return 1===t.side?"false":e.getFrontFacing()}}const _C=Tx(gC),vC=Lx(_C).mul(2).sub(1),yC=Ex(([e],{material:t})=>{const n=t.side;return 1===n?e=e.mul(-1):2===n&&(e=e.mul(vC)),e}),bC=zM("normal","vec3"),xC=Ex(e=>!1===e.geometry.hasAttribute("normal")?(Xt('TSL: Vertex attribute "normal" not found on geometry.'),Vx(0,1,0)):bC,"vec3").once()().toVar("normalLocal"),TC=fC.dFdx().cross(fC.dFdy()).normalize().toVar("normalFlat"),SC=Ex(e=>{let t;return t=e.isFlatShading()?TC:NC(xC).toVarying("v_normalViewGeometry").normalize(),t},"vec3").once()().toVar("normalViewGeometry"),wC=Ex(e=>{let t=SC.transformDirection(BE);return!0!==e.isFlatShading()&&(t=t.toVarying("v_normalWorldGeometry")),t.normalize().toVar("normalWorldGeometry")},"vec3").once()(),MC=Ex(e=>{let t;return"NORMAL"===e.subBuildFn||"VERTEX"===e.subBuildFn?(t=SC,!0!==e.isFlatShading()&&(t=yC(t))):t=e.context.setupNormal().context({getUV:null,getTextureLevel:null}),t},"vec3").once(["NORMAL","VERTEX"])().toVar("normalView"),EC=MC.transformDirection(BE).toVar("normalWorld"),CC=Ex(({subBuildFn:e,context:t})=>{let n;return n="NORMAL"===e||"VERTEX"===e?MC:t.setupClearcoatNormal().context({getUV:null,getTextureLevel:null}),n},"vec3").once(["NORMAL","VERTEX"])().toVar("clearcoatNormalView"),RC=Ex(([e,t=ZE])=>{const n=Yx(t),r=e.div(Vx(n[0].dot(n[0]),n[1].dot(n[1]),n[2].dot(n[2])));return n.mul(r).xyz}),NC=Ex(([e],t)=>{const n=t.context.modelNormalViewMatrix;if(n)return n.transformDirection(e);const r=rC.mul(e);return BE.transformDirection(r)}),PC=Ex(()=>(Xt('TSL: "transformedNormalView" is deprecated. Use "normalView" instead.'),MC)).once(["NORMAL","VERTEX"])(),DC=Ex(()=>(Xt('TSL: "transformedNormalWorld" is deprecated. Use "normalWorld" instead.'),EC)).once(["NORMAL","VERTEX"])(),LC=Ex(()=>(Xt('TSL: "transformedClearcoatNormalView" is deprecated. Use "clearcoatNormalView" instead.'),CC)).once(["NORMAL","VERTEX"])(),IC=new Wn,OC=new Un,UC=qT(0).onReference(({material:e})=>e).onObjectUpdate(({material:e})=>e.refractionRatio),BC=qT(1).onReference(({material:e})=>e).onObjectUpdate(function({material:e,scene:t}){return e.envMap?e.envMapIntensity:t.environmentIntensity}),FC=qT(new Un).onReference(function(e){return e.material}).onObjectUpdate(function({material:e,scene:t}){const n=null!==t.environment&&null===e.envMap?t.environmentRotation:e.envMapRotation;return n?(IC.copy(n),OC.makeRotationFromEuler(IC)):OC.identity(),OC}),kC=mC.negate().reflect(MC),qC=mC.negate().refract(MC,UC),VC=kC.transformDirection(BE).toVar("reflectVector"),zC=qC.transformDirection(BE).toVar("reflectVector"),GC=new Ms;class HC extends YM{static get type(){return"CubeTextureNode"}constructor(e,t=null,n=null,r=null){super(e,t,n,r),this.isCubeTextureNode=!0}getInputType(){return!0===this.value.isDepthTexture?"cubeDepthTexture":"cubeTexture"}getDefaultUV(){const e=this.value;return e.mapping===ee?VC:e.mapping===te?zC:($t('CubeTextureNode: Mapping "%s" not supported.',e.mapping),Vx(0,0,0))}setUpdateMatrix(){}setupUV(e,t){const n=this.value;return!0===n.isDepthTexture?e.renderer.coordinateSystem===Bt?Vx(t.x,t.y.negate(),t.z):t:(e.renderer.coordinateSystem!==Bt&&n.isRenderTargetTexture||(t=Vx(t.x.negate(),t.yz)),FC.mul(t))}generateUV(e,t){return t.build(e,!0===this.sampler?"vec3":"ivec3")}}const jC=xx(HC).setParameterLength(1,4).setName("cubeTexture"),WC=(e=GC,t=null,n=null,r=null)=>{let i;return e&&!0===e.isCubeTextureNode?(i=_x(e.clone()),i.referenceNode=e,null!==t&&(i.uvNode=_x(t)),null!==n&&(i.levelNode=_x(n)),null!==r&&(i.biasNode=_x(r))):i=jC(e,t,n,r),i};class XC extends Rb{static get type(){return"ReferenceElementNode"}constructor(e,t){super(e,t),this.referenceNode=e,this.isReferenceElementNode=!0}getNodeType(){return this.referenceNode.uniformType}generate(e){const t=super.generate(e),n=this.referenceNode.getNodeType(),r=this.getNodeType();return e.format(t,n,r)}}class $C extends Cb{static get type(){return"ReferenceNode"}constructor(e,t,n=null,r=null){super(),this.property=e,this.uniformType=t,this.object=n,this.count=r,this.properties=e.split("."),this.reference=n,this.node=null,this.group=null,this.name=null,this.updateType=yb.OBJECT}element(e){return new XC(this,_x(e))}setGroup(e){return this.group=e,this}setName(e){return this.name=e,this}label(e){return Xt('TSL: "label()" has been deprecated. Use "setName()" instead.'),this.setName(e)}setNodeType(e){let t=null;t=null!==this.count?tE(null,e,this.count):Array.isArray(this.getValueFromReference())?iE(null,e):"texture"===e?ZM(null):"cubeTexture"===e?WC(null):qT(null,e),null!==this.group&&t.setGroup(this.group),null!==this.name&&t.setName(this.name),this.node=t}getNodeType(e){return null===this.node&&(this.updateReference(e),this.updateValue()),this.node.getNodeType(e)}getValueFromReference(e=this.reference){const{properties:t}=this;let n=e[t[0]];for(let e=1;enew $C(e,t,n),YC=(e,t,n,r)=>new $C(e,t,r,n);class KC extends $C{static get type(){return"MaterialReferenceNode"}constructor(e,t,n=null){super(e,t,n),this.material=n,this.isMaterialReferenceNode=!0}updateReference(e){return this.reference=null!==this.material?this.material:e.material,this.reference}}const ZC=(e,t,n=null)=>new KC(e,t,n),JC=GM(),eR=fC.dFdx(),tR=fC.dFdy(),nR=JC.dFdx(),rR=JC.dFdy(),iR=MC,sR=tR.cross(iR),aR=iR.cross(eR),oR=sR.mul(nR.x).add(aR.mul(rR.x)),lR=sR.mul(nR.y).add(aR.mul(rR.y)),uR=oR.dot(oR).max(lR.dot(lR)),cR=uR.equal(0).select(0,uR.inverseSqrt()),hR=oR.mul(cR).toVar("tangentViewFrame"),dR=lR.mul(cR).toVar("bitangentViewFrame"),AR=zM("tangent","vec4"),pR=AR.xyz.toVar("tangentLocal"),fR=Ex(e=>{let t;return t="VERTEX"===e.subBuildFn||e.geometry.hasAttribute("tangent")?sC.mul(jx(pR,0)).xyz.toVarying("v_tangentView").normalize():hR,!0!==e.isFlatShading()&&(t=yC(t)),t},"vec3").once(["NORMAL","VERTEX"])().toVar("tangentView"),mR=fR.transformDirection(BE).toVarying("v_tangentWorld").normalize().toVar("tangentWorld"),gR=Ex(([e,t],n)=>{let r=e.mul(AR.w).xyz;return"NORMAL"===n.subBuildFn&&!0!==n.isFlatShading()&&(r=r.toVarying(t)),r}).once(["NORMAL"]),_R=gR(bC.cross(AR),"v_bitangentGeometry").normalize().toVar("bitangentGeometry"),vR=gR(xC.cross(pR),"v_bitangentLocal").normalize().toVar("bitangentLocal"),yR=Ex(e=>{let t;return t="VERTEX"===e.subBuildFn||e.geometry.hasAttribute("tangent")?gR(MC.cross(fR),"v_bitangentView").normalize():dR,!0!==e.isFlatShading()&&(t=yC(t)),t},"vec3").once(["NORMAL","VERTEX"])().toVar("bitangentView"),bR=gR(EC.cross(mR),"v_bitangentWorld").normalize().toVar("bitangentWorld"),xR=Yx(fR,yR,MC).toVar("TBNViewMatrix"),TR=mC.mul(xR),SR=Ex(()=>{let e=_T.cross(mC);return e=e.cross(_T).normalize(),e=Tw(e,MC,mT.mul(aT.oneMinus()).oneMinus().pow2().pow2()).normalize(),e}).once()(),wR=e=>_x(e).mul(.5).add(.5),MR=e=>Vx(e,US(ww(Lx(1).sub(pw(e,e)))));class ER extends Pb{static get type(){return"NormalMapNode"}constructor(e,t=null){super("vec3"),this.node=e,this.scaleNode=t,this.normalMapType=0,this.unpackNormalMode=""}setup(e){const{normalMapType:t,scaleNode:n,unpackNormalMode:r}=this;let i=this.node.mul(2).sub(1);if(0===t?"rg"===r?i=MR(i.xy):"ga"===r?i=MR(i.yw):""!==r&&console.error(`THREE.NodeMaterial: Unexpected unpack normal mode: ${r}`):""!==r&&console.error(`THREE.NodeMaterial: Normal map type '${t}' is not compatible with unpack normal mode '${r}'`),null!==n){let t=n;!0===e.isFlatShading()&&(t=yC(t)),i=Vx(i.xy.mul(t),i.z)}let s=null;return 1===t?s=NC(i):0===t?s=xR.mul(i).normalize():($t(`NodeMaterial: Unsupported normal map type: ${t}`),s=MC),s}}const CR=xx(ER).setParameterLength(1,2),RR=Ex(({textureNode:e,bumpScale:t})=>{const n=t=>e.isolate().context({getUV:e=>t(e.uvNode||GM()),forceUVContext:!0}),r=Lx(n(e=>e));return Bx(Lx(n(e=>e.add(e.dFdx()))).sub(r),Lx(n(e=>e.add(e.dFdy()))).sub(r)).mul(t)}),NR=Ex(e=>{const{surf_pos:t,surf_norm:n,dHdxy:r}=e,i=t.dFdx().normalize(),s=n,a=t.dFdy().normalize().cross(s),o=s.cross(i),l=i.dot(a).mul(vC),u=l.sign().mul(r.x.mul(a).add(r.y.mul(o)));return l.abs().mul(n).sub(u).normalize()});class PR extends Pb{static get type(){return"BumpMapNode"}constructor(e,t=null){super("vec3"),this.textureNode=e,this.scaleNode=t}setup(){const e=null!==this.scaleNode?this.scaleNode:1,t=RR({textureNode:this.textureNode,bumpScale:e});return NR({surf_pos:fC,surf_norm:MC,dHdxy:t})}}const DR=xx(PR).setParameterLength(1,2),LR=new Map;class IR extends Cb{static get type(){return"MaterialNode"}constructor(e){super(),this.scope=e}getCache(e,t){let n=LR.get(e);return void 0===n&&(n=ZC(e,t),LR.set(e,n)),n}getFloat(e){return this.getCache(e,"float")}getColor(e){return this.getCache(e,"color")}getTexture(e){return this.getCache("map"===e?"map":e+"Map","texture")}setup(e){const t=e.context.material,n=this.scope;let r=null;if(n===IR.COLOR){const e=void 0!==t.color?this.getColor(n):Vx();r=t.map&&!0===t.map.isTexture?e.mul(this.getTexture("map")):e}else if(n===IR.OPACITY){const e=this.getFloat(n);r=t.alphaMap&&!0===t.alphaMap.isTexture?e.mul(this.getTexture("alpha")):e}else if(n===IR.SPECULAR_STRENGTH)r=t.specularMap&&!0===t.specularMap.isTexture?this.getTexture("specular").r:Lx(1);else if(n===IR.SPECULAR_INTENSITY){const e=this.getFloat(n);r=t.specularIntensityMap&&!0===t.specularIntensityMap.isTexture?e.mul(this.getTexture(n).a):e}else if(n===IR.SPECULAR_COLOR){const e=this.getColor(n);r=t.specularColorMap&&!0===t.specularColorMap.isTexture?e.mul(this.getTexture(n).rgb):e}else if(n===IR.ROUGHNESS){const e=this.getFloat(n);r=t.roughnessMap&&!0===t.roughnessMap.isTexture?e.mul(this.getTexture(n).g):e}else if(n===IR.METALNESS){const e=this.getFloat(n);r=t.metalnessMap&&!0===t.metalnessMap.isTexture?e.mul(this.getTexture(n).b):e}else if(n===IR.EMISSIVE){const e=this.getFloat("emissiveIntensity"),i=this.getColor(n).mul(e);r=t.emissiveMap&&!0===t.emissiveMap.isTexture?i.mul(this.getTexture(n)):i}else if(n===IR.NORMAL)t.normalMap?(r=CR(this.getTexture("normal"),this.getCache("normalScale","vec2")),r.normalMapType=t.normalMapType,t.normalMap.format!=Ie&&t.normalMap.format!=gt&&t.normalMap.format!=Ye||(r.unpackNormalMode="rg")):r=t.bumpMap?DR(this.getTexture("bump").r,this.getFloat("bumpScale")):MC;else if(n===IR.CLEARCOAT){const e=this.getFloat(n);r=t.clearcoatMap&&!0===t.clearcoatMap.isTexture?e.mul(this.getTexture(n).r):e}else if(n===IR.CLEARCOAT_ROUGHNESS){const e=this.getFloat(n);r=t.clearcoatRoughnessMap&&!0===t.clearcoatRoughnessMap.isTexture?e.mul(this.getTexture(n).r):e}else if(n===IR.CLEARCOAT_NORMAL)r=t.clearcoatNormalMap?CR(this.getTexture(n),this.getCache(n+"Scale","vec2")):MC;else if(n===IR.SHEEN){const e=this.getColor("sheenColor").mul(this.getFloat("sheen"));r=t.sheenColorMap&&!0===t.sheenColorMap.isTexture?e.mul(this.getTexture("sheenColor").rgb):e}else if(n===IR.SHEEN_ROUGHNESS){const e=this.getFloat(n);r=t.sheenRoughnessMap&&!0===t.sheenRoughnessMap.isTexture?e.mul(this.getTexture(n).a):e,r=r.clamp(1e-4,1)}else if(n===IR.ANISOTROPY)if(t.anisotropyMap&&!0===t.anisotropyMap.isTexture){const e=this.getTexture(n);r=Qx(_N.x,_N.y,_N.y.negate(),_N.x).mul(e.rg.mul(2).sub(Bx(1)).normalize().mul(e.b))}else r=_N;else if(n===IR.IRIDESCENCE_THICKNESS){const e=QC("1","float",t.iridescenceThicknessRange);if(t.iridescenceThicknessMap){const i=QC("0","float",t.iridescenceThicknessRange);r=e.sub(i).mul(this.getTexture(n).g).add(i)}else r=e}else if(n===IR.TRANSMISSION){const e=this.getFloat(n);r=t.transmissionMap?e.mul(this.getTexture(n).r):e}else if(n===IR.THICKNESS){const e=this.getFloat(n);r=t.thicknessMap?e.mul(this.getTexture(n).g):e}else if(n===IR.IOR)r=this.getFloat(n);else if(n===IR.LIGHT_MAP)r=this.getTexture(n).rgb.mul(this.getFloat("lightMapIntensity"));else if(n===IR.AO)r=this.getTexture(n).r.sub(1).mul(this.getFloat("aoMapIntensity")).add(1);else if(n===IR.LINE_DASH_OFFSET)r=t.dashOffset?this.getFloat(n):Lx(0);else{const t=this.getNodeType(e);r=this.getCache(n,t)}return r}}IR.ALPHA_TEST="alphaTest",IR.COLOR="color",IR.OPACITY="opacity",IR.SHININESS="shininess",IR.SPECULAR="specular",IR.SPECULAR_STRENGTH="specularStrength",IR.SPECULAR_INTENSITY="specularIntensity",IR.SPECULAR_COLOR="specularColor",IR.REFLECTIVITY="reflectivity",IR.ROUGHNESS="roughness",IR.METALNESS="metalness",IR.NORMAL="normal",IR.CLEARCOAT="clearcoat",IR.CLEARCOAT_ROUGHNESS="clearcoatRoughness",IR.CLEARCOAT_NORMAL="clearcoatNormal",IR.EMISSIVE="emissive",IR.ROTATION="rotation",IR.SHEEN="sheen",IR.SHEEN_ROUGHNESS="sheenRoughness",IR.ANISOTROPY="anisotropy",IR.IRIDESCENCE="iridescence",IR.IRIDESCENCE_IOR="iridescenceIOR",IR.IRIDESCENCE_THICKNESS="iridescenceThickness",IR.IOR="ior",IR.TRANSMISSION="transmission",IR.THICKNESS="thickness",IR.ATTENUATION_DISTANCE="attenuationDistance",IR.ATTENUATION_COLOR="attenuationColor",IR.LINE_SCALE="scale",IR.LINE_DASH_SIZE="dashSize",IR.LINE_GAP_SIZE="gapSize",IR.LINE_WIDTH="linewidth",IR.LINE_DASH_OFFSET="dashOffset",IR.POINT_SIZE="size",IR.DISPERSION="dispersion",IR.LIGHT_MAP="light",IR.AO="ao";const OR=Tx(IR,IR.ALPHA_TEST),UR=Tx(IR,IR.COLOR),BR=Tx(IR,IR.SHININESS),FR=Tx(IR,IR.EMISSIVE),kR=Tx(IR,IR.OPACITY),qR=Tx(IR,IR.SPECULAR),VR=Tx(IR,IR.SPECULAR_INTENSITY),zR=Tx(IR,IR.SPECULAR_COLOR),GR=Tx(IR,IR.SPECULAR_STRENGTH),HR=Tx(IR,IR.REFLECTIVITY),jR=Tx(IR,IR.ROUGHNESS),WR=Tx(IR,IR.METALNESS),XR=Tx(IR,IR.NORMAL),$R=Tx(IR,IR.CLEARCOAT),QR=Tx(IR,IR.CLEARCOAT_ROUGHNESS),YR=Tx(IR,IR.CLEARCOAT_NORMAL),KR=Tx(IR,IR.ROTATION),ZR=Tx(IR,IR.SHEEN),JR=Tx(IR,IR.SHEEN_ROUGHNESS),eN=Tx(IR,IR.ANISOTROPY),tN=Tx(IR,IR.IRIDESCENCE),nN=Tx(IR,IR.IRIDESCENCE_IOR),rN=Tx(IR,IR.IRIDESCENCE_THICKNESS),iN=Tx(IR,IR.TRANSMISSION),sN=Tx(IR,IR.THICKNESS),aN=Tx(IR,IR.IOR),oN=Tx(IR,IR.ATTENUATION_DISTANCE),lN=Tx(IR,IR.ATTENUATION_COLOR),uN=Tx(IR,IR.LINE_SCALE),cN=Tx(IR,IR.LINE_DASH_SIZE),hN=Tx(IR,IR.LINE_GAP_SIZE),dN=Tx(IR,IR.LINE_WIDTH),AN=Tx(IR,IR.LINE_DASH_OFFSET),pN=Tx(IR,IR.POINT_SIZE),fN=Tx(IR,IR.DISPERSION),mN=Tx(IR,IR.LIGHT_MAP),gN=Tx(IR,IR.AO),_N=qT(new cn).onReference(function(e){return e.material}).onRenderUpdate(function({material:e}){this.value.set(e.anisotropy*Math.cos(e.anisotropyRotation),e.anisotropy*Math.sin(e.anisotropyRotation))}),vN=Ex(e=>e.context.setupModelViewProjection(),"vec4").once()().toVarying("v_modelViewProjection");class yN extends Rb{static get type(){return"StorageArrayElementNode"}constructor(e,t){super(e,t),this.isStorageArrayElementNode=!0}set storageBufferNode(e){this.node=e}get storageBufferNode(){return this.node}getMemberType(e,t){const n=this.storageBufferNode.structTypeNode;return n?n.getMemberType(e,t):"void"}setup(e){return!1===e.isAvailable("storageBuffer")&&!0===this.node.isPBO&&e.setupPBO(this.node),super.setup(e)}generate(e,t){let n;const r=e.context.assign;if(n=!1===e.isAvailable("storageBuffer")?!0!==this.node.isPBO||!0===r||!this.node.value.isInstancedBufferAttribute&&"compute"===e.shaderStage?this.node.build(e):e.generatePBO(this):super.generate(e),!0!==r){const r=this.getNodeType(e);n=e.format(n,r,t)}return n}}const bN=xx(yN).setParameterLength(2);class xN extends eE{static get type(){return"StorageBufferNode"}constructor(e,t=null,n=0){let r,i=null;t&&t.isStruct?(r="struct",i=t.layout,(e.isStorageBufferAttribute||e.isStorageInstancedBufferAttribute)&&(n=e.count)):null===t&&(e.isStorageBufferAttribute||e.isStorageInstancedBufferAttribute)?(r=hb(e.itemSize),n=e.count):r=t,super(e,r,n),this.isStorageBufferNode=!0,this.structTypeNode=i,this.access=bb.READ_WRITE,this.isAtomic=!1,this.isPBO=!1,this._attribute=null,this._varying=null,this.global=!0,!0!==e.isStorageBufferAttribute&&!0!==e.isStorageInstancedBufferAttribute&&(e.isInstancedBufferAttribute?e.isStorageInstancedBufferAttribute=!0:e.isStorageBufferAttribute=!0)}getHash(e){if(0===this.bufferCount){let t=e.globalCache.getData(this.value);return void 0===t&&(t={node:this},e.globalCache.setData(this.value,t)),t.node.uuid}return this.uuid}getInputType(){return this.value.isIndirectStorageBufferAttribute?"indirectStorageBuffer":"storageBuffer"}element(e){return bN(this,e)}setPBO(e){return this.isPBO=e,this}getPBO(){return this.isPBO}setAccess(e){return this.access=e,this}toReadOnly(){return this.setAccess(bb.READ_ONLY)}setAtomic(e){return this.isAtomic=e,this}toAtomic(){return this.setAtomic(!0)}getAttributeData(){return null===this._attribute&&(this._attribute=gM(this.value),this._varying=Zw(this._attribute)),{attribute:this._attribute,varying:this._varying}}getNodeType(e){if(null!==this.structTypeNode)return this.structTypeNode.getNodeType(e);if(e.isAvailable("storageBuffer")||e.isAvailable("indirectStorageBuffer"))return super.getNodeType(e);const{attribute:t}=this.getAttributeData();return t.getNodeType(e)}getMemberType(e,t){return null!==this.structTypeNode?this.structTypeNode.getMemberType(e,t):"void"}generate(e){if(null!==this.structTypeNode&&this.structTypeNode.build(e),e.isAvailable("storageBuffer")||e.isAvailable("indirectStorageBuffer"))return super.generate(e);const{attribute:t,varying:n}=this.getAttributeData(),r=n.build(e);return e.registerTransform(r,t),r}}const TN=(e,t=null,n=0)=>new xN(e,t,n);class SN extends Cb{static get type(){return"IndexNode"}constructor(e){super("uint"),this.scope=e,this.isIndexNode=!0}generate(e){const t=this.getNodeType(e),n=this.scope;let r,i;if(n===SN.VERTEX)r=e.getVertexIndex();else if(n===SN.INSTANCE)r=e.getInstanceIndex();else if(n===SN.DRAW)r=e.getDrawIndex();else if(n===SN.INVOCATION_LOCAL)r=e.getInvocationLocalIndex();else if(n===SN.INVOCATION_SUBGROUP)r=e.getInvocationSubgroupIndex();else{if(n!==SN.SUBGROUP)throw new Error("THREE.IndexNode: Unknown scope: "+n);r=e.getSubgroupIndex()}if("vertex"===e.shaderStage||"compute"===e.shaderStage)i=r;else{i=Zw(this).build(e,t)}return i}}SN.VERTEX="vertex",SN.INSTANCE="instance",SN.SUBGROUP="subgroup",SN.INVOCATION_LOCAL="invocationLocal",SN.INVOCATION_SUBGROUP="invocationSubgroup",SN.DRAW="draw";const wN=Tx(SN,SN.VERTEX),MN=Tx(SN,SN.INSTANCE),EN=Tx(SN,SN.SUBGROUP),CN=Tx(SN,SN.INVOCATION_SUBGROUP),RN=Tx(SN,SN.INVOCATION_LOCAL),NN=Tx(SN,SN.DRAW);class PN extends Cb{static get type(){return"InstanceNode"}constructor(e,t,n=null){super("void"),this.count=e,this.instanceMatrix=t,this.instanceColor=n,this.instanceMatrixNode=null,this.instanceColorNode=null,this.updateType=yb.FRAME,this.buffer=null,this.bufferColor=null,this.previousInstanceMatrixNode=null}get isStorageMatrix(){const{instanceMatrix:e}=this;return e&&!0===e.isStorageInstancedBufferAttribute}get isStorageColor(){const{instanceColor:e}=this;return e&&!0===e.isStorageInstancedBufferAttribute}setup(e){let{instanceMatrixNode:t,instanceColorNode:n}=this;null===t&&(t=this._createInstanceMatrixNode(!0,e),this.instanceMatrixNode=t);const{instanceColor:r,isStorageColor:i}=this;if(r&&null===n){if(i)n=TN(r,"vec3",Math.max(r.count,1)).element(MN);else{const e=new $i(r.array,3),t=r.usage===It?vM:_M;this.bufferColor=e,n=Vx(t(e,"vec3",3,0))}this.instanceColorNode=n}const s=t.mul(hC).xyz;if(hC.assign(s),e.needsPreviousData()&&dC.assign(this.getPreviousInstancedPosition(e)),e.hasGeometryAttribute("normal")){const e=RC(xC,t);xC.assign(e)}null!==this.instanceColorNode&&nT("vec3","vInstanceColor").assign(this.instanceColorNode)}update(e){null!==this.buffer&&!0!==this.isStorageMatrix&&(this.buffer.clearUpdateRanges(),this.buffer.updateRanges.push(...this.instanceMatrix.updateRanges),this.instanceMatrix.version!==this.buffer.version&&(this.buffer.version=this.instanceMatrix.version)),this.instanceColor&&null!==this.bufferColor&&!0!==this.isStorageColor&&(this.bufferColor.clearUpdateRanges(),this.bufferColor.updateRanges.push(...this.instanceColor.updateRanges),this.instanceColor.version!==this.bufferColor.version&&(this.bufferColor.version=this.instanceColor.version)),null!==this.previousInstanceMatrixNode&&e.object.previousInstanceMatrix.array.set(this.instanceMatrix.array)}getPreviousInstancedPosition(e){const t=e.object;return null===this.previousInstanceMatrixNode&&(t.previousInstanceMatrix=this.instanceMatrix.clone(),this.previousInstanceMatrixNode=this._createInstanceMatrixNode(!1,e)),this.previousInstanceMatrixNode.mul(dC).xyz}_createInstanceMatrixNode(e,t){let n;const{instanceMatrix:r}=this,{count:i}=r;if(this.isStorageMatrix)n=TN(r,"mat4",Math.max(i,1)).element(MN);else{if(16*i*4<=t.getUniformBufferLimit())n=tE(r.array,"mat4",Math.max(i,1)).element(MN);else{const t=new ko(r.array,16,1);!0===e&&(this.buffer=t);const i=r.usage===It?vM:_M,s=[i(t,"vec4",16,0),i(t,"vec4",16,4),i(t,"vec4",16,8),i(t,"vec4",16,12)];n=Kx(...s)}}return n}}const DN=xx(PN).setParameterLength(2,3);class LN extends PN{static get type(){return"InstancedMeshNode"}constructor(e){const{count:t,instanceMatrix:n,instanceColor:r}=e;super(t,n,r),this.instancedMesh=e}}const IN=xx(LN).setParameterLength(1);class ON extends Cb{static get type(){return"BatchNode"}constructor(e){super("void"),this.batchMesh=e,this.batchingIdNode=null}setup(e){null===this.batchingIdNode&&(null===e.getDrawIndex()?this.batchingIdNode=MN:this.batchingIdNode=NN);const t=Ex(([e])=>{const t=Ix(jM(JM(this.batchMesh._indirectTexture),0).x).toConst(),n=Ix(e).mod(t).toConst(),r=Ix(e).div(t).toConst();return JM(this.batchMesh._indirectTexture,Fx(n,r)).x}).setLayout({name:"getIndirectIndex",type:"uint",inputs:[{name:"id",type:"int"}]}),n=t(Ix(this.batchingIdNode)),r=this.batchMesh._matricesTexture,i=Ix(jM(JM(r),0).x).toConst(),s=Lx(n).mul(4).toInt().toConst(),a=s.mod(i).toConst(),o=s.div(i).toConst(),l=Kx(JM(r,Fx(a,o)),JM(r,Fx(a.add(1),o)),JM(r,Fx(a.add(2),o)),JM(r,Fx(a.add(3),o))),u=this.batchMesh._colorsTexture;if(null!==u){const e=Ex(([e])=>{const t=Ix(jM(JM(u),0).x).toConst(),n=e,r=n.mod(t).toConst(),i=n.div(t).toConst();return JM(u,Fx(r,i)).rgb}).setLayout({name:"getBatchingColor",type:"vec3",inputs:[{name:"id",type:"int"}]}),t=e(n);nT("vec3","vBatchColor").assign(t)}const c=Yx(l);hC.assign(l.mul(hC));const h=xC.div(Vx(c[0].dot(c[0]),c[1].dot(c[1]),c[2].dot(c[2]))),d=c.mul(h).xyz;xC.assign(d),e.hasGeometryAttribute("tangent")&&pR.mulAssign(c)}}const UN=xx(ON).setParameterLength(1),BN=new WeakMap;class FN extends Cb{static get type(){return"SkinningNode"}constructor(e){super("void"),this.skinnedMesh=e,this.updateType=yb.OBJECT,this.skinIndexNode=zM("skinIndex","uvec4"),this.skinWeightNode=zM("skinWeight","vec4"),this.bindMatrixNode=QC("bindMatrix","mat4"),this.bindMatrixInverseNode=QC("bindMatrixInverse","mat4"),this.boneMatricesNode=YC("skeleton.boneMatrices","mat4",e.skeleton.bones.length),this.positionNode=hC,this.toPositionNode=hC,this.previousBoneMatricesNode=null}getSkinnedPosition(e=this.boneMatricesNode,t=this.positionNode){const{skinIndexNode:n,skinWeightNode:r,bindMatrixNode:i,bindMatrixInverseNode:s}=this,a=e.element(n.x),o=e.element(n.y),l=e.element(n.z),u=e.element(n.w),c=i.mul(t),h=QT(a.mul(r.x).mul(c),o.mul(r.y).mul(c),l.mul(r.z).mul(c),u.mul(r.w).mul(c));return s.mul(h).xyz}getSkinnedNormalAndTangent(e=this.boneMatricesNode,t=xC,n=pR){const{skinIndexNode:r,skinWeightNode:i,bindMatrixNode:s,bindMatrixInverseNode:a}=this,o=e.element(r.x),l=e.element(r.y),u=e.element(r.z),c=e.element(r.w);let h=QT(i.x.mul(o),i.y.mul(l),i.z.mul(u),i.w.mul(c));h=a.mul(h).mul(s);return{skinNormal:h.transformDirection(t).xyz,skinTangent:h.transformDirection(n).xyz}}getPreviousSkinnedPosition(e){const t=e.object;return null===this.previousBoneMatricesNode&&(t.skeleton.previousBoneMatrices=new Float32Array(t.skeleton.boneMatrices),this.previousBoneMatricesNode=YC("skeleton.previousBoneMatrices","mat4",t.skeleton.bones.length)),this.getSkinnedPosition(this.previousBoneMatricesNode,dC)}setup(e){e.needsPreviousData()&&dC.assign(this.getPreviousSkinnedPosition(e));const t=this.getSkinnedPosition();if(this.toPositionNode&&this.toPositionNode.assign(t),e.hasGeometryAttribute("normal")){const{skinNormal:t,skinTangent:n}=this.getSkinnedNormalAndTangent();xC.assign(t),e.hasGeometryAttribute("tangent")&&pR.assign(n)}return t}generate(e,t){if("void"!==t)return super.generate(e,t)}update(e){const t=e.object&&e.object.skeleton?e.object.skeleton:this.skinnedMesh.skeleton;BN.get(t)!==e.frameId&&(BN.set(t,e.frameId),null!==this.previousBoneMatricesNode&&(null===t.previousBoneMatrices&&(t.previousBoneMatrices=new Float32Array(t.boneMatrices)),t.previousBoneMatrices.set(t.boneMatrices)),t.update())}}const kN=e=>new FN(e);class qN extends Cb{static get type(){return"LoopNode"}constructor(e=[]){super("void"),this.params=e}getVarName(e){return String.fromCharCode("i".charCodeAt(0)+e)}getProperties(e){const t=e.getNodeProperties(this);if(void 0!==t.stackNode)return t;const n={};for(let e=0,t=this.params.length-1;eNumber(l)?">=":"<")),a)s=`while ( ${l} )`;else{const n={start:o,end:l},r=n.start,i=n.end;let a;const A=()=>h.includes("<")?"+=":"-=";if(null!=d)switch(typeof d){case"function":a=e.flowStagesNode(t.updateNode,"void").code.replace(/\t|;/g,"");break;case"number":a=u+" "+A()+" "+e.generateConst(c,d);break;case"string":a=u+" "+d;break;default:d.isNode?a=u+" "+A()+" "+d.build(e):($t("TSL: 'Loop( { update: ... } )' is not a function, string or number.",this.stackTrace),a="break /* invalid update */")}else d="int"===c||"uint"===c?h.includes("<")?"++":"--":A()+" 1.",a=u+" "+d;s=`for ( ${e.getVar(c,u)+" = "+r}; ${u+" "+h+" "+i}; ${a} )`}e.addFlowCode((0===r?"\n":"")+e.tab+s+" {\n\n").addFlowTab()}const i=r.build(e,"void");t.returnsNode.build(e,"void"),e.removeFlowTab().addFlowCode("\n"+e.tab+i);for(let t=0,n=this.params.length-1;tnew qN(bx(e,"int")).toStack(),zN=()=>DM("break").toStack(),GN=new WeakMap,HN=new Pn,jN=Ex(({bufferMap:e,influence:t,stride:n,width:r,depth:i,offset:s})=>{const a=Ix(wN).mul(n).add(s),o=a.div(r),l=a.sub(o.mul(r));return JM(e,Fx(l,o)).depth(i).xyz.mul(t)});class WN extends Cb{static get type(){return"MorphNode"}constructor(e){super("void"),this.mesh=e,this.morphBaseInfluence=qT(1),this.updateType=yb.OBJECT}setup(e){const{geometry:t}=e,n=void 0!==t.morphAttributes.position,r=t.hasAttribute("normal")&&void 0!==t.morphAttributes.normal,i=t.morphAttributes.position||t.morphAttributes.normal||t.morphAttributes.color,s=void 0!==i?i.length:0,{texture:a,stride:o,size:l}=function(e){const t=void 0!==e.morphAttributes.position,n=void 0!==e.morphAttributes.normal,r=void 0!==e.morphAttributes.color,i=e.morphAttributes.position||e.morphAttributes.normal||e.morphAttributes.color,s=void 0!==i?i.length:0;let a=GN.get(e);if(void 0===a||a.count!==s){void 0!==a&&a.texture.dispose();const o=e.morphAttributes.position||[],l=e.morphAttributes.normal||[],u=e.morphAttributes.color||[];let c=0;!0===t&&(c=1),!0===n&&(c=2),!0===r&&(c=3);let h=e.attributes.position.count*c,d=1;const A=4096;h>A&&(d=Math.ceil(h/A),h=A);const p=new Float32Array(h*d*4*s),f=new In(p,h,d,s);f.type=ye,f.needsUpdate=!0;const m=4*c;for(let _=0;_{const t=Lx(0).toVar();this.mesh.count>1&&null!==this.mesh.morphTexture&&void 0!==this.mesh.morphTexture?t.assign(JM(this.mesh.morphTexture,Fx(Ix(e).add(1),Ix(MN))).r):t.assign(QC("morphTargetInfluences","float").element(e).toVar()),Nx(t.notEqual(0),()=>{!0===n&&hC.addAssign(jN({bufferMap:a,influence:t,stride:o,width:u,depth:e,offset:Ix(0)})),!0===r&&xC.addAssign(jN({bufferMap:a,influence:t,stride:o,width:u,depth:e,offset:Ix(1)}))})})}update(){const e=this.morphBaseInfluence;this.mesh.geometry.morphTargetsRelative?e.value=1:e.value=1-this.mesh.morphTargetInfluences.reduce((e,t)=>e+t,0)}}const XN=xx(WN).setParameterLength(1);class $N extends Cb{static get type(){return"LightingNode"}constructor(){super("vec3"),this.isLightingNode=!0}}class QN extends $N{static get type(){return"AONode"}constructor(e=null){super(),this.aoNode=e}setup(e){e.context.ambientOcclusion.mulAssign(this.aoNode)}}class YN extends Bw{static get type(){return"LightingContextNode"}constructor(e,t=null,n=null,r=null){super(e),this.lightingModel=t,this.backdropNode=n,this.backdropAlphaNode=r,this._value=null}getContext(){const{backdropNode:e,backdropAlphaNode:t}=this,n={directDiffuse:Vx().toVar("directDiffuse"),directSpecular:Vx().toVar("directSpecular"),indirectDiffuse:Vx().toVar("indirectDiffuse"),indirectSpecular:Vx().toVar("indirectSpecular")};return{radiance:Vx().toVar("radiance"),irradiance:Vx().toVar("irradiance"),iblIrradiance:Vx().toVar("iblIrradiance"),ambientOcclusion:Lx(1).toVar("ambientOcclusion"),reflectedLight:n,backdrop:e,backdropAlpha:t}}setup(e){return this.value=this._value||(this._value=this.getContext()),this.value.lightingModel=this.lightingModel||e.context.lightingModel,super.setup(e)}}const KN=xx(YN);class ZN extends $N{static get type(){return"IrradianceNode"}constructor(e){super(),this.node=e}setup(e){e.context.irradiance.addAssign(this.node)}}const JN=new cn;class eP extends YM{static get type(){return"ViewportTextureNode"}constructor(e=cE,t=null,n=null){let r=null;null===n?(r=new ws,r.minFilter=Ae,n=r):r=n,super(n,e,t),this.generateMipmaps=!1,this.defaultFramebuffer=r,this.isOutputTextureNode=!0,this.updateBeforeType=yb.RENDER,this._cacheTextures=new WeakMap}getTextureForReference(e=null){let t,n;if(this.referenceNode?(t=this.referenceNode.defaultFramebuffer,n=this.referenceNode._cacheTextures):(t=this.defaultFramebuffer,n=this._cacheTextures),null===e)return t;if(!1===n.has(e)){const r=t.clone();n.set(e,r)}return n.get(e)}updateReference(e){const t=e.renderer.getRenderTarget();return this.value=this.getTextureForReference(t),this.value}updateBefore(e){const t=e.renderer,n=t.getRenderTarget();null===n?t.getDrawingBufferSize(JN):JN.set(n.width,n.height);const r=this.getTextureForReference(n);r.image.width===JN.width&&r.image.height===JN.height||(r.image.width=JN.width,r.image.height=JN.height,r.needsUpdate=!0);const i=r.generateMipmaps;r.generateMipmaps=this.generateMipmaps,t.copyFramebufferToTexture(r),r.generateMipmaps=i}clone(){const e=new this.constructor(this.uvNode,this.levelNode,this.value);return e.generateMipmaps=this.generateMipmaps,e}}const tP=xx(eP).setParameterLength(0,3),nP=xx(eP,null,null,{generateMipmaps:!0}).setParameterLength(0,3),rP=nP(),iP=(e=cE,t=null)=>rP.sample(e,t);let sP=null;class aP extends eP{static get type(){return"ViewportDepthTextureNode"}constructor(e=cE,t=null){null===sP&&(sP=new Es),super(e,t,sP)}getTextureForReference(){return sP}}const oP=xx(aP).setParameterLength(0,2);class lP extends Cb{static get type(){return"ViewportDepthNode"}constructor(e,t=null){super("float"),this.scope=e,this.valueNode=t,this.isViewportDepthNode=!0}generate(e){const{scope:t}=this;return t===lP.DEPTH_BASE?e.getFragDepth():super.generate(e)}setup({camera:e}){const{scope:t}=this,n=this.valueNode;let r=null;if(t===lP.DEPTH_BASE)null!==n&&(r=fP().assign(n));else if(t===lP.DEPTH)r=e.isPerspectiveCamera?hP(fC.z,LE,IE):uP(fC.z,LE,IE);else if(t===lP.LINEAR_DEPTH)if(null!==n)if(e.isPerspectiveCamera){const e=AP(n,LE,IE);r=uP(e,LE,IE)}else r=n;else r=uP(fC.z,LE,IE);return r}}lP.DEPTH_BASE="depthBase",lP.DEPTH="depth",lP.LINEAR_DEPTH="linearDepth";const uP=(e,t,n)=>e.add(t).div(t.sub(n)),cP=Ex(([e,t,n],r)=>!0===r.renderer.reversedDepthBuffer?n.sub(t).mul(e).sub(n):t.sub(n).mul(e).sub(t)),hP=(e,t,n)=>t.add(e).mul(n).div(n.sub(t).mul(e)),dP=(e,t,n)=>t.mul(e.add(n)).div(e.mul(t.sub(n))),AP=Ex(([e,t,n],r)=>!0===r.renderer.reversedDepthBuffer?t.mul(n).div(t.sub(n).mul(e).sub(t)):t.mul(n).div(n.sub(t).mul(e).sub(n))),pP=(e,t,n)=>{t=t.max(1e-6).toVar();const r=OS(e.negate().div(t)),i=OS(n.div(t));return r.div(i)},fP=xx(lP,lP.DEPTH_BASE),mP=Tx(lP,lP.DEPTH),gP=xx(lP,lP.LINEAR_DEPTH).setParameterLength(0,1),_P=gP(oP());mP.assign=e=>fP(e);class vP extends Cb{static get type(){return"ClippingNode"}constructor(e=vP.DEFAULT){super(),this.scope=e}setup(e){super.setup(e);const t=e.clippingContext,{intersectionPlanes:n,unionPlanes:r}=t;return this.hardwareClipping=e.material.hardwareClipping,this.scope===vP.ALPHA_TO_COVERAGE?this.setupAlphaToCoverage(n,r):this.scope===vP.HARDWARE?this.setupHardwareClipping(r,e):this.setupDefault(n,r)}setupAlphaToCoverage(e,t){return Ex(()=>{const n=Lx().toVar("distanceToPlane"),r=Lx().toVar("distanceToGradient"),i=Lx(1).toVar("clipOpacity"),s=t.length;if(!1===this.hardwareClipping&&s>0){const e=iE(t).setGroup(BT);VN(s,({i:t})=>{const s=e.element(t);n.assign(fC.dot(s.xyz).negate().add(s.w)),r.assign(n.fwidth().div(2)),i.mulAssign(Ew(r.negate(),r,n))})}const a=e.length;if(a>0){const t=iE(e).setGroup(BT),s=Lx(1).toVar("intersectionClipOpacity");VN(a,({i:e})=>{const i=t.element(e);n.assign(fC.dot(i.xyz).negate().add(i.w)),r.assign(n.fwidth().div(2)),s.mulAssign(Ew(r.negate(),r,n).oneMinus())}),i.mulAssign(s.oneMinus())}rT.a.mulAssign(i),rT.a.equal(0).discard()})()}setupDefault(e,t){return Ex(()=>{const n=t.length;if(!1===this.hardwareClipping&&n>0){const e=iE(t).setGroup(BT);VN(n,({i:t})=>{const n=e.element(t);fC.dot(n.xyz).greaterThan(n.w).discard()})}const r=e.length;if(r>0){const t=iE(e).setGroup(BT),n=Ux(!0).toVar("clipped");VN(r,({i:e})=>{const r=t.element(e);n.assign(fC.dot(r.xyz).greaterThan(r.w).and(n))}),n.discard()}})()}setupHardwareClipping(e,t){const n=e.length;return t.enableHardwareClipping(n),Ex(()=>{const r=iE(e).setGroup(BT),i=sE(t.getClipDistance());VN(n,({i:e})=>{const t=r.element(e),n=fC.dot(t.xyz).sub(t.w).negate();i.element(e).assign(n)})})()}}vP.ALPHA_TO_COVERAGE="alphaToCoverage",vP.DEFAULT="default",vP.HARDWARE="hardware";const yP=Ex(([e])=>VS(KT(1e4,zS(KT(17,e.x).add(KT(.1,e.y)))).mul(QT(.1,$S(zS(KT(13,e.y).add(e.x))))))),bP=Ex(([e])=>yP(Bx(yP(e.xy),e.z))),xP=Ex(([e])=>{const t=uw(YS(JS(e.xyz)),YS(ew(e.xyz))),n=Lx(1).div(Lx(.05).mul(t)).toVar("pixScale"),r=Bx(LS(FS(OS(n))),LS(kS(OS(n)))),i=Bx(bP(FS(r.x.mul(e.xyz))),bP(FS(r.y.mul(e.xyz)))),s=VS(OS(n)),a=QT(KT(s.oneMinus(),i.x),KT(s,i.y)),o=lw(s,s.oneMinus()),l=Vx(a.mul(a).div(KT(2,o).mul(YT(1,o))),a.sub(KT(.5,o)).div(YT(1,o)),YT(1,YT(1,a).mul(YT(1,a)).div(KT(2,o).mul(YT(1,o))))),u=a.lessThan(o.oneMinus()).select(a.lessThan(o).select(l.x,l.y),l.z);return Sw(u,1e-6,1)}).setLayout({name:"getAlphaHashThreshold",type:"float",inputs:[{name:"position",type:"vec3"}]});class TP extends VM{static get type(){return"VertexColorNode"}constructor(e){super(null,"vec4"),this.isVertexColorNode=!0,this.index=e}getAttributeName(){const e=this.index;return"color"+(e>0?e:"")}generate(e){const t=this.getAttributeName(e);let n;return n=!0===e.hasGeometryAttribute(t)?super.generate(e):e.generateConst(this.nodeType,new Pn(1,1,1,1)),n}serialize(e){super.serialize(e),e.index=this.index}deserialize(e){super.deserialize(e),this.index=e.index}}const SP=(e=0)=>new TP(e),wP=Ex(([e,t])=>lw(1,e.oneMinus().div(t)).oneMinus()).setLayout({name:"blendBurn",type:"vec3",inputs:[{name:"base",type:"vec3"},{name:"blend",type:"vec3"}]}),MP=Ex(([e,t])=>lw(e.div(t.oneMinus()),1)).setLayout({name:"blendDodge",type:"vec3",inputs:[{name:"base",type:"vec3"},{name:"blend",type:"vec3"}]}),EP=Ex(([e,t])=>e.oneMinus().mul(t.oneMinus()).oneMinus()).setLayout({name:"blendScreen",type:"vec3",inputs:[{name:"base",type:"vec3"},{name:"blend",type:"vec3"}]}),CP=Ex(([e,t])=>Tw(e.mul(2).mul(t),e.oneMinus().mul(2).mul(t.oneMinus()).oneMinus(),cw(.5,e))).setLayout({name:"blendOverlay",type:"vec3",inputs:[{name:"base",type:"vec3"},{name:"blend",type:"vec3"}]}),RP=Ex(([e,t])=>{const n=t.a.add(e.a.mul(t.a.oneMinus()));return jx(t.rgb.mul(t.a).add(e.rgb.mul(e.a).mul(t.a.oneMinus())).div(n),n)}).setLayout({name:"blendColor",type:"vec4",inputs:[{name:"base",type:"vec4"},{name:"blend",type:"vec4"}]}),NP=Ex(([e])=>jx(e.rgb.mul(e.a),e.a),{color:"vec4",return:"vec4"}),PP=Ex(([e])=>(Nx(e.a.equal(0),()=>jx(0)),jx(e.rgb.div(e.a),e.a)),{color:"vec4",return:"vec4"});class DP extends Ti{static get type(){return"NodeMaterial"}get type(){return this.constructor.type}set type(e){}constructor(){super(),this.isNodeMaterial=!0,this.fog=!0,this.lights=!1,this.hardwareClipping=!1,this.lightsNode=null,this.envNode=null,this.aoNode=null,this.colorNode=null,this.normalNode=null,this.opacityNode=null,this.backdropNode=null,this.backdropAlphaNode=null,this.alphaTestNode=null,this.maskNode=null,this.maskShadowNode=null,this.positionNode=null,this.geometryNode=null,this.depthNode=null,this.receivedShadowPositionNode=null,this.castShadowPositionNode=null,this.receivedShadowNode=null,this.castShadowNode=null,this.outputNode=null,this.mrtNode=null,this.fragmentNode=null,this.vertexNode=null,this.contextNode=null}_getNodeChildren(){const e=[];for(const t of Object.getOwnPropertyNames(this)){if(!0===t.startsWith("_"))continue;const n=this[t];n&&!0===n.isNode&&e.push({property:t,childNode:n})}return e}customProgramCacheKey(){const e=[];for(const{property:t,childNode:n}of this._getNodeChildren())e.push(ab(t.slice(0,-4)),n.getCacheKey());return this.type+ob(e)}build(e){this.setup(e)}setupObserver(e){return new nb(e)}setup(e){e.context.setupNormal=()=>Yw(this.setupNormal(e),"NORMAL","vec3"),e.context.setupPositionView=()=>this.setupPositionView(e),e.context.setupModelViewProjection=()=>this.setupModelViewProjection(e);const t=e.renderer,n=t.getRenderTarget();!0===t.contextNode.isContextNode?e.context={...e.context,...t.contextNode.getFlowContextData()}:$t('NodeMaterial: "renderer.contextNode" must be an instance of `context()`.'),null!==this.contextNode&&(!0===this.contextNode.isContextNode?e.context={...e.context,...this.contextNode.getFlowContextData()}:$t('NodeMaterial: "material.contextNode" must be an instance of `context()`.')),e.addStack();const r=this.setupVertex(e),i=Yw(this.vertexNode||r,"VERTEX");let s;e.context.clipSpace=i,e.stack.outputNode=i,this.setupHardwareClipping(e),null!==this.geometryNode&&(e.stack.outputNode=e.stack.outputNode.bypass(this.geometryNode)),e.addFlow("vertex",e.removeStack()),e.addStack();const a=this.setupClipping(e);if(!0!==this.depthWrite&&!0!==this.depthTest||(null!==n?!0===n.depthBuffer&&this.setupDepth(e):!0===t.depth&&this.setupDepth(e)),null===this.fragmentNode){this.setupDiffuseColor(e),this.setupVariants(e);const r=this.setupLighting(e);null!==a&&e.stack.addToStack(a);const i=jx(r,rT.a).max(0);s=this.setupOutput(e,i),TT.assign(s);const o=null!==this.outputNode;if(o&&(s=this.outputNode),e.context.getOutput&&(s=e.context.getOutput(s,e)),null!==n){const e=t.getMRT(),n=this.mrtNode;null!==e?(o&&TT.assign(s),s=e,null!==n&&(s=e.merge(n))):null!==n&&(s=n)}}else{let t=this.fragmentNode;!0!==t.isOutputStructNode&&(t=jx(t)),s=this.setupOutput(e,t)}e.stack.outputNode=s,e.addFlow("fragment",e.removeStack()),e.observer=this.setupObserver(e)}setupClipping(e){if(null===e.clippingContext)return null;const{unionPlanes:t,intersectionPlanes:n}=e.clippingContext;let r=null;if(t.length>0||n.length>0){const t=e.renderer.currentSamples;this.alphaToCoverage&&t>1?r=new vP(vP.ALPHA_TO_COVERAGE):e.stack.addToStack(new vP)}return r}setupHardwareClipping(e){if(this.hardwareClipping=!1,null===e.clippingContext)return;const t=e.clippingContext.unionPlanes.length;t>0&&t<=8&&e.isAvailable("clipDistance")&&(e.stack.addToStack(new vP(vP.HARDWARE)),this.hardwareClipping=!0)}setupDepth(e){const{renderer:t,camera:n}=e;let r=this.depthNode;if(null===r){const e=t.getMRT();e&&e.has("depth")?r=e.get("depth"):!0===t.logarithmicDepthBuffer&&(r=n.isPerspectiveCamera?pP(fC.z,LE,IE):uP(fC.z,LE,IE))}null!==r&&mP.assign(r).toStack()}setupPositionView(){return sC.mul(hC).xyz}setupModelViewProjection(){return OE.mul(fC)}setupVertex(e){return e.addStack(),this.setupPosition(e),e.context.position=e.removeStack(),vN}setupPosition(e){const{object:t,geometry:n}=e;if((n.morphAttributes.position||n.morphAttributes.normal||n.morphAttributes.color)&&XN(t).toStack(),!0===t.isSkinnedMesh&&kN(t).toStack(),this.displacementMap){const e=ZC("displacementMap","texture"),t=ZC("displacementScale","float"),n=ZC("displacementBias","float");hC.addAssign(xC.normalize().mul(e.x.mul(t).add(n)))}return t.isBatchedMesh&&UN(t).toStack(),t.isInstancedMesh&&t.instanceMatrix&&!0===t.instanceMatrix.isInstancedBufferAttribute&&IN(t).toStack(),null!==this.positionNode&&hC.assign(Yw(this.positionNode,"POSITION","vec3")),hC}setupDiffuseColor(e){const{object:t,geometry:n}=e;null!==this.maskNode&&Ux(this.maskNode).not().discard();let r=this.colorNode?jx(this.colorNode):UR;if(!0===this.vertexColors&&n.hasAttribute("color")&&(r=r.mul(SP())),t.instanceColor){r=nT("vec3","vInstanceColor").mul(r)}if(t.isBatchedMesh&&t._colorsTexture){r=nT("vec3","vBatchColor").mul(r)}rT.assign(r);const i=this.opacityNode?Lx(this.opacityNode):kR;rT.a.assign(rT.a.mul(i));let s=null;(null!==this.alphaTestNode||this.alphaTest>0)&&(s=null!==this.alphaTestNode?Lx(this.alphaTestNode):OR,!0===this.alphaToCoverage?(rT.a=Ew(s,s.add(iw(rT.a)),rT.a),rT.a.lessThanEqual(0).discard()):rT.a.lessThanEqual(s).discard()),!0===this.alphaHash&&rT.a.lessThan(xP(hC)).discard(),e.isOpaque()&&rT.a.assign(1)}setupVariants(){}setupOutgoingLight(){return!0===this.lights?Vx(0):rT.rgb}setupNormal(){return this.normalNode?Vx(this.normalNode):XR}setupEnvironment(){let e=null;return this.envNode?e=this.envNode:this.envMap&&(e=this.envMap.isCubeTexture?ZC("envMap","cubeTexture"):ZC("envMap","texture")),e}setupLightMap(e){let t=null;return e.material.lightMap&&(t=new ZN(mN)),t}setupLights(e){const t=[],n=this.setupEnvironment(e);n&&n.isLightingNode&&t.push(n);const r=this.setupLightMap(e);r&&r.isLightingNode&&t.push(r);let i=this.aoNode;null===i&&e.material.aoMap&&(i=gN),e.context.getAO&&(i=e.context.getAO(i,e)),i&&t.push(new QN(i));let s=this.lightsNode||e.lightsNode;return t.length>0&&(s=e.renderer.lighting.createNode([...s.getLights(),...t])),s}setupLightingModel(){}setupLighting(e){const{material:t}=e,{backdropNode:n,backdropAlphaNode:r,emissiveNode:i}=this,s=!0===this.lights||null!==this.lightsNode?this.setupLights(e):null;let a=this.setupOutgoingLight(e);if(s&&s.getScope().hasLights){const t=this.setupLightingModel(e)||null;a=KN(s,t,n,r)}else null!==n&&(a=Vx(null!==r?Tw(a,n,r):n));return(i&&!0===i.isNode||t.emissive&&!0===t.emissive.isColor)&&(sT.assign(Vx(i||FR)),a=a.add(sT)),a}setupFog(e,t){const n=e.fogNode;return n&&(TT.assign(t),t=jx(n.toVar())),t}setupPremultipliedAlpha(e,t){return NP(t)}setupOutput(e,t){return!0===this.fog&&(t=this.setupFog(e,t)),!0===this.premultipliedAlpha&&(t=this.setupPremultipliedAlpha(e,t)),t}setDefaultValues(e){for(const t in e){const n=e[t];void 0===this[t]&&(this[t]=n,n&&n.clone&&(this[t]=n.clone()))}const t=Object.getOwnPropertyDescriptors(e.constructor.prototype);for(const e in t)void 0===Object.getOwnPropertyDescriptor(this.constructor.prototype,e)&&void 0!==t[e].get&&Object.defineProperty(this.constructor.prototype,e,t[e])}toJSON(e){const t=void 0===e||"string"==typeof e;t&&(e={textures:{},images:{},nodes:{}});const n=Ti.prototype.toJSON.call(this,e);n.inputNodes={};for(const{property:t,childNode:r}of this._getNodeChildren())n.inputNodes[t]=r.toJSON(e).uuid;function r(e){const t=[];for(const n in e){const r=e[n];delete r.metadata,t.push(r)}return t}if(t){const t=r(e.textures),i=r(e.images),s=r(e.nodes);t.length>0&&(n.textures=t),i.length>0&&(n.images=i),s.length>0&&(n.nodes=s)}return n}copy(e){return this.lightsNode=e.lightsNode,this.envNode=e.envNode,this.aoNode=e.aoNode,this.colorNode=e.colorNode,this.normalNode=e.normalNode,this.opacityNode=e.opacityNode,this.backdropNode=e.backdropNode,this.backdropAlphaNode=e.backdropAlphaNode,this.alphaTestNode=e.alphaTestNode,this.maskNode=e.maskNode,this.maskShadowNode=e.maskShadowNode,this.positionNode=e.positionNode,this.geometryNode=e.geometryNode,this.depthNode=e.depthNode,this.receivedShadowPositionNode=e.receivedShadowPositionNode,this.castShadowPositionNode=e.castShadowPositionNode,this.receivedShadowNode=e.receivedShadowNode,this.castShadowNode=e.castShadowNode,this.outputNode=e.outputNode,this.mrtNode=e.mrtNode,this.fragmentNode=e.fragmentNode,this.vertexNode=e.vertexNode,this.contextNode=e.contextNode,super.copy(e)}}const LP=new as;class IP extends DP{static get type(){return"LineBasicNodeMaterial"}constructor(e){super(),this.isLineBasicNodeMaterial=!0,this.setDefaultValues(LP),this.setValues(e)}}const OP=new Za;class UP extends DP{static get type(){return"LineDashedNodeMaterial"}constructor(e){super(),this.isLineDashedNodeMaterial=!0,this.setDefaultValues(OP),this.dashOffset=0,this.offsetNode=null,this.dashScaleNode=null,this.dashSizeNode=null,this.gapSizeNode=null,this.setValues(e)}setupVariants(){const e=this.offsetNode?Lx(this.offsetNode):AN,t=this.dashScaleNode?Lx(this.dashScaleNode):uN,n=this.dashSizeNode?Lx(this.dashSizeNode):cN,r=this.gapSizeNode?Lx(this.gapSizeNode):hN;ST.assign(n),wT.assign(r);const i=Zw(zM("lineDistance").mul(t));(e?i.add(e):i).mod(ST.add(wT)).greaterThan(ST).discard()}}const BP=new Xa;class FP extends DP{static get type(){return"MeshNormalNodeMaterial"}constructor(e){super(),this.isMeshNormalNodeMaterial=!0,this.setDefaultValues(BP),this.setValues(e)}setupDiffuseColor(){const e=this.opacityNode?Lx(this.opacityNode):kR;rT.assign(sM(jx(wR(MC),e),yt))}}const kP=Ex(([e=pC])=>{const t=e.z.atan(e.x).mul(1/(2*Math.PI)).add(.5),n=e.y.clamp(-1,1).asin().mul(1/Math.PI).add(.5);return Bx(t,n)});class qP extends Dn{constructor(e=1,t={}){super(e,e,t),this.isCubeRenderTarget=!0;const n={width:e,height:e,depth:1},r=[n,n,n,n,n,n];this.texture=new Ms(r),this._setTextureOptions(t),this.texture.isRenderTargetTexture=!0}fromEquirectangularTexture(e,t){const n=t.minFilter,r=t.generateMipmaps;t.generateMipmaps=!0,this.texture.type=t.type,this.texture.colorSpace=t.colorSpace,this.texture.generateMipmaps=t.generateMipmaps,this.texture.minFilter=t.minFilter,this.texture.magFilter=t.magFilter;const i=new Ns(5,5,5),s=kP(pC),a=new DP;a.colorNode=ZM(t,s,0),a.side=1,a.blending=0;const o=new ji(i,a),l=new vr;l.add(o),t.minFilter===Ae&&(t.minFilter=he);const u=new Oo(1,10,this),c=e.getMRT();return e.setMRT(null),u.update(e,l),e.setMRT(c),t.minFilter=n,t.currentGenerateMipmaps=r,o.geometry.dispose(),o.material.dispose(),this}clear(e,t=!0,n=!0,r=!0){const i=e.getRenderTarget();for(let i=0;i<6;i++)e.setRenderTarget(this,i),e.clear(t,n,r);e.setRenderTarget(i)}}const VP=new WeakMap;class zP extends Pb{static get type(){return"CubeMapNode"}constructor(e){super("vec3"),this.envNode=e,this._cubeTexture=null,this._cubeTextureNode=WC(null);const t=new Ms;t.isRenderTargetTexture=!0,this._defaultTexture=t,this.updateBeforeType=yb.RENDER}updateBefore(e){const{renderer:t,material:n}=e,r=this.envNode;if(r.isTextureNode||r.isMaterialReferenceNode){const e=r.isTextureNode?r.value:n[r.property];if(e&&e.isTexture){const n=e.mapping;if(n===ne||n===re){if(VP.has(e)){const t=VP.get(e);HP(t,e.mapping),this._cubeTexture=t}else{const n=e.image;if(function(e){return null!=e&&e.height>0}(n)){const r=new qP(n.height);r.fromEquirectangularTexture(t,e),HP(r.texture,e.mapping),this._cubeTexture=r.texture,VP.set(e,r.texture),e.addEventListener("dispose",GP)}else this._cubeTexture=this._defaultTexture}this._cubeTextureNode.value=this._cubeTexture}else this._cubeTextureNode=this.envNode}}}setup(e){return this.updateBefore(e),this._cubeTextureNode}}function GP(e){const t=e.target;t.removeEventListener("dispose",GP);const n=VP.get(t);void 0!