I build production-ready AI systems that solve real business problems.
I specialize in RAG pipelines, AI agents, and intelligent automationβintegrated into clean, scalable web applications. My work combines deep AI expertise with strong full-stack engineering to deliver systems that actually work in production.
I'm a Full-Stack AI Engineer with extensive experience building production-ready AI systems. I combine deep AI expertise with strong full-stack engineering skills to deliver solutions that solve real business problems.
π Currently building production-ready AI systems and RAG pipelines
π± Specializing in AI agents, voice AI, and intelligent automation
πΌ Delivering complete solutions with security, scalability, and maintainability built in
π Fast turnaround without compromising quality
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| π― Complete Solutions | π¬ Clear Communication | π Production-Ready | β‘ Fast Delivery |
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| End-to-end implementations, not just code snippets | Technical decisions explained in plain English | Security, scalability, and maintainability built-in | Quick turnaround without quality compromise |
| # | Project | Description | Tech Stack |
|---|---|---|---|
| 1 | webserv | High-performance HTTP server built with C/C++. Implements server socket fundamentals, non-blocking I/O, file descriptor monitoring, and CGI handling. | C/C++ Socket Programming |
| 2 | 1337-logtime | Next.js application displaying logtime statistics for 1337 students. Built by the web development club with modern UI/UX. | Next.js React TypeScript |
| 3 | cpp-modules | Comprehensive C++98 exercises covering Templates, Exceptions, STL containers, and advanced casting techniques. | C++ STL OOP |
| 4 | node-docker | Docker environment setup for Node.js applications. Includes containerization best practices and deployment configurations. | Node.js Docker DevOps |
| 5 | cub3d | 3D graphics project using raycasting algorithms. Implements 90s-style 3D rendering with MLX graphics library and pixel manipulation. | C Graphics Raycasting |
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