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Switching to/from tabletop mode causes the underlying SurfaceView to destroy and recreate its Surface, but the Camera doesn't know its been destroyed. This is a known issue with SurfaceView in Compose. See: https://issuetracker.google.com/275157240 To workaround this issue, detect when the folding state enters or leaves tabletop mode and manually invalidate the CameraX SurfaceRequest so it will generate a new one.
riggaroo
approved these changes
May 14, 2025
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Switching to/from tabletop mode causes the underlying SurfaceView to
destroy and recreate its Surface, but the Camera doesn't know its
been destroyed. This is a known issue with SurfaceView in Compose.
See: https://issuetracker.google.com/275157240
To workaround this issue, detect when the folding state enters or
leaves tabletop mode and manually invalidate the CameraX
SurfaceRequest so it will generate a new one.