==n&&(VP.delete(t),n.dispose())}function HP(e,t){t===ne?e.mapping=ee:t===re&&(e.mapping=te)}const jP=xx(zP).setParameterLength(1);class WP extends $N{static get type(){return"BasicEnvironmentNode"}constructor(e=null){super(),this.envNode=e}setup(e){e.context.environment=jP(this.envNode)}}class XP extends $N{static get type(){return"BasicLightMapNode"}constructor(e=null){super(),this.lightMapNode=e}setup(e){const t=Lx(1/Math.PI);e.context.irradianceLightMap=this.lightMapNode.mul(t)}}class $P{start(e){e.lightsNode.setupLights(e,e.lightsNode.getLightNodes(e)),this.indirect(e)}finish(){}direct(){}directRectArea(){}indirect(){}ambientOcclusion(){}}class QP extends $P{constructor(){super()}indirect({context:e}){const t=e.ambientOcclusion,n=e.reflectedLight,r=e.irradianceLightMap;n.indirectDiffuse.assign(jx(0)),r?n.indirectDiffuse.addAssign(r):n.indirectDiffuse.addAssign(jx(1,1,1,0)),n.indirectDiffuse.mulAssign(t),n.indirectDiffuse.mulAssign(rT.rgb)}finish(e){const{material:t,context:n}=e,r=n.outgoingLight,i=e.context.environment;if(i)switch(t.combine){case 0:r.rgb.assign(Tw(r.rgb,r.rgb.mul(i.rgb),GR.mul(HR)));break;case 1:r.rgb.assign(Tw(r.rgb,i.rgb,GR.mul(HR)));break;case 2:r.rgb.addAssign(i.rgb.mul(GR.mul(HR)));break;default:Xt("BasicLightingModel: Unsupported .combine value:",t.combine)}}}const YP=new Li;class KP extends DP{static get type(){return"MeshBasicNodeMaterial"}constructor(e){super(),this.isMeshBasicNodeMaterial=!0,this.lights=!0,this.setDefaultValues(YP),this.setValues(e)}setupNormal(){return yC(SC)}setupEnvironment(e){const t=super.setupEnvironment(e);return t?new WP(t):null}setupLightMap(e){let t=null;return e.material.lightMap&&(t=new XP(mN)),t}setupOutgoingLight(){return rT.rgb}setupLightingModel(){return new QP}}const ZP=Ex(({f0:e,f90:t,dotVH:n})=>{const r=n.mul(-5.55473).sub(6.98316).mul(n).exp2();return e.mul(r.oneMinus()).add(t.mul(r))}),JP=Ex(e=>e.diffuseColor.mul(1/Math.PI)),eD=Ex(({dotNH:e})=>xT.mul(Lx(.5)).add(1).mul(Lx(1/Math.PI)).mul(e.pow(xT))),tD=Ex(({lightDirection:e})=>{const t=e.add(mC).normalize(),n=MC.dot(t).clamp(),r=mC.dot(t).clamp(),i=ZP({f0:vT,f90:1,dotVH:r}),s=Lx(.25),a=eD({dotNH:n});return i.mul(s).mul(a)});class nD extends QP{constructor(e=!0){super(),this.specular=e}direct({lightDirection:e,lightColor:t,reflectedLight:n}){const r=MC.dot(e).clamp().mul(t);n.directDiffuse.addAssign(r.mul(JP({diffuseColor:rT.rgb}))),!0===this.specular&&n.directSpecular.addAssign(r.mul(tD({lightDirection:e})).mul(GR))}indirect(e){const{ambientOcclusion:t,irradiance:n,reflectedLight:r}=e.context;r.indirectDiffuse.addAssign(n.mul(JP({diffuseColor:rT}))),r.indirectDiffuse.mulAssign(t)}}const rD=new $a;class iD extends DP{static get type(){return"MeshLambertNodeMaterial"}constructor(e){super(),this.isMeshLambertNodeMaterial=!0,this.lights=!0,this.setDefaultValues(rD),this.setValues(e)}setupEnvironment(e){const t=super.setupEnvironment(e);return t?new WP(t):null}setupLightingModel(){return new nD(!1)}}const sD=new ja;class aD extends DP{static get type(){return"MeshPhongNodeMaterial"}constructor(e){super(),this.isMeshPhongNodeMaterial=!0,this.lights=!0,this.shininessNode=null,this.specularNode=null,this.setDefaultValues(sD),this.setValues(e)}setupEnvironment(e){const t=super.setupEnvironment(e);return t?new WP(t):null}setupLightingModel(){return new nD}setupVariants(){const e=(this.shininessNode?Lx(this.shininessNode):BR).max(1e-4);xT.assign(e);const t=this.specularNode||qR;vT.assign(t)}copy(e){return this.shininessNode=e.shininessNode,this.specularNode=e.specularNode,super.copy(e)}}const oD=Ex(e=>{if(!1===e.geometry.hasAttribute("normal"))return Lx(0);const t=SC.dFdx().abs().max(SC.dFdy().abs());return 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ZT(.5,l.add(u))}).setLayout({name:"V_GGX_SmithCorrelated_Anisotropic",type:"float",inputs:[{name:"alphaT",type:"float",qualifier:"in"},{name:"alphaB",type:"float",qualifier:"in"},{name:"dotTV",type:"float",qualifier:"in"},{name:"dotBV",type:"float",qualifier:"in"},{name:"dotTL",type:"float",qualifier:"in"},{name:"dotBL",type:"float",qualifier:"in"},{name:"dotNV",type:"float",qualifier:"in"},{name:"dotNL",type:"float",qualifier:"in"}]}),hD=Ex(({alpha:e,dotNH:t})=>{const n=e.pow2(),r=t.pow2().mul(n.oneMinus()).oneMinus();return n.div(r.pow2()).mul(1/Math.PI)}).setLayout({name:"D_GGX",type:"float",inputs:[{name:"alpha",type:"float"},{name:"dotNH",type:"float"}]}),dD=Lx(1/Math.PI),AD=Ex(({alphaT:e,alphaB:t,dotNH:n,dotTH:r,dotBH:i})=>{const s=e.mul(t),a=Vx(t.mul(r),e.mul(i),s.mul(n)),o=a.dot(a),l=s.div(o);return dD.mul(s.mul(l.pow2()))}).setLayout({name:"D_GGX_Anisotropic",type:"float",inputs:[{name:"alphaT",type:"float",qualifier:"in"},{name:"alphaB",type:"float",qualifier:"in"},{name:"dotNH",type:"float",qualifier:"in"},{name:"dotTH",type:"float",qualifier:"in"},{name:"dotBH",type:"float",qualifier:"in"}]}),pD=Ex(({lightDirection:e,f0:t,f90:n,roughness:r,f:i,normalView:s=MC,USE_IRIDESCENCE:a,USE_ANISOTROPY:o})=>{const l=r.pow2(),u=e.add(mC).normalize(),c=s.dot(e).clamp(),h=s.dot(mC).clamp(),d=s.dot(u).clamp(),A=mC.dot(u).clamp();let p,f,m=ZP({f0:t,f90:n,dotVH:A});if(fx(a)&&(m=dT.mix(m,i)),fx(o)){const t=gT.dot(e),n=gT.dot(mC),r=gT.dot(u),i=_T.dot(e),s=_T.dot(mC),a=_T.dot(u);p=cD({alphaT:fT,alphaB:l,dotTV:n,dotBV:s,dotTL:t,dotBL:i,dotNV:h,dotNL:c}),f=AD({alphaT:fT,alphaB:l,dotNH:d,dotTH:r,dotBH:a})}else p=uD({alpha:l,dotNL:c,dotNV:h}),f=hD({alpha:l,dotNH:d});return m.mul(p).mul(f)}),fD=new 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mD=null;const gD=Ex(({roughness:e,dotNV:t})=>{null===mD&&(mD=new Xi(fD,16,16,Ie,be),mD.name="DFG_LUT",mD.minFilter=he,mD.magFilter=he,mD.wrapS=ae,mD.wrapT=ae,mD.generateMipmaps=!1,mD.needsUpdate=!0);const n=Bx(e,t);return ZM(mD,n).rg}),_D=Ex(({lightDirection:e,f0:t,f90:n,roughness:r,f:i,USE_IRIDESCENCE:s,USE_ANISOTROPY:a})=>{const o=pD({lightDirection:e,f0:t,f90:n,roughness:r,f:i,USE_IRIDESCENCE:s,USE_ANISOTROPY:a}),l=MC.dot(e).clamp(),u=MC.dot(mC).clamp(),c=gD({roughness:r,dotNV:u}),h=gD({roughness:r,dotNV:l}),d=t.mul(c.x).add(n.mul(c.y)),A=t.mul(h.x).add(n.mul(h.y)),p=c.x.add(c.y),f=h.x.add(h.y),m=Lx(1).sub(p),g=Lx(1).sub(f),_=t.add(t.oneMinus().mul(.047619)),v=d.mul(A).mul(_).div(Lx(1).sub(m.mul(g).mul(_).mul(_)).add(xS)),y=m.mul(g),b=v.mul(y);return o.add(b)}),vD=Ex(e=>{const{dotNV:t,specularColor:n,specularF90:r,roughness:i}=e,s=gD({dotNV:t,roughness:i});return n.mul(s.x).add(r.mul(s.y))}),yD=Ex(({f:e,f90:t,dotVH:n})=>{const r=n.oneMinus().saturate(),i=r.mul(r),s=r.mul(i,i).clamp(0,.9999);return e.sub(Vx(t).mul(s)).div(s.oneMinus())}).setLayout({name:"Schlick_to_F0",type:"vec3",inputs:[{name:"f",type:"vec3"},{name:"f90",type:"float"},{name:"dotVH",type:"float"}]}),bD=Ex(({roughness:e,dotNH:t})=>{const n=e.pow2(),r=Lx(1).div(n),i=t.pow2().oneMinus().max(.0078125);return Lx(2).add(r).mul(i.pow(r.mul(.5))).div(2*Math.PI)}).setLayout({name:"D_Charlie",type:"float",inputs:[{name:"roughness",type:"float"},{name:"dotNH",type:"float"}]}),xD=Ex(({dotNV:e,dotNL:t})=>Lx(1).div(Lx(4).mul(t.add(e).sub(t.mul(e))))).setLayout({name:"V_Neubelt",type:"float",inputs:[{name:"dotNV",type:"float"},{name:"dotNL",type:"float"}]}),TD=Ex(({lightDirection:e})=>{const t=e.add(mC).normalize(),n=MC.dot(e).clamp(),r=MC.dot(mC).clamp(),i=MC.dot(t).clamp(),s=bD({roughness:hT,dotNH:i}),a=xD({dotNV:r,dotNL:n});return cT.mul(s).mul(a)}),SD=Ex(({N:e,V:t,roughness:n})=>{const r=e.dot(t).saturate(),i=Bx(n,r.oneMinus().sqrt());return i.assign(i.mul(.984375).add(.0078125)),i}).setLayout({name:"LTC_Uv",type:"vec2",inputs:[{name:"N",type:"vec3"},{name:"V",type:"vec3"},{name:"roughness",type:"float"}]}),wD=Ex(({f:e})=>{const t=e.length();return uw(t.mul(t).add(e.z).div(t.add(1)),0)}).setLayout({name:"LTC_ClippedSphereFormFactor",type:"float",inputs:[{name:"f",type:"vec3"}]}),MD=Ex(({v1:e,v2:t})=>{const n=e.dot(t),r=n.abs().toVar(),i=r.mul(.0145206).add(.4965155).mul(r).add(.8543985).toVar(),s=r.add(4.1616724).mul(r).add(3.417594).toVar(),a=i.div(s),o=n.greaterThan(0).select(a,uw(n.mul(n).oneMinus(),1e-7).inverseSqrt().mul(.5).sub(a));return e.cross(t).mul(o)}).setLayout({name:"LTC_EdgeVectorFormFactor",type:"vec3",inputs:[{name:"v1",type:"vec3"},{name:"v2",type:"vec3"}]}),ED=Ex(({N:e,V:t,P:n,mInv:r,p0:i,p1:s,p2:a,p3:o})=>{const l=s.sub(i).toVar(),u=o.sub(i).toVar(),c=l.cross(u),h=Vx().toVar();return Nx(c.dot(n.sub(i)).greaterThanEqual(0),()=>{const l=t.sub(e.mul(t.dot(e))).normalize(),u=e.cross(l).negate(),c=r.mul(Yx(l,u,e).transpose()).toVar(),d=c.mul(i.sub(n)).normalize().toVar(),A=c.mul(s.sub(n)).normalize().toVar(),p=c.mul(a.sub(n)).normalize().toVar(),f=c.mul(o.sub(n)).normalize().toVar(),m=Vx(0).toVar();m.addAssign(MD({v1:d,v2:A})),m.addAssign(MD({v1:A,v2:p})),m.addAssign(MD({v1:p,v2:f})),m.addAssign(MD({v1:f,v2:d})),h.assign(Vx(wD({f:m})))}),h}).setLayout({name:"LTC_Evaluate",type:"vec3",inputs:[{name:"N",type:"vec3"},{name:"V",type:"vec3"},{name:"P",type:"vec3"},{name:"mInv",type:"mat3"},{name:"p0",type:"vec3"},{name:"p1",type:"vec3"},{name:"p2",type:"vec3"},{name:"p3",type:"vec3"}]}),CD=1/6,RD=e=>KT(CD,KT(e,KT(e,e.negate().add(3)).sub(3)).add(1)),ND=e=>KT(CD,KT(e,KT(e,KT(3,e).sub(6))).add(4)),PD=e=>KT(CD,KT(e,KT(e,KT(-3,e).add(3)).add(3)).add(1)),DD=e=>KT(CD,mw(e,3)),LD=e=>RD(e).add(ND(e)),ID=e=>PD(e).add(DD(e)),OD=e=>QT(-1,ND(e).div(RD(e).add(ND(e)))),UD=e=>QT(1,DD(e).div(PD(e).add(DD(e)))),BD=(e,t,n)=>{const 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qS(s).mul(n.mul(a))}).setLayout({name:"getVolumeTransmissionRay",type:"vec3",inputs:[{name:"n",type:"vec3"},{name:"v",type:"vec3"},{name:"thickness",type:"float"},{name:"ior",type:"float"},{name:"modelMatrix",type:"mat4"}]}),VD=Ex(([e,t])=>e.mul(Sw(t.mul(2).sub(2),0,1))).setLayout({name:"applyIorToRoughness",type:"float",inputs:[{name:"roughness",type:"float"},{name:"ior",type:"float"}]}),zD=nP(),GD=iP(),HD=Ex(([e,t,n],{material:r})=>{const i=(1===r.side?zD:GD).sample(e),s=OS(hE.x).mul(VD(t,n));return FD(i,s)}),jD=Ex(([e,t,n])=>(Nx(n.notEqual(0),()=>{const r=IS(t).negate().div(n);return DS(r.negate().mul(e))}),Vx(1))).setLayout({name:"volumeAttenuation",type:"vec3",inputs:[{name:"transmissionDistance",type:"float"},{name:"attenuationColor",type:"vec3"},{name:"attenuationDistance",type:"float"}]}),WD=Ex(([e,t,n,r,i,s,a,o,l,u,c,h,d,A,p])=>{let f,m;if(p){f=jx().toVar(),m=Vx().toVar();const i=c.sub(1).mul(p.mul(.025)),s=Vx(c.sub(i),c,c.add(i));VN({start:0,end:3},({i:i})=>{const c=s.element(i),p=qD(e,t,h,c,o),g=a.add(p),_=u.mul(l.mul(jx(g,1))),v=Bx(_.xy.div(_.w)).toVar();v.addAssign(1),v.divAssign(2),v.assign(Bx(v.x,v.y.oneMinus()));const y=HD(v,n,c);f.element(i).assign(y.element(i)),f.a.addAssign(y.a),m.element(i).assign(r.element(i).mul(jD(YS(p),d,A).element(i)))}),f.a.divAssign(3)}else{const i=qD(e,t,h,c,o),s=a.add(i),p=u.mul(l.mul(jx(s,1))),g=Bx(p.xy.div(p.w)).toVar();g.addAssign(1),g.divAssign(2),g.assign(Bx(g.x,g.y.oneMinus())),f=HD(g,n,c),m=r.mul(jD(YS(i),d,A))}const g=m.rgb.mul(f.rgb),_=e.dot(t).clamp(),v=Vx(vD({dotNV:_,specularColor:i,specularF90:s,roughness:n})),y=m.r.add(m.g,m.b).div(3);return jx(v.oneMinus().mul(g),f.a.oneMinus().mul(y).oneMinus())}),XD=Yx(3.2404542,-.969266,.0556434,-1.5371385,1.8760108,-.2040259,-.4985314,.041556,1.0572252),$D=(e,t)=>e.sub(t).div(e.add(t)).pow2(),QD=Ex(({outsideIOR:e,eta2:t,cosTheta1:n,thinFilmThickness:r,baseF0:i})=>{const s=Tw(e,t,Ew(0,.03,r)),a=e.div(s).pow2().mul(n.pow2().oneMinus()).oneMinus();Nx(a.lessThan(0),()=>Vx(1));const o=a.sqrt(),l=$D(s,e),u=ZP({f0:l,f90:1,dotVH:n}),c=u.oneMinus(),h=s.lessThan(e).select(Math.PI,0),d=Lx(Math.PI).sub(h),A=(e=>{const t=e.sqrt();return Vx(1).add(t).div(Vx(1).sub(t))})(i.clamp(0,.9999)),p=$D(A,s.toVec3()),f=ZP({f0:p,f90:1,dotVH:o}),m=Vx(A.x.lessThan(s).select(Math.PI,0),A.y.lessThan(s).select(Math.PI,0),A.z.lessThan(s).select(Math.PI,0)),g=s.mul(r,o,2),_=Vx(d).add(m),v=u.mul(f).clamp(1e-5,.9999),y=v.sqrt(),b=c.pow2().mul(f).div(Vx(1).sub(v)),x=u.add(b).toVar(),T=b.sub(c).toVar();return VN({start:1,end:2,condition:"<=",name:"m"},({m:e})=>{T.mulAssign(y);const t=((e,t)=>{const n=e.mul(2*Math.PI*1e-9),r=Vx(54856e-17,44201e-17,52481e-17),i=Vx(1681e3,1795300,2208400),s=Vx(43278e5,93046e5,66121e5),a=Lx(9747e-17*Math.sqrt(2*Math.PI*45282e5)).mul(n.mul(2239900).add(t.x).cos()).mul(n.pow2().mul(-45282e5).exp());let o=r.mul(s.mul(2*Math.PI).sqrt()).mul(i.mul(n).add(t).cos()).mul(n.pow2().negate().mul(s).exp());return o=Vx(o.x.add(a),o.y,o.z).div(1.0685e-7),XD.mul(o)})(Lx(e).mul(g),Lx(e).mul(_)).mul(2);x.addAssign(T.mul(t))}),x.max(Vx(0))}).setLayout({name:"evalIridescence",type:"vec3",inputs:[{name:"outsideIOR",type:"float"},{name:"eta2",type:"float"},{name:"cosTheta1",type:"float"},{name:"thinFilmThickness",type:"float"},{name:"baseF0",type:"vec3"}]}),YD=Ex(({normal:e,viewDir:t,roughness:n})=>{const r=e.dot(t).saturate(),i=n.mul(n),s=n.add(.1).reciprocal(),a=Lx(-1.9362).add(n.mul(1.0678)).add(i.mul(.4573)).sub(s.mul(.8469)),o=Lx(-.6014).add(n.mul(.5538)).sub(i.mul(.467)).sub(s.mul(.1255));return a.mul(r).add(o).exp().saturate()}),KD=Vx(.04),ZD=Lx(1);class JD extends $P{constructor(e=!1,t=!1,n=!1,r=!1,i=!1,s=!1){super(),this.clearcoat=e,this.sheen=t,this.iridescence=n,this.anisotropy=r,this.transmission=i,this.dispersion=s,this.clearcoatRadiance=null,this.clearcoatSpecularDirect=null,this.clearcoatSpecularIndirect=null,this.sheenSpecularDirect=null,this.sheenSpecularIndirect=null,this.iridescenceFresnel=null,this.iridescenceF0=null,this.iridescenceF0Dielectric=null,this.iridescenceF0Metallic=null}start(e){if(!0===this.clearcoat&&(this.clearcoatRadiance=Vx().toVar("clearcoatRadiance"),this.clearcoatSpecularDirect=Vx().toVar("clearcoatSpecularDirect"),this.clearcoatSpecularIndirect=Vx().toVar("clearcoatSpecularIndirect")),!0===this.sheen&&(this.sheenSpecularDirect=Vx().toVar("sheenSpecularDirect"),this.sheenSpecularIndirect=Vx().toVar("sheenSpecularIndirect")),!0===this.iridescence){const e=MC.dot(mC).clamp(),t=QD({outsideIOR:Lx(1),eta2:AT,cosTheta1:e,thinFilmThickness:pT,baseF0:vT}),n=QD({outsideIOR:Lx(1),eta2:AT,cosTheta1:e,thinFilmThickness:pT,baseF0:rT.rgb});this.iridescenceFresnel=Tw(t,n,oT),this.iridescenceF0Dielectric=yD({f:t,f90:1,dotVH:e}),this.iridescenceF0Metallic=yD({f:n,f90:1,dotVH:e}),this.iridescenceF0=Tw(this.iridescenceF0Dielectric,this.iridescenceF0Metallic,oT)}if(!0===this.transmission){const t=AC,n=qE.sub(AC).normalize(),r=EC,i=e.context;i.backdrop=WD(r,n,aT,iT,yT,bT,t,ZE,BE,OE,ET,RT,PT,NT,this.dispersion?DT:null),i.backdropAlpha=CT,rT.a.mulAssign(Tw(1,i.backdrop.a,CT))}super.start(e)}computeMultiscattering(e,t,n,r,i=null){const s=MC.dot(mC).clamp(),a=gD({roughness:aT,dotNV:s}),o=i?dT.mix(r,i):r,l=o.mul(a.x).add(n.mul(a.y)),u=a.x.add(a.y).oneMinus(),c=o.add(o.oneMinus().mul(.047619)),h=l.mul(c).div(u.mul(c).oneMinus());e.addAssign(l),t.addAssign(h.mul(u))}direct({lightDirection:e,lightColor:t,reflectedLight:n}){const r=MC.dot(e).clamp().mul(t).toVar();if(!0===this.sheen){this.sheenSpecularDirect.addAssign(r.mul(TD({lightDirection:e})));const t=YD({normal:MC,viewDir:mC,roughness:hT}),n=YD({normal:MC,viewDir:e,roughness:hT}),i=cT.r.max(cT.g).max(cT.b).mul(t.max(n)).oneMinus();r.mulAssign(i)}if(!0===this.clearcoat){const n=CC.dot(e).clamp().mul(t);this.clearcoatSpecularDirect.addAssign(n.mul(pD({lightDirection:e,f0:KD,f90:ZD,roughness:uT,normalView:CC})))}n.directDiffuse.addAssign(r.mul(JP({diffuseColor:iT}))),n.directSpecular.addAssign(r.mul(_D({lightDirection:e,f0:yT,f90:1,roughness:aT,f:this.iridescenceFresnel,USE_IRIDESCENCE:this.iridescence,USE_ANISOTROPY:this.anisotropy})))}directRectArea({lightColor:e,lightPosition:t,halfWidth:n,halfHeight:r,reflectedLight:i,ltc_1:s,ltc_2:a}){const o=t.add(n).sub(r),l=t.sub(n).sub(r),u=t.sub(n).add(r),c=t.add(n).add(r),h=MC,d=mC,A=fC.toVar(),p=SD({N:h,V:d,roughness:aT}),f=s.sample(p).toVar(),m=a.sample(p).toVar(),g=Yx(Vx(f.x,0,f.y),Vx(0,1,0),Vx(f.z,0,f.w)).toVar(),_=yT.mul(m.x).add(bT.sub(yT).mul(m.y)).toVar();if(i.directSpecular.addAssign(e.mul(_).mul(ED({N:h,V:d,P:A,mInv:g,p0:o,p1:l,p2:u,p3:c}))),i.directDiffuse.addAssign(e.mul(iT).mul(ED({N:h,V:d,P:A,mInv:Yx(1,0,0,0,1,0,0,0,1),p0:o,p1:l,p2:u,p3:c}))),!0===this.clearcoat){const t=CC,n=SD({N:t,V:d,roughness:uT}),r=s.sample(n),i=a.sample(n),h=Yx(Vx(r.x,0,r.y),Vx(0,1,0),Vx(r.z,0,r.w)),p=KD.mul(i.x).add(ZD.sub(KD).mul(i.y));this.clearcoatSpecularDirect.addAssign(e.mul(p).mul(ED({N:t,V:d,P:A,mInv:h,p0:o,p1:l,p2:u,p3:c})))}}indirect(e){this.indirectDiffuse(e),this.indirectSpecular(e),this.ambientOcclusion(e)}indirectDiffuse(e){const{irradiance:t,reflectedLight:n}=e.context,r=t.mul(JP({diffuseColor:iT})).toVar();if(!0===this.sheen){const e=YD({normal:MC,viewDir:mC,roughness:hT}),t=cT.r.max(cT.g).max(cT.b).mul(e).oneMinus();r.mulAssign(t)}n.indirectDiffuse.addAssign(r)}indirectSpecular(e){const{radiance:t,iblIrradiance:n,reflectedLight:r}=e.context;if(!0===this.sheen&&this.sheenSpecularIndirect.addAssign(n.mul(cT,YD({normal:MC,viewDir:mC,roughness:hT}))),!0===this.clearcoat){const e=CC.dot(mC).clamp(),t=vD({dotNV:e,specularColor:KD,specularF90:ZD,roughness:uT});this.clearcoatSpecularIndirect.addAssign(this.clearcoatRadiance.mul(t))}const i=Vx().toVar("singleScatteringDielectric"),s=Vx().toVar("multiScatteringDielectric"),a=Vx().toVar("singleScatteringMetallic"),o=Vx().toVar("multiScatteringMetallic");this.computeMultiscattering(i,s,bT,vT,this.iridescenceF0Dielectric),this.computeMultiscattering(a,o,bT,rT.rgb,this.iridescenceF0Metallic);const l=Tw(i,a,oT),u=Tw(s,o,oT),c=i.add(s),h=iT.mul(c.oneMinus()),d=n.mul(1/Math.PI),A=t.mul(l).add(u.mul(d)).toVar(),p=h.mul(d).toVar();if(!0===this.sheen){const e=YD({normal:MC,viewDir:mC,roughness:hT}),t=cT.r.max(cT.g).max(cT.b).mul(e).oneMinus();A.mulAssign(t),p.mulAssign(t)}r.indirectSpecular.addAssign(A),r.indirectDiffuse.addAssign(p)}ambientOcclusion(e){const{ambientOcclusion:t,reflectedLight:n}=e.context,r=MC.dot(mC).clamp().add(t),i=aT.mul(-16).oneMinus().negate().exp2(),s=t.sub(r.pow(i).oneMinus()).clamp();!0===this.clearcoat&&this.clearcoatSpecularIndirect.mulAssign(t),!0===this.sheen&&this.sheenSpecularIndirect.mulAssign(t),n.indirectDiffuse.mulAssign(t),n.indirectSpecular.mulAssign(s)}finish({context:e}){const{outgoingLight:t}=e;if(!0===this.clearcoat){const e=CC.dot(mC).clamp(),n=ZP({dotVH:e,f0:KD,f90:ZD}),r=t.mul(lT.mul(n).oneMinus()).add(this.clearcoatSpecularDirect.add(this.clearcoatSpecularIndirect).mul(lT));t.assign(r)}if(!0===this.sheen){const e=t.add(this.sheenSpecularDirect,this.sheenSpecularIndirect.mul(1/Math.PI));t.assign(e)}}}const eL=Lx(1),tL=Lx(-2),nL=Lx(.8),rL=Lx(-1),iL=Lx(.4),sL=Lx(2),aL=Lx(.305),oL=Lx(3),lL=Lx(.21),uL=Lx(4),cL=Lx(4),hL=Lx(16),dL=Ex(([e])=>{const t=Vx($S(e)).toVar(),n=Lx(-1).toVar();return Nx(t.x.greaterThan(t.z),()=>{Nx(t.x.greaterThan(t.y),()=>{n.assign(Uw(e.x.greaterThan(0),0,3))}).Else(()=>{n.assign(Uw(e.y.greaterThan(0),1,4))})}).Else(()=>{Nx(t.z.greaterThan(t.y),()=>{n.assign(Uw(e.z.greaterThan(0),2,5))}).Else(()=>{n.assign(Uw(e.y.greaterThan(0),1,4))})}),n}).setLayout({name:"getFace",type:"float",inputs:[{name:"direction",type:"vec3"}]}),AL=Ex(([e,t])=>{const n=Bx().toVar();return Nx(t.equal(0),()=>{n.assign(Bx(e.z,e.y).div($S(e.x)))}).ElseIf(t.equal(1),()=>{n.assign(Bx(e.x.negate(),e.z.negate()).div($S(e.y)))}).ElseIf(t.equal(2),()=>{n.assign(Bx(e.x.negate(),e.y).div($S(e.z)))}).ElseIf(t.equal(3),()=>{n.assign(Bx(e.z.negate(),e.y).div($S(e.x)))}).ElseIf(t.equal(4),()=>{n.assign(Bx(e.x.negate(),e.z).div($S(e.y)))}).Else(()=>{n.assign(Bx(e.x,e.y).div($S(e.z)))}),KT(.5,n.add(1))}).setLayout({name:"getUV",type:"vec2",inputs:[{name:"direction",type:"vec3"},{name:"face",type:"float"}]}),pL=Ex(([e])=>{const t=Lx(0).toVar();return Nx(e.greaterThanEqual(nL),()=>{t.assign(eL.sub(e).mul(rL.sub(tL)).div(eL.sub(nL)).add(tL))}).ElseIf(e.greaterThanEqual(iL),()=>{t.assign(nL.sub(e).mul(sL.sub(rL)).div(nL.sub(iL)).add(rL))}).ElseIf(e.greaterThanEqual(aL),()=>{t.assign(iL.sub(e).mul(oL.sub(sL)).div(iL.sub(aL)).add(sL))}).ElseIf(e.greaterThanEqual(lL),()=>{t.assign(aL.sub(e).mul(uL.sub(oL)).div(aL.sub(lL)).add(oL))}).Else(()=>{t.assign(Lx(-2).mul(OS(KT(1.16,e))))}),t}).setLayout({name:"roughnessToMip",type:"float",inputs:[{name:"roughness",type:"float"}]}),fL=Ex(([e,t])=>{const n=e.toVar();n.assign(KT(2,n).sub(1));const r=Vx(n,1).toVar();return Nx(t.equal(0),()=>{r.assign(r.zyx)}).ElseIf(t.equal(1),()=>{r.assign(r.xzy),r.xz.mulAssign(-1)}).ElseIf(t.equal(2),()=>{r.x.mulAssign(-1)}).ElseIf(t.equal(3),()=>{r.assign(r.zyx),r.xz.mulAssign(-1)}).ElseIf(t.equal(4),()=>{r.assign(r.xzy),r.xy.mulAssign(-1)}).ElseIf(t.equal(5),()=>{r.z.mulAssign(-1)}),r}).setLayout({name:"getDirection",type:"vec3",inputs:[{name:"uv",type:"vec2"},{name:"face",type:"float"}]}),mL=Ex(([e,t,n,r,i,s])=>{const a=Lx(n),o=Vx(t),l=Sw(pL(a),tL,s),u=VS(l),c=FS(l),h=Vx(gL(e,o,c,r,i,s)).toVar();return Nx(u.notEqual(0),()=>{const t=Vx(gL(e,o,c.add(1),r,i,s)).toVar();h.assign(Tw(h,t,u))}),h}),gL=Ex(([e,t,n,r,i,s])=>{const a=Lx(n).toVar(),o=Vx(t),l=Lx(dL(o)).toVar(),u=Lx(uw(cL.sub(a),0)).toVar();a.assign(uw(a,cL));const c=Lx(LS(a)).toVar(),h=Bx(AL(o,l).mul(c.sub(2)).add(1)).toVar();return Nx(l.greaterThan(2),()=>{h.y.addAssign(c),l.subAssign(3)}),h.x.addAssign(l.mul(c)),h.x.addAssign(u.mul(KT(3,hL))),h.y.addAssign(KT(4,LS(s).sub(c))),h.x.mulAssign(r),h.y.mulAssign(i),e.sample(h).grad(Bx(),Bx())}),_L=Ex(({envMap:e,mipInt:t,outputDirection:n,theta:r,axis:i,CUBEUV_TEXEL_WIDTH:s,CUBEUV_TEXEL_HEIGHT:a,CUBEUV_MAX_MIP:o})=>{const l=GS(r),u=n.mul(l).add(i.cross(n).mul(zS(r))).add(i.mul(i.dot(n).mul(l.oneMinus())));return gL(e,u,t,s,a,o)}),vL=Ex(({n:e,latitudinal:t,poleAxis:n,outputDirection:r,weights:i,samples:s,dTheta:a,mipInt:o,envMap:l,CUBEUV_TEXEL_WIDTH:u,CUBEUV_TEXEL_HEIGHT:c,CUBEUV_MAX_MIP:h})=>{const d=Vx(Uw(t,n,fw(n,r))).toVar();Nx(d.equal(Vx(0)),()=>{d.assign(Vx(r.z,0,r.x.negate()))}),d.assign(qS(d));const A=Vx().toVar();return A.addAssign(i.element(0).mul(_L({theta:0,axis:d,outputDirection:r,mipInt:o,envMap:l,CUBEUV_TEXEL_WIDTH:u,CUBEUV_TEXEL_HEIGHT:c,CUBEUV_MAX_MIP:h}))),VN({start:Ix(1),end:e},({i:e})=>{Nx(e.greaterThanEqual(s),()=>{zN()});const t=Lx(a.mul(Lx(e))).toVar();A.addAssign(i.element(e).mul(_L({theta:t.mul(-1),axis:d,outputDirection:r,mipInt:o,envMap:l,CUBEUV_TEXEL_WIDTH:u,CUBEUV_TEXEL_HEIGHT:c,CUBEUV_MAX_MIP:h}))),A.addAssign(i.element(e).mul(_L({theta:t,axis:d,outputDirection:r,mipInt:o,envMap:l,CUBEUV_TEXEL_WIDTH:u,CUBEUV_TEXEL_HEIGHT:c,CUBEUV_MAX_MIP:h})))}),jx(A,1)}),yL=Ex(([e])=>{const t=Ox(e).toVar();return t.assign(t.shiftLeft(Ox(16)).bitOr(t.shiftRight(Ox(16)))),t.assign(t.bitAnd(Ox(1431655765)).shiftLeft(Ox(1)).bitOr(t.bitAnd(Ox(2863311530)).shiftRight(Ox(1)))),t.assign(t.bitAnd(Ox(858993459)).shiftLeft(Ox(2)).bitOr(t.bitAnd(Ox(3435973836)).shiftRight(Ox(2)))),t.assign(t.bitAnd(Ox(252645135)).shiftLeft(Ox(4)).bitOr(t.bitAnd(Ox(4042322160)).shiftRight(Ox(4)))),t.assign(t.bitAnd(Ox(16711935)).shiftLeft(Ox(8)).bitOr(t.bitAnd(Ox(4278255360)).shiftRight(Ox(8)))),Lx(t).mul(2.3283064365386963e-10)}),bL=Ex(([e,t])=>Bx(Lx(e).div(Lx(t)),yL(e))),xL=Ex(([e,t,n])=>{const r=n.mul(n).toConst(),i=Vx(1,0,0).toConst(),s=fw(t,i).toConst(),a=US(e.x).toConst(),o=KT(2,3.14159265359).mul(e.y).toConst(),l=a.mul(GS(o)).toConst(),u=a.mul(zS(o)).toVar(),c=KT(.5,t.z.add(1)).toConst();u.assign(c.oneMinus().mul(US(l.mul(l).oneMinus())).add(c.mul(u)));const h=i.mul(l).add(s.mul(u)).add(t.mul(US(uw(0,l.mul(l).add(u.mul(u)).oneMinus()))));return qS(Vx(r.mul(h.x),r.mul(h.y),uw(0,h.z)))}),TL=Ex(({roughness:e,mipInt:t,envMap:n,N_immutable:r,GGX_SAMPLES:i,CUBEUV_TEXEL_WIDTH:s,CUBEUV_TEXEL_HEIGHT:a,CUBEUV_MAX_MIP:o})=>{const l=Vx(r).toVar(),u=Vx(0).toVar(),c=Lx(0).toVar();return Nx(e.lessThan(.001),()=>{u.assign(gL(n,l,t,s,a,o))}).Else(()=>{const r=Uw($S(l.z).lessThan(.999),Vx(0,0,1),Vx(1,0,0)),h=qS(fw(r,l)).toVar(),d=fw(l,h).toVar();VN({start:Ox(0),end:i},({i:r})=>{const A=bL(r,i),p=xL(A,Vx(0,0,1),e),f=qS(h.mul(p.x).add(d.mul(p.y)).add(l.mul(p.z))),m=qS(f.mul(pw(l,f).mul(2)).sub(l)),g=uw(pw(l,m),0);Nx(g.greaterThan(0),()=>{const e=gL(n,m,t,s,a,o);u.addAssign(e.mul(g)),c.addAssign(g)})}),Nx(c.greaterThan(0),()=>{u.assign(u.div(c))})}),jx(u,1)}),SL=[.125,.215,.35,.446,.526,.582],wL=20,ML=new Mo(-1,1,1,-1,0,1),EL=new bo(90,1),CL=new gr;let RL=null,NL=0,PL=0;const DL=new dn,LL=new WeakMap,IL=[3,1,5,0,4,2],OL=fL(GM(),zM("faceIndex")).normalize(),UL=Vx(OL.x,OL.y,OL.z);class BL{constructor(e){this._renderer=e,this._pingPongRenderTarget=null,this._lodMax=0,this._cubeSize=0,this._sizeLods=[],this._sigmas=[],this._lodMeshes=[],this._blurMaterial=null,this._ggxMaterial=null,this._cubemapMaterial=null,this._equirectMaterial=null,this._backgroundBox=null}get _hasInitialized(){return this._renderer.hasInitialized()}fromScene(e,t=0,n=.1,r=100,i={}){const{size:s=256,position:a=DL,renderTarget:o=null}=i;if(this._setSize(s),!1===this._hasInitialized){Xt('PMREMGenerator: ".fromScene()" called before the backend is initialized. Try using "await renderer.init()" instead.');const s=o||this._allocateTarget();return i.renderTarget=s,this.fromSceneAsync(e,t,n,r,i),s}RL=this._renderer.getRenderTarget(),NL=this._renderer.getActiveCubeFace(),PL=this._renderer.getActiveMipmapLevel();const l=o||this._allocateTarget();return l.depthBuffer=!0,this._init(l),this._sceneToCubeUV(e,n,r,l,a),t>0&&this._blur(l,0,0,t),this._applyPMREM(l),this._cleanup(l),l}async fromSceneAsync(e,t=0,n=.1,r=100,i={}){return Qt('PMREMGenerator: ".fromSceneAsync()" is deprecated. Use "await renderer.init()" instead.'),await this._renderer.init(),this.fromScene(e,t,n,r,i)}fromEquirectangular(e,t=null){if(!1===this._hasInitialized){Xt('PMREMGenerator: .fromEquirectangular() called before the backend is initialized. Try using "await renderer.init()" instead.'),this._setSizeFromTexture(e);const n=t||this._allocateTarget();return this.fromEquirectangularAsync(e,n),n}return this._fromTexture(e,t)}async fromEquirectangularAsync(e,t=null){return Qt('PMREMGenerator: ".fromEquirectangularAsync()" is deprecated. Use "await renderer.init()" instead.'),await this._renderer.init(),this._fromTexture(e,t)}fromCubemap(e,t=null){if(!1===this._hasInitialized){Xt("PMREMGenerator: .fromCubemap() called before the backend is initialized. Try using .fromCubemapAsync() instead."),this._setSizeFromTexture(e);const n=t||this._allocateTarget();return this.fromCubemapAsync(e,t),n}return this._fromTexture(e,t)}async fromCubemapAsync(e,t=null){return Qt('PMREMGenerator: ".fromCubemapAsync()" is deprecated. Use "await renderer.init()" instead.'),await this._renderer.init(),this._fromTexture(e,t)}async compileCubemapShader(){null===this._cubemapMaterial&&(this._cubemapMaterial=VL(),await this._compileMaterial(this._cubemapMaterial))}async compileEquirectangularShader(){null===this._equirectMaterial&&(this._equirectMaterial=zL(),await this._compileMaterial(this._equirectMaterial))}dispose(){this._dispose(),null!==this._cubemapMaterial&&this._cubemapMaterial.dispose(),null!==this._equirectMaterial&&this._equirectMaterial.dispose(),null!==this._backgroundBox&&(this._backgroundBox.geometry.dispose(),this._backgroundBox.material.dispose())}_setSizeFromTexture(e){e.mapping===ee||e.mapping===te?this._setSize(0===e.image.length?16:e.image[0].width||e.image[0].image.width):this._setSize(e.image.width/4)}_setSize(e){this._lodMax=Math.floor(Math.log2(e)),this._cubeSize=Math.pow(2,this._lodMax)}_dispose(){null!==this._blurMaterial&&this._blurMaterial.dispose(),null!==this._ggxMaterial&&this._ggxMaterial.dispose(),null!==this._pingPongRenderTarget&&this._pingPongRenderTarget.dispose();for(let e=0;ee-4?o=SL[a-e+4-1]:0===a&&(o=0),n.push(o);const l=1/(s-2),u=-l,c=1+l,h=[u,u,c,u,c,c,u,u,c,c,u,c],d=6,A=6,p=3,f=2,m=1,g=new Float32Array(p*A*d),_=new Float32Array(f*A*d),v=new Float32Array(m*A*d);for(let e=0;e2?0:-1,r=[t,n,0,t+2/3,n,0,t+2/3,n+1,0,t,n,0,t+2/3,n+1,0,t,n+1,0],i=IL[e];g.set(r,p*A*i),_.set(h,f*A*i);const s=[i,i,i,i,i,i];v.set(s,m*A*i)}const y=new _i;y.setAttribute("position",new ni(g,p)),y.setAttribute("uv",new ni(_,f)),y.setAttribute("faceIndex",new ni(v,m)),r.push(new ji(y,null)),i>4&&i--}return{lodMeshes:r,sizeLods:t,sigmas:n}}(t)),this._blurMaterial=function(e,t,n){const r=iE(new Array(wL).fill(0)),i=qT(new dn(0,1,0)),s=qT(0),a=Lx(wL),o=qT(0),l=qT(1),u=ZM(),c=qT(0),h=Lx(1/t),d=Lx(1/n),A=Lx(e),p={n:a,latitudinal:o,weights:r,poleAxis:i,outputDirection:UL,dTheta:s,samples:l,envMap:u,mipInt:c,CUBEUV_TEXEL_WIDTH:h,CUBEUV_TEXEL_HEIGHT:d,CUBEUV_MAX_MIP:A},f=qL("blur");return f.fragmentNode=vL({...p,latitudinal:o.equal(1)}),LL.set(f,p),f}(t,e.width,e.height),this._ggxMaterial=function(e,t,n){const r=ZM(),i=qT(0),s=qT(0),a=Lx(1/t),o=Lx(1/n),l=Lx(e),u={envMap:r,roughness:i,mipInt:s,CUBEUV_TEXEL_WIDTH:a,CUBEUV_TEXEL_HEIGHT:o,CUBEUV_MAX_MIP:l},c=qL("ggx");return c.fragmentNode=TL({...u,N_immutable:UL,GGX_SAMPLES:Ox(512)}),LL.set(c,u),c}(t,e.width,e.height)}}async _compileMaterial(e){const t=new ji(new _i,e);await this._renderer.compile(t,ML)}_sceneToCubeUV(e,t,n,r,i){const s=EL;s.near=t,s.far=n;const a=[1,1,1,1,-1,1],o=[1,-1,1,-1,1,-1],l=this._renderer,u=l.autoClear;l.getClearColor(CL),l.autoClear=!1,null===this._backgroundBox&&(this._backgroundBox=new ji(new Ns,new Li({name:"PMREM.Background",side:1,depthWrite:!1,depthTest:!1})));const c=this._backgroundBox,h=c.material;let d=!1;const A=e.background;A?A.isColor&&(h.color.copy(A),e.background=null,d=!0):(h.color.copy(CL),d=!0),l.setRenderTarget(r),l.clear(),d&&l.render(c,s);for(let t=0;t<6;t++){const n=t%3;0===n?(s.up.set(0,a[t],0),s.position.set(i.x,i.y,i.z),s.lookAt(i.x+o[t],i.y,i.z)):1===n?(s.up.set(0,0,a[t]),s.position.set(i.x,i.y,i.z),s.lookAt(i.x,i.y+o[t],i.z)):(s.up.set(0,a[t],0),s.position.set(i.x,i.y,i.z),s.lookAt(i.x,i.y,i.z+o[t]));const u=this._cubeSize;kL(r,n*u,t>2?u:0,u,u),l.render(e,s)}l.autoClear=u,e.background=A}_textureToCubeUV(e,t){const n=this._renderer,r=e.mapping===ee||e.mapping===te;r?null===this._cubemapMaterial&&(this._cubemapMaterial=VL(e)):null===this._equirectMaterial&&(this._equirectMaterial=zL(e));const i=r?this._cubemapMaterial:this._equirectMaterial;i.fragmentNode.value=e;const s=this._lodMeshes[0];s.material=i;const a=this._cubeSize;kL(t,0,0,3*a,2*a),n.setRenderTarget(t),n.render(s,ML)}_applyPMREM(e){const t=this._renderer,n=t.autoClear;t.autoClear=!1;const r=this._lodMeshes.length;for(let t=1;th-4?n-h+4:0),p=4*(this._cubeSize-d);e.texture.frame=(e.texture.frame||0)+1,o.envMap.value=e.texture,o.roughness.value=c,o.mipInt.value=h-t,kL(i,A,p,3*d,2*d),r.setRenderTarget(i),r.render(a,ML),i.texture.frame=(i.texture.frame||0)+1,o.envMap.value=i.texture,o.roughness.value=0,o.mipInt.value=h-n,kL(e,A,p,3*d,2*d),r.setRenderTarget(e),r.render(a,ML)}_blur(e,t,n,r,i){const s=this._pingPongRenderTarget;this._halfBlur(e,s,t,n,r,"latitudinal",i),this._halfBlur(s,e,n,n,r,"longitudinal",i)}_halfBlur(e,t,n,r,i,s,a){const o=this._renderer,l=this._blurMaterial;"latitudinal"!==s&&"longitudinal"!==s&&$t("blur direction must be either latitudinal or longitudinal!");const u=this._lodMeshes[r];u.material=l;const c=LL.get(l),h=this._sizeLods[n]-1,d=isFinite(i)?Math.PI/(2*h):2*Math.PI/39,A=i/d,p=isFinite(i)?1+Math.floor(3*A):wL;p>wL&&Xt(`sigmaRadians, ${i}, is too large and will clip, as it requested ${p} samples when the maximum is set to 20`);const f=[];let m=0;for(let e=0;eg-4?r-g+4:0),4*(this._cubeSize-_),3*_,2*_),o.setRenderTarget(t),o.render(u,ML)}}function FL(e,t){const n=new Dn(e,t,{magFilter:he,minFilter:he,generateMipmaps:!1,type:be,format:Re,colorSpace:bt});return n.texture.mapping=ie,n.texture.name="PMREM.cubeUv",n.texture.isPMREMTexture=!0,n.scissorTest=!0,n}function kL(e,t,n,r,i){e.viewport.set(t,n,r,i),e.scissor.set(t,n,r,i)}function qL(e){const t=new DP;return t.depthTest=!1,t.depthWrite=!1,t.blending=0,t.name=`PMREM_${e}`,t}function VL(e){const t=qL("cubemap");return t.fragmentNode=WC(e,UL),t}function zL(e){const t=qL("equirect");return t.fragmentNode=ZM(e,kP(UL),0),t}const GL=new WeakMap;function HL(e,t,n){const r=function(e){let t=GL.get(e);void 0===t&&(t=new WeakMap,GL.set(e,t));return t}(t);let i=r.get(e);if((void 0!==i?i.pmremVersion:-1)!==e.pmremVersion){const t=e.image;if(e.isCubeTexture){if(!function(e){if(null==e)return!1;let t=0;const n=6;for(let r=0;r0}(t))return null;i=n.fromEquirectangular(e,i)}i.pmremVersion=e.pmremVersion,r.set(e,i)}return i.texture}class jL extends Pb{static get type(){return"PMREMNode"}constructor(e,t=null,n=null){super("vec3"),this._value=e,this._pmrem=null,this.uvNode=t,this.levelNode=n,this._generator=null;const r=new Nn;r.isRenderTargetTexture=!0,this._texture=ZM(r),this._width=qT(0),this._height=qT(0),this._maxMip=qT(0),this.updateBeforeType=yb.RENDER}set value(e){this._value=e,this._pmrem=null}get value(){return this._value}updateFromTexture(e){const t=function(e){const t=Math.log2(e)-2,n=1/e;return{texelWidth:1/(3*Math.max(Math.pow(2,t),112)),texelHeight:n,maxMip:t}}(e.image.height);this._texture.value=e,this._width.value=t.texelWidth,this._height.value=t.texelHeight,this._maxMip.value=t.maxMip}updateBefore(e){let t=this._pmrem;const n=t?t.pmremVersion:-1,r=this._value;n!==r.pmremVersion&&(t=!0===r.isPMREMTexture?r:HL(r,e.renderer,this._generator),null!==t&&(this._pmrem=t,this.updateFromTexture(t)))}setup(e){null===this._generator&&(this._generator=new BL(e.renderer)),this.updateBefore(e);let t=this.uvNode;null===t&&e.context.getUV&&(t=e.context.getUV(this,e)),t=FC.mul(Vx(t.x,t.y.negate(),t.z));let n=this.levelNode;return null===n&&e.context.getTextureLevel&&(n=e.context.getTextureLevel(this)),mL(this._texture,t,n,this._width,this._height,this._maxMip)}dispose(){super.dispose(),null!==this._generator&&this._generator.dispose()}}const WL=xx(jL).setParameterLength(1,3),XL=new WeakMap;class $L extends $N{static get type(){return"EnvironmentNode"}constructor(e=null){super(),this.envNode=e}setup(e){const{material:t}=e;let n=this.envNode;if(n.isTextureNode||n.isMaterialReferenceNode){const r=n.isTextureNode?n.value:t[n.property],i=this._getPMREMNodeCache(e.renderer);let s=i.get(r);void 0===s&&(s=WL(r),i.set(r,s)),n=s}const r=!0===t.useAnisotropy||t.anisotropy>0?SR:MC,i=n.context(QL(aT,r)).mul(BC),s=n.context(YL(EC)).mul(Math.PI).mul(BC),a=SM(i),o=SM(s);e.context.radiance.addAssign(a),e.context.iblIrradiance.addAssign(o);const l=e.context.lightingModel.clearcoatRadiance;if(l){const e=n.context(QL(uT,CC)).mul(BC),t=SM(e);l.addAssign(t)}}_getPMREMNodeCache(e){let t=XL.get(e);return void 0===t&&(t=new WeakMap,XL.set(e,t)),t}}const QL=(e,t)=>{let n=null;return{getUV:()=>(null===n&&(n=mC.negate().reflect(t),n=vw(e).mix(n,t).normalize(),n=n.transformDirection(BE)),n),getTextureLevel:()=>e}},YL=e=>({getUV:()=>e,getTextureLevel:()=>Lx(1)}),KL=new Ga;class ZL extends DP{static get type(){return"MeshStandardNodeMaterial"}constructor(e){super(),this.isMeshStandardNodeMaterial=!0,this.lights=!0,this.emissiveNode=null,this.metalnessNode=null,this.roughnessNode=null,this.setDefaultValues(KL),this.setValues(e)}setupEnvironment(e){let t=super.setupEnvironment(e);return null===t&&e.environmentNode&&(t=e.environmentNode),t?new $L(t):null}setupLightingModel(){return new JD}setupSpecular(){const e=Tw(Vx(.04),rT.rgb,oT);vT.assign(Vx(.04)),yT.assign(e),bT.assign(1)}setupVariants(){const e=this.metalnessNode?Lx(this.metalnessNode):WR;oT.assign(e);let t=this.roughnessNode?Lx(this.roughnessNode):jR;t=lD({roughness:t}),aT.assign(t),this.setupSpecular(),iT.assign(rT.rgb.mul(e.oneMinus()))}copy(e){return this.emissiveNode=e.emissiveNode,this.metalnessNode=e.metalnessNode,this.roughnessNode=e.roughnessNode,super.copy(e)}}const JL=new Ha;class eI extends ZL{static get type(){return"MeshPhysicalNodeMaterial"}constructor(e){super(),this.isMeshPhysicalNodeMaterial=!0,this.clearcoatNode=null,this.clearcoatRoughnessNode=null,this.clearcoatNormalNode=null,this.sheenNode=null,this.sheenRoughnessNode=null,this.iridescenceNode=null,this.iridescenceIORNode=null,this.iridescenceThicknessNode=null,this.specularIntensityNode=null,this.specularColorNode=null,this.iorNode=null,this.transmissionNode=null,this.thicknessNode=null,this.attenuationDistanceNode=null,this.attenuationColorNode=null,this.dispersionNode=null,this.anisotropyNode=null,this.setDefaultValues(JL),this.setValues(e)}get useClearcoat(){return this.clearcoat>0||null!==this.clearcoatNode}get useIridescence(){return this.iridescence>0||null!==this.iridescenceNode}get useSheen(){return this.sheen>0||null!==this.sheenNode}get useAnisotropy(){return this.anisotropy>0||null!==this.anisotropyNode}get useTransmission(){return this.transmission>0||null!==this.transmissionNode}get useDispersion(){return this.dispersion>0||null!==this.dispersionNode}setupSpecular(){const e=this.iorNode?Lx(this.iorNode):aN;ET.assign(e),vT.assign(lw(gw(ET.sub(1).div(ET.add(1))).mul(zR),Vx(1)).mul(VR)),yT.assign(Tw(vT,rT.rgb,oT)),bT.assign(Tw(VR,1,oT))}setupLightingModel(){return new JD(this.useClearcoat,this.useSheen,this.useIridescence,this.useAnisotropy,this.useTransmission,this.useDispersion)}setupVariants(e){if(super.setupVariants(e),this.useClearcoat){const e=this.clearcoatNode?Lx(this.clearcoatNode):$R,t=this.clearcoatRoughnessNode?Lx(this.clearcoatRoughnessNode):QR;lT.assign(e),uT.assign(lD({roughness:t}))}if(this.useSheen){const e=this.sheenNode?Vx(this.sheenNode):ZR,t=this.sheenRoughnessNode?Lx(this.sheenRoughnessNode):JR;cT.assign(e),hT.assign(t)}if(this.useIridescence){const e=this.iridescenceNode?Lx(this.iridescenceNode):tN,t=this.iridescenceIORNode?Lx(this.iridescenceIORNode):nN,n=this.iridescenceThicknessNode?Lx(this.iridescenceThicknessNode):rN;dT.assign(e),AT.assign(t),pT.assign(n)}if(this.useAnisotropy){const e=(this.anisotropyNode?Bx(this.anisotropyNode):eN).toVar();mT.assign(e.length()),Nx(mT.equal(0),()=>{e.assign(Bx(1,0))}).Else(()=>{e.divAssign(Bx(mT)),mT.assign(mT.saturate())}),fT.assign(mT.pow2().mix(aT.pow2(),1)),gT.assign(xR[0].mul(e.x).add(xR[1].mul(e.y))),_T.assign(xR[1].mul(e.x).sub(xR[0].mul(e.y)))}if(this.useTransmission){const e=this.transmissionNode?Lx(this.transmissionNode):iN,t=this.thicknessNode?Lx(this.thicknessNode):sN,n=this.attenuationDistanceNode?Lx(this.attenuationDistanceNode):oN,r=this.attenuationColorNode?Vx(this.attenuationColorNode):lN;if(CT.assign(e),RT.assign(t),NT.assign(n),PT.assign(r),this.useDispersion){const e=this.dispersionNode?Lx(this.dispersionNode):fN;DT.assign(e)}}}setupClearcoatNormal(){return this.clearcoatNormalNode?Vx(this.clearcoatNormalNode):YR}setup(e){e.context.setupClearcoatNormal=()=>Yw(this.setupClearcoatNormal(e),"NORMAL","vec3"),super.setup(e)}copy(e){return this.clearcoatNode=e.clearcoatNode,this.clearcoatRoughnessNode=e.clearcoatRoughnessNode,this.clearcoatNormalNode=e.clearcoatNormalNode,this.sheenNode=e.sheenNode,this.sheenRoughnessNode=e.sheenRoughnessNode,this.iridescenceNode=e.iridescenceNode,this.iridescenceIORNode=e.iridescenceIORNode,this.iridescenceThicknessNode=e.iridescenceThicknessNode,this.specularIntensityNode=e.specularIntensityNode,this.specularColorNode=e.specularColorNode,this.iorNode=e.iorNode,this.transmissionNode=e.transmissionNode,this.thicknessNode=e.thicknessNode,this.attenuationDistanceNode=e.attenuationDistanceNode,this.attenuationColorNode=e.attenuationColorNode,this.dispersionNode=e.dispersionNode,this.anisotropyNode=e.anisotropyNode,super.copy(e)}}const tI=Ex(({normal:e,lightDirection:t,builder:n})=>{const r=e.dot(t),i=Bx(r.mul(.5).add(.5),0);if(n.material.gradientMap){const e=ZC("gradientMap","texture").context({getUV:()=>i});return Vx(e.r)}{const e=i.fwidth().mul(.5);return Tw(Vx(.7),Vx(1),Ew(Lx(.7).sub(e.x),Lx(.7).add(e.x),i.x))}});class nI extends $P{direct({lightDirection:e,lightColor:t,reflectedLight:n},r){const i=tI({normal:bC,lightDirection:e,builder:r}).mul(t);n.directDiffuse.addAssign(i.mul(JP({diffuseColor:rT.rgb})))}indirect(e){const{ambientOcclusion:t,irradiance:n,reflectedLight:r}=e.context;r.indirectDiffuse.addAssign(n.mul(JP({diffuseColor:rT}))),r.indirectDiffuse.mulAssign(t)}}const rI=new Wa;class iI extends DP{static get type(){return"MeshToonNodeMaterial"}constructor(e){super(),this.isMeshToonNodeMaterial=!0,this.lights=!0,this.setDefaultValues(rI),this.setValues(e)}setupLightingModel(){return new nI}}const sI=Ex(()=>{const e=Vx(mC.z,0,mC.x.negate()).normalize(),t=mC.cross(e);return Bx(e.dot(MC),t.dot(MC)).mul(.495).add(.5)}).once(["NORMAL","VERTEX"])().toVar("matcapUV"),aI=new Ka;class oI extends DP{static get type(){return"MeshMatcapNodeMaterial"}constructor(e){super(),this.isMeshMatcapNodeMaterial=!0,this.setDefaultValues(aI),this.setValues(e)}setupVariants(e){const t=sI;let n;n=e.material.matcap?ZC("matcap","texture").context({getUV:()=>t}):Vx(Tw(.2,.8,t.y)),rT.rgb.mulAssign(n.rgb)}}class lI extends Pb{static get type(){return"RotateNode"}constructor(e,t){super(),this.positionNode=e,this.rotationNode=t}getNodeType(e){return this.positionNode.getNodeType(e)}setup(e){const{rotationNode:t,positionNode:n}=this;if("vec2"===this.getNodeType(e)){const e=t.cos(),r=t.sin();return Qx(e,r,r.negate(),e).mul(n)}{const e=t,r=Kx(jx(1,0,0,0),jx(0,GS(e.x),zS(e.x).negate(),0),jx(0,zS(e.x),GS(e.x),0),jx(0,0,0,1)),i=Kx(jx(GS(e.y),0,zS(e.y),0),jx(0,1,0,0),jx(zS(e.y).negate(),0,GS(e.y),0),jx(0,0,0,1)),s=Kx(jx(GS(e.z),zS(e.z).negate(),0,0),jx(zS(e.z),GS(e.z),0,0),jx(0,0,1,0),jx(0,0,0,1));return r.mul(i).mul(s).mul(jx(n,1)).xyz}}}const uI=xx(lI).setParameterLength(2),cI=new Si;class hI extends DP{static get type(){return"SpriteNodeMaterial"}constructor(e){super(),this.isSpriteNodeMaterial=!0,this._useSizeAttenuation=!0,this.positionNode=null,this.rotationNode=null,this.scaleNode=null,this.transparent=!0,this.setDefaultValues(cI),this.setValues(e)}setupPositionView(e){const{object:t,camera:n}=e,{positionNode:r,rotationNode:i,scaleNode:s,sizeAttenuation:a}=this,o=sC.mul(Vx(r||0));let l=Bx(ZE[0].xyz.length(),ZE[1].xyz.length());null!==s&&(l=l.mul(Bx(s))),n.isPerspectiveCamera&&!1===a&&(l=l.mul(o.z.negate()));let u=cC.xy;if(t.center&&!0===t.center.isVector2){const e=((e,t,n)=>new oM(e,t,n))("center","vec2",t);u=u.sub(e.sub(.5))}u=u.mul(l);const c=Lx(i||KR),h=uI(u,c);return jx(o.xy.add(h),o.zw)}copy(e){return this.positionNode=e.positionNode,this.rotationNode=e.rotationNode,this.scaleNode=e.scaleNode,super.copy(e)}get sizeAttenuation(){return this._useSizeAttenuation}set sizeAttenuation(e){this._useSizeAttenuation!==e&&(this._useSizeAttenuation=e,this.needsUpdate=!0)}}const dI=new vs,AI=new cn;class pI extends hI{static get type(){return"PointsNodeMaterial"}constructor(e){super(),this.sizeNode=null,this.isPointsNodeMaterial=!0,this.setDefaultValues(dI),this.setValues(e)}setupPositionView(){const{positionNode:e}=this;return sC.mul(Vx(e||hC)).xyz}setupVertexSprite(e){const{material:t,camera:n}=e,{rotationNode:r,scaleNode:i,sizeNode:s,sizeAttenuation:a}=this;let o=super.setupVertex(e);if(!0!==t.isNodeMaterial)return o;let l=null!==s?Bx(s):pN;l=l.mul(uE),n.isPerspectiveCamera&&!0===a&&(l=l.mul(fI.div(fC.z.negate()))),i&&i.isNode&&(l=l.mul(Bx(i)));let u=cC.xy;if(r&&r.isNode){const e=Lx(r);u=uI(u,e)}return u=u.mul(l),u=u.div(pE.div(2)),u=u.mul(o.w),o=o.add(jx(u,0,0)),o}setupVertex(e){return e.object.isPoints?super.setupVertex(e):this.setupVertexSprite(e)}get alphaToCoverage(){return this._useAlphaToCoverage}set alphaToCoverage(e){this._useAlphaToCoverage!==e&&(this._useAlphaToCoverage=e,this.needsUpdate=!0)}}const fI=qT(1).onFrameUpdate(function({renderer:e}){const t=e.getSize(AI);this.value=.5*t.y});class mI extends $P{constructor(){super(),this.shadowNode=Lx(1).toVar("shadowMask")}direct({lightNode:e}){null!==e.shadowNode&&this.shadowNode.mulAssign(e.shadowNode)}finish({context:e}){rT.a.mulAssign(this.shadowNode.oneMinus()),e.outgoingLight.rgb.assign(rT.rgb)}}const gI=new Ua;class _I extends DP{static get type(){return"ShadowNodeMaterial"}constructor(e){super(),this.isShadowNodeMaterial=!0,this.lights=!0,this.transparent=!0,this.setDefaultValues(gI),this.setValues(e)}setupLightingModel(){return new mI}}tT("vec3"),tT("vec3"),tT("vec3");class vI{constructor(e,t,n){this.renderer=e,this.nodes=t,this.info=n,this._context="undefined"!=typeof self?self:null,this._animationLoop=null,this._requestId=null}start(){const e=(t,n)=>{this._requestId=this._context.requestAnimationFrame(e),!0===this.info.autoReset&&this.info.reset(),this.nodes.nodeFrame.update(),this.info.frame=this.nodes.nodeFrame.frameId,this.renderer._inspector.begin(),null!==this._animationLoop&&this._animationLoop(t,n),this.renderer._inspector.finish()};e()}stop(){this._context.cancelAnimationFrame(this._requestId),this._requestId=null}getAnimationLoop(){return this._animationLoop}setAnimationLoop(e){this._animationLoop=e}getContext(){return this._context}setContext(e){this._context=e}dispose(){this.stop()}}class yI{constructor(){this.weakMaps={}}_getWeakMap(e){const t=e.length;let n=this.weakMaps[t];return void 0===n&&(n=new WeakMap,this.weakMaps[t]=n),n}get(e){let t=this._getWeakMap(e);for(let n=0;n{this.dispose()},this.onGeometryDispose=()=>{this.attributes=null,this.attributesId=null},this.material.addEventListener("dispose",this.onMaterialDispose),this.geometry.addEventListener("dispose",this.onGeometryDispose)}updateClipping(e){this.clippingContext=e}get clippingNeedsUpdate(){return null!==this.clippingContext&&this.clippingContext.cacheKey!==this.clippingContextCacheKey&&(this.clippingContextCacheKey=this.clippingContext.cacheKey,!0)}get hardwareClippingPlanes(){return!0===this.material.hardwareClipping?this.clippingContext.unionClippingCount:0}getNodeBuilderState(){return this._nodeBuilderState||(this._nodeBuilderState=this._nodes.getForRender(this))}getMonitor(){return this._monitor||(this._monitor=this.getNodeBuilderState().observer)}getBindings(){return this._bindings||(this._bindings=this.getNodeBuilderState().createBindings())}getBindingGroup(e){for(const t of this.getBindings())if(t.name===e)return t}getIndex(){return this._geometries.getIndex(this)}getIndirect(){return this._geometries.getIndirect(this)}getIndirectOffset(){return this._geometries.getIndirectOffset(this)}getChainArray(){return[this.object,this.material,this.context,this.lightsNode]}setGeometry(e){this.geometry=e,this.attributes=null,this.attributesId=null}getAttributes(){if(null!==this.attributes)return this.attributes;const e=this.getNodeBuilderState().nodeAttributes,t=this.geometry,n=[],r=new Set,i={};for(const s of e){let e;if(s.node&&s.node.attribute?e=s.node.attribute:(e=t.getAttribute(s.name),i[s.name]=e.id),void 0===e)continue;n.push(e);const a=e.isInterleavedBufferAttribute?e.data:e;r.add(a)}return this.attributes=n,this.attributesId=i,this.vertexBuffers=Array.from(r.values()),n}getVertexBuffers(){return null===this.vertexBuffers&&this.getAttributes(),this.vertexBuffers}getDrawParameters(){const{object:e,material:t,geometry:n,group:r,drawRange:i}=this,s=this.drawParams||(this.drawParams={vertexCount:0,firstVertex:0,instanceCount:0,firstInstance:0}),a=this.getIndex(),o=null!==a;let l=1;if(!0===n.isInstancedBufferGeometry?l=n.instanceCount:void 0!==e.count&&(l=Math.max(0,e.count)),0===l)return null;if(s.instanceCount=l,!0===e.isBatchedMesh)return s;let u=1;!0!==t.wireframe||e.isPoints||e.isLineSegments||e.isLine||e.isLineLoop||(u=2);let c=i.start*u,h=(i.start+i.count)*u;null!==r&&(c=Math.max(c,r.start*u),h=Math.min(h,(r.start+r.count)*u));const d=n.attributes.position;let A=1/0;o?A=a.count:null!=d&&(A=d.count),c=Math.max(c,0),h=Math.min(h,A);const p=h-c;return p<0||p===1/0?null:(s.vertexCount=p,s.firstVertex=c,s)}getGeometryCacheKey(){const{geometry:e}=this;let t="";for(const n of Object.keys(e.attributes).sort()){const r=e.attributes[n];t+=n+",",r.data&&(t+=r.data.stride+","),r.offset&&(t+=r.offset+","),r.itemSize&&(t+=r.itemSize+","),r.normalized&&(t+="n,")}for(const n of Object.keys(e.morphAttributes).sort()){const r=e.morphAttributes[n];t+="morph-"+n+",";for(let e=0,n=r.length;e1||Array.isArray(e.morphTargetInfluences))&&(r+=e.uuid+","),r+=this.context.id+",",r+=e.receiveShadow+",",ab(r)}get needsGeometryUpdate(){if(this.geometry.id!==this.object.geometry.id)return!0;if(null!==this.attributes){const e=this.attributesId;for(const t in e){const n=this.geometry.getAttribute(t);if(void 0===n||e[t]!==n.id)return!0}}return!1}get needsUpdate(){return this.initialNodesCacheKey!==this.getDynamicCacheKey()||this.clippingNeedsUpdate}getDynamicCacheKey(){let e=0;return!0!==this.material.isShadowPassMaterial&&(e=this._nodes.getCacheKey(this.scene,this.lightsNode)),this.camera.isArrayCamera&&(e=lb(e,this.camera.cameras.length)),this.object.receiveShadow&&(e=lb(e,1)),e=lb(e,this.renderer.contextNode.id,this.renderer.contextNode.version),e}getCacheKey(){return this.getMaterialCacheKey()+this.getDynamicCacheKey()}dispose(){this.material.removeEventListener("dispose",this.onMaterialDispose),this.geometry.removeEventListener("dispose",this.onGeometryDispose),this.onDispose()}}const TI=[];class SI{constructor(e,t,n,r,i,s){this.renderer=e,this.nodes=t,this.geometries=n,this.pipelines=r,this.bindings=i,this.info=s,this.chainMaps={}}get(e,t,n,r,i,s,a,o){const l=this.getChainMap(o);TI[0]=e,TI[1]=t,TI[2]=s,TI[3]=i;let u=l.get(TI);return void 0===u?(u=this.createRenderObject(this.nodes,this.geometries,this.renderer,e,t,n,r,i,s,a,o),l.set(TI,u)):(u.camera=r,u.updateClipping(a),u.needsGeometryUpdate&&u.setGeometry(e.geometry),(u.version!==t.version||u.needsUpdate)&&(u.initialCacheKey!==u.getCacheKey()?(u.dispose(),u=this.get(e,t,n,r,i,s,a,o)):u.version=t.version)),TI[0]=null,TI[1]=null,TI[2]=null,TI[3]=null,u}getChainMap(e="default"){return this.chainMaps[e]||(this.chainMaps[e]=new yI)}dispose(){this.chainMaps={}}createRenderObject(e,t,n,r,i,s,a,o,l,u,c){const h=this.getChainMap(c),d=new xI(e,t,n,r,i,s,a,o,l,u);return d.onDispose=()=>{this.pipelines.delete(d),this.bindings.deleteForRender(d),this.nodes.delete(d),h.delete(d.getChainArray())},d}}class wI{constructor(){this.data=new WeakMap}get(e){let t=this.data.get(e);return void 0===t&&(t={},this.data.set(e,t)),t}delete(e){let t=null;return this.data.has(e)&&(t=this.data.get(e),this.data.delete(e)),t}has(e){return this.data.has(e)}dispose(){this.data=new WeakMap}}const MI=1,EI=2,CI=3,RI=4,NI=16;class PI extends wI{constructor(e){super(),this.backend=e}delete(e){const t=super.delete(e);return null!==t&&this.backend.destroyAttribute(e),t}update(e,t){const n=this.get(e);if(void 0===n.version)t===MI?this.backend.createAttribute(e):t===EI?this.backend.createIndexAttribute(e):t===CI?this.backend.createStorageAttribute(e):t===RI&&this.backend.createIndirectStorageAttribute(e),n.version=this._getBufferAttribute(e).version;else{const t=this._getBufferAttribute(e);(n.version=65535?ii:ri)(t,1);return i.version=DI(e),i.__id=LI(e),i}class OI extends wI{constructor(e,t){super(),this.attributes=e,this.info=t,this.wireframes=new WeakMap,this.attributeCall=new WeakMap,this._geometryDisposeListeners=new Map}has(e){const t=e.geometry;return super.has(t)&&!0===this.get(t).initialized}updateForRender(e){!1===this.has(e)&&this.initGeometry(e),this.updateAttributes(e)}initGeometry(e){const t=e.geometry;this.get(t).initialized=!0,this.info.memory.geometries++;const n=()=>{this.info.memory.geometries--;const r=t.index,i=e.getAttributes();null!==r&&this.attributes.delete(r);for(const e of i)this.attributes.delete(e);const s=this.wireframes.get(t);void 0!==s&&this.attributes.delete(s),t.removeEventListener("dispose",n),this._geometryDisposeListeners.delete(t)};t.addEventListener("dispose",n),this._geometryDisposeListeners.set(t,n)}updateAttributes(e){const t=e.getAttributes();for(const e of t)e.isStorageBufferAttribute||e.isStorageInstancedBufferAttribute?this.updateAttribute(e,CI):this.updateAttribute(e,MI);const n=this.getIndex(e);null!==n&&this.updateAttribute(n,EI);const r=e.geometry.indirect;null!==r&&this.updateAttribute(r,RI)}updateAttribute(e,t){const n=this.info.render.calls;e.isInterleavedBufferAttribute?void 0===this.attributeCall.get(e)?(this.attributes.update(e,t),this.attributeCall.set(e,n)):this.attributeCall.get(e.data)!==n&&(this.attributes.update(e,t),this.attributeCall.set(e.data,n),this.attributeCall.set(e,n)):this.attributeCall.get(e)!==n&&(this.attributes.update(e,t),this.attributeCall.set(e,n))}getIndirect(e){return e.geometry.indirect}getIndirectOffset(e){return e.geometry.indirectOffset}getIndex(e){const{geometry:t,material:n}=e;let r=t.index;if(!0===n.wireframe){const e=this.wireframes;let n=e.get(t);void 0===n?(n=II(t),e.set(t,n)):n.version===DI(t)&&n.__id===LI(t)||(this.attributes.delete(n),n=II(t),e.set(t,n)),r=n}return r}dispose(){for(const[e,t]of this._geometryDisposeListeners.entries())e.removeEventListener("dispose",t);this._geometryDisposeListeners.clear()}}class UI{constructor(){this.autoReset=!0,this.frame=0,this.calls=0,this.render={calls:0,frameCalls:0,drawCalls:0,triangles:0,points:0,lines:0,timestamp:0},this.compute={calls:0,frameCalls:0,timestamp:0},this.memory={geometries:0,textures:0}}update(e,t,n){this.render.drawCalls++,e.isMesh||e.isSprite?this.render.triangles+=n*(t/3):e.isPoints?this.render.points+=n*t:e.isLineSegments?this.render.lines+=n*(t/2):e.isLine?this.render.lines+=n*(t-1):$t("WebGPUInfo: Unknown object type.")}reset(){this.render.drawCalls=0,this.render.frameCalls=0,this.compute.frameCalls=0,this.render.triangles=0,this.render.points=0,this.render.lines=0}dispose(){this.reset(),this.calls=0,this.render.calls=0,this.compute.calls=0,this.render.timestamp=0,this.compute.timestamp=0,this.memory.geometries=0,this.memory.textures=0}}class BI{constructor(e){this.cacheKey=e,this.usedTimes=0}}class FI extends BI{constructor(e,t,n){super(e),this.vertexProgram=t,this.fragmentProgram=n}}class kI extends BI{constructor(e,t){super(e),this.computeProgram=t,this.isComputePipeline=!0}}let qI=0;class VI{constructor(e,t,n,r=null,i=null){this.id=qI++,this.code=e,this.stage=t,this.name=n,this.transforms=r,this.attributes=i,this.usedTimes=0}}class zI extends wI{constructor(e,t){super(),this.backend=e,this.nodes=t,this.bindings=null,this.caches=new Map,this.programs={vertex:new Map,fragment:new Map,compute:new Map}}getForCompute(e,t){const{backend:n}=this,r=this.get(e);if(this._needsComputeUpdate(e)){const i=r.pipeline;i&&(i.usedTimes--,i.computeProgram.usedTimes--);const s=this.nodes.getForCompute(e);let a=this.programs.compute.get(s.computeShader);void 0===a&&(i&&0===i.computeProgram.usedTimes&&this._releaseProgram(i.computeProgram),a=new VI(s.computeShader,"compute",e.name,s.transforms,s.nodeAttributes),this.programs.compute.set(s.computeShader,a),n.createProgram(a));const o=this._getComputeCacheKey(e,a);let l=this.caches.get(o);void 0===l&&(i&&0===i.usedTimes&&this._releasePipeline(i),l=this._getComputePipeline(e,a,o,t)),l.usedTimes++,a.usedTimes++,r.version=e.version,r.pipeline=l}return r.pipeline}getForRender(e,t=null){const{backend:n}=this,r=this.get(e);if(this._needsRenderUpdate(e)){const i=r.pipeline;i&&(i.usedTimes--,i.vertexProgram.usedTimes--,i.fragmentProgram.usedTimes--);const s=e.getNodeBuilderState(),a=e.material?e.material.name:"";let o=this.programs.vertex.get(s.vertexShader);void 0===o&&(i&&0===i.vertexProgram.usedTimes&&this._releaseProgram(i.vertexProgram),o=new VI(s.vertexShader,"vertex",a),this.programs.vertex.set(s.vertexShader,o),n.createProgram(o));let l=this.programs.fragment.get(s.fragmentShader);void 0===l&&(i&&0===i.fragmentProgram.usedTimes&&this._releaseProgram(i.fragmentProgram),l=new VI(s.fragmentShader,"fragment",a),this.programs.fragment.set(s.fragmentShader,l),n.createProgram(l));const u=this._getRenderCacheKey(e,o,l);let c=this.caches.get(u);void 0===c?(i&&0===i.usedTimes&&this._releasePipeline(i),c=this._getRenderPipeline(e,o,l,u,t)):e.pipeline=c,c.usedTimes++,o.usedTimes++,l.usedTimes++,r.pipeline=c}return r.pipeline}delete(e){const t=this.get(e).pipeline;return t&&(t.usedTimes--,0===t.usedTimes&&this._releasePipeline(t),t.isComputePipeline?