JVM arguments that you can use from your Minecraft launcher to increase game performance.
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Updated
Feb 8, 2025
JVM arguments that you can use from your Minecraft launcher to increase game performance.
OOP and DSA Project in HCMIU - Upgraded version of bomberman.
A pixel-art game with a 90's-style futuristic theme
A pixel-style game that uses handwriting recognition to eliminate falling animals for points
An addictive game of strategy and colour!
Original standalone TypeScript pixel action game with responsive controls, progression, and CI packaging.
A really fun game with pygame library. 🎮
A prototype of a simple, minimalist top-down bullet-hell arcade game. Made on Godot
A tictactoe game made with godot 4
An ambitious, massively multiplayer 2D top-down game about creation, conflict, and community, written entirely in Rust.
Until I Read is a top down action and puzzle game, where the main character unravels the mystery of why Godam City doesn't like literacy.
A fullstack side-scrolling pixel web game where player has to make the character avoid obstacles, collect coins, and kill the monsters.
A Story Teller supported by Huggingface Inference Api on Stable-Diffusion and LLM
The game is about killing slimes in randomly generated dungeons.
A top-down pixel art dungeon crawler built with HTML5 Canvas and vanilla JavaScript. Fight haunted weapons with elemental spells across 4 dungeon rooms.
Simple Pixel Game
JavaScript shoot'em up game made for LETI web programming course.
Pixelated game Developed using Python Pyxel library
Raylib Project: 2D side-scrolling, platformer.
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