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aepii/README.md

👋 Hello, I'm Mario Simental!

mariosimental

  

I am a Computer Science graduate passionate about full-stack development, puzzles, and game engineering. I specialize in building systems that are functional, scalable, and maintainable—ranging from backend infrastructures to complex game architectures.


🚀 About Me

  • 🌐 Based in Kansas City, Kansas  
  • 🎓 Currently pursuing Master’s in Computer Science @ University of Missouri - Kansas City  
  • 🎓 Bachelor's in Computer Science @ University of Kansas  
  • 💻 Interested in backend development, system design, and AI/ML applications  
  • 🧩 Passionate about gaming, puzzles, and interactive applications
  • 🎮 I am also a Professional Roblox Developer: Experienced in building highly architectured projects utilizing Single-Script Architecture (One Client/One Server/Many Modules) and the Service-Controller Pattern for modular scalability.

🔧 Skills

  • Programming Languages: Python, Lua / Luau, C, C++, JavaScript, TypeScript  
  • Frameworks & Tools: FastAPI, React Native, Docker, Celery, Redis, SQLAlchemy/SQLModel, Alembic, OpenCV, Three.js
  • Other: JWT Authentication, Async Programming, 3D Visualization, Mobile App Development  

🌐 Connect with Me

LinkedIn  

📧 Email: [email protected]  


📚 Current Project: CubeTutor

CubeTutor is a full-stack Rubik’s Cube tutor app that allows users to scan a physical cube, visualize it in 3D, and get step-by-step solutions using CFOP methods. The project spans backend, frontend, image processing, and 3D visualization.

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  1. cube-tutor cube-tutor Public

    TypeScript 1