(t.computeProgram.usedTimes--,0===t.computeProgram.usedTimes&&this._releaseProgram(t.computeProgram)):(t.fragmentProgram.usedTimes--,t.vertexProgram.usedTimes--,0===t.vertexProgram.usedTimes&&this._releaseProgram(t.vertexProgram),0===t.fragmentProgram.usedTimes&&this._releaseProgram(t.fragmentProgram))),super.delete(e)}dispose(){super.dispose(),this.caches=new Map,this.programs={vertex:new Map,fragment:new Map,compute:new Map}}updateForRender(e){this.getForRender(e)}_getComputePipeline(e,t,n,r){n=n||this._getComputeCacheKey(e,t);let i=this.caches.get(n);return void 0===i&&(i=new kI(n,t),this.caches.set(n,i),this.backend.createComputePipeline(i,r)),i}_getRenderPipeline(e,t,n,r,i){r=r||this._getRenderCacheKey(e,t,n);let s=this.caches.get(r);return void 0===s&&(s=new FI(r,t,n),this.caches.set(r,s),e.pipeline=s,this.backend.createRenderPipeline(e,i)),s}_getComputeCacheKey(e,t){return e.id+","+t.id}_getRenderCacheKey(e,t,n){return t.id+","+n.id+","+this.backend.getRenderCacheKey(e)}_releasePipeline(e){this.caches.delete(e.cacheKey)}_releaseProgram(e){const t=e.code,n=e.stage;this.programs[n].delete(t)}_needsComputeUpdate(e){const t=this.get(e);return void 0===t.pipeline||t.version!==e.version}_needsRenderUpdate(e){return void 0===this.get(e).pipeline||this.backend.needsRenderUpdate(e)}}class GI extends wI{constructor(e,t,n,r,i,s){super(),this.backend=e,this.textures=n,this.pipelines=i,this.attributes=r,this.nodes=t,this.info=s,this.pipelines.bindings=this}getForRender(e){const t=e.getBindings();for(const e of t){const n=this.get(e);void 0===n.bindGroup&&(this._init(e),this.backend.createBindings(e,t,0),n.bindGroup=e)}return t}getForCompute(e){const t=this.nodes.getForCompute(e).bindings;for(const e of t){const n=this.get(e);void 0===n.bindGroup&&(this._init(e),this.backend.createBindings(e,t,0),n.bindGroup=e)}return t}updateForCompute(e){this._updateBindings(this.getForCompute(e))}updateForRender(e){this._updateBindings(this.getForRender(e))}deleteForCompute(e){const t=this.nodes.getForCompute(e).bindings;for(const e of t)this.backend.deleteBindGroupData(e),this.delete(e)}deleteForRender(e){const t=e.getBindings();for(const e of t)this.backend.deleteBindGroupData(e),this.delete(e)}_updateBindings(e){for(const t of e)this._update(t,e)}_init(e){for(const t of e.bindings)if(t.isSampledTexture)this.textures.updateTexture(t.texture);else if(t.isSampler)this.textures.updateSampler(t.texture);else if(t.isStorageBuffer){const e=t.attribute,n=e.isIndirectStorageBufferAttribute?RI:CI;this.attributes.update(e,n)}}_update(e,t){const{backend:n}=this;let r=!1,i=!0,s=0,a=0;for(const t of e.bindings){if(!1!==this.nodes.updateGroup(t)){if(t.isStorageBuffer){const e=t.attribute,i=e.isIndirectStorageBufferAttribute?RI:CI,s=n.get(t);this.attributes.update(e,i),s.attribute!==e&&(s.attribute=e,r=!0)}if(t.isUniformBuffer){t.update()&&n.updateBinding(t)}else if(t.isSampledTexture){const o=t.update(),l=t.texture,u=this.textures.get(l);o&&(this.textures.updateTexture(l),t.generation!==u.generation&&(t.generation=u.generation,r=!0),u.bindGroups.add(e));if(void 0!==n.get(l).externalTexture||u.isDefaultTexture?i=!1:(s=10*s+l.id,a+=l.version),!0===l.isStorageTexture&&!0===l.mipmapsAutoUpdate){const e=this.get(l);!0===t.store?e.needsMipmap=!0:this.textures.needsMipmaps(l)&&!0===e.needsMipmap&&(this.backend.generateMipmaps(l),e.needsMipmap=!1)}}else if(t.isSampler){if(t.update()){const e=this.textures.updateSampler(t.texture);t.samplerKey!==e&&(t.samplerKey=e,r=!0)}}t.isBuffer&&t.updateRanges.length>0&&t.clearUpdateRanges()}}!0===r&&this.backend.updateBindings(e,t,i?s:0,a)}}function HI(e,t){return e.groupOrder!==t.groupOrder?e.groupOrder-t.groupOrder:e.renderOrder!==t.renderOrder?e.renderOrder-t.renderOrder:e.z!==t.z?e.z-t.z:e.id-t.id}function jI(e,t){return e.groupOrder!==t.groupOrder?e.groupOrder-t.groupOrder:e.renderOrder!==t.renderOrder?e.renderOrder-t.renderOrder:e.z!==t.z?t.z-e.z:e.id-t.id}function WI(e){return(e.transmission>0||e.transmissionNode&&e.transmissionNode.isNode)&&2===e.side&&!1===e.forceSinglePass}class XI{constructor(e,t,n){this.renderItems=[],this.renderItemsIndex=0,this.opaque=[],this.transparentDoublePass=[],this.transparent=[],this.bundles=[],this.lightsNode=e.getNode(t,n),this.lightsArray=[],this.scene=t,this.camera=n,this.occlusionQueryCount=0}begin(){return this.renderItemsIndex=0,this.opaque.length=0,this.transparentDoublePass.length=0,this.transparent.length=0,this.bundles.length=0,this.lightsArray.length=0,this.occlusionQueryCount=0,this}getNextRenderItem(e,t,n,r,i,s,a){let o=this.renderItems[this.renderItemsIndex];return void 0===o?(o={id:e.id,object:e,geometry:t,material:n,groupOrder:r,renderOrder:e.renderOrder,z:i,group:s,clippingContext:a},this.renderItems[this.renderItemsIndex]=o):(o.id=e.id,o.object=e,o.geometry=t,o.material=n,o.groupOrder=r,o.renderOrder=e.renderOrder,o.z=i,o.group=s,o.clippingContext=a),this.renderItemsIndex++,o}push(e,t,n,r,i,s,a){const o=this.getNextRenderItem(e,t,n,r,i,s,a);!0===e.occlusionTest&&this.occlusionQueryCount++,!0===n.transparent||n.transmission>0||n.transmissionNode&&n.transmissionNode.isNode||n.backdropNode&&n.backdropNode.isNode?(WI(n)&&this.transparentDoublePass.push(o),this.transparent.push(o)):this.opaque.push(o)}unshift(e,t,n,r,i,s,a){const o=this.getNextRenderItem(e,t,n,r,i,s,a);!0===n.transparent||n.transmission>0||n.transmissionNode&&n.transmissionNode.isNode||n.backdropNode&&n.backdropNode.isNode?(WI(n)&&this.transparentDoublePass.unshift(o),this.transparent.unshift(o)):this.opaque.unshift(o)}pushBundle(e){this.bundles.push(e)}pushLight(e){this.lightsArray.push(e)}sort(e,t){this.opaque.length>1&&this.opaque.sort(e||HI),this.transparentDoublePass.length>1&&this.transparentDoublePass.sort(t||jI),this.transparent.length>1&&this.transparent.sort(t||jI)}finish(){this.lightsNode.setLights(this.lightsArray);for(let e=this.renderItemsIndex,t=this.renderItems.length;e>t,l=a.height>>t;let u=e.depthTexture||i[t];const c=!0===e.depthBuffer||!0===e.stencilBuffer;let h=!1;void 0===u&&c&&(u=new Es,u.format=e.stencilBuffer?Pe:Ne,u.type=e.stencilBuffer?Se:ve,u.image.width=o,u.image.height=l,u.image.depth=a.depth,u.renderTarget=e,u.isArrayTexture=!0===e.multiview&&a.depth>1,i[t]=u),n.width===a.width&&a.height===n.height||(h=!0,u&&(u.needsUpdate=!0,u.image.width=o,u.image.height=l,u.image.depth=u.isArrayTexture?u.image.depth:1)),n.width=a.width,n.height=a.height,n.textures=s,n.depthTexture=u||null,n.depth=e.depthBuffer,n.stencil=e.stencilBuffer,n.renderTarget=e,n.sampleCount!==r&&(h=!0,u&&(u.needsUpdate=!0),n.sampleCount=r);const d={sampleCount:r};if(!0!==e.isXRRenderTarget){for(let e=0;e{this._destroyRenderTarget(e)},e.addEventListener("dispose",n.onDispose))}updateTexture(e,t={}){const n=this.get(e);if(!0===n.initialized&&n.version===e.version)return;const r=e.isRenderTargetTexture||e.isDepthTexture||e.isFramebufferTexture,i=this.backend;if(r&&!0===n.initialized&&i.destroyTexture(e),e.isFramebufferTexture){const t=this.renderer.getRenderTarget();e.type=t?t.texture.type:pe}const{width:s,height:a,depth:o}=this.getSize(e);if(t.width=s,t.height=a,t.depth=o,t.needsMipmaps=this.needsMipmaps(e),t.levels=t.needsMipmaps?this.getMipLevels(e,s,a):1,e.isCubeTexture&&e.mipmaps.length>0&&t.levels++,r||!0===e.isStorageTexture||!0===e.isExternalTexture)i.createTexture(e,t),n.generation=e.version;else if(e.version>0){const r=e.image;if(void 0===r)Xt("Renderer: Texture marked for update but image is undefined.");else if(!1===r.complete)Xt("Renderer: Texture marked for update but image is incomplete.");else{if(e.images){const n=[];for(const t of e.images)n.push(t);t.images=n}else t.image=r;void 0!==n.isDefaultTexture&&!0!==n.isDefaultTexture||(i.createTexture(e,t),n.isDefaultTexture=!1,n.generation=e.version),!0===e.source.dataReady&&i.updateTexture(e,t);const s=!0===e.isStorageTexture&&!1===e.mipmapsAutoUpdate;t.needsMipmaps&&0===e.mipmaps.length&&!s&&i.generateMipmaps(e),e.onUpdate&&e.onUpdate(e)}}else i.createDefaultTexture(e),n.isDefaultTexture=!0,n.generation=e.version;!0!==n.initialized&&(n.initialized=!0,n.generation=e.version,n.bindGroups=new Set,this.info.memory.textures++,e.isVideoTexture&&!0===yn.enabled&&yn.getTransfer(e.colorSpace)!==Tt&&Xt("WebGPURenderer: Video textures must use a color space with a sRGB transfer function, e.g. SRGBColorSpace."),n.onDispose=()=>{this._destroyTexture(e)},e.addEventListener("dispose",n.onDispose)),n.version=e.version}updateSampler(e){return this.backend.updateSampler(e)}getSize(e,t=eO){let n=e.images?e.images[0]:e.image;return n?(void 0!==n.image&&(n=n.image),"undefined"!=typeof HTMLVideoElement&&n instanceof HTMLVideoElement?(t.width=n.videoWidth||1,t.height=n.videoHeight||1,t.depth=1):"undefined"!=typeof VideoFrame&&n instanceof VideoFrame?(t.width=n.displayWidth||1,t.height=n.displayHeight||1,t.depth=1):(t.width=n.width||1,t.height=n.height||1,t.depth=e.isCubeTexture?6:n.depth||1)):t.width=t.height=t.depth=1,t}getMipLevels(e,t,n){let r;return r=e.mipmaps.length>0?e.mipmaps.length:!0===e.isCompressedTexture?1:Math.floor(Math.log2(Math.max(t,n)))+1,r}needsMipmaps(e){return!0===e.generateMipmaps||e.mipmaps.length>0}_destroyRenderTarget(e){if(!0===this.has(e)){const t=this.get(e),n=t.textures,r=t.depthTexture;e.removeEventListener("dispose",t.onDispose);for(let e=0;e=2)for(let n=0;n{if(this._currentNode=t,!t.isVarNode||!t.isIntent(e)||!0===t.isAssign(e))if("setup"===r)t.build(e);else if("analyze"===r)t.build(e,this);else if("generate"===r){const n=e.getDataFromNode(t,"any").stages,r=n&&n[e.shaderStage];if(t.isVarNode&&r&&1===r.length&&r[0]&&r[0].isStackNode)return;t.build(e,"void")}},s=[...this.nodes];for(const e of s)i(e);this._currentNode=null;const a=this.nodes.filter(e=>-1===s.indexOf(e));for(const e of a)i(e);let o;return o=this.hasOutput(e)?this.outputNode.build(e,...t):super.build(e,...t),Cx(n),e.removeActiveStack(this),o}}const sO=xx(iO).setParameterLength(0,1);class aO extends Cb{static get type(){return"StructTypeNode"}constructor(e,t=null){var n;super("struct"),this.membersLayout=(n=e,Object.entries(n).map(([e,t])=>"string"==typeof t?{name:e,type:t,atomic:!1}:{name:e,type:t.type,atomic:t.atomic||!1})),this.name=t,this.isStructLayoutNode=!0}getLength(){const e=Float32Array.BYTES_PER_ELEMENT;let t=1,n=0;for(const r of this.membersLayout){const i=r.type,s=pb(i),a=fb(i)/e;t=Math.max(t,a);const o=n%t%a;0!==o&&(n+=a-o),n+=s}return Math.ceil(n/t)*t}getMemberType(e,t){const n=this.membersLayout.find(e=>e.name===t);return n?n.type:"void"}getNodeType(e){return e.getStructTypeFromNode(this,this.membersLayout,this.name).name}setup(e){e.getStructTypeFromNode(this,this.membersLayout,this.name),e.addInclude(this)}generate(e){return this.getNodeType(e)}}class oO extends Cb{static get type(){return"StructNode"}constructor(e,t){super("vec3"),this.structTypeNode=e,this.values=t,this.isStructNode=!0}getNodeType(e){return this.structTypeNode.getNodeType(e)}getMemberType(e,t){return this.structTypeNode.getMemberType(e,t)}_getChildren(){const e=super._getChildren(),t=e.find(e=>e.childNode===this.structTypeNode);return e.splice(e.indexOf(t),1),e.push(t),e}generate(e){const t=e.getVarFromNode(this),n=t.type,r=e.getPropertyName(t);return e.addLineFlowCode(`${r} = ${e.generateStruct(n,this.structTypeNode.membersLayout,this.values)}`,this),t.name}}class lO extends Cb{static get type(){return"OutputStructNode"}constructor(...e){super(),this.members=e,this.isOutputStructNode=!0}getNodeType(){return"OutputType"}generate(e){const t=e.getDataFromNode(this);if(void 0===t.membersLayout){const n=this.members,r=[];for(let t=0;tnew mO(e,"uint","float"),vO={};class yO extends bS{static get type(){return"BitcountNode"}constructor(e,t){super(e,t),this.isBitcountNode=!0}_resolveElementType(e,t,n){"int"===n?t.assign(gO(e,"uint")):t.assign(e)}_returnDataNode(e){switch(e){case"uint":return Ox;case"int":return Ix;case"uvec2":return kx;case"uvec3":return Gx;case"uvec4":return Xx;case"ivec2":return Fx;case"ivec3":return zx;case"ivec4":return Wx}}_createTrailingZerosBaseLayout(e,t){const n=this._returnDataNode(t),r=Ex(([e])=>{const r=Ox(0);this._resolveElementType(e,r,t);const i=Lx(r.bitAnd(KS(r))),s=_O(i).shiftRight(23).sub(127);return n(s)}).setLayout({name:e,type:t,inputs:[{name:"value",type:t}]});return r}_createLeadingZerosBaseLayout(e,t){const n=this._returnDataNode(t),r=Ex(([e])=>{Nx(e.equal(Ox(0)),()=>Ox(32));const r=Ox(0),i=Ox(0);return this._resolveElementType(e,r,t),Nx(r.shiftRight(16).equal(0),()=>{i.addAssign(16),r.shiftLeftAssign(16)}),Nx(r.shiftRight(24).equal(0),()=>{i.addAssign(8),r.shiftLeftAssign(8)}),Nx(r.shiftRight(28).equal(0),()=>{i.addAssign(4),r.shiftLeftAssign(4)}),Nx(r.shiftRight(30).equal(0),()=>{i.addAssign(2),r.shiftLeftAssign(2)}),Nx(r.shiftRight(31).equal(0),()=>{i.addAssign(1)}),n(i)}).setLayout({name:e,type:t,inputs:[{name:"value",type:t}]});return r}_createOneBitsBaseLayout(e,t){const n=this._returnDataNode(t),r=Ex(([e])=>{const r=Ox(0);this._resolveElementType(e,r,t),r.assign(r.sub(r.shiftRight(Ox(1)).bitAnd(Ox(1431655765)))),r.assign(r.bitAnd(Ox(858993459)).add(r.shiftRight(Ox(2)).bitAnd(Ox(858993459))));const i=r.add(r.shiftRight(Ox(4))).bitAnd(Ox(252645135)).mul(Ox(16843009)).shiftRight(Ox(24));return n(i)}).setLayout({name:e,type:t,inputs:[{name:"value",type:t}]});return r}_createMainLayout(e,t,n,r){const i=this._returnDataNode(t),s=Ex(([e])=>{if(1===n)return i(r(e));{const t=i(0),s=["x","y","z","w"];for(let i=0;ic(n))()}}yO.COUNT_TRAILING_ZEROS="countTrailingZeros",yO.COUNT_LEADING_ZEROS="countLeadingZeros",yO.COUNT_ONE_BITS="countOneBits";const bO=Sx(yO,yO.COUNT_TRAILING_ZEROS).setParameterLength(1),xO=Sx(yO,yO.COUNT_LEADING_ZEROS).setParameterLength(1),TO=Sx(yO,yO.COUNT_ONE_BITS).setParameterLength(1),SO=Ex(([e])=>{const t=e.toUint().mul(747796405).add(2891336453),n=t.shiftRight(t.shiftRight(28).add(4)).bitXor(t).mul(277803737);return n.shiftRight(22).bitXor(n).toFloat().mul(1/2**32)}),wO=(e,t)=>mw(KT(4,e.mul(YT(1,e))),t);class MO extends Pb{static get type(){return"PackFloatNode"}constructor(e,t){super(),this.vectorNode=t,this.encoding=e,this.isPackFloatNode=!0}getNodeType(){return"uint"}generate(e){const t=this.vectorNode.getNodeType(e);return`${e.getFloatPackingMethod(this.encoding)}(${this.vectorNode.build(e,t)})`}}const EO=Sx(MO,"snorm").setParameterLength(1),CO=Sx(MO,"unorm").setParameterLength(1),RO=Sx(MO,"float16").setParameterLength(1);class NO extends Pb{static get type(){return"UnpackFloatNode"}constructor(e,t){super(),this.uintNode=t,this.encoding=e,this.isUnpackFloatNode=!0}getNodeType(){return"vec2"}generate(e){const t=this.uintNode.getNodeType(e);return`${e.getFloatUnpackingMethod(this.encoding)}(${this.uintNode.build(e,t)})`}}const PO=Sx(NO,"snorm").setParameterLength(1),DO=Sx(NO,"unorm").setParameterLength(1),LO=Sx(NO,"float16").setParameterLength(1),IO=Ex(([e])=>e.fract().sub(.5).abs()).setLayout({name:"tri",type:"float",inputs:[{name:"x",type:"float"}]}),OO=Ex(([e])=>Vx(IO(e.z.add(IO(e.y.mul(1)))),IO(e.z.add(IO(e.x.mul(1)))),IO(e.y.add(IO(e.x.mul(1)))))).setLayout({name:"tri3",type:"vec3",inputs:[{name:"p",type:"vec3"}]}),UO=Ex(([e,t,n])=>{const r=Vx(e).toVar(),i=Lx(1.4).toVar(),s=Lx(0).toVar(),a=Vx(r).toVar();return VN({start:Lx(0),end:Lx(3),type:"float",condition:"<="},()=>{const e=Vx(OO(a.mul(2))).toVar();r.addAssign(e.add(n.mul(Lx(.1).mul(t)))),a.mulAssign(1.8),i.mulAssign(1.5),r.mulAssign(1.2);const o=Lx(IO(r.z.add(IO(r.x.add(IO(r.y)))))).toVar();s.addAssign(o.div(i)),a.addAssign(.14)}),s}).setLayout({name:"triNoise3D",type:"float",inputs:[{name:"position",type:"vec3"},{name:"speed",type:"float"},{name:"time",type:"float"}]});class BO extends Cb{static get type(){return"FunctionOverloadingNode"}constructor(e=[],...t){super(),this.functionNodes=e,this.parametersNodes=t,this._candidateFn=null,this.global=!0}getNodeType(e){return this.getCandidateFn(e).shaderNode.layout.type}getCandidateFn(e){const t=this.parametersNodes;let n=this._candidateFn;if(null===n){let r=null,i=-1;for(const n of this.functionNodes){const s=n.shaderNode.layout;if(null===s)throw new Error("FunctionOverloadingNode: FunctionNode must be a layout.");const a=s.inputs;if(t.length===a.length){let s=0;for(let n=0;ni&&(r=n,i=s)}}this._candidateFn=n=r}return n}setup(e){return this.getCandidateFn(e)(...this.parametersNodes)}}const FO=xx(BO),kO=e=>(...t)=>FO(e,...t),qO=qT(0).setGroup(BT).onRenderUpdate(e=>e.time),VO=qT(0).setGroup(BT).onRenderUpdate(e=>e.deltaTime),zO=qT(0,"uint").setGroup(BT).onRenderUpdate(e=>e.frameId);const GO=Ex(([e,t,n=Bx(.5)])=>uI(e.sub(n),t).add(n)),HO=Ex(([e,t,n=Bx(.5)])=>{const r=e.sub(n),i=r.dot(r),s=i.mul(i).mul(t);return e.add(r.mul(s))}),jO=Ex(({position:e=null,horizontal:t=!0,vertical:n=!1})=>{let r;null!==e?(r=ZE.toVar(),r[3][0]=e.x,r[3][1]=e.y,r[3][2]=e.z):r=ZE;const i=BE.mul(r);return fx(t)&&(i[0][0]=ZE[0].length(),i[0][1]=0,i[0][2]=0),fx(n)&&(i[1][0]=0,i[1][1]=ZE[1].length(),i[1][2]=0),i[2][0]=0,i[2][1]=0,i[2][2]=1,OE.mul(i).mul(hC)}),WO=Ex(([e=null])=>{const t=gP();return gP(oP(e)).sub(t).lessThan(0).select(cE,e)}),XO=Ex(([e,t=GM(),n=Lx(0)])=>{const r=e.x,i=e.y,s=n.mod(r.mul(i)).floor(),a=s.mod(r),o=i.sub(s.add(1).div(r).ceil()),l=e.reciprocal(),u=Bx(a,o);return t.add(u).mul(l)}),$O=Ex(([e,t=null,n=null,r=Lx(1),i=hC,s=xC])=>{let a=s.abs().normalize();a=a.div(a.dot(Vx(1)));const o=i.yz.mul(r),l=i.zx.mul(r),u=i.xy.mul(r),c=e.value,h=null!==t?t.value:c,d=null!==n?n.value:c,A=ZM(c,o).mul(a.x),p=ZM(h,l).mul(a.y),f=ZM(d,u).mul(a.z);return QT(A,p,f)}),QO=new Zi,YO=new dn,KO=new dn,ZO=new dn,JO=new Un,eU=new dn(0,0,-1),tU=new Pn,nU=new dn,rU=new dn,iU=new Pn,sU=new cn,aU=new Dn,oU=cE.flipX();aU.depthTexture=new Es(1,1);let lU=!1;class uU extends YM{static get type(){return"ReflectorNode"}constructor(e={}){super(e.defaultTexture||aU.texture,oU),this._reflectorBaseNode=e.reflector||new cU(this,e),this._depthNode=null,this.setUpdateMatrix(!1)}get reflector(){return this._reflectorBaseNode}get target(){return this._reflectorBaseNode.target}getDepthNode(){if(null===this._depthNode){if(!0!==this._reflectorBaseNode.depth)throw new Error("THREE.ReflectorNode: Depth node can only be requested when the reflector is created with { depth: true }. ");this._depthNode=new uU({defaultTexture:aU.depthTexture,reflector:this._reflectorBaseNode})}return this._depthNode}setup(e){return e.object.isQuadMesh||this._reflectorBaseNode.build(e),super.setup(e)}clone(){const e=new this.constructor(this.reflectorNode);return e.uvNode=this.uvNode,e.levelNode=this.levelNode,e.biasNode=this.biasNode,e.sampler=this.sampler,e.depthNode=this.depthNode,e.compareNode=this.compareNode,e.gradNode=this.gradNode,e.offsetNode=this.offsetNode,e._reflectorBaseNode=this._reflectorBaseNode,e}dispose(){super.dispose(),this._reflectorBaseNode.dispose()}}class cU extends Cb{static get type(){return"ReflectorBaseNode"}constructor(e,t={}){super();const{target:n=new ur,resolutionScale:r=1,generateMipmaps:i=!1,bounces:s=!0,depth:a=!1,samples:o=0}=t;this.textureNode=e,this.target=n,this.resolutionScale=r,void 0!==t.resolution&&(Qt('ReflectorNode: The "resolution" parameter has been renamed to "resolutionScale".'),this.resolutionScale=t.resolution),this.generateMipmaps=i,this.bounces=s,this.depth=a,this.samples=o,this.updateBeforeType=s?yb.RENDER:yb.FRAME,this.virtualCameras=new WeakMap,this.renderTargets=new Map,this.forceUpdate=!1,this.hasOutput=!1}_updateResolution(e,t){const n=this.resolutionScale;t.getDrawingBufferSize(sU),e.setSize(Math.round(sU.width*n),Math.round(sU.height*n))}setup(e){return this._updateResolution(aU,e.renderer),super.setup(e)}dispose(){super.dispose();for(const e of this.renderTargets.values())e.dispose()}getVirtualCamera(e){let t=this.virtualCameras.get(e);return void 0===t&&(t=e.clone(),this.virtualCameras.set(e,t)),t}getRenderTarget(e){let t=this.renderTargets.get(e);return void 0===t&&(t=new Dn(0,0,{type:be,samples:this.samples}),!0===this.generateMipmaps&&(t.texture.minFilter=1008,t.texture.generateMipmaps=!0),!0===this.depth&&(t.depthTexture=new Es),this.renderTargets.set(e,t)),t}updateBefore(e){if(!1===this.bounces&&lU)return!1;lU=!0;const{scene:t,camera:n,renderer:r,material:i}=e,{target:s}=this,a=this.getVirtualCamera(n),o=this.getRenderTarget(a);r.getDrawingBufferSize(sU),this._updateResolution(o,r),KO.setFromMatrixPosition(s.matrixWorld),ZO.setFromMatrixPosition(n.matrixWorld),JO.extractRotation(s.matrixWorld),YO.set(0,0,1),YO.applyMatrix4(JO),nU.subVectors(KO,ZO);let l=!1;if(!0===nU.dot(YO)>0&&!1===this.forceUpdate){if(!1===this.hasOutput)return void(lU=!1);l=!0}nU.reflect(YO).negate(),nU.add(KO),JO.extractRotation(n.matrixWorld),eU.set(0,0,-1),eU.applyMatrix4(JO),eU.add(ZO),rU.subVectors(KO,eU),rU.reflect(YO).negate(),rU.add(KO),a.coordinateSystem=n.coordinateSystem,a.position.copy(nU),a.up.set(0,1,0),a.up.applyMatrix4(JO),a.up.reflect(YO),a.lookAt(rU),a.near=n.near,a.far=n.far,a.updateMatrixWorld(),a.projectionMatrix.copy(n.projectionMatrix),QO.setFromNormalAndCoplanarPoint(YO,KO),QO.applyMatrix4(a.matrixWorldInverse),tU.set(QO.normal.x,QO.normal.y,QO.normal.z,QO.constant);const u=a.projectionMatrix;iU.x=(Math.sign(tU.x)+u.elements[8])/u.elements[0],iU.y=(Math.sign(tU.y)+u.elements[9])/u.elements[5],iU.z=-1,iU.w=(1+u.elements[10])/u.elements[14],tU.multiplyScalar(1/tU.dot(iU));u.elements[2]=tU.x,u.elements[6]=tU.y,u.elements[10]=r.coordinateSystem===Bt?tU.z-0:tU.z+1-0,u.elements[14]=tU.w,this.textureNode.value=o.texture,!0===this.depth&&(this.textureNode.getDepthNode().value=o.depthTexture),i.visible=!1;const c=r.getRenderTarget(),h=r.getMRT(),d=r.autoClear;r.setMRT(null),r.setRenderTarget(o),r.autoClear=!0;const A=t.name;t.name=(t.name||"Scene")+" [ Reflector ]",l?(r.clear(),this.hasOutput=!1):(r.render(t,a),this.hasOutput=!0),t.name=A,r.setMRT(h),r.setRenderTarget(c),r.autoClear=d,i.visible=!0,lU=!1,this.forceUpdate=!1}get resolution(){return Qt('ReflectorNode: The "resolution" property has been renamed to "resolutionScale".'),this.resolutionScale}set resolution(e){Qt('ReflectorNode: The "resolution" property has been renamed to "resolutionScale".'),this.resolutionScale=e}}const hU=new Mo(-1,1,1,-1,0,1);class dU extends _i{constructor(e=!1){super();const t=!1===e?[0,-1,0,1,2,1]:[0,2,0,0,2,0];this.setAttribute("position",new ai([-1,3,0,-1,-1,0,3,-1,0],3)),this.setAttribute("uv",new ai(t,2))}}const AU=new dU;class pU extends ji{constructor(e=null){super(AU,e),this.camera=hU,this.isQuadMesh=!0}async renderAsync(e){Qt('QuadMesh: "renderAsync()" has been deprecated. Use "render()" and "await renderer.init();" when creating the renderer.'),await e.init(),e.render(this,hU)}render(e){e.render(this,hU)}}const fU=new cn;class mU extends YM{static get type(){return"RTTNode"}constructor(e,t=null,n=null,r={type:be}){const i=new Dn(t,n,r);super(i.texture,GM()),this.isRTTNode=!0,this.node=e,this.width=t,this.height=n,this.pixelRatio=1,this.renderTarget=i,this.textureNeedsUpdate=!0,this.autoUpdate=!0,this._rttNode=null,this._quadMesh=new pU(new DP),this.updateBeforeType=yb.RENDER}get autoResize(){return null===this.width}setup(e){return this._rttNode=this.node.context(e.getSharedContext()),this._quadMesh.material.name="RTT",this._quadMesh.material.needsUpdate=!0,super.setup(e)}setSize(e,t){this.width=e,this.height=t;const n=e*this.pixelRatio,r=t*this.pixelRatio;this.renderTarget.setSize(n,r),this.textureNeedsUpdate=!0}setPixelRatio(e){this.pixelRatio=e,this.setSize(this.width,this.height)}updateBefore({renderer:e}){if(!1===this.textureNeedsUpdate&&!1===this.autoUpdate)return;if(this.textureNeedsUpdate=!1,!0===this.autoResize){const t=e.getPixelRatio(),n=e.getSize(fU),r=Math.floor(n.width*t),i=Math.floor(n.height*t);r===this.renderTarget.width&&i===this.renderTarget.height||(this.renderTarget.setSize(r,i),this.textureNeedsUpdate=!0)}let t="RTT";this.node.name&&(t=this.node.name+" [ "+t+" ]"),this._quadMesh.material.fragmentNode=this._rttNode,this._quadMesh.name=t;const n=e.getRenderTarget();e.setRenderTarget(this.renderTarget),this._quadMesh.render(e),e.setRenderTarget(n)}clone(){const e=new YM(this.value,this.uvNode,this.levelNode);return e.sampler=this.sampler,e.referenceNode=this,e}}const gU=(e,...t)=>new mU(_x(e),...t),_U=Ex(([e,t,n],r)=>{let i;r.renderer.coordinateSystem===Bt?(e=Bx(e.x,e.y.oneMinus()).mul(2).sub(1),i=jx(Vx(e,t),1)):i=jx(Vx(e.x,e.y.oneMinus(),t).mul(2).sub(1),1);const s=jx(n.mul(i));return s.xyz.div(s.w)}),vU=Ex(([e,t])=>{const n=t.mul(jx(e,1)),r=n.xy.div(n.w).mul(.5).add(.5).toVar();return Bx(r.x,r.y.oneMinus())}),yU=Ex(([e,t,n])=>{const r=jM(JM(t)),i=Fx(e.mul(r)).toVar(),s=JM(t,i).toVar(),a=JM(t,i.sub(Fx(2,0))).toVar(),o=JM(t,i.sub(Fx(1,0))).toVar(),l=JM(t,i.add(Fx(1,0))).toVar(),u=JM(t,i.add(Fx(2,0))).toVar(),c=JM(t,i.add(Fx(0,2))).toVar(),h=JM(t,i.add(Fx(0,1))).toVar(),d=JM(t,i.sub(Fx(0,1))).toVar(),A=JM(t,i.sub(Fx(0,2))).toVar(),p=$S(YT(Lx(2).mul(o).sub(a),s)).toVar(),f=$S(YT(Lx(2).mul(l).sub(u),s)).toVar(),m=$S(YT(Lx(2).mul(h).sub(c),s)).toVar(),g=$S(YT(Lx(2).mul(d).sub(A),s)).toVar(),_=_U(e,s,n).toVar(),v=p.lessThan(f).select(_.sub(_U(e.sub(Bx(Lx(1).div(r.x),0)),o,n)),_.negate().add(_U(e.add(Bx(Lx(1).div(r.x),0)),l,n))),y=m.lessThan(g).select(_.sub(_U(e.add(Bx(0,Lx(1).div(r.y))),h,n)),_.negate().add(_U(e.sub(Bx(0,Lx(1).div(r.y))),d,n)));return qS(fw(v,y))}),bU=Ex(([e])=>VS(Lx(52.9829189).mul(VS(pw(e,Bx(.06711056,.00583715)))))).setLayout({name:"interleavedGradientNoise",type:"float",inputs:[{name:"position",type:"vec2"}]}),xU=Ex(([e,t,n])=>{const r=Lx(2.399963229728653),i=US(Lx(e).add(.5).div(Lx(t))),s=Lx(e).mul(r).add(n);return Bx(GS(s),zS(s)).mul(i)}).setLayout({name:"vogelDiskSample",type:"vec2",inputs:[{name:"sampleIndex",type:"int"},{name:"samplesCount",type:"int"},{name:"phi",type:"float"}]});class TU extends Cb{static get type(){return"SampleNode"}constructor(e,t=null){super(),this.callback=e,this.uvNode=t,this.isSampleNode=!0}setup(){return this.sample(GM())}sample(e){return this.callback(e)}}class SU extends Cb{static get type(){return"EventNode"}constructor(e,t){super("void"),this.eventType=e,this.callback=t,e===SU.OBJECT?this.updateType=yb.OBJECT:e===SU.MATERIAL?this.updateType=yb.RENDER:e===SU.BEFORE_OBJECT?this.updateBeforeType=yb.OBJECT:e===SU.BEFORE_MATERIAL&&(this.updateBeforeType=yb.RENDER)}update(e){this.callback(e)}updateBefore(e){this.callback(e)}}SU.OBJECT="object",SU.MATERIAL="material",SU.BEFORE_OBJECT="beforeObject",SU.BEFORE_MATERIAL="beforeMaterial";const wU=(e,t)=>new SU(e,t).toStack();class MU extends $i{constructor(e,t,n=Float32Array){super(ArrayBuffer.isView(e)?e:new n(e*t),t),this.isStorageInstancedBufferAttribute=!0}}class EU extends ni{constructor(e,t,n=Float32Array){super(ArrayBuffer.isView(e)?e:new n(e*t),t),this.isStorageBufferAttribute=!0}}class CU extends Cb{static get type(){return"PointUVNode"}constructor(){super("vec2"),this.isPointUVNode=!0}generate(){return"vec2( gl_PointCoord.x, 1.0 - gl_PointCoord.y )"}}const RU=Tx(CU),NU=new Wn,PU=new Un,DU=qT(0).setGroup(BT).onRenderUpdate(({scene:e})=>e.backgroundBlurriness),LU=qT(1).setGroup(BT).onRenderUpdate(({scene:e})=>e.backgroundIntensity),IU=qT(new Un).setGroup(BT).onRenderUpdate(({scene:e})=>{const t=e.background;return null!==t&&t.isTexture&&300!==t.mapping?(NU.copy(e.backgroundRotation),NU.x*=-1,NU.y*=-1,NU.z*=-1,PU.makeRotationFromEuler(NU)):PU.identity(),PU});class OU extends YM{static get type(){return"StorageTextureNode"}constructor(e,t,n=null){super(e,t),this.storeNode=n,this.mipLevel=0,this.isStorageTextureNode=!0,this.access=bb.WRITE_ONLY}getInputType(){return"storageTexture"}setup(e){super.setup(e);const t=e.getNodeProperties(this);return t.storeNode=this.storeNode,t}setAccess(e){return this.access=e,this}setMipLevel(e){return this.mipLevel=e,this}generate(e,t){let n;return n=null!==this.storeNode?this.generateStore(e):super.generate(e,t),n}generateSnippet(e,t,n,r,i,s,a,o,l){const u=this.value;return e.generateStorageTextureLoad(u,t,n,r,s,l)}toReadWrite(){return this.setAccess(bb.READ_WRITE)}toReadOnly(){return this.setAccess(bb.READ_ONLY)}toWriteOnly(){return this.setAccess(bb.WRITE_ONLY)}generateStore(e){const t=e.getNodeProperties(this),{uvNode:n,storeNode:r,depthNode:i}=t,s=super.generate(e,"property"),a=n.build(e,!0===this.value.is3DTexture?"uvec3":"uvec2"),o=r.build(e,"vec4"),l=i?i.build(e,"int"):null,u=e.generateTextureStore(e,s,a,l,o);e.addLineFlowCode(u,this)}clone(){const e=super.clone();return e.storeNode=this.storeNode,e.mipLevel=this.mipLevel,e.access=this.access,e}}const UU=xx(OU).setParameterLength(1,3),BU=Ex(({texture:e,uv:t})=>{const n=1e-4,r=Vx().toVar();return Nx(t.x.lessThan(n),()=>{r.assign(Vx(1,0,0))}).ElseIf(t.y.lessThan(n),()=>{r.assign(Vx(0,1,0))}).ElseIf(t.z.lessThan(n),()=>{r.assign(Vx(0,0,1))}).ElseIf(t.x.greaterThan(.9999),()=>{r.assign(Vx(-1,0,0))}).ElseIf(t.y.greaterThan(.9999),()=>{r.assign(Vx(0,-1,0))}).ElseIf(t.z.greaterThan(.9999),()=>{r.assign(Vx(0,0,-1))}).Else(()=>{const n=.01,i=e.sample(t.add(Vx(-.01,0,0))).r.sub(e.sample(t.add(Vx(n,0,0))).r),s=e.sample(t.add(Vx(0,-.01,0))).r.sub(e.sample(t.add(Vx(0,n,0))).r),a=e.sample(t.add(Vx(0,0,-.01))).r.sub(e.sample(t.add(Vx(0,0,n))).r);r.assign(Vx(i,s,a))}),r.normalize()});class FU extends YM{static get type(){return"Texture3DNode"}constructor(e,t=null,n=null){super(e,t,n),this.isTexture3DNode=!0}getInputType(){return"texture3D"}getDefaultUV(){return Vx(.5,.5,.5)}setUpdateMatrix(){}generateUV(e,t){return t.build(e,!0===this.sampler?"vec3":"ivec3")}generateOffset(e,t){return t.build(e,"ivec3")}normal(e){return BU({texture:this,uv:e})}}const kU=xx(FU).setParameterLength(1,3);class qU extends $C{static get type(){return"UserDataNode"}constructor(e,t,n=null){super(e,t,n),this.userData=n}updateReference(e){return this.reference=null!==this.userData?this.userData:e.object.userData,this.reference}}const VU=new WeakMap;class zU extends Pb{static get type(){return"VelocityNode"}constructor(){super("vec2"),this.projectionMatrix=null,this.updateType=yb.OBJECT,this.updateAfterType=yb.OBJECT,this.previousModelWorldMatrix=qT(new Un),this.previousProjectionMatrix=qT(new Un).setGroup(BT),this.previousCameraViewMatrix=qT(new Un)}setProjectionMatrix(e){this.projectionMatrix=e}update({frameId:e,camera:t,object:n}){const r=HU(n);this.previousModelWorldMatrix.value.copy(r);const i=GU(t);i.frameId!==e&&(i.frameId=e,void 0===i.previousProjectionMatrix?(i.previousProjectionMatrix=new Un,i.previousCameraViewMatrix=new Un,i.currentProjectionMatrix=new Un,i.currentCameraViewMatrix=new Un,i.previousProjectionMatrix.copy(this.projectionMatrix||t.projectionMatrix),i.previousCameraViewMatrix.copy(t.matrixWorldInverse)):(i.previousProjectionMatrix.copy(i.currentProjectionMatrix),i.previousCameraViewMatrix.copy(i.currentCameraViewMatrix)),i.currentProjectionMatrix.copy(this.projectionMatrix||t.projectionMatrix),i.currentCameraViewMatrix.copy(t.matrixWorldInverse),this.previousProjectionMatrix.value.copy(i.previousProjectionMatrix),this.previousCameraViewMatrix.value.copy(i.previousCameraViewMatrix))}updateAfter({object:e}){HU(e).copy(e.matrixWorld)}setup(){const e=null===this.projectionMatrix?OE:qT(this.projectionMatrix),t=this.previousCameraViewMatrix.mul(this.previousModelWorldMatrix),n=e.mul(sC).mul(hC),r=this.previousProjectionMatrix.mul(t).mul(dC),i=n.xy.div(n.w),s=r.xy.div(r.w);return YT(i,s)}}function GU(e){let t=VU.get(e);return void 0===t&&(t={},VU.set(e,t)),t}function HU(e,t=0){const n=GU(e);let r=n[t];return void 0===r&&(n[t]=r=new Un,n[t].copy(e.matrixWorld)),r}const jU=Tx(zU),WU=Ex(([e])=>YU(e.rgb)),XU=Ex(([e,t=Lx(1)])=>t.mix(YU(e.rgb),e.rgb)),$U=Ex(([e,t=Lx(1)])=>{const n=QT(e.r,e.g,e.b).div(3),r=e.r.max(e.g.max(e.b)),i=r.sub(n).mul(t).mul(-3);return Tw(e.rgb,r,i)}),QU=Ex(([e,t=Lx(1)])=>{const n=Vx(.57735,.57735,.57735),r=t.cos();return Vx(e.rgb.mul(r).add(n.cross(e.rgb).mul(t.sin()).add(n.mul(pw(n,e.rgb).mul(r.oneMinus())))))}),YU=(e,t=Vx(yn.getLuminanceCoefficients(new dn)))=>pw(e,t),KU=Ex(([e,t=Vx(1),n=Vx(0),r=Vx(1),i=Lx(1),s=Vx(yn.getLuminanceCoefficients(new dn,bt))])=>{const a=e.rgb.dot(Vx(s)),o=uw(e.rgb.mul(t).add(n),0).toVar(),l=o.pow(r).toVar();return Nx(o.r.greaterThan(0),()=>{o.r.assign(l.r)}),Nx(o.g.greaterThan(0),()=>{o.g.assign(l.g)}),Nx(o.b.greaterThan(0),()=>{o.b.assign(l.b)}),o.assign(a.add(o.sub(a).mul(i))),jx(o.rgb,e.a)}),ZU=Ex(([e,t])=>e.mul(t).floor().div(t));let JU=null;class eB extends eP{static get type(){return"ViewportSharedTextureNode"}constructor(e=cE,t=null){null===JU&&(JU=new ws),super(e,t,JU)}getTextureForReference(){return JU}updateReference(){return this}}const tB=xx(eB).setParameterLength(0,2),nB=new cn;class rB extends YM{static get type(){return"PassTextureNode"}constructor(e,t){super(t),this.passNode=e,this.isPassTextureNode=!0,this.setUpdateMatrix(!1)}setup(e){return e.getNodeProperties(this).passNode=this.passNode,super.setup(e)}clone(){return new this.constructor(this.passNode,this.value)}}class iB extends rB{static get type(){return"PassMultipleTextureNode"}constructor(e,t,n=!1){super(e,null),this.textureName=t,this.previousTexture=n,this.isPassMultipleTextureNode=!0}updateTexture(){this.value=this.previousTexture?this.passNode.getPreviousTexture(this.textureName):this.passNode.getTexture(this.textureName)}setup(e){return this.updateTexture(),super.setup(e)}clone(){const e=new this.constructor(this.passNode,this.textureName,this.previousTexture);return e.uvNode=this.uvNode,e.levelNode=this.levelNode,e.biasNode=this.biasNode,e.sampler=this.sampler,e.depthNode=this.depthNode,e.compareNode=this.compareNode,e.gradNode=this.gradNode,e.offsetNode=this.offsetNode,e}}class sB extends Pb{static get type(){return"PassNode"}constructor(e,t,n,r={}){super("vec4"),this.scope=e,this.scene=t,this.camera=n,this.options=r,this._pixelRatio=1,this._width=1,this._height=1;const i=new Es;i.isRenderTargetTexture=!0,i.name="depth";const s=new Dn(this._width*this._pixelRatio,this._height*this._pixelRatio,{type:be,...r});s.texture.name="output",s.depthTexture=i,this.renderTarget=s,this.overrideMaterial=null,this.transparent=!0,this.opaque=!0,this.contextNode=null,this._contextNodeCache=null,this._textures={output:s.texture,depth:i},this._textureNodes={},this._linearDepthNodes={},this._viewZNodes={},this._previousTextures={},this._previousTextureNodes={},this._cameraNear=qT(0),this._cameraFar=qT(0),this._mrt=null,this._layers=null,this._resolutionScale=1,this._viewport=null,this._scissor=null,this.isPassNode=!0,this.updateBeforeType=yb.FRAME,this.global=!0}setResolutionScale(e){return this._resolutionScale=e,this}getResolutionScale(){return this._resolutionScale}setResolution(e){return Xt("PassNode: .setResolution() is deprecated. Use .setResolutionScale() instead."),this.setResolutionScale(e)}getResolution(){return Xt("PassNode: .getResolution() is deprecated. Use .getResolutionScale() instead."),this.getResolutionScale()}setLayers(e){return this._layers=e,this}getLayers(){return this._layers}setMRT(e){return this._mrt=e,this}getMRT(){return this._mrt}getTexture(e){let t=this._textures[e];if(void 0===t){t=this.renderTarget.texture.clone(),t.name=e,this._textures[e]=t,this.renderTarget.textures.push(t)}return t}getPreviousTexture(e){let t=this._previousTextures[e];return void 0===t&&(t=this.getTexture(e).clone(),this._previousTextures[e]=t),t}toggleTexture(e){const t=this._previousTextures[e];if(void 0!==t){const n=this._textures[e],r=this.renderTarget.textures.indexOf(n);this.renderTarget.textures[r]=t,this._textures[e]=t,this._previousTextures[e]=n,this._textureNodes[e].updateTexture(),this._previousTextureNodes[e].updateTexture()}}getTextureNode(e="output"){let t=this._textureNodes[e];return void 0===t&&(t=new iB(this,e),t.updateTexture(),this._textureNodes[e]=t),t}getPreviousTextureNode(e="output"){let t=this._previousTextureNodes[e];return void 0===t&&(void 0===this._textureNodes[e]&&this.getTextureNode(e),t=new iB(this,e,!0),t.updateTexture(),this._previousTextureNodes[e]=t),t}getViewZNode(e="depth"){let t=this._viewZNodes[e];if(void 0===t){const n=this._cameraNear,r=this._cameraFar;this._viewZNodes[e]=t=AP(this.getTextureNode(e),n,r)}return t}getLinearDepthNode(e="depth"){let t=this._linearDepthNodes[e];if(void 0===t){const n=this._cameraNear,r=this._cameraFar,i=this.getViewZNode(e);this._linearDepthNodes[e]=t=uP(i,n,r)}return t}async compileAsync(e){const t=e.getRenderTarget(),n=e.getMRT();e.setRenderTarget(this.renderTarget),e.setMRT(this._mrt),await e.compileAsync(this.scene,this.camera),e.setRenderTarget(t),e.setMRT(n)}setup({renderer:e}){return this.renderTarget.samples=void 0===this.options.samples?e.samples:this.options.samples,this.renderTarget.texture.type=e.getOutputBufferType(),this.scope===sB.COLOR?this.getTextureNode():this.getLinearDepthNode()}updateBefore(e){const{renderer:t}=e,{scene:n}=this;let r,i;const s=t.getOutputRenderTarget();s&&!0===s.isXRRenderTarget?(i=1,r=t.xr.getCamera(),t.xr.updateCamera(r),nB.set(s.width,s.height)):(r=this.camera,i=t.getPixelRatio(),t.getSize(nB)),this._pixelRatio=i,this.setSize(nB.width,nB.height);const a=t.getRenderTarget(),o=t.getMRT(),l=t.autoClear,u=t.transparent,c=t.opaque,h=r.layers.mask,d=t.contextNode,A=n.overrideMaterial;this._cameraNear.value=r.near,this._cameraFar.value=r.far,null!==this._layers&&(r.layers.mask=this._layers.mask);for(const e in this._previousTextures)this.toggleTexture(e);null!==this.overrideMaterial&&(n.overrideMaterial=this.overrideMaterial),t.setRenderTarget(this.renderTarget),t.setMRT(this._mrt),t.autoClear=!0,t.transparent=this.transparent,t.opaque=this.opaque,null!==this.contextNode&&(null!==this._contextNodeCache&&this._contextNodeCache.version===this.version||(this._contextNodeCache={version:this.version,context:Fw({...t.contextNode.getFlowContextData(),...this.contextNode.getFlowContextData()})}),t.contextNode=this._contextNodeCache.context);const p=n.name;n.name=this.name?this.name:n.name,t.render(n,r),n.name=p,n.overrideMaterial=A,t.setRenderTarget(a),t.setMRT(o),t.autoClear=l,t.transparent=u,t.opaque=c,t.contextNode=d,r.layers.mask=h}setSize(e,t){this._width=e,this._height=t;const n=Math.floor(this._width*this._pixelRatio*this._resolutionScale),r=Math.floor(this._height*this._pixelRatio*this._resolutionScale);this.renderTarget.setSize(n,r),null!==this._scissor&&this.renderTarget.scissor.copy(this._scissor),null!==this._viewport&&this.renderTarget.viewport.copy(this._viewport)}setScissor(e,t,n,r){null===e?this._scissor=null:(null===this._scissor&&(this._scissor=new Pn),e.isVector4?this._scissor.copy(e):this._scissor.set(e,t,n,r),this._scissor.multiplyScalar(this._pixelRatio*this._resolutionScale).floor())}setViewport(e,t,n,r){null===e?this._viewport=null:(null===this._viewport&&(this._viewport=new Pn),e.isVector4?this._viewport.copy(e):this._viewport.set(e,t,n,r),this._viewport.multiplyScalar(this._pixelRatio*this._resolutionScale).floor())}setPixelRatio(e){this._pixelRatio=e,this.setSize(this._width,this._height)}dispose(){this.renderTarget.dispose()}}sB.COLOR="color",sB.DEPTH="depth";class aB extends sB{static get type(){return"ToonOutlinePassNode"}constructor(e,t,n,r,i){super(sB.COLOR,e,t),this.colorNode=n,this.thicknessNode=r,this.alphaNode=i,this._materialCache=new WeakMap,this.name="Outline Pass"}updateBefore(e){const{renderer:t}=e,n=t.getRenderObjectFunction();t.setRenderObjectFunction((e,n,r,i,s,a,o,l)=>{if((s.isMeshToonMaterial||s.isMeshToonNodeMaterial)&&!1===s.wireframe){const u=this._getOutlineMaterial(s);t.renderObject(e,n,r,i,u,a,o,l)}t.renderObject(e,n,r,i,s,a,o,l)}),super.updateBefore(e),t.setRenderObjectFunction(n)}_createMaterial(){const e=new DP;e.isMeshToonOutlineMaterial=!0,e.name="Toon_Outline",e.side=1;const t=xC.negate(),n=OE.mul(sC),r=Lx(1),i=n.mul(jx(hC,1)),s=n.mul(jx(hC.add(t),1)),a=qS(i.sub(s));return e.vertexNode=i.add(a.mul(this.thicknessNode).mul(i.w).mul(r)),e.colorNode=jx(this.colorNode,this.alphaNode),e}_getOutlineMaterial(e){let t=this._materialCache.get(e);return void 0===t&&(t=this._createMaterial(),this._materialCache.set(e,t)),t}}const oB=Ex(([e,t])=>e.mul(t).clamp()).setLayout({name:"linearToneMapping",type:"vec3",inputs:[{name:"color",type:"vec3"},{name:"exposure",type:"float"}]}),lB=Ex(([e,t])=>(e=e.mul(t)).div(e.add(1)).clamp()).setLayout({name:"reinhardToneMapping",type:"vec3",inputs:[{name:"color",type:"vec3"},{name:"exposure",type:"float"}]}),uB=Ex(([e,t])=>{const n=(e=(e=e.mul(t)).sub(.004).max(0)).mul(e.mul(6.2).add(.5)),r=e.mul(e.mul(6.2).add(1.7)).add(.06);return n.div(r).pow(2.2)}).setLayout({name:"cineonToneMapping",type:"vec3",inputs:[{name:"color",type:"vec3"},{name:"exposure",type:"float"}]}),cB=Ex(([e])=>{const t=e.mul(e.add(.0245786)).sub(90537e-9),n=e.mul(e.add(.432951).mul(.983729)).add(.238081);return t.div(n)}),hB=Ex(([e,t])=>{const n=Yx(.59719,.35458,.04823,.076,.90834,.01566,.0284,.13383,.83777),r=Yx(1.60475,-.53108,-.07367,-.10208,1.10813,-.00605,-.00327,-.07276,1.07602);return e=e.mul(t).div(.6),e=n.mul(e),e=cB(e),(e=r.mul(e)).clamp()}).setLayout({name:"acesFilmicToneMapping",type:"vec3",inputs:[{name:"color",type:"vec3"},{name:"exposure",type:"float"}]}),dB=Yx(Vx(1.6605,-.1246,-.0182),Vx(-.5876,1.1329,-.1006),Vx(-.0728,-.0083,1.1187)),AB=Yx(Vx(.6274,.0691,.0164),Vx(.3293,.9195,.088),Vx(.0433,.0113,.8956)),pB=Ex(([e])=>{const t=Vx(e).toVar(),n=Vx(t.mul(t)).toVar(),r=Vx(n.mul(n)).toVar();return Lx(15.5).mul(r.mul(n)).sub(KT(40.14,r.mul(t))).add(KT(31.96,r).sub(KT(6.868,n.mul(t))).add(KT(.4298,n).add(KT(.1191,t).sub(.00232))))}),fB=Ex(([e,t])=>{const n=Vx(e).toVar(),r=Yx(Vx(.856627153315983,.137318972929847,.11189821299995),Vx(.0951212405381588,.761241990602591,.0767994186031903),Vx(.0482516061458583,.101439036467562,.811302368396859)),i=Yx(Vx(1.1271005818144368,-.1413297634984383,-.14132976349843826),Vx(-.11060664309660323,1.157823702216272,-.11060664309660294),Vx(-.016493938717834573,-.016493938717834257,1.2519364065950405)),s=Lx(-12.47393),a=Lx(4.026069);return n.mulAssign(t),n.assign(AB.mul(n)),n.assign(r.mul(n)),n.assign(uw(n,1e-10)),n.assign(OS(n)),n.assign(n.sub(s).div(a.sub(s))),n.assign(Sw(n,0,1)),n.assign(pB(n)),n.assign(i.mul(n)),n.assign(mw(uw(Vx(0),n),Vx(2.2))),n.assign(dB.mul(n)),n.assign(Sw(n,0,1)),n}).setLayout({name:"agxToneMapping",type:"vec3",inputs:[{name:"color",type:"vec3"},{name:"exposure",type:"float"}]}),mB=Ex(([e,t])=>{const n=Lx(.76),r=Lx(.15);e=e.mul(t);const i=lw(e.r,lw(e.g,e.b)),s=Uw(i.lessThan(.08),i.sub(KT(6.25,i.mul(i))),.04);e.subAssign(s);const a=uw(e.r,uw(e.g,e.b));Nx(a.lessThan(n),()=>e);const o=YT(1,n),l=YT(1,o.mul(o).div(a.add(o.sub(n))));e.mulAssign(l.div(a));const u=YT(1,ZT(1,r.mul(a.sub(l)).add(1)));return Tw(e,Vx(l),u)}).setLayout({name:"neutralToneMapping",type:"vec3",inputs:[{name:"color",type:"vec3"},{name:"exposure",type:"float"}]});class gB extends Cb{static get type(){return"CodeNode"}constructor(e="",t=[],n=""){super("code"),this.isCodeNode=!0,this.global=!0,this.code=e,this.includes=t,this.language=n}setIncludes(e){return this.includes=e,this}getIncludes(){return this.includes}generate(e){const t=this.getIncludes(e);for(const n of t)n.build(e);const n=e.getCodeFromNode(this,this.getNodeType(e));return n.code=this.code,n.code}serialize(e){super.serialize(e),e.code=this.code,e.language=this.language}deserialize(e){super.deserialize(e),this.code=e.code,this.language=e.language}}const _B=xx(gB).setParameterLength(1,3);class vB extends gB{static get type(){return"FunctionNode"}constructor(e="",t=[],n=""){super(e,t,n)}getNodeType(e){return this.getNodeFunction(e).type}getMemberType(e,t){const n=this.getNodeType(e);return e.getStructTypeNode(n).getMemberType(e,t)}getInputs(e){return this.getNodeFunction(e).inputs}getNodeFunction(e){const t=e.getDataFromNode(this);let n=t.nodeFunction;return void 0===n&&(n=e.parser.parseFunction(this.code),t.nodeFunction=n),n}generate(e,t){super.generate(e);const n=this.getNodeFunction(e),r=n.name,i=n.type,s=e.getCodeFromNode(this,i);""!==r&&(s.name=r);const a=e.getPropertyName(s),o=this.getNodeFunction(e).getCode(a);return s.code=o+"\n","property"===t?a:e.format(`${a}()`,i,t)}}const yB=(e,t=[],n="")=>{for(let e=0;er.call(...e);return i.functionNode=r,i};function bB(e){let t;const n=e.context.getViewZ;return void 0!==n&&(t=n(this)),(t||fC.z).negate()}const xB=Ex(([e,t],n)=>{const r=bB(n);return Ew(e,t,r)}),TB=Ex(([e],t)=>{const n=bB(t);return e.mul(e,n,n).negate().exp().oneMinus()}),SB=Ex(([e,t],n)=>{const r=bB(n),i=t.sub(AC.y).max(0).toConst().mul(r).toConst();return e.mul(e,i,i).negate().exp().oneMinus()}),wB=Ex(([e,t])=>jx(t.toFloat().mix(TT.rgb,e.toVec3()),TT.a));let MB=null,EB=null;class CB extends Cb{static get type(){return"RangeNode"}constructor(e=Lx(),t=Lx()){super(),this.minNode=e,this.maxNode=t}getVectorLength(e){const t=this.getConstNode(this.minNode),n=this.getConstNode(this.maxNode),r=e.getTypeLength(mb(t.value)),i=e.getTypeLength(mb(n.value));return r>i?r:i}getNodeType(e){return e.object.count>1?e.getTypeFromLength(this.getVectorLength(e)):"float"}getConstNode(e){let t=null;if(e.traverse(e=>{!0===e.isConstNode&&(t=e)}),null===t)throw new $M('THREE.TSL: No "ConstNode" found in node graph.',this.stackTrace);return t}setup(e){const t=e.object;let n=null;if(t.count>1){const r=this.getConstNode(this.minNode),i=this.getConstNode(this.maxNode),s=r.value,a=i.value,o=e.getTypeLength(mb(s)),l=e.getTypeLength(mb(a));MB=MB||new Pn,EB=EB||new Pn,MB.setScalar(0),EB.setScalar(0),1===o?MB.setScalar(s):s.isColor?MB.set(s.r,s.g,s.b,1):MB.set(s.x,s.y,s.z||0,s.w||0),1===l?EB.setScalar(a):a.isColor?EB.set(a.r,a.g,a.b,1):EB.set(a.x,a.y,a.z||0,a.w||0);const u=4,c=u*t.count,h=new Float32Array(c);for(let e=0;enew NB(e,t),DB=PB("numWorkgroups","uvec3"),LB=PB("workgroupId","uvec3"),IB=PB("globalId","uvec3"),OB=PB("localId","uvec3"),UB=PB("subgroupSize","uint");const BB=xx(class extends Cb{constructor(e){super(),this.scope=e}generate(e){const{scope:t}=this,{renderer:n}=e;!0===n.backend.isWebGLBackend?e.addFlowCode(`\t// ${t}Barrier \n`):e.addLineFlowCode(`${t}Barrier()`,this)}});class FB extends Rb{constructor(e,t){super(e,t),this.isWorkgroupInfoElementNode=!0}generate(e,t){let n;const r=e.context.assign;if(n=super.generate(e),!0!==r){const r=this.getNodeType(e);n=e.format(n,r,t)}return n}}class kB extends Cb{constructor(e,t,n=0){super(t),this.bufferType=t,this.bufferCount=n,this.isWorkgroupInfoNode=!0,this.elementType=t,this.scope=e,this.name=""}setName(e){return this.name=e,this}label(e){return Xt('TSL: "label()" has been deprecated. Use "setName()" instead.',new ib),this.setName(e)}setScope(e){return this.scope=e,this}getElementType(){return this.elementType}getInputType(){return`${this.scope}Array`}element(e){return new FB(this,e)}generate(e){const t=""!==this.name?this.name:`${this.scope}Array_${this.id}`;return e.getScopedArray(t,this.scope.toLowerCase(),this.bufferType,this.bufferCount)}}class qB extends Cb{static get type(){return"AtomicFunctionNode"}constructor(e,t,n){super("uint"),this.method=e,this.pointerNode=t,this.valueNode=n,this.parents=!0}getInputType(e){return this.pointerNode.getNodeType(e)}getNodeType(e){return this.getInputType(e)}generate(e){const t=e.getNodeProperties(this),n=t.parents,r=this.method,i=this.getNodeType(e),s=this.getInputType(e),a=this.pointerNode,o=this.valueNode,l=[];l.push(`&${a.build(e,s)}`),null!==o&&l.push(o.build(e,s));const u=`${e.getMethod(r,i)}( ${l.join(", ")} )`;if(!(!!n&&(1===n.length&&!0===n[0].isStackNode)))return void 0===t.constNode&&(t.constNode=DM(u,i).toConst()),t.constNode.build(e);e.addLineFlowCode(u,this)}}qB.ATOMIC_LOAD="atomicLoad",qB.ATOMIC_STORE="atomicStore",qB.ATOMIC_ADD="atomicAdd",qB.ATOMIC_SUB="atomicSub",qB.ATOMIC_MAX="atomicMax",qB.ATOMIC_MIN="atomicMin",qB.ATOMIC_AND="atomicAnd",qB.ATOMIC_OR="atomicOr",qB.ATOMIC_XOR="atomicXor";const VB=xx(qB),zB=(e,t,n)=>VB(e,t,n).toStack();class GB extends Pb{static get type(){return"SubgroupFunctionNode"}constructor(e,t=null,n=null){super(),this.method=e,this.aNode=t,this.bNode=n}getInputType(e){const t=this.aNode?this.aNode.getNodeType(e):null,n=this.bNode?this.bNode.getNodeType(e):null;return(e.isMatrix(t)?0:e.getTypeLength(t))>(e.isMatrix(n)?0:e.getTypeLength(n))?t:n}getNodeType(e){const t=this.method;return t===GB.SUBGROUP_ELECT?"bool":t===GB.SUBGROUP_BALLOT?"uvec4":this.getInputType(e)}generate(e,t){const n=this.method,r=this.getNodeType(e),i=this.getInputType(e),s=this.aNode,a=this.bNode,o=[];if(n===GB.SUBGROUP_BROADCAST||n===GB.SUBGROUP_SHUFFLE||n===GB.QUAD_BROADCAST){const t=a.getNodeType(e);o.push(s.build(e,r),a.build(e,"float"===t?"int":r))}else n===GB.SUBGROUP_SHUFFLE_XOR||n===GB.SUBGROUP_SHUFFLE_DOWN||n===GB.SUBGROUP_SHUFFLE_UP?o.push(s.build(e,r),a.build(e,"uint")):(null!==s&&o.push(s.build(e,i)),null!==a&&o.push(a.build(e,i)));const l=0===o.length?"()":`( ${o.join(", ")} )`;return e.format(`${e.getMethod(n,r)}${l}`,r,t)}serialize(e){super.serialize(e),e.method=this.method}deserialize(e){super.deserialize(e),this.method=e.method}}GB.SUBGROUP_ELECT="subgroupElect",GB.SUBGROUP_BALLOT="subgroupBallot",GB.SUBGROUP_ADD="subgroupAdd",GB.SUBGROUP_INCLUSIVE_ADD="subgroupInclusiveAdd",GB.SUBGROUP_EXCLUSIVE_AND="subgroupExclusiveAdd",GB.SUBGROUP_MUL="subgroupMul",GB.SUBGROUP_INCLUSIVE_MUL="subgroupInclusiveMul",GB.SUBGROUP_EXCLUSIVE_MUL="subgroupExclusiveMul",GB.SUBGROUP_AND="subgroupAnd",GB.SUBGROUP_OR="subgroupOr",GB.SUBGROUP_XOR="subgroupXor",GB.SUBGROUP_MIN="subgroupMin",GB.SUBGROUP_MAX="subgroupMax",GB.SUBGROUP_ALL="subgroupAll",GB.SUBGROUP_ANY="subgroupAny",GB.SUBGROUP_BROADCAST_FIRST="subgroupBroadcastFirst",GB.QUAD_SWAP_X="quadSwapX",GB.QUAD_SWAP_Y="quadSwapY",GB.QUAD_SWAP_DIAGONAL="quadSwapDiagonal",GB.SUBGROUP_BROADCAST="subgroupBroadcast",GB.SUBGROUP_SHUFFLE="subgroupShuffle",GB.SUBGROUP_SHUFFLE_XOR="subgroupShuffleXor",GB.SUBGROUP_SHUFFLE_UP="subgroupShuffleUp",GB.SUBGROUP_SHUFFLE_DOWN="subgroupShuffleDown",GB.QUAD_BROADCAST="quadBroadcast";const HB=Sx(GB,GB.SUBGROUP_ELECT).setParameterLength(0),jB=Sx(GB,GB.SUBGROUP_BALLOT).setParameterLength(1),WB=Sx(GB,GB.SUBGROUP_ADD).setParameterLength(1),XB=Sx(GB,GB.SUBGROUP_INCLUSIVE_ADD).setParameterLength(1),$B=Sx(GB,GB.SUBGROUP_EXCLUSIVE_AND).setParameterLength(1),QB=Sx(GB,GB.SUBGROUP_MUL).setParameterLength(1),YB=Sx(GB,GB.SUBGROUP_INCLUSIVE_MUL).setParameterLength(1),KB=Sx(GB,GB.SUBGROUP_EXCLUSIVE_MUL).setParameterLength(1),ZB=Sx(GB,GB.SUBGROUP_AND).setParameterLength(1),JB=Sx(GB,GB.SUBGROUP_OR).setParameterLength(1),eF=Sx(GB,GB.SUBGROUP_XOR).setParameterLength(1),tF=Sx(GB,GB.SUBGROUP_MIN).setParameterLength(1),nF=Sx(GB,GB.SUBGROUP_MAX).setParameterLength(1),rF=Sx(GB,GB.SUBGROUP_ALL).setParameterLength(0),iF=Sx(GB,GB.SUBGROUP_ANY).setParameterLength(0),sF=Sx(GB,GB.SUBGROUP_BROADCAST_FIRST).setParameterLength(2),aF=Sx(GB,GB.QUAD_SWAP_X).setParameterLength(1),oF=Sx(GB,GB.QUAD_SWAP_Y).setParameterLength(1),lF=Sx(GB,GB.QUAD_SWAP_DIAGONAL).setParameterLength(1),uF=Sx(GB,GB.SUBGROUP_BROADCAST).setParameterLength(2),cF=Sx(GB,GB.SUBGROUP_SHUFFLE).setParameterLength(2),hF=Sx(GB,GB.SUBGROUP_SHUFFLE_XOR).setParameterLength(2),dF=Sx(GB,GB.SUBGROUP_SHUFFLE_UP).setParameterLength(2),AF=Sx(GB,GB.SUBGROUP_SHUFFLE_DOWN).setParameterLength(2),pF=Sx(GB,GB.QUAD_BROADCAST).setParameterLength(1);let fF;function mF(e){fF=fF||new WeakMap;let t=fF.get(e);return void 0===t&&fF.set(e,t={}),t}function gF(e){const t=mF(e);return t.shadowMatrix||(t.shadowMatrix=qT("mat4").setGroup(BT).onRenderUpdate(t=>(!0===e.castShadow&&!1!