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Deprecated use GLES2-ANchorCenter_Isometric
Store tile global id separately
Allocate tiles and set TMXLayer sprite VBO
Now with a TMXTileSetSourceManager
Fixed issue #2
Map draw origin supported
Version v0.6.1 Updated to work with Andengine 49383ec
Version V0.6 Object pixels to coordinates.
Version v0.5.2 TMXObject GID Object type bug fix.
Version V0.5.1 TMXObject and TMXTiledMap small changes.