Samuel Garcin

Final Year PhD candidate at the University of Edinburgh

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S[DOT]GARCIN[AT]ED.AC.UK

My PhD studies how reinforcement learning (RL) systems can become less dependent on traditional simulators, under the guidance of David Abel and Chris Lucas. RL faces a simulation bottleneck: training agents typically requires bespoke simulators (which are costly to build) and large numbers of diverse training scenarios (which are difficult to scale).

My work explores generative approaches for alleviating this bottleneck. In Data-Regularised Environment Design, we train generative models to produce synthetic training scenarios from a limited starting set. At the core of my recent work are world models: simulators that can be learned directly from data. PERSIST is a world model maintaining a 3D representation of the environment to generate coherent interactive simulations. In prior work I analysed the overfitting mechanisms of modern actor-critic RL algorithms and architectures. I also helped develop JAX-based benchmarks for studying generalisation and adaptivity in RL (PixelBrax, MEAL).

Before starting my PhD, I spent three years in the robotics industry working on autonomous drones and agricultural robots. I previously studied Aeronautics at Imperial College London (MEng), where I also co-founded the Imperial College Aerial Vehicle project.

I am on the job market for Spring-Summer 2026.

news

Feb 06, 2025 I will present Studying the Interplay Between the Actor and Critic Representations in Reinforcement Learning at the UoE RL RG on Feb 13th.
Jan 31, 2025 Studying the Interplay Between the Actor and Critic Representations in Reinforcement Learning got accepted to ICLR 25 :tada: See you in Singapore this April!
Jan 16, 2025 You work on RL from pixels, and you’re tired of waiting 10 hours for a Deepmind Control Suite run to finish? And up to 100 hours when you add video distractors? Then you must try PixelBrax! Complete RL runs in under 1 hour and never look back :rocket:
Dec 12, 2024 I am starting an internship at Microsoft Research Beijing. I will be working with Kaixin Wang on World Models and their potential to help training the next generation of RL agents.
Jul 10, 2024 I’ll be in Vienna later this month to present Data Regularised Environment Design at ICML. Email me if you’d like to meet up!

selected publications

  1. Under review
    Beyond Pixel Histories: World Models with Persistent 3D State
    Samuel Garcin, Thomas Walker, Steven McDonagh, and 5 more authors
    ArXiv preprint, 2026
  2. ICLR
    Studying the Interplay Between the Actor and Critic Representations in Reinforcement Learning
    Samuel Garcin, Trevor McInroe, Pablo Samuel Castro, and 4 more authors
    In The Thirteenth International Conference on Learning Representations, ICLR 2025, Singapore, April 24-28, 2025, 2025
  3. ICML
    DRED: Zero-Shot Transfer in Reinforcement Learning via Data-Regularised Environment Design
    Samuel Garcin, James Doran, Shangmin Guo, and 2 more authors
    In Forty-first International Conference on Machine Learning, 2024