==t.renderer.shadowMap.enabled||(e.shadow.camera.coordinateSystem!==t.camera.coordinateSystem&&(e.shadow.camera.coordinateSystem=t.camera.coordinateSystem,e.shadow.camera.updateProjectionMatrix()),e.shadow.updateMatrices(e)),e.shadow.matrix)))}function _F(e,t=AC){const n=gF(e).mul(t);return n.xyz.div(n.w)}function vF(e){const t=mF(e);return t.position||(t.position=qT(new dn).setGroup(BT).onRenderUpdate((t,n)=>n.value.setFromMatrixPosition(e.matrixWorld)))}function yF(e){const t=mF(e);return t.targetPosition||(t.targetPosition=qT(new dn).setGroup(BT).onRenderUpdate((t,n)=>n.value.setFromMatrixPosition(e.target.matrixWorld)))}function bF(e){const t=mF(e);return t.viewPosition||(t.viewPosition=qT(new dn).setGroup(BT).onRenderUpdate(({camera:t},n)=>{n.value=n.value||new dn,n.value.setFromMatrixPosition(e.matrixWorld),n.value.applyMatrix4(t.matrixWorldInverse)}))}const xF=e=>BE.transformDirection(vF(e).sub(yF(e))),TF=(e,t)=>{for(const n of t)if(n.isAnalyticLightNode&&n.light.id===e)return n;return null},SF=new WeakMap,wF=[];class MF extends Cb{static get type(){return"LightsNode"}constructor(){super("vec3"),this.totalDiffuseNode=tT("vec3","totalDiffuse"),this.totalSpecularNode=tT("vec3","totalSpecular"),this.outgoingLightNode=tT("vec3","outgoingLight"),this._lights=[],this._lightNodes=null,this._lightNodesHash=null,this.global=!0}customCacheKey(){const e=this._lights;for(let t=0;te.sort((e,t)=>e.id-t.id))(this._lights),i=e.renderer.library;for(const e of r)if(e.isNode)t.push(_x(e));else{let r=null;if(null!==n&&(r=TF(e.id,n)),null===r){const n=i.getLightNodeClass(e.constructor);if(null===n){Xt(`LightsNode.setupNodeLights: Light node not found for ${e.constructor.name}`);continue}let r=null;SF.has(e)?r=SF.get(e):(r=new n(e),SF.set(e,r)),t.push(r)}}this._lightNodes=t}setupDirectLight(e,t,n){const{lightingModel:r,reflectedLight:i}=e.context;r.direct({...n,lightNode:t,reflectedLight:i},e)}setupDirectRectAreaLight(e,t,n){const{lightingModel:r,reflectedLight:i}=e.context;r.directRectArea({...n,lightNode:t,reflectedLight:i},e)}setupLights(e,t){for(const n of t)n.build(e)}getLightNodes(e){return null===this._lightNodes&&this.setupLightsNode(e),this._lightNodes}setup(e){const t=e.lightsNode;e.lightsNode=this;let n=this.outgoingLightNode;const r=e.context,i=r.lightingModel,s=e.getNodeProperties(this);if(i){const{totalDiffuseNode:t,totalSpecularNode:a}=this;r.outgoingLight=n;const o=e.addStack();s.nodes=o.nodes,i.start(e);const{backdrop:l,backdropAlpha:u}=r,{directDiffuse:c,directSpecular:h,indirectDiffuse:d,indirectSpecular:A}=r.reflectedLight;let p=c.add(d);null!==l&&(p=Vx(null!==u?u.mix(p,l):l)),t.assign(p),a.assign(h.add(A)),n.assign(t.add(a)),i.finish(e),n=n.bypass(e.removeStack())}else s.nodes=[];return e.lightsNode=t,n}setLights(e){return this._lights=e,this._lightNodes=null,this._lightNodesHash=null,this}getLights(){return this._lights}get hasLights(){return this._lights.length>0}}class EF extends Cb{static get type(){return"ShadowBaseNode"}constructor(e){super(),this.light=e,this.updateBeforeType=yb.RENDER,this.isShadowBaseNode=!0}setupShadowPosition({context:e,material:t}){CF.assign(t.receivedShadowPositionNode||e.shadowPositionWorld||AC)}}const CF=tT("vec3","shadowPositionWorld");function RF(e,t){return t=function(e,t={}){return t.toneMapping=e.toneMapping,t.toneMappingExposure=e.toneMappingExposure,t.outputColorSpace=e.outputColorSpace,t.renderTarget=e.getRenderTarget(),t.activeCubeFace=e.getActiveCubeFace(),t.activeMipmapLevel=e.getActiveMipmapLevel(),t.renderObjectFunction=e.getRenderObjectFunction(),t.pixelRatio=e.getPixelRatio(),t.mrt=e.getMRT(),t.clearColor=e.getClearColor(t.clearColor||new gr),t.clearAlpha=e.getClearAlpha(),t.autoClear=e.autoClear,t.scissorTest=e.getScissorTest(),t}(e,t),e.setMRT(null),e.setRenderObjectFunction(null),e.setClearColor(0,1),e.autoClear=!0,t}const NF=new WeakMap,PF=Ex(({depthTexture:e,shadowCoord:t,depthLayer:n})=>{let r=ZM(e,t.xy).setName("t_basic");return e.isArrayTexture&&(r=r.depth(n)),r.compare(t.z)}),DF=Ex(({depthTexture:e,shadowCoord:t,shadow:n,depthLayer:r})=>{const i=(t,n)=>{let i=ZM(e,t);return e.isArrayTexture&&(i=i.depth(r)),i.compare(n)},s=QC("mapSize","vec2",n).setGroup(BT),a=QC("radius","float",n).setGroup(BT),o=Bx(1).div(s),l=a.mul(o.x),u=bU(dE.xy).mul(6.28318530718);return QT(i(t.xy.add(xU(0,5,u).mul(l)),t.z),i(t.xy.add(xU(1,5,u).mul(l)),t.z),i(t.xy.add(xU(2,5,u).mul(l)),t.z),i(t.xy.add(xU(3,5,u).mul(l)),t.z),i(t.xy.add(xU(4,5,u).mul(l)),t.z)).mul(.2)}),LF=Ex(({depthTexture:e,shadowCoord:t,shadow:n,depthLayer:r})=>{const i=(t,n)=>{let i=ZM(e,t);return e.isArrayTexture&&(i=i.depth(r)),i.compare(n)},s=QC("mapSize","vec2",n).setGroup(BT),a=Bx(1).div(s),o=a.x,l=a.y,u=t.xy,c=VS(u.mul(s).add(.5));return u.subAssign(c.mul(a)),QT(i(u,t.z),i(u.add(Bx(o,0)),t.z),i(u.add(Bx(0,l)),t.z),i(u.add(a),t.z),Tw(i(u.add(Bx(o.negate(),0)),t.z),i(u.add(Bx(o.mul(2),0)),t.z),c.x),Tw(i(u.add(Bx(o.negate(),l)),t.z),i(u.add(Bx(o.mul(2),l)),t.z),c.x),Tw(i(u.add(Bx(0,l.negate())),t.z),i(u.add(Bx(0,l.mul(2))),t.z),c.y),Tw(i(u.add(Bx(o,l.negate())),t.z),i(u.add(Bx(o,l.mul(2))),t.z),c.y),Tw(Tw(i(u.add(Bx(o.negate(),l.negate())),t.z),i(u.add(Bx(o.mul(2),l.negate())),t.z),c.x),Tw(i(u.add(Bx(o.negate(),l.mul(2))),t.z),i(u.add(Bx(o.mul(2),l.mul(2))),t.z),c.x),c.y)).mul(1/9)}),IF=Ex(({depthTexture:e,shadowCoord:t,depthLayer:n},r)=>{let i=ZM(e).sample(t.xy);e.isArrayTexture&&(i=i.depth(n)),i=i.rg;const s=i.x,a=uw(1e-7,i.y.mul(i.y)),o=r.renderer.reversedDepthBuffer?cw(s,t.z):cw(t.z,s),l=Lx(1).toVar();return Nx(o.notEqual(1),()=>{const e=t.z.sub(s);let n=a.div(a.add(e.mul(e)));n=Sw(YT(n,.3).div(.65)),l.assign(uw(o,n))}),l}),OF=e=>{let t=NF.get(e);return void 0===t&&(t=new DP,t.colorNode=jx(0,0,0,1),t.isShadowPassMaterial=!0,t.name="ShadowMaterial",t.blending=0,t.fog=!1,NF.set(e,t)),t},UF=e=>{const t=NF.get(e);void 0!==t&&(t.dispose(),NF.delete(e))},BF=new yI,FF=[],kF=(e,t,n,r)=>{FF[0]=e,FF[1]=t;let i=BF.get(FF);return void 0!==i&&i.shadowType===n&&i.useVelocity===r||(i=(i,s,a,o,l,u,...c)=>{(!0===i.castShadow||i.receiveShadow&&3===n)&&(r&&(_b(i).useVelocity=!0),i.onBeforeShadow(e,i,a,t.camera,o,s.overrideMaterial,u),e.renderObject(i,s,a,o,l,u,...c),i.onAfterShadow(e,i,a,t.camera,o,s.overrideMaterial,u))},i.shadowType=n,i.useVelocity=r,BF.set(FF,i)),FF[0]=null,FF[1]=null,i},qF=Ex(({samples:e,radius:t,size:n,shadowPass:r,depthLayer:i})=>{const s=Lx(0).toVar("meanVertical"),a=Lx(0).toVar("squareMeanVertical"),o=e.lessThanEqual(Lx(1)).select(Lx(0),Lx(2).div(e.sub(1))),l=e.lessThanEqual(Lx(1)).select(Lx(0),Lx(-1));VN({start:Ix(0),end:Ix(e),type:"int",condition:"<"},({i:e})=>{const u=l.add(Lx(e).mul(o));let c=r.sample(QT(dE.xy,Bx(0,u).mul(t)).div(n));r.value.isArrayTexture&&(c=c.depth(i)),c=c.x,s.addAssign(c),a.addAssign(c.mul(c))}),s.divAssign(e),a.divAssign(e);const u=US(a.sub(s.mul(s)).max(0));return Bx(s,u)}),VF=Ex(({samples:e,radius:t,size:n,shadowPass:r,depthLayer:i})=>{const s=Lx(0).toVar("meanHorizontal"),a=Lx(0).toVar("squareMeanHorizontal"),o=e.lessThanEqual(Lx(1)).select(Lx(0),Lx(2).div(e.sub(1))),l=e.lessThanEqual(Lx(1)).select(Lx(0),Lx(-1));VN({start:Ix(0),end:Ix(e),type:"int",condition:"<"},({i:e})=>{const u=l.add(Lx(e).mul(o));let c=r.sample(QT(dE.xy,Bx(u,0).mul(t)).div(n));r.value.isArrayTexture&&(c=c.depth(i)),s.addAssign(c.x),a.addAssign(QT(c.y.mul(c.y),c.x.mul(c.x)))}),s.divAssign(e),a.divAssign(e);const u=US(a.sub(s.mul(s)).max(0));return Bx(s,u)}),zF=[PF,DF,LF,IF];let GF;const HF=new pU;class jF extends EF{static get type(){return"ShadowNode"}constructor(e,t=null){super(e),this.shadow=t||e.shadow,this.shadowMap=null,this.vsmShadowMapVertical=null,this.vsmShadowMapHorizontal=null,this.vsmMaterialVertical=null,this.vsmMaterialHorizontal=null,this._node=null,this._currentShadowType=null,this._cameraFrameId=new WeakMap,this.isShadowNode=!0,this.depthLayer=0}setupShadowFilter(e,{filterFn:t,depthTexture:n,shadowCoord:r,shadow:i,depthLayer:s}){const a=r.x.greaterThanEqual(0).and(r.x.lessThanEqual(1)).and(r.y.greaterThanEqual(0)).and(r.y.lessThanEqual(1)).and(r.z.lessThanEqual(1)),o=t({depthTexture:n,shadowCoord:r,shadow:i,depthLayer:s});return a.select(o,Lx(1))}setupShadowCoord(e,t){const{shadow:n}=this,{renderer:r}=e,i=n.biasNode||QC("bias","float",n).setGroup(BT);let s,a=t;if(n.camera.isOrthographicCamera||!0!==r.logarithmicDepthBuffer)a=a.xyz.div(a.w),s=a.z;else{const e=a.w;a=a.xy.div(e);const t=QC("near","float",n.camera).setGroup(BT),r=QC("far","float",n.camera).setGroup(BT);s=pP(e.negate(),t,r)}return a=Vx(a.x,a.y.oneMinus(),r.reversedDepthBuffer?s.sub(i):s.add(i)),a}getShadowFilterFn(e){return zF[e]}setupRenderTarget(e,t){const n=new Es(e.mapSize.width,e.mapSize.height);n.name="ShadowDepthTexture",n.compareFunction=t.renderer.reversedDepthBuffer?Pt:Ct;const r=t.createRenderTarget(e.mapSize.width,e.mapSize.height);return r.texture.name="ShadowMap",r.texture.type=e.mapType,r.depthTexture=n,{shadowMap:r,depthTexture:n}}setupShadow(e){const{renderer:t,camera:n}=e,{light:r,shadow:i}=this,{depthTexture:s,shadowMap:a}=this.setupRenderTarget(i,e),o=t.shadowMap.type,l=t.hasCompatibility(qt);if(1!==o&&2!==o||!l?(s.minFilter=le,s.magFilter=le):(s.minFilter=he,s.magFilter=he),i.camera.coordinateSystem=n.coordinateSystem,i.camera.updateProjectionMatrix(),3===o&&!0!==i.isPointLightShadow){s.compareFunction=null,a.depth>1?(a._vsmShadowMapVertical||(a._vsmShadowMapVertical=e.createRenderTarget(i.mapSize.width,i.mapSize.height,{format:Ie,type:be,depth:a.depth,depthBuffer:!1}),a._vsmShadowMapVertical.texture.name="VSMVertical"),this.vsmShadowMapVertical=a._vsmShadowMapVertical,a._vsmShadowMapHorizontal||(a._vsmShadowMapHorizontal=e.createRenderTarget(i.mapSize.width,i.mapSize.height,{format:Ie,type:be,depth:a.depth,depthBuffer:!1}),a._vsmShadowMapHorizontal.texture.name="VSMHorizontal"),this.vsmShadowMapHorizontal=a._vsmShadowMapHorizontal):(this.vsmShadowMapVertical=e.createRenderTarget(i.mapSize.width,i.mapSize.height,{format:Ie,type:be,depthBuffer:!1}),this.vsmShadowMapHorizontal=e.createRenderTarget(i.mapSize.width,i.mapSize.height,{format:Ie,type:be,depthBuffer:!1}));let t=ZM(s);s.isArrayTexture&&(t=t.depth(this.depthLayer));let n=ZM(this.vsmShadowMapVertical.texture);s.isArrayTexture&&(n=n.depth(this.depthLayer));const r=QC("blurSamples","float",i).setGroup(BT),o=QC("radius","float",i).setGroup(BT),l=QC("mapSize","vec2",i).setGroup(BT);let u=this.vsmMaterialVertical||(this.vsmMaterialVertical=new DP);u.fragmentNode=qF({samples:r,radius:o,size:l,shadowPass:t,depthLayer:this.depthLayer}).context(e.getSharedContext()),u.name="VSMVertical",u=this.vsmMaterialHorizontal||(this.vsmMaterialHorizontal=new DP),u.fragmentNode=VF({samples:r,radius:o,size:l,shadowPass:n,depthLayer:this.depthLayer}).context(e.getSharedContext()),u.name="VSMHorizontal"}const u=QC("intensity","float",i).setGroup(BT),c=QC("normalBias","float",i).setGroup(BT),h=gF(r).mul(CF.add(EC.mul(c))),d=this.setupShadowCoord(e,h),A=i.filterNode||this.getShadowFilterFn(t.shadowMap.type)||null;if(null===A)throw new Error("THREE.WebGPURenderer: Shadow map type not supported yet.");const p=3===o&&!0!==i.isPointLightShadow?this.vsmShadowMapHorizontal.texture:s,f=this.setupShadowFilter(e,{filterFn:A,shadowTexture:a.texture,depthTexture:p,shadowCoord:d,shadow:i,depthLayer:this.depthLayer});let m,g;!0===t.shadowMap.transmitted&&(a.texture.isCubeTexture?m=WC(a.texture,d.xyz):(m=ZM(a.texture,d),s.isArrayTexture&&(m=m.depth(this.depthLayer)))),g=m?Tw(1,f.rgb.mix(m,1),u.mul(m.a)).toVar():Tw(1,f,u).toVar(),this.shadowMap=a,this.shadow.map=a;const _=`${this.light.type} Shadow [ ${this.light.name||"ID: "+this.light.id} ]`;return m&&g.toInspector(`${_} / Color`,()=>this.shadowMap.texture.isCubeTexture?WC(this.shadowMap.texture):ZM(this.shadowMap.texture)),g.toInspector(`${_} / Depth`,()=>this.shadowMap.texture.isCubeTexture?WC(this.shadowMap.texture).r.oneMinus():JM(this.shadowMap.depthTexture,GM().mul(jM(ZM(this.shadowMap.depthTexture)))).r.oneMinus())}setup(e){if(!1!==e.renderer.shadowMap.enabled)return Ex(()=>{const t=e.renderer.shadowMap.type;this._currentShadowType!==t&&(this._reset(),this._node=null);let n=this._node;return this.setupShadowPosition(e),null===n&&(this._node=n=this.setupShadow(e),this._currentShadowType=t),e.material.receivedShadowNode&&(n=e.material.receivedShadowNode(n)),n})()}renderShadow(e){const{shadow:t,shadowMap:n,light:r}=this,{renderer:i,scene:s}=e;t.updateMatrices(r),n.setSize(t.mapSize.width,t.mapSize.height,n.depth);const a=s.name;s.name=`Shadow Map [ ${r.name||"ID: "+r.id} ]`,i.render(s,t.camera),s.name=a}updateShadow(e){const{shadowMap:t,light:n,shadow:r}=this,{renderer:i,scene:s,camera:a}=e,o=i.shadowMap.type,l=t.depthTexture.version;this._depthVersionCached=l;const u=r.camera.layers.mask;4294967294&r.camera.layers.mask||(r.camera.layers.mask=a.layers.mask);const c=i.getRenderObjectFunction(),h=i.getMRT(),d=!!h&&h.has("velocity");GF=function(e,t,n){return n=function(e,t){return t=function(e,t={}){return t.background=e.background,t.backgroundNode=e.backgroundNode,t.overrideMaterial=e.overrideMaterial,t}(e,t),e.background=null,e.backgroundNode=null,e.overrideMaterial=null,t}(t,n=RF(e,n)),n}(i,s,GF),s.overrideMaterial=OF(n),i.setRenderObjectFunction(kF(i,r,o,d)),i.setClearColor(0,0),i.setRenderTarget(t),this.renderShadow(e),i.setRenderObjectFunction(c),3===o&&!0!==r.isPointLightShadow&&this.vsmPass(i),r.camera.layers.mask=u,function(e,t,n){!function(e,t){e.toneMapping=t.toneMapping,e.toneMappingExposure=t.toneMappingExposure,e.outputColorSpace=t.outputColorSpace,e.setRenderTarget(t.renderTarget,t.activeCubeFace,t.activeMipmapLevel),e.setRenderObjectFunction(t.renderObjectFunction),e.setPixelRatio(t.pixelRatio),e.setMRT(t.mrt),e.setClearColor(t.clearColor,t.clearAlpha),e.autoClear=t.autoClear,e.setScissorTest(t.scissorTest)}(e,n),function(e,t){e.background=t.background,e.backgroundNode=t.backgroundNode,e.overrideMaterial=t.overrideMaterial}(t,n)}(i,s,GF)}vsmPass(e){const{shadow:t}=this,n=this.shadowMap.depth;this.vsmShadowMapVertical.setSize(t.mapSize.width,t.mapSize.height,n),this.vsmShadowMapHorizontal.setSize(t.mapSize.width,t.mapSize.height,n),e.setRenderTarget(this.vsmShadowMapVertical),HF.material=this.vsmMaterialVertical,HF.render(e),e.setRenderTarget(this.vsmShadowMapHorizontal),HF.material=this.vsmMaterialHorizontal,HF.render(e)}dispose(){this._reset(),super.dispose()}_reset(){this._currentShadowType=null,UF(this.light),this.shadowMap&&(this.shadowMap.dispose(),this.shadowMap=null),null!==this.vsmShadowMapVertical&&(this.vsmShadowMapVertical.dispose(),this.vsmShadowMapVertical=null,this.vsmMaterialVertical.dispose(),this.vsmMaterialVertical=null),null!==this.vsmShadowMapHorizontal&&(this.vsmShadowMapHorizontal.dispose(),this.vsmShadowMapHorizontal=null,this.vsmMaterialHorizontal.dispose(),this.vsmMaterialHorizontal=null)}updateBefore(e){const{shadow:t}=this;let n=t.needsUpdate||t.autoUpdate;n&&(this._cameraFrameId[e.camera]===e.frameId&&(n=!1),this._cameraFrameId[e.camera]=e.frameId),n&&(this.updateShadow(e),this.shadowMap.depthTexture.version===this._depthVersionCached&&(t.needsUpdate=!1))}}const WF=(e,t)=>new jF(e,t),XF=new gr,$F=new Un,QF=new dn,YF=new dn,KF=[new dn(1,0,0),new dn(-1,0,0),new dn(0,-1,0),new dn(0,1,0),new dn(0,0,1),new dn(0,0,-1)],ZF=[new dn(0,-1,0),new dn(0,-1,0),new dn(0,0,-1),new dn(0,0,1),new dn(0,-1,0),new dn(0,-1,0)],JF=[new dn(1,0,0),new dn(-1,0,0),new dn(0,1,0),new dn(0,-1,0),new dn(0,0,1),new dn(0,0,-1)],ek=[new dn(0,-1,0),new dn(0,-1,0),new dn(0,0,1),new dn(0,0,-1),new dn(0,-1,0),new dn(0,-1,0)],tk=Ex(({depthTexture:e,bd3D:t,dp:n})=>WC(e,t).compare(n)),nk=Ex(({depthTexture:e,bd3D:t,dp:n,shadow:r})=>{const i=QC("radius","float",r).setGroup(BT),s=QC("mapSize","vec2",r).setGroup(BT),a=i.div(s.x),o=$S(t),l=qS(fw(t,o.x.greaterThan(o.z).select(Vx(0,1,0),Vx(1,0,0)))),u=fw(t,l),c=bU(dE.xy).mul(6.28318530718),h=xU(0,5,c),d=xU(1,5,c),A=xU(2,5,c),p=xU(3,5,c),f=xU(4,5,c);return WC(e,t.add(l.mul(h.x).add(u.mul(h.y)).mul(a))).compare(n).add(WC(e,t.add(l.mul(d.x).add(u.mul(d.y)).mul(a))).compare(n)).add(WC(e,t.add(l.mul(A.x).add(u.mul(A.y)).mul(a))).compare(n)).add(WC(e,t.add(l.mul(p.x).add(u.mul(p.y)).mul(a))).compare(n)).add(WC(e,t.add(l.mul(f.x).add(u.mul(f.y)).mul(a))).compare(n)).mul(.2)}),rk=Ex(({filterFn:e,depthTexture:t,shadowCoord:n,shadow:r},i)=>{const s=n.xyz.toConst(),a=s.abs().toConst(),o=a.x.max(a.y).max(a.z),l=qT("float").setGroup(BT).onRenderUpdate(()=>r.camera.near),u=qT("float").setGroup(BT).onRenderUpdate(()=>r.camera.far),c=QC("bias","float",r).setGroup(BT),h=Lx(1).toVar();return Nx(o.sub(u).lessThanEqual(0).and(o.sub(l).greaterThanEqual(0)),()=>{let n;i.renderer.reversedDepthBuffer?(n=dP(o.negate(),l,u),n.subAssign(c)):(n=hP(o.negate(),l,u),n.addAssign(c));const a=s.normalize();h.assign(e({depthTexture:t,bd3D:a,dp:n,shadow:r}))}),h});class ik extends jF{static get type(){return"PointShadowNode"}constructor(e,t=null){super(e,t)}getShadowFilterFn(e){return 0===e?tk:nk}setupShadowCoord(e,t){return t}setupShadowFilter(e,{filterFn:t,depthTexture:n,shadowCoord:r,shadow:i}){return rk({filterFn:t,depthTexture:n,shadowCoord:r,shadow:i})}setupRenderTarget(e,t){const n=new Cs(e.mapSize.width);n.name="PointShadowDepthTexture",n.compareFunction=t.renderer.reversedDepthBuffer?Pt:Ct;const r=t.createCubeRenderTarget(e.mapSize.width);return r.texture.name="PointShadowMap",r.depthTexture=n,{shadowMap:r,depthTexture:n}}renderShadow(e){const{shadow:t,shadowMap:n,light:r}=this,{renderer:i,scene:s}=e,a=t.camera,o=t.matrix,l=i.coordinateSystem===Bt,u=l?KF:JF,c=l?ZF:ek;n.setSize(t.mapSize.width,t.mapSize.width);const h=i.autoClear,d=i.getClearColor(XF),A=i.getClearAlpha();i.autoClear=!1,i.setClearColor(t.clearColor,t.clearAlpha);for(let e=0;e<6;e++){i.setRenderTarget(n,e),i.clear();const l=r.distance||a.far;l!==a.far&&(a.far=l,a.updateProjectionMatrix()),QF.setFromMatrixPosition(r.matrixWorld),a.position.copy(QF),YF.copy(a.position),YF.add(u[e]),a.up.copy(c[e]),a.lookAt(YF),a.updateMatrixWorld(),o.makeTranslation(-QF.x,-QF.y,-QF.z),$F.multiplyMatrices(a.projectionMatrix,a.matrixWorldInverse),t._frustum.setFromProjectionMatrix($F,a.coordinateSystem,a.reversedDepth);const h=s.name;s.name=`Point Light Shadow [ ${r.name||"ID: "+r.id} ] - Face ${e+1}`,i.render(s,a),s.name=h}i.autoClear=h,i.setClearColor(d,A)}}const sk=(e,t)=>new ik(e,t);class ak extends $N{static get type(){return"AnalyticLightNode"}constructor(e=null){super(),this.light=e,this.color=new gr,this.colorNode=e&&e.colorNode||qT(this.color).setGroup(BT),this.baseColorNode=null,this.shadowNode=null,this.shadowColorNode=null,this.isAnalyticLightNode=!0,this.updateType=yb.FRAME,e&&e.shadow&&(this._shadowDisposeListener=()=>{this.disposeShadow()},e.addEventListener("dispose",this._shadowDisposeListener))}dispose(){this._shadowDisposeListener&&this.light.removeEventListener("dispose",this._shadowDisposeListener),super.dispose()}disposeShadow(){null!==this.shadowNode&&(this.shadowNode.dispose(),this.shadowNode=null),this.shadowColorNode=null,null!==this.baseColorNode&&(this.colorNode=this.baseColorNode,this.baseColorNode=null)}getHash(){return this.light.uuid}getLightVector(e){return bF(this.light).sub(e.context.positionView||fC)}setupDirect(){}setupDirectRectArea(){}setupShadowNode(){return WF(this.light)}setupShadow(e){const{renderer:t}=e;if(!1===t.shadowMap.enabled)return;let n=this.shadowColorNode;if(null===n){const e=this.light.shadow.shadowNode;let t;t=void 0!==e?_x(e):this.setupShadowNode(),this.shadowNode=t,this.shadowColorNode=n=this.colorNode.mul(t),this.baseColorNode=this.colorNode}e.context.getShadow&&(n=e.context.getShadow(this,e)),this.colorNode=n}setup(e){this.colorNode=this.baseColorNode||this.colorNode,this.light.castShadow?e.object.receiveShadow&&this.setupShadow(e):null!==this.shadowNode&&(this.shadowNode.dispose(),this.shadowNode=null,this.shadowColorNode=null);const t=this.setupDirect(e),n=this.setupDirectRectArea(e);t&&e.lightsNode.setupDirectLight(e,this,t),n&&e.lightsNode.setupDirectRectAreaLight(e,this,n)}update(){const{light:e}=this;this.color.copy(e.color).multiplyScalar(e.intensity)}}const ok=Ex(({lightDistance:e,cutoffDistance:t,decayExponent:n})=>{const r=e.pow(n).max(.01).reciprocal();return t.greaterThan(0).select(r.mul(e.div(t).pow4().oneMinus().clamp().pow2()),r)}),lk=({color:e,lightVector:t,cutoffDistance:n,decayExponent:r})=>{const i=t.normalize(),s=t.length(),a=ok({lightDistance:s,cutoffDistance:n,decayExponent:r});return{lightDirection:i,lightColor:e.mul(a)}};class uk extends ak{static get type(){return"PointLightNode"}constructor(e=null){super(e),this.cutoffDistanceNode=qT(0).setGroup(BT),this.decayExponentNode=qT(2).setGroup(BT)}update(e){const{light:t}=this;super.update(e),this.cutoffDistanceNode.value=t.distance,this.decayExponentNode.value=t.decay}setupShadowNode(){return sk(this.light)}setupDirect(e){return lk({color:this.colorNode,lightVector:this.getLightVector(e),cutoffDistance:this.cutoffDistanceNode,decayExponent:this.decayExponentNode})}}const ck=Ex(([e=GM()])=>{const t=e.mul(2),n=t.x.floor(),r=t.y.floor();return n.add(r).mod(2).sign()}),hk=Ex(([e=GM()],{renderer:t,material:n})=>{const r=xw(e.mul(2).sub(1));let i;if(n.alphaToCoverage&&t.currentSamples>0){const e=Lx(r.fwidth()).toVar();i=Ew(e.oneMinus(),e.add(1),r).oneMinus()}else i=Uw(r.greaterThan(1),0,1);return i}),dk=Ex(([e,t,n])=>{const r=Lx(n).toVar(),i=Lx(t).toVar(),s=Ux(e).toVar();return Uw(s,i,r)}).setLayout({name:"mx_select",type:"float",inputs:[{name:"b",type:"bool"},{name:"t",type:"float"},{name:"f",type:"float"}]}),Ak=Ex(([e,t])=>{const n=Ux(t).toVar(),r=Lx(e).toVar();return Uw(n,r.negate(),r)}).setLayout({name:"mx_negate_if",type:"float",inputs:[{name:"val",type:"float"},{name:"b",type:"bool"}]}),pk=Ex(([e])=>{const t=Lx(e).toVar();return Ix(FS(t))}).setLayout({name:"mx_floor",type:"int",inputs:[{name:"x",type:"float"}]}),fk=Ex(([e,t])=>{const n=Lx(e).toVar();return t.assign(pk(n)),n.sub(Lx(t))}),mk=Ex(([e,t,n,r,i,s])=>{const a=Lx(s).toVar(),o=Lx(i).toVar(),l=Lx(r).toVar(),u=Lx(n).toVar(),c=Lx(t).toVar(),h=Lx(e).toVar(),d=Lx(YT(1,o)).toVar();return YT(1,a).mul(h.mul(d).add(c.mul(o))).add(a.mul(u.mul(d).add(l.mul(o))))}).setLayout({name:"mx_bilerp_0",type:"float",inputs:[{name:"v0",type:"float"},{name:"v1",type:"float"},{name:"v2",type:"float"},{name:"v3",type:"float"},{name:"s",type:"float"},{name:"t",type:"float"}]}),gk=Ex(([e,t,n,r,i,s])=>{const a=Lx(s).toVar(),o=Lx(i).toVar(),l=Vx(r).toVar(),u=Vx(n).toVar(),c=Vx(t).toVar(),h=Vx(e).toVar(),d=Lx(YT(1,o)).toVar();return YT(1,a).mul(h.mul(d).add(c.mul(o))).add(a.mul(u.mul(d).add(l.mul(o))))}).setLayout({name:"mx_bilerp_1",type:"vec3",inputs:[{name:"v0",type:"vec3"},{name:"v1",type:"vec3"},{name:"v2",type:"vec3"},{name:"v3",type:"vec3"},{name:"s",type:"float"},{name:"t",type:"float"}]}),_k=kO([mk,gk]),vk=Ex(([e,t,n,r,i,s,a,o,l,u,c])=>{const h=Lx(c).toVar(),d=Lx(u).toVar(),A=Lx(l).toVar(),p=Lx(o).toVar(),f=Lx(a).toVar(),m=Lx(s).toVar(),g=Lx(i).toVar(),_=Lx(r).toVar(),v=Lx(n).toVar(),y=Lx(t).toVar(),b=Lx(e).toVar(),x=Lx(YT(1,A)).toVar(),T=Lx(YT(1,d)).toVar();return Lx(YT(1,h)).toVar().mul(T.mul(b.mul(x).add(y.mul(A))).add(d.mul(v.mul(x).add(_.mul(A))))).add(h.mul(T.mul(g.mul(x).add(m.mul(A))).add(d.mul(f.mul(x).add(p.mul(A))))))}).setLayout({name:"mx_trilerp_0",type:"float",inputs:[{name:"v0",type:"float"},{name:"v1",type:"float"},{name:"v2",type:"float"},{name:"v3",type:"float"},{name:"v4",type:"float"},{name:"v5",type:"float"},{name:"v6",type:"float"},{name:"v7",type:"float"},{name:"s",type:"float"},{name:"t",type:"float"},{name:"r",type:"float"}]}),yk=Ex(([e,t,n,r,i,s,a,o,l,u,c])=>{const h=Lx(c).toVar(),d=Lx(u).toVar(),A=Lx(l).toVar(),p=Vx(o).toVar(),f=Vx(a).toVar(),m=Vx(s).toVar(),g=Vx(i).toVar(),_=Vx(r).toVar(),v=Vx(n).toVar(),y=Vx(t).toVar(),b=Vx(e).toVar(),x=Lx(YT(1,A)).toVar(),T=Lx(YT(1,d)).toVar();return Lx(YT(1,h)).toVar().mul(T.mul(b.mul(x).add(y.mul(A))).add(d.mul(v.mul(x).add(_.mul(A))))).add(h.mul(T.mul(g.mul(x).add(m.mul(A))).add(d.mul(f.mul(x).add(p.mul(A))))))}).setLayout({name:"mx_trilerp_1",type:"vec3",inputs:[{name:"v0",type:"vec3"},{name:"v1",type:"vec3"},{name:"v2",type:"vec3"},{name:"v3",type:"vec3"},{name:"v4",type:"vec3"},{name:"v5",type:"vec3"},{name:"v6",type:"vec3"},{name:"v7",type:"vec3"},{name:"s",type:"float"},{name:"t",type:"float"},{name:"r",type:"float"}]}),bk=kO([vk,yk]),xk=Ex(([e,t,n])=>{const r=Lx(n).toVar(),i=Lx(t).toVar(),s=Ox(e).toVar(),a=Ox(s.bitAnd(Ox(7))).toVar(),o=Lx(dk(a.lessThan(Ox(4)),i,r)).toVar(),l=Lx(KT(2,dk(a.lessThan(Ox(4)),r,i))).toVar();return Ak(o,Ux(a.bitAnd(Ox(1)))).add(Ak(l,Ux(a.bitAnd(Ox(2)))))}).setLayout({name:"mx_gradient_float_0",type:"float",inputs:[{name:"hash",type:"uint"},{name:"x",type:"float"},{name:"y",type:"float"}]}),Tk=Ex(([e,t,n,r])=>{const i=Lx(r).toVar(),s=Lx(n).toVar(),a=Lx(t).toVar(),o=Ox(e).toVar(),l=Ox(o.bitAnd(Ox(15))).toVar(),u=Lx(dk(l.lessThan(Ox(8)),a,s)).toVar(),c=Lx(dk(l.lessThan(Ox(4)),s,dk(l.equal(Ox(12)).or(l.equal(Ox(14))),a,i))).toVar();return Ak(u,Ux(l.bitAnd(Ox(1)))).add(Ak(c,Ux(l.bitAnd(Ox(2)))))}).setLayout({name:"mx_gradient_float_1",type:"float",inputs:[{name:"hash",type:"uint"},{name:"x",type:"float"},{name:"y",type:"float"},{name:"z",type:"float"}]}),Sk=kO([xk,Tk]),wk=Ex(([e,t,n])=>{const r=Lx(n).toVar(),i=Lx(t).toVar(),s=Gx(e).toVar();return Vx(Sk(s.x,i,r),Sk(s.y,i,r),Sk(s.z,i,r))}).setLayout({name:"mx_gradient_vec3_0",type:"vec3",inputs:[{name:"hash",type:"uvec3"},{name:"x",type:"float"},{name:"y",type:"float"}]}),Mk=Ex(([e,t,n,r])=>{const i=Lx(r).toVar(),s=Lx(n).toVar(),a=Lx(t).toVar(),o=Gx(e).toVar();return Vx(Sk(o.x,a,s,i),Sk(o.y,a,s,i),Sk(o.z,a,s,i))}).setLayout({name:"mx_gradient_vec3_1",type:"vec3",inputs:[{name:"hash",type:"uvec3"},{name:"x",type:"float"},{name:"y",type:"float"},{name:"z",type:"float"}]}),Ek=kO([wk,Mk]),Ck=Ex(([e])=>{const t=Lx(e).toVar();return KT(.6616,t)}).setLayout({name:"mx_gradient_scale2d_0",type:"float",inputs:[{name:"v",type:"float"}]}),Rk=Ex(([e])=>{const t=Lx(e).toVar();return KT(.982,t)}).setLayout({name:"mx_gradient_scale3d_0",type:"float",inputs:[{name:"v",type:"float"}]}),Nk=Ex(([e])=>{const t=Vx(e).toVar();return KT(.6616,t)}).setLayout({name:"mx_gradient_scale2d_1",type:"vec3",inputs:[{name:"v",type:"vec3"}]}),Pk=kO([Ck,Nk]),Dk=Ex(([e])=>{const t=Vx(e).toVar();return KT(.982,t)}).setLayout({name:"mx_gradient_scale3d_1",type:"vec3",inputs:[{name:"v",type:"vec3"}]}),Lk=kO([Rk,Dk]),Ik=Ex(([e,t])=>{const n=Ix(t).toVar(),r=Ox(e).toVar();return r.shiftLeft(n).bitOr(r.shiftRight(Ix(32).sub(n)))}).setLayout({name:"mx_rotl32",type:"uint",inputs:[{name:"x",type:"uint"},{name:"k",type:"int"}]}),Ok=Ex(([e,t,n])=>{e.subAssign(n),e.bitXorAssign(Ik(n,Ix(4))),n.addAssign(t),t.subAssign(e),t.bitXorAssign(Ik(e,Ix(6))),e.addAssign(n),n.subAssign(t),n.bitXorAssign(Ik(t,Ix(8))),t.addAssign(e),e.subAssign(n),e.bitXorAssign(Ik(n,Ix(16))),n.addAssign(t),t.subAssign(e),t.bitXorAssign(Ik(e,Ix(19))),e.addAssign(n),n.subAssign(t),n.bitXorAssign(Ik(t,Ix(4))),t.addAssign(e)}),Uk=Ex(([e,t,n])=>{const r=Ox(n).toVar(),i=Ox(t).toVar(),s=Ox(e).toVar();return r.bitXorAssign(i),r.subAssign(Ik(i,Ix(14))),s.bitXorAssign(r),s.subAssign(Ik(r,Ix(11))),i.bitXorAssign(s),i.subAssign(Ik(s,Ix(25))),r.bitXorAssign(i),r.subAssign(Ik(i,Ix(16))),s.bitXorAssign(r),s.subAssign(Ik(r,Ix(4))),i.bitXorAssign(s),i.subAssign(Ik(s,Ix(14))),r.bitXorAssign(i),r.subAssign(Ik(i,Ix(24))),r}).setLayout({name:"mx_bjfinal",type:"uint",inputs:[{name:"a",type:"uint"},{name:"b",type:"uint"},{name:"c",type:"uint"}]}),Bk=Ex(([e])=>{const t=Ox(e).toVar();return Lx(t).div(Lx(Ox(Ix(4294967295))))}).setLayout({name:"mx_bits_to_01",type:"float",inputs:[{name:"bits",type:"uint"}]}),Fk=Ex(([e])=>{const t=Lx(e).toVar();return t.mul(t).mul(t).mul(t.mul(t.mul(6).sub(15)).add(10))}).setLayout({name:"mx_fade",type:"float",inputs:[{name:"t",type:"float"}]}),kk=Ex(([e])=>{const t=Ix(e).toVar(),n=Ox(Ox(1)).toVar(),r=Ox(Ox(Ix(3735928559)).add(n.shiftLeft(Ox(2))).add(Ox(13))).toVar();return Uk(r.add(Ox(t)),r,r)}).setLayout({name:"mx_hash_int_0",type:"uint",inputs:[{name:"x",type:"int"}]}),qk=Ex(([e,t])=>{const n=Ix(t).toVar(),r=Ix(e).toVar(),i=Ox(Ox(2)).toVar(),s=Ox().toVar(),a=Ox().toVar(),o=Ox().toVar();return s.assign(a.assign(o.assign(Ox(Ix(3735928559)).add(i.shiftLeft(Ox(2))).add(Ox(13))))),s.addAssign(Ox(r)),a.addAssign(Ox(n)),Uk(s,a,o)}).setLayout({name:"mx_hash_int_1",type:"uint",inputs:[{name:"x",type:"int"},{name:"y",type:"int"}]}),Vk=Ex(([e,t,n])=>{const r=Ix(n).toVar(),i=Ix(t).toVar(),s=Ix(e).toVar(),a=Ox(Ox(3)).toVar(),o=Ox().toVar(),l=Ox().toVar(),u=Ox().toVar();return o.assign(l.assign(u.assign(Ox(Ix(3735928559)).add(a.shiftLeft(Ox(2))).add(Ox(13))))),o.addAssign(Ox(s)),l.addAssign(Ox(i)),u.addAssign(Ox(r)),Uk(o,l,u)}).setLayout({name:"mx_hash_int_2",type:"uint",inputs:[{name:"x",type:"int"},{name:"y",type:"int"},{name:"z",type:"int"}]}),zk=Ex(([e,t,n,r])=>{const i=Ix(r).toVar(),s=Ix(n).toVar(),a=Ix(t).toVar(),o=Ix(e).toVar(),l=Ox(Ox(4)).toVar(),u=Ox().toVar(),c=Ox().toVar(),h=Ox().toVar();return u.assign(c.assign(h.assign(Ox(Ix(3735928559)).add(l.shiftLeft(Ox(2))).add(Ox(13))))),u.addAssign(Ox(o)),c.addAssign(Ox(a)),h.addAssign(Ox(s)),Ok(u,c,h),u.addAssign(Ox(i)),Uk(u,c,h)}).setLayout({name:"mx_hash_int_3",type:"uint",inputs:[{name:"x",type:"int"},{name:"y",type:"int"},{name:"z",type:"int"},{name:"xx",type:"int"}]}),Gk=Ex(([e,t,n,r,i])=>{const s=Ix(i).toVar(),a=Ix(r).toVar(),o=Ix(n).toVar(),l=Ix(t).toVar(),u=Ix(e).toVar(),c=Ox(Ox(5)).toVar(),h=Ox().toVar(),d=Ox().toVar(),A=Ox().toVar();return h.assign(d.assign(A.assign(Ox(Ix(3735928559)).add(c.shiftLeft(Ox(2))).add(Ox(13))))),h.addAssign(Ox(u)),d.addAssign(Ox(l)),A.addAssign(Ox(o)),Ok(h,d,A),h.addAssign(Ox(a)),d.addAssign(Ox(s)),Uk(h,d,A)}).setLayout({name:"mx_hash_int_4",type:"uint",inputs:[{name:"x",type:"int"},{name:"y",type:"int"},{name:"z",type:"int"},{name:"xx",type:"int"},{name:"yy",type:"int"}]}),Hk=kO([kk,qk,Vk,zk,Gk]),jk=Ex(([e,t])=>{const n=Ix(t).toVar(),r=Ix(e).toVar(),i=Ox(Hk(r,n)).toVar(),s=Gx().toVar();return s.x.assign(i.bitAnd(Ix(255))),s.y.assign(i.shiftRight(Ix(8)).bitAnd(Ix(255))),s.z.assign(i.shiftRight(Ix(16)).bitAnd(Ix(255))),s}).setLayout({name:"mx_hash_vec3_0",type:"uvec3",inputs:[{name:"x",type:"int"},{name:"y",type:"int"}]}),Wk=Ex(([e,t,n])=>{const r=Ix(n).toVar(),i=Ix(t).toVar(),s=Ix(e).toVar(),a=Ox(Hk(s,i,r)).toVar(),o=Gx().toVar();return o.x.assign(a.bitAnd(Ix(255))),o.y.assign(a.shiftRight(Ix(8)).bitAnd(Ix(255))),o.z.assign(a.shiftRight(Ix(16)).bitAnd(Ix(255))),o}).setLayout({name:"mx_hash_vec3_1",type:"uvec3",inputs:[{name:"x",type:"int"},{name:"y",type:"int"},{name:"z",type:"int"}]}),Xk=kO([jk,Wk]),$k=Ex(([e])=>{const t=Bx(e).toVar(),n=Ix().toVar(),r=Ix().toVar(),i=Lx(fk(t.x,n)).toVar(),s=Lx(fk(t.y,r)).toVar(),a=Lx(Fk(i)).toVar(),o=Lx(Fk(s)).toVar(),l=Lx(_k(Sk(Hk(n,r),i,s),Sk(Hk(n.add(Ix(1)),r),i.sub(1),s),Sk(Hk(n,r.add(Ix(1))),i,s.sub(1)),Sk(Hk(n.add(Ix(1)),r.add(Ix(1))),i.sub(1),s.sub(1)),a,o)).toVar();return Pk(l)}).setLayout({name:"mx_perlin_noise_float_0",type:"float",inputs:[{name:"p",type:"vec2"}]}),Qk=Ex(([e])=>{const t=Vx(e).toVar(),n=Ix().toVar(),r=Ix().toVar(),i=Ix().toVar(),s=Lx(fk(t.x,n)).toVar(),a=Lx(fk(t.y,r)).toVar(),o=Lx(fk(t.z,i)).toVar(),l=Lx(Fk(s)).toVar(),u=Lx(Fk(a)).toVar(),c=Lx(Fk(o)).toVar(),h=Lx(bk(Sk(Hk(n,r,i),s,a,o),Sk(Hk(n.add(Ix(1)),r,i),s.sub(1),a,o),Sk(Hk(n,r.add(Ix(1)),i),s,a.sub(1),o),Sk(Hk(n.add(Ix(1)),r.add(Ix(1)),i),s.sub(1),a.sub(1),o),Sk(Hk(n,r,i.add(Ix(1))),s,a,o.sub(1)),Sk(Hk(n.add(Ix(1)),r,i.add(Ix(1))),s.sub(1),a,o.sub(1)),Sk(Hk(n,r.add(Ix(1)),i.add(Ix(1))),s,a.sub(1),o.sub(1)),Sk(Hk(n.add(Ix(1)),r.add(Ix(1)),i.add(Ix(1))),s.sub(1),a.sub(1),o.sub(1)),l,u,c)).toVar();return Lk(h)}).setLayout({name:"mx_perlin_noise_float_1",type:"float",inputs:[{name:"p",type:"vec3"}]}),Yk=kO([$k,Qk]),Kk=Ex(([e])=>{const t=Bx(e).toVar(),n=Ix().toVar(),r=Ix().toVar(),i=Lx(fk(t.x,n)).toVar(),s=Lx(fk(t.y,r)).toVar(),a=Lx(Fk(i)).toVar(),o=Lx(Fk(s)).toVar(),l=Vx(_k(Ek(Xk(n,r),i,s),Ek(Xk(n.add(Ix(1)),r),i.sub(1),s),Ek(Xk(n,r.add(Ix(1))),i,s.sub(1)),Ek(Xk(n.add(Ix(1)),r.add(Ix(1))),i.sub(1),s.sub(1)),a,o)).toVar();return Pk(l)}).setLayout({name:"mx_perlin_noise_vec3_0",type:"vec3",inputs:[{name:"p",type:"vec2"}]}),Zk=Ex(([e])=>{const t=Vx(e).toVar(),n=Ix().toVar(),r=Ix().toVar(),i=Ix().toVar(),s=Lx(fk(t.x,n)).toVar(),a=Lx(fk(t.y,r)).toVar(),o=Lx(fk(t.z,i)).toVar(),l=Lx(Fk(s)).toVar(),u=Lx(Fk(a)).toVar(),c=Lx(Fk(o)).toVar(),h=Vx(bk(Ek(Xk(n,r,i),s,a,o),Ek(Xk(n.add(Ix(1)),r,i),s.sub(1),a,o),Ek(Xk(n,r.add(Ix(1)),i),s,a.sub(1),o),Ek(Xk(n.add(Ix(1)),r.add(Ix(1)),i),s.sub(1),a.sub(1),o),Ek(Xk(n,r,i.add(Ix(1))),s,a,o.sub(1)),Ek(Xk(n.add(Ix(1)),r,i.add(Ix(1))),s.sub(1),a,o.sub(1)),Ek(Xk(n,r.add(Ix(1)),i.add(Ix(1))),s,a.sub(1),o.sub(1)),Ek(Xk(n.add(Ix(1)),r.add(Ix(1)),i.add(Ix(1))),s.sub(1),a.sub(1),o.sub(1)),l,u,c)).toVar();return Lk(h)}).setLayout({name:"mx_perlin_noise_vec3_1",type:"vec3",inputs:[{name:"p",type:"vec3"}]}),Jk=kO([Kk,Zk]),eq=Ex(([e])=>{const t=Lx(e).toVar(),n=Ix(pk(t)).toVar();return Bk(Hk(n))}).setLayout({name:"mx_cell_noise_float_0",type:"float",inputs:[{name:"p",type:"float"}]}),tq=Ex(([e])=>{const t=Bx(e).toVar(),n=Ix(pk(t.x)).toVar(),r=Ix(pk(t.y)).toVar();return Bk(Hk(n,r))}).setLayout({name:"mx_cell_noise_float_1",type:"float",inputs:[{name:"p",type:"vec2"}]}),nq=Ex(([e])=>{const t=Vx(e).toVar(),n=Ix(pk(t.x)).toVar(),r=Ix(pk(t.y)).toVar(),i=Ix(pk(t.z)).toVar();return Bk(Hk(n,r,i))}).setLayout({name:"mx_cell_noise_float_2",type:"float",inputs:[{name:"p",type:"vec3"}]}),rq=Ex(([e])=>{const t=jx(e).toVar(),n=Ix(pk(t.x)).toVar(),r=Ix(pk(t.y)).toVar(),i=Ix(pk(t.z)).toVar(),s=Ix(pk(t.w)).toVar();return Bk(Hk(n,r,i,s))}).setLayout({name:"mx_cell_noise_float_3",type:"float",inputs:[{name:"p",type:"vec4"}]}),iq=kO([eq,tq,nq,rq]),sq=Ex(([e])=>{const t=Lx(e).toVar(),n=Ix(pk(t)).toVar();return Vx(Bk(Hk(n,Ix(0))),Bk(Hk(n,Ix(1))),Bk(Hk(n,Ix(2))))}).setLayout({name:"mx_cell_noise_vec3_0",type:"vec3",inputs:[{name:"p",type:"float"}]}),aq=Ex(([e])=>{const t=Bx(e).toVar(),n=Ix(pk(t.x)).toVar(),r=Ix(pk(t.y)).toVar();return Vx(Bk(Hk(n,r,Ix(0))),Bk(Hk(n,r,Ix(1))),Bk(Hk(n,r,Ix(2))))}).setLayout({name:"mx_cell_noise_vec3_1",type:"vec3",inputs:[{name:"p",type:"vec2"}]}),oq=Ex(([e])=>{const t=Vx(e).toVar(),n=Ix(pk(t.x)).toVar(),r=Ix(pk(t.y)).toVar(),i=Ix(pk(t.z)).toVar();return Vx(Bk(Hk(n,r,i,Ix(0))),Bk(Hk(n,r,i,Ix(1))),Bk(Hk(n,r,i,Ix(2))))}).setLayout({name:"mx_cell_noise_vec3_2",type:"vec3",inputs:[{name:"p",type:"vec3"}]}),lq=Ex(([e])=>{const t=jx(e).toVar(),n=Ix(pk(t.x)).toVar(),r=Ix(pk(t.y)).toVar(),i=Ix(pk(t.z)).toVar(),s=Ix(pk(t.w)).toVar();return Vx(Bk(Hk(n,r,i,s,Ix(0))),Bk(Hk(n,r,i,s,Ix(1))),Bk(Hk(n,r,i,s,Ix(2))))}).setLayout({name:"mx_cell_noise_vec3_3",type:"vec3",inputs:[{name:"p",type:"vec4"}]}),uq=kO([sq,aq,oq,lq]),cq=Ex(([e,t,n,r])=>{const i=Lx(r).toVar(),s=Lx(n).toVar(),a=Ix(t).toVar(),o=Vx(e).toVar(),l=Lx(0).toVar(),u=Lx(1).toVar();return VN(a,()=>{l.addAssign(u.mul(Yk(o))),u.mulAssign(i),o.mulAssign(s)}),l}).setLayout({name:"mx_fractal_noise_float",type:"float",inputs:[{name:"p",type:"vec3"},{name:"octaves",type:"int"},{name:"lacunarity",type:"float"},{name:"diminish",type:"float"}]}),hq=Ex(([e,t,n,r])=>{const i=Lx(r).toVar(),s=Lx(n).toVar(),a=Ix(t).toVar(),o=Vx(e).toVar(),l=Vx(0).toVar(),u=Lx(1).toVar();return VN(a,()=>{l.addAssign(u.mul(Jk(o))),u.mulAssign(i),o.mulAssign(s)}),l}).setLayout({name:"mx_fractal_noise_vec3",type:"vec3",inputs:[{name:"p",type:"vec3"},{name:"octaves",type:"int"},{name:"lacunarity",type:"float"},{name:"diminish",type:"float"}]}),dq=Ex(([e,t,n,r])=>{const i=Lx(r).toVar(),s=Lx(n).toVar(),a=Ix(t).toVar(),o=Vx(e).toVar();return Bx(cq(o,a,s,i),cq(o.add(Vx(Ix(19),Ix(193),Ix(17))),a,s,i))}).setLayout({name:"mx_fractal_noise_vec2",type:"vec2",inputs:[{name:"p",type:"vec3"},{name:"octaves",type:"int"},{name:"lacunarity",type:"float"},{name:"diminish",type:"float"}]}),Aq=Ex(([e,t,n,r])=>{const i=Lx(r).toVar(),s=Lx(n).toVar(),a=Ix(t).toVar(),o=Vx(e).toVar(),l=Vx(hq(o,a,s,i)).toVar(),u=Lx(cq(o.add(Vx(Ix(19),Ix(193),Ix(17))),a,s,i)).toVar();return jx(l,u)}).setLayout({name:"mx_fractal_noise_vec4",type:"vec4",inputs:[{name:"p",type:"vec3"},{name:"octaves",type:"int"},{name:"lacunarity",type:"float"},{name:"diminish",type:"float"}]}),pq=Ex(([e,t,n,r,i,s,a])=>{const o=Ix(a).toVar(),l=Lx(s).toVar(),u=Ix(i).toVar(),c=Ix(r).toVar(),h=Ix(n).toVar(),d=Ix(t).toVar(),A=Bx(e).toVar(),p=Vx(uq(Bx(d.add(c),h.add(u)))).toVar(),f=Bx(p.x,p.y).toVar();f.subAssign(.5),f.mulAssign(l),f.addAssign(.5);const m=Bx(Bx(Lx(d),Lx(h)).add(f)).toVar(),g=Bx(m.sub(A)).toVar();return Nx(o.equal(Ix(2)),()=>$S(g.x).add($S(g.y))),Nx(o.equal(Ix(3)),()=>uw($S(g.x),$S(g.y))),pw(g,g)}).setLayout({name:"mx_worley_distance_0",type:"float",inputs:[{name:"p",type:"vec2"},{name:"x",type:"int"},{name:"y",type:"int"},{name:"xoff",type:"int"},{name:"yoff",type:"int"},{name:"jitter",type:"float"},{name:"metric",type:"int"}]}),fq=Ex(([e,t,n,r,i,s,a,o,l])=>{const u=Ix(l).toVar(),c=Lx(o).toVar(),h=Ix(a).toVar(),d=Ix(s).toVar(),A=Ix(i).toVar(),p=Ix(r).toVar(),f=Ix(n).toVar(),m=Ix(t).toVar(),g=Vx(e).toVar(),_=Vx(uq(Vx(m.add(A),f.add(d),p.add(h)))).toVar();_.subAssign(.5),_.mulAssign(c),_.addAssign(.5);const v=Vx(Vx(Lx(m),Lx(f),Lx(p)).add(_)).toVar(),y=Vx(v.sub(g)).toVar();return Nx(u.equal(Ix(2)),()=>$S(y.x).add($S(y.y)).add($S(y.z))),Nx(u.equal(Ix(3)),()=>uw($S(y.x),$S(y.y),$S(y.z))),pw(y,y)}).setLayout({name:"mx_worley_distance_1",type:"float",inputs:[{name:"p",type:"vec3"},{name:"x",type:"int"},{name:"y",type:"int"},{name:"z",type:"int"},{name:"xoff",type:"int"},{name:"yoff",type:"int"},{name:"zoff",type:"int"},{name:"jitter",type:"float"},{name:"metric",type:"int"}]}),mq=kO([pq,fq]),gq=Ex(([e,t,n])=>{const r=Ix(n).toVar(),i=Lx(t).toVar(),s=Bx(e).toVar(),a=Ix().toVar(),o=Ix().toVar(),l=Bx(fk(s.x,a),fk(s.y,o)).toVar(),u=Lx(1e6).toVar();return VN({start:-1,end:Ix(1),name:"x",condition:"<="},({x:e})=>{VN({start:-1,end:Ix(1),name:"y",condition:"<="},({y:t})=>{const n=Lx(mq(l,e,t,a,o,i,r)).toVar();u.assign(lw(u,n))})}),Nx(r.equal(Ix(0)),()=>{u.assign(US(u))}),u}).setLayout({name:"mx_worley_noise_float_0",type:"float",inputs:[{name:"p",type:"vec2"},{name:"jitter",type:"float"},{name:"metric",type:"int"}]}),_q=Ex(([e,t,n])=>{const r=Ix(n).toVar(),i=Lx(t).toVar(),s=Bx(e).toVar(),a=Ix().toVar(),o=Ix().toVar(),l=Bx(fk(s.x,a),fk(s.y,o)).toVar(),u=Bx(1e6,1e6).toVar();return VN({start:-1,end:Ix(1),name:"x",condition:"<="},({x:e})=>{VN({start:-1,end:Ix(1),name:"y",condition:"<="},({y:t})=>{const n=Lx(mq(l,e,t,a,o,i,r)).toVar();Nx(n.lessThan(u.x),()=>{u.y.assign(u.x),u.x.assign(n)}).ElseIf(n.lessThan(u.y),()=>{u.y.assign(n)})})}),Nx(r.equal(Ix(0)),()=>{u.assign(US(u))}),u}).setLayout({name:"mx_worley_noise_vec2_0",type:"vec2",inputs:[{name:"p",type:"vec2"},{name:"jitter",type:"float"},{name:"metric",type:"int"}]}),vq=Ex(([e,t,n])=>{const r=Ix(n).toVar(),i=Lx(t).toVar(),s=Bx(e).toVar(),a=Ix().toVar(),o=Ix().toVar(),l=Bx(fk(s.x,a),fk(s.y,o)).toVar(),u=Vx(1e6,1e6,1e6).toVar();return VN({start:-1,end:Ix(1),name:"x",condition:"<="},({x:e})=>{VN({start:-1,end:Ix(1),name:"y",condition:"<="},({y:t})=>{const n=Lx(mq(l,e,t,a,o,i,r)).toVar();Nx(n.lessThan(u.x),()=>{u.z.assign(u.y),u.y.assign(u.x),u.x.assign(n)}).ElseIf(n.lessThan(u.y),()=>{u.z.assign(u.y),u.y.assign(n)}).ElseIf(n.lessThan(u.z),()=>{u.z.assign(n)})})}),Nx(r.equal(Ix(0)),()=>{u.assign(US(u))}),u}).setLayout({name:"mx_worley_noise_vec3_0",type:"vec3",inputs:[{name:"p",type:"vec2"},{name:"jitter",type:"float"},{name:"metric",type:"int"}]}),yq=Ex(([e,t,n])=>{const r=Ix(n).toVar(),i=Lx(t).toVar(),s=Vx(e).toVar(),a=Ix().toVar(),o=Ix().toVar(),l=Ix().toVar(),u=Vx(fk(s.x,a),fk(s.y,o),fk(s.z,l)).toVar(),c=Lx(1e6).toVar();return VN({start:-1,end:Ix(1),name:"x",condition:"<="},({x:e})=>{VN({start:-1,end:Ix(1),name:"y",condition:"<="},({y:t})=>{VN({start:-1,end:Ix(1),name:"z",condition:"<="},({z:n})=>{const s=Lx(mq(u,e,t,n,a,o,l,i,r)).toVar();c.assign(lw(c,s))})})}),Nx(r.equal(Ix(0)),()=>{c.assign(US(c))}),c}).setLayout({name:"mx_worley_noise_float_1",type:"float",inputs:[{name:"p",type:"vec3"},{name:"jitter",type:"float"},{name:"metric",type:"int"}]}),bq=kO([gq,yq]),xq=Ex(([e,t,n])=>{const r=Ix(n).toVar(),i=Lx(t).toVar(),s=Vx(e).toVar(),a=Ix().toVar(),o=Ix().toVar(),l=Ix().toVar(),u=Vx(fk(s.x,a),fk(s.y,o),fk(s.z,l)).toVar(),c=Bx(1e6,1e6).toVar();return VN({start:-1,end:Ix(1),name:"x",condition:"<="},({x:e})=>{VN({start:-1,end:Ix(1),name:"y",condition:"<="},({y:t})=>{VN({start:-1,end:Ix(1),name:"z",condition:"<="},({z:n})=>{const s=Lx(mq(u,e,t,n,a,o,l,i,r)).toVar();Nx(s.lessThan(c.x),()=>{c.y.assign(c.x),c.x.assign(s)}).ElseIf(s.lessThan(c.y),()=>{c.y.assign(s)})})})}),Nx(r.equal(Ix(0)),()=>{c.assign(US(c))}),c}).setLayout({name:"mx_worley_noise_vec2_1",type:"vec2",inputs:[{name:"p",type:"vec3"},{name:"jitter",type:"float"},{name:"metric",type:"int"}]}),Tq=kO([_q,xq]),Sq=Ex(([e,t,n])=>{const r=Ix(n).toVar(),i=Lx(t).toVar(),s=Vx(e).toVar(),a=Ix().toVar(),o=Ix().toVar(),l=Ix().toVar(),u=Vx(fk(s.x,a),fk(s.y,o),fk(s.z,l)).toVar(),c=Vx(1e6,1e6,1e6).toVar();return VN({start:-1,end:Ix(1),name:"x",condition:"<="},({x:e})=>{VN({start:-1,end:Ix(1),name:"y",condition:"<="},({y:t})=>{VN({start:-1,end:Ix(1),name:"z",condition:"<="},({z:n})=>{const s=Lx(mq(u,e,t,n,a,o,l,i,r)).toVar();Nx(s.lessThan(c.x),()=>{c.z.assign(c.y),c.y.assign(c.x),c.x.assign(s)}).ElseIf(s.lessThan(c.y),()=>{c.z.assign(c.y),c.y.assign(s)}).ElseIf(s.lessThan(c.z),()=>{c.z.assign(s)})})})}),Nx(r.equal(Ix(0)),()=>{c.assign(US(c))}),c}).setLayout({name:"mx_worley_noise_vec3_1",type:"vec3",inputs:[{name:"p",type:"vec3"},{name:"jitter",type:"float"},{name:"metric",type:"int"}]}),wq=kO([vq,Sq]),Mq=Ex(([e,t,n,r,i,s,a,o,l,u,c])=>{const h=Ix(e).toVar(),d=Bx(t).toVar(),A=Bx(n).toVar(),p=Bx(r).toVar(),f=Lx(i).toVar(),m=Lx(s).toVar(),g=Lx(a).toVar(),_=Ux(o).toVar(),v=Ix(l).toVar(),y=Lx(u).toVar(),b=Lx(c).toVar(),x=d.mul(A).add(p),T=Lx(0).toVar();return Nx(h.equal(Ix(0)),()=>{T.assign(Jk(x))}),Nx(h.equal(Ix(1)),()=>{T.assign(uq(x))}),Nx(h.equal(Ix(2)),()=>{T.assign(wq(x,f,Ix(0)))}),Nx(h.equal(Ix(3)),()=>{T.assign(hq(Vx(x,0),v,y,b))}),T.assign(T.mul(g.sub(m)).add(m)),Nx(_,()=>{T.assign(Sw(T,m,g))}),T}).setLayout({name:"mx_unifiednoise2d",type:"float",inputs:[{name:"noiseType",type:"int"},{name:"texcoord",type:"vec2"},{name:"freq",type:"vec2"},{name:"offset",type:"vec2"},{name:"jitter",type:"float"},{name:"outmin",type:"float"},{name:"outmax",type:"float"},{name:"clampoutput",type:"bool"},{name:"octaves",type:"int"},{name:"lacunarity",type:"float"},{name:"diminish",type:"float"}]}),Eq=Ex(([e,t,n,r,i,s,a,o,l,u,c])=>{const h=Ix(e).toVar(),d=Vx(t).toVar(),A=Vx(n).toVar(),p=Vx(r).toVar(),f=Lx(i).toVar(),m=Lx(s).toVar(),g=Lx(a).toVar(),_=Ux(o).toVar(),v=Ix(l).toVar(),y=Lx(u).toVar(),b=Lx(c).toVar(),x=d.mul(A).add(p),T=Lx(0).toVar();return Nx(h.equal(Ix(0)),()=>{T.assign(Jk(x))}),Nx(h.equal(Ix(1)),()=>{T.assign(uq(x))}),Nx(h.equal(Ix(2)),()=>{T.assign(wq(x,f,Ix(0)))}),Nx(h.equal(Ix(3)),()=>{T.assign(hq(x,v,y,b))}),T.assign(T.mul(g.sub(m)).add(m)),Nx(_,()=>{T.assign(Sw(T,m,g))}),T}).setLayout({name:"mx_unifiednoise3d",type:"float",inputs:[{name:"noiseType",type:"int"},{name:"position",type:"vec3"},{name:"freq",type:"vec3"},{name:"offset",type:"vec3"},{name:"jitter",type:"float"},{name:"outmin",type:"float"},{name:"outmax",type:"float"},{name:"clampoutput",type:"bool"},{name:"octaves",type:"int"},{name:"lacunarity",type:"float"},{name:"diminish",type:"float"}]}),Cq=Ex(([e])=>{const t=e.y,n=e.z,r=Vx().toVar();return Nx(t.lessThan(1e-4),()=>{r.assign(Vx(n,n,n))}).Else(()=>{let i=e.x;i=i.sub(FS(i)).mul(6).toVar();const s=Ix(rw(i)),a=i.sub(Lx(s)),o=n.mul(t.oneMinus()),l=n.mul(t.mul(a).oneMinus()),u=n.mul(t.mul(a.oneMinus()).oneMinus());Nx(s.equal(Ix(0)),()=>{r.assign(Vx(n,u,o))}).ElseIf(s.equal(Ix(1)),()=>{r.assign(Vx(l,n,o))}).ElseIf(s.equal(Ix(2)),()=>{r.assign(Vx(o,n,u))}).ElseIf(s.equal(Ix(3)),()=>{r.assign(Vx(o,l,n))}).ElseIf(s.equal(Ix(4)),()=>{r.assign(Vx(u,o,n))}).Else(()=>{r.assign(Vx(n,o,l))})}),r}).setLayout({name:"mx_hsvtorgb",type:"vec3",inputs:[{name:"hsv",type:"vec3"}]}),Rq=Ex(([e])=>{const t=Vx(e).toVar(),n=Lx(t.x).toVar(),r=Lx(t.y).toVar(),i=Lx(t.z).toVar(),s=Lx(lw(n,lw(r,i))).toVar(),a=Lx(uw(n,uw(r,i))).toVar(),o=Lx(a.sub(s)).toVar(),l=Lx().toVar(),u=Lx().toVar(),c=Lx().toVar();return c.assign(a),Nx(a.greaterThan(0),()=>{u.assign(o.div(a))}).Else(()=>{u.assign(0)}),Nx(u.lessThanEqual(0),()=>{l.assign(0)}).Else(()=>{Nx(n.greaterThanEqual(a),()=>{l.assign(r.sub(i).div(o))}).ElseIf(r.greaterThanEqual(a),()=>{l.assign(QT(2,i.sub(n).div(o)))}).Else(()=>{l.assign(QT(4,n.sub(r).div(o)))}),l.mulAssign(1/6),Nx(l.lessThan(0),()=>{l.addAssign(1)})}),Vx(l,u,c)}).setLayout({name:"mx_rgbtohsv",type:"vec3",inputs:[{name:"c",type:"vec3"}]}),Nq=Ex(([e])=>{const t=Vx(e).toVar(),n=Hx(rS(t,Vx(.04045))).toVar(),r=Vx(t.div(12.92)).toVar(),i=Vx(mw(uw(t.add(Vx(.055)),Vx(0)).div(1.055),Vx(2.4))).toVar();return Tw(r,i,n)}).setLayout({name:"mx_srgb_texture_to_lin_rec709",type:"vec3",inputs:[{name:"color",type:"vec3"}]}),Pq=(e,t)=>{e=Lx(e),t=Lx(t);const n=Bx(t.dFdx(),t.dFdy()).length().mul(.7071067811865476);return Ew(e.sub(n),e.add(n),t)},Dq=(e,t,n,r)=>Tw(e,t,n[r].clamp()),Lq=(e,t,n,r,i)=>Tw(e,t,Pq(n,r[i])),Iq=Ex(([e,t,n])=>{const r=qS(e).toVar(),i=YT(Lx(.5).mul(t.sub(n)),AC).div(r).toVar(),s=YT(Lx(-.5).mul(t.sub(n)),AC).div(r).toVar(),a=Vx().toVar();a.x=r.x.greaterThan(Lx(0)).select(i.x,s.x),a.y=r.y.greaterThan(Lx(0)).select(i.y,s.y),a.z=r.z.greaterThan(Lx(0)).select(i.z,s.z);const o=lw(a.x,a.y,a.z).toVar();return AC.add(r.mul(o)).toVar().sub(n)}),Oq=Ex(([e,t])=>{const n=e.x,r=e.y,i=e.z;let s=t.element(0).mul(.886227);return s=s.add(t.element(1).mul(1.023328).mul(r)),s=s.add(t.element(2).mul(1.023328).mul(i)),s=s.add(t.element(3).mul(1.023328).mul(n)),s=s.add(t.element(4).mul(.858086).mul(n).mul(r)),s=s.add(t.element(5).mul(.858086).mul(r).mul(i)),s=s.add(t.element(6).mul(i.mul(i).mul(.743125).sub(.247708))),s=s.add(t.element(7).mul(.858086).mul(n).mul(i)),s=s.add(t.element(8).mul(.429043).mul(KT(n,n).sub(KT(r,r)))),s});var 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nV{constructor(e){super(e.name,e.value),this.nodeUniform=e}getValue(){return this.nodeUniform.value}getType(){return this.nodeUniform.type}}class hV extends rV{constructor(e){super(e.name,e.value),this.nodeUniform=e}getValue(){return this.nodeUniform.value}getType(){return this.nodeUniform.type}}class dV extends iV{constructor(e){super(e.name,e.value),this.nodeUniform=e}getValue(){return this.nodeUniform.value}getType(){return this.nodeUniform.type}}let AV=0;const pV=new WeakMap,fV=new WeakMap,mV=new Map([[Int8Array,"int"],[Int16Array,"int"],[Int32Array,"int"],[Uint8Array,"uint"],[Uint16Array,"uint"],[Uint32Array,"uint"],[Float32Array,"float"]]),gV=e=>/e/g.test(e)?String(e).replace(/\+/g,""):(e=Number(e))+(e%1?"":".0");class _V{constructor(e,t,n){this.object=e,this.material=e&&e.material||null,this.geometry=e&&e.geometry||null,this.renderer=t,this.parser=n,this.scene=null,this.camera=null,this.nodes=[],this.sequentialNodes=[],this.updateNodes=[],this.updateBeforeNodes=[],this.updateAfterNodes=[],this.hashNodes={},this.observer=null,this.lightsNode=null,this.environmentNode=null,this.fogNode=null,this.clippingContext=null,this.vertexShader=null,this.fragmentShader=null,this.computeShader=null,this.flowNodes={vertex:[],fragment:[],compute:[]},this.flowCode={vertex:"",fragment:"",compute:""},this.uniforms={vertex:[],fragment:[],compute:[],index:0},this.structs={vertex:[],fragment:[],compute:[],index:0},this.types={vertex:[],fragment:[],compute:[],index:0},this.bindings={vertex:{},fragment:{},compute:{}},this.bindingsIndexes={},this.bindGroups=null,this.attributes=[],this.bufferAttributes=[],this.varyings=[],this.codes={},this.vars={},this.declarations={},this.flow={code:""},this.chaining=[],this.stack=sO(),this.stacks=[],this.tab="\t",this.currentFunctionNode=null,this.context={material:this.material},this.cache=new $q,this.globalCache=this.cache,this.flowsData=new WeakMap,this.shaderStage=null,this.buildStage=null,this.subBuildLayers=[],this.activeStacks=[],this.subBuildFn=null,this.fnCall=null,Object.defineProperty(this,"id",{value:AV++})}isFlatShading(){return!0===this.material.flatShading||!1===this.geometry.hasAttribute("normal")}isOpaque(){const e=this.material;return!1===e.transparent&&1===e.blending&&!1===e.alphaToCoverage}createRenderTarget(e,t,n){return new Dn(e,t,n)}createCubeRenderTarget(e,t){return new qP(e,t)}includes(e){return this.nodes.includes(e)}getOutputStructName(){}_getBindGroup(e,t){const n=t[0].groupNode;let r,i=n.shared;if(i)for(let e=1;ee.nodeUniform.node.id-t.nodeUniform.node.id);for(const t of e.uniforms)n+=t.nodeUniform.node.id}else n+=e.nodeUniform.id;const i=this.renderer._currentRenderContext||this.renderer;let s=pV.get(i);void 0===s&&(s=new Map,pV.set(i,s));const a=ab(n);r=s.get(a),void 0===r&&(r=new qq(e,t,this.bindingsIndexes[e].group),s.set(a,r))}else r=new 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e.name}isVector(e){return/vec\d/.test(e)}isMatrix(e){return/mat\d/.test(e)}isReference(e){return"void"===e||"property"===e||"sampler"===e||"samplerComparison"===e||"texture"===e||"cubeTexture"===e||"storageTexture"===e||"depthTexture"===e||"texture3D"===e}needsToWorkingColorSpace(){return!1}getComponentTypeFromTexture(e){const t=e.type;if(e.isDataTexture){if(t===_e)return"int";if(t===ve)return"uint"}return"float"}getElementType(e){return"mat2"===e?"vec2":"mat3"===e?"vec3":"mat4"===e?"vec4":this.getComponentType(e)}getComponentType(e){if("float"===(e=this.getVectorType(e))||"bool"===e||"int"===e||"uint"===e)return e;const t=/(b|i|u|)(vec|mat)([2-4])/.exec(e);return null===t?null:"b"===t[1]?"bool":"i"===t[1]?"int":"u"===t[1]?"uint":"float"}getVectorType(e){return"color"===e?"vec3":"texture"===e||"cubeTexture"===e||"storageTexture"===e||"texture3D"===e?"vec4":e}getTypeFromLength(e,t="float"){if(1===e)return t;let n=hb(e);const 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this.attributes.concat(this.bufferAttributes)}getAttributes(){Xt("Abstract function.")}getVaryings(){Xt("Abstract function.")}getVar(e,t,n=null){return`${null!==n?this.generateArrayDeclaration(e,n):this.getType(e)} ${t}`}getVars(e){let t="";const n=this.vars[e];if(void 0!==n)for(const e of n)t+=`${this.getVar(e.type,e.name)}; `;return t}getUniforms(){Xt("Abstract function.")}getCodes(e){const t=this.codes[e];let n="";if(void 0!==t)for(const e of t)n+=e.code+"\n";return n}getHash(){return this.vertexShader+this.fragmentShader+this.computeShader}setShaderStage(e){this.shaderStage=e}getShaderStage(){return this.shaderStage}setBuildStage(e){this.buildStage=e}getBuildStage(){return this.buildStage}buildCode(){Xt("Abstract function.")}get subBuild(){return this.subBuildLayers[this.subBuildLayers.length-1]||null}addSubBuild(e){this.subBuildLayers.push(e)}removeSubBuild(){return this.subBuildLayers.pop()}getClosestSubBuild(e){let t;if(t=e&&e.isNode?e.isShaderCallNodeInternal?e.shaderNode.subBuilds:e.isStackNode?[e.subBuild]:this.getDataFromNode(e,"any").subBuilds:e instanceof Set?