- Adds
.SetShaderBlend(nameA, nameB, blendFactor)to blend between two palettes - Adds
.SetShaderIndex(paletteIndex)to apply the palette to a palette index. This can be used to blend between two palettes if you use a number with a fractional part e.g. a palette index of1.5will perform a 50% blend between palette index 1 and palette index 2 - Adds
.PaletteGetIndex(paletteName)in aid of the above
See comments in the ColorMod for method parameters.