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release-1.16.5-420.2

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Release 1.16.5-420.2

Minor hotfix release

* Fix: Mixin conflict with SpongeForge
* Fix: Bergamute horn prevention not working on servers

release-1.18.1-427-fabric

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Release 1.18.1-427-fabric

* Fix: Crash on mixin application on client
* Fix: Crash with Rod of Unstable Reservoir targetting certain entities

release-1.18.1-426-fabric

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Release 1.18.1-426-fabric

* Info: Update to 1.18.1
* Add: Horn of the Canopy now breaks vines
* Fix: Flower syncing
* Fix: Ender Air Cloud entity not having a name
* Fix: Ender Air Cloud entity not being pickupable by hand
* Fix: Spam from advancements with certain Discord bridge mods
* Fix: Mana blaster lens recipe voiding extra blasters or lenses
* Fix: Mod name looking ugly in creative tab
* Change: Mixin cleanups

release-1.18-425-fabric

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Release 1.18-425-fabric

* Fix: Fix block entity update packets not being fired
* Fix: Mixin conflict with Enhanced Celestials

release-1.18-424-fabric

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Hotfix for FAPI not including the datagen api at runtime, closes Vazk…

…iiMods#3872

why is this a thing?? mojang doesn't exclude their datagen so why do you

release-1.18-423-fabric

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Release 1.18-423-fabric

* Info: Update to 1.18. Trivia: 2 builds for 1.17 is the least Botania has ever had for an mc version. Next is 1.11, with 4 public releases
* Fix: Replace various internal workarounds with standard Fabric API's

release-1.17.1-422-fabric

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Release 1.17.1-422-fabric

* Info: This changelog also includes changes from the previous version (421)
* Info: Port to 1.17.1 Fabric. Forge will be coming soon.
* Add: Luminizers can now be phantom-inked to suppress their particles
* Add: Influence Lens now affects primed TNT
* Add: Trinket Case and Flower Bag have Bundle-like interaction in the inventory menu
* Add: Snowflake Pendant is in the vanilla #freeze_immune_wearables tag
* Add: Structure files for Botania's multiblocks. These are just for convenience while testing and are not used for gameplay purposes
* Add: Pure Daisy recipe from End Stone -> Cobblestone. After completion, a cloud of Ender Air is released above the End Stone that can then be bottled by a dispenser.
* Add: GameTests for various internal features (team, quat)
* Change: Mana Detector is no longer a block entity and thus can be pushed by pistons
* Change: Cacophonium is now crafted with copper
* Change: Destroyed Trinket Boxes and Flower Pouches drop their contents like Bundles do
* Change: All lenses now stack to 16
* Change: Wand of the Forest now shows mode in the item name itself
* Change: Remove shader taters
* Change: Tater nameplates are hidden in F1 like vanilla ones
* Change: Botania sounds use their own soundevents, allowing them to be overridden independently of vanilla sounds (quat)
* Change: Orechid and Marimorphosis now use the JSON recipe system
* Change: Remove fluxfield config option. Modpacks that don't like it can simply remove the recipe theirself.
* Change: Remove obscure "fragile" mapmaker tag for pools
* Change: Kindle lens actually lights the burst on fire internally, so it can participate in vanilla mechanics like lighting the campfire
* Change: Any burning projectile can light the Incense Plate, similar to the campfire
* Change: Update Cacophonium Block texture to match new Note Block texture (quat)
* Change: Launching an entity with the Rod of Shaded Mesa counts as a player kill if the entity dies as a result
* Change: Force Relay and Force Lens now use vanilla piston logic, allowing slime block structures to be pushed. This is subject to further change as the implementation is quite tricky.
* Fix: Fix bursts being unable to collide with their source block at all. Now they can collide with their source block after leaving it for the first time
* Fix: After years of being broken, reimplement lightning bolts using Mekanism's code. Still some rough edges to work out.
* Fix: Adjust some lens models to prevent Z-fighting (artemisSystem)
* Fix: Refactor and overall improve binding logic, preventing various directionality bugs with flower binding range (quat)

release-1.16.5-420.1

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Release 1.16.5-420.1

* Info: Barring hotfixes, this will be the final update for Botania Forge 1.16. Thanks for your support!
* Change: Horns and Drums will not break blocks when in range of an active Bergamute (Alwinfy)
* Change/Fix: Narslimmus buffer was too small to hold all the mana from large slimes. Reported by million09.
* Change: Mass camoflage changes for platforms no longer spread to different platform types
* Fix: Bellows sometimes messing up modded furnaces. Reported bloche1871.
* Fix: Warp Lens documentation didn't explain properly that mana is not transferred
* Fix: Using too fast a Haste effect would make the Mana Blaster get stuck. Reported by DrTasslehoff.
* Fix: Armor rotations not declared properly causing incompatibilities with mods such as Epic Fight. Reported by dylan-jara.
* Fix: Mana items would not drain into a full pool with a Mana Void below. Reported by artemisSystem.
* Fix: Sojourner' Sash name being misspelled. Reported by rsaihe.
* API: IElvenItem deprecated

release-1.17.1-421-fabric

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Release 1.17.1-421-fabric

Low-key public alpha release for Botania on 1.17 (Fabric).
Full changelog will come for full release.

release-1.16.5-420

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Release 1.16.5-420

* Haha: funny number
* Add: tomater (Eutro)
* Add: Spreader (de)wooling now makes sounds (quat)
* Add: Support for CraftTweaker recipe replacing and printing
* Add: Jiyuulia and Tangleberrie Petites (artemisSystem)
* Add: Niter to Orechid (iTitus)
* Change: Make Rannuncarpus wand operation consistent with other flowers
* Change: Mana Enchanter now allows crying obsidian alongside obsidian
* Change: Cache failed-to-match state of crafty crate, which improves lag of idle Crafty Crates that have an invalid recipe
* Change: Blacklist special flowers from Buzzier Bees bonemeal duping
* Change: Make Corporea Crystal Cube look better (better AO, break particle, item render) (quat)
* Change: Remove data related to 2021 summer build contest (quat)
* Change: Spreaders interact with right clicks more smartly (quat)
* Change: API: ManaItemHandler.request/requestExact can now pull from multiple items to satisfy one request (noeppi)
* Fix: Mana Enchanter's form and fade sound effect subtitles were swapped
* Fix: Bifrost Rods breaking at y = 0
* Fix: Rare crash when spawning charged creepers from Loonium
* Fix: Floral Obedience Stick desyncs flowers when used from Dispenser
* Fix: Improve performance of large corporea spark networks
* Fix: Exoflame bugging out on modded furnaces sometimes by moving past the maximum cook time
* Fix: Mobs spawning on platforms
* Fix: Corporea Crystal Cube used null ItemStacks, precise effects unknown but definitely a bug :)
* Fix: Village chest loot not spawning properly
* Fix: Sparks sometimes kept acting as if they were still there after being removed
* Fix: Incorrect logic check in TileExposedSimpleInventory.canInsertItem
* Fix: Cirrus Pendant not firing jump events and thus breaking with mods that expect it (StrikerRocker)