[...e]:e,!t)return null;const n=this.subBuildLayers;for(let e=t.length-1;e>=0;e--){const r=t[e];if(n.includes(r))return r}return null}getSubBuildOutput(e){return this.getSubBuildProperty("outputNode",e)}getSubBuildProperty(e="",t=null){let n,r;return n=null!==t?this.getClosestSubBuild(t):this.subBuildFn,r=n?e?n+"_"+e:n:e,r}build(){const{object:e,material:t,renderer:n}=this;if(null!==t){let e=n.library.fromMaterial(t);null===e&&($t(`NodeMaterial: Material "${t.type}" is not compatible.`),e=new DP),e.build(this)}else this.addFlow("compute",e);for(const e of Tb){this.setBuildStage(e),this.context.position&&this.context.position.isNode&&this.flowNodeFromShaderStage("vertex",this.context.position);for(const t of Sb){this.setShaderStage(t);const n=this.flowNodes[t];for(const t of n)"generate"===e?this.flowNode(t):t.build(this)}}return this.setBuildStage(null),this.setShaderStage(null),this.buildCode(),this.buildUpdateNodes(),this}getSharedDataFromNode(e){let t=fV.get(e);return void 0===t&&(t={}),t}getNodeUniform(e,t){const n=this.getSharedDataFromNode(e);let r=n.cache;if(void 0===r){if("float"===t||"int"===t||"uint"===t)r=new sV(e);else if("vec2"===t||"ivec2"===t||"uvec2"===t)r=new aV(e);else if("vec3"===t||"ivec3"===t||"uvec3"===t)r=new oV(e);else if("vec4"===t||"ivec4"===t||"uvec4"===t)r=new lV(e);else if("color"===t)r=new uV(e);else if("mat2"===t)r=new cV(e);else if("mat3"===t)r=new hV(e);else{if("mat4"!==t)throw new Error(`Uniform "${t}" not implemented.`);r=new dV(e)}n.cache=r}return r}format(e,t,n){if((t=this.getVectorType(t))===(n=this.getVectorType(n))||null===n||this.isReference(n))return e;const r=this.getTypeLength(t),i=this.getTypeLength(n);return 16===r&&9===i?`${this.getType(n)}( ${e}[ 0 ].xyz, ${e}[ 1 ].xyz, ${e}[ 2 ].xyz )`:9===r&&4===i?`${this.getType(n)}( ${e}[ 0 ].xy, ${e}[ 1 ].xy )`:r>4||i>4||0===i?e:r===i?`${this.getType(n)}( ${e} )`:r>i?(e="bool"===n?`all( ${e} )`:`${e}.${"xyz".slice(0,i)}`,this.format(e,this.getTypeFromLength(i,this.getComponentType(t)),n)):4===i&&r>1?`${this.getType(n)}( ${this.format(e,t,"vec3")}, 1.0 )`:2===r?`${this.getType(n)}( ${this.format(e,t,"vec2")}, 0.0 )`:(1===r&&i>1&&t!==this.getComponentType(n)&&(e=`${this.getType(this.getComponentType(n))}( ${e} )`),`${this.getType(n)}( ${e} )`)}getSignature(){return`// Three.js r${s} - Node System\n`}needsPreviousData(){const e=this.renderer.getMRT();return e&&e.has("velocity")||!0===_b(this.object).useVelocity}}class vV{constructor(){this.time=0,this.deltaTime=0,this.frameId=0,this.renderId=0,this.updateMap=new WeakMap,this.updateBeforeMap=new WeakMap,this.updateAfterMap=new WeakMap,this.renderer=null,this.material=null,this.camera=null,this.object=null,this.scene=null}_getMaps(e,t){let n=e.get(t);return void 0===n&&(n={renderId:0,frameId:0},e.set(t,n)),n}updateBeforeNode(e){const t=e.getUpdateBeforeType(),n=e.updateReference(this);if(t===yb.FRAME){const t=this._getMaps(this.updateBeforeMap,n);if(t.frameId!==this.frameId){const n=t.frameId;t.frameId=this.frameId,!1===e.updateBefore(this)&&(t.frameId=n)}}else if(t===yb.RENDER){const t=this._getMaps(this.updateBeforeMap,n);if(t.renderId!==this.renderId){const n=t.renderId;t.renderId=this.renderId,!1===e.updateBefore(this)&&(t.renderId=n)}}else t===yb.OBJECT&&e.updateBefore(this)}updateAfterNode(e){const t=e.getUpdateAfterType(),n=e.updateReference(this);if(t===yb.FRAME){const t=this._getMaps(this.updateAfterMap,n);t.frameId!==this.frameId&&!1!==e.updateAfter(this)&&(t.frameId=this.frameId)}else if(t===yb.RENDER){const t=this._getMaps(this.updateAfterMap,n);t.renderId!==this.renderId&&!1!==e.updateAfter(this)&&(t.renderId=this.renderId)}else t===yb.OBJECT&&e.updateAfter(this)}updateNode(e){const t=e.getUpdateType(),n=e.updateReference(this);if(t===yb.FRAME){const t=this._getMaps(this.updateMap,n);t.frameId!==this.frameId&&!1!==e.update(this)&&(t.frameId=this.frameId)}else if(t===yb.RENDER){const t=this._getMaps(this.updateMap,n);t.renderId!==this.renderId&&!1!==e.update(this)&&(t.renderId=this.renderId)}else t===yb.OBJECT&&e.update(this)}update(){this.frameId++,void 0===this.lastTime&&(this.lastTime=performance.now()),this.deltaTime=(performance.now()-this.lastTime)/1e3,this.lastTime=performance.now(),this.time+=this.deltaTime}}class yV{constructor(e,t,n=null,r="",i=!1){this.type=e,this.name=t,this.count=n,this.qualifier=r,this.isConst=i}}yV.isNodeFunctionInput=!0;class bV extends ak{static get type(){return"AmbientLightNode"}constructor(e=null){super(e)}setup({context:e}){e.irradiance.addAssign(this.colorNode)}}class xV extends ak{static get type(){return"DirectionalLightNode"}constructor(e=null){super(e)}setupDirect(){const e=this.colorNode;return{lightDirection:xF(this.light),lightColor:e}}}class TV extends ak{static get type(){return"HemisphereLightNode"}constructor(e=null){super(e),this.lightPositionNode=vF(e),this.lightDirectionNode=this.lightPositionNode.normalize(),this.groundColorNode=qT(new gr).setGroup(BT)}update(e){const{light:t}=this;super.update(e),this.lightPositionNode.object3d=t,this.groundColorNode.value.copy(t.groundColor).multiplyScalar(t.intensity)}setup(e){const{colorNode:t,groundColorNode:n,lightDirectionNode:r}=this,i=EC.dot(r).mul(.5).add(.5),s=Tw(n,t,i);e.context.irradiance.addAssign(s)}}class SV extends ak{static get type(){return"SpotLightNode"}constructor(e=null){super(e),this.coneCosNode=qT(0).setGroup(BT),this.penumbraCosNode=qT(0).setGroup(BT),this.cutoffDistanceNode=qT(0).setGroup(BT),this.decayExponentNode=qT(0).setGroup(BT),this.colorNode=qT(this.color).setGroup(BT)}update(e){super.update(e);const{light:t}=this;this.coneCosNode.value=Math.cos(t.angle),this.penumbraCosNode.value=Math.cos(t.angle*(1-t.penumbra)),this.cutoffDistanceNode.value=t.distance,this.decayExponentNode.value=t.decay}getSpotAttenuation(e,t){const{coneCosNode:n,penumbraCosNode:r}=this;return Ew(n,r,t)}getLightCoord(e){const t=e.getNodeProperties(this);let n=t.projectionUV;return void 0===n&&(n=_F(this.light,e.context.positionWorld),t.projectionUV=n),n}setupDirect(e){const{colorNode:t,cutoffDistanceNode:n,decayExponentNode:r,light:i}=this,s=this.getLightVector(e),a=s.normalize(),o=a.dot(xF(i)),l=this.getSpotAttenuation(e,o),u=s.length(),c=ok({lightDistance:u,cutoffDistance:n,decayExponent:r});let h,d,A=t.mul(l).mul(c);if(i.colorNode?(d=this.getLightCoord(e),h=i.colorNode(d)):i.map&&(d=this.getLightCoord(e),h=ZM(i.map,d.xy).onRenderUpdate(()=>i.map)),h){A=d.mul(2).sub(1).abs().lessThan(1).all().select(A.mul(h),A)}return{lightColor:A,lightDirection:a}}}class wV extends SV{static get type(){return"IESSpotLightNode"}getSpotAttenuation(e,t){const n=this.light.iesMap;let r=null;if(n&&!0===n.isTexture){const e=t.acos().mul(1/Math.PI);r=ZM(n,Bx(e,0),0).r}else r=super.getSpotAttenuation(t);return r}}class MV extends ak{static get type(){return"LightProbeNode"}constructor(e=null){super(e);const t=[];for(let e=0;e<9;e++)t.push(new dn);this.lightProbe=iE(t)}update(e){const{light:t}=this;super.update(e);for(let e=0;e<9;e++)this.lightProbe.array[e].copy(t.sh.coefficients[e]).multiplyScalar(t.intensity)}setup(e){const t=Oq(EC,this.lightProbe);e.context.irradiance.addAssign(t)}}const EV=Ex(([e,t])=>{const n=e.abs().sub(t);return YS(uw(n,0)).add(lw(uw(n.x,n.y),0))});class CV extends SV{static get type(){return"ProjectorLightNode"}update(e){super.update(e);const t=this.light;if(this.penumbraCosNode.value=Math.min(Math.cos(t.angle*(1-t.penumbra)),.99999),null===t.aspect){let e=1;null!==t.map&&(e=t.map.width/t.map.height),t.shadow.aspect=e}else t.shadow.aspect=t.aspect}getSpotAttenuation(e){const t=Lx(0),n=this.penumbraCosNode,r=gF(this.light).mul(e.context.positionWorld||AC);return Nx(r.w.greaterThan(0),()=>{const e=r.xyz.div(r.w),i=EV(e.xy.sub(Bx(.5)),Bx(.5)),s=ZT(-1,YT(1,WS(n)).sub(1));t.assign(ww(i.mul(-2).mul(s)))}),t}}const RV=new Un,NV=new Un;let PV=null;class DV extends ak{static get type(){return"RectAreaLightNode"}constructor(e=null){super(e),this.halfHeight=qT(new dn).setGroup(BT),this.halfWidth=qT(new dn).setGroup(BT),this.updateType=yb.RENDER}update(e){super.update(e);const{light:t}=this,n=e.camera.matrixWorldInverse;NV.identity(),RV.copy(t.matrixWorld),RV.premultiply(n),NV.extractRotation(RV),this.halfWidth.value.set(.5*t.width,0,0),this.halfHeight.value.set(0,.5*t.height,0),this.halfWidth.value.applyMatrix4(NV),this.halfHeight.value.applyMatrix4(NV)}setupDirectRectArea(e){let t,n;e.isAvailable("float32Filterable")?(t=ZM(PV.LTC_FLOAT_1),n=ZM(PV.LTC_FLOAT_2)):(t=ZM(PV.LTC_HALF_1),n=ZM(PV.LTC_HALF_2));const{colorNode:r,light:i}=this;return{lightColor:r,lightPosition:bF(i),halfWidth:this.halfWidth,halfHeight:this.halfHeight,ltc_1:t,ltc_2:n}}static setLTC(e){PV=e}}class LV{parseFunction(){Xt("Abstract function.")}}class IV{constructor(e,t,n="",r=""){this.type=e,this.inputs=t,this.name=n,this.precision=r}getCode(){Xt("Abstract function.")}}IV.isNodeFunction=!0;const OV=/^\s*(highp|mediump|lowp)?\s*([a-z_0-9]+)\s*([a-z_0-9]+)?\s*\(([\s\S]*?)\)/i,UV=/[a-z_0-9]+/gi,BV="#pragma main";class FV extends IV{constructor(e){const{type:t,inputs:n,name:r,precision:i,inputsCode:s,blockCode:a,headerCode:o}=(e=>{const t=(e=e.trim()).indexOf(BV),n=-1!==t?e.slice(t+12):e,r=n.match(OV);if(null!==r&&5===r.length){const i=r[4],s=[];let a=null;for(;null!==(a=UV.exec(i));)s.push(a);const o=[];let l=0;for(;l{const n=this.backend.createNodeBuilder(e.object,this.renderer);return n.scene=e.scene,n.material=t,n.camera=e.camera,n.context.material=t,n.lightsNode=e.lightsNode,n.environmentNode=this.getEnvironmentNode(e.scene),n.fogNode=this.getFogNode(e.scene),n.clippingContext=e.clippingContext,this.renderer.getOutputRenderTarget()&&this.renderer.getOutputRenderTarget().multiview&&n.enableMultiview(),n};let s=t(e.material);try{s.build()}catch(e){s=t(new DP),s.build();let n=e.stackTrace;!n&&e.stack&&(n=new ib(e.stack)),$t("TSL: "+e,n)}n=this._createNodeBuilderState(s),r.set(i,n)}n.usedTimes++,t.nodeBuilderState=n}return n}delete(e){if(e.isRenderObject){const t=this.get(e).nodeBuilderState;t.usedTimes--,0===t.usedTimes&&this.nodeBuilderCache.delete(this.getForRenderCacheKey(e))}return super.delete(e)}getForCompute(e){const t=this.get(e);let n=t.nodeBuilderState;if(void 0===n){const r=this.backend.createNodeBuilder(e,this.renderer);r.build(),n=this._createNodeBuilderState(r),t.nodeBuilderState=n}return n}_createNodeBuilderState(e){return new Vq(e.vertexShader,e.fragmentShader,e.computeShader,e.getAttributesArray(),e.getBindings(),e.updateNodes,e.updateBeforeNodes,e.updateAfterNodes,e.observer,e.transforms)}getEnvironmentNode(e){this.updateEnvironment(e);let t=null;if(e.environmentNode&&e.environmentNode.isNode)t=e.environmentNode;else{const n=this.get(e);n.environmentNode&&(t=n.environmentNode)}return t}getBackgroundNode(e){this.updateBackground(e);let t=null;if(e.backgroundNode&&e.backgroundNode.isNode)t=e.backgroundNode;else{const n=this.get(e);n.backgroundNode&&(t=n.backgroundNode)}return t}getFogNode(e){return this.updateFog(e),e.fogNode||this.get(e).fogNode||null}getCacheKey(e,t){VV[0]=e,VV[1]=t;const n=this.renderer.info.calls,r=this.callHashCache.get(VV)||{};if(r.callId!==n){const i=this.getEnvironmentNode(e),s=this.getFogNode(e);t&&zV.push(t.getCacheKey(!0)),i&&zV.push(i.getCacheKey()),s&&zV.push(s.getCacheKey()),zV.push(this.renderer.getOutputRenderTarget()&&this.renderer.getOutputRenderTarget().multiview?1:0),zV.push(this.renderer.shadowMap.enabled?1:0),zV.push(this.renderer.shadowMap.type),r.callId=n,r.cacheKey=ob(zV),this.callHashCache.set(VV,r),zV.length=0}return VV[0]=null,VV[1]=null,r.cacheKey}get isToneMappingState(){return!this.renderer.getRenderTarget()}updateBackground(e){const t=this.get(e),n=e.background;if(n){const r=0===e.backgroundBlurriness&&t.backgroundBlurriness>0||e.backgroundBlurriness>0&&0===t.backgroundBlurriness;if(t.background!==n||r){const i=this.getCacheNode("background",n,()=>{if(!0===n.isCubeTexture||n.mapping===ne||n.mapping===re||n.mapping===ie){if(e.backgroundBlurriness>0||n.mapping===ie)return WL(n);{let e;return e=!0===n.isCubeTexture?WC(n):ZM(n),jP(e)}}if(!0===n.isTexture)return ZM(n,cE.flipY()).setUpdateMatrix(!0);!0!==n.isColor&&$t("WebGPUNodes: Unsupported background configuration.",n)},r);t.backgroundNode=i,t.background=n,t.backgroundBlurriness=e.backgroundBlurriness}}else t.backgroundNode&&(delete t.backgroundNode,delete t.background)}getCacheNode(e,t,n,r=!1){const i=this.cacheLib[e]||(this.cacheLib[e]=new WeakMap);let s=i.get(t);return(void 0===s||r)&&(s=n(),i.set(t,s)),s}updateFog(e){const t=this.get(e),n=e.fog;if(n){if(t.fog!==n){const e=this.getCacheNode("fog",n,()=>{if(n.isFogExp2){const e=QC("color","color",n).setGroup(BT),t=QC("density","float",n).setGroup(BT);return wB(e,TB(t))}if(n.isFog){const e=QC("color","color",n).setGroup(BT),t=QC("near","float",n).setGroup(BT),r=QC("far","float",n).setGroup(BT);return wB(e,xB(t,r))}$t("Renderer: Unsupported fog configuration.",n)});t.fogNode=e,t.fog=n}}else delete t.fogNode,delete t.fog}updateEnvironment(e){const t=this.get(e),n=e.environment;if(n){if(t.environment!==n){const e=this.getCacheNode("environment",n,()=>!0===n.isCubeTexture?WC(n):!0===n.isTexture?ZM(n):void $t("Nodes: Unsupported environment configuration.",n));t.environmentNode=e,t.environment=n}}else t.environmentNode&&(delete t.environmentNode,delete t.environment)}getNodeFrame(e=this.renderer,t=null,n=null,r=null,i=null){const s=this.nodeFrame;return s.renderer=e,s.scene=t,s.object=n,s.camera=r,s.material=i,s}getNodeFrameForRender(e){return this.getNodeFrame(e.renderer,e.scene,e.object,e.camera,e.material)}getOutputCacheKey(){const e=this.renderer;return e.toneMapping+","+e.currentColorSpace+","+e.xr.isPresenting}hasOutputChange(e){return qV.get(e)!==this.getOutputCacheKey()}getOutputNode(e){const t=this.renderer,n=this.getOutputCacheKey(),r=e.isArrayTexture?kU(e,Vx(cE,sE("gl_ViewID_OVR"))).renderOutput(t.toneMapping,t.currentColorSpace):ZM(e,cE).renderOutput(t.toneMapping,t.currentColorSpace);return qV.set(e,n),r}updateBefore(e){const t=e.getNodeBuilderState();for(const n of t.updateBeforeNodes)this.getNodeFrameForRender(e).updateBeforeNode(n)}updateAfter(e){const t=e.getNodeBuilderState();for(const n of t.updateAfterNodes)this.getNodeFrameForRender(e).updateAfterNode(n)}updateForCompute(e){const t=this.getNodeFrame(),n=this.getForCompute(e);for(const e of n.updateNodes)t.updateNode(e)}updateForRender(e){const t=this.getNodeFrameForRender(e),n=e.getNodeBuilderState();for(const e of n.updateNodes)t.updateNode(e)}needsRefresh(e){const t=this.getNodeFrameForRender(e);return e.getMonitor().needsRefresh(e,t)}dispose(){super.dispose(),this.nodeFrame=new vV,this.nodeBuilderCache=new Map,this.cacheLib={}}}const HV=new Zi;class jV{constructor(e=null){this.version=0,this.clipIntersection=null,this.cacheKey="",this.shadowPass=!1,this.viewNormalMatrix=new fn,this.clippingGroupContexts=new WeakMap,this.intersectionPlanes=[],this.unionPlanes=[],this.parentVersion=null,null!==e&&(this.viewNormalMatrix=e.viewNormalMatrix,this.clippingGroupContexts=e.clippingGroupContexts,this.shadowPass=e.shadowPass,this.viewMatrix=e.viewMatrix)}projectPlanes(e,t,n){const r=e.length;for(let i=0;i0,alpha:!0,depth:t.depth,stencil:t.stencil,framebufferScaleFactor:this.getFramebufferScaleFactor()},i=new XRWebGLLayer(e,r,n);this._glBaseLayer=i,e.updateRenderState({baseLayer:i}),t.setPixelRatio(1),t._setXRLayerSize(i.framebufferWidth,i.framebufferHeight),this._xrRenderTarget=new JV(i.framebufferWidth,i.framebufferHeight,{format:Re,type:pe,colorSpace:t.outputColorSpace,stencilBuffer:t.stencil,resolveDepthBuffer:!1===i.ignoreDepthValues,resolveStencilBuffer:!1===i.ignoreDepthValues}),this._xrRenderTarget._isOpaqueFramebuffer=!0,this._referenceSpace=await e.requestReferenceSpace(this.getReferenceSpaceType())}this.setFoveation(this.getFoveation()),t._animation.setAnimationLoop(this._onAnimationFrame),t._animation.setContext(e),t._animation.start(),this.isPresenting=!0,this.dispatchEvent({type:"sessionstart"})}}updateCamera(e){const t=this._session;if(null===t)return;const n=e.near,r=e.far,i=this._cameraXR,s=this._cameraL,a=this._cameraR;i.near=a.near=s.near=n,i.far=a.far=s.far=r,i.isMultiViewCamera=this._useMultiview,this._currentDepthNear===i.near&&this._currentDepthFar===i.far||(t.updateRenderState({depthNear:i.near,depthFar:i.far}),this._currentDepthNear=i.near,this._currentDepthFar=i.far),i.layers.mask=6|e.layers.mask,s.layers.mask=-5&i.layers.mask,a.layers.mask=-3&i.layers.mask;const o=e.parent,l=i.cameras;rz(i,o);for(let e=0;e=0&&(n[s]=null,t[s].disconnect(i))}for(let r=0;r=n.length){n.push(i),s=e;break}if(null===n[e]){n[e]=i,s=e;break}}if(-1===s)break}const a=t[s];a&&a.connect(i)}}function oz(e){return"quad"===e.type?this._glBinding.createQuadLayer({transform:new XRRigidTransform(e.translation,e.quaternion),width:e.width/2,height:e.height/2,space:this._referenceSpace,viewPixelWidth:e.pixelwidth,viewPixelHeight:e.pixelheight,clearOnAccess:!1}):this._glBinding.createCylinderLayer({transform:new XRRigidTransform(e.translation,e.quaternion),radius:e.radius,centralAngle:e.centralAngle,aspectRatio:e.aspectRatio,space:this._referenceSpace,viewPixelWidth:e.pixelwidth,viewPixelHeight:e.pixelheight,clearOnAccess:!1})}function lz(e,t){if(void 0===t)return;const n=this._cameraXR,r=this._renderer,i=r.backend,s=this._glBaseLayer,a=this.getReferenceSpace(),o=t.getViewerPose(a);if(this._xrFrame=t,null!==o){const e=o.views;null!==this._glBaseLayer&&i.setXRTarget(s.framebuffer);let t=!1;e.length!==n.cameras.length&&(n.cameras.length=0,t=!0);for(let r=0;r{await this.compileAsync(e,t);const r=this._renderLists.get(e,t),i=this._renderContexts.get(this._renderTarget,this._mrt),s=e.overrideMaterial||n.material,a=this._objects.get(n,s,e,t,r.lightsNode,i,i.clippingContext),{fragmentShader:o,vertexShader:l}=a.getNodeBuilderState();return{fragmentShader:o,vertexShader:l}}}}async init(){return null!==this._initPromise||(this._initPromise=new Promise(async(e,t)=>{let n=this.backend;try{await n.init(this)}catch(e){if(null===this._getFallback)return void t(e);try{this.backend=n=this._getFallback(e),await n.init(this)}catch(e){return void t(e)}}this._nodes=new GV(this,n),this._animation=new vI(this,this._nodes,this.info),this._attributes=new PI(n),this._background=new Fq(this,this._nodes),this._geometries=new OI(this._attributes,this.info),this._textures=new tO(this,n,this.info),this._pipelines=new zI(n,this._nodes),this._bindings=new GI(n,this._nodes,this._textures,this._attributes,this._pipelines,this.info),this._objects=new SI(this,this._nodes,this._geometries,this._pipelines,this._bindings,this.info),this._renderLists=new QI(this.lighting),this._bundles=new $V,this._renderContexts=new JI(this),this._animation.start(),this._initialized=!0,this._inspector.init(),e(this)})),this._initPromise}get domElement(){return this._canvasTarget.domElement}get coordinateSystem(){return this.backend.coordinateSystem}async compileAsync(e,t,n=null){if(!0===this._isDeviceLost)return;!1===this._initialized&&await this.init();const r=this._nodes.nodeFrame,i=r.renderId,s=this._currentRenderContext,a=this._currentRenderObjectFunction,o=this._handleObjectFunction,l=this._compilationPromises,u=!0===e.isScene?e:cz;null===n&&(n=e);const c=this._renderTarget,h=this._renderContexts.get(c,this._mrt),d=this._activeMipmapLevel,A=[];this._currentRenderContext=h,this._currentRenderObjectFunction=this.renderObject,this._handleObjectFunction=this._createObjectPipeline,this._compilationPromises=A,r.renderId++,r.update(),h.depth=this.depth,h.stencil=this.stencil,h.clippingContext||(h.clippingContext=new jV),h.clippingContext.updateGlobal(u,t),u.onBeforeRender(this,e,t,c);const p=this._renderLists.get(e,t);if(p.begin(),this._projectObject(e,t,0,p,h.clippingContext),n!==e&&n.traverseVisible(function(e){e.isLight&&e.layers.test(t.layers)&&p.pushLight(e)}),p.finish(),null!==c){this._textures.updateRenderTarget(c,d);const e=this._textures.get(c);h.textures=e.textures,h.depthTexture=e.depthTexture}else h.textures=null,h.depthTexture=null;n!==e?this._background.update(n,p,h):this._background.update(u,p,h);const f=p.opaque,m=p.transparent,g=p.transparentDoublePass,_=p.lightsNode;!0===this.opaque&&f.length>0&&this._renderObjects(f,t,u,_),!0===this.transparent&&m.length>0&&this._renderTransparents(m,g,t,u,_),r.renderId=i,this._currentRenderContext=s,this._currentRenderObjectFunction=a,this._handleObjectFunction=o,this._compilationPromises=l,await Promise.all(A)}async renderAsync(e,t){Qt('Renderer: "renderAsync()" has been deprecated. Use "render()" and "await renderer.init();" when creating the renderer.'),await this.init(),this.render(e,t)}async waitForGPU(){$t("Renderer: waitForGPU() has been removed. Read https://github.com/mrdoob/three.js/issues/32012 for more information.")}set inspector(e){null!==this._inspector&&this._inspector.setRenderer(null),this._inspector=e,this._inspector.setRenderer(this)}get inspector(){return this._inspector}set highPrecision(e){const t=this.contextNode.value;!0===e?(t.modelViewMatrix=oC,t.modelNormalViewMatrix=lC):this.highPrecision&&(delete t.modelViewMatrix,delete t.modelNormalViewMatrix)}get highPrecision(){const e=this.contextNode.value;return e.modelViewMatrix===oC&&e.modelNormalViewMatrix===lC}setMRT(e){return this._mrt=e,this}getMRT(){return this._mrt}getOutputBufferType(){return this._outputBufferType}getColorBufferType(){return Qt('Renderer: ".getColorBufferType()" has been renamed to ".getOutputBufferType()".'),this.getOutputBufferType()}_onDeviceLost(e){let t=`THREE.WebGPURenderer: ${e.api} Device Lost:\n\nMessage: ${e.message}`;e.reason&&(t+=`\nReason: ${e.reason}`),$t(t),this._isDeviceLost=!0}_renderBundle(e,t,n){const{bundleGroup:r,camera:i,renderList:s}=e,a=this._currentRenderContext,o=this._bundles.get(r,i),l=this.backend.get(o);void 0===l.renderContexts&&(l.renderContexts=new Set);const u=r.version!==l.version,c=!1===l.renderContexts.has(a)||u;if(l.renderContexts.add(a),c){this.backend.beginBundle(a),(void 0===l.renderObjects||u)&&(l.renderObjects=[]),this._currentRenderBundle=o;const{transparentDoublePass:e,transparent:c,opaque:h}=s;!0===this.opaque&&h.length>0&&this._renderObjects(h,i,t,n),!0===this.transparent&&c.length>0&&this._renderTransparents(c,e,i,t,n),this._currentRenderBundle=null,this.backend.finishBundle(a,o),l.version=r.version}else{const{renderObjects:e}=l;for(let t=0,n=e.length;t>=d,p.viewportValue.height>>=d,p.viewportValue.minDepth=y,p.viewportValue.maxDepth=b,p.viewport=!1===p.viewportValue.equals(dz),p.scissorValue.copy(_).multiplyScalar(v).floor(),p.scissor=m._scissorTest&&!1===p.scissorValue.equals(dz),p.scissorValue.width>>=d,p.scissorValue.height>>=d,p.clippingContext||(p.clippingContext=new jV),p.clippingContext.updateGlobal(u,t),u.onBeforeRender(this,e,t,A);const x=t.isArrayCamera?pz:Az;t.isArrayCamera||(fz.multiplyMatrices(t.projectionMatrix,t.matrixWorldInverse),x.setFromProjectionMatrix(fz,t.coordinateSystem,t.reversedDepth));const T=this._renderLists.get(e,t);if(T.begin(),this._projectObject(e,t,0,T,p.clippingContext),T.finish(),!0===this.sortObjects&&T.sort(this._opaqueSort,this._transparentSort),null!==A){this._textures.updateRenderTarget(A,d);const e=this._textures.get(A);p.textures=e.textures,p.depthTexture=e.depthTexture,p.width=e.width,p.height=e.height,p.renderTarget=A,p.depth=A.depthBuffer,p.stencil=A.stencilBuffer}else p.textures=null,p.depthTexture=null,p.width=hz.width,p.height=hz.height,p.depth=this.depth,p.stencil=this.stencil;p.width>>=d,p.height>>=d,p.activeCubeFace=h,p.activeMipmapLevel=d,p.occlusionQueryCount=T.occlusionQueryCount,p.scissorValue.max(mz.set(0,0,0,0)),p.scissorValue.x+p.scissorValue.width>p.width&&(p.scissorValue.width=Math.max(p.width-p.scissorValue.x,0)),p.scissorValue.y+p.scissorValue.height>p.height&&(p.scissorValue.height=Math.max(p.height-p.scissorValue.y,0)),this._background.update(u,T,p),p.camera=t,this.backend.beginRender(p);const{bundles:S,lightsNode:w,transparentDoublePass:M,transparent:E,opaque:C}=T;return S.length>0&&this._renderBundles(S,u,w),!0===this.opaque&&C.length>0&&this._renderObjects(C,t,u,w),!0===this.transparent&&E.length>0&&this._renderTransparents(E,M,t,u,w),this.backend.finishRender(p),i.renderId=s,this._currentRenderContext=a,this._currentRenderObjectFunction=o,this._handleObjectFunction=l,this._callDepth--,null!==r&&(this.setRenderTarget(c,h,d),this._renderOutput(A)),u.onAfterRender(this,e,t,A),this.inspector.finishRender(this.backend.getTimestampUID(p)),p}_setXRLayerSize(e,t){this._canvasTarget._width=e,this._canvasTarget._height=t,this.setViewport(0,0,e,t)}_renderOutput(e){const t=this._quad;this._nodes.hasOutputChange(e.texture)&&(t.material.fragmentNode=this._nodes.getOutputNode(e.texture),t.material.needsUpdate=!0);const n=this.autoClear,r=this.xr.enabled;this.autoClear=!1,this.xr.enabled=!1,this._renderScene(t,t.camera,!1),this.autoClear=n,this.xr.enabled=r}getMaxAnisotropy(){return this.backend.getMaxAnisotropy()}getActiveCubeFace(){return this._activeCubeFace}getActiveMipmapLevel(){return this._activeMipmapLevel}async setAnimationLoop(e){!1===this._initialized&&await this.init(),this._animation.setAnimationLoop(e)}getAnimationLoop(){return this._animation.getAnimationLoop()}async getArrayBufferAsync(e){return await this.backend.getArrayBufferAsync(e)}getContext(){return this.backend.getContext()}getPixelRatio(){return this._canvasTarget.getPixelRatio()}getDrawingBufferSize(e){return this._canvasTarget.getDrawingBufferSize(e)}getSize(e){return this._canvasTarget.getSize(e)}setPixelRatio(e=1){this._canvasTarget.setPixelRatio(e)}setDrawingBufferSize(e,t,n){this.xr&&this.xr.isPresenting||this._canvasTarget.setDrawingBufferSize(e,t,n)}setSize(e,t,n=!0){this.xr&&this.xr.isPresenting||this._canvasTarget.setSize(e,t,n)}setOpaqueSort(e){this._opaqueSort=e}setTransparentSort(e){this._transparentSort=e}getScissor(e){return this._canvasTarget.getScissor(e)}setScissor(e,t,n,r){this._canvasTarget.setScissor(e,t,n,r)}getScissorTest(){return this._canvasTarget.getScissorTest()}setScissorTest(e){this._canvasTarget.setScissorTest(e),this.backend.setScissorTest(e)}getViewport(e){return this._canvasTarget.getViewport(e)}setViewport(e,t,n,r,i=0,s=1){this._canvasTarget.setViewport(e,t,n,r,i,s)}getClearColor(e){return e.copy(this._clearColor)}setClearColor(e,t=1){this._clearColor.set(e),this._clearColor.a=t}getClearAlpha(){return this._clearColor.a}setClearAlpha(e){this._clearColor.a=e}getClearDepth(){return!0===this.reversedDepthBuffer?1-this._clearDepth:this._clearDepth}setClearDepth(e){this._clearDepth=e}getClearStencil(){return this._clearStencil}setClearStencil(e){this._clearStencil=e}isOccluded(e){const t=this._currentRenderContext;return t&&this.backend.isOccluded(t,e)}clear(e=!0,t=!0,n=!0){if(!1===this._initialized)throw new Error('Renderer: .clear() called before the backend is initialized. Use "await renderer.init();" before before using this method.');const r=this._renderTarget||this._getFrameBufferTarget();let i=null;if(null!==r){this._textures.updateRenderTarget(r);const e=this._textures.get(r);i=this._renderContexts.get(r),i.textures=e.textures,i.depthTexture=e.depthTexture,i.width=e.width,i.height=e.height,i.renderTarget=r,i.depth=r.depthBuffer,i.stencil=r.stencilBuffer;const t=this.backend.getClearColor();i.clearColorValue.r=t.r,i.clearColorValue.g=t.g,i.clearColorValue.b=t.b,i.clearColorValue.a=t.a,i.clearDepthValue=this.getClearDepth(),i.clearStencilValue=this.getClearStencil(),i.activeCubeFace=this.getActiveCubeFace(),i.activeMipmapLevel=this.getActiveMipmapLevel()}this.backend.clear(e,t,n,i),null!==r&&null===this._renderTarget&&this._renderOutput(r)}clearColor(){this.clear(!0,!1,!1)}clearDepth(){this.clear(!1,!0,!1)}clearStencil(){this.clear(!1,!1,!0)}async clearAsync(e=!0,t=!0,n=!0){Qt('Renderer: "clearAsync()" has been deprecated. Use "clear()" and "await renderer.init();" when creating the renderer.'),await this.init(),this.clear(e,t,n)}async clearColorAsync(){Qt('Renderer: "clearColorAsync()" has been deprecated. Use "clearColor()" and "await renderer.init();" when creating the renderer.'),this.clear(!0,!1,!1)}async clearDepthAsync(){Qt('Renderer: "clearDepthAsync()" has been deprecated. Use "clearDepth()" and "await renderer.init();" when creating the renderer.'),this.clear(!1,!0,!1)}async clearStencilAsync(){Qt('Renderer: "clearStencilAsync()" has been deprecated. Use "clearStencil()" and "await renderer.init();" when creating the renderer.'),this.clear(!1,!1,!0)}get needsFrameBufferTarget(){const e=0!==this.currentToneMapping,t=this.currentColorSpace!==yn.workingColorSpace;return e||t}get samples(){return this._samples}get currentSamples(){let e=this._samples;return null!==this._renderTarget?e=this._renderTarget.samples:this.needsFrameBufferTarget&&(e=0),e}get currentToneMapping(){return this.isOutputTarget?this.toneMapping:0}get currentColorSpace(){return this.isOutputTarget?this.outputColorSpace:yn.workingColorSpace}get isOutputTarget(){return this._renderTarget===this._outputRenderTarget||null===this._renderTarget}dispose(){!0===this._initialized&&(this.info.dispose(),this.backend.dispose(),this._animation.dispose(),this._objects.dispose(),this._geometries.dispose(),this._pipelines.dispose(),this._nodes.dispose(),this._bindings.dispose(),this._renderLists.dispose(),this._renderContexts.dispose(),this._textures.dispose(),null!==this._frameBufferTarget&&this._frameBufferTarget.dispose(),Object.values(this.backend.timestampQueryPool).forEach(e=>{null!==e&&e.dispose()})),this.setRenderTarget(null),this.setAnimationLoop(null)}setRenderTarget(e,t=0,n=0){this._renderTarget=e,this._activeCubeFace=t,this._activeMipmapLevel=n}getRenderTarget(){return this._renderTarget}setOutputRenderTarget(e){this._outputRenderTarget=e}getOutputRenderTarget(){return this._outputRenderTarget}setCanvasTarget(e){this._canvasTarget.removeEventListener("resize",this._onCanvasTargetResize),this._canvasTarget=e,this._canvasTarget.addEventListener("resize",this._onCanvasTargetResize)}getCanvasTarget(){return this._canvasTarget}_resetXRState(){this.backend.setXRTarget(null),this.setOutputRenderTarget(null),this.setRenderTarget(null),this._frameBufferTarget.dispose(),this._frameBufferTarget=null}setRenderObjectFunction(e){this._renderObjectFunction=e}getRenderObjectFunction(){return this._renderObjectFunction}compute(e,t=null){if(!0===this._isDeviceLost)return;if(!1===this._initialized)return Xt("Renderer: .compute() called before the backend is initialized. Try using .computeAsync() instead."),this.computeAsync(e,t);const n=this._nodes.nodeFrame,r=n.renderId;this.info.calls++,this.info.compute.calls++,this.info.compute.frameCalls++,n.renderId=this.info.calls,this.backend.updateTimeStampUID(e),this.inspector.beginCompute(this.backend.getTimestampUID(e),e);const i=this.backend,s=this._pipelines,a=this._bindings,o=this._nodes,l=Array.isArray(e)?e:[e];if(void 0===l[0]||!0!==l[0].isComputeNode)throw new Error("THREE.Renderer: .compute() expects a ComputeNode.");i.beginCompute(e);for(const n of l){if(!1===s.has(n)){const e=()=>{n.removeEventListener("dispose",e),s.delete(n),a.deleteForCompute(n),o.delete(n)};n.addEventListener("dispose",e);const t=n.onInitFunction;null!==t&&t.call(n,{renderer:this})}o.updateForCompute(n),a.updateForCompute(n);const r=a.getForCompute(n),l=s.getForCompute(n,r);i.compute(e,n,r,l,t)}i.finishCompute(e),n.renderId=r,this.inspector.finishCompute(this.backend.getTimestampUID(e))}async computeAsync(e,t=null){!1===this._initialized&&await this.init(),this.compute(e,t)}async hasFeatureAsync(e){return Qt('Renderer: "hasFeatureAsync()" has been deprecated. Use "hasFeature()" and "await renderer.init();" when creating the renderer.'),await this.init(),this.hasFeature(e)}async resolveTimestampsAsync(e="render"){return!1===this._initialized&&await this.init(),this.backend.resolveTimestampsAsync(e)}hasFeature(e){if(!1===this._initialized)throw new Error('Renderer: .hasFeature() called before the backend is initialized. Use "await renderer.init();" before before using this method.');return this.backend.hasFeature(e)}hasInitialized(){return this._initialized}async initTextureAsync(e){Qt('Renderer: "initTextureAsync()" has been deprecated. Use "initTexture()" and "await renderer.init();" when creating the renderer.'),await this.init(),this.initTexture(e)}initTexture(e){if(!1===this._initialized)throw new Error('Renderer: .initTexture() called before the backend is initialized. Use "await renderer.init();" before before using this method.');this._textures.updateTexture(e)}initRenderTarget(e){if(!1===this._initialized)throw new Error('Renderer: .initRenderTarget() called before the backend is initialized. Use "await renderer.init();" before before using this method.');this._textures.updateRenderTarget(e);const t=this._textures.get(e),n=this._renderContexts.get(e);n.textures=t.textures,n.depthTexture=t.depthTexture,n.width=t.width,n.height=t.height,n.renderTarget=e,n.depth=e.depthBuffer,n.stencil=e.stencilBuffer,this.backend.initRenderTarget(n)}copyFramebufferToTexture(e,t=null){if(null!==t)if(t.isVector2)t=mz.set(t.x,t.y,e.image.width,e.image.height).floor();else{if(!t.isVector4)return void $t("Renderer.copyFramebufferToTexture: Invalid rectangle.");t=mz.copy(t).floor()}else t=mz.set(0,0,e.image.width,e.image.height);let n,r=this._currentRenderContext;null!==r?n=r.renderTarget:(n=this._renderTarget||this._getFrameBufferTarget(),null!==n&&(this._textures.updateRenderTarget(n),r=this._textures.get(n))),this._textures.updateTexture(e,{renderTarget:n}),this.backend.copyFramebufferToTexture(e,r,t),this._inspector.copyFramebufferToTexture(e)}copyTextureToTexture(e,t,n=null,r=null,i=0,s=0){this._textures.updateTexture(e),this._textures.updateTexture(t),this.backend.copyTextureToTexture(e,t,n,r,i,s),this._inspector.copyTextureToTexture(e,t)}async readRenderTargetPixelsAsync(e,t,n,r,i,s=0,a=0){return this.backend.copyTextureToBuffer(e.textures[s],t,n,r,i,a)}_projectObject(e,t,n,r,i){if(!1===e.visible)return;if(e.layers.test(t.layers))if(e.isGroup)n=e.renderOrder,e.isClippingGroup&&e.enabled&&(i=i.getGroupContext(e));else if(e.isLOD)!0===e.autoUpdate&&e.update(t);else if(e.isLight)r.pushLight(e);else if(e.isSprite){const s=t.isArrayCamera?pz:Az;if(!e.frustumCulled||s.intersectsSprite(e,t)){!0===this.sortObjects&&mz.setFromMatrixPosition(e.matrixWorld).applyMatrix4(fz);const{geometry:t,material:s}=e;s.visible&&r.push(e,t,s,n,mz.z,null,i)}}else if(e.isLineLoop)$t("Renderer: Objects of type THREE.LineLoop are not supported. Please use THREE.Line or THREE.LineSegments.");else if(e.isMesh||e.isLine||e.isPoints){const s=t.isArrayCamera?pz:Az;if(!e.frustumCulled||s.intersectsObject(e,t)){const{geometry:t,material:s}=e;if(!0===this.sortObjects&&(null===t.boundingSphere&&t.computeBoundingSphere(),mz.copy(t.boundingSphere.center).applyMatrix4(e.matrixWorld).applyMatrix4(fz)),Array.isArray(s)){const a=t.groups;for(let o=0,l=a.length;o0){for(const{material:e}of t)e.side=1;this._renderObjects(t,n,r,i,"backSide");for(const{material:e}of t)e.side=0;this._renderObjects(e,n,r,i);for(const{material:e}of t)e.side=2}else this._renderObjects(e,n,r,i)}_renderObjects(e,t,n,r,i=null){for(let s=0,a=e.length;s(t.not().discard(),e))(l)}}e.depthNode&&e.depthNode.isNode&&(u=e.depthNode),e.castShadowPositionNode&&e.castShadowPositionNode.isNode?o=e.castShadowPositionNode:e.positionNode&&e.positionNode.isNode&&(o=e.positionNode),n={version:t,colorNode:l,depthNode:u,positionNode:o},this._cacheShadowNodes.set(e,n)}return n}renderObject(e,t,n,r,i,s,a,o=null,l=null){let u,c,h,d,A=!1;if(e.onBeforeRender(this,t,n,r,i,s),!0===i.allowOverride&&null!==t.overrideMaterial){const e=t.overrideMaterial;if(A=!0,u=e.isNodeMaterial?e.colorNode:null,c=e.isNodeMaterial?e.depthNode:null,h=e.isNodeMaterial?e.positionNode:null,d=t.overrideMaterial.side,i.positionNode&&i.positionNode.isNode&&(e.positionNode=i.positionNode),e.alphaTest=i.alphaTest,e.alphaMap=i.alphaMap,e.transparent=i.transparent||i.transmission>0||i.transmissionNode&&i.transmissionNode.isNode||i.backdropNode&&i.backdropNode.isNode,e.isShadowPassMaterial){const{colorNode:t,depthNode:n,positionNode:r}=this._getShadowNodes(i);3===this.shadowMap.type?e.side=null!==i.shadowSide?i.shadowSide:i.side:e.side=null!==i.shadowSide?i.shadowSide:gz[i.side],null!==t&&(e.colorNode=t),null!==n&&(e.depthNode=n),null!==r&&(e.positionNode=r)}i=e}!0===i.transparent&&2===i.side&&!1===i.forceSinglePass?(i.side=1,this._handleObjectFunction(e,i,t,n,a,s,o,"backSide"),i.side=0,this._handleObjectFunction(e,i,t,n,a,s,o,l),i.side=2):this._handleObjectFunction(e,i,t,n,a,s,o,l),A&&(t.overrideMaterial.colorNode=u,t.overrideMaterial.depthNode=c,t.overrideMaterial.positionNode=h,t.overrideMaterial.side=d),e.onAfterRender(this,t,n,r,i,s)}hasCompatibility(e){return this.backend.hasCompatibility(e)}_renderObjectDirect(e,t,n,r,i,s,a,o){const l=this._objects.get(e,t,n,r,i,this._currentRenderContext,a,o);if(l.drawRange=e.geometry.drawRange,l.group=s,null!==this._currentRenderBundle){this.backend.get(this._currentRenderBundle).renderObjects.push(l),l.bundle=this._currentRenderBundle.bundleGroup}const u=this._nodes.needsRefresh(l);u&&(this._nodes.updateBefore(l),this._geometries.updateForRender(l),this._nodes.updateForRender(l),this._bindings.updateForRender(l)),this._pipelines.updateForRender(l),this.backend.draw(l,this.info),u&&this._nodes.updateAfter(l)}_createObjectPipeline(e,t,n,r,i,s,a,o){const l=this._objects.get(e,t,n,r,i,this._currentRenderContext,a,o);l.drawRange=e.geometry.drawRange,l.group=s,this._nodes.updateBefore(l),this._geometries.updateForRender(l),this._nodes.updateForRender(l),this._bindings.updateForRender(l),this._pipelines.getForRender(l,this._compilationPromises),this._nodes.updateAfter(l)}_onCanvasTargetResize(){this._initialized&&this.backend.updateSize()}get compile(){return this.compileAsync}}class vz{constructor(e=""){this.name=e,this.visibility=0}setVisibility(e){this.visibility|=e}getVisibility(){return this.visibility}clone(){return Object.assign(new this.constructor,this)}}let yz=class extends vz{constructor(e,t=null){super(e),this.isBuffer=!0,this.bytesPerElement=Float32Array.BYTES_PER_ELEMENT,this._buffer=t,this._updateRanges=[]}get updateRanges(){return this._updateRanges}addUpdateRange(e,t){this.updateRanges.push({start:e,count:t})}clearUpdateRanges(){this.updateRanges.length=0}get byteLength(){return(e=this._buffer.byteLength)+(NI-e%NI)%NI;var e}get buffer(){return this._buffer}update(){return!0}};class bz extends yz{constructor(e,t=null){super(e,t),this.isUniformBuffer=!0}}let xz=0;class Tz extends bz{constructor(e,t){super("UniformBuffer_"+xz++,e?e.value:null),this.nodeUniform=e,this.groupNode=t,this.isNodeUniformBuffer=!0}set updateRanges(e){this.nodeUniform.updateRanges=e}get updateRanges(){return this.nodeUniform.updateRanges}addUpdateRange(e,t){this.nodeUniform.addUpdateRange(e,t)}clearUpdateRanges(){this.nodeUniform.clearUpdateRanges()}get buffer(){return this.nodeUniform.value}}class Sz extends bz{constructor(e){super(e),this.isUniformsGroup=!0,this._values=null,this.uniforms=[],this._updateRangeCache=new Map}addUniformUpdateRange(e){const t=e.index;if(!0!==this._updateRangeCache.has(t)){const n=this.updateRanges,r={start:e.offset,count:e.itemSize};n.push(r),this._updateRangeCache.set(t,r)}}clearUpdateRanges(){this._updateRangeCache.clear(),super.clearUpdateRanges()}addUniform(e){return this.uniforms.push(e),this}removeUniform(e){const t=this.uniforms.indexOf(e);return-1!==t&&this.uniforms.splice(t,1),this}get values(){return null===this._values&&(this._values=Array.from(this.buffer)),this._values}get buffer(){let e=this._buffer;if(null===e){const t=this.byteLength;e=new Float32Array(new ArrayBuffer(t)),this._buffer=e}return e}get byteLength(){const e=this.bytesPerElement;let t=0;for(let n=0,r=this.uniforms.length;n{this.generation=null,this.version=-1},this.texture=t,this.version=t?t.version:-1,this.generation=null,this.samplerKey="",this.isSampler=!0}set texture(e){this._texture!==e&&(this._texture&&this._texture.removeEventListener("dispose",this._onTextureDispose),this._texture=e,this.generation=null,this.version=-1,this._texture&&this._texture.addEventListener("dispose",this._onTextureDispose))}get texture(){return this._texture}update(){const{texture:e,version:t}=this;return t!==e.version&&(this.version=e.version,!0)}clone(){const e=super.clone();return e._texture=null,e._onTextureDispose=()=>{e.generation=null,e.version=-1},e.texture=this.texture,e}}let Cz=0;class Rz extends Ez{constructor(e,t){super(e,t),this.id=Cz++,this.store=!1,this.mipLevel=0,this.isSampledTexture=!0}}class Nz extends Rz{constructor(e,t,n,r=null){super(e,t?t.value:null),this.textureNode=t,this.groupNode=n,this.access=r}update(){const{textureNode:e}=this;return this.texture!==e.value?(this.texture=e.value,!0):super.update()}}class Pz extends Nz{constructor(e,t,n,r=null){super(e,t,n,r),this.isSampledCubeTexture=!0}}class Dz extends Nz{constructor(e,t,n,r=null){super(e,t,n,r),this.isSampledTexture3D=!0}}const Lz={bitcast_int_uint:new gB("uint tsl_bitcast_int_to_uint ( int x ) { return floatBitsToUint( intBitsToFloat ( x ) ); }"),bitcast_uint_int:new gB("uint tsl_bitcast_uint_to_int ( uint x ) { return floatBitsToInt( uintBitsToFloat ( x ) ); }")},Iz={textureDimensions:"textureSize",equals:"equal",bitcast_float_int:"floatBitsToInt",bitcast_int_float:"intBitsToFloat",bitcast_uint_float:"uintBitsToFloat",bitcast_float_uint:"floatBitsToUint",bitcast_uint_int:"tsl_bitcast_uint_to_int",bitcast_int_uint:"tsl_bitcast_int_to_uint",floatpack_snorm_2x16:"packSnorm2x16",floatpack_unorm_2x16:"packUnorm2x16",floatpack_float16_2x16:"packHalf2x16",floatunpack_snorm_2x16:"unpackSnorm2x16",floatunpack_unorm_2x16:"unpackUnorm2x16",floatunpack_float16_2x16:"unpackHalf2x16"},Oz={low:"lowp",medium:"mediump",high:"highp"},Uz={swizzleAssign:!0,storageBuffer:!1},Bz={perspective:"smooth",linear:"noperspective"},Fz={centroid:"centroid"},kz="\nprecision highp float;\nprecision highp int;\nprecision highp sampler2D;\nprecision highp sampler3D;\nprecision highp samplerCube;\nprecision highp sampler2DArray;\n\nprecision highp usampler2D;\nprecision highp usampler3D;\nprecision highp usamplerCube;\nprecision highp usampler2DArray;\n\nprecision highp isampler2D;\nprecision highp isampler3D;\nprecision highp isamplerCube;\nprecision highp isampler2DArray;\n\nprecision highp sampler2DShadow;\nprecision highp sampler2DArrayShadow;\nprecision highp samplerCubeShadow;\n";class qz extends _V{constructor(e,t){super(e,t,new kV),this.uniformGroups={},this.transforms=[],this.extensions={},this.builtins={vertex:[],fragment:[],compute:[]}}needsToWorkingColorSpace(e){return!0===e.isVideoTexture&&e.colorSpace!==vt}_include(e){const t=Lz[e];return t.build(this),this.addInclude(t),t}getMethod(e){return void 0!==Lz[e]&&this._include(e),Iz[e]||e}getBitcastMethod(e,t){return this.getMethod(`bitcast_${t}_${e}`)}getFloatPackingMethod(e){return this.getMethod(`floatpack_${e}_2x16`)}getFloatUnpackingMethod(e){return this.getMethod(`floatunpack_${e}_2x16`)}getTernary(e,t,n){return`${e} ? ${t} : ${n}`}getOutputStructName(){return""}buildFunctionCode(e){const t=e.layout,n=this.flowShaderNode(e),r=[];for(const e of t.inputs)r.push(this.getType(e.type)+" "+e.name);return`${this.getType(t.type)} ${t.name}( ${r.join(", ")} ) {\n\n\t${n.vars}\n\n${n.code}\n\treturn ${n.result};\n\n}`}setupPBO(e){const t=e.value;if(void 0===t.pbo){const e=t.array,n=t.count*t.itemSize,{itemSize:r}=t,i=t.array.constructor.name.toLowerCase().includes("int");let s=i?Le:De;2===r?s=i?Oe:Ie:3===r?s=i?1032:Ce:4===r&&(s=i?Ue:Re);const a={Float32Array:ye,Uint8Array:pe,Uint16Array:ge,Uint32Array:ve,Int8Array:fe,Int16Array:me,Int32Array:_e,Uint8ClampedArray:pe},o=Math.pow(2,Math.ceil(Math.log2(Math.sqrt(n/r))));let l=Math.ceil(n/r/o);o*l*r0?i:"";t=`${n.name} {\n\t${r} ${e.name}[${s}];\n};\n`}else{const t=e.groupNode.name;if(void 0===r[t]){const e=this.uniformGroups[t];if(void 0!==e){const n=[];for(const t of e.uniforms){const e=t.getType(),r=this.getVectorType(e),i=t.nodeUniform.node.precision;let s=`${r} ${t.name};`;null!==i&&(s=Oz[i]+" "+s),n.push("\t"+s)}r[t]=n}}i=!0}if(!i){const r=e.node.precision;null!==r&&(t=Oz[r]+" "+t),t="uniform "+t,n.push(t)}}let i="";for(const e in r){const t=r[e];i+=this._getGLSLUniformStruct(e,t.join("\n"))+"\n"}return i+=n.join("\n"),i}getTypeFromAttribute(e){let t=super.getTypeFromAttribute(e);if(/^[iu]/.test(t)&&e.gpuType!==_e){let n=e;e.isInterleavedBufferAttribute&&(n=e.data);const r=n.array;!1==(r instanceof Uint32Array||r instanceof Int32Array)&&(t=t.slice(1))}return t}getAttributes(e){let t="";if("vertex"===e||"compute"===e){const e=this.getAttributesArray();let n=0;for(const r of e)t+=`layout( location = ${n++} ) in ${r.type} ${r.name};\n`}return t}getStructMembers(e){const t=[];for(const n of e.members)t.push(`\t${n.type} ${n.name};`);return t.join("\n")}getStructs(e){const t=[],n=this.structs[e],r=[];for(const e of n)if(e.output)for(const t of e.members)r.push(`layout( location = ${t.index} ) out ${t.type} ${t.name};`);else{let n="struct "+e.name+" {\n";n+=this.getStructMembers(e),n+="\n};\n",t.push(n)}return 0===r.length&&r.push("layout( location = 0 ) out vec4 fragColor;"),"\n"+r.join("\n")+"\n\n"+t.join("\n")}getVaryings(e){let t="";const n=this.varyings;if("vertex"===e||"compute"===e)for(const r of n){"compute"===e&&(r.needsInterpolation=!0);const n=this.getType(r.type);if(r.needsInterpolation)if(r.interpolationType){t+=`${Bz[r.interpolationType]||r.interpolationType} ${Fz[r.interpolationSampling]||""} out ${n} ${r.name};\n`}else{t+=`${n.includes("int")||n.includes("uv")||n.includes("iv")?"flat ":""}out ${n} ${r.name};\n`}else t+=`${n} ${r.name};\n`}else if("fragment"===e)for(const e of n)if(e.needsInterpolation){const n=this.getType(e.type);if(e.interpolationType){t+=`${Bz[e.interpolationType]||e.interpolationType} ${Fz[e.interpolationSampling]||""} in ${n} ${e.name};\n`}else{t+=`${n.includes("int")||n.includes("uv")||n.includes("iv")?"flat ":""}in ${n} ${e.name};\n`}}for(const n of this.builtins[e])t+=`${n};\n`;return t}getVertexIndex(){return"uint( gl_VertexID )"}getInstanceIndex(){return"uint( gl_InstanceID )"}getInvocationLocalIndex(){return`uint( gl_InstanceID ) % ${this.object.workgroupSize.reduce((e,t)=>e*t,1)}u`}getSubgroupSize(){$t("GLSLNodeBuilder: WebGLBackend does not support the subgroupSize node")}getInvocationSubgroupIndex(){$t("GLSLNodeBuilder: WebGLBackend does not support the invocationSubgroupIndex node")}getSubgroupIndex(){$t("GLSLNodeBuilder: WebGLBackend does not support the subgroupIndex node")}getDrawIndex(){return this.renderer.backend.extensions.has("WEBGL_multi_draw")?"uint( gl_DrawID )":null}getFrontFacing(){return"gl_FrontFacing"}getFragCoord(){return"gl_FragCoord.xy"}getFragDepth(){return"gl_FragDepth"}enableExtension(e,t,n=this.shaderStage){const r=this.extensions[n]||(this.extensions[n]=new Map);!1===r.has(e)&&r.set(e,{name:e,behavior:t})}getExtensions(e){const t=[];if("vertex"===e){const t=this.renderer.backend.extensions;this.object.isBatchedMesh&&t.has("WEBGL_multi_draw")&&this.enableExtension("GL_ANGLE_multi_draw","require",e)}const n=this.extensions[e];if(void 0!==n)for(const{name:e,behavior:r}of n.values())t.push(`#extension ${e} : ${r}`);return t.join("\n")}getClipDistance(){return"gl_ClipDistance"}isAvailable(e){let t=Uz[e];if(void 0===t){let n;switch(t=!1,e){case"float32Filterable":n="OES_texture_float_linear";break;case"clipDistance":n="WEBGL_clip_cull_distance"}if(void 0!==n){const e=this.renderer.backend.extensions;e.has(n)&&(e.get(n),t=!0)}Uz[e]=t}return t}isFlipY(){return!0}getUniformBufferLimit(){const e=this.renderer.backend.gl;return e.getParameter(e.MAX_UNIFORM_BLOCK_SIZE)}enableHardwareClipping(e){this.enableExtension("GL_ANGLE_clip_cull_distance","require"),this.builtins.vertex.push(`out float gl_ClipDistance[ ${e} ]`)}enableMultiview(){this.enableExtension("GL_OVR_multiview2","require","fragment"),this.enableExtension("GL_OVR_multiview2","require","vertex"),this.builtins.vertex.push("layout(num_views = 2) in")}registerTransform(e,t){this.transforms.push({varyingName:e,attributeNode:t})}getTransforms(){const e=this.transforms;let t="";for(let n=0;n0&&(n+="\n"),n+=`\t// flow -> ${s}\n\t`),n+=`${r.code}\n\t`,e===i&&"compute"!==t&&(n+="// result\n\t","vertex"===t?(n+="gl_Position = ",n+=`${r.result};`):"fragment"===t&&(e.outputNode.isOutputStructNode||(n+="fragColor = ",n+=`${r.result};`)))}const s=e[t];s.extensions=this.getExtensions(t),s.uniforms=this.getUniforms(t),s.attributes=this.getAttributes(t),s.varyings=this.getVaryings(t),s.vars=this.getVars(t),s.structs=this.getStructs(t),s.codes=this.getCodes(t),s.transforms=this.getTransforms(t),s.flow=n}null!==this.material?(this.vertexShader=this._getGLSLVertexCode(e.vertex),this.fragmentShader=this._getGLSLFragmentCode(e.fragment)):this.computeShader=this._getGLSLVertexCode(e.compute)}getUniformFromNode(e,t,n,r=null){const i=super.getUniformFromNode(e,t,n,r),s=this.getDataFromNode(e,n,this.globalCache);let a=s.uniformGPU;if(void 0===a){const r=e.groupNode,o=r.name,l=this.getBindGroupArray(o,n);if("texture"===t)a=new Nz(i.name,i.node,r),l.push(a);else if("cubeTexture"===t||"cubeDepthTexture"===t)a=new Pz(i.name,i.node,r),l.push(a);else if("texture3D"===t)a=new Dz(i.name,i.node,r),l.push(a);else if("buffer"===t){i.name=`buffer${e.id}`;const t=this.getSharedDataFromNode(e);let n=t.buffer;void 0===n&&(e.name=`NodeBuffer_${e.id}`,n=new Tz(e,r),n.name=e.name,t.buffer=n),l.push(n),a=n}else{let e=this.uniformGroups[o];void 0===e?(e=new Mz(o,r),this.uniformGroups[o]=e,l.push(e)):-1===l.indexOf(e)&&l.push(e),a=this.getNodeUniform(i,t);const n=a.name,s=e.uniforms.some(e=>e.name===n);s||e.addUniform(a)}s.uniformGPU=a}return i}}let Vz=null,zz=null;class Gz{constructor(e={}){this.parameters=Object.assign({},e),this.data=new WeakMap,this.renderer=null,this.domElement=null,this.timestampQueryPool={[kt]:null,[Ft]:null},this.trackTimestamp=!0===e.trackTimestamp}async init(e){this.renderer=e}get coordinateSystem(){}beginRender(){}finishRender(){}beginCompute(){}finishCompute(){}draw(){}compute(){}createProgram(){}destroyProgram(){}createBindings(){}updateBindings(){}updateBinding(){}createRenderPipeline(){}createComputePipeline(){}needsRenderUpdate(){}getRenderCacheKey(){}createNodeBuilder(){}updateSampler(){}createDefaultTexture(){}createTexture(){}updateTexture(){}generateMipmaps(){}destroyTexture(){}async copyTextureToBuffer(){}copyTextureToTexture(){}copyFramebufferToTexture(){}createAttribute(){}createIndexAttribute(){}createStorageAttribute(){}updateAttribute(){}destroyAttribute(){}getContext(){}updateSize(){}updateViewport(){}updateTimeStampUID(e){const t=this.get(e),n=this.renderer.info.frame;let r;r=!0===e.isComputeNode?"c:"+this.renderer.info.compute.frameCalls:"r:"+this.renderer.info.render.frameCalls,t.timestampUID=r+":"+e.id+":f"+n}getTimestampUID(e){return this.get(e).timestampUID}getTimestampFrames(e){const t=this.timestampQueryPool[e];return t?t.getTimestampFrames():[]}_getQueryPool(e){const t=e.startsWith("c:")?Ft:kt;return this.timestampQueryPool[t]}getTimestamp(e){return this._getQueryPool(e).getTimestamp(e)}hasTimestamp(e){return this._getQueryPool(e).hasTimestamp(e)}isOccluded(){}async resolveTimestampsAsync(e="render"){if(!this.trackTimestamp)return void Qt("WebGPURenderer: Timestamp tracking is disabled.");const t=this.timestampQueryPool[e];if(!t)return;const n=await t.resolveQueriesAsync();return this.renderer.info[e].timestamp=n,n}async getArrayBufferAsync(){}async hasFeatureAsync(){}hasFeature(){}getMaxAnisotropy(){}getDrawingBufferSize(){return Vz=Vz||new cn,this.renderer.getDrawingBufferSize(Vz)}setScissorTest(){}getClearColor(){const e=this.renderer;return zz=zz||new nO,e.getClearColor(zz),zz.getRGB(zz),zz}getDomElement(){let e=this.domElement;return null===e&&(e=void 0!