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🎮 Bernardo Aragão Danelon Ribeiro

Game Developer in Training

Game developer focused on gameplay programming, game systems and engine architecture.

🎓 Software Engineering student — Centro Universitário Academia
💻 Certified Full Stack Web Developer — CodiAcademy
🖥 Technical Degree in Information Technology — Colégio Politécnico Pio XII

Currently building projects to explore different game engines, gameplay mechanics and development workflows.


🚀 Game Development Journey

2025
Started learning game development with Godot

2026
Expanding knowledge with Unity

Future
Exploring Unreal Engine and advanced gameplay systems


🎯 Game Dev Focus

  • Gameplay Programming
  • Game Systems
  • Game Architecture
  • Engine Workflows

🛠 Tech Stack

🎮 Game Engines

Engines

💻 Programming

Languages

🔧 Tools

Tools


📊 GitHub Stats

GitHub stats

Top Langs


📚 Learning Roadmap

✅ Completed

  • Godot fundamentals
  • Gameplay scripting basics

🔄 Currently Learning

  • Unity development
  • Gameplay programming
  • Game architecture

🎯 Future Goals

  • Unreal Engine fundamentals
  • Advanced gameplay systems
  • AI behaviors for games

🎓 Education

Software Engineering (In Progress)
Centro Universitário Academia

Full Stack Web Developer Certification
CodiAcademy

Technical Degree in Information Technology
Colégio Politécnico Pio XII


📫 Contact

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