Focused on scalable gameplay systems, simulation architecture, and performance optimization.
- 2.5+ years building production-grade gameplay systems & simulation tools
- Specialized in real-time systems, performance optimization, and modular architecture
- Experience shipping mobile games (100K+ downloads, 4.2โญ rating)
- Strong focus on clean code, scalability, and system design over surface-level features
- Currently exploring AI-assisted workflows + low-level graphics (OpenGL, HLSL)
Gameplay Systems
- Physics Simulation (Rigid Body, Constraints, Vehicle Dynamics)
- NavMesh AI, Input Systems
- Data-driven gameplay architecture
Performance Engineering
- GPU Instancing (Single Draw Call Rendering)
- Draw Call Optimization, Shader Profiling
- Object Pooling, Spatial Hashing
Systems Design
- Modular architecture for scalability
- Real-time simulation pipelines
- Tooling for designer workflows
Languages
- C#, C++, Python, HLSL
Engines
- Unity (Primary)
- Unreal Engine
Tools
- Git, PlasticSCM, Unity Profiler
- CI/CD (basic), Docker (basic)
- REST APIs, JSON pipelines
- Built Position-Based Dynamics system handling 1000+ particles at 60+ FPS
- Reduced collision complexity from O(nยฒ) โ near O(n) using spatial hashing
- Implemented GPU instanced rendering (single draw call) with HLSL shaders
- Decoupled simulation scale from rendering cost
- Developed spline-based road generation system with intersections & modular segments
- Replaced expensive scene scans with O(1) spatial registry (60% performance gain)
- Built custom editor tools enabling real-time road authoring
- Designed for large-scale environment workflows
- Delivered Android game from prototype โ production
- 100,000+ downloads in first month
- Maintained 4.2-star rating
- Reduced memory usage by 25% using object pooling
- Led coordination across a team of 4 developers
- Advanced graphics programming (OpenGL, shaders)
- AI-driven gameplay systems
- Building high-performance reusable gameplay frameworks
- Email: [email protected]
- LinkedIn: https://linkedin.com/in/yashar-shaikh
- GitHub: https://github.com/YasharShaikh