Inspiration

Our team was frustrated by the current experience of creating AI agents. We wanted to build something human-centered, where users can feel like they're interacting in real time, visualizing tools and processes in a way that feels, well, human. We were inspired by games like The Sims and Animal Crossing.

What it does

Brings AI agents into 3D space, game-like, and represents them as characters. These characters interact with each other, visualize tools available to and used by agents in real time. The user can brainstorm and plan with agents and interrupt agent runs with feedback. While this demo shows a single interaction, we support multi-agent workflows.

How we built it

We integrated Rime for TTS, threejs for 3d frontend, and integrated ai agent tools using Apify and Gumloop for enhanced web research, personal tool integrations with Google Drive. We used smolagents, an open-source agent library, as our back-end.

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