Everything useful for making games will be listed below.
- Articles, books, or blogs about game mechanics, storytelling, etc.
- Tool - Transfer Excel to MarkDown
- Blog - 游戏设计的第一堂课
- Tool - Excel to Inky格式剧本的转换Prompt(DeepSeek验证过)
- Prefabs, project templates, or boilerplate code for quick setup.
- Package - Control - 飞行器Controller(By Mouse)
- Package - Vice - 基于AdvantureCreator做的一些不同功能模块
- Package - Control - The Best 2D Controller(等待移除ParticleSystem版本)
- Package - Control - first person controller (ss)
- Template - Learn - 官方起始项目
- Package - Effect - 2D物理粒子的水模拟 - fluid
- Template - Learn - 学习物理
- Library - Shader Library - 常用的Shader库,可作为Asset导入Unity
- Shader - Tutorial - 一些有意思的ShaderGraph的教程(较有艺术效果)
- Shader - Package - 可交互的2D草叶的shader
- Shader - Tutorial - 2D Sprite散发光的教程
- Code libraries, plugins, or SDKs (e.g., AI, physics, networking).
- Miscellaneous tools (e.g., level editors, dialogue systems).
- 2DSprite + 光照UV的软件(提升2D光照观感)
- 如何提升2D游戏的画面表现(Lighting - Particle - ScreenShake - Squezee(压缩的维度之和还是需要为2) + PostProcessing)
- Sprites, tilesets, UI kits, or pixel art tools.
- Models, textures, animations, or rigging tools.
- Kenney.nl
- 超多unity3D的素材
- UE-Unity-等等美术素材网站 Fab
- Other art resources (e.g., brushes, color palettes).
(Add more sections as needed!)