An SDL2 based, isometric rendering engine. The projects goal is to create a citybuilding game with similiar style to SimCity 2000
For code documentation see the projects Doxygen Documentation.
If you have questions or if you want to join the project, visit the Projects Discord Server
- Different zoom levels
- Relocate camera via rightclick
- Read settings from json files ( Filename to tile ID / Engine specific Settings )
- Terrain editing (raise / lower terrain)
Linux (clang / g++-5 or higher) Windows
SDL 1.2.5 or later http://www.libsdl.org http://www.libsdl.org/projects/SDL_image/
CMake 3.9 or later https://cmake.org/
- cmake <PATH_TO_REPOSITORY>
- cmake --build .
