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ReadShade

Project Overview

ReadShade is a Sphinx documentation project that provides a neutral and simple platform for sharing knowledge about ReShade, Depth3D, emulators, games, and hardware. It serves as a comprehensive resource for users and developers looking to enhance their gaming experience through post-processing effects and optimization techniques.

Project Structure

The documentation is organized into thematic domains within the source/ directory:

  • ReShade General: Covers optimization, DXVK integration, and engine-specific tweaks.
  • Learning: Focuses on ReShadeFX shader development with step-by-step guides for creating and understanding shaders.
  • Software: Includes detailed guides for emulators (PCSX2), ReShade add-ons (ShaderToggler, REST), and comprehensive documentation for the CShade shader collection.
  • Third-Party: Features documentation for external tools like Depth3D and WibbleWobble, along with specialized hardware guides for Viture and Super Reality (SR) devices.
  • Licensing: Contains copyright information and software licenses relevant to the project components.

Organization & Navigation

The project maintains a clean, hierarchical structure for easy navigation:

  • Root Index: The source/index.rst file serves as the master table of contents, defining the primary sections of the documentation.
  • Domain Indices: Each domain subdirectory uses its own index.rst file with automatic discovery to include all relevant articles.
  • Asset Management: Images are stored in local images/ subdirectories within each domain to keep content and assets logically grouped.

Technologies Used

This project utilizes:

  • Sphinx: The primary engine for generating documentation.
  • reStructuredText (.rst): The markup language used for writing all documentation.
  • Shibuya Theme: A modern, clean visual theme for the generated output.
  • Python: The programming language that powers Sphinx.
  • pip: The package manager for installing and maintaining project dependencies.