âī¸ Physics
Mathematical tools and models inspired by classical and computational physics applications.
namespace CSharpNumerics.Physics
| Module | Description |
|---|---|
| đ Mechanics | Kinematics, dynamics, rigid-body motion, forces, energy, collisions, and oscillators |
| đŋ Optics | Geometric optics: rays, lenses, mirrors, prisms, apertures, sensors, and ray tracing |
| đ Waves | Wave equations, superposition, wave packets, and Fourier analysis |
| đŠ Solid Mechanics | Euler-Bernoulli beams, Hooke's law, second moments of area, flexure, and beam deflections |
| đ§ Fluid Dynamics | Navier-Stokes flow, Bernoulli relations, continuity, vorticity, drag, lift, and hydrostatics |
| đĨ Thermodynamics | Conduction, convection, radiation, heat equations, dimensionless numbers, and lumped models |
| 𧲠Electromagnetism | Coulomb forces, Lorentz forces, Maxwell equations, potentials, and Biot-Savart fields |
| đŋ Environmental | Plume and puff dispersion, diffusion, advection-diffusion, and Rothermel fire spread |
| đ§Ŧ Materials Science | Isotopes, decay chains, radiation dose, chemical hazards, engineering materials, and fuel models |
| đ Quantum Mechanics | Quantum gates, Bloch vectors, fidelity metrics, noise models, and error-correction codes |
| đ Astrophysics | Astronomical coordinate systems and related spatial transformations |