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2026-04-16 21:25:49 +02:00
assets updated actor sprite 2025-11-24 00:38:12 +01:00
c/libs remove raylib c-lib until we really need it 2025-12-15 18:43:57 +01:00
keymaps initial commit 2025-11-21 20:41:06 +01:00
maps implement circle colliders and occluders 2026-03-17 14:21:08 +01:00
resources implement circle colliders and occluders 2026-03-17 14:21:08 +01:00
src made global camera access easier 2026-04-16 21:25:49 +02:00
.gitignore initial commit 2025-11-21 20:41:06 +01:00
build.zig correct file naming convention 2026-03-17 15:00:04 +01:00
build.zig.zon initial commit 2025-11-21 20:41:06 +01:00