I'm a Software Engineering student passionate about building practical software, from robust backend architectures to creative game modifications.
- Languages: Java, TypeScript, JavaScript, Rust (Learning)
- Backend & Infrastructure: Spring Boot, Node.js, PostgreSQL, Docker, Nginx
- Game Dev: Java (Fabric API)
I am currently the core developer behind Rant, a SaaS Point of Sale (POS) system designed to streamline restaurant operations.
- Architecture: Engineered with a Spring Boot API, PostgreSQL database, and containerized using Docker, with Nginx managing traffic routing.
- Features: Implementing secure Google OAuth authentication, dynamic environment configurations, and a clean frontend utilizing Tailwind CSS.
My primary focus is to establish a successful tech business by creating scalable, high-value software solutions. With Rant, I am working toward modernizing the restaurant industry, and I am actively exploring ways to integrate AI agent technology for automated ordering. Ultimately, I am driven to build a stable career by architecting tools that solve real-world problems.
- Minecraft Development: Creating custom mods using the Fabric API and engineering complex replica solutions.
⚡ Always open to discussing software architecture, SaaS business models, or game dev.



