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Seasons

A game that changes with the seasons

Description

Mangala, the God of Mars, has stopped the flow of seasons by kidnapping Mother Nature, and threatens to take over the Earth and transform it into a wasteland like Mars. Only Anemoi, the son of Mother Nature and the hero of the story, has the ability to bring the seasons back and save the Earth. Using his minor control of the Seasons, Anemoi sets out on an adventure to stop Mangala and his goons and restore the seasonal cycle to Earth.

Core Team

Alex Greenberg- Pitch Lead/Lead Artist
Chris Allender- Programming/Sound Design
Michael Lange- Programming/Generalist
Alex Myers- Programming/Puzzles
Cozy Dumas- Programming/UI Design

Credits

This game was made in partial fulfillment of the course GDD 325 at the University of Wisconsin Stout. It is based on a code base originally forked from the phaser-es6-webpack

Justin Schotz- Additional Artist

Note

The Assets folder is too big to add to this instance of the game

About

2d class game made for GDD 325 in Fall 2018 at UW Stout. This game is written in Java and uses a game engine called Phaser

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