Backend developer focused on JVM ecosystem since 2020.
I primarily work on proprietary Minecraft server projects (CIS region), including:
I usually deal with Minecraft-related backend and infrastructure parts: multiserver systems (auctions, clans), cracked auth flows, and other things that have to stay consistent under load and across multiple servers.
Occasionally working with low-level details like custom serialization, performance tuning and runtime-generated code.
- Kotlin, Java
- Relational databases (MariaDB, PostgreSQL, SQLite, H2) via plain JDBC or Hibernate
- Coroutines
- Serialization (JSON, YAML, CBOR, custom binary formats)
- Minecraft ecosystem: PaperMC, BungeeCord, Velocity, InvUI
- Linux, Docker
I like contributing to open source and occasionally publishing my own work.
Some of my projects:
Some of the projects I sometimes contribute to:
- LiteCommands
- Item-NBT-API
- scoop repos
I am also a moderator of spigotmc.ru for years now.
My main proprietary project, BaronessAuth, handles tens of thousands of players daily. Want to take a look?
I speak:
- English
- Russian
- Turkish