==this.parameters.canvas?this.parameters.canvas:Gt(),"setAttribute"in e&&e.setAttribute("data-engine",`three.js r${s} webgpu`),this.domElement=e),e}hasCompatibility(){return!1}initRenderTarget(){}set(e,t){this.data.set(e,t)}get(e){let t=this.data.get(e);return void 0===t&&(t={},this.data.set(e,t)),t}has(e){return this.data.has(e)}delete(e){this.data.delete(e)}deleteBindGroupData(){}dispose(){}}let Hz,jz,Wz=0;class Xz{constructor(e,t){this.buffers=[e.bufferGPU,t],this.type=e.type,this.bufferType=e.bufferType,this.pbo=e.pbo,this.byteLength=e.byteLength,this.bytesPerElement=e.BYTES_PER_ELEMENT,this.version=e.version,this.isInteger=e.isInteger,this.activeBufferIndex=0,this.baseId=e.id}get id(){return`${this.baseId}|${this.activeBufferIndex}`}get bufferGPU(){return this.buffers[this.activeBufferIndex]}get transformBuffer(){return this.buffers[1^this.activeBufferIndex]}switchBuffers(){this.activeBufferIndex^=1}}class $z{constructor(e){this.backend=e}createAttribute(e,t){const n=this.backend,{gl:r}=n,i=e.array,s=e.usage||r.STATIC_DRAW,a=e.isInterleavedBufferAttribute?e.data:e,o=n.get(a);let l,u=o.bufferGPU;if(void 0===u&&(u=this._createBuffer(r,t,i,s),o.bufferGPU=u,o.bufferType=t,o.version=a.version),i instanceof Float32Array)l=r.FLOAT;else if("undefined"!=typeof Float16Array&&i instanceof Float16Array)l=r.HALF_FLOAT;else if(i instanceof Uint16Array)l=e.isFloat16BufferAttribute?r.HALF_FLOAT:r.UNSIGNED_SHORT;else if(i instanceof Int16Array)l=r.SHORT;else if(i instanceof Uint32Array)l=r.UNSIGNED_INT;else if(i instanceof Int32Array)l=r.INT;else if(i instanceof Int8Array)l=r.BYTE;else if(i instanceof Uint8Array)l=r.UNSIGNED_BYTE;else{if(!(i instanceof Uint8ClampedArray))throw new Error("THREE.WebGLBackend: Unsupported buffer data format: "+i);l=r.UNSIGNED_BYTE}let c={bufferGPU:u,bufferType:t,type:l,byteLength:i.byteLength,bytesPerElement:i.BYTES_PER_ELEMENT,version:e.version,pbo:e.pbo,isInteger:l===r.INT||l===r.UNSIGNED_INT||e.gpuType===_e,id:Wz++};if(e.isStorageBufferAttribute||e.isStorageInstancedBufferAttribute){const e=this._createBuffer(r,t,i,s);c=new Xz(c,e)}n.set(e,c)}updateAttribute(e){const t=this.backend,{gl:n}=t,r=e.array,i=e.isInterleavedBufferAttribute?e.data:e,s=t.get(i),a=s.bufferType,o=e.isInterleavedBufferAttribute?e.data.updateRanges:e.updateRanges;if(n.bindBuffer(a,s.bufferGPU),0===o.length)n.bufferSubData(a,0,r);else{for(let e=0,t=o.length;e0?this.enable(r.SAMPLE_ALPHA_TO_COVERAGE):this.disable(r.SAMPLE_ALPHA_TO_COVERAGE),n>0&&this.currentClippingPlanes!==n){const e=12288;for(let t=0;t<8;t++)t{!function i(){const s=e.clientWaitSync(t,e.SYNC_FLUSH_COMMANDS_BIT,0);if(s===e.WAIT_FAILED)return e.deleteSync(t),void r();s!==e.TIMEOUT_EXPIRED?(e.deleteSync(t),n()):requestAnimationFrame(i)}()})}}let Kz,Zz,Jz,eG=!1;class tG{constructor(e){this.backend=e,this.gl=e.gl,this.extensions=e.extensions,this.defaultTextures={},this._srcFramebuffer=null,this._dstFramebuffer=null,!1===eG&&(this._init(),eG=!0)}_init(){const e=this.gl;Kz={[se]:e.REPEAT,[ae]:e.CLAMP_TO_EDGE,[oe]:e.MIRRORED_REPEAT},Zz={[le]:e.NEAREST,[ue]:e.NEAREST_MIPMAP_NEAREST,[ce]:e.NEAREST_MIPMAP_LINEAR,[he]:e.LINEAR,[de]:e.LINEAR_MIPMAP_NEAREST,[Ae]:e.LINEAR_MIPMAP_LINEAR},Jz={[wt]:e.NEVER,[Dt]:e.ALWAYS,[Mt]:e.LESS,[Ct]:e.LEQUAL,[Et]:e.EQUAL,[Pt]:e.GEQUAL,[Rt]:e.GREATER,[Nt]:e.NOTEQUAL}}getGLTextureType(e){const{gl:t}=this;let n;return n=!0===e.isCubeTexture?t.TEXTURE_CUBE_MAP:!0===e.isArrayTexture||!0===e.isDataArrayTexture||!0===e.isCompressedArrayTexture?t.TEXTURE_2D_ARRAY:!0===e.isData3DTexture?t.TEXTURE_3D:t.TEXTURE_2D,n}getInternalFormat(e,t,n,r,i=!1){const{gl:s,extensions:a}=this;if(null!==e){if(void 0!==s[e])return s[e];Xt("WebGLBackend: Attempt to use non-existing WebGL internal format '"+e+"'")}let o=t;if(t===s.RED&&(n===s.FLOAT&&(o=s.R32F),n===s.HALF_FLOAT&&(o=s.R16F),n===s.UNSIGNED_BYTE&&(o=s.R8),n===s.UNSIGNED_SHORT&&(o=s.R16),n===s.UNSIGNED_INT&&(o=s.R32UI),n===s.BYTE&&(o=s.R8I),n===s.SHORT&&(o=s.R16I),n===s.INT&&(o=s.R32I)),t===s.RED_INTEGER&&(n===s.UNSIGNED_BYTE&&(o=s.R8UI),n===s.UNSIGNED_SHORT&&(o=s.R16UI),n===s.UNSIGNED_INT&&(o=s.R32UI),n===s.BYTE&&(o=s.R8I),n===s.SHORT&&(o=s.R16I),n===s.INT&&(o=s.R32I)),t===s.RG&&(n===s.FLOAT&&(o=s.RG32F),n===s.HALF_FLOAT&&(o=s.RG16F),n===s.UNSIGNED_BYTE&&(o=s.RG8),n===s.UNSIGNED_SHORT&&(o=s.RG16),n===s.UNSIGNED_INT&&(o=s.RG32UI),n===s.BYTE&&(o=s.RG8I),n===s.SHORT&&(o=s.RG16I),n===s.INT&&(o=s.RG32I)),t===s.RG_INTEGER&&(n===s.UNSIGNED_BYTE&&(o=s.RG8UI),n===s.UNSIGNED_SHORT&&(o=s.RG16UI),n===s.UNSIGNED_INT&&(o=s.RG32UI),n===s.BYTE&&(o=s.RG8I),n===s.SHORT&&(o=s.RG16I),n===s.INT&&(o=s.RG32I)),t===s.RGB){const e=i?xt:yn.getTransfer(r);n===s.FLOAT&&(o=s.RGB32F),n===s.HALF_FLOAT&&(o=s.RGB16F),n===s.UNSIGNED_BYTE&&(o=s.RGB8),n===s.UNSIGNED_SHORT&&(o=s.RGB16),n===s.UNSIGNED_INT&&(o=s.RGB32UI),n===s.BYTE&&(o=s.RGB8I),n===s.SHORT&&(o=s.RGB16I),n===s.INT&&(o=s.RGB32I),n===s.UNSIGNED_BYTE&&(o=e===Tt?s.SRGB8:s.RGB8),n===s.UNSIGNED_SHORT_5_6_5&&(o=s.RGB565),n===s.UNSIGNED_SHORT_5_5_5_1&&(o=s.RGB5_A1),n===s.UNSIGNED_SHORT_4_4_4_4&&(o=s.RGB4),n===s.UNSIGNED_INT_5_9_9_9_REV&&(o=s.RGB9_E5),n===s.UNSIGNED_INT_10F_11F_11F_REV&&(o=s.R11F_G11F_B10F)}if(t===s.RGB_INTEGER&&(n===s.UNSIGNED_BYTE&&(o=s.RGB8UI),n===s.UNSIGNED_SHORT&&(o=s.RGB16UI),n===s.UNSIGNED_INT&&(o=s.RGB32UI),n===s.BYTE&&(o=s.RGB8I),n===s.SHORT&&(o=s.RGB16I),n===s.INT&&(o=s.RGB32I)),t===s.RGBA){const e=i?xt:yn.getTransfer(r);n===s.FLOAT&&(o=s.RGBA32F),n===s.HALF_FLOAT&&(o=s.RGBA16F),n===s.UNSIGNED_BYTE&&(o=s.RGBA8),n===s.UNSIGNED_SHORT&&(o=s.RGBA16),n===s.UNSIGNED_INT&&(o=s.RGBA32UI),n===s.BYTE&&(o=s.RGBA8I),n===s.SHORT&&(o=s.RGBA16I),n===s.INT&&(o=s.RGBA32I),n===s.UNSIGNED_BYTE&&(o=e===Tt?s.SRGB8_ALPHA8:s.RGBA8),n===s.UNSIGNED_SHORT_4_4_4_4&&(o=s.RGBA4),n===s.UNSIGNED_SHORT_5_5_5_1&&(o=s.RGB5_A1)}return t===s.RGBA_INTEGER&&(n===s.UNSIGNED_BYTE&&(o=s.RGBA8UI),n===s.UNSIGNED_SHORT&&(o=s.RGBA16UI),n===s.UNSIGNED_INT&&(o=s.RGBA32UI),n===s.BYTE&&(o=s.RGBA8I),n===s.SHORT&&(o=s.RGBA16I),n===s.INT&&(o=s.RGBA32I)),t===s.DEPTH_COMPONENT&&(n===s.UNSIGNED_SHORT&&(o=s.DEPTH_COMPONENT16),n===s.UNSIGNED_INT&&(o=s.DEPTH_COMPONENT24),n===s.FLOAT&&(o=s.DEPTH_COMPONENT32F)),t===s.DEPTH_STENCIL&&n===s.UNSIGNED_INT_24_8&&(o=s.DEPTH24_STENCIL8),o!==s.R16F&&o!==s.R32F&&o!==s.RG16F&&o!==s.RG32F&&o!==s.RGBA16F&&o!==s.RGBA32F||a.get("EXT_color_buffer_float"),o}setTextureParameters(e,t){const{gl:n,extensions:r,backend:i}=this,s=yn.getPrimaries(yn.workingColorSpace),a=t.colorSpace===vt?null:yn.getPrimaries(t.colorSpace),o=t.colorSpace===vt||s===a?n.NONE:n.BROWSER_DEFAULT_WEBGL;n.pixelStorei(n.UNPACK_FLIP_Y_WEBGL,t.flipY),n.pixelStorei(n.UNPACK_PREMULTIPLY_ALPHA_WEBGL,t.premultiplyAlpha),n.pixelStorei(n.UNPACK_ALIGNMENT,t.unpackAlignment),n.pixelStorei(n.UNPACK_COLORSPACE_CONVERSION_WEBGL,o),n.texParameteri(e,n.TEXTURE_WRAP_S,Kz[t.wrapS]),n.texParameteri(e,n.TEXTURE_WRAP_T,Kz[t.wrapT]),e!==n.TEXTURE_3D&&e!==n.TEXTURE_2D_ARRAY||t.isArrayTexture||n.texParameteri(e,n.TEXTURE_WRAP_R,Kz[t.wrapR]),n.texParameteri(e,n.TEXTURE_MAG_FILTER,Zz[t.magFilter]);const l=void 0!==t.mipmaps&&t.mipmaps.length>0,u=t.minFilter===he&&l?Ae:t.minFilter;if(n.texParameteri(e,n.TEXTURE_MIN_FILTER,Zz[u]),t.compareFunction&&(n.texParameteri(e,n.TEXTURE_COMPARE_MODE,n.COMPARE_REF_TO_TEXTURE),n.texParameteri(e,n.TEXTURE_COMPARE_FUNC,Jz[t.compareFunction])),!0===r.has("EXT_texture_filter_anisotropic")){if(t.magFilter===le)return;if(t.minFilter!==ce&&t.minFilter!==Ae)return;if(t.type===ye&&!1===r.has("OES_texture_float_linear"))return;if(t.anisotropy>1){const s=r.get("EXT_texture_filter_anisotropic");n.texParameterf(e,s.TEXTURE_MAX_ANISOTROPY_EXT,Math.min(t.anisotropy,i.getMaxAnisotropy()))}}}createDefaultTexture(e){const{gl:t,backend:n,defaultTextures:r}=this,i=this.getGLTextureType(e);let s=r[i];void 0===s&&(s=t.createTexture(),n.state.bindTexture(i,s),t.texParameteri(i,t.TEXTURE_MIN_FILTER,t.NEAREST),t.texParameteri(i,t.TEXTURE_MAG_FILTER,t.NEAREST),r[i]=s),n.set(e,{textureGPU:s,glTextureType:i})}createTexture(e,t){const{gl:n,backend:r}=this,{levels:i,width:s,height:a,depth:o}=t,l=r.utils.convert(e.format,e.colorSpace),u=r.utils.convert(e.type),c=this.getInternalFormat(e.internalFormat,l,u,e.colorSpace,e.isVideoTexture),h=n.createTexture(),d=this.getGLTextureType(e);r.state.bindTexture(d,h),this.setTextureParameters(d,e),e.isArrayTexture||e.isDataArrayTexture||e.isCompressedArrayTexture?n.texStorage3D(n.TEXTURE_2D_ARRAY,i,c,s,a,o):e.isData3DTexture?n.texStorage3D(n.TEXTURE_3D,i,c,s,a,o):e.isVideoTexture||n.texStorage2D(d,i,c,s,a),r.set(e,{textureGPU:h,glTextureType:d,glFormat:l,glType:u,glInternalFormat:c})}copyBufferToTexture(e,t){const{gl:n,backend:r}=this,{textureGPU:i,glTextureType:s,glFormat:a,glType:o}=r.get(t),{width:l,height:u}=t.source.data;n.bindBuffer(n.PIXEL_UNPACK_BUFFER,e),r.state.bindTexture(s,i),n.pixelStorei(n.UNPACK_FLIP_Y_WEBGL,!1),n.pixelStorei(n.UNPACK_PREMULTIPLY_ALPHA_WEBGL,!1),n.texSubImage2D(s,0,0,0,l,u,a,o,0),n.bindBuffer(n.PIXEL_UNPACK_BUFFER,null),r.state.unbindTexture()}updateTexture(e,t){const{gl:n}=this,{width:r,height:i}=t,{textureGPU:s,glTextureType:a,glFormat:o,glType:l,glInternalFormat:u}=this.backend.get(e);if(!e.isRenderTargetTexture&&void 0!==s)if(this.backend.state.bindTexture(a,s),this.setTextureParameters(a,e),e.isCompressedTexture){const r=e.mipmaps,i=t.image;for(let t=0;t0){const t=el(r.width,r.height,e.format,e.type);for(const i of e.layerUpdates){const e=r.data.subarray(i*t/r.data.BYTES_PER_ELEMENT,(i+1)*t/r.data.BYTES_PER_ELEMENT);n.texSubImage3D(n.TEXTURE_2D_ARRAY,0,0,0,i,r.width,r.height,1,o,l,e)}e.clearLayerUpdates()}else n.texSubImage3D(n.TEXTURE_2D_ARRAY,0,0,0,0,r.width,r.height,r.depth,o,l,r.data)}else if(e.isData3DTexture){const e=t.image;n.texSubImage3D(n.TEXTURE_3D,0,0,0,0,e.width,e.height,e.depth,o,l,e.data)}else if(e.isVideoTexture)e.update(),n.texImage2D(a,0,u,o,l,t.image);else{const s=e.mipmaps;if(s.length>0)for(let e=0,t=s.length;e0,h=t.renderTarget?t.renderTarget.height:this.backend.getDrawingBufferSize().y;if(c){const n=0!==a||0!==o;let c,d;if(!0===e.isDepthTexture?(c=r.DEPTH_BUFFER_BIT,d=r.DEPTH_ATTACHMENT,t.stencil&&(c|=r.STENCIL_BUFFER_BIT)):(c=r.COLOR_BUFFER_BIT,d=r.COLOR_ATTACHMENT0),n){const e=this.backend.get(t.renderTarget),n=e.framebuffers[t.getCacheKey()],d=e.msaaFrameBuffer;i.bindFramebuffer(r.DRAW_FRAMEBUFFER,n),i.bindFramebuffer(r.READ_FRAMEBUFFER,d);const A=h-o-u;r.blitFramebuffer(a,A,a+l,A+u,a,A,a+l,A+u,c,r.NEAREST),i.bindFramebuffer(r.READ_FRAMEBUFFER,n),i.bindTexture(r.TEXTURE_2D,s),r.copyTexSubImage2D(r.TEXTURE_2D,0,0,0,a,A,l,u),i.unbindTexture()}else{const e=r.createFramebuffer();i.bindFramebuffer(r.DRAW_FRAMEBUFFER,e),r.framebufferTexture2D(r.DRAW_FRAMEBUFFER,d,r.TEXTURE_2D,s,0),r.blitFramebuffer(0,0,l,u,0,0,l,u,c,r.NEAREST),r.deleteFramebuffer(e)}}else i.bindTexture(r.TEXTURE_2D,s),r.copyTexSubImage2D(r.TEXTURE_2D,0,0,0,a,h-u-o,l,u),i.unbindTexture();e.generateMipmaps&&this.generateMipmaps(e),this.backend._setFramebuffer(t)}setupRenderBufferStorage(e,t,n,r=!1){const{gl:i}=this,s=t.renderTarget,{depthTexture:a,depthBuffer:o,stencilBuffer:l,width:u,height:c}=s;if(i.bindRenderbuffer(i.RENDERBUFFER,e),o&&!l){let t=i.DEPTH_COMPONENT24;if(!0===r){this.extensions.get("WEBGL_multisampled_render_to_texture").renderbufferStorageMultisampleEXT(i.RENDERBUFFER,s.samples,t,u,c)}else n>0?(a&&a.isDepthTexture&&a.type===i.FLOAT&&(t=i.DEPTH_COMPONENT32F),i.renderbufferStorageMultisample(i.RENDERBUFFER,n,t,u,c)):i.renderbufferStorage(i.RENDERBUFFER,t,u,c);i.framebufferRenderbuffer(i.FRAMEBUFFER,i.DEPTH_ATTACHMENT,i.RENDERBUFFER,e)}else o&&l&&(n>0?i.renderbufferStorageMultisample(i.RENDERBUFFER,n,i.DEPTH24_STENCIL8,u,c):i.renderbufferStorage(i.RENDERBUFFER,i.DEPTH_STENCIL,u,c),i.framebufferRenderbuffer(i.FRAMEBUFFER,i.DEPTH_STENCIL_ATTACHMENT,i.RENDERBUFFER,e));i.bindRenderbuffer(i.RENDERBUFFER,null)}async copyTextureToBuffer(e,t,n,r,i,s){const{backend:a,gl:o}=this,{textureGPU:l,glFormat:u,glType:c}=this.backend.get(e),h=o.createFramebuffer();a.state.bindFramebuffer(o.READ_FRAMEBUFFER,h);const d=e.isCubeTexture?o.TEXTURE_CUBE_MAP_POSITIVE_X+s:o.TEXTURE_2D;o.framebufferTexture2D(o.READ_FRAMEBUFFER,o.COLOR_ATTACHMENT0,d,l,0);const A=this._getTypedArrayType(c),p=r*i*this._getBytesPerTexel(c,u),f=o.createBuffer();o.bindBuffer(o.PIXEL_PACK_BUFFER,f),o.bufferData(o.PIXEL_PACK_BUFFER,p,o.STREAM_READ),o.readPixels(t,n,r,i,u,c,0),o.bindBuffer(o.PIXEL_PACK_BUFFER,null),await a.utils._clientWaitAsync();const m=new A(p/A.BYTES_PER_ELEMENT);return o.bindBuffer(o.PIXEL_PACK_BUFFER,f),o.getBufferSubData(o.PIXEL_PACK_BUFFER,0,m),o.bindBuffer(o.PIXEL_PACK_BUFFER,null),a.state.bindFramebuffer(o.READ_FRAMEBUFFER,null),o.deleteFramebuffer(h),m}_getTypedArrayType(e){const{gl:t}=this;if(e===t.UNSIGNED_BYTE)return Uint8Array;if(e===t.UNSIGNED_SHORT_4_4_4_4)return Uint16Array;if(e===t.UNSIGNED_SHORT_5_5_5_1)return Uint16Array;if(e===t.UNSIGNED_SHORT_5_6_5)return Uint16Array;if(e===t.UNSIGNED_SHORT)return Uint16Array;if(e===t.UNSIGNED_INT)return Uint32Array;if(e===t.HALF_FLOAT)return Uint16Array;if(e===t.FLOAT)return Float32Array;throw new Error(`Unsupported WebGL type: ${e}`)}_getBytesPerTexel(e,t){const{gl:n}=this;let r=0;return e===n.UNSIGNED_BYTE&&(r=1),e!==n.UNSIGNED_SHORT_4_4_4_4&&e!==n.UNSIGNED_SHORT_5_5_5_1&&e!==n.UNSIGNED_SHORT_5_6_5&&e!==n.UNSIGNED_SHORT&&e!==n.HALF_FLOAT||(r=2),e!==n.UNSIGNED_INT&&e!==n.FLOAT||(r=4),t===n.RGBA?4*r:t===n.RGB?3*r:t===n.ALPHA?r:void 0}dispose(){const{gl:e}=this;null!==this._srcFramebuffer&&e.deleteFramebuffer(this._srcFramebuffer),null!==this._dstFramebuffer&&e.deleteFramebuffer(this._dstFramebuffer)}}function nG(e){return e.isDataTexture?e.image.data:"undefined"!=typeof HTMLImageElement&&e instanceof HTMLImageElement||"undefined"!=typeof HTMLCanvasElement&&e instanceof HTMLCanvasElement||"undefined"!=typeof ImageBitmap&&e instanceof ImageBitmap||"undefined"!=typeof OffscreenCanvas&&e instanceof OffscreenCanvas?e:e.data}class rG{constructor(e){this.backend=e,this.gl=this.backend.gl,this.availableExtensions=this.gl.getSupportedExtensions(),this.extensions={}}get(e){let t=this.extensions[e];return void 0===t&&(t=this.gl.getExtension(e),this.extensions[e]=t),t}has(e){return this.availableExtensions.includes(e)}}class iG{constructor(e){this.backend=e,this.maxAnisotropy=null}getMaxAnisotropy(){if(null!==this.maxAnisotropy)return this.maxAnisotropy;const e=this.backend.gl,t=this.backend.extensions;if(!0===t.has("EXT_texture_filter_anisotropic")){const n=t.get("EXT_texture_filter_anisotropic");this.maxAnisotropy=e.getParameter(n.MAX_TEXTURE_MAX_ANISOTROPY_EXT)}else this.maxAnisotropy=0;return this.maxAnisotropy}}const sG={WEBGL_multi_draw:"WEBGL_multi_draw",WEBGL_compressed_texture_astc:"texture-compression-astc",WEBGL_compressed_texture_etc:"texture-compression-etc2",WEBGL_compressed_texture_etc1:"texture-compression-etc1",WEBGL_compressed_texture_pvrtc:"texture-compression-pvrtc",WEBGL_compressed_texture_s3tc:"texture-compression-s3tc",EXT_texture_compression_bptc:"texture-compression-bc",EXT_disjoint_timer_query_webgl2:"timestamp-query",OVR_multiview2:"OVR_multiview2"};class aG{constructor(e){this.gl=e.gl,this.extensions=e.extensions,this.info=e.renderer.info,this.mode=null,this.index=0,this.type=null,this.object=null}render(e,t){const{gl:n,mode:r,object:i,type:s,info:a,index:o}=this;0!==o?n.drawElements(r,t,s,e):n.drawArrays(r,e,t),a.update(i,t,1)}renderInstances(e,t,n){const{gl:r,mode:i,type:s,index:a,object:o,info:l}=this;0!==n&&(0!==a?r.drawElementsInstanced(i,t,s,e,n):r.drawArraysInstanced(i,e,t,n),l.update(o,t,n))}renderMultiDraw(e,t,n){const{extensions:r,mode:i,object:s,info:a}=this;if(0===n)return;const o=r.get("WEBGL_multi_draw");if(null===o)for(let r=0;rthis.maxQueries)return Qt(`WebGPUTimestampQueryPool [${this.type}]: Maximum number of queries exceeded, when using trackTimestamp it is necessary to resolves the queries via renderer.resolveTimestampsAsync( THREE.TimestampQuery.${this.type.toUpperCase()} ).`),null;const t=this.currentQueryIndex;return this.currentQueryIndex+=2,this.queryStates.set(t,"inactive"),this.queryOffsets.set(e,t),t}beginQuery(e){if(!this.trackTimestamp||this.isDisposed)return;const t=this.queryOffsets.get(e);if(null==t)return;if(null!==this.activeQuery)return;const n=this.queries[t];if(n)try{"inactive"===this.queryStates.get(t)&&(this.gl.beginQuery(this.ext.TIME_ELAPSED_EXT,n),this.activeQuery=t,this.queryStates.set(t,"started"))}catch(e){$t("Error in beginQuery:",e),this.activeQuery=null,this.queryStates.set(t,"inactive")}}endQuery(e){if(!this.trackTimestamp||this.isDisposed)return;const t=this.queryOffsets.get(e);if(null!=t&&this.activeQuery===t)try{this.gl.endQuery(this.ext.TIME_ELAPSED_EXT),this.queryStates.set(t,"ended"),this.activeQuery=null}catch(e){$t("Error in endQuery:",e),this.queryStates.set(t,"inactive"),this.activeQuery=null}}async resolveQueriesAsync(){if(!this.trackTimestamp||this.pendingResolve)return this.lastValue;this.pendingResolve=!0;try{const e=new Map;for(const[t,n]of this.queryOffsets){if("ended"===this.queryStates.get(n)){const r=this.queries[n];e.set(t,this.resolveQuery(r))}}if(0===e.size)return this.lastValue;const t={},n=[];for(const[r,i]of e){const e=r.match(/^(.*):f(\d+)$/),s=parseInt(e[2]);!1===n.includes(s)&&n.push(s),void 0===t[s]&&(t[s]=0);const a=await i;this.timestamps.set(r,a),t[s]+=a}const r=t[n[n.length-1]];return this.lastValue=r,this.frames=n,this.currentQueryIndex=0,this.queryOffsets.clear(),this.queryStates.clear(),this.activeQuery=null,r}catch(e){return $t("Error resolving queries:",e),this.lastValue}finally{this.pendingResolve=!1}}async resolveQuery(e){return new Promise(t=>{if(this.isDisposed)return void t(this.lastValue);let n,r=!1;const i=e=>{r||(r=!0,n&&(clearTimeout(n),n=null),t(e))},s=()=>{if(this.isDisposed)i(this.lastValue);else try{if(this.gl.getParameter(this.ext.GPU_DISJOINT_EXT))return void i(this.lastValue);if(!this.gl.getQueryParameter(e,this.gl.QUERY_RESULT_AVAILABLE))return void(n=setTimeout(s,1));const r=this.gl.getQueryParameter(e,this.gl.QUERY_RESULT);t(Number(r)/1e6)}catch(e){$t("Error checking query:",e),t(this.lastValue)}};s()})}dispose(){if(!this.isDisposed&&(this.isDisposed=!0,this.trackTimestamp)){for(const e of this.queries)this.gl.deleteQuery(e);this.queries=[],this.queryStates.clear(),this.queryOffsets.clear(),this.lastValue=0,this.activeQuery=null}}}class uG extends Gz{constructor(e={}){super(e),this.isWebGLBackend=!0,this.attributeUtils=null,this.extensions=null,this.capabilities=null,this.textureUtils=null,this.bufferRenderer=null,this.gl=null,this.state=null,this.utils=null,this.vaoCache={},this.transformFeedbackCache={},this.discard=!1,this.disjoint=null,this.parallel=null,this._currentContext=null,this._knownBindings=new WeakSet,this._supportsInvalidateFramebuffer="undefined"!=typeof navigator&&/OculusBrowser/g.test(navigator.userAgent),this._xrFramebuffer=null}init(e){super.init(e);const t=this.parameters,n={antialias:e.currentSamples>0,alpha:!0,depth:e.depth,stencil:e.stencil},r=void 0!==t.context?t.context:e.domElement.getContext("webgl2",n);function i(t){t.preventDefault();const n={api:"WebGL",message:t.statusMessage||"Unknown reason",reason:null,originalEvent:t};e.onDeviceLost(n)}this._onContextLost=i,e.domElement.addEventListener("webglcontextlost",i,!1),this.gl=r,this.extensions=new rG(this),this.capabilities=new iG(this),this.attributeUtils=new $z(this),this.textureUtils=new tG(this),this.bufferRenderer=new aG(this),this.state=new Qz(this),this.utils=new Yz(this),this.extensions.get("EXT_color_buffer_float"),this.extensions.get("WEBGL_clip_cull_distance"),this.extensions.get("OES_texture_float_linear"),this.extensions.get("EXT_color_buffer_half_float"),this.extensions.get("WEBGL_multisampled_render_to_texture"),this.extensions.get("WEBGL_render_shared_exponent"),this.extensions.get("WEBGL_multi_draw"),this.extensions.get("OVR_multiview2"),this.extensions.get("EXT_clip_control"),this.disjoint=this.extensions.get("EXT_disjoint_timer_query_webgl2"),this.parallel=this.extensions.get("KHR_parallel_shader_compile"),this.drawBuffersIndexedExt=this.extensions.get("OES_draw_buffers_indexed"),!0===t.reversedDepthBuffer&&this.extensions.has("EXT_clip_control")&&this.state.setReversedDepth(!0)}get coordinateSystem(){return Ut}async getArrayBufferAsync(e){return await this.attributeUtils.getArrayBufferAsync(e)}async makeXRCompatible(){!0!==this.gl.getContextAttributes().xrCompatible&&await this.gl.makeXRCompatible()}setXRTarget(e){this._xrFramebuffer=e}setXRRenderTargetTextures(e,t,n=null){const r=this.gl;if(this.set(e.texture,{textureGPU:t,glInternalFormat:r.RGBA8}),null!==n){const t=e.stencilBuffer?r.DEPTH24_STENCIL8:r.DEPTH_COMPONENT24;this.set(e.depthTexture,{textureGPU:n,glInternalFormat:t}),!0===this.extensions.has("WEBGL_multisampled_render_to_texture")&&!0===e._autoAllocateDepthBuffer&&!1===e.multiview&&Xt("WebGLBackend: Render-to-texture extension was disabled because an external texture was provided"),e._autoAllocateDepthBuffer=!1}}initTimestampQuery(e,t){if(!this.disjoint||!this.trackTimestamp)return;this.timestampQueryPool[e]||(this.timestampQueryPool[e]=new lG(this.gl,e,2048));const n=this.timestampQueryPool[e];null!==n.allocateQueriesForContext(t)&&n.beginQuery(t)}prepareTimestampBuffer(e,t){if(!this.disjoint||!this.trackTimestamp)return;this.timestampQueryPool[e].endQuery(t)}getContext(){return this.gl}beginRender(e){const{state:t}=this,n=this.get(e);if(e.viewport)this.updateViewport(e);else{const{width:e,height:n}=this.getDrawingBufferSize();t.viewport(0,0,e,n)}if(e.scissor)this.updateScissor(e);else{const{width:e,height:n}=this.getDrawingBufferSize();t.scissor(0,0,e,n)}this.initTimestampQuery(kt,this.getTimestampUID(e)),n.previousContext=this._currentContext,this._currentContext=e,this._setFramebuffer(e),this.clear(e.clearColor,e.clearDepth,e.clearStencil,e,!1);const r=e.occlusionQueryCount;r>0&&(n.currentOcclusionQueries=n.occlusionQueries,n.currentOcclusionQueryObjects=n.occlusionQueryObjects,n.lastOcclusionObject=null,n.occlusionQueries=new Array(r),n.occlusionQueryObjects=new Array(r),n.occlusionQueryIndex=0)}finishRender(e){const{gl:t,state:n}=this,r=this.get(e),i=r.previousContext;n.resetVertexState();const s=e.occlusionQueryCount;s>0&&(s>r.occlusionQueryIndex&&t.endQuery(t.ANY_SAMPLES_PASSED),this.resolveOccludedAsync(e));const a=e.textures;if(null!==a)for(let e=0;e{let a=0;for(let t=0;t{t.isBatchedMesh?null!==t._multiDrawInstances?(Qt("WebGLBackend: renderMultiDrawInstances has been deprecated and will be removed in r184. Append to renderMultiDraw arguments and use indirection."),_.renderMultiDrawInstances(t._multiDrawStarts,t._multiDrawCounts,t._multiDrawCount,t._multiDrawInstances)):this.hasFeature("WEBGL_multi_draw")?_.renderMultiDraw(t._multiDrawStarts,t._multiDrawCounts,t._multiDrawCount):Qt("WebGLBackend: WEBGL_multi_draw not supported."):y>1?_.renderInstances(b,v,y):_.render(b,v)};if(!0===e.camera.isArrayCamera&&e.camera.cameras.length>0&&!1===e.camera.isMultiViewCamera){const n=this.get(e.camera),r=e.camera.cameras,i=e.getBindingGroup("cameraIndex").bindings[0];if(void 0===n.indexesGPU||n.indexesGPU.length!==r.length){const e=new Uint32Array([0,0,0,0]),t=[];for(let n=0,i=r.length;n{const i=this.parallel,s=()=>{n.getProgramParameter(a,i.COMPLETION_STATUS_KHR)?(this._completeCompile(e,r),t()):requestAnimationFrame(s)};s()});return void t.push(i)}this._completeCompile(e,r)}_handleSource(e,t){const n=e.split("\n"),r=[],i=Math.max(t-6,0),s=Math.min(t+6,n.length);for(let e=i;e":" "} ${i}: ${n[e]}`)}return r.join("\n")}_getShaderErrors(e,t,n){const r=e.getShaderParameter(t,e.COMPILE_STATUS),i=(e.getShaderInfoLog(t)||"").trim();if(r&&""===i)return"";const s=/ERROR: 0:(\d+)/.exec(i);if(s){const r=parseInt(s[1]);return n.toUpperCase()+"\n\n"+i+"\n\n"+this._handleSource(e.getShaderSource(t),r)}return i}_logProgramError(e,t,n){if(this.renderer.debug.checkShaderErrors){const r=this.gl,i=(r.getProgramInfoLog(e)||"").trim();if(!1===r.getProgramParameter(e,r.LINK_STATUS))if("function"==typeof this.renderer.debug.onShaderError)this.renderer.debug.onShaderError(r,e,n,t);else{const s=this._getShaderErrors(r,n,"vertex"),a=this._getShaderErrors(r,t,"fragment");$t("THREE.WebGLProgram: Shader Error "+r.getError()+" - VALIDATE_STATUS "+r.getProgramParameter(e,r.VALIDATE_STATUS)+"\n\nProgram Info Log: "+i+"\n"+s+"\n"+a)}else""!==i&&Xt("WebGLProgram: Program Info Log:",i)}}_completeCompile(e,t){const{state:n,gl:r}=this,i=this.get(t),{programGPU:s,fragmentShader:a,vertexShader:o}=i;!1===r.getProgramParameter(s,r.LINK_STATUS)&&this._logProgramError(s,a,o),n.useProgram(s);const l=e.getBindings();this._setupBindings(l,s),this.set(t,{programGPU:s})}createComputePipeline(e,t){const{state:n,gl:r}=this,i={stage:"fragment",code:"#version 300 es\nprecision highp float;\nvoid main() {}"};this.createProgram(i);const{computeProgram:s}=e,a=r.createProgram(),o=this.get(i).shaderGPU,l=this.get(s).shaderGPU,u=s.transforms,c=[],h=[];for(let e=0;esG[t]===e),n=this.extensions;for(let e=0;e1,d=!0===i.isXRRenderTarget,A=!0===d&&!0===i._hasExternalTextures;let p=s.msaaFrameBuffer,f=s.depthRenderbuffer;const m=this.extensions.get("WEBGL_multisampled_render_to_texture"),g=this.extensions.get("OVR_multiview2"),_=this._useMultisampledExtension(i),v=ZI(e);let y;if(u?(s.cubeFramebuffers||(s.cubeFramebuffers={}),y=s.cubeFramebuffers[v]):d&&!1===A?y=this._xrFramebuffer:(s.framebuffers||(s.framebuffers={}),y=s.framebuffers[v]),void 0===y){y=t.createFramebuffer(),n.bindFramebuffer(t.FRAMEBUFFER,y);const r=e.textures,o=[];if(u){s.cubeFramebuffers[v]=y;const{textureGPU:e}=this.get(r[0]),n=this.renderer._activeCubeFace,i=this.renderer._activeMipmapLevel;t.framebufferTexture2D(t.FRAMEBUFFER,t.COLOR_ATTACHMENT0,t.TEXTURE_CUBE_MAP_POSITIVE_X+n,e,i)}else{s.framebuffers[v]=y;for(let n=0;n0&&!1===_&&!i.multiview){if(void 0===p){const r=[];p=t.createFramebuffer(),n.bindFramebuffer(t.FRAMEBUFFER,p);const i=[],u=e.textures;for(let n=0;n0&&!1===this._useMultisampledExtension(r)){const s=i.framebuffers[e.getCacheKey()];let a=t.COLOR_BUFFER_BIT;r.resolveDepthBuffer&&(r.depthBuffer&&(a|=t.DEPTH_BUFFER_BIT),r.stencilBuffer&&r.resolveStencilBuffer&&(a|=t.STENCIL_BUFFER_BIT));const o=i.msaaFrameBuffer,l=i.msaaRenderbuffers,u=e.textures,c=u.length>1;if(n.bindFramebuffer(t.READ_FRAMEBUFFER,o),n.bindFramebuffer(t.DRAW_FRAMEBUFFER,s),c)for(let e=0;e0&&!0===this.extensions.has("WEBGL_multisampled_render_to_texture")&&!1!==e._autoAllocateDepthBuffer}dispose(){null!==this.textureUtils&&this.textureUtils.dispose();const e=this.extensions.get("WEBGL_lose_context");e&&e.loseContext(),this.renderer.domElement.removeEventListener("webglcontextlost",this._onContextLost)}}const cG="point-list",hG="line-list",dG="line-strip",AG="triangle-list",pG="undefined"!=typeof self&&self.GPUShaderStage?self.GPUShaderStage:{VERTEX:1,FRAGMENT:2,COMPUTE:4},fG="never",mG="less",gG="equal",_G="less-equal",vG="greater",yG="not-equal",bG="greater-equal",xG="always",TG="store",SG="load",wG="clear",MG="ccw",EG="cw",CG="none",RG="back",NG="uint16",PG="uint32",DG="r8unorm",LG="r8snorm",IG="r8uint",OG="r8sint",UG="r16uint",BG="r16sint",FG="r16float",kG="rg8unorm",qG="rg8snorm",VG="rg8uint",zG="rg8sint",GG="r32uint",HG="r32sint",jG="r32float",WG="rg16uint",XG="rg16sint",$G="rg16float",QG="rgba8unorm",YG="rgba8unorm-srgb",KG="rgba8snorm",ZG="rgba8uint",JG="rgba8sint",eH="bgra8unorm",tH="bgra8unorm-srgb",nH="rgb9e5ufloat",rH="rgb10a2unorm",iH="rg11b10ufloat",sH="rg32uint",aH="rg32sint",oH="rg32float",lH="rgba16uint",uH="rgba16sint",cH="rgba16float",hH="rgba32uint",dH="rgba32sint",AH="rgba32float",pH="depth16unorm",fH="depth24plus",mH="depth24plus-stencil8",gH="depth32float",_H="depth32float-stencil8",vH="bc1-rgba-unorm",yH="bc1-rgba-unorm-srgb",bH="bc2-rgba-unorm",xH="bc2-rgba-unorm-srgb",TH="bc3-rgba-unorm",SH="bc3-rgba-unorm-srgb",wH="bc4-r-unorm",MH="bc4-r-snorm",EH="bc5-rg-unorm",CH="bc5-rg-snorm",RH="bc6h-rgb-ufloat",NH="bc6h-rgb-float",PH="bc7-rgba-unorm",DH="bc7-rgba-unorm-srgb",LH="etc2-rgb8unorm",IH="etc2-rgb8unorm-srgb",OH="etc2-rgb8a1unorm",UH="etc2-rgb8a1unorm-srgb",BH="etc2-rgba8unorm",FH="etc2-rgba8unorm-srgb",kH="eac-r11unorm",qH="eac-r11snorm",VH="eac-rg11unorm",zH="eac-rg11snorm",GH="astc-4x4-unorm",HH="astc-4x4-unorm-srgb",jH="astc-5x4-unorm",WH="astc-5x4-unorm-srgb",XH="astc-5x5-unorm",$H="astc-5x5-unorm-srgb",QH="astc-6x5-unorm",YH="astc-6x5-unorm-srgb",KH="astc-6x6-unorm",ZH="astc-6x6-unorm-srgb",JH="astc-8x5-unorm",ej="astc-8x5-unorm-srgb",tj="astc-8x6-unorm",nj="astc-8x6-unorm-srgb",rj="astc-8x8-unorm",ij="astc-8x8-unorm-srgb",sj="astc-10x5-unorm",aj="astc-10x5-unorm-srgb",oj="astc-10x6-unorm",lj="astc-10x6-unorm-srgb",uj="astc-10x8-unorm",cj="astc-10x8-unorm-srgb",hj="astc-10x10-unorm",dj="astc-10x10-unorm-srgb",Aj="astc-12x10-unorm",pj="astc-12x10-unorm-srgb",fj="astc-12x12-unorm",mj="astc-12x12-unorm-srgb",gj="clamp-to-edge",_j="repeat",vj="mirror-repeat",yj="linear",bj="nearest",xj="zero",Tj="one",Sj="src",wj="one-minus-src",Mj="src-alpha",Ej="one-minus-src-alpha",Cj="dst",Rj="one-minus-dst",Nj="dst-alpha",Pj="one-minus-dst-alpha",Dj="src-alpha-saturated",Lj="constant",Ij="one-minus-constant",Oj="add",Uj="subtract",Bj="reverse-subtract",Fj="min",kj="max",qj=0,Vj=15,zj="keep",Gj="zero",Hj="replace",jj="invert",Wj="increment-clamp",Xj="decrement-clamp",$j="increment-wrap",Qj="decrement-wrap",Yj="storage",Kj="read-only-storage",Zj="write-only",Jj="read-only",eW="read-write",tW="non-filtering",nW="comparison",rW="float",iW="unfilterable-float",sW="depth",aW="sint",oW="uint",lW="2d",uW="3d",cW="2d",hW="2d-array",dW="cube",AW="3d",pW="all",fW="vertex",mW="instance",gW={CoreFeaturesAndLimits:"core-features-and-limits",DepthClipControl:"depth-clip-control",Depth32FloatStencil8:"depth32float-stencil8",TextureCompressionBC:"texture-compression-bc",TextureCompressionBCSliced3D:"texture-compression-bc-sliced-3d",TextureCompressionETC2:"texture-compression-etc2",TextureCompressionASTC:"texture-compression-astc",TextureCompressionASTCSliced3D:"texture-compression-astc-sliced-3d",TimestampQuery:"timestamp-query",IndirectFirstInstance:"indirect-first-instance",ShaderF16:"shader-f16",RG11B10UFloat:"rg11b10ufloat-renderable",BGRA8UNormStorage:"bgra8unorm-storage",Float32Filterable:"float32-filterable",Float32Blendable:"float32-blendable",ClipDistances:"clip-distances",DualSourceBlending:"dual-source-blending",Subgroups:"subgroups",TextureFormatsTier1:"texture-formats-tier1",TextureFormatsTier2:"texture-formats-tier2"},_W={"texture-compression-s3tc":"texture-compression-bc","texture-compression-etc1":"texture-compression-etc2"};class vW extends Ez{constructor(e,t,n){super(e,t?t.value:null),this.textureNode=t,this.groupNode=n}update(){const{textureNode:e}=this;return this.texture!==e.value?(this.texture=e.value,!0):super.update()}}class yW extends yz{constructor(e,t){super(e,t?t.array:null),this._attribute=t,this.isStorageBuffer=!0}get attribute(){return this._attribute}}let bW=0;class xW extends yW{constructor(e,t){super("StorageBuffer_"+bW++,e?e.value:null),this.nodeUniform=e,this.access=e?e.access:bb.READ_WRITE,this.groupNode=t}get attribute(){return this.nodeUniform.value}get buffer(){return this.nodeUniform.value.array}}class TW extends wI{constructor(e){super(),this.device=e;this.mipmapSampler=e.createSampler({minFilter:yj}),this.flipYSampler=e.createSampler({minFilter:bj}),this.flipUniformBuffer=e.createBuffer({size:4,usage:GPUBufferUsage.UNIFORM|GPUBufferUsage.COPY_DST}),e.queue.writeBuffer(this.flipUniformBuffer,0,new Uint32Array([1])),this.noFlipUniformBuffer=e.createBuffer({size:4,usage:GPUBufferUsage.UNIFORM}),this.transferPipelines={},this.mipmapShaderModule=e.createShaderModule({label:"mipmap",code:"\nstruct VarysStruct {\n\t@builtin( position ) Position: vec4f,\n\t@location( 0 ) vTex : vec2f,\n\t@location( 1 ) @interpolate(flat, either) vBaseArrayLayer: u32,\n};\n\n@group( 0 ) @binding ( 2 )\nvar flipY: u32;\n\n@vertex\nfn mainVS(\n\t\t@builtin( vertex_index ) vertexIndex : u32,\n\t\t@builtin( instance_index ) instanceIndex : u32 ) -> VarysStruct {\n\n\tvar Varys : VarysStruct;\n\n\tvar pos = array(\n\t\tvec2f( -1, -1 ),\n\t\tvec2f( -1, 3 ),\n\t\tvec2f( 3, -1 ),\n\t);\n\n\tlet p = pos[ vertexIndex ];\n\tlet mult = select( vec2f( 0.5, -0.5 ), vec2f( 0.5, 0.5 ), flipY != 0 );\n\tVarys.vTex = p * mult + vec2f( 0.5 );\n\tVarys.Position = vec4f( p, 0, 1 );\n\tVarys.vBaseArrayLayer = instanceIndex;\n\n\treturn Varys;\n\n}\n\n@group( 0 ) @binding( 0 )\nvar imgSampler : sampler;\n\n@group( 0 ) @binding( 1 )\nvar img2d : texture_2d;\n\n@fragment\nfn main_2d( Varys: VarysStruct ) -> @location( 0 ) vec4 {\n\n\treturn textureSample( img2d, imgSampler, Varys.vTex );\n\n}\n\n@group( 0 ) @binding( 1 )\nvar img2dArray : texture_2d_array;\n\n@fragment\nfn main_2d_array( Varys: VarysStruct ) -> @location( 0 ) vec4 {\n\n\treturn textureSample( img2dArray, imgSampler, Varys.vTex, Varys.vBaseArrayLayer );\n\n}\n\nconst faceMat = array(\n mat3x3f( 0, 0, -2, 0, -2, 0, 1, 1, 1 ), // pos-x\n mat3x3f( 0, 0, 2, 0, -2, 0, -1, 1, -1 ), // neg-x\n mat3x3f( 2, 0, 0, 0, 0, 2, -1, 1, -1 ), // pos-y\n mat3x3f( 2, 0, 0, 0, 0, -2, -1, -1, 1 ), // neg-y\n mat3x3f( 2, 0, 0, 0, -2, 0, -1, 1, 1 ), // pos-z\n mat3x3f( -2, 0, 0, 0, -2, 0, 1, 1, -1 ), // neg-z\n);\n\n@group( 0 ) @binding( 1 )\nvar imgCube : texture_cube;\n\n@fragment\nfn main_cube( Varys: VarysStruct ) -> @location( 0 ) vec4 {\n\n\treturn textureSample( imgCube, imgSampler, faceMat[ Varys.vBaseArrayLayer ] * vec3f( fract( Varys.vTex ), 1 ) );\n\n}\n"})}getTransferPipeline(e,t){const n=`${e}-${t=t||"2d-array"}`;let r=this.transferPipelines[n];return void 0===r&&(r=this.device.createRenderPipeline({label:`mipmap-${e}-${t}`,vertex:{module:this.mipmapShaderModule},fragment:{module:this.mipmapShaderModule,entryPoint:`main_${t.replace("-","_")}`,targets:[{format:e}]},layout:"auto"}),this.transferPipelines[n]=r),r}flipY(e,t,n=0){const r=t.format,{width:i,height:s}=t.size,a=this.device.createTexture({size:{width:i,height:s},format:r,usage:GPUTextureUsage.RENDER_ATTACHMENT|GPUTextureUsage.TEXTURE_BINDING}),o=this.getTransferPipeline(r,e.textureBindingViewDimension),l=this.getTransferPipeline(r,a.textureBindingViewDimension),u=this.device.createCommandEncoder({}),c=(e,t,n,r,i,s)=>{const a=e.getBindGroupLayout(0),o=this.device.createBindGroup({layout:a,entries:[{binding:0,resource:this.flipYSampler},{binding:1,resource:t.createView({dimension:t.textureBindingViewDimension||"2d-array",baseMipLevel:0,mipLevelCount:1})},{binding:2,resource:{buffer:s?this.flipUniformBuffer:this.noFlipUniformBuffer}}]}),l=u.beginRenderPass({colorAttachments:[{view:r.createView({dimension:"2d",baseMipLevel:0,mipLevelCount:1,baseArrayLayer:i,arrayLayerCount:1}),loadOp:wG,storeOp:TG}]});l.setPipeline(e),l.setBindGroup(0,o),l.draw(3,1,0,n),l.end()};c(o,e,n,a,0,!1),c(l,a,0,e,n,!0),this.device.queue.submit([u.finish()]),a.destroy()}generateMipmaps(e,t=null){const n=this.get(e),r=n.layers||this._mipmapCreateBundles(e),i=t||this.device.createCommandEncoder({label:"mipmapEncoder"});this._mipmapRunBundles(i,r),null===t&&this.device.queue.submit([i.finish()]),n.layers=r}_mipmapCreateBundles(e){const t=e.textureBindingViewDimension||"2d-array",n=this.getTransferPipeline(e.format,t),r=n.getBindGroupLayout(0),i=[];for(let s=1;s0)for(let t=0,s=r.length;t0)for(let t=0,s=r.length;t0?e.width:n.size.width,u=a>0?e.height:n.size.height;try{o.queue.copyExternalImageToTexture({source:e,flipY:i},{texture:t,mipLevel:a,origin:{x:0,y:0,z:r},premultipliedAlpha:s},{width:l,height:u,depthOrArrayLayers:1})}catch(e){}}_getPassUtils(){let e=this._passUtils;return null===e&&(this._passUtils=e=new TW(this.backend.device)),e}_generateMipmaps(e,t=null){this._getPassUtils().generateMipmaps(e,t)}_flipY(e,t,n=0){this._getPassUtils().flipY(e,t,n)}_copyBufferToTexture(e,t,n,r,i,s=0,a=0){const o=this.backend.device,l=e.data,u=this._getBytesPerTexel(n.format),c=e.width*u;o.queue.writeTexture({texture:t,mipLevel:a,origin:{x:0,y:0,z:r}},l,{offset:e.width*e.height*u*s,bytesPerRow:c},{width:e.width,height:e.height,depthOrArrayLayers:1}),!0===i&&this._flipY(t,n,r)}_copyCompressedBufferToTexture(e,t,n){const r=this.backend.device,i=this._getBlockData(n.format),s=n.size.depthOrArrayLayers>1;for(let a=0;a]*\s*([a-z_0-9]+(?:<[\s\S]+?>)?)/i,RW=/([a-z_0-9]+)\s*:\s*([a-z_0-9]+(?:<[\s\S]+?>)?)/gi,NW={f32:"float",i32:"int",u32:"uint",bool:"bool","vec2":"vec2","vec2":"ivec2","vec2":"uvec2","vec2":"bvec2",vec2f:"vec2",vec2i:"ivec2",vec2u:"uvec2",vec2b:"bvec2","vec3":"vec3","vec3":"ivec3","vec3":"uvec3","vec3":"bvec3",vec3f:"vec3",vec3i:"ivec3",vec3u:"uvec3",vec3b:"bvec3","vec4":"vec4","vec4":"ivec4","vec4":"uvec4","vec4":"bvec4",vec4f:"vec4",vec4i:"ivec4",vec4u:"uvec4",vec4b:"bvec4","mat2x2":"mat2",mat2x2f:"mat2","mat3x3":"mat3",mat3x3f:"mat3","mat4x4":"mat4",mat4x4f:"mat4",sampler:"sampler",texture_1d:"texture",texture_2d:"texture",texture_2d_array:"texture",texture_multisampled_2d:"cubeTexture",texture_depth_2d:"depthTexture",texture_depth_2d_array:"depthTexture",texture_depth_multisampled_2d:"depthTexture",texture_depth_cube:"depthTexture",texture_depth_cube_array:"depthTexture",texture_3d:"texture3D",texture_cube:"cubeTexture",texture_cube_array:"cubeTexture",texture_storage_1d:"storageTexture",texture_storage_2d:"storageTexture",texture_storage_2d_array:"storageTexture",texture_storage_3d:"storageTexture"};class PW extends IV{constructor(e){const{type:t,inputs:n,name:r,inputsCode:i,blockCode:s,outputType:a}=(e=>{const t=(e=e.trim()).match(CW);if(null!==t&&4===t.length){const n=t[2],r=[];let i=null;for(;null!==(i=RW.exec(n));)r.push({name:i[1],type:i[2]});const s=[];for(let e=0;e "+this.outputType:"";return`fn ${e} ( ${this.inputsCode.trim()} ) ${t}`+this.blockCode}}class DW extends LV{parseFunction(e){return new PW(e)}}const LW={[bb.READ_ONLY]:"read",[bb.WRITE_ONLY]:"write",[bb.READ_WRITE]:"read_write"},IW={[se]:"repeat",[ae]:"clamp",[oe]:"mirror"},OW={vertex:pG.VERTEX,fragment:pG.FRAGMENT,compute:pG.COMPUTE},UW={instance:!0,swizzleAssign:!1,storageBuffer:!0},BW={"^^":"tsl_xor"},FW={float:"f32",int:"i32",uint:"u32",bool:"bool",color:"vec3",vec2:"vec2",ivec2:"vec2",uvec2:"vec2",bvec2:"vec2",vec3:"vec3",ivec3:"vec3",uvec3:"vec3",bvec3:"vec3",vec4:"vec4",ivec4:"vec4",uvec4:"vec4",bvec4:"vec4",mat2:"mat2x2",mat3:"mat3x3",mat4:"mat4x4"},kW={},qW={tsl_xor:new gB("fn tsl_xor( a : bool, b : bool ) -> bool { return ( a || b ) && !( a && b ); }"),mod_float:new gB("fn tsl_mod_float( x : f32, y : f32 ) -> f32 { return x - y * floor( x / y ); }"),mod_vec2:new gB("fn tsl_mod_vec2( x : vec2f, y : vec2f ) -> vec2f { return x - y * floor( x / y ); }"),mod_vec3:new gB("fn tsl_mod_vec3( x : vec3f, y : vec3f ) -> vec3f { return x - y * floor( x / y ); }"),mod_vec4:new gB("fn tsl_mod_vec4( x : vec4f, y : vec4f ) -> vec4f { return x - y * floor( x / y ); }"),equals_bool:new gB("fn tsl_equals_bool( a : bool, b : bool ) -> bool { return a == b; }"),equals_bvec2:new gB("fn tsl_equals_bvec2( a : vec2f, b : vec2f ) -> vec2 { return vec2( a.x == b.x, a.y == b.y ); }"),equals_bvec3:new gB("fn tsl_equals_bvec3( a : vec3f, b : vec3f ) -> vec3 { return vec3( a.x == b.x, a.y == b.y, a.z == b.z ); }"),equals_bvec4:new gB("fn tsl_equals_bvec4( a : vec4f, b : vec4f ) -> vec4 { return vec4( a.x == b.x, a.y == b.y, a.z == b.z, a.w == b.w ); }"),repeatWrapping_float:new gB("fn tsl_repeatWrapping_float( coord: f32 ) -> f32 { return fract( coord ); }"),mirrorWrapping_float:new gB("fn tsl_mirrorWrapping_float( coord: f32 ) -> f32 { let mirrored = fract( coord * 0.5 ) * 2.0; return 1.0 - abs( 1.0 - mirrored ); }"),clampWrapping_float:new gB("fn tsl_clampWrapping_float( coord: f32 ) -> f32 { return clamp( coord, 0.0, 1.0 ); }"),biquadraticTexture:new gB("\nfn tsl_biquadraticTexture( map : texture_2d, coord : vec2f, iRes : vec2u, level : u32 ) -> vec4f {\n\n\tlet res = vec2f( iRes );\n\n\tlet uvScaled = coord * res;\n\tlet uvWrapping = ( ( uvScaled % res ) + res ) % res;\n\n\t// https://www.shadertoy.com/view/WtyXRy\n\n\tlet uv = uvWrapping - 0.5;\n\tlet iuv = floor( uv );\n\tlet f = fract( uv );\n\n\tlet rg1 = textureLoad( map, vec2u( iuv + vec2( 0.5, 0.5 ) ) % iRes, level );\n\tlet rg2 = textureLoad( map, vec2u( iuv + vec2( 1.5, 0.5 ) ) % iRes, level );\n\tlet rg3 = textureLoad( map, vec2u( iuv + vec2( 0.5, 1.5 ) ) % iRes, level );\n\tlet rg4 = textureLoad( map, vec2u( iuv + vec2( 1.5, 1.5 ) ) % iRes, level );\n\n\treturn mix( mix( rg1, rg2, f.x ), mix( rg3, rg4, f.x ), f.y );\n\n}\n"),biquadraticTextureArray:new gB("\nfn tsl_biquadraticTexture_array( map : texture_2d_array, coord : vec2f, iRes : vec2u, layer : u32, level : u32 ) -> vec4f {\n\n\tlet res = vec2f( iRes );\n\n\tlet uvScaled = coord * res;\n\tlet uvWrapping = ( ( uvScaled % res ) + res ) % res;\n\n\t// https://www.shadertoy.com/view/WtyXRy\n\n\tlet uv = uvWrapping - 0.5;\n\tlet iuv = floor( uv );\n\tlet f = fract( uv );\n\n\tlet rg1 = textureLoad( map, vec2u( iuv + vec2( 0.5, 0.5 ) ) % iRes, layer, level );\n\tlet rg2 = textureLoad( map, vec2u( iuv + vec2( 1.5, 0.5 ) ) % iRes, layer, level );\n\tlet rg3 = textureLoad( map, vec2u( iuv + vec2( 0.5, 1.5 ) ) % iRes, layer, level );\n\tlet rg4 = textureLoad( map, vec2u( iuv + vec2( 1.5, 1.5 ) ) % iRes, layer, level );\n\n\treturn mix( mix( rg1, rg2, f.x ), mix( rg3, rg4, f.x ), f.y );\n\n}\n")},VW={dFdx:"dpdx",dFdy:"- dpdy",mod_float:"tsl_mod_float",mod_vec2:"tsl_mod_vec2",mod_vec3:"tsl_mod_vec3",mod_vec4:"tsl_mod_vec4",equals_bool:"tsl_equals_bool",equals_bvec2:"tsl_equals_bvec2",equals_bvec3:"tsl_equals_bvec3",equals_bvec4:"tsl_equals_bvec4",inversesqrt:"inverseSqrt",bitcast:"bitcast",floatpack_snorm_2x16:"pack2x16snorm",floatpack_unorm_2x16:"pack2x16unorm",floatpack_float16_2x16:"pack2x16float",floatunpack_snorm_2x16:"unpack2x16snorm",floatunpack_unorm_2x16:"unpack2x16unorm",floatunpack_float16_2x16:"unpack2x16float"};let zW="";!0!==("undefined"!=typeof navigator&&/Firefox|Deno/g.test(navigator.userAgent))&&(zW+="diagnostic( off, derivative_uniformity );\n");class GW extends _V{constructor(e,t){super(e,t,new DW),this.uniformGroups={},this.uniformGroupsBindings={},this.builtins={},this.directives={},this.scopedArrays=new Map}_generateTextureSample(e,t,n,r,i,s=this.shaderStage){return"fragment"===s?r?i?`textureSample( ${t}, ${t}_sampler, ${n}, ${r}, ${i} )`:`textureSample( ${t}, ${t}_sampler, ${n}, ${r} )`:i?`textureSample( ${t}, ${t}_sampler, ${n}, ${i} )`:`textureSample( ${t}, ${t}_sampler, ${n} )`:this.generateTextureSampleLevel(e,t,n,"0",r)}generateTextureSampleLevel(e,t,n,r,i,s){return!1===this.isUnfilterable(e)?i?s?`textureSampleLevel( ${t}, ${t}_sampler, ${n}, ${i}, ${r}, ${s} )`:`textureSampleLevel( ${t}, ${t}_sampler, ${n}, ${i}, ${r} )`:s?`textureSampleLevel( ${t}, ${t}_sampler, ${n}, ${r}, ${s} )`:`textureSampleLevel( ${t}, ${t}_sampler, ${n}, ${r} )`:this.isFilteredTexture(e)?this.generateFilteredTexture(e,t,n,s,r,i):this.generateTextureLod(e,t,n,i,s,r)}generateWrapFunction(e){const t=`tsl_coord_${IW[e.wrapS]}S_${IW[e.wrapT]}_${e.is3DTexture||e.isData3DTexture?"3d":"2d"}T`;let n=kW[t];if(void 0===n){const r=[],i=e.is3DTexture||e.isData3DTexture?"vec3f":"vec2f";let s=`fn ${t}( coord : ${i} ) -> ${i} {\n\n\treturn ${i}(\n`;const a=(e,t)=>{e===se?(r.push(qW.repeatWrapping_float),s+=`\t\ttsl_repeatWrapping_float( coord.${t} )`):e===ae?(r.push(qW.clampWrapping_float),s+=`\t\ttsl_clampWrapping_float( coord.${t} )`):e===oe?(r.push(qW.mirrorWrapping_float),s+=`\t\ttsl_mirrorWrapping_float( coord.${t} )`):(s+=`\t\tcoord.${t}`,Xt(`WebGPURenderer: Unsupported texture wrap type "${e}" for vertex shader.`))};a(e.wrapS,"x"),s+=",\n",a(e.wrapT,"y"),(e.is3DTexture||e.isData3DTexture)&&(s+=",\n",a(e.wrapR,"z")),s+="\n\t);\n\n}\n",kW[t]=n=new gB(s,r)}return n.build(this),t}generateArrayDeclaration(e,t){return`array< ${this.getType(e)}, ${t} >`}generateTextureDimension(e,t,n){const r=this.getDataFromNode(e,this.shaderStage,this.globalCache);void 0===r.dimensionsSnippet&&(r.dimensionsSnippet={});let i=r.dimensionsSnippet[n];if(void 0===r.dimensionsSnippet[n]){let s,a;const{primarySamples:o}=this.renderer.backend.utils.getTextureSampleData(e),l=o>1;a=e.is3DTexture||e.isData3DTexture?"vec3":"vec2",s=l||e.isStorageTexture?t:`${t}${n?`, u32( ${n} )`:""}`,i=new Hw(new PM(`textureDimensions( ${s} )`,a)),r.dimensionsSnippet[n]=i,(e.isArrayTexture||e.isDataArrayTexture||e.is3DTexture||e.isData3DTexture)&&(r.arrayLayerCount=new Hw(new PM(`textureNumLayers(${t})`,"u32"))),e.isTextureCube&&(r.cubeFaceCount=new Hw(new PM("6u","u32")))}return i.build(this)}generateFilteredTexture(e,t,n,r,i="0u",s){const a=this.generateWrapFunction(e),o=this.generateTextureDimension(e,t,i);return r&&(n=`${n} + vec2(${r}) / ${o}`),s?(this._include("biquadraticTextureArray"),`tsl_biquadraticTexture_array( ${t}, ${a}( ${n} ), ${o}, u32( ${s} ), u32( ${i} ) )`):(this._include("biquadraticTexture"),`tsl_biquadraticTexture( ${t}, ${a}( ${n} ), ${o}, u32( ${i} ) )`)}generateTextureLod(e,t,n,r,i,s="0u"){if(!0===e.isCubeTexture){i&&(n=`${n} + vec3(${i})`);return`textureSampleLevel( ${t}, ${t}_sampler, ${n}, ${e.isDepthTexture?"u32":"f32"}( ${s} ) )`}const a=this.generateWrapFunction(e),o=this.generateTextureDimension(e,t,s),l=e.is3DTexture||e.isData3DTexture?"vec3":"vec2";i&&(n=`${n} + ${l}(${i}) / ${l}( ${o} )`);return n=`${l}( clamp( floor( ${a}( ${n} ) * ${l}( ${o} ) ), ${`${l}( 0 )`}, ${`${l}( ${o} - ${"vec3"===l?"vec3( 1, 1, 1 )":"vec2( 1, 1 )"} )`} ) )`,this.generateTextureLoad(e,t,n,s,r,null)}generateStorageTextureLoad(e,t,n,r,i,s){let a;return s&&(n=`${n} + ${s}`),a=i?`textureLoad( ${t}, ${n}, ${i} )`:`textureLoad( ${t}, ${n} )`,a}generateTextureLoad(e,t,n,r,i,s){let a;return null===r&&(r="0u"),s&&(n=`${n} + ${s}`),i?a=`textureLoad( ${t}, ${n}, ${i}, u32( ${r} ) )`:(a=`textureLoad( ${t}, ${n}, u32( ${r} ) )`,this.renderer.backend.compatibilityMode&&e.isDepthTexture&&(a+=".x")),a}generateTextureStore(e,t,n,r,i){let s;return s=r?`textureStore( ${t}, ${n}, ${r}, ${i} )`:`textureStore( ${t}, ${n}, ${i} )`,s}isSampleCompare(e){return!0===e.isDepthTexture&&null!==e.compareFunction&&this.renderer.hasCompatibility(qt)}isUnfilterable(e){return"float"!==this.getComponentTypeFromTexture(e)||!this.isAvailable("float32Filterable")&&!0===e.isDataTexture&&e.type===ye||!1===this.isSampleCompare(e)&&e.minFilter===le&&e.magFilter===le||this.renderer.backend.utils.getTextureSampleData(e).primarySamples>1}generateTexture(e,t,n,r,i,s=this.shaderStage){let a=null;return a=this.isUnfilterable(e)?this.generateTextureLod(e,t,n,r,i,"0",s):this._generateTextureSample(e,t,n,r,i,s),a}generateTextureGrad(e,t,n,r,i,s,a=this.shaderStage){if("fragment"===a)return i?s?`textureSampleGrad( ${t}, ${t}_sampler, ${n}, ${i}, ${r[0]}, ${r[1]}, ${s} )`:`textureSampleGrad( ${t}, ${t}_sampler, ${n}, ${i}, ${r[0]}, ${r[1]} )`:s?`textureSampleGrad( ${t}, ${t}_sampler, ${n}, ${r[0]}, ${r[1]}, ${s} )`:`textureSampleGrad( ${t}, ${t}_sampler, ${n}, ${r[0]}, ${r[1]} )`;$t(`WebGPURenderer: THREE.TextureNode.gradient() does not support ${a} shader.`)}generateTextureCompare(e,t,n,r,i,s,a=this.shaderStage){if("fragment"===a)return!0===e.isDepthTexture&&!0===e.isArrayTexture?s?`textureSampleCompare( ${t}, ${t}_sampler, ${n}, ${i}, ${r}, ${s} )`:`textureSampleCompare( ${t}, ${t}_sampler, ${n}, ${i}, ${r} )`:s?`textureSampleCompare( ${t}, ${t}_sampler, ${n}, ${r}, ${s} )`:`textureSampleCompare( ${t}, ${t}_sampler, ${n}, ${r} )`;$t(`WebGPURenderer: THREE.DepthTexture.compareFunction() does not support ${a} shader.`)}generateTextureLevel(e,t,n,r,i,s){return!1===this.isUnfilterable(e)?i?s?`textureSampleLevel( ${t}, ${t}_sampler, ${n}, ${i}, ${r}, ${s} )`:`textureSampleLevel( ${t}, ${t}_sampler, ${n}, ${i}, ${r} )`:s?`textureSampleLevel( ${t}, ${t}_sampler, ${n}, ${r}, ${s} )`:`textureSampleLevel( ${t}, ${t}_sampler, ${n}, ${r} )`:this.isFilteredTexture(e)?this.generateFilteredTexture(e,t,n,s,r,i):this.generateTextureLod(e,t,n,i,s,r)}generateTextureBias(e,t,n,r,i,s,a=this.shaderStage){if("fragment"===a)return i?s?`textureSampleBias( ${t}, ${t}_sampler, ${n}, ${i}, ${r}, ${s} )`:`textureSampleBias( ${t}, ${t}_sampler, ${n}, ${i}, ${r} )`:s?`textureSampleBias( ${t}, ${t}_sampler, ${n}, ${r}, ${s} )`:`textureSampleBias( ${t}, ${t}_sampler, ${n}, ${r} )`;$t(`WebGPURenderer: THREE.TextureNode.biasNode does not support ${a} shader.`)}getPropertyName(e,t=this.shaderStage){if(!0===e.isNodeVarying&&!0===e.needsInterpolation){if("vertex"===t)return`varyings.${e.name}`}else if(!0===e.isNodeUniform){const t=e.name,n=e.type;return"texture"===n||"cubeTexture"===n||"cubeDepthTexture"===n||"storageTexture"===n||"texture3D"===n?t:"buffer"===n||"storageBuffer"===n||"indirectStorageBuffer"===n?this.isCustomStruct(e)?t:t+".value":e.groupNode.name+"."+t}return super.getPropertyName(e)}getOutputStructName(){return"output"}getFunctionOperator(e){const t=BW[e];return void 0!==t?(this._include(t),t):null}getNodeAccess(e,t){return"compute"!==t?!0===e.isAtomic?(Xt("WebGPURenderer: Atomic operations are only supported in compute shaders."),bb.READ_WRITE):bb.READ_ONLY:e.access}getStorageAccess(e,t){return LW[this.getNodeAccess(e,t)]}getUniformFromNode(e,t,n,r=null){const i=super.getUniformFromNode(e,t,n,r),s=this.getDataFromNode(e,n,this.globalCache);if(void 0===s.uniformGPU){let a;const o=e.groupNode,l=o.name,u=this.getBindGroupArray(l,n);if("texture"===t||"cubeTexture"===t||"cubeDepthTexture"===t||"storageTexture"===t||"texture3D"===t){let r=null;const s=this.getNodeAccess(e,n);"texture"===t||"storageTexture"===t?r=!0===e.value.is3DTexture?new Dz(i.name,i.node,o,s):new Nz(i.name,i.node,o,s):"cubeTexture"===t||"cubeDepthTexture"===t?r=new Pz(i.name,i.node,o,s):"texture3D"===t&&(r=new Dz(i.name,i.node,o,s)),r.store=!0===e.isStorageTextureNode,r.mipLevel=r.store?e.mipLevel:0,r.setVisibility(OW[n]);if(!0===e.value.isCubeTexture||!1===this.isUnfilterable(e.value)&&!1===r.store){const e=new vW(`${i.name}_sampler`,i.node,o);e.setVisibility(OW[n]),u.push(e,r),a=[e,r]}else u.push(r),a=[r]}else if("buffer"===t||"storageBuffer"===t||"indirectStorageBuffer"===t){const s=this.getSharedDataFromNode(e);let l=s.buffer;if(void 0===l){l=new("buffer"===t?Tz:xW)(e,o),s.buffer=l}l.setVisibility(l.getVisibility()|OW[n]),u.push(l),a=l,i.name=r||"NodeBuffer_"+i.id}else{let e=this.uniformGroups[l];void 0===e&&(e=new Mz(l,o),e.setVisibility(pG.VERTEX|pG.FRAGMENT|pG.COMPUTE),this.uniformGroups[l]=e),-1===u.indexOf(e)&&u.push(e),a=this.getNodeUniform(i,t);const n=a.name,r=e.uniforms.some(e=>e.name===n);r||e.addUniform(a)}s.uniformGPU=a}return i}getBuiltin(e,t,n,r=this.shaderStage){const i=this.builtins[r]||(this.builtins[r]=new Map);return!1===i.has(e)&&i.set(e,{name:e,property:t,type:n}),t}hasBuiltin(e,t=this.shaderStage){return void 0!