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refactor(OpenGL): removing usage of strerror on MSVC#220

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ripel2 merged 7 commits intomainfrom
207-do-not-use-strerror
May 3, 2025
Merged

refactor(OpenGL): removing usage of strerror on MSVC#220
ripel2 merged 7 commits intomainfrom
207-do-not-use-strerror

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@Divengerss
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Title is self explanatory.

I had to use preprocessor directives to keep portability as strerror_s only compiles on MSVC and seems to be the common way to avoid using strerror.

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@Divengerss Divengerss added the refactor Code Refactor label May 2, 2025
@Divengerss Divengerss requested a review from a team May 2, 2025 09:20
@Divengerss Divengerss self-assigned this May 2, 2025
@Divengerss Divengerss linked an issue May 2, 2025 that may be closed by this pull request
@Divengerss Divengerss requested a review from ripel2 May 3, 2025 03:13
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sonarqubecloud bot commented May 3, 2025

@ripel2 ripel2 enabled auto-merge (squash) May 3, 2025 15:22
@ripel2 ripel2 merged commit 00fbf12 into main May 3, 2025
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@ripel2 ripel2 deleted the 207-do-not-use-strerror branch May 3, 2025 15:31
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Do not use strerror

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