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alkihuri/readme.md

MAGOMED OMAROV

Contact

Languages

English (certificate), Russian, Avar, Arabic, Greek, Serbian


Professional Summary

Unity Developer and Tech Lead with over 10 years of experience in simulation, VR/AR applications, and game development. Proficient in Unity3D, C#, and team management. Delivered projects for clients such as T-Bank(Tinkoff), Rosatom, Yggdrasil Gaming, Yandex.Market, and Tecan. Experienced in mentoring developers, managing sprints, and conducting scientific research.

Created a Unity course with 72 lessons and a three-year ASP.NET backend development course for students aged 15–18.


Hard Skills

  • Programming Languages: C#, Python
  • Technologies: Unity3D, Cocos, VR/AR, Python, CI/CD, 3D modeling, REST APIs, .NET, WPF,QA SpecFlow, Blender, Spine.
  • Specialized Skills: Creating complex interactive systems, high-precision simulation solutions, mathematical modeling calculations, performance optimization, hardware/software integration and AI-powered systems.

Notable Projects

  • GiaB Yggdrasil - Game in a Box is Yggdrasil’s new all-in-one game development platform that brings the entire game creation process into a single, streamlined system. From game design and math configuration to prototyping, testing, and certification, everything happens inside one connected workflow, supported by AI models.

  • 3D Sim Tecan: Simulated medical device operations for Tecan with precision better than 0.01% and latencies under 10ms, enabling realistic training and testing environments for medical professionals who worked on researching COVID-19.

  • Moto Sim: Motorcycle simulator for professional trainings. (VR/Desktop/Mobile versions)

  • VR Football: Oculus VR multiplayer experience focusing on physics and interactivity.

  • ICSI-TVOR VR Simulator: VR simulation for gynecological training.

  • Tinkoff Games: Developed four games for exhibition use. Project won 2nd place in the "Best Interactive Stand" category at the International Festival of Event Marketing and Communications BEMA

  • Voronezh Exhibition Games: Led web development for four games showcased in Voronezh. 40,000+ user interactions at exhibitions. Project won 3rd place in the "Best Interactive Stand" category at the International Festival of Event Marketing and Communications BEMA

  • ROSATOM Demo Presentation: Interactive presentation for the Belarusian nuclear power plant project.


Work Experience

Unity Developer

GiaB™ Yggdrasil

May 2025 – March 2026 [B2B]

  • Developed Game in a Box™, a full-cycle game creation platform from design to certification.
  • Developed editor extensions for artists, enabling independent configuration of game scenes, symbols, effects, and visual assets (spine, png and etc) without developer involvement.
  • Built in-game debug tools and developer consoles enabling real-time content replacement and tuning for rapid iteration.

Unity Developer / Team Lead

Blockchain Sports
Feb 2024 – April 2025

  • Led VR projects, including VRMoto and VR Football, focusing on immersive and interactive experiences.
  • Designed and implemented tools for playback systems, collision detection, and bone deviation systems.
  • Conducted extensive research on bone deviation data, which was used to train neural network models for motion analysis and prediction.
  • Managed team planning, feature development, and ensured timely delivery of high-quality VR solutions..

Unity Developer / Team Lead

One Robot
Feb 2023 – Jan 2024

  • Led the team and developed the Belarus NPP: Interactive Educational Demo for ROSATOM, creating a high-precision simulation of nuclear power plant processes for educational purposes.
  • Led the team and developed 3 games for Tinkoff Bank, which won 2nd place at the BEMA festival.
  • Led and developed 4 games for the biggest Russian expo VDNH (40.000+ launches) , won 3rd place at the BEMA festival.
  • Integrated hardware components and implemented CI/CD pipelines.

Unity Developer / Tech Lead

BI Solutions / TC Game Studio
Dec 2021 – Nov 2022

  • Developed and led a motorcycle driving simulator for training purposes.
  • Conducted physics investigations and designed project architecture.
  • Maintained Git workflows and documentation for new developers.

Unity Developer

Advalange
Oct 2020 – Oct 2021

  • Simulated medical device operations for Tecan with precision better than 0.01% and latencies under 10ms, enabling realistic training and testing environments for medical professionals who worked on researching COVID-19.
  • Fixed errors using SonarQube and created SpecFlow tests.

Senior Engineer

Russian Academy of Science
Nov 2016 – Jan 2019

  • Developed WPF C# / Python / Qt C++ applications that allow reducing the time for calculating text bulletins from seismic stations by tens of times.
  • Published 2 scientific papers on the results of the study of the Chirkey hydroelectric power station Europe’s largest hydroelectric station.
  • Conducted engineering research of Chirkey HPS. as part of cooperation with RusHydro.

Education

Specialist Degree in Information Security
Dagestan State Technical University (2018)


Pinned Loading

  1. PeanutSync.Go PeanutSync.Go Public

    Unity high accuracy multiplayer transform syncrinizer

    ASP.NET 2

  2. VRMotoDrive VRMotoDrive Public

    MVP project for x-labs VR motosimulator

    C#

  3. HajjFlow HajjFlow Public

    Interactive educational game designed to teach pilgrims the fundamentals of Hajj in an engaging and structured way. Through immersive 2.5D environments, guided simulations, quizzes, and audio learn…

    C# 1

  4. Blaster Blaster Public

    Cocos

    JavaScript 1

  5. OoleyCheker OoleyCheker Public

    C#

  6. Satelite.Sim Satelite.Sim Public

    C# 1