==this.builtins[t]&&this.builtins[t].has(e)}getVertexIndex(){return"vertex"===this.shaderStage?this.getBuiltin("vertex_index","vertexIndex","u32","attribute"):"vertexIndex"}buildFunctionCode(e){const t=e.layout,n=this.flowShaderNode(e),r=[];for(const e of t.inputs)r.push(e.name+" : "+this.getType(e.type));let i=`fn ${t.name}( ${r.join(", ")} ) -> ${this.getType(t.type)} {\n${n.vars}\n${n.code}\n`;return n.result&&(i+=`\treturn ${n.result};\n`),i+="\n}\n",i}getInstanceIndex(){return"vertex"===this.shaderStage?this.getBuiltin("instance_index","instanceIndex","u32","attribute"):"instanceIndex"}getInvocationLocalIndex(){return this.getBuiltin("local_invocation_index","invocationLocalIndex","u32","attribute")}getSubgroupSize(){return this.enableSubGroups(),this.getBuiltin("subgroup_size","subgroupSize","u32","attribute")}getInvocationSubgroupIndex(){return this.enableSubGroups(),this.getBuiltin("subgroup_invocation_id","invocationSubgroupIndex","u32","attribute")}getSubgroupIndex(){return this.enableSubGroups(),this.getBuiltin("subgroup_id","subgroupIndex","u32","attribute")}getDrawIndex(){return null}getFrontFacing(){return this.getBuiltin("front_facing","isFront","bool")}getFragCoord(){return this.getBuiltin("position","fragCoord","vec4")+".xy"}getFragDepth(){return"output."+this.getBuiltin("frag_depth","depth","f32","output")}getClipDistance(){return"varyings.hw_clip_distances"}isFlipY(){return!1}enableDirective(e,t=this.shaderStage){(this.directives[t]||(this.directives[t]=new Set)).add(e)}getDirectives(e){const t=[],n=this.directives[e];if(void 0!==n)for(const e of n)t.push(`enable ${e};`);return t.join("\n")}enableSubGroups(){this.enableDirective("subgroups")}enableSubgroupsF16(){this.enableDirective("subgroups-f16")}enableClipDistances(){this.enableDirective("clip_distances")}enableShaderF16(){this.enableDirective("f16")}enableDualSourceBlending(){this.enableDirective("dual_source_blending")}enableHardwareClipping(e){this.enableClipDistances(),this.getBuiltin("clip_distances","hw_clip_distances",`array`,"vertex")}getBuiltins(e){const t=[],n=this.builtins[e];if(void 0!==n)for(const{name:e,property:r,type:i}of n.values())t.push(`@builtin( ${e} ) ${r} : ${i}`);return t.join(",\n\t")}getScopedArray(e,t,n,r){return!1===this.scopedArrays.has(e)&&this.scopedArrays.set(e,{name:e,scope:t,bufferType:n,bufferCount:r}),e}getScopedArrays(e){if("compute"!==e)return;const t=[];for(const{name:e,scope:n,bufferType:r,bufferCount:i}of this.scopedArrays.values()){const s=this.getType(r);t.push(`var<${n}> ${e}: array< ${s}, ${i} >;`)}return t.join("\n")}getAttributes(e){const t=[];if("compute"===e&&(this.getBuiltin("global_invocation_id","globalId","vec3","attribute"),this.getBuiltin("workgroup_id","workgroupId","vec3","attribute"),this.getBuiltin("local_invocation_id","localId","vec3","attribute"),this.getBuiltin("num_workgroups","numWorkgroups","vec3","attribute"),this.renderer.hasFeature("subgroups")&&(this.enableDirective("subgroups",e),this.getBuiltin("subgroup_size","subgroupSize","u32","attribute"))),"vertex"===e||"compute"===e){const e=this.getBuiltins("attribute");e&&t.push(e);const n=this.getAttributesArray();for(let e=0,r=n.length;e"),t.push(`\t${r+n.name} : ${i}`)}return e.output&&t.push(`\t${this.getBuiltins("output")}`),t.join(",\n")}getStructs(e){let t="";const n=this.structs[e];if(n.length>0){const e=[];for(const t of n){let n=`struct ${t.name} {\n`;n+=this.getStructMembers(t),n+="\n};",e.push(n)}t="\n"+e.join("\n\n")+"\n"}return t}getVar(e,t,n=null){let r=`var ${t} : `;return r+=null!==n?this.generateArrayDeclaration(e,n):this.getType(e),r}getVars(e){const t=[],n=this.vars[e];if(void 0!==n)for(const e of n)t.push(`\t${this.getVar(e.type,e.name,e.count)};`);return`\n${t.join("\n")}\n`}getVaryings(e){const t=[];if("vertex"===e&&this.getBuiltin("position","builtinClipSpace","vec4","vertex"),"vertex"===e||"fragment"===e){const n=this.varyings,r=this.vars[e];for(let i=0;in.value.itemSize;return r&&!i}getUniforms(e){const t=this.uniforms[e],n=[],r=[],i=[],s={};for(const i of t){const t=i.groupNode.name,a=this.bindingsIndexes[t];if("texture"===i.type||"cubeTexture"===i.type||"cubeDepthTexture"===i.type||"storageTexture"===i.type||"texture3D"===i.type){const t=i.node.value;let r;(!0===t.isCubeTexture||!1===this.isUnfilterable(t)&&!0!==i.node.isStorageTextureNode)&&(this.isSampleCompare(t)?n.push(`@binding( ${a.binding++} ) @group( ${a.group} ) var ${i.name}_sampler : sampler_comparison;`):n.push(`@binding( ${a.binding++} ) @group( ${a.group} ) var ${i.name}_sampler : sampler;`));let s="";const{primarySamples:o}=this.renderer.backend.utils.getTextureSampleData(t);if(o>1&&(s="_multisampled"),!0===t.isCubeTexture&&!0===t.isDepthTexture)r="texture_depth_cube";else if(!0===t.isCubeTexture)r="texture_cube";else if(!0===t.isDepthTexture)r=this.renderer.backend.compatibilityMode&&null===t.compareFunction?`texture${s}_2d`:`texture_depth${s}_2d${!0===t.isArrayTexture?"_array":""}`;else if(!0===i.node.isStorageTextureNode){const n=EW(t),s=this.getStorageAccess(i.node,e),a=i.node.value.is3DTexture,o=i.node.value.isArrayTexture;r=`texture_storage_${a?"3d":"2d"+(o?"_array":"")}<${n}, ${s}>`}else if(!0===t.isArrayTexture||!0===t.isDataArrayTexture||!0===t.isCompressedArrayTexture)r="texture_2d_array";else if(!0===t.is3DTexture||!0===t.isData3DTexture)r="texture_3d";else{r=`texture${s}_2d<${this.getComponentTypeFromTexture(t).charAt(0)}32>`}n.push(`@binding( ${a.binding++} ) @group( ${a.group} ) var ${i.name} : ${r};`)}else if("buffer"===i.type||"storageBuffer"===i.type||"indirectStorageBuffer"===i.type){const t=i.node,n=this.getType(t.getNodeType(this)),s=t.bufferCount,o=s>0&&"buffer"===i.type?", "+s:"",l=t.isStorageBufferNode?`storage, ${this.getStorageAccess(t,e)}`:"uniform";if(this.isCustomStruct(i))r.push(`@binding( ${a.binding++} ) @group( ${a.group} ) var<${l}> ${i.name} : ${n};`);else{const e=`\tvalue : array< ${t.isAtomic?`atomic<${n}>`:`${n}`}${o} >`;r.push(this._getWGSLStructBinding(i.name,e,l,a.binding++,a.group))}}else{const e=i.groupNode.name;if(void 0===s[e]){const t=this.uniformGroups[e];if(void 0!==t){const n=[];for(const e of t.uniforms){const t=e.getType(),r=this.getType(this.getVectorType(t));n.push(`\t${e.name} : ${r}`)}let r=this.uniformGroupsBindings[e];void 0===r&&(r={index:a.binding++,id:a.group},this.uniformGroupsBindings[e]=r),s[e]={index:r.index,id:r.id,snippets:n}}}}}for(const e in s){const t=s[e];i.push(this._getWGSLStructBinding(e,t.snippets.join(",\n"),"uniform",t.index,t.id))}return[...n,...r,...i].join("\n")}buildCode(){const e=null!==this.material?{fragment:{},vertex:{}}:{compute:{}};this.sortBindingGroups();for(const t in e){this.shaderStage=t;const n=e[t];n.uniforms=this.getUniforms(t),n.attributes=this.getAttributes(t),n.varyings=this.getVaryings(t),n.structs=this.getStructs(t),n.vars=this.getVars(t),n.codes=this.getCodes(t),n.directives=this.getDirectives(t),n.scopedArrays=this.getScopedArrays(t);let r="// code\n\n";r+=this.flowCode[t];const i=this.flowNodes[t],s=i[i.length-1],a=s.outputNode,o=void 0!==a&&!0===a.isOutputStructNode;for(const e of i){const i=this.getFlowData(e),l=e.name;if(l&&(r.length>0&&(r+="\n"),r+=`\t// flow -> ${l}\n`),r+=`${i.code}\n\t`,e===s&&"compute"!==t)if(r+="// result\n\n\t","vertex"===t)r+=`varyings.builtinClipSpace = ${i.result};`;else if("fragment"===t)if(o)n.returnType=a.getNodeType(this),n.structs+="var output : "+n.returnType+";",r+=`return ${i.result};`;else{let e="\t@location(0) color: vec4";const t=this.getBuiltins("output");t&&(e+=",\n\t"+t),n.returnType="OutputStruct",n.structs+=this._getWGSLStruct("OutputStruct",e),n.structs+="\nvar output : OutputStruct;",r+=`output.color = ${i.result};\n\n\treturn output;`}}n.flow=r}if(this.shaderStage=null,null!==this.material)this.vertexShader=this._getWGSLVertexCode(e.vertex),this.fragmentShader=this._getWGSLFragmentCode(e.fragment);else{const t=this.object.workgroupSize;this.computeShader=this._getWGSLComputeCode(e.compute,t)}}getMethod(e,t=null){let n;return null!==t&&(n=this._getWGSLMethod(e+"_"+t)),void 0===n&&(n=this._getWGSLMethod(e)),n||e}getBitcastMethod(e){return`bitcast<${this.getType(e)}>`}getFloatPackingMethod(e){return this.getMethod(`floatpack_${e}_2x16`)}getFloatUnpackingMethod(e){return this.getMethod(`floatunpack_${e}_2x16`)}getTernary(e,t,n){return`select( ${n}, ${t}, ${e} )`}getType(e){return FW[e]||e}isAvailable(e){let t=UW[e];return void 0===t&&("float32Filterable"===e?t=this.renderer.hasFeature("float32-filterable"):"clipDistance"===e&&(t=this.renderer.hasFeature("clip-distances")),UW[e]=t),t}getUniformBufferLimit(){return this.renderer.backend.device.limits.maxUniformBufferBindingSize}_getWGSLMethod(e){return void 0!==qW[e]&&this._include(e),VW[e]}_include(e){const t=qW[e];return t.build(this),this.addInclude(t),t}_getWGSLVertexCode(e){return`${this.getSignature()}\n// directives\n${e.directives}\n\n// structs\n${e.structs}\n\n// uniforms\n${e.uniforms}\n\n// varyings\n${e.varyings}\nvar varyings : VaryingsStruct;\n\n// codes\n${e.codes}\n\n@vertex\nfn main( ${e.attributes} ) -> VaryingsStruct {\n\n\t// vars\n\t${e.vars}\n\n\t// flow\n\t${e.flow}\n\n\treturn varyings;\n\n}\n`}_getWGSLFragmentCode(e){return`${this.getSignature()}\n// global\n${zW}\n\n// structs\n${e.structs}\n\n// uniforms\n${e.uniforms}\n\n// codes\n${e.codes}\n\n@fragment\nfn main( ${e.varyings} ) -> ${e.returnType} {\n\n\t// vars\n\t${e.vars}\n\n\t// flow\n\t${e.flow}\n\n}\n`}_getWGSLComputeCode(e,t){const[n,r,i]=t;return`${this.getSignature()}\n// directives\n${e.directives}\n\n// system\nvar instanceIndex : u32;\n\n// locals\n${e.scopedArrays}\n\n// structs\n${e.structs}\n\n// uniforms\n${e.uniforms}\n\n// codes\n${e.codes}\n\n@compute @workgroup_size( ${n}, ${r}, ${i} )\nfn main( ${e.attributes} ) {\n\n\t// system\n\tinstanceIndex = globalId.x\n\t\t+ globalId.y * ( ${n} * numWorkgroups.x )\n\t\t+ globalId.z * ( ${n} * numWorkgroups.x ) * ( ${r} * numWorkgroups.y );\n\n\t// vars\n\t${e.vars}\n\n\t// flow\n\t${e.flow}\n\n}\n`}_getWGSLStruct(e,t){return`\nstruct ${e} {\n${t}\n};`}_getWGSLStructBinding(e,t,n,r=0,i=0){const s=e+"Struct";return`${this._getWGSLStruct(s,t)}\n@binding( ${r} ) @group( ${i} )\nvar<${n}> ${e} : ${s};`}}class HW{constructor(e){this.backend=e}getCurrentDepthStencilFormat(e){let t;return e.depth&&(t=null!==e.depthTexture?this.getTextureFormatGPU(e.depthTexture):e.stencil?mH:fH),t}getTextureFormatGPU(e){return this.backend.get(e).format}getTextureSampleData(e){let t;if(e.isFramebufferTexture)t=1;else if(e.isDepthTexture&&!e.renderTarget){const e=this.backend.renderer,n=e.getRenderTarget();t=n?n.samples:e.currentSamples}else e.renderTarget&&(t=e.renderTarget.samples);t=t||1;const n=t>1&&null!==e.renderTarget&&!0!==e.isDepthTexture&&!0!==e.isFramebufferTexture;return{samples:t,primarySamples:n?1:t,isMSAA:n}}getCurrentColorFormat(e){let t;return t=null!==e.textures?this.getTextureFormatGPU(e.textures[0]):this.getPreferredCanvasFormat(),t}getCurrentColorFormats(e){return null!==e.textures?e.textures.map(e=>this.getTextureFormatGPU(e)):[this.getPreferredCanvasFormat()]}getCurrentColorSpace(e){return null!==e.textures?e.textures[0].colorSpace:this.backend.renderer.outputColorSpace}getPrimitiveTopology(e,t){return e.isPoints?cG:e.isLineSegments||e.isMesh&&!0===t.wireframe?hG:e.isLine?dG:e.isMesh?AG:void 0}getSampleCount(e){return e>=4?4:1}getSampleCountRenderContext(e){return null!==e.textures?this.getSampleCount(e.sampleCount):this.getSampleCount(this.backend.renderer.currentSamples)}getPreferredCanvasFormat(){const e=this.backend.parameters.outputType;if(void 0===e)return navigator.gpu.getPreferredCanvasFormat();if(e===pe)return eH;if(e===be)return cH;throw new Error("Unsupported output buffer type.")}}const jW=new Map([[Int8Array,["sint8","snorm8"]],[Uint8Array,["uint8","unorm8"]],[Int16Array,["sint16","snorm16"]],[Uint16Array,["uint16","unorm16"]],[Int32Array,["sint32","snorm32"]],[Uint32Array,["uint32","unorm32"]],[Float32Array,["float32"]]]);"undefined"!=typeof Float16Array&&jW.set(Float16Array,["float16"]);const WW=new Map([[si,["float16"]]]),XW=new Map([[Int32Array,"sint32"],[Int16Array,"sint32"],[Uint32Array,"uint32"],[Uint16Array,"uint32"],[Float32Array,"float32"]]);class $W{constructor(e){this.backend=e}createAttribute(e,t){const n=this._getBufferAttribute(e),r=this.backend,i=r.get(n);let s=i.buffer;if(void 0===s){const a=r.device;let o=n.array;if(!1===e.normalized)if(o.constructor===Int16Array||o.constructor===Int8Array)o=new Int32Array(o);else if((o.constructor===Uint16Array||o.constructor===Uint8Array)&&(o=new Uint32Array(o),t&GPUBufferUsage.INDEX))for(let e=0;e0&&(void 0===s.groups&&(s.groups=[],s.versions=[]),s.versions[n]===r&&(o=s.groups[n])),void 0===o&&(o=this.createBindGroup(e,a),n>0&&(s.groups[n]=o,s.versions[n]=r)),s.group=o}updateBinding(e){const t=this.backend,n=t.device,r=e.buffer,i=t.get(e).buffer,s=e.updateRanges;if(0===s.length)n.queue.writeBuffer(i,0,r,0);else{const e=Vt(r),t=e?1:r.BYTES_PER_ELEMENT;for(let a=0,o=s.length;a1&&(i+=`-${e.texture.depthOrArrayLayers}`),i+=`-${n}-${r}`,a=e[i],void 0===a){const s=pW;let o;o=t.isSampledCubeTexture?dW:t.isSampledTexture3D?AW:t.texture.isArrayTexture||t.texture.isDataArrayTexture||t.texture.isCompressedArrayTexture?hW:cW,a=e[i]=e.texture.createView({aspect:s,dimension:o,mipLevelCount:n,baseMipLevel:r})}}s.push({binding:i,resource:a})}else if(t.isSampler){const e=n.get(t.texture);s.push({binding:i,resource:e.sampler})}i++}return r.createBindGroup({label:"bindGroup_"+e.name,layout:t,entries:s})}_createLayoutEntries(e){const t=[];let n=0;for(const r of e.bindings){const e=this.backend,i={binding:n,visibility:r.visibility};if(r.isUniformBuffer||r.isStorageBuffer){const e={};r.isStorageBuffer&&(r.visibility&pG.COMPUTE&&(r.access===bb.READ_WRITE||r.access===bb.WRITE_ONLY)?e.type=Yj:e.type=Kj),i.buffer=e}else if(r.isSampledTexture&&r.store){const e={};e.format=this.backend.get(r.texture).texture.format;const t=r.access;e.access=t===bb.READ_WRITE?eW:t===bb.WRITE_ONLY?Zj:Jj,r.texture.isArrayTexture?e.viewDimension=hW:r.texture.is3DTexture&&(e.viewDimension=AW),i.storageTexture=e}else if(r.isSampledTexture){const t={},{primarySamples:n}=e.utils.getTextureSampleData(r.texture);if(n>1&&(t.multisampled=!0,r.texture.isDepthTexture||(t.sampleType=iW)),r.texture.isDepthTexture)e.compatibilityMode&&null===r.texture.compareFunction?t.sampleType=iW:t.sampleType=sW;else if(r.texture.isDataTexture||r.texture.isDataArrayTexture||r.texture.isData3DTexture){const e=r.texture.type;e===_e?t.sampleType=aW:e===ve?t.sampleType=oW:e===ye&&(this.backend.hasFeature("float32-filterable")?t.sampleType=rW:t.sampleType=iW)}r.isSampledCubeTexture?t.viewDimension=dW:r.texture.isArrayTexture||r.texture.isDataArrayTexture||r.texture.isCompressedArrayTexture?t.viewDimension=hW:r.isSampledTexture3D&&(t.viewDimension=AW),i.texture=t}else if(r.isSampler){const t={};r.texture.isDepthTexture&&(null!==r.texture.compareFunction&&e.hasCompatibility(qt)?t.type=nW:t.type=tW),i.sampler=t}else $t(`WebGPUBindingUtils: Unsupported binding "${r}".`);t.push(i),n++}return t}deleteBindGroupData(e){const{backend:t}=this,n=t.get(e);n.layout&&(n.layout.usedTimes--,0===n.layout.usedTimes&&this._bindGroupLayoutCache.delete(n.layoutKey),n.layout=void 0,n.layoutKey=void 0)}dispose(){this._bindGroupLayoutCache.clear()}}class KW{constructor(e){this.backend=e,this._activePipelines=new WeakMap}setPipeline(e,t){this._activePipelines.get(e)!==t&&(e.setPipeline(t),this._activePipelines.set(e,t))}_getSampleCount(e){return this.backend.utils.getSampleCountRenderContext(e)}createRenderPipeline(e,t){const{object:n,material:r,geometry:i,pipeline:s}=e,{vertexProgram:a,fragmentProgram:o}=s,l=this.backend,u=l.device,c=l.utils,h=l.get(s),d=[];for(const t of e.getBindings()){const e=l.get(t),{layoutGPU:n}=e.layout;d.push(n)}const A=l.attributeUtils.createShaderVertexBuffers(e);let p;0===r.blending||1===r.blending&&!1===r.transparent||(p=this._getBlending(r));let f={};!0===r.stencilWrite&&(f={compare:this._getStencilCompare(r),failOp:this._getStencilOperation(r.stencilFail),depthFailOp:this._getStencilOperation(r.stencilZFail),passOp:this._getStencilOperation(r.stencilZPass)});const m=this._getColorWriteMask(r),g=[];if(null!==e.context.textures){const t=e.context.textures,n=e.context.mrt;for(let e=0;e1},layout:u.createPipelineLayout({bindGroupLayouts:d})},w={},M=e.context.depth,E=e.context.stencil;if(!0!==M&&!0!==E||(!0===M&&(w.format=x,w.depthWriteEnabled=r.depthWrite,w.depthCompare=b),!0===E&&(w.stencilFront=f,w.stencilBack=f,w.stencilReadMask=r.stencilFuncMask,w.stencilWriteMask=r.stencilWriteMask),!0===r.polygonOffset&&(w.depthBias=r.polygonOffsetUnits,w.depthBiasSlopeScale=r.polygonOffsetFactor,w.depthBiasClamp=0),S.depthStencil=w),u.pushErrorScope("validation"),null===t)h.pipeline=u.createRenderPipeline(S),u.popErrorScope().then(e=>{null!==e&&(h.error=!0,$t(e.message))});else{const e=new Promise(async e=>{try{h.pipeline=await u.createRenderPipelineAsync(S)}catch(e){}const t=await u.popErrorScope();null!==t&&(h.error=!0,$t(t.message)),e()});t.push(e)}}createBundleEncoder(e,t="renderBundleEncoder"){const n=this.backend,{utils:r,device:i}=n,s=r.getCurrentDepthStencilFormat(e),a={label:t,colorFormats:r.getCurrentColorFormats(e),depthStencilFormat:s,sampleCount:this._getSampleCount(e)};return i.createRenderBundleEncoder(a)}createComputePipeline(e,t){const n=this.backend,r=n.device,i=n.get(e.computeProgram).module,s=n.get(e),a=[];for(const e of t){const t=n.get(e),{layoutGPU:r}=t.layout;a.push(r)}s.pipeline=r.createComputePipeline({compute:i,layout:r.createPipelineLayout({bindGroupLayouts:a})})}_getBlending(e){let t,n;const r=e.blending,i=e.blendSrc,s=e.blendDst,a=e.blendEquation;if(5===r){const r=null!==e.blendSrcAlpha?e.blendSrcAlpha:i,o=null!==e.blendDstAlpha?e.blendDstAlpha:s,l=null!==e.blendEquationAlpha?e.blendEquationAlpha:a;t={srcFactor:this._getBlendFactor(i),dstFactor:this._getBlendFactor(s),operation:this._getBlendOperation(a)},n={srcFactor:this._getBlendFactor(r),dstFactor:this._getBlendFactor(o),operation:this._getBlendOperation(l)}}else{const i=(e,r,i,s)=>{t={srcFactor:e,dstFactor:r,operation:Oj},n={srcFactor:i,dstFactor:s,operation:Oj}};if(e.premultipliedAlpha)switch(r){case 1:i(Tj,Ej,Tj,Ej);break;case 2:i(Tj,Tj,Tj,Tj);break;case 3:i(xj,wj,xj,Tj);break;case 4:i(Cj,Ej,xj,Tj)}else switch(r){case 1:i(Mj,Ej,Tj,Ej);break;case 2:i(Mj,Tj,Tj,Tj);break;case 3:$t(`WebGPURenderer: "SubtractiveBlending" requires "${e.isMaterial?"material":"blendMode"}.premultipliedAlpha = true".`);break;case 4:$t(`WebGPURenderer: "MultiplyBlending" requires "${e.isMaterial?"material":"blendMode"}.premultipliedAlpha = true".`)}}if(void 0!==t&&void 0!==n)return{color:t,alpha:n};$t("WebGPURenderer: Invalid blending: ",r)}_getBlendFactor(e){let t;switch(e){case b:t=xj;break;case 201:t=Tj;break;case 202:t=Sj;break;case 203:t=wj;break;case w:t=Mj;break;case M:t=Ej;break;case 208:t=Cj;break;case 209:t=Rj;break;case 206:t=Nj;break;case 207:t=Pj;break;case 210:t=Dj;break;case 211:t=Lj;break;case 212:t=Ij;break;default:$t("WebGPURenderer: Blend factor not supported.",e)}return t}_getStencilCompare(e){let t;const n=e.stencilFunc;switch(n){case 512:t=fG;break;case 519:t=xG;break;case 513:t=mG;break;case 515:t=_G;break;case 514:t=gG;break;case 518:t=bG;break;case 516:t=vG;break;case 517:t=yG;break;default:$t("WebGPURenderer: Invalid stencil function.",n)}return t}_getStencilOperation(e){let t;switch(e){case St:t=zj;break;case 0:t=Gj;break;case 7681:t=Hj;break;case 5386:t=jj;break;case 7682:t=Wj;break;case 7683:t=Xj;break;case 34055:t=$j;break;case 34056:t=Qj;break;default:$t("WebGPURenderer: Invalid stencil operation.",t)}return t}_getBlendOperation(e){let t;switch(e){case _:t=Oj;break;case 101:t=Uj;break;case 102:t=Bj;break;case 103:t=Fj;break;case 104:t=kj;break;default:$t("WebGPUPipelineUtils: Blend equation not supported.",e)}return t}_getPrimitiveState(e,t,n){const r={},i=this.backend.utils;r.topology=i.getPrimitiveTopology(e,n),null!==t.index&&!0===e.isLine&&!0!==e.isLineSegments&&(r.stripIndexFormat=t.index.array instanceof Uint16Array?NG:PG);let s=1===n.side;return e.isMesh&&e.matrixWorld.determinant()<0&&(s=!s),r.frontFace=!0===s?EG:MG,r.cullMode=2===n.side?CG:RG,r}_getColorWriteMask(e){return!0===e.colorWrite?Vj:qj}_getDepthCompare(e){let t;if(!1===e.depthTest)t=xG;else{const n=this.backend.parameters.reversedDepthBuffer?Yt[e.depthFunc]:e.depthFunc;switch(n){case 0:t=fG;break;case 1:t=xG;break;case 2:t=mG;break;case 3:t=_G;break;case 4:t=gG;break;case 5:t=bG;break;case 6:t=vG;break;case 7:t=yG;break;default:$t("WebGPUPipelineUtils: Invalid depth function.",n)}}return t}}class ZW extends oG{constructor(e,t,n=2048){super(n),this.device=e,this.type=t,this.querySet=this.device.createQuerySet({type:"timestamp",count:this.maxQueries,label:`queryset_global_timestamp_${t}`});const r=8*this.maxQueries;this.resolveBuffer=this.device.createBuffer({label:`buffer_timestamp_resolve_${t}`,size:r,usage:GPUBufferUsage.QUERY_RESOLVE|GPUBufferUsage.COPY_SRC}),this.resultBuffer=this.device.createBuffer({label:`buffer_timestamp_result_${t}`,size:r,usage:GPUBufferUsage.COPY_DST|GPUBufferUsage.MAP_READ})}allocateQueriesForContext(e){if(!this.trackTimestamp||this.isDisposed)return null;if(this.currentQueryIndex+2>this.maxQueries)return Qt(`WebGPUTimestampQueryPool [${this.type}]: Maximum number of queries exceeded, when using trackTimestamp it is necessary to resolves the queries via renderer.resolveTimestampsAsync( THREE.TimestampQuery.${this.type.toUpperCase()} ).`),null;const t=this.currentQueryIndex;return this.currentQueryIndex+=2,this.queryOffsets.set(e,t),t}async resolveQueriesAsync(){if(!this.trackTimestamp||0===this.currentQueryIndex||this.isDisposed)return this.lastValue;if(this.pendingResolve)return this.pendingResolve;this.pendingResolve=this._resolveQueries();try{return await this.pendingResolve}finally{this.pendingResolve=null}}async _resolveQueries(){if(this.isDisposed)return this.lastValue;try{if("unmapped"!==this.resultBuffer.mapState)return this.lastValue;const e=new Map(this.queryOffsets),t=this.currentQueryIndex,n=8*t;this.currentQueryIndex=0,this.queryOffsets.clear();const r=this.device.createCommandEncoder();r.resolveQuerySet(this.querySet,0,t,this.resolveBuffer,0),r.copyBufferToBuffer(this.resolveBuffer,0,this.resultBuffer,0,n);const i=r.finish();if(this.device.queue.submit([i]),"unmapped"!==this.resultBuffer.mapState)return this.lastValue;if(await this.resultBuffer.mapAsync(GPUMapMode.READ,0,n),this.isDisposed)return"mapped"===this.resultBuffer.mapState&&this.resultBuffer.unmap(),this.lastValue;const s=new BigUint64Array(this.resultBuffer.getMappedRange(0,n)),a={},o=[];for(const[t,n]of e){const e=t.match(/^(.*):f(\d+)$/),r=parseInt(e[2]);!1===o.includes(r)&&o.push(r),void 0===a[r]&&(a[r]=0);const i=s[n],l=s[n+1],u=Number(l-i)/1e6;this.timestamps.set(t,u),a[r]+=u}const l=a[o[o.length-1]];return this.resultBuffer.unmap(),this.lastValue=l,this.frames=o,l}catch(e){return $t("Error resolving queries:",e),"mapped"===this.resultBuffer.mapState&&this.resultBuffer.unmap(),this.lastValue}}async dispose(){if(!this.isDisposed){if(this.isDisposed=!0,this.pendingResolve)try{await this.pendingResolve}catch(e){$t("Error waiting for pending resolve:",e)}if(this.resultBuffer&&"mapped"===this.resultBuffer.mapState)try{this.resultBuffer.unmap()}catch(e){$t("Error unmapping buffer:",e)}this.querySet&&(this.querySet.destroy(),this.querySet=null),this.resolveBuffer&&(this.resolveBuffer.destroy(),this.resolveBuffer=null),this.resultBuffer&&(this.resultBuffer.destroy(),this.resultBuffer=null),this.queryOffsets.clear(),this.pendingResolve=null}}}class JW extends Gz{constructor(e={}){super(e),this.isWebGPUBackend=!0,this.parameters.alpha=void 0===e.alpha||e.alpha,this.parameters.requiredLimits=void 0===e.requiredLimits?{}:e.requiredLimits,this.compatibilityMode=null,this.device=null,this.defaultRenderPassdescriptor=null,this.utils=new HW(this),this.attributeUtils=new $W(this),this.bindingUtils=new YW(this),this.pipelineUtils=new KW(this),this.textureUtils=new MW(this),this.occludedResolveCache=new Map;const t="undefined"==typeof navigator||!1===/Android/.test(navigator.userAgent);this._compatibility={[qt]:t}}async init(e){await super.init(e);const t=this.parameters;let n;if(void 0===t.device){const e={powerPreference:t.powerPreference,featureLevel:"compatibility"},r="undefined"!=typeof navigator?await navigator.gpu.requestAdapter(e):null;if(null===r)throw new Error("WebGPUBackend: Unable to create WebGPU adapter.");const i=Object.values(gW),s=[];for(const e of i)r.features.has(e)&&s.push(e);const a={requiredFeatures:s,requiredLimits:t.requiredLimits};n=await r.requestDevice(a)}else n=t.device;this.compatibilityMode=!n.features.has("core-features-and-limits"),this.compatibilityMode&&(e._samples=0),n.lost.then(t=>{if("destroyed"===t.reason)return;const n={api:"WebGPU",message:t.message||"Unknown reason",reason:t.reason||null,originalEvent:t};e.onDeviceLost(n)}),this.device=n,this.trackTimestamp=this.trackTimestamp&&this.hasFeature(gW.TimestampQuery),this.updateSize()}get context(){const e=this.renderer.getCanvasTarget(),t=this.get(e);let n=t.context;if(void 0===n){const r=this.parameters;n=!0===e.isDefaultCanvasTarget&&void 0!==r.context?r.context:e.domElement.getContext("webgpu"),"setAttribute"in e.domElement&&e.domElement.setAttribute("data-engine",`three.js r${s} webgpu`);const i=r.alpha?"premultiplied":"opaque",a=r.outputType===be?"extended":"standard";n.configure({device:this.device,format:this.utils.getPreferredCanvasFormat(),usage:GPUTextureUsage.RENDER_ATTACHMENT|GPUTextureUsage.COPY_SRC,alphaMode:i,toneMapping:{mode:a}}),t.context=n}return n}get coordinateSystem(){return Bt}async getArrayBufferAsync(e){return await this.attributeUtils.getArrayBufferAsync(e)}getContext(){return this.context}_getDefaultRenderPassDescriptor(){const e=this.renderer,t=e.getCanvasTarget(),n=this.get(t),r=e.currentSamples;let i=n.descriptor;if(void 0===i||n.samples!==r){i={colorAttachments:[{view:null}]},!0!==e.depth&&!0!==e.stencil||(i.depthStencilAttachment={view:this.textureUtils.getDepthBuffer(e.depth,e.stencil).createView()});const t=i.colorAttachments[0];r>0?t.view=this.textureUtils.getColorBuffer().createView():t.resolveTarget=void 0,n.descriptor=i,n.samples=r}const s=i.colorAttachments[0];return r>0?s.resolveTarget=this.context.getCurrentTexture().createView():s.view=this.context.getCurrentTexture().createView(),i}_isRenderCameraDepthArray(e){return e.depthTexture&&e.depthTexture.image.depth>1&&e.camera.isArrayCamera}_getRenderPassDescriptor(e,t={}){const n=e.renderTarget,r=this.get(n);let i=r.descriptors;void 0!==i&&r.width===n.width&&r.height===n.height&&r.samples===n.samples||(i={},r.descriptors=i);const s=e.getCacheKey();let a=i[s];if(void 0===a){const t=e.textures,o=[];let l;const u=this._isRenderCameraDepthArray(e);for(let r=0;r1)if(!0===u){const t=e.camera.cameras;for(let e=0;e0&&(t.currentOcclusionQuerySet&&t.currentOcclusionQuerySet.destroy(),t.currentOcclusionQueryBuffer&&t.currentOcclusionQueryBuffer.destroy(),t.currentOcclusionQuerySet=t.occlusionQuerySet,t.currentOcclusionQueryBuffer=t.occlusionQueryBuffer,t.currentOcclusionQueryObjects=t.occlusionQueryObjects,i=n.createQuerySet({type:"occlusion",count:r,label:`occlusionQuerySet_${e.id}`}),t.occlusionQuerySet=i,t.occlusionQueryIndex=0,t.occlusionQueryObjects=new Array(r),t.lastOcclusionObject=null),s=null===e.textures?this._getDefaultRenderPassDescriptor():this._getRenderPassDescriptor(e,{loadOp:SG}),this.initTimestampQuery(kt,this.getTimestampUID(e),s),s.occlusionQuerySet=i;const a=s.depthStencilAttachment;if(null!==e.textures){const t=s.colorAttachments;for(let n=0;n0&&t.currentPass.executeBundles(t.renderBundles),n>t.occlusionQueryIndex&&t.currentPass.endOcclusionQuery();const r=t.encoder;if(!0===this._isRenderCameraDepthArray(e)){const n=[];for(let e=0;e0){const r=8*n;let i=this.occludedResolveCache.get(r);void 0===i&&(i=this.device.createBuffer({size:r,usage:GPUBufferUsage.QUERY_RESOLVE|GPUBufferUsage.COPY_SRC}),this.occludedResolveCache.set(r,i));const s=this.device.createBuffer({size:r,usage:GPUBufferUsage.COPY_DST|GPUBufferUsage.MAP_READ});t.encoder.resolveQuerySet(t.occlusionQuerySet,0,n,i,0),t.encoder.copyBufferToBuffer(i,0,s,0,r),t.occlusionQueryBuffer=s,this.resolveOccludedAsync(e)}if(this.device.queue.submit([t.encoder.finish()]),null!==e.textures){const t=e.textures;for(let e=0;eo&&(i[0]=Math.min(a,o),i[1]=Math.ceil(a/o)),s.dispatchSize=i}i=s.dispatchSize}a.dispatchWorkgroups(i[0],i[1]||1,i[2]||1)}finishCompute(e){const t=this.get(e);t.passEncoderGPU.end(),this.device.queue.submit([t.cmdEncoderGPU.finish()])}draw(e,t){const{object:n,material:r,context:i,pipeline:s}=e,a=e.getBindings(),o=this.get(i),l=this.get(s),u=l.pipeline;if(!0===l.error)return;const c=e.getIndex(),h=null!==c,d=e.getDrawParameters();if(null===d)return;const A=(t,n)=>{this.pipelineUtils.setPipeline(t,u),n.pipeline=u;const s=n.bindingGroups;for(let e=0,n=a.length;e{if(A(i,s),!0===n.isBatchedMesh){const e=n._multiDrawStarts,s=n._multiDrawCounts,a=n._multiDrawCount,o=n._multiDrawInstances;null!==o&&Qt("WebGPUBackend: renderMultiDrawInstances has been deprecated and will be removed in r184. Append to renderMultiDraw arguments and use indirection.");let l=!0===h?c.array.BYTES_PER_ELEMENT:1;r.wireframe&&(l=n.geometry.attributes.position.count>65535?4:2);for(let r=0;r1?0:r;!0===h?i.drawIndexed(s[r],a,e[r]/l,0,u):i.draw(s[r],a,e[r],u),t.update(n,s[r],a)}}else if(!0===h){const{vertexCount:r,instanceCount:s,firstVertex:a}=d,o=e.getIndirect();if(null!==o){const t=this.get(o).buffer,n=e.getIndirectOffset(),r=Array.isArray(n)?n:[n];for(let e=0;e0){const t=this.get(e.camera),r=e.camera.cameras,s=e.getBindingGroup("cameraIndex");if(void 0===t.indexesGPU||t.indexesGPU.length!==r.length){const e=this.get(s),n=[],i=new Uint32Array([0,0,0,0]);for(let t=0,s=r.length;t(Xt("WebGPURenderer: WebGPU is not available, running under WebGL2 backend."),new uG(e)));super(new t(e),e),this.library=new nX,this.isWebGPURenderer=!0,"undefined"!=typeof __THREE_DEVTOOLS__&&__THREE_DEVTOOLS__.dispatchEvent(new CustomEvent("observe",{detail:this}))}}Uq.BRDF_GGX,Uq.BRDF_Lambert,Uq.BasicPointShadowFilter,Uq.BasicShadowFilter,Uq.Break,Uq.Const,Uq.Continue,Uq.DFGLUT,Uq.D_GGX,Uq.Discard,Uq.EPSILON,Uq.F_Schlick;const iX=Uq.Fn;Uq.INFINITY;const sX=Uq.If,aX=Uq.Loop;Uq.NodeAccess,Uq.NodeShaderStage,Uq.NodeType,Uq.NodeUpdateType,Uq.PCFShadowFilter,Uq.PCFSoftShadowFilter,Uq.PI,Uq.PI2,Uq.TWO_PI,Uq.HALF_PI,Uq.PointShadowFilter,Uq.Return,Uq.Schlick_to_F0,Uq.ShaderNode,Uq.Stack,Uq.Switch,Uq.TBNViewMatrix,Uq.VSMShadowFilter,Uq.V_GGX_SmithCorrelated,Uq.Var,Uq.VarIntent,Uq.abs,Uq.acesFilmicToneMapping,Uq.acos,Uq.add,Uq.addMethodChaining,Uq.addNodeElement,Uq.agxToneMapping,Uq.all,Uq.alphaT,Uq.and,Uq.anisotropy,Uq.anisotropyB,Uq.anisotropyT,Uq.any,Uq.append,Uq.array,Uq.arrayBuffer;const oX=Uq.asin;Uq.assign,Uq.atan,Uq.atomicAdd,Uq.atomicAnd,Uq.atomicFunc,Uq.atomicLoad,Uq.atomicMax,Uq.atomicMin,Uq.atomicOr,Uq.atomicStore,Uq.atomicSub,Uq.atomicXor,Uq.attenuationColor,Uq.attenuationDistance,Uq.attribute,Uq.attributeArray,Uq.backgroundBlurriness,Uq.backgroundIntensity,Uq.backgroundRotation,Uq.batch,Uq.bentNormalView,Uq.billboarding,Uq.bitAnd,Uq.bitNot,Uq.bitOr,Uq.bitXor,Uq.bitangentGeometry,Uq.bitangentLocal,Uq.bitangentView,Uq.bitangentWorld,Uq.bitcast,Uq.blendBurn,Uq.blendColor,Uq.blendDodge,Uq.blendOverlay,Uq.blendScreen,Uq.blur,Uq.bool,Uq.buffer,Uq.bufferAttribute,Uq.bumpMap,Uq.builtin,Uq.builtinAOContext,Uq.builtinShadowContext,Uq.bvec2,Uq.bvec3,Uq.bvec4,Uq.bypass,Uq.cache,Uq.call,Uq.cameraFar,Uq.cameraIndex,Uq.cameraNear,Uq.cameraNormalMatrix,Uq.cameraPosition,Uq.cameraProjectionMatrix,Uq.cameraProjectionMatrixInverse,Uq.cameraViewMatrix,Uq.cameraViewport,Uq.cameraWorldMatrix,Uq.cbrt,Uq.cdl,Uq.ceil,Uq.checker,Uq.cineonToneMapping,Uq.clamp,Uq.clearcoat,Uq.clearcoatNormalView,Uq.clearcoatRoughness,Uq.clipSpace,Uq.code,Uq.color,Uq.colorSpaceToWorking,Uq.colorToDirection,Uq.compute,Uq.computeKernel,Uq.computeSkinning,Uq.context,Uq.convert,Uq.convertColorSpace,Uq.convertToTexture,Uq.countLeadingZeros,Uq.countOneBits,Uq.countTrailingZeros;const lX=Uq.cos;Uq.cross,Uq.cubeTexture,Uq.cubeTextureBase,Uq.dFdx,Uq.dFdy,Uq.dashSize,Uq.debug,Uq.decrement,Uq.decrementBefore,Uq.defaultBuildStages,Uq.defaultShaderStages,Uq.defined,Uq.degrees,Uq.deltaTime,Uq.densityFog,Uq.densityFogFactor,Uq.depth,Uq.depthPass,Uq.determinant,Uq.difference,Uq.diffuseColor,Uq.directPointLight,Uq.directionToColor,Uq.directionToFaceDirection,Uq.dispersion,Uq.distance,Uq.div,Uq.dot,Uq.drawIndex,Uq.dynamicBufferAttribute,Uq.element,Uq.emissive,Uq.equal,Uq.equirectUV;const uX=Uq.exp;Uq.exp2,Uq.exponentialHeightFogFactor,Uq.expression,Uq.faceDirection,Uq.faceForward,Uq.faceforward;const cX=Uq.float;Uq.floatBitsToInt,Uq.floatBitsToUint,Uq.floor,Uq.fog,Uq.fract,Uq.frameGroup,Uq.frameId,Uq.frontFacing,Uq.fwidth,Uq.gain,Uq.gapSize,Uq.getConstNodeType,Uq.getCurrentStack,Uq.getDirection,Uq.getDistanceAttenuation,Uq.getGeometryRoughness,Uq.getNormalFromDepth,Uq.interleavedGradientNoise,Uq.vogelDiskSample,Uq.getParallaxCorrectNormal,Uq.getRoughness,Uq.getScreenPosition,Uq.getShIrradianceAt,Uq.getShadowMaterial,Uq.getShadowRenderObjectFunction,Uq.getTextureIndex,Uq.getViewPosition,Uq.globalId,Uq.glsl,Uq.glslFn,Uq.grayscale,Uq.greaterThan,Uq.greaterThanEqual,Uq.hash,Uq.highpModelNormalViewMatrix,Uq.highpModelViewMatrix,Uq.hue,Uq.increment,Uq.incrementBefore,Uq.instance;const hX=Uq.instanceIndex;Uq.instancedArray,Uq.instancedBufferAttribute,Uq.instancedDynamicBufferAttribute,Uq.instancedMesh,Uq.int,Uq.intBitsToFloat,Uq.inverse,Uq.inverseSqrt,Uq.inversesqrt,Uq.invocationLocalIndex,Uq.invocationSubgroupIndex,Uq.ior,Uq.iridescence,Uq.iridescenceIOR,Uq.iridescenceThickness,Uq.ivec2,Uq.ivec3,Uq.ivec4,Uq.js,Uq.label,Uq.length,Uq.lengthSq,Uq.lessThan,Uq.lessThanEqual,Uq.lightPosition,Uq.lightProjectionUV,Uq.lightShadowMatrix,Uq.lightTargetDirection,Uq.lightTargetPosition,Uq.lightViewPosition,Uq.lightingContext,Uq.lights,Uq.linearDepth,Uq.linearToneMapping,Uq.localId,Uq.log,Uq.log2,Uq.logarithmicDepthToViewZ,Uq.luminance,Uq.mat2,Uq.mat3,Uq.mat4,Uq.matcapUV,Uq.materialAO,Uq.materialAlphaTest,Uq.materialAnisotropy,Uq.materialAnisotropyVector,Uq.materialAttenuationColor,Uq.materialAttenuationDistance,Uq.materialClearcoat,Uq.materialClearcoatNormal,Uq.materialClearcoatRoughness,Uq.materialColor,Uq.materialDispersion,Uq.materialEmissive,Uq.materialEnvIntensity,Uq.materialEnvRotation,Uq.materialIOR,Uq.materialIridescence,Uq.materialIridescenceIOR,Uq.materialIridescenceThickness,Uq.materialLightMap,Uq.materialLineDashOffset,Uq.materialLineDashSize,Uq.materialLineGapSize,Uq.materialLineScale,Uq.materialLineWidth,Uq.materialMetalness,Uq.materialNormal,Uq.materialOpacity,Uq.materialPointSize,Uq.materialReference,Uq.materialReflectivity,Uq.materialRefractionRatio,Uq.materialRotation,Uq.materialRoughness,Uq.materialSheen,Uq.materialSheenRoughness,Uq.materialShininess,Uq.materialSpecular,Uq.materialSpecularColor,Uq.materialSpecularIntensity,Uq.materialSpecularStrength,Uq.materialThickness,Uq.materialTransmission,Uq.max,Uq.maxMipLevel,Uq.mediumpModelViewMatrix,Uq.metalness,Uq.min,Uq.mix,Uq.mixElement,Uq.mod,Uq.modInt,Uq.modelDirection,Uq.modelNormalMatrix,Uq.modelPosition,Uq.modelRadius,Uq.modelScale,Uq.modelViewMatrix,Uq.modelViewPosition,Uq.modelViewProjection,Uq.modelWorldMatrix,Uq.modelWorldMatrixInverse,Uq.morphReference,Uq.mrt,Uq.mul,Uq.mx_aastep,Uq.mx_add,Uq.mx_atan2,Uq.mx_cell_noise_float,Uq.mx_contrast,Uq.mx_divide,Uq.mx_fractal_noise_float,Uq.mx_fractal_noise_vec2,Uq.mx_fractal_noise_vec3,Uq.mx_fractal_noise_vec4,Uq.mx_frame,Uq.mx_heighttonormal,Uq.mx_hsvtorgb,Uq.mx_ifequal,Uq.mx_ifgreater,Uq.mx_ifgreatereq,Uq.mx_invert,Uq.mx_modulo,Uq.mx_multiply,Uq.mx_noise_float,Uq.mx_noise_vec3,Uq.mx_noise_vec4,Uq.mx_place2d,Uq.mx_power,Uq.mx_ramp4,Uq.mx_ramplr,Uq.mx_ramptb,Uq.mx_rgbtohsv,Uq.mx_rotate2d,Uq.mx_rotate3d,Uq.mx_safepower,Uq.mx_separate,Uq.mx_splitlr,Uq.mx_splittb,Uq.mx_srgb_texture_to_lin_rec709,Uq.mx_subtract,Uq.mx_timer,Uq.mx_transform_uv,Uq.mx_unifiednoise2d,Uq.mx_unifiednoise3d,Uq.mx_worley_noise_float,Uq.mx_worley_noise_vec2,Uq.mx_worley_noise_vec3;const dX=Uq.negate;Uq.neutralToneMapping,Uq.nodeArray,Uq.nodeImmutable,Uq.nodeObject,Uq.nodeObjectIntent,Uq.nodeObjects,Uq.nodeProxy,Uq.nodeProxyIntent,Uq.normalFlat,Uq.normalGeometry,Uq.normalLocal,Uq.normalMap,Uq.normalView,Uq.normalViewGeometry,Uq.normalWorld,Uq.normalWorldGeometry,Uq.normalize,Uq.not,Uq.notEqual,Uq.numWorkgroups,Uq.objectDirection,Uq.objectGroup,Uq.objectPosition,Uq.objectRadius,Uq.objectScale,Uq.objectViewPosition,Uq.objectWorldMatrix,Uq.OnBeforeObjectUpdate,Uq.OnBeforeMaterialUpdate,Uq.OnObjectUpdate,Uq.OnMaterialUpdate,Uq.oneMinus,Uq.or,Uq.orthographicDepthToViewZ,Uq.oscSawtooth,Uq.oscSine,Uq.oscSquare,Uq.oscTriangle,Uq.output,Uq.outputStruct,Uq.overloadingFn,Uq.packHalf2x16,Uq.packSnorm2x16,Uq.packUnorm2x16,Uq.parabola,Uq.parallaxDirection,Uq.parallaxUV,Uq.parameter,Uq.pass,Uq.passTexture,Uq.pcurve,Uq.perspectiveDepthToViewZ,Uq.pmremTexture,Uq.pointShadow,Uq.pointUV,Uq.pointWidth,Uq.positionGeometry,Uq.positionLocal,Uq.positionPrevious,Uq.positionView,Uq.positionViewDirection,Uq.positionWorld,Uq.positionWorldDirection,Uq.posterize,Uq.pow,Uq.pow2,Uq.pow3,Uq.pow4,Uq.premultiplyAlpha,Uq.property,Uq.radians,Uq.rand,Uq.range,Uq.rangeFog,Uq.rangeFogFactor,Uq.reciprocal,Uq.reference,Uq.referenceBuffer,Uq.reflect,Uq.reflectVector,Uq.reflectView,Uq.reflector,Uq.refract,Uq.refractVector,Uq.refractView,Uq.reinhardToneMapping,Uq.remap,Uq.remapClamp,Uq.renderGroup,Uq.renderOutput,Uq.rendererReference,Uq.replaceDefaultUV,Uq.rotate,Uq.rotateUV,Uq.roughness,Uq.round,Uq.rtt,Uq.sRGBTransferEOTF,Uq.sRGBTransferOETF,Uq.sample,Uq.sampler,Uq.samplerComparison,Uq.saturate,Uq.saturation,Uq.screen,Uq.screenCoordinate,Uq.screenDPR,Uq.screenSize,Uq.screenUV,Uq.select,Uq.setCurrentStack,Uq.setName,Uq.shaderStages,Uq.shadow,Uq.shadowPositionWorld,Uq.shapeCircle,Uq.sharedUniformGroup,Uq.sheen,Uq.sheenRoughness,Uq.shiftLeft,Uq.shiftRight,Uq.shininess,Uq.sign;const AX=Uq.sin;Uq.sinc,Uq.skinning,Uq.smoothstep,Uq.smoothstepElement,Uq.specularColor,Uq.specularF90,Uq.spherizeUV,Uq.split,Uq.spritesheetUV;const pX=Uq.sqrt;Uq.stack,Uq.step,Uq.stepElement;const fX=Uq.storage;Uq.storageBarrier,Uq.storageTexture,Uq.string,Uq.struct,Uq.sub,Uq.subgroupAdd,Uq.subgroupAll,Uq.subgroupAnd,Uq.subgroupAny,Uq.subgroupBallot,Uq.subgroupBroadcast,Uq.subgroupBroadcastFirst,Uq.subBuild,Uq.subgroupElect,Uq.subgroupExclusiveAdd,Uq.subgroupExclusiveMul,Uq.subgroupInclusiveAdd,Uq.subgroupInclusiveMul,Uq.subgroupIndex,Uq.subgroupMax,Uq.subgroupMin,Uq.subgroupMul,Uq.subgroupOr,Uq.subgroupShuffle,Uq.subgroupShuffleDown,Uq.subgroupShuffleUp,Uq.subgroupShuffleXor,Uq.subgroupSize,Uq.subgroupXor,Uq.tan,Uq.tangentGeometry,Uq.tangentLocal,Uq.tangentView,Uq.tangentWorld,Uq.texture,Uq.texture3D,Uq.textureBarrier,Uq.textureBicubic,Uq.textureBicubicLevel,Uq.textureCubeUV,Uq.textureLoad,Uq.textureSize,Uq.textureLevel,Uq.textureStore,Uq.thickness,Uq.time,Uq.toneMapping,Uq.toneMappingExposure,Uq.toonOutlinePass,Uq.transformDirection,Uq.transformNormal,Uq.transformNormalToView,Uq.transformedClearcoatNormalView,Uq.transformedNormalView,Uq.transformedNormalWorld,Uq.transmission,Uq.transpose,Uq.triNoise3D,Uq.triplanarTexture,Uq.triplanarTextures,Uq.trunc,Uq.uint,Uq.uintBitsToFloat;const mX=Uq.uniform;Uq.uniformArray,Uq.uniformCubeTexture,Uq.uniformGroup,Uq.uniformFlow,Uq.uniformTexture,Uq.unpackHalf2x16,Uq.unpackSnorm2x16,Uq.unpackUnorm2x16,Uq.unpremultiplyAlpha,Uq.userData,Uq.uv,Uq.uvec2,Uq.uvec3,Uq.uvec4,Uq.varying,Uq.varyingProperty,Uq.vec2,Uq.vec3,Uq.vec4,Uq.vectorComponents,Uq.velocity,Uq.vertexColor,Uq.vertexIndex,Uq.vertexStage,Uq.vibrance,Uq.viewZToLogarithmicDepth,Uq.viewZToOrthographicDepth,Uq.viewZToPerspectiveDepth,Uq.viewZToReversedOrthographicDepth,Uq.viewZToReversedPerspectiveDepth,Uq.viewport,Uq.viewportCoordinate,Uq.viewportDepthTexture,Uq.viewportLinearDepth,Uq.viewportMipTexture,Uq.viewportOpaqueMipTexture,Uq.viewportResolution,Uq.viewportSafeUV,Uq.viewportSharedTexture,Uq.viewportSize,Uq.viewportTexture,Uq.viewportUV,Uq.wgsl,Uq.wgslFn,Uq.workgroupArray,Uq.workgroupBarrier,Uq.workgroupId,Uq.workingToColorSpace,Uq.xor;const gX=new Ir,_X=new dn;class vX extends Lo{constructor(){super(),this.isLineSegmentsGeometry=!0,this.type="LineSegmentsGeometry";this.setIndex([0,2,1,2,3,1,2,4,3,4,5,3,4,6,5,6,7,5]),this.setAttribute("position",new ai([-1,2,0,1,2,0,-1,1,0,1,1,0,-1,0,0,1,0,0,-1,-1,0,1,-1,0],3)),this.setAttribute("uv",new ai([-1,2,1,2,-1,1,1,1,-1,-1,1,-1,-1,-2,1,-2],2))}applyMatrix4(e){const t=this.attributes.instanceStart,n=this.attributes.instanceEnd;return void 0!==t&&(t.applyMatrix4(e),n.applyMatrix4(e),t.needsUpdate=!0),null!==this.boundingBox&&this.computeBoundingBox(),null!==this.boundingSphere&&this.computeBoundingSphere(),this}setPositions(e){let t;e instanceof Float32Array?t=e:Array.isArray(e)&&(t=new Float32Array(e));const n=new ko(t,6,1);return this.setAttribute("instanceStart",new bi(n,3,0)),this.setAttribute("instanceEnd",new bi(n,3,3)),this.instanceCount=this.attributes.instanceStart.count,this.computeBoundingBox(),this.computeBoundingSphere(),this}setColors(e){let t;e instanceof Float32Array?t=e:Array.isArray(e)&&(t=new Float32Array(e));const n=new ko(t,6,1);return this.setAttribute("instanceColorStart",new bi(n,3,0)),this.setAttribute("instanceColorEnd",new bi(n,3,3)),this}fromWireframeGeometry(e){return this.setPositions(e.attributes.position.array),this}fromEdgesGeometry(e){return this.setPositions(e.attributes.position.array),this}fromMesh(e){return this.fromWireframeGeometry(new Ia(e.geometry)),this}fromLineSegments(e){const t=e.geometry;return this.setPositions(t.attributes.position.array),this}computeBoundingBox(){null===this.boundingBox&&(this.boundingBox=new Ir);const e=this.attributes.instanceStart,t=this.attributes.instanceEnd;void 0!==e&&void 0!==t&&(this.boundingBox.setFromBufferAttribute(e),gX.setFromBufferAttribute(t),this.boundingBox.union(gX))}computeBoundingSphere(){null===this.boundingSphere&&(this.boundingSphere=new ci),null===this.boundingBox&&this.computeBoundingBox();const e=this.attributes.instanceStart,t=this.attributes.instanceEnd;if(void 0!==e&&void 0!==t){const n=this.boundingSphere.center;this.boundingBox.getCenter(n);let r=0;for(let i=0,s=e.count;i\n\t\t#include \n\t\t#include \n\t\t#include \n\t\t#include \n\n\t\tuniform float linewidth;\n\t\tuniform vec2 resolution;\n\n\t\tattribute vec3 instanceStart;\n\t\tattribute vec3 instanceEnd;\n\n\t\tattribute vec3 instanceColorStart;\n\t\tattribute vec3 instanceColorEnd;\n\n\t\t#ifdef WORLD_UNITS\n\n\t\t\tvarying vec4 worldPos;\n\t\t\tvarying vec3 worldStart;\n\t\t\tvarying vec3 worldEnd;\n\n\t\t\t#ifdef USE_DASH\n\n\t\t\t\tvarying vec2 vUv;\n\n\t\t\t#endif\n\n\t\t#else\n\n\t\t\tvarying vec2 vUv;\n\n\t\t#endif\n\n\t\t#ifdef USE_DASH\n\n\t\t\tuniform float dashScale;\n\t\t\tattribute float instanceDistanceStart;\n\t\t\tattribute float instanceDistanceEnd;\n\t\t\tvarying float vLineDistance;\n\n\t\t#endif\n\n\t\tvoid trimSegment( const in vec4 start, inout vec4 end ) {\n\n\t\t\t// trim end segment so it terminates between the camera plane and the near plane\n\n\t\t\t// conservative estimate of the near plane\n\t\t\tfloat a = projectionMatrix[ 2 ][ 2 ]; // 3nd entry in 3th column\n\t\t\tfloat b = projectionMatrix[ 3 ][ 2 ]; // 3nd entry in 4th column\n\t\t\tfloat nearEstimate = - 0.5 * b / a;\n\n\t\t\tfloat alpha = ( nearEstimate - start.z ) / ( end.z - start.z );\n\n\t\t\tend.xyz = mix( start.xyz, end.xyz, alpha );\n\n\t\t}\n\n\t\tvoid main() {\n\n\t\t\t#ifdef USE_COLOR\n\n\t\t\t\tvColor.xyz = ( position.y < 0.5 ) ? instanceColorStart : instanceColorEnd;\n\n\t\t\t#endif\n\n\t\t\t#ifdef USE_DASH\n\n\t\t\t\tvLineDistance = ( position.y < 0.5 ) ? dashScale * instanceDistanceStart : dashScale * instanceDistanceEnd;\n\t\t\t\tvUv = uv;\n\n\t\t\t#endif\n\n\t\t\tfloat aspect = resolution.x / resolution.y;\n\n\t\t\t// camera space\n\t\t\tvec4 start = modelViewMatrix * vec4( instanceStart, 1.0 );\n\t\t\tvec4 end = modelViewMatrix * vec4( instanceEnd, 1.0 );\n\n\t\t\t#ifdef WORLD_UNITS\n\n\t\t\t\tworldStart = start.xyz;\n\t\t\t\tworldEnd = end.xyz;\n\n\t\t\t#else\n\n\t\t\t\tvUv = uv;\n\n\t\t\t#endif\n\n\t\t\t// special case for perspective projection, and segments that terminate either in, or behind, the camera plane\n\t\t\t// clearly the gpu firmware has a way of addressing this issue when projecting into ndc space\n\t\t\t// but we need to perform ndc-space calculations in the shader, so we must address this issue directly\n\t\t\t// perhaps there is a more elegant solution -- WestLangley\n\n\t\t\tbool perspective = ( projectionMatrix[ 2 ][ 3 ] == - 1.0 ); // 4th entry in the 3rd column\n\n\t\t\tif ( perspective ) {\n\n\t\t\t\tif ( start.z < 0.0 && end.z >= 0.0 ) {\n\n\t\t\t\t\ttrimSegment( start, end );\n\n\t\t\t\t} else if ( end.z < 0.0 && start.z >= 0.0 ) {\n\n\t\t\t\t\ttrimSegment( end, start );\n\n\t\t\t\t}\n\n\t\t\t}\n\n\t\t\t// clip space\n\t\t\tvec4 clipStart = projectionMatrix * start;\n\t\t\tvec4 clipEnd = projectionMatrix * end;\n\n\t\t\t// ndc space\n\t\t\tvec3 ndcStart = clipStart.xyz / clipStart.w;\n\t\t\tvec3 ndcEnd = clipEnd.xyz / clipEnd.w;\n\n\t\t\t// direction\n\t\t\tvec2 dir = ndcEnd.xy - ndcStart.xy;\n\n\t\t\t// account for clip-space aspect ratio\n\t\t\tdir.x *= aspect;\n\t\t\tdir = normalize( dir );\n\n\t\t\t#ifdef WORLD_UNITS\n\n\t\t\t\tvec3 worldDir = normalize( end.xyz - start.xyz );\n\t\t\t\tvec3 tmpFwd = normalize( mix( start.xyz, end.xyz, 0.5 ) );\n\t\t\t\tvec3 worldUp = normalize( cross( worldDir, tmpFwd ) );\n\t\t\t\tvec3 worldFwd = cross( worldDir, worldUp );\n\t\t\t\tworldPos = position.y < 0.5 ? start: end;\n\n\t\t\t\t// height offset\n\t\t\t\tfloat hw = linewidth * 0.5;\n\t\t\t\tworldPos.xyz += position.x < 0.0 ? hw * worldUp : - hw * worldUp;\n\n\t\t\t\t// don't extend the line if we're rendering dashes because we\n\t\t\t\t// won't be rendering the endcaps\n\t\t\t\t#ifndef USE_DASH\n\n\t\t\t\t\t// cap extension\n\t\t\t\t\tworldPos.xyz += position.y < 0.5 ? - hw * worldDir : hw * worldDir;\n\n\t\t\t\t\t// add width to the box\n\t\t\t\t\tworldPos.xyz += worldFwd * hw;\n\n\t\t\t\t\t// endcaps\n\t\t\t\t\tif ( position.y > 1.0 || position.y < 0.0 ) {\n\n\t\t\t\t\t\tworldPos.xyz -= worldFwd * 2.0 * hw;\n\n\t\t\t\t\t}\n\n\t\t\t\t#endif\n\n\t\t\t\t// project the worldpos\n\t\t\t\tvec4 clip = projectionMatrix * worldPos;\n\n\t\t\t\t// shift the depth of the projected points so the line\n\t\t\t\t// segments overlap neatly\n\t\t\t\tvec3 clipPose = ( position.y < 0.5 ) ? ndcStart : ndcEnd;\n\t\t\t\tclip.z = clipPose.z * clip.w;\n\n\t\t\t#else\n\n\t\t\t\tvec2 offset = vec2( dir.y, - dir.x );\n\t\t\t\t// undo aspect ratio adjustment\n\t\t\t\tdir.x /= aspect;\n\t\t\t\toffset.x /= aspect;\n\n\t\t\t\t// sign flip\n\t\t\t\tif ( position.x < 0.0 ) offset *= - 1.0;\n\n\t\t\t\t// endcaps\n\t\t\t\tif ( position.y < 0.0 ) {\n\n\t\t\t\t\toffset += - dir;\n\n\t\t\t\t} else if ( position.y > 1.0 ) {\n\n\t\t\t\t\toffset += dir;\n\n\t\t\t\t}\n\n\t\t\t\t// adjust for linewidth\n\t\t\t\toffset *= linewidth;\n\n\t\t\t\t// adjust for clip-space to screen-space conversion // maybe resolution should be based on viewport ...\n\t\t\t\toffset /= resolution.y;\n\n\t\t\t\t// select end\n\t\t\t\tvec4 clip = ( position.y < 0.5 ) ? clipStart : clipEnd;\n\n\t\t\t\t// back to clip space\n\t\t\t\toffset *= clip.w;\n\n\t\t\t\tclip.xy += offset;\n\n\t\t\t#endif\n\n\t\t\tgl_Position = clip;\n\n\t\t\tvec4 mvPosition = ( position.y < 0.5 ) ? start : end; // this is an approximation\n\n\t\t\t#include \n\t\t\t#include \n\t\t\t#include \n\n\t\t}\n\t\t",fragmentShader:"\n\t\tuniform vec3 diffuse;\n\t\tuniform float opacity;\n\t\tuniform float linewidth;\n\n\t\t#ifdef USE_DASH\n\n\t\t\tuniform float dashOffset;\n\t\t\tuniform float dashSize;\n\t\t\tuniform float gapSize;\n\n\t\t#endif\n\n\t\tvarying float vLineDistance;\n\n\t\t#ifdef WORLD_UNITS\n\n\t\t\tvarying vec4 worldPos;\n\t\t\tvarying vec3 worldStart;\n\t\t\tvarying vec3 worldEnd;\n\n\t\t\t#ifdef USE_DASH\n\n\t\t\t\tvarying vec2 vUv;\n\n\t\t\t#endif\n\n\t\t#else\n\n\t\t\tvarying vec2 vUv;\n\n\t\t#endif\n\n\t\t#include \n\t\t#include \n\t\t#include \n\t\t#include \n\t\t#include \n\n\t\tvec2 closestLineToLine(vec3 p1, vec3 p2, vec3 p3, vec3 p4) {\n\n\t\t\tfloat mua;\n\t\t\tfloat mub;\n\n\t\t\tvec3 p13 = p1 - p3;\n\t\t\tvec3 p43 = p4 - p3;\n\n\t\t\tvec3 p21 = p2 - p1;\n\n\t\t\tfloat d1343 = dot( p13, p43 );\n\t\t\tfloat d4321 = dot( p43, p21 );\n\t\t\tfloat d1321 = dot( p13, p21 );\n\t\t\tfloat d4343 = dot( p43, p43 );\n\t\t\tfloat d2121 = dot( p21, p21 );\n\n\t\t\tfloat denom = d2121 * d4343 - d4321 * d4321;\n\n\t\t\tfloat numer = d1343 * d4321 - d1321 * d4343;\n\n\t\t\tmua = numer / denom;\n\t\t\tmua = clamp( mua, 0.0, 1.0 );\n\t\t\tmub = ( d1343 + d4321 * ( mua ) ) / d4343;\n\t\t\tmub = clamp( mub, 0.0, 1.0 );\n\n\t\t\treturn vec2( mua, mub );\n\n\t\t}\n\n\t\tvoid main() {\n\n\t\t\tfloat alpha = opacity;\n\t\t\tvec4 diffuseColor = vec4( diffuse, alpha );\n\n\t\t\t#include \n\n\t\t\t#ifdef USE_DASH\n\n\t\t\t\tif ( vUv.y < - 1.0 || vUv.y > 1.0 ) discard; // discard endcaps\n\n\t\t\t\tif ( mod( vLineDistance + dashOffset, dashSize + gapSize ) > dashSize ) discard; // todo - FIX\n\n\t\t\t#endif\n\n\t\t\t#ifdef WORLD_UNITS\n\n\t\t\t\t// Find the closest points on the view ray and the line segment\n\t\t\t\tvec3 rayEnd = normalize( worldPos.xyz ) * 1e5;\n\t\t\t\tvec3 lineDir = worldEnd - worldStart;\n\t\t\t\tvec2 params = closestLineToLine( worldStart, worldEnd, vec3( 0.0, 0.0, 0.0 ), rayEnd );\n\n\t\t\t\tvec3 p1 = worldStart + lineDir * params.x;\n\t\t\t\tvec3 p2 = rayEnd * params.y;\n\t\t\t\tvec3 delta = p1 - p2;\n\t\t\t\tfloat len = length( delta );\n\t\t\t\tfloat norm = len / linewidth;\n\n\t\t\t\t#ifndef USE_DASH\n\n\t\t\t\t\t#ifdef USE_ALPHA_TO_COVERAGE\n\n\t\t\t\t\t\tfloat dnorm = fwidth( norm );\n\t\t\t\t\t\talpha = 1.0 - smoothstep( 0.5 - dnorm, 0.5 + dnorm, norm );\n\n\t\t\t\t\t#else\n\n\t\t\t\t\t\tif ( norm > 0.5 ) {\n\n\t\t\t\t\t\t\tdiscard;\n\n\t\t\t\t\t\t}\n\n\t\t\t\t\t#endif\n\n\t\t\t\t#endif\n\n\t\t\t#else\n\n\t\t\t\t#ifdef USE_ALPHA_TO_COVERAGE\n\n\t\t\t\t\t// artifacts appear on some hardware if a derivative is taken within a conditional\n\t\t\t\t\tfloat a = vUv.x;\n\t\t\t\t\tfloat b = ( vUv.y > 0.0 ) ? vUv.y - 1.0 : vUv.y + 1.0;\n\t\t\t\t\tfloat len2 = a * a + b * b;\n\t\t\t\t\tfloat dlen = fwidth( len2 );\n\n\t\t\t\t\tif ( abs( vUv.y ) > 1.0 ) {\n\n\t\t\t\t\t\talpha = 1.0 - smoothstep( 1.0 - dlen, 1.0 + dlen, len2 );\n\n\t\t\t\t\t}\n\n\t\t\t\t#else\n\n\t\t\t\t\tif ( abs( vUv.y ) > 1.0 ) {\n\n\t\t\t\t\t\tfloat a = vUv.x;\n\t\t\t\t\t\tfloat b = ( vUv.y > 0.0 ) ? vUv.y - 1.0 : vUv.y + 1.0;\n\t\t\t\t\t\tfloat len2 = a * a + b * b;\n\n\t\t\t\t\t\tif ( len2 > 1.0 ) discard;\n\n\t\t\t\t\t}\n\n\t\t\t\t#endif\n\n\t\t\t#endif\n\n\t\t\t#include \n\t\t\t#include \n\n\t\t\tgl_FragColor = vec4( diffuseColor.rgb, alpha );\n\n\t\t\t#include \n\t\t\t#include \n\t\t\t#include \n\t\t\t#include \n\n\t\t}\n\t\t"};class yX extends Va{constructor(e){super({type:"LineMaterial",uniforms:qa.clone(sl.line.uniforms),vertexShader:sl.line.vertexShader,fragmentShader:sl.line.fragmentShader,clipping:!0}),this.isLineMaterial=!0,this.setValues(e)}get color(){return this.uniforms.diffuse.value}set color(e){this.uniforms.diffuse.value=e}get worldUnits(){return"WORLD_UNITS"in this.defines}set worldUnits(e){!0===e!==this.worldUnits&&(this.needsUpdate=!0),!0===e?this.defines.WORLD_UNITS="":delete this.defines.WORLD_UNITS}get linewidth(){return this.uniforms.linewidth.value}set linewidth(e){this.uniforms.linewidth&&(this.uniforms.linewidth.value=e)}get dashed(){return"USE_DASH"in this.defines}set dashed(e){!0===e!==this.dashed&&(this.needsUpdate=!0),!0===e?this.defines.USE_DASH="":delete this.defines.USE_DASH}get dashScale(){return this.uniforms.dashScale.value}set dashScale(e){this.uniforms.dashScale.value=e}get dashSize(){return this.uniforms.dashSize.value}set dashSize(e){this.uniforms.dashSize.value=e}get dashOffset(){return this.uniforms.dashOffset.value}set dashOffset(e){this.uniforms.dashOffset.value=e}get gapSize(){return this.uniforms.gapSize.value}set gapSize(e){this.uniforms.gapSize.value=e}get opacity(){return this.uniforms.opacity.value}set opacity(e){this.uniforms&&(this.uniforms.opacity.value=e)}get resolution(){return this.uniforms.resolution.value}set resolution(e){this.uniforms.resolution.value.copy(e)}get alphaToCoverage(){return"USE_ALPHA_TO_COVERAGE"in this.defines}set alphaToCoverage(e){this.defines&&(!0===e!==this.alphaToCoverage&&(this.needsUpdate=!0),!0===e?this.defines.USE_ALPHA_TO_COVERAGE="":delete this.defines.USE_ALPHA_TO_COVERAGE)}}const bX=new Pn,xX=new dn,TX=new dn,SX=new Pn,wX=new Pn,MX=new Pn,EX=new dn,CX=new Un,RX=new class{constructor(e=new dn,t=new dn){this.start=e,this.end=t}set(e,t){return this.start.copy(e),this.end.copy(t),this}copy(e){return this.start.copy(e.start),this.end.copy(e.end),this}getCenter(e){return e.addVectors(this.start,this.end).multiplyScalar(.5)}delta(e){return e.subVectors(this.end,this.start)}distanceSq(){return this.start.distanceToSquared(this.end)}distance(){return this.start.distanceTo(this.end)}at(e,t){return this.delta(t).multiplyScalar(e).add(this.start)}closestPointToPointParameter(e,t){jo.subVectors(e,this.start),Wo.subVectors(this.end,this.start);const n=Wo.dot(Wo);let r=Wo.dot(jo)/n;return t&&(r=rn(r,0,1)),r}closestPointToPoint(e,t,n){const r=this.closestPointToPointParameter(e,t);return this.delta(n).multiplyScalar(r).add(this.start)}distanceSqToLine3(e,t=Yo,n=Ko){const r=1e-8*1e-8;let i,s;const a=this.start,o=e.start,l=this.end,u=e.end;Xo.subVectors(l,a),$o.subVectors(u,o),Qo.subVectors(a,o);const c=Xo.dot(Xo),h=$o.dot($o),d=$o.dot(Qo);if(c<=r&&h<=r)return t.copy(a),n.copy(o),t.sub(n),t.dot(t);if(c<=r)i=0,s=d/h,s=rn(s,0,1);else{const e=Xo.dot(Qo);if(h<=r)s=0,i=rn(-e/c,0,1);else{const t=Xo.dot($o),n=c*h-t*t;i=0!==n?rn((t*d-e*h)/n,0,1):0,s=(t*i+d)/h,s<0?(s=0,i=rn(-e/c,0,1)):s>1&&(s=1,i=rn((t-e)/c,0,1))}}return t.copy(a).addScaledVector(Xo,i),n.copy(o).addScaledVector($o,s),t.distanceToSquared(n)}applyMatrix4(e){return this.start.applyMatrix4(e),this.end.applyMatrix4(e),this}equals(e){return e.start.equals(this.start)&&e.end.equals(this.end)}clone(){return(new this.constructor).copy(this)}},NX=new dn,PX=new Ir,DX=new ci,LX=new Pn;let IX,OX;function UX(e,t,n){return LX.set(0,0,-t,1).applyMatrix4(e.projectionMatrix),LX.multiplyScalar(1/LX.w),LX.x=OX/n.width,LX.y=OX/n.height,LX.applyMatrix4(e.projectionMatrixInverse),LX.multiplyScalar(1/LX.w),Math.abs(Math.max(LX.x,LX.y))}class BX extends ji{constructor(e=new vX,t=new yX({color:16777215*Math.random()})){super(e,t),this.isLineSegments2=!0,this.type="LineSegments2"}computeLineDistances(){const e=this.geometry,t=e.attributes.instanceStart,n=e.attributes.instanceEnd,r=new Float32Array(2*t.count);for(let e=0,i=0,s=t.count;ec&&wX.z>c)continue;if(SX.z>c){const e=SX.z-wX.z,t=(SX.z-c)/e;SX.lerp(wX,t)}else if(wX.z>c){const e=wX.z-SX.z,t=(wX.z-c)/e;wX.lerp(SX,t)}SX.applyMatrix4(r),wX.applyMatrix4(r),SX.multiplyScalar(1/SX.w),wX.multiplyScalar(1/wX.w),SX.x*=i.x/2,SX.y*=i.y/2,wX.x*=i.x/2,wX.y*=i.y/2,RX.start.copy(SX),RX.start.z=0,RX.end.copy(wX),RX.end.z=0;const a=RX.closestPointToPointParameter(EX,!0);RX.at(a,NX);const u=un.lerp(SX.z,wX.z,a),h=u>=-1&&u<=1,d=EX.distanceTo(NX)<.5*OX;if(h&&d){RX.start.fromBufferAttribute(o,t),RX.end.fromBufferAttribute(l,t),RX.start.applyMatrix4(s),RX.end.applyMatrix4(s);const r=new dn,i=new dn;IX.distanceSqToSegment(RX.start,RX.end,i,r),n.push({point:i,pointOnLine:r,distance:IX.origin.distanceTo(i),object:e,face:null,faceIndex:t,uv:null,uv1:null})}}}(this,r,t))}}onBeforeRender(e){const t=this.material.uniforms;t&&t.resolution&&(e.getViewport(bX),this.material.uniforms.resolution.value.set(bX.z,bX.w))}}class FX extends 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All Rights Reserved.\r\n\r\nPermission is hereby granted, free of charge, to any person obtaining a copy of the fonts accompanying this license ("Fonts") and associated documentation files (the "Font Software"), to reproduce and distribute the Font Software, including without limitation the rights to use, copy, merge, publish, distribute, and/or sell copies of the Font Software, and to permit persons to whom the Font Software is furnished to do so, subject to the following conditions: \r\n\r\nThe above copyright and this permission notice shall be included in all copies of one or more of the Font Software typefaces.\r\n\r\nThe Font Software may be modified, altered, or added to, and in particular the designs of glyphs or characters in the Fonts may be modified and additional glyphs or characters may be added to the Fonts, only if the fonts are renamed to names not containing the word "MgOpen", or if the modifications are accepted for inclusion in the Font Software itself by the each appointed Administrator.\r\n\r\nThis License becomes null and void to the extent applicable to Fonts or Font Software that has been modified and is distributed under the "MgOpen" name.\r\n\r\nThe Font Software may be sold as part of a larger software package but no copy of one or more of the Font Software typefaces may be sold by itself. \r\n\r\nTHE FONT SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO ANY WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF COPYRIGHT, PATENT, TRADEMARK, OR OTHER RIGHT. IN NO EVENT SHALL MAGENTA OR PERSONS OR BODIES IN CHARGE OF ADMINISTRATION AND MAINTENANCE OF THE FONT SOFTWARE BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, INCLUDING ANY GENERAL, SPECIAL, INDIRECT, INCIDENTAL, OR CONSEQUENTIAL DAMAGES, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF THE USE OR INABILITY TO USE THE FONT SOFTWARE OR FROM OTHER DEALINGS IN THE FONT SOFTWARE.',manufacturer_name:"Μagenta ltd",font_sub_family_name:"Regular"},descender:-334,familyName:"Helvetiker",lineHeight:1522,underlineThickness:50},MQ=i$(i$({},window.THREE?window.THREE:{BoxGeometry:Ns,CircleGeometry:Ps,DoubleSide:2,Group:cr,Mesh:ji,MeshLambertMaterial:$a,TextGeometry:qX,Vector3:dn}),{},{Font:class{constructor(e){this.isFont=!0,this.type="Font",this.data=e}generateShapes(e,t=100,n="ltr"){const r=[],i=function(e,t,n,r){const i=Array.from(e),s=t/n.resolution,a=(n.boundingBox.yMax-n.boundingBox.yMin+n.underlineThickness)*s,o=[];let l=0,u=0;"rtl"!=r&&"tb"!=r||i.reverse();for(let e=0;e1?t-1:0),r=1;r1?t-1:0),r=1;r2&&void 0!==arguments[2]&&arguments[2],n=function(n){function r(){var n;WX(this,r);for(var i=arguments.length,s=new Array(i),a=0;a1&&void 0!==arguments[1]?arguments[1]:Object);return Object.keys(e()).forEach(function(e){return n.prototype[e]=function(){var t,n=(t=this.__kapsuleInstance)[e].apply(t,arguments);return n===this.__kapsuleInstance?this:n}}),n}(dY,(window.THREE?window.THREE:{Group:cr}).Group,!0);const pY={type:"change"},fY={type:"start"},mY={type:"end"},gY=1e-6,_Y=-1,vY=0,yY=1,bY=2,xY=3,TY=4,SY=new cn,wY=new cn,MY=new dn,EY=new dn,CY=new dn,RY=new hn,NY=new dn,PY=new dn,DY=new dn,LY=new dn;class IY extends Jo{constructor(e,t=null){super(e,t),this.screen={left:0,top:0,width:0,height:0},this.rotateSpeed=1,this.zoomSpeed=1.2,this.panSpeed=.3,this.noRotate=!1,this.noZoom=!1,this.noPan=!1,this.staticMoving=!1,this.dynamicDampingFactor=.2,this.minDistance=0,this.maxDistance=1/0,this.minZoom=0,this.maxZoom=1/0,this.keys=["KeyA","KeyS","KeyD"],this.mouseButtons={LEFT:a,MIDDLE:o,RIGHT:l},this.target=new dn,this.state=_Y,this.keyState=_Y,this._lastPosition=new dn,this._lastZoom=1,this._touchZoomDistanceStart=0,this._touchZoomDistanceEnd=0,this._lastAngle=0,this._eye=new dn,this._movePrev=new cn,this._moveCurr=new cn,this._lastAxis=new dn,this._zoomStart=new cn,this._zoomEnd=new cn,this._panStart=new cn,this._panEnd=new cn,this._pointers=[],this._pointerPositions={},this._onPointerMove=UY.bind(this),this._onPointerDown=OY.bind(this),this._onPointerUp=BY.bind(this),this._onPointerCancel=FY.bind(this),this._onContextMenu=jY.bind(this),this._onMouseWheel=HY.bind(this),this._onKeyDown=qY.bind(this),this._onKeyUp=kY.bind(this),this._onTouchStart=WY.bind(this),this._onTouchMove=XY.bind(this),this._onTouchEnd=$Y.bind(this),this._onMouseDown=VY.bind(this),this._onMouseMove=zY.bind(this),this._onMouseUp=GY.bind(this),this._target0=this.target.clone(),this._position0=this.object.position.clone(),this._up0=this.object.up.clone(),this._zoom0=this.object.zoom,null!==t&&(this.connect(t),this.handleResize()),this.update()}connect(e){super.connect(e),window.addEventListener("keydown",this._onKeyDown),window.addEventListener("keyup",this._onKeyUp),this.domElement.addEventListener("pointerdown",this._onPointerDown),this.domElement.addEventListener("pointercancel",this._onPointerCancel),this.domElement.addEventListener("wheel",this._onMouseWheel,{passive:!1}),this.domElement.addEventListener("contextmenu",this._onContextMenu),this.domElement.style.touchaction="proxy.php?url=none"}disconnect(){window.removeEventListener("keydown",this._onKeyDown),window.removeEventListener("keyup",this._onKeyUp),this.domElement.removeEventListener("pointerdown",this._onPointerDown),this.domElement.ownerDocument.removeEventListener("pointermove",this._onPointerMove),this.domElement.ownerDocument.removeEventListener("pointerup",this._onPointerUp),this.domElement.removeEventListener("pointercancel",this._onPointerCancel),this.domElement.removeEventListener("wheel",this._onMouseWheel),this.domElement.removeEventListener("contextmenu",this._onContextMenu),this.domElement.style.touchaction="proxy.php?url=auto"}dispose(){this.disconnect()}handleResize(){const e=this.domElement.getBoundingClientRect(),t=this.domElement.ownerDocument.documentElement;this.screen.left=e.left+window.pageXOffset-t.clientLeft,this.screen.top=e.top+window.pageYOffset-t.clientTop,this.screen.width=e.width,this.screen.height=e.height}update(){this._eye.subVectors(this.object.position,this.target),this.noRotate||this._rotateCamera(),this.noZoom||this._zoomCamera(),this.noPan||this._panCamera(),this.object.position.addVectors(this.target,this._eye),this.object.isPerspectiveCamera?(this._checkDistances(),this.object.lookAt(this.target),this._lastPosition.distanceToSquared(this.object.position)>gY&&(this.dispatchEvent(pY),this._lastPosition.copy(this.object.position))):this.object.isOrthographicCamera?(this.object.lookAt(this.target),(this._lastPosition.distanceToSquared(this.object.position)>gY||this._lastZoom!==this.object.zoom)&&(this.dispatchEvent(pY),this._lastPosition.copy(this.object.position),this._lastZoom=this.object.zoom)):console.warn("THREE.TrackballControls: Unsupported camera type.")}reset(){this.state=_Y,this.keyState=_Y,this.target.copy(this._target0),this.object.position.copy(this._position0),this.object.up.copy(this._up0),this.object.zoom=this._zoom0,this.object.updateProjectionMatrix(),this._eye.subVectors(this.object.position,this.target),this.object.lookAt(this.target),this.dispatchEvent(pY),this._lastPosition.copy(this.object.position),this._lastZoom=this.object.zoom}_panCamera(){if(wY.copy(this._panEnd).sub(this._panStart),wY.lengthSq()){if(this.object.isOrthographicCamera){const e=(this.object.right-this.object.left)/this.object.zoom/this.domElement.clientWidth,t=(this.object.top-this.object.bottom)/this.object.zoom/this.domElement.clientWidth;wY.x*=e,wY.y*=t}wY.multiplyScalar(this._eye.length()*this.panSpeed),EY.copy(this._eye).cross(this.object.up).setLength(wY.x),EY.add(MY.copy(this.object.up).setLength(wY.y)),this.object.position.add(EY),this.target.add(EY),this.staticMoving?this._panStart.copy(this._panEnd):this._panStart.add(wY.subVectors(this._panEnd,this._panStart).multiplyScalar(this.dynamicDampingFactor))}}_rotateCamera(){LY.set(this._moveCurr.x-this._movePrev.x,this._moveCurr.y-this._movePrev.y,0);let e=LY.length();e?(this._eye.copy(this.object.position).sub(this.target),NY.copy(this._eye).normalize(),PY.copy(this.object.up).normalize(),DY.crossVectors(PY,NY).normalize(),PY.setLength(this._moveCurr.y-this._movePrev.y),DY.setLength(this._moveCurr.x-this._movePrev.x),LY.copy(PY.add(DY)),CY.crossVectors(LY,this._eye).normalize(),e*=this.rotateSpeed,RY.setFromAxisAngle(CY,e),this._eye.applyQuaternion(RY),this.object.up.applyQuaternion(RY),this._lastAxis.copy(CY),this._lastAngle=e):!this.staticMoving&&this._lastAngle&&(this._lastAngle*=Math.sqrt(1-this.dynamicDampingFactor),this._eye.copy(this.object.position).sub(this.target),RY.setFromAxisAngle(this._lastAxis,this._lastAngle),this._eye.applyQuaternion(RY),this.object.up.applyQuaternion(RY)),this._movePrev.copy(this._moveCurr)}_zoomCamera(){let e;this.state===TY?(e=this._touchZoomDistanceStart/this._touchZoomDistanceEnd,this._touchZoomDistanceStart=this._touchZoomDistanceEnd,this.object.isPerspectiveCamera?this._eye.multiplyScalar(e):this.object.isOrthographicCamera?(this.object.zoom=un.clamp(this.object.zoom/e,this.minZoom,this.maxZoom),this._lastZoom!==this.object.zoom&&this.object.updateProjectionMatrix()):console.warn("THREE.TrackballControls: Unsupported camera type")):(e=1+(this._zoomEnd.y-this._zoomStart.y)*this.zoomSpeed,1!==e&&e>0&&(this.object.isPerspectiveCamera?this._eye.multiplyScalar(e):this.object.isOrthographicCamera?(this.object.zoom=un.clamp(this.object.zoom/e,this.minZoom,this.maxZoom),this._lastZoom!==this.object.zoom&&this.object.updateProjectionMatrix()):console.warn("THREE.TrackballControls: Unsupported camera type")),this.staticMoving?this._zoomStart.copy(this._zoomEnd):this._zoomStart.y+=(this._zoomEnd.y-this._zoomStart.y)*this.dynamicDampingFactor)}_getMouseOnScreen(e,t){return SY.set((e-this.screen.left)/this.screen.width,(t-this.screen.top)/this.screen.height),SY}_getMouseOnCircle(e,t){return SY.set((e-.5*this.screen.width-this.screen.left)/(.5*this.screen.width),(this.screen.height+2*(this.screen.top-t))/this.screen.width),SY}_addPointer(e){this._pointers.push(e)}_removePointer(e){delete this._pointerPositions[e.pointerId];for(let t=0;tthis.maxDistance*this.maxDistance&&(this.object.position.addVectors(this.target,this._eye.setLength(this.maxDistance)),this._zoomStart.copy(this._zoomEnd)),this._eye.lengthSq()Math.PI&&(n-=nK),r<-Math.PI?r+=nK:r>Math.PI&&(r-=nK),this._spherical.theta=n<=r?Math.max(n,Math.min(r,this._spherical.theta)):this._spherical.theta>(n+r)/2?Math.max(n,this._spherical.theta):Math.min(r,this._spherical.theta)),this._spherical.phi=Math.max(this.minPolarAngle,Math.min(this.maxPolarAngle,this._spherical.phi)),this._spherical.makeSafe(),!0===this.enableDamping?this.target.addScaledVector(this._panOffset,this.dampingFactor):this.target.add(this._panOffset),this.target.sub(this.cursor),this.target.clampLength(this.minTargetRadius,this.maxTargetRadius),this.target.add(this.cursor);let i=!1;if(this.zoomToCursor&&this._performCursorZoom||this.object.isOrthographicCamera)this._spherical.radius=this._clampDistance(this._spherical.radius);else{const e=this._spherical.radius;this._spherical.radius=this._clampDistance(this._spherical.radius*this._scale),i=e!=this._spherical.radius}if(tK.setFromSpherical(this._spherical),tK.applyQuaternion(this._quatInverse),t.copy(this.target).add(tK),this.object.lookAt(this.target),!0===this.enableDamping?(this._sphericalDelta.theta*=1-this.dampingFactor,this._sphericalDelta.phi*=1-this.dampingFactor,this._panOffset.multiplyScalar(1-this.dampingFactor)):(this._sphericalDelta.set(0,0,0),this._panOffset.set(0,0,0)),this.zoomToCursor&&this._performCursorZoom){let e=null;if(this.object.isPerspectiveCamera){const t=tK.length();e=this._clampDistance(t*this._scale);const n=t-e;this.object.position.addScaledVector(this._dollyDirection,n),this.object.updateMatrixWorld(),i=!!n}else if(this.object.isOrthographicCamera){const t=new dn(this._mouse.x,this._mouse.y,0);t.unproject(this.object);const n=this.object.zoom;this.object.zoom=Math.max(this.minZoom,Math.min(this.maxZoom,this.object.zoom/this._scale)),this.object.updateProjectionMatrix(),i=n!==this.object.zoom;const r=new dn(this._mouse.x,this._mouse.y,0);r.unproject(this.object),this.object.position.sub(r).add(t),this.object.updateMatrixWorld(),e=tK.length()}else console.warn("WARNING: OrbitControls.js encountered an unknown camera type - zoom to cursor disabled."),this.zoomToCursor=!1;null!==e&&(this.screenSpacePanning?this.target.set(0,0,-1).transformDirection(this.object.matrix).multiplyScalar(e).add(this.object.position):(ZY.origin.copy(this.object.position),ZY.direction.set(0,0,-1).transformDirection(this.object.matrix),Math.abs(this.object.up.dot(ZY.direction))hK||8*(1-this._lastQuaternion.dot(this.object.quaternion))>hK||this._lastTargetPosition.distanceToSquared(this.target)>hK)&&(this.dispatchEvent(QY),this._lastPosition.copy(this.object.position),this._lastQuaternion.copy(this.object.quaternion),this._lastTargetPosition.copy(this.target),!0)}_getAutoRotationAngle(e){return null!==e?nK/60*this.autoRotateSpeed*e:nK/60/60*this.autoRotateSpeed}_getZoomScale(e){const t=Math.abs(.01*e);return Math.pow(.95,this.zoomSpeed*t)}_rotateLeft(e){this._sphericalDelta.theta-=e}_rotateUp(e){this._sphericalDelta.phi-=e}_panLeft(e,t){tK.setFromMatrixColumn(t,0),tK.multiplyScalar(-e),this._panOffset.add(tK)}_panUp(e,t){!0===this.screenSpacePanning?tK.setFromMatrixColumn(t,1):(tK.setFromMatrixColumn(t,0),tK.crossVectors(this.object.up,tK)),tK.multiplyScalar(e),this._panOffset.add(tK)}_pan(e,t){const n=this.domElement;if(this.object.isPerspectiveCamera){const r=this.object.position;tK.copy(r).sub(this.target);let i=tK.length();i*=Math.tan(this.object.fov/2*Math.PI/180),this._panLeft(2*e*i/n.clientHeight,this.object.matrix),this._panUp(2*t*i/n.clientHeight,this.object.matrix)}else this.object.isOrthographicCamera?(this._panLeft(e*(this.object.right-this.object.left)/this.object.zoom/n.clientWidth,this.object.matrix),this._panUp(t*(this.object.top-this.object.bottom)/this.object.zoom/n.clientHeight,this.object.matrix)):(console.warn("WARNING: OrbitControls.js encountered an unknown camera type - pan disabled."),this.enablePan=!1)}_dollyOut(e){this.object.isPerspectiveCamera||this.object.isOrthographicCamera?this._scale/=e:(console.warn("WARNING: OrbitControls.js encountered an unknown camera type - dolly/zoom disabled."),this.enableZoom=!1)}_dollyIn(e){this.object.isPerspectiveCamera||this.object.isOrthographicCamera?this._scale*=e:(console.warn("WARNING: OrbitControls.js encountered an unknown camera type - dolly/zoom disabled."),this.enableZoom=!1)}_updateZoomParameters(e,t){if(!this.zoomToCursor)return;this._performCursorZoom=!0;const n=this.domElement.getBoundingClientRect(),r=e-n.left,i=t-n.top,s=n.width,a=n.height;this._mouse.x=r/s*2-1,this._mouse.y=-i/a*2+1,this._dollyDirection.set(this._mouse.x,this._mouse.y,1).unproject(this.object).sub(this.object.position).normalize()}_clampDistance(e){return Math.max(this.minDistance,Math.min(this.maxDistance,e))}_handleMouseDownRotate(e){this._rotateStart.set(e.clientX,e.clientY)}_handleMouseDownDolly(e){this._updateZoomParameters(e.clientX,e.clientX),this._dollyStart.set(e.clientX,e.clientY)}_handleMouseDownPan(e){this._panStart.set(e.clientX,e.clientY)}_handleMouseMoveRotate(e){this._rotateEnd.set(e.clientX,e.clientY),this._rotateDelta.subVectors(this._rotateEnd,this._rotateStart).multiplyScalar(this.rotateSpeed);const t=this.domElement;this._rotateLeft(nK*this._rotateDelta.x/t.clientHeight),this._rotateUp(nK*this._rotateDelta.y/t.clientHeight),this._rotateStart.copy(this._rotateEnd),this.update()}_handleMouseMoveDolly(e){this._dollyEnd.set(e.clientX,e.clientY),this._dollyDelta.subVectors(this._dollyEnd,this._dollyStart),this._dollyDelta.y>0?this._dollyOut(this._getZoomScale(this._dollyDelta.y)):this._dollyDelta.y<0&&this._dollyIn(this._getZoomScale(this._dollyDelta.y)),this._dollyStart.copy(this._dollyEnd),this.update()}_handleMouseMovePan(e){this._panEnd.set(e.clientX,e.clientY),this._panDelta.subVectors(this._panEnd,this._panStart).multiplyScalar(this.panSpeed),this._pan(this._panDelta.x,this._panDelta.y),this._panStart.copy(this._panEnd),this.update()}_handleMouseWheel(e){this._updateZoomParameters(e.clientX,e.clientY),e.deltaY<0?this._dollyIn(this._getZoomScale(e.deltaY)):e.deltaY>0&&this._dollyOut(this._getZoomScale(e.deltaY)),this.update()}_handleKeyDown(e){let t=!1;switch(e.code){case this.keys.UP:e.ctrlKey||e.metaKey||e.shiftKey?this.enableRotate&&this._rotateUp(nK*this.keyRotateSpeed/this.domElement.clientHeight):this.enablePan&&this._pan(0,this.keyPanSpeed),t=!0;break;case this.keys.BOTTOM:e.ctrlKey||e.metaKey||e.shiftKey?this.enableRotate&&this._rotateUp(-nK*this.keyRotateSpeed/this.domElement.clientHeight):this.enablePan&&this._pan(0,-this.keyPanSpeed),t=!0;break;case this.keys.LEFT:e.ctrlKey||e.metaKey||e.shiftKey?this.enableRotate&&this._rotateLeft(nK*this.keyRotateSpeed/this.domElement.clientHeight):this.enablePan&&this._pan(this.keyPanSpeed,0),t=!0;break;case this.keys.RIGHT:e.ctrlKey||e.metaKey||e.shiftKey?this.enableRotate&&this._rotateLeft(-nK*this.keyRotateSpeed/this.domElement.clientHeight):this.enablePan&&this._pan(-this.keyPanSpeed,0),t=!0}t&&(e.preventDefault(),this.update())}_handleTouchStartRotate(e){if(1===this._pointers.length)this._rotateStart.set(e.pageX,e.pageY);else{const t=this._getSecondPointerPosition(e),n=.5*(e.pageX+t.x),r=.5*(e.pageY+t.y);this._rotateStart.set(n,r)}}_handleTouchStartPan(e){if(1===this._pointers.length)this._panStart.set(e.pageX,e.pageY);else{const t=this._getSecondPointerPosition(e),n=.5*(e.pageX+t.x),r=.5*(e.pageY+t.y);this._panStart.set(n,r)}}_handleTouchStartDolly(e){const t=this._getSecondPointerPosition(e),n=e.pageX-t.x,r=e.pageY-t.y,i=Math.sqrt(n*n+r*r);this._dollyStart.set(0,i)}_handleTouchStartDollyPan(e){this.enableZoom&&this._handleTouchStartDolly(e),this.enablePan&&this._handleTouchStartPan(e)}_handleTouchStartDollyRotate(e){this.enableZoom&&this._handleTouchStartDolly(e),this.enableRotate&&this._handleTouchStartRotate(e)}_handleTouchMoveRotate(e){if(1==this._pointers.length)this._rotateEnd.set(e.pageX,e.pageY);else{const t=this._getSecondPointerPosition(e),n=.5*(e.pageX+t.x),r=.5*(e.pageY+t.y);this._rotateEnd.set(n,r)}this._rotateDelta.subVectors(this._rotateEnd,this._rotateStart).multiplyScalar(this.rotateSpeed);const t=this.domElement;this._rotateLeft(nK*this._rotateDelta.x/t.clientHeight),this._rotateUp(nK*this._rotateDelta.y/t.clientHeight),this._rotateStart.copy(this._rotateEnd)}_handleTouchMovePan(e){if(1===this._pointers.length)this._panEnd.set(e.pageX,e.pageY);else{const t=this._getSecondPointerPosition(e),n=.5*(e.pageX+t.x),r=.5*(e.pageY+t.y);this._panEnd.set(n,r)}this._panDelta.subVectors(this._panEnd,this._panStart).multiplyScalar(this.panSpeed),this._pan(this._panDelta.x,this._panDelta.y),this._panStart.copy(this._panEnd)}_handleTouchMoveDolly(e){const t=this._getSecondPointerPosition(e),n=e.pageX-t.x,r=e.pageY-t.y,i=Math.sqrt(n*n+r*r);this._dollyEnd.set(0,i),this._dollyDelta.set(0,Math.pow(this._dollyEnd.y/this._dollyStart.y,this.zoomSpeed)),this._dollyOut(this._dollyDelta.y),this._dollyStart.copy(this._dollyEnd);const s=.5*(e.pageX+t.x),a=.5*(e.pageY+t.y);this._updateZoomParameters(s,a)}_handleTouchMoveDollyPan(e){this.enableZoom&&this._handleTouchMoveDolly(e),this.enablePan&&this._handleTouchMovePan(e)}_handleTouchMoveDollyRotate(e){this.enableZoom&&this._handleTouchMoveDolly(e),this.enableRotate&&this._handleTouchMoveRotate(e)}_addPointer(e){this._pointers.push(e.pointerId)}_removePointer(e){delete this._pointerPositions[e.pointerId];for(let t=0;tMK||8*(1-this._lastQuaternion.dot(t.quaternion))>MK)&&(this.dispatchEvent(wK),this._lastQuaternion.copy(t.quaternion),this._lastPosition.copy(t.position))}_updateMovementVector(){const e=this._moveState.forward||this.autoForward&&!this._moveState.back?1:0;this._moveVector.x=-this._moveState.left+this._moveState.right,this._moveVector.y=-this._moveState.down+this._moveState.up,this._moveVector.z=-e+this._moveState.back}_updateRotationVector(){this._rotationVector.x=-this._moveState.pitchDown+this._moveState.pitchUp,this._rotationVector.y=-this._moveState.yawRight+this._moveState.yawLeft,this._rotationVector.z=-this._moveState.rollRight+this._moveState.rollLeft}_getContainerDimensions(){return this.domElement!=document?{size:[this.domElement.offsetWidth,this.domElement.offsetHeight],offset:[this.domElement.offsetLeft,this.domElement.offsetTop]}:{size:[window.innerWidth,window.innerHeight],offset:[0,0]}}}function RK(e){if(!e.altKey&&!1!==this.enabled){switch(e.code){case"ShiftLeft":case"ShiftRight":this.movementSpeedMultiplier=.1;break;case"KeyW":this._moveState.forward=1;break;case"KeyS":this._moveState.back=1;break;case"KeyA":this._moveState.left=1;break;case"KeyD":this._moveState.right=1;break;case"KeyR":this._moveState.up=1;break;case"KeyF":this._moveState.down=1;break;case"ArrowUp":this._moveState.pitchUp=1;break;case"ArrowDown":this._moveState.pitchDown=1;break;case"ArrowLeft":this._moveState.yawLeft=1;break;case"ArrowRight":this._moveState.yawRight=1;break;case"KeyQ":this._moveState.rollLeft=1;break;case"KeyE":this._moveState.rollRight=1}this._updateMovementVector(),this._updateRotationVector()}}function NK(e){if(!1!==this.enabled){switch(e.code){case"ShiftLeft":case"ShiftRight":this.movementSpeedMultiplier=1;break;case"KeyW":this._moveState.forward=0;break;case"KeyS":this._moveState.back=0;break;case"KeyA":this._moveState.left=0;break;case"KeyD":this._moveState.right=0;break;case"KeyR":this._moveState.up=0;break;case"KeyF":this._moveState.down=0;break;case"ArrowUp":this._moveState.pitchUp=0;break;case"ArrowDown":this._moveState.pitchDown=0;break;case"ArrowLeft":this._moveState.yawLeft=0;break;case"ArrowRight":this._moveState.yawRight=0;break;case"KeyQ":this._moveState.rollLeft=0;break;case"KeyE":this._moveState.rollRight=0}this._updateMovementVector(),this._updateRotationVector()}}function PK(e){if(!1!==this.enabled)if(this.dragToLook)this._status++;else{switch(e.button){case 0:this._moveState.forward=1;break;case 2:this._moveState.back=1}this._updateMovementVector()}}function DK(e){if(!1!==this.enabled&&(!this.dragToLook||this._status>0)){const t=this._getContainerDimensions(),n=t.size[0]/2,r=t.size[1]/2;this._moveState.yawLeft=-(e.pageX-t.offset[0]-n)/n,this._moveState.pitchDown=(e.pageY-t.offset[1]-r)/r,this._updateRotationVector()}}function LK(e){if(!1!==this.enabled){if(this.dragToLook)this._status--,this._moveState.yawLeft=this._moveState.pitchDown=0;else{switch(e.button){case 0:this._moveState.forward=0;break;case 2:this._moveState.back=0}this._updateMovementVector()}this._updateRotationVector()}}function IK(){!1!==this.enabled&&(this.dragToLook?(this._status=0,this._moveState.yawLeft=this._moveState.pitchDown=0):(this._moveState.forward=0,this._moveState.back=0,this._updateMovementVector()),this._updateRotationVector())}function OK(e){!1!==this.enabled&&e.preventDefault()}const UK={name:"CopyShader",uniforms:{tDiffuse:{value:null},opacity:{value:1}},vertexShader:"\n\n\t\tvarying vec2 vUv;\n\n\t\tvoid main() {\n\n\t\t\tvUv = uv;\n\t\t\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n\t\t}",fragmentShader:"\n\n\t\tuniform float opacity;\n\n\t\tuniform sampler2D tDiffuse;\n\n\t\tvarying vec2 vUv;\n\n\t\tvoid main() {\n\n\t\t\tvec4 texel = texture2D( tDiffuse, vUv );\n\t\t\tgl_FragColor = opacity * texel;\n\n\n\t\t}"};class BK{constructor(){this.isPass=!0,this.enabled=!0,this.needsSwap=!0,this.clear=!1,this.renderToScreen=!1}setSize(){}render(){console.error("THREE.Pass: .render() must be implemented in derived pass.")}dispose(){}}const FK=new Mo(-1,1,1,-1,0,1);const kK=new class extends _i{constructor(){super(),this.setAttribute("position",new ai([-1,3,0,-1,-1,0,3,-1,0],3)),this.setAttribute("uv",new ai([0,2,0,0,2,0],2))}};class qK{constructor(e){this._mesh=new ji(kK,e)}dispose(){this._mesh.geometry.dispose()}render(e){e.render(this._mesh,FK)}get material(){return this._mesh.material}set material(e){this._mesh.material=e}}class VK extends BK{constructor(e,t="tDiffuse"){super(),this.textureID=t,this.uniforms=null,this.material=null,e instanceof Va?(this.uniforms=e.uniforms,this.material=e):e&&(this.uniforms=qa.clone(e.uniforms),this.material=new Va({name:void 0!==e.name?e.name:"unspecified",defines:Object.assign({},e.defines),uniforms:this.uniforms,vertexShader:e.vertexShader,fragmentShader:e.fragmentShader})),this._fsQuad=new qK(this.material)}render(e,t,n){this.uniforms[this.textureID]&&(this.uniforms[this.textureID].value=n.texture),this._fsQuad.material=this.material,this.renderToScreen?(e.setRenderTarget(null),this._fsQuad.render(e)):(e.setRenderTarget(t),this.clear&&e.clear(e.autoClearColor,e.autoClearDepth,e.autoClearStencil),this._fsQuad.render(e))}dispose(){this.material.dispose(),this._fsQuad.dispose()}}class zK extends BK{constructor(e,t){super(),this.scene=e,this.camera=t,this.clear=!0,this.needsSwap=!1,this.inverse=!1}render(e,t,n){const r=e.getContext(),i=e.state;let 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e=i.skeleton;e&&(null===e.boneTexture&&e.computeBoneTexture(),E.setValue(Be,"boneTexture",e.boneTexture,se))}i.isBatchedMesh&&(E.setOptional(Be,i,"batchingTexture"),E.setValue(Be,"batchingTexture",i._matricesTexture,se),E.setOptional(Be,i,"batchingIdTexture"),E.setValue(Be,"batchingIdTexture",i._indirectTexture,se),E.setOptional(Be,i,"batchingColorTexture"),null!==i._colorsTexture&&E.setValue(Be,"batchingColorTexture",i._colorsTexture,se));const D=n.morphAttributes;void 0===D.position&&void 0===D.normal&&void 0===D.color||Ee.update(i,n,x);(S||_.receiveShadow!==i.receiveShadow)&&(_.receiveShadow=i.receiveShadow,E.setValue(Be,"receiveShadow",i.receiveShadow));(r.isMeshStandardMaterial||r.isMeshLambertMaterial||r.isMeshPhongMaterial)&&null===r.envMap&&null!==t.environment&&(C.envMapIntensity.value=t.environmentIntensity);void 0!==C.dfgLUT&&(C.dfgLUT.value=(null===Wc&&(Wc=new Xi(jc,16,16,Ie,be),Wc.name="DFG_LUT",Wc.minFilter=he,Wc.magFilter=he,Wc.wrapS=ae,Wc.wrapT=ae,Wc.generateMipmaps=!1,Wc.needsUpdate=!0),Wc));S&&(E.setValue(Be,"toneMappingExposure",w.toneMappingExposure),_.needsLights&&(I=M,(L=C).ambientLightColor.needsUpdate=I,L.lightProbe.needsUpdate=I,L.directionalLights.needsUpdate=I,L.directionalLightShadows.needsUpdate=I,L.pointLights.needsUpdate=I,L.pointLightShadows.needsUpdate=I,L.spotLights.needsUpdate=I,L.spotLightShadows.needsUpdate=I,L.rectAreaLights.needsUpdate=I,L.hemisphereLights.needsUpdate=I),s&&!0===r.fog&&fe.refreshFogUniforms(C,s),fe.refreshMaterialUniforms(C,r,k,F,b.state.transmissionRenderTarget[e.id]),Gu.upload(Be,nt(_),C,se));var L,I;r.isShaderMaterial&&!0===r.uniformsNeedUpdate&&(Gu.upload(Be,nt(_),C,se),r.uniformsNeedUpdate=!1);r.isSpriteMaterial&&E.setValue(Be,"center",i.center);if(E.setValue(Be,"modelViewMatrix",i.modelViewMatrix),E.setValue(Be,"normalMatrix",i.normalMatrix),E.setValue(Be,"modelMatrix",i.matrixWorld),r.isShaderMaterial||r.isRawShaderMaterial){const e=r.uniformsGroups;for(let t=0,n=e.length;t{function n(){r.forEach(function(e){ie.get(e).currentProgram.isReady()&&r.delete(e)}),0!==r.size?setTimeout(n,10):t(e)}null!==ee.get("KHR_parallel_shader_compile")?n():setTimeout(n,10)})};let We=null;function Xe(){Qe.stop()}function $e(){Qe.start()}const Qe=new tl;function Ye(e,t,n,r){if(!1===e.visible)return;if(e.layers.test(t.layers))if(e.isGroup)n=e.renderOrder;else if(e.isLOD)!0===e.autoUpdate&&e.update(t);else if(e.isLight)b.pushLight(e),e.castShadow&&b.pushShadow(e);else if(e.isSprite){if(!e.frustumCulled||j.intersectsSprite(e)){r&&Y.setFromMatrixPosition(e.matrixWorld).applyMatrix4($);const t=ce.update(e),i=e.material;i.visible&&y.push(e,t,i,n,Y.z,null)}}else if((e.isMesh||e.isLine||e.isPoints)&&(!e.frustumCulled||j.intersectsObject(e))){const t=ce.update(e),i=e.material;if(r&&(void 0!==e.boundingSphere?(null===e.boundingSphere&&e.computeBoundingSphere(),Y.copy(e.boundingSphere.center)):(null===t.boundingSphere&&t.computeBoundingSphere(),Y.copy(t.boundingSphere.center)),Y.applyMatrix4(e.matrixWorld).applyMatrix4($)),Array.isArray(i)){const r=t.groups;for(let s=0,a=r.length;s0&&Je(i,t,n),s.length>0&&Je(s,t,n),a.length>0&&Je(a,t,n),ne.buffers.depth.setTest(!0),ne.buffers.depth.setMask(!0),ne.buffers.color.setMask(!0),ne.setPolygonOffset(!1)}function Ze(e,t,n,r){if(null!==(!0===n.isScene?n.overrideMaterial:null))return;if(void 0===b.state.transmissionRenderTarget[r.id]){const e=ee.has("EXT_color_buffer_half_float")||ee.has("EXT_color_buffer_float");b.state.transmissionRenderTarget[r.id]=new Ln(1,1,{generateMipmaps:!0,type:e?be:pe,minFilter:Ae,samples:Math.max(4,te.samples),stencilBuffer:i,resolveDepthBuffer:!1,resolveStencilBuffer:!1,colorSpace:yn.workingColorSpace})}const s=b.state.transmissionRenderTarget[r.id],a=r.viewport||D;s.setSize(a.z*w.transmissionResolutionScale,a.w*w.transmissionResolutionScale);const o=w.getRenderTarget(),l=w.getActiveCubeFace(),u=w.getActiveMipmapLevel();w.setRenderTarget(s),w.getClearColor(O),U=w.getClearAlpha(),U<1&&w.setClearColor(16777215,.5),w.clear(),Z&&Me.render(n);const c=w.toneMapping;w.toneMapping=0;const h=r.viewport;if(void 0!==r.viewport&&(r.viewport=void 0),b.setupLightsView(r),!0===W&&ye.setGlobalState(w.clippingPlanes,r),Je(e,n,r),se.updateMultisampleRenderTarget(s),se.updateRenderTargetMipmap(s),!1===ee.has("WEBGL_multisampled_render_to_texture")){let e=!1;for(let i=0,s=t.length;i0)for(let t=0,s=i.length;t0&&Ze(n,r,e,t),Z&&Me.render(e),Ke(y,e,t)}null!==R&&0===C&&(se.updateMultisampleRenderTarget(R),se.updateRenderTargetMipmap(R)),r&&S.end(w),!0===e.isScene&&e.onAfterRender(w,e,t),Pe.resetDefaultState(),N=-1,P=null,T.pop(),T.length>0?(b=T[T.length-1],!0===W&&ye.setGlobalState(w.clippingPlanes,b.state.camera)):b=null,x.pop(),y=x.length>0?x[x.length-1]:null},this.getActiveCubeFace=function(){return E},this.getActiveMipmapLevel=function(){return C},this.getRenderTarget=function(){return R},this.setRenderTargetTextures=function(e,t,n){const r=ie.get(e);r.__autoAllocateDepthBuffer=!1===e.resolveDepthBuffer,!1===r.__autoAllocateDepthBuffer&&(r.__useRenderToTexture=!1),ie.get(e.texture).__webglTexture=t,ie.get(e.depthTexture).__webglTexture=r.__autoAllocateDepthBuffer?void 0:n,r.__hasExternalTextures=!0},this.setRenderTargetFramebuffer=function(e,t){const n=ie.get(e);n.__webglFramebuffer=t,n.__useDefaultFramebuffer=void 0===t};const it=Be.createFramebuffer();this.setRenderTarget=function(e,t=0,n=0){R=e,E=t,C=n;let r=null,i=!1,s=!1;if(e){const a=ie.get(e);if(void 0!==a.__useDefaultFramebuffer)return ne.bindFramebuffer(Be.FRAMEBUFFER,a.__webglFramebuffer),D.copy(e.viewport),L.copy(e.scissor),I=e.scissorTest,ne.viewport(D),ne.scissor(L),ne.setScissorTest(I),void(N=-1);if(void 0===a.__webglFramebuffer)se.setupRenderTarget(e);else if(a.__hasExternalTextures)se.rebindTextures(e,ie.get(e.texture).__webglTexture,ie.get(e.depthTexture).__webglTexture);else if(e.depthBuffer){const t=e.depthTexture;if(a.__boundDepthTexture!==t){if(null!==t&&ie.has(t)&&(e.width!==t.image.width||e.height!==t.image.height))throw new Error("WebGLRenderTarget: Attached DepthTexture is initialized to the incorrect size.");se.setupDepthRenderbuffer(e)}}const o=e.texture;(o.isData3DTexture||o.isDataArrayTexture||o.isCompressedArrayTexture)&&(s=!0);const l=ie.get(e).__webglFramebuffer;e.isWebGLCubeRenderTarget?(r=Array.isArray(l[t])?l[t][n]:l[t],i=!0):r=e.samples>0&&!1===se.useMultisampledRTT(e)?ie.get(e).__webglMultisampledFramebuffer:Array.isArray(l)?l[n]:l,D.copy(e.viewport),L.copy(e.scissor),I=e.scissorTest}else D.copy(z).multiplyScalar(k).floor(),L.copy(G).multiplyScalar(k).floor(),I=H;0!==n&&(r=it);if(ne.bindFramebuffer(Be.FRAMEBUFFER,r)&&ne.drawBuffers(e,r),ne.viewport(D),ne.scissor(L),ne.setScissorTest(I),i){const r=ie.get(e.texture);Be.framebufferTexture2D(Be.FRAMEBUFFER,Be.COLOR_ATTACHMENT0,Be.TEXTURE_CUBE_MAP_POSITIVE_X+t,r.__webglTexture,n)}else if(s){const r=t;for(let t=0;t1&&Be.readBuffer(Be.COLOR_ATTACHMENT0+o),!te.textureFormatReadable(l))return void $t("WebGLRenderer.readRenderTargetPixels: renderTarget is not in RGBA or implementation defined format.");if(!te.textureTypeReadable(u))return void $t("WebGLRenderer.readRenderTargetPixels: renderTarget is not in UnsignedByteType or implementation defined type.");t>=0&&t<=e.width-r&&n>=0&&n<=e.height-i&&Be.readPixels(t,n,r,i,Ne.convert(l),Ne.convert(u),s)}finally{const e=null!==R?ie.get(R).__webglFramebuffer:null;ne.bindFramebuffer(Be.FRAMEBUFFER,e)}}},this.readRenderTargetPixelsAsync=async function(e,t,n,r,i,s,a,o=0){if(!e||!e.isWebGLRenderTarget)throw new Error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not THREE.WebGLRenderTarget.");let l=ie.get(e).__webglFramebuffer;if(e.isWebGLCubeRenderTarget&&void 0!==a&&(l=l[a]),l){if(t>=0&&t<=e.width-r&&n>=0&&n<=e.height-i){ne.bindFramebuffer(Be.FRAMEBUFFER,l);const a=e.textures[o],u=a.format,c=a.type;if(e.textures.length>1&&Be.readBuffer(Be.COLOR_ATTACHMENT0+o),!te.textureFormatReadable(u))throw new Error("THREE.WebGLRenderer.readRenderTargetPixelsAsync: renderTarget is not in RGBA or implementation defined format.");if(!te.textureTypeReadable(c))throw new Error("THREE.WebGLRenderer.readRenderTargetPixelsAsync: renderTarget is not in UnsignedByteType or implementation defined type.");const h=Be.createBuffer();Be.bindBuffer(Be.PIXEL_PACK_BUFFER,h),Be.bufferData(Be.PIXEL_PACK_BUFFER,s.byteLength,Be.STREAM_READ),Be.readPixels(t,n,r,i,Ne.convert(u),Ne.convert(c),0);const d=null!==R?ie.get(R).__webglFramebuffer:null;ne.bindFramebuffer(Be.FRAMEBUFFER,d);const A=Be.fenceSync(Be.SYNC_GPU_COMMANDS_COMPLETE,0);return Be.flush(),await function(e,t,n){return new Promise(function(r,i){setTimeout(function s(){switch(e.clientWaitSync(t,e.SYNC_FLUSH_COMMANDS_BIT,0)){case e.WAIT_FAILED:i();break;case e.TIMEOUT_EXPIRED:setTimeout(s,n);break;default:r()}},n)})}(Be,A,4),Be.bindBuffer(Be.PIXEL_PACK_BUFFER,h),Be.getBufferSubData(Be.PIXEL_PACK_BUFFER,0,s),Be.deleteBuffer(h),Be.deleteSync(A),s}throw new Error("THREE.WebGLRenderer.readRenderTargetPixelsAsync: requested read bounds are out of range.")}},this.copyFramebufferToTexture=function(e,t=null,n=0){const r=Math.pow(2,-n),i=Math.floor(e.image.width*r),s=Math.floor(e.image.height*r),a=null!==t?t.x:0,o=null!==t?t.y:0;se.setTexture2D(e,0),Be.copyTexSubImage2D(Be.TEXTURE_2D,n,0,0,a,o,i,s),ne.unbindTexture()};const st=Be.createFramebuffer(),at=Be.createFramebuffer();this.copyTextureToTexture=function(e,t,n=null,r=null,i=0,s=0){let a,o,l,u,c,h,d,A,p;const f=e.isCompressedTexture?e.mipmaps[s]:e.image;if(null!==n)a=n.max.x-n.min.x,o=n.max.y-n.min.y,l=n.isBox3?n.max.z-n.min.z:1,u=n.min.x,c=n.min.y,h=n.isBox3?n.min.z:0;else{const t=Math.pow(2,-i);a=Math.floor(f.width*t),o=Math.floor(f.height*t),l=e.isDataArrayTexture?f.depth:e.isData3DTexture?Math.floor(f.depth*t):1,u=0,c=0,h=0}null!==r?(d=r.x,A=r.y,p=r.z):(d=0,A=0,p=0);const m=Ne.convert(t.format),g=Ne.convert(t.type);let _;t.isData3DTexture?(se.setTexture3D(t,0),_=Be.TEXTURE_3D):t.isDataArrayTexture||t.isCompressedArrayTexture?(se.setTexture2DArray(t,0),_=Be.TEXTURE_2D_ARRAY):(se.setTexture2D(t,0),_=Be.TEXTURE_2D),Be.pixelStorei(Be.UNPACK_FLIP_Y_WEBGL,t.flipY),Be.pixelStorei(Be.UNPACK_PREMULTIPLY_ALPHA_WEBGL,t.premultiplyAlpha),Be.pixelStorei(Be.UNPACK_ALIGNMENT,t.unpackAlignment);const v=Be.getParameter(Be.UNPACK_ROW_LENGTH),y=Be.getParameter(Be.UNPACK_IMAGE_HEIGHT),b=Be.getParameter(Be.UNPACK_SKIP_PIXELS),x=Be.getParameter(Be.UNPACK_SKIP_ROWS),T=Be.getParameter(Be.UNPACK_SKIP_IMAGES);Be.pixelStorei(Be.UNPACK_ROW_LENGTH,f.width),Be.pixelStorei(Be.UNPACK_IMAGE_HEIGHT,f.height),Be.pixelStorei(Be.UNPACK_SKIP_PIXELS,u),Be.pixelStorei(Be.UNPACK_SKIP_ROWS,c),Be.pixelStorei(Be.UNPACK_SKIP_IMAGES,h);const S=e.isDataArrayTexture||e.isData3DTexture,w=t.isDataArrayTexture||t.isData3DTexture;if(e.isDepthTexture){const n=ie.get(e),r=ie.get(t),f=ie.get(n.__renderTarget),m=ie.get(r.__renderTarget);ne.bindFramebuffer(Be.READ_FRAMEBUFFER,f.__webglFramebuffer),ne.bindFramebuffer(Be.DRAW_FRAMEBUFFER,m.__webglFramebuffer);for(let n=0;n=e.pointerRaycasterThrottleMs){e.lastRaycasterCheck=t;var n=null;if(e.hoverDuringDrag||!e.isPointerDragging){var r=this.intersectingObjects(e.pointerPos.x,e.pointerPos.y);e.hoverOrderComparator&&r.sort(function(t,n){return e.hoverOrderComparator(t.object,n.object)});var i=r.find(function(t){return e.hoverFilter(t.object)})||null;n=i?i.object:null,e.intersection=i||null}n!==e.hoverObj&&(e.onHover(n,e.hoverObj,e.intersection),e.tooltip.content(n&&i_(e.tooltipContent)(n,e.intersection)||null),e.hoverObj=n)}e.tweenGroup.update()}return this},getPointerPos:function(e){var t=e.pointerPos;return{x:t.x,y:t.y}},cameraPosition:function(e,t,n,r){var i=e.camera;if(t&&e.initialised){var s=t,a=n||{x:0,y:0,z:0};if(r){var o=Object.assign({},i.position),l=h();e.tweenGroup.add(new Lh(o).to(s,r).easing(Eh.Quadratic.Out).onUpdate(u).start()),e.tweenGroup.add(new Lh(l).to(a,r/3).easing(Eh.Quadratic.Out).onUpdate(c).start())}else u(s),c(a);return this}return Object.assign({},i.position,{lookAt:h()});function u(e){var t=e.x,n=e.y,r=e.z;void 0!==t&&(i.position.x=t),void 0!==n&&(i.position.y=n),void 0!==r&&(i.position.z=r)}function c(t){var n=new F0.Vector3(t.x,t.y,t.z);e.controls.enabled&&e.controls.target?e.controls.target=n:i.lookAt(n)}function h(){return Object.assign(new F0.Vector3(0,0,-1e3).applyQuaternion(i.quaternion).add(i.position))}},zoomToFit:function(e){for(var t=arguments.length>1&&void 0!==arguments[1]?arguments[1]:0,n=arguments.length>2&&void 0!==arguments[2]?arguments[2]:10,r=arguments.length,i=new Array(r>3?r-3:0),s=3;s2&&void 0!==arguments[2]?arguments[2]:0,r=arguments.length>3&&void 0!==arguments[3]?arguments[3]:10,i=e.camera;if(t){var s=new F0.Vector3(0,0,0),a=2*Math.max.apply(Math,U0(Object.entries(t).map(function(e){var t=O0(e,2),n=t[0],r=t[1];return Math.max.apply(Math,U0(r.map(function(e){return Math.abs(s[n]-e)})))}))),o=(1-2*r/e.height)*i.fov,l=a/Math.atan(o*Math.PI/180),u=l/i.aspect,c=Math.max(l,u);if(c>0){var h=s.clone().sub(i.position).normalize().multiplyScalar(-c);this.cameraPosition(h,s,n)}}return this},getBbox:function(e){var t=arguments.length>1&&void 0!==arguments[1]?arguments[1]:function(){return!0},n=new F0.Box3(new F0.Vector3(0,0,0),new F0.Vector3(0,0,0)),r=e.objects.filter(t);return r.length?(r.forEach(function(e){return n.expandByObject(e)}),Object.assign.apply(Object,U0(["x","y","z"].map(function(e){return I0({},e,[n.min[e],n.max[e]])})))):null},getScreenCoords:function(e,t,n,r){var i=new F0.Vector3(t,n,r);return i.project(this.camera()),{x:(i.x+1)*e.width/2,y:-(i.y-1)*e.height/2}},getSceneCoords:function(e,t,n){var r=arguments.length>3&&void 0!==arguments[3]?arguments[3]:0,i=new F0.Vector2(t/e.width*2-1,-n/e.height*2+1),s=new F0.Raycaster;return s.setFromCamera(i,e.camera),Object.assign({},s.ray.at(r,new F0.Vector3))},intersectingObjects:function(e,t,n){var r=new F0.Vector2(t/e.width*2-1,-n/e.height*2+1),i=new F0.Raycaster;return i.params.Line.threshold=e.lineHoverPrecision,i.params.Points.threshold=e.pointsHoverPrecision,i.setFromCamera(r,e.camera),i.intersectObjects(e.objects,!0)},renderer:function(e){return e.renderer},scene:function(e){return e.scene},camera:function(e){return e.camera},postProcessingComposer:function(e){return e.postProcessingComposer},controls:function(e){return e.controls},tbControls:function(e){return e.controls}},stateInit:function(){return{scene:new F0.Scene,camera:new F0.PerspectiveCamera,clock:new F0.Clock,tweenGroup:new Rh,lastRaycasterCheck:0}},init:function(e,t){var n=arguments.length>2&&void 0!==arguments[2]?arguments[2]:{},r=n.controlType,i=void 0===r?"trackball":r,s=n.useWebGPU,a=void 0!==s&&s,o=n.rendererConfig,l=void 0===o?{}:o,u=n.extraRenderers,c=void 0===u?[]:u,h=n.waitForLoadComplete,d=void 0===h||h;e.innerHTML="",e.appendChild(t.container=document.createElement("div")),t.container.className="scene-container",t.container.style.position="relative",t.container.appendChild(t.navInfo=document.createElement("div")),t.navInfo.className="scene-nav-info",t.navInfo.textContent={orbit:"Left-click: rotate, Mouse-wheel/middle-click: zoom, Right-click: pan",trackball:"Left-click: rotate, Mouse-wheel/middle-click: zoom, Right-click: pan",fly:"WASD: move, R|F: up | down, Q|E: roll, up|down: pitch, left|right: yaw"}[i]||"",t.navInfo.style.display=t.showNavInfo?null:"none",t.tooltip=new D0(t.container),t.pointerPos=new F0.Vector2,t.pointerPos.x=-2,t.pointerPos.y=-2,["pointermove","pointerdown"].forEach(function(e){return t.container.addEventListener(e,function(n){if("pointerdown"===e&&(t.isPointerPressed=!0),!t.isPointerDragging&&"pointermove"===n.type&&(n.pressure>0||t.isPointerPressed)&&("mouse"===n.pointerType||void 0===n.movementX||[n.movementX,n.movementY].some(function(e){return Math.abs(e)>1}))&&(t.isPointerDragging=!0),t.enablePointerInteraction){var r=(i=t.container,s=i.getBoundingClientRect(),a=window.pageXOffset||document.documentElement.scrollLeft,o=window.pageYOffset||document.documentElement.scrollTop,{top:s.top+o,left:s.left+a});t.pointerPos.x=n.pageX-r.left,t.pointerPos.y=n.pageY-r.top}var i,s,a,o},{passive:!0})}),t.container.addEventListener("pointerup",function(e){t.isPointerPressed&&(t.isPointerPressed=!1,t.isPointerDragging&&(t.isPointerDragging=!1,!t.clickAfterDrag)||requestAnimationFrame(function(){0===e.button&&t.onClick(t.hoverObj||null,e,t.intersection),2===e.button&&t.onRightClick&&t.onRightClick(t.hoverObj||null,e,t.intersection)}))},{passive:!0,capture:!0}),t.container.addEventListener("contextmenu",function(e){t.onRightClick&&e.preventDefault()}),t.renderer=new(a?rX:F0.WebGLRenderer)(Object.assign({antialias:!0,alpha:!0},l)),t.renderer.setPixelRatio(Math.min(2,window.devicePixelRatio)),t.container.appendChild(t.renderer.domElement),t.extraRenderers=c,t.extraRenderers.forEach(function(e){e.domElement.style.position="absolute",e.domElement.style.top="0px",e.domElement.style.pointerEvents="none",t.container.appendChild(e.domElement)}),t.postProcessingComposer=new HK(t.renderer),t.postProcessingComposer.addPass(new jK(t.scene,t.camera)),t.controls=new{trackball:IY,orbit:dK,fly:CK}[i](t.camera,t.renderer.domElement),"fly"===i&&(t.controls.movementSpeed=300,t.controls.rollSpeed=Math.PI/6,t.controls.dragToLook=!0),"trackball"!==i&&"orbit"!==i||(t.controls.minDistance=.1,t.controls.maxDistance=t.skyRadius,t.controls.addEventListener("start",function(){t.controlsEngaged=!0}),t.controls.addEventListener("change",function(){t.controlsEngaged&&(t.controlsDragging=!0)}),t.controls.addEventListener("end",function(){t.controlsEngaged=!1,t.controlsDragging=!1})),[t.renderer,t.postProcessingComposer].concat(U0(t.extraRenderers)).forEach(function(e){return e.setSize(t.width,t.height)}),t.camera.aspect=t.width/t.height,t.camera.updateProjectionMatrix(),t.camera.position.z=1e3,t.scene.add(t.skysphere=new F0.Mesh),t.skysphere.visible=!1,t.loadComplete=t.scene.visible=!d,window.scene=t.scene},update:function(e,t){if(e.width&&e.height&&(t.hasOwnProperty("width")||t.hasOwnProperty("height"))){var n,r=e.width,i=e.height;e.container.style.width="".concat(r,"px"),e.container.style.height="".concat(i,"px"),[e.renderer,e.postProcessingComposer].concat(U0(e.extraRenderers)).forEach(function(e){return e.setSize(r,i)}),e.camera.aspect=r/i;var s=e.viewOffset.slice(0,2);s.some(function(e){return e})&&(n=e.camera).setViewOffset.apply(n,[r,i].concat(U0(s),[r,i])),e.camera.updateProjectionMatrix()}if(t.hasOwnProperty("viewOffset")){var a,o=e.width,l=e.height,u=e.viewOffset.slice(0,2);u.some(function(e){return e})?(a=e.camera).setViewOffset.apply(a,[o,l].concat(U0(u),[o,l])):e.camera.clearViewOffset()}if(t.hasOwnProperty("skyRadius")&&e.skyRadius&&(e.controls.hasOwnProperty("maxDistance")&&t.skyRadius&&(e.controls.maxDistance=Math.min(e.controls.maxDistance,e.skyRadius)),e.camera.far=2.5*e.skyRadius,e.camera.updateProjectionMatrix(),e.skysphere.geometry=new F0.SphereGeometry(e.skyRadius)),t.hasOwnProperty("backgroundColor")){var c=dZ(e.backgroundColor).alpha;void 0===c&&(c=1),e.renderer.setClearColor(new F0.Color(CZ(1,e.backgroundColor)),c)}function h(){e.loadComplete=e.scene.visible=!0}t.hasOwnProperty("backgroundImageUrl")&&(e.backgroundImageUrl?(new F0.TextureLoader).load(e.backgroundImageUrl,function(t){t.colorSpace=F0.SRGBColorSpace,e.skysphere.material=new F0.MeshBasicMaterial({map:t,side:F0.BackSide}),e.skysphere.visible=!0,e.onBackgroundImageLoaded&&setTimeout(e.onBackgroundImageLoaded),!e.loadComplete&&h()}):(e.skysphere.visible=!1,e.skysphere.material.map=null,!e.loadComplete&&h())),t.hasOwnProperty("showNavInfo")&&(e.navInfo.style.display=e.showNavInfo?null:"none"),t.hasOwnProperty("lights")&&((t.lights||[]).forEach(function(t){return e.scene.remove(t)}),e.lights.forEach(function(t){return e.scene.add(t)})),t.hasOwnProperty("objects")&&((t.objects||[]).forEach(function(t){return e.scene.remove(t)}),e.objects.forEach(function(t){return e.scene.add(t)}))}});function q0(e,t){var n=new t;return n._destructor&&n._destructor(),{linkProp:function(t){return{default:n[t](),onChange:function(n,r){r[e][t](n)},triggerUpdate:!1}},linkMethod:function(t){return function(n){for(var r=n[e],i=arguments.length,s=new Array(i>1?i-1:0),a=1;a=-1&&Xc.z<=1&&!0===e.layers.test(r.layers),u=e.element;u.style.display=!0===l?"":"none",!0===l&&(e.onBeforeRender(t,n,r),u.style.transform="translate("+-100*e.center.x+"%,"+-100*e.center.y+"%)translate("+(Xc.x*i+i)+"px,"+(-Xc.y*s+s)+"px)",u.parentNode!==o&&o.appendChild(u),e.onAfterRender(t,n,r));const h={distanceToCameraSquared:c(r,e)};a.objects.set(e,h)}for(let t=0,i=e.children.length;t1&&void 0!==arguments[1]?arguments[1]:{},n=arguments.length>2&&void 0!==arguments[2]?arguments[2]:0,r=e.globe.toGeoCoords(e.renderObjs.cameraPosition());if(void 0===t.lat&&void 0===t.lng&&void 0===t.altitude)return r;var i=Object.assign({},r,t);if(["lat","lng","altitude"].forEach(function(e){return i[e]=+i[e]}),n){for(;r.lng-i.lng>180;)r.lng-=360;for(;r.lng-i.lng<-180;)r.lng+=360;e.tweenGroup.add(new Lh(r).to(i,n).easing(Eh.Cubic.InOut).onUpdate(s).onComplete(function(){e.tweenGroup.remove(this)}).start())}else s(i);return this;function s(t){var n=t.lat,r=t.lng,i=t.altitude;e.renderObjs.cameraPosition(e.globe.getCoords(n,r,i)),e.globe.setPointOfView(e.renderObjs.camera())}},getScreenCoords:function(e){for(var t,n=arguments.length,r=new Array(n>1?n-1:0),i=1;i