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Releases: KSPModStewards/HUDReplacer

v1.4.2

16 Apr 03:24

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Fixed

  • Fixed a NRE in the UIPartActionController.CreatePartUI patch.

Full Changelog: v1.4.1...v1.4.2

v1.4.1

04 Mar 07:29

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1.4.1

Fixed

  • Fixed a stock bug that would cause the stage tumblers to always be black, no matter what the override color was within HUDReplacer.

Full Changelog: v1.4.0...v1.4.1

v1.4.0

01 Mar 11:22

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1.4.0

Added

  • The debug tools have been completely rewritten to be a bit more user-friendly. You can still use the original shortcuts for cases where a UI window would not be visible.

Changed

  • Replacement textures are now loaded up front, instead of during the scene load.
  • The point at which textures are replaced has been moved somewhat later. It now happens during onLevelWasLoadedGUIReady instead of HUDReplacer.Awake. This will mean that you can replace more textures than before.

Fixed

  • HUDReplacer now correctly replaces textures for windows using imgui/OnGUI.

Thanks to @Aeurias for the initial optimization PR that got adapted into the base of this release.

Full Changelog: v1.3.3...v1.4.0

v1.3.3

01 Dec 01:51

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Fixed

  • Fixed a bug where HUDReplacer would not replace any textures if there were zero scene-specific replacements or zero general replacements.

What's Changed

  • Move documentation out of the README to the wiki by @Phantomical in #12
  • Use file-scoped namespaces and reformat everything using csharpier by @Phantomical in #13
  • Add reformat commit to .git-blame-ignore-revs by @Phantomical in #14
  • Fix check for available texture replacements by @Phantomical in #15

Full Changelog: v1.3.2...v1.3.3

v1.3.2

11 Nov 07:13
9aaeb82

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Fixed

  • Fixed a bug where a replacement with an explicitly specified size would not be selected if it didn't match the size of the texture it was replacing.

Added

  • If the debug menu is enabled HUDReplacer will now log exactly what texture replacements are occurred.

What's Changed

Full Changelog: v1.3.1...v1.3.2

v1.3.1

08 Nov 23:55
8caf227

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Changed

  • Optimized scene switch overhead down from 1.5s to 140ms (as tested with ZTheme).
  • Improved error messages when texture names are not in the appropriate format.

Fixed

  • Fixed a bunch of crashes if texture names were not in the expected format.

Full Changelog: v1.3.0...v1.3.1

v1.3.0

08 Nov 05:09
2f62fe5

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This is the first release from KSPModStewards/HUDReplacer. For previous changelog entries check out the releases on https://github.com/UltraJohn/HUDReplacer.

Added

  • HUDReplacer now has a KSPAssembly attribute.

Changed

  • @UltraJohn has relicensed HUDReplacer from ARR to GPLv3.

Full Changelog: https://github.com/KSPModStewards/HUDReplacer/compare/85c90b11dee7ac70a1b84a43811d21e46ec6c8a2..v1.3.0