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1.3.0

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@JujuAdams JujuAdams released this 27 Oct 14:50
  • Adds .SetShaderBlend(nameA, nameB, blendFactor) to blend between two palettes
  • Adds .SetShaderIndex(paletteIndex) to apply the palette to a palette index. This can be used to blend between two palettes if you use a number with a fractional part e.g. a palette index of 1.5 will perform a 50% blend between palette index 1 and palette index 2
  • Adds .PaletteGetIndex(paletteName) in aid of the above

See comments in the ColorMod for